Difference between revisions of "Govt Agent (Piratez)"

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Revision as of 03:24, 29 April 2017

This page may be outdated. It is up-to-date for version 0.99F.5. The latest version is v.N1.


Govt Agent
Time Units 65
Stamina 75
Health 35
Bravery 80
Reactions 60
Firing Accuracy 65
Melee Accuracy 60
Throwing Accuracy 35
Strength 28
VooDoo Skill 0
VooDoo Strength 50


Armor: Front 25
Armor: Sides 15
Armor: Rear 5
Armor: Under 5
Evasion 18/9
Aggression 1
Intelligence 6
Night Vision 12
Energy Recovery 35
Stun Recovery Normal


Provincial Govt - Govt Agent


2X2 Unit? No
Height Standing 22
Size Medium
Bleed Immune? No
Ransom $80,000
Score -15


Resistances & Vulnerabilities
Charm Piercing Burn Concussive Laser Plasma Daze Cutting Chem Choking Anti-E511 Bio Electric EMP Warp Mind Heat Cold
{{{charm}}}% 100% {{{burn}}}% 100% 100% 100% {{{daze}}}% 100% 100% 400% {{{anti-e511}}}% {{{bio}}}% {{{electric}}}% {{{emp}}}% {{{warp}}}% {{{mind}}}% {{{heat}}}% {{{cold}}}%


Bootypedia

Govt Agent

Instead of relying on slaves to do general tasks, the Govts deploy these well-motivated individuals. Don't let the looks deceive you, these guys have quick reflexes, know how to use their guns and won't break down easily. They are also trained in martial arts, so don't be surprised if they dodge your melee attacks.

Source: Piratez Bootypedia

Inventory

Associated Research

Raw Ruleset Data

Notes

Thermal Vision: 20%