Werewolf Savage (Piratez)

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Werewolf Savage
Time Units 92
Stamina 100
Health 130
Bravery 90
Reactions 65
Firing Accuracy 30
Melee Accuracy 80
Throwing Accuracy 32
Strength 100
VooDoo Skill 0
VooDoo Strength 18


Armor: Front 15
Armor: Sides 15
Armor: Rear 15
Armor: Under 15
Evasion 40/20
Aggression 4
Intelligence 2
Night Vision 20
Energy Recovery 50
Stun Recovery Normal


Werewolf Savage


2X2 Unit? No
Height Standing 21
Size Medium
Bleed Immune? No
Ransom $5,000
Score 22


Resistances & Vulnerabilities
Charm Piercing Burn Concussive Laser Plasma Daze Cutting Chem Choking Anti-E511 Bio Electric EMP Warp Mind Heat Cold
200% 100% 250% 100% 110% 110% 70% 100% 100% 400% 100% 100% 100% 10% 100% 100% 100% 100%


Bootypedia

Werewolf Savage Information
"The Werewolves are amongst the most feared of the wild Beastmen. They charge right at you, eager to feast on your entrails. Their legs are fast and their senses are keen, allowing to see in darkness, smoke and through camouflage. They're also known for their limited ability to regenerate health in battle."

"The hide of a Werewolf is considerably tough, but weak to fire and associated damage types. NV: 20; ThV: 50%; SPOT: 5. CAMO: 10/4"

Source: Piratez Bootypedia







Inventory

Under Construction

Associated Research

Required by:
B: Werewolf (2/6/7) [m]
Leads to:
Tamed Werewolf

Raw Ruleset Data

   type: STR_WEREWOLF_WARRIOR
   race: STR_WEREWOLF
   rank: STR_LIVE_TERRORIST
   stats:
     tu: 92
     stamina: 100
     health: 130
     bravery: 90
     reactions: 65
     firing: 30
     throwing: 32
     strength: 100
     psiStrength: 18
     psiSkill: 0
     melee: 80
   armor: WEREWOLF_ARMOR
   standHeight: 21
   kneelHeight: 16
   value: 22
   aggroSound: 163
   deathSound: 164
   intelligence: 2
   aggression: 4
   energyRecovery: 50
   livingWeapon: true
   builtInWeapons:
     - AUX_WERE_CLAWS
   type: WEREWOLF_ARMOR
   spriteSheet: BSM_9.PCK
   spriteInv: WerewolfInventoryImage
   corpseBattle:
     - STR_BEASTMAN_9_CORPSE_BATTLE
   allowInv: false
   visibilityAtDark: 20
   camouflageAtDay: -10
   camouflageAtDark: -4
   antiCamouflageAtDay: 5
   antiCamouflageAtDark: 5
   personalLight: 5
   heatVision: 50
   frontArmor: 15
   sideArmor: 15
   rearArmor: 15
   underArmor: 15
   drawingRoutine: 10
   overKill: 0.75
   meleeDodge:
     reactions: 0.3
     melee: 0.25
   meleeDodgeBackPenalty: 0.5
   recovery:
     health:
       flatHundred: 0.08
       stunNormalized: -0.165
     stun:
       flatHundred: 0.04
     morale:
       moraleCurrent: -0.2
       bravery: 0.2
   damageModifier:
     - 2.0
     - 1.0
     - 2.5
     - 1.0
     - 1.1
     - 1.1
     - 0.7
     - 1.0
     - 1.0
     - 4.0
     - 1.0
     - 1.0
     - 1.0
     - 0.1
     - 1.0
     - 1.0
   loftempsSet: [ 3 ]

Notes

Regenerates 8 health a turn
Thermal Vision: 50%
Camouflage: 10/5
Spot: 5