Mercenary Commando Auxiliary (Piratez)
This page may be outdated. It is up-to-date for version 0.98B. The latest version is v.N1. |
OBSOLETE INFO
|
Bootypedia
Mercenary Commando Auxiliary |
With enough cash at hand, we can even hire some Mercenary Commandos to bolster our ranks. They'll do any dirty job, no questions asked, but if we let them die in the service, the company might hit us with a funeral bill. |
Source: Piratez Bootypedia
|
Weapons
Melee
- Punch (Stun:15 +75Str)
Ranged
- Boom Gun 6X(Piercing:50)
Manufacturing
Hireable, no manufacturing needed.
Work Hours
72 hour transit from time of hire.
Cost
- $350,000 to hire with a $150,000 deposit for a total of $150,000.
- $150,00 is reimbursed when they are released from contract (sold in Black Market screen).
- $150,000 deposit is lost upon death of the unit in battle (-$150,000 when selling the corpse in the Black Market).
Required Items
None
Inventory
Inventory is not accessible.
Associated Research
"Contact: Mercenaries" unlocks the availability of these units on the Black Market.
Raw Ruleset Data
Notes
The Mercenary Commando shrugs off small arms fire like rain. They can be handy flying scouts early, and their punch attack has the capacity to kill or stun weak enemies easily. The kicker is what happens should they die in combat. If overkill does not vaporize them (as it often will), their corpse will clog the stores at the end of the mission (100 vault space required). This will often require selling his corpse to conserve space, and his $150,000 deposit is forfeited at that time. (Note that for research purposes, his corpse does not provide any breakthroughs associated with standard Mercenary units).