Difference between revisions of "Multiplayer (EU2012)"
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__ToC__ | __ToC__ | ||
− | Technically it should be called Biplayer or Duel Player. You're only ever playing with one other person. | + | Technically, it should be called Biplayer or Duel Player. You're only ever playing with one other person. |
== '''Multiplayer Menu''' == | == '''Multiplayer Menu''' == | ||
* '''Ranked Match''' | * '''Ranked Match''' | ||
: '''''Automatically matches you up with someone else searching / hosting a Ranked Match.''''' | : '''''Automatically matches you up with someone else searching / hosting a Ranked Match.''''' | ||
− | : - ''Ranked Matches are limited to: '''10,000 Points, 90s Turn Time, with random map.''''' | + | :: - ''Ranked Matches are limited to: '''10,000 Points, 90s Turn Time, with random map.''''' |
− | : - ''Ranked Matches count towards your position on the Leaderboards.'' | + | :: - ''Ranked Matches count towards your position on the Leaderboards.'' |
* '''Quick Match''' | * '''Quick Match''' | ||
Line 13: | Line 13: | ||
* '''Custom Match''' | * '''Custom Match''' | ||
− | : '''''Choose to Create Game or Search for a hosted Custom Match.''''' | + | : '''''- Choose to Create Game or Search for a hosted Custom Match.''''' |
: ''If you choose to create a game, these are the options:'' | : ''If you choose to create a game, these are the options:'' | ||
− | :: - '''Match Type:''' Public, Private, or LAN. | + | :: --- '''Match Type:''' Public, Private, or LAN. |
− | :: - '''Points:''' 7500, 10000, 20000, or ''No Point Limit''. | + | :: --- '''Points:''' 7500, 10000, 20000, or ''No Point Limit''. |
− | :: - '''Turn Time:''' 45 seconds, 90s, 120s, or ''No Time Limit''. | + | :: --- '''Turn Time:''' 45 seconds, 90s, 120s, or ''No Time Limit''. |
− | :: - '''Map:''' Bar, Grand Cemetery, Police Station, Trainyard, or Boulevard. | + | :: --- '''Map:''' Bar, Grand Cemetery, Police Station, Trainyard, or Boulevard. |
− | ::: ''*These are currently the only five maps available for Multiplayer.'' | + | :::: ''*These are currently the only five maps available for Multiplayer.'' |
* '''Leaderboards''' | * '''Leaderboards''' | ||
− | : '''''From here you may view the Top Players, Your Rank, and Friend Ranks.''''' | + | : '''''- From here you may view the Top Players, Your Rank, and Friend Ranks.''''' |
− | : - ''The lists show Rank (number and name), Wins, Losses, and Disconnects.'' | + | :: --- ''The lists show Rank (number and name), Wins, Losses, and Disconnects.'' |
* '''Edit Squad''' | * '''Edit Squad''' | ||
− | : '''''This opens the Offline Squad Editing page.''''' | + | : '''''- This opens the Offline Squad Editing page.''''' |
− | : - ''If you choose a squad with points over 10000 total, a prompt will say "Loadout Changes Detected: Your loadout has too many points to play in a Ranked match, would you still like to save?"'' | + | :: --- ''If you choose a squad with points over 10000 total, a prompt will say "Loadout Changes Detected: Your loadout has too many points to play in a Ranked match, would you still like to save?"'' |
* '''View Invites''' | * '''View Invites''' | ||
− | : '''''This will bring up the Steam overlay (or what have you), to see if you have any game invites, messages, etc.''''' | + | : '''''- This will bring up the Steam overlay (or what have you), to see if you have any game invites, messages, etc.''''' |
== '''Squad Editing''' == | == '''Squad Editing''' == | ||
− | + | * Your squad may have a mix of any XCOM Soldier class, and almost any alien in the game. | |
+ | * You may choose to have 1 - 6 units in your squad. | ||
− | |||
: - '''''XCOM Soldiers have the following options:''''' | : - '''''XCOM Soldiers have the following options:''''' | ||
− | : - '''Class' | + | :: --- '''[[Classes (EU2012) | Class]]''' |
− | : - '''Type' | + | :: --- '''Type''' |
− | : - '''Primary Weapon''' | + | :: --- '''Primary Weapon''' |
− | : - '''Secondary Weapon''' | + | :: --- '''Secondary Weapon''' |
− | : - '''Armor''' | + | :: --- '''Armor''' |
− | : - '''Item 1''' | + | :: --- '''Item 1''' |
− | : - '''Item 2''' ''( | + | :: --- '''Item 2''' ''(Support Imperator / Psi Guardian)'' |
− | : - '''Customize''' ''(rename unit, | + | :: --- '''Customize''' ''(rename unit, only option for Aliens)'' |
* '''Notes:''' | * '''Notes:''' | ||
− | : - | + | : - You can't choose specific Abilities or Ranks, instead there are preset options for each Class with varying Abilities, Ranks, and Point totals. |
− | : - | + | : - '''Ethereals''' are intentionally too expensive, restricting them to Custom games with 20000 Points or ''No Point Limit''. They '''are''' ridiculously powerful, after all. |
− | : - | + | : - You're unable to put any of these game breaking units in your squad: |
− | :: | + | :: [[Civilian | Civilians]], Psionic Heavy class Soldiers, [[Outsider (EU2012) | Outsiders]], [[Sectopod (EU2012) | Sectopods]], [[SHIV (EU2012) | S.H.I.V.s]] of any kind, [[Ethereal (EU2012)#Uber Ethereal | Uber Ethereals]] or Zombies (Chryssalids can create them though). |
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* Robotic units with '''0 Will''' are immune to '''Mind Control''' and '''Mindfray'''. However, they receive maximum damage from '''Rift'''. | * Robotic units with '''0 Will''' are immune to '''Mind Control''' and '''Mindfray'''. However, they receive maximum damage from '''Rift'''. | ||
− | === '''XCOM Soldiers''' === | + | === '''[[Soldiers (EU2012) | XCOM Soldiers]]''' === |
* '''Listed costs only include basic class Primary Weapon, Pistol, and Body Armor; no items given.''' | * '''Listed costs only include basic class Primary Weapon, Pistol, and Body Armor; no items given.''' | ||
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{| class="wikitable" style="text-align: center" | {| class="wikitable" style="text-align: center" | ||
|- | |- | ||
− | ! width=" | + | ! width="12%" | Class / Type ''(Rank)'' |
− | ! width=" | + | ! width="6%" | Points |
− | ! width=" | + | ! width="6%" | Health |
− | ! width=" | + | ! width="6%" | Aim |
− | ! width=" | + | ! width="6%" | Defense |
− | ! width=" | + | ! width="6%" | Will |
− | ! width=" | + | ! width="58%" | Abilities |
|- | |- | ||
− | |'''- | + | |'''- Rookie Class -''' |
|800 | |800 | ||
|7 | |7 | ||
Line 81: | Line 81: | ||
|None ''*Basically Worthless*'' | |None ''*Basically Worthless*'' | ||
|- | |- | ||
− | |'''- [[Assault]] | + | |'''- [[Classes_(EU2012)#Assault | Assault Class]] -''' |
|'''---''' | |'''---''' | ||
|'''---''' | |'''---''' | ||
Line 119: | Line 119: | ||
|0 | |0 | ||
|70 | |70 | ||
− | |Run & Gun, Tactical Sense, Lightning Reflexes, Rapid Fire, Close Combat Specialist, Extra Conditioning, Mindfray, Psi Panic, Mind Control ''*[[Psionic]]*'' | + | |Run & Gun, Tactical Sense, Lightning Reflexes, Rapid Fire, Close Combat Specialist, Extra Conditioning, Mindfray, Psi Panic, Mind Control ''*[[Classes_(EU2012)#Psionic | Psionic]]*'' |
|- | |- | ||
− | |'''- [[Sniper]] | + | |'''- [[Classes_(EU2012)#Sniper | Sniper Class]] -''' |
|'''---''' | |'''---''' | ||
|'''---''' | |'''---''' | ||
Line 129: | Line 129: | ||
|'''---''' | |'''---''' | ||
|- | |- | ||
− | |Marksman ''(Squaddie)'' | + | | Marksman ''(Squaddie)'' |
|950 | |950 | ||
|7 | |7 | ||
Line 135: | Line 135: | ||
|0 | |0 | ||
|45 | |45 | ||
− | |Headshot | + | | Headshot |
|- | |- | ||
− | |Hunter ''(Captain)'' | + | | Hunter ''(Captain)'' |
|1800 | |1800 | ||
|9 | |9 | ||
Line 143: | Line 143: | ||
|0 | |0 | ||
|65 | |65 | ||
− | |Headshot, Snap Shot, Gunslinger, Battle Scanner, Executioner | + | | Headshot, Snap Shot, Gunslinger, Battle Scanner, Executioner |
|- | |- | ||
− | |Dead Eye ''(Captain)'' | + | | Dead Eye ''(Captain)'' |
|2800 | |2800 | ||
|9 | |9 | ||
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|0 | |0 | ||
|65 | |65 | ||
− | |Headshot, Squadsight, Damn Good Ground, Battle Scanner, Opportunist | + | | Headshot, Squadsight, Damn Good Ground, Battle Scanner, Opportunist |
|- | |- | ||
− | |Agent ''(Colonel)'' | + | | Agent ''(Colonel)'' |
|2800 | |2800 | ||
|10 | |10 | ||
Line 159: | Line 159: | ||
|0 | |0 | ||
|75 | |75 | ||
− | |Headshot, Snap Shot, Gunslinger, Disabling Shot, Executioner, Low Profile, Double Tap | + | | Headshot, Snap Shot, Gunslinger, Disabling Shot, Executioner, Low Profile, Double Tap |
|- | |- | ||
− | |Psi Assassin ''(Major)'' | + | | Psi Assassin ''(Major)'' |
|5550 | |5550 | ||
|10 | |10 | ||
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|0 | |0 | ||
|70 | |70 | ||
− | |Headshot, Squadsight, Damn Good Ground, Battle Scanner, Executioner, Low Profile, Mindfray, Psi Panic, Mind Control ''*Psionic*'' | + | | Headshot, Squadsight, Damn Good Ground, Battle Scanner, Executioner, Low Profile, Mindfray, Psi Panic, Mind Control ''*Psionic*'' |
|- | |- | ||
− | |'''- [[Heavy]] | + | |'''- [[Classes_(EU2012)#Heavy | Heavy Class]] -''' |
|'''---''' | |'''---''' | ||
|'''---''' | |'''---''' | ||
Line 177: | Line 177: | ||
|'''---''' | |'''---''' | ||
|- | |- | ||
− | |Rocketman ''(Squaddie)'' | + | | Rocketman ''(Squaddie)'' |
|2600 | |2600 | ||
|8 | |8 | ||
Line 183: | Line 183: | ||
|0 | |0 | ||
|45 | |45 | ||
− | |Fire Rocket | + | | Fire Rocket |
|- | |- | ||
− | |Machine Gunner ''(Captain)'' | + | | Machine Gunner ''(Captain)'' |
|3150 | |3150 | ||
|10 | |10 | ||
Line 191: | Line 191: | ||
|0 | |0 | ||
|65 | |65 | ||
− | |Fire Rocket, Bullet Swarm, Suppression, Rapid Reaction, Danger Zone | + | | Fire Rocket, Bullet Swarm, Suppression, Rapid Reaction, Danger Zone |
|- | |- | ||
− | |Demolitionist ''(Captain)'' | + | | Demolitionist ''(Captain)'' |
|4950 | |4950 | ||
|10 | |10 | ||
Line 209: | Line 209: | ||
|Fire Rocket, Bullet Swarm, Suppression, Rapid Reaction, Grenadier, Will to Survive, Mayhem | |Fire Rocket, Bullet Swarm, Suppression, Rapid Reaction, Grenadier, Will to Survive, Mayhem | ||
|- | |- | ||
− | |'''- [[Support]] | + | |'''- [[Classes_(EU2012)#Support | Support Class]] -''' |
|'''---''' | |'''---''' | ||
|'''---''' | |'''---''' | ||
Line 217: | Line 217: | ||
|'''---''' | |'''---''' | ||
|- | |- | ||
− | |Smokejumper ''(Squaddie)'' | + | | Smokejumper ''(Squaddie)'' |
|900 | |900 | ||
|8 | |8 | ||
Line 225: | Line 225: | ||
|Smoke Grenade | |Smoke Grenade | ||
|- | |- | ||
− | |Medic ''(Captain)'' | + | | Medic ''(Captain)'' |
|1550 | |1550 | ||
|10 | |10 | ||
Line 231: | Line 231: | ||
|0 | |0 | ||
|65 | |65 | ||
− | |Smoke Grenade, Sprinter, Field Medic, Revive, Dense Smoke | + | | Smoke Grenade, Sprinter, Field Medic, Revive, Dense Smoke |
|- | |- | ||
− | |Tac Officer ''(Captain)'' | + | | Tac Officer ''(Captain)'' |
|1800 | |1800 | ||
|10 | |10 | ||
Line 260: | Line 260: | ||
</div> | </div> | ||
− | === '''Aliens''' === | + | === '''[[Alien Life Forms (EU2012) | Aliens]]''' === |
<div style="text-align: center;"> | <div style="text-align: center;"> | ||
{| class="wikitable" style="text-align: center" | {| class="wikitable" style="text-align: center" | ||
|- | |- | ||
! width="15%" | Alien Type | ! width="15%" | Alien Type | ||
− | ! width=" | + | ! width="8%" | Points |
− | ! width=" | + | ! width="6%" | Health |
! width="6%" | Aim | ! width="6%" | Aim | ||
! width="8%" | Defense | ! width="8%" | Defense | ||
− | ! width=" | + | ! width="6%" | Will |
− | ! width=" | + | ! width="8%" | Movement |
− | ! width=" | + | ! width="43%" | Abilities |
|- | |- | ||
|'''''- Tier One -''''' | |'''''- Tier One -''''' | ||
Line 282: | Line 282: | ||
|'''---''' | |'''---''' | ||
|- | |- | ||
− | | [[Sectoid]] | + | | [[Sectoid (EU2012) | Sectoid]] |
|400 | |400 | ||
|3 | |3 | ||
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|Mind Merge | |Mind Merge | ||
|- | |- | ||
− | | [[Drone]] | + | | [[Drone (EU2012) | Drone]] |
|1100 | |1100 | ||
|3 | |3 | ||
Line 300: | Line 300: | ||
|Overload, Repair | |Overload, Repair | ||
|- | |- | ||
− | | [[Floater]] | + | | [[Floater (EU2012) | Floater]] |
|1300 | |1300 | ||
|4 | |4 | ||
Line 309: | Line 309: | ||
|Evasion, Launch ''*Flight*'' | |Evasion, Launch ''*Flight*'' | ||
|- | |- | ||
− | | [[Thin Man]] | + | | [[Thin Man (EU2012) | Thin Man]] |
|1400 | |1400 | ||
|3 | |3 | ||
Line 327: | Line 327: | ||
|'''---''' | |'''---''' | ||
|- | |- | ||
− | | [[Muton]] | + | | [[Muton (EU2012)#Muton Soldier | Muton]] |
|2850 | |2850 | ||
|8 | |8 | ||
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|Suppression, Blood Call, Intimidate ''*Alien Grenade*'' | |Suppression, Blood Call, Intimidate ''*Alien Grenade*'' | ||
|- | |- | ||
− | | [[Chryssalid]] | + | | [[Chryssalid (EU2012) | Chryssalid]] |
|3000 | |3000 | ||
|8 | |8 | ||
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|Leap, Poisonous Claws, Implant ''*Hardened, Fastest Unit, Poison Immunity.*'' | |Leap, Poisonous Claws, Implant ''*Hardened, Fastest Unit, Poison Immunity.*'' | ||
|- | |- | ||
− | | [[Sectoid Commander]] | + | | [[Sectoid (EU2012)#Sectoid Commander | Sectoid Commander]] |
|3200 | |3200 | ||
|10 | |10 | ||
Line 363: | Line 363: | ||
|'''---''' | |'''---''' | ||
|- | |- | ||
− | | [[Heavy Floater]] | + | | [[Floater (EU2012)#Heavy Floater | Heavy Floater]] |
|3750 | |3750 | ||
|12 | |12 | ||
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|25 | |25 | ||
|12 | |12 | ||
− | |Bombard, Evasion, Launch ''*Alien Grenade, Flight*'' | + | | Bombard, Evasion, Launch ''*Alien Grenade, Flight*'' |
|- | |- | ||
− | | [[Muton Elite]] | + | | [[Muton (EU2012)#Muton Elite | Muton Elite]] |
|3800 | |3800 | ||
|14 | |14 | ||
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|20 | |20 | ||
|12 | |12 | ||
− | |Suppression, Bombard ''*Alien Grenade*'' | + | | Suppression, Bombard ''*Alien Grenade*'' |
|- | |- | ||
− | | [[Muton Berserker]] | + | | [[Muton (EU2012)#Muton Berserker | Muton Berserker]] |
|4000 | |4000 | ||
|20 | |20 | ||
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|80 | |80 | ||
|17 | |17 | ||
− | |Bull Rush, Bloodlust ''*Hardened*'' | + | | Bull Rush, Bloodlust ''*Hardened*'' |
|- | |- | ||
− | | [[Cyberdisc]] | + | | [[Cyberdisc (EU2012) | Cyberdisc]] |
|5500 | |5500 | ||
|16 | |16 | ||
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|'''Robotic''' | |'''Robotic''' | ||
|18 | |18 | ||
− | |Open (free)/ Close (action), Closed: Death Blossom + Hardened, Bombard ''*Alien Grenade, Flight*'' | + | | Open (free)/ Close (action), Closed: Death Blossom + Hardened, Bombard ''*Alien Grenade, Flight*'' |
|- | |- | ||
− | | [[Ethereal]] | + | | [[Ethereal (EU2012) | Ethereal]] |
|10500 | |10500 | ||
|20 | |20 | ||
Line 406: | Line 406: | ||
|120 | |120 | ||
|12 | |12 | ||
− | |Psi Lance, Rift, Psi Drain, Mindfray, Mind Control ''*Hardened, Psionic, Unarmed*'' | + | | Psi Lance, Rift, Psi Drain, Mindfray, Mind Control ''*Hardened, Psionic, Unarmed*'' |
|- | |- | ||
− | | [[Zombie]] | + | | [[Chryssalid (EU2012)#Zombie | Zombie]] |
|''No buy'' | |''No buy'' | ||
|10 | |10 | ||
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|120 | |120 | ||
|8 | |8 | ||
− | |''Created by | + | | ''Created by Chryssalids killing Soldiers '''only'''.'' |
|- | |- | ||
|} | |} | ||
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== '''Item Costs''' == | == '''Item Costs''' == | ||
− | * Concerning [[#XCOM Soldiers]] only, for the most part | + | * Concerning [[#XCOM Soldiers | XCOM Soldiers]] only, for the most part |
− | + | * See also: [[Weapons (EU2012) | Weapons]] | |
− | * See also: [[Weapons]] | ||
=== '''Primary Weapons''' === | === '''Primary Weapons''' === | ||
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{| class="wikitable" style="text-align: center" | {| class="wikitable" style="text-align: center" | ||
|- | |- | ||
− | ! width=" | + | ! width="20%" | Weapon |
! width="10%" | Points | ! width="10%" | Points | ||
− | ! width=" | + | ! width="10%" | Range |
− | ! width=" | + | ! width="10%" | Damage |
− | ! width=" | + | ! width="10%" | Crit % / Dam |
− | ! width=" | + | ! width="40%" | Notes |
|- | |- | ||
− | | [[Assault Rifle]] | + | | [[Assault Rifle (EU2012) | Assault Rifle]] |
| 0 | | 0 | ||
| Medium | | Medium | ||
| 3 | | 3 | ||
| 10% / 4 | | 10% / 4 | ||
− | | Default, Standard | + | | ''Default'', Standard |
|- | |- | ||
− | | [[Laser Rifle]] | + | | [[Laser Rifle (EU2012) | Laser Rifle]] |
| 200 | | 200 | ||
| Medium | | Medium | ||
Line 451: | Line 450: | ||
| Standard | | Standard | ||
|- | |- | ||
− | | [[Light Plasma Rifle]] | + | | [[Light Plasma Rifle (EU2012) | Light Plasma Rifle]] |
| 250 | | 250 | ||
| Medium | | Medium | ||
Line 458: | Line 457: | ||
| Standard | | Standard | ||
|- | |- | ||
− | | [[Plasma Rifle]] | + | | [[Plasma Rifle (EU2012) | Plasma Rifle]] |
| 900 | | 900 | ||
| Medium | | Medium | ||
Line 465: | Line 464: | ||
| Standard | | Standard | ||
|- | |- | ||
− | | [[Shotgun]] | + | | [[Shotgun (EU2012) | Shotgun]] |
| 0 | | 0 | ||
| Close | | Close | ||
| 4 | | 4 | ||
− | | 20% / | + | | 20% / 6 |
| Assault class, Default | | Assault class, Default | ||
|- | |- | ||
− | | [[Scatter Laser]] | + | | [[Scatter Laser (EU2012) | Scatter Laser]] |
| 250 | | 250 | ||
| Close | | Close | ||
Line 479: | Line 478: | ||
| Assault class | | Assault class | ||
|- | |- | ||
− | | [[Alloy Cannon]] | + | | [[Alloy Cannon (EU2012) | Alloy Cannon]] |
| 950 | | 950 | ||
| Close | | Close | ||
Line 486: | Line 485: | ||
| Assault class | | Assault class | ||
|- | |- | ||
− | | [[Sniper Rifle]] | + | | [[Sniper Rifle (EU2012) | Sniper Rifle]] |
| 0 | | 0 | ||
| Long | | Long | ||
Line 493: | Line 492: | ||
| Sniper class, Default | | Sniper class, Default | ||
|- | |- | ||
− | | [[Laser Sniper Rifle]] | + | | [[Laser Sniper Rifle (EU2012) | Laser Sniper Rifle]] |
| 250 | | 250 | ||
| Long | | Long | ||
Line 500: | Line 499: | ||
| Sniper class | | Sniper class | ||
|- | |- | ||
− | | [[Plasma Sniper Rifle]] | + | | [[Plasma Sniper Rifle (EU2012) | Plasma Sniper Rifle]] |
| 1000 | | 1000 | ||
| Long | | Long | ||
Line 507: | Line 506: | ||
| Sniper class | | Sniper class | ||
|- | |- | ||
− | | [[LMG]] | + | | [[LMG (EU2012) | LMG]] |
| 0 | | 0 | ||
| Medium | | Medium | ||
Line 514: | Line 513: | ||
| Heavy class, Default | | Heavy class, Default | ||
|- | |- | ||
− | | [[Heavy Laser]] | + | | [[Heavy Laser (EU2012) | Heavy Laser]] |
| 200 | | 200 | ||
| Medium | | Medium | ||
Line 521: | Line 520: | ||
| Heavy class | | Heavy class | ||
|- | |- | ||
− | | [[Heavy Plasma]] | + | | [[Heavy Plasma (EU2012) | Heavy Plasma]] |
| 900 | | 900 | ||
| Medium | | Medium | ||
Line 532: | Line 531: | ||
=== '''Secondary Weapons''' === | === '''Secondary Weapons''' === | ||
+ | * '''NOTE:''' You are unable to equip a '''[[Fusion Launcher (EU2012) | Fusion Launcher]]''' in Multiplayer. Don't make that face. | ||
<div style="text-align: center;"> | <div style="text-align: center;"> | ||
{| class="wikitable" style="text-align: center" | {| class="wikitable" style="text-align: center" | ||
Line 537: | Line 537: | ||
! width="25%" | Weapon | ! width="25%" | Weapon | ||
! width="10%" | Points | ! width="10%" | Points | ||
− | ! width=" | + | ! width="10%" | Range |
! width="10%" | Damage | ! width="10%" | Damage | ||
! width="10%" | Crit % / Dam | ! width="10%" | Crit % / Dam | ||
− | ! width=" | + | ! width="35%" | Notes |
|- | |- | ||
− | | [[Pistol]] | + | | [[Pistol (EU2012) | Pistol]] |
| 0 | | 0 | ||
| Medium | | Medium | ||
| 1 | | 1 | ||
| 0% / 1 | | 0% / 1 | ||
− | | Default, all classes but Heavy | + | | ''Default'', all classes but Heavy |
|- | |- | ||
− | | [[Laser Pistol]] | + | | [[Laser Pistol (EU2012) | Laser Pistol]] |
| 100 | | 100 | ||
| Medium | | Medium | ||
| 2 | | 2 | ||
| 10% / 3 | | 10% / 3 | ||
− | | ''Much better than Pistol'' | + | | ''(Much better than Pistol)'' |
|- | |- | ||
− | | [[Plasma Pistol]] | + | | [[Plasma Pistol (EU2012) | Plasma Pistol]] |
| 225 | | 225 | ||
| Medium | | Medium | ||
| 3 | | 3 | ||
| 0% / 4 | | 0% / 4 | ||
− | | ''Worth it?'' | + | | ''(Worth it?)'' |
|- | |- | ||
− | | [[Rocket Launcher]] | + | | [[Rocket Launcher (EU2012) | Rocket Launcher]] |
| 0 | | 0 | ||
| Medium | | Medium | ||
| 6 | | 6 | ||
| 0% / 9 | | 0% / 9 | ||
− | | Default, Heavy class '' | + | | ''Default'', Heavy class ''(Awesome)'' |
|- | |- | ||
|} | |} | ||
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=== '''Armors''' === | === '''Armors''' === | ||
− | * See also: [[Armor]] | + | * See also: [[Armor (EU2012)]] |
+ | |||
<div style="text-align: center;"> | <div style="text-align: center;"> | ||
{| class="wikitable" style="text-align: center" | {| class="wikitable" style="text-align: center" | ||
|- | |- | ||
! width="20%" | Type | ! width="20%" | Type | ||
− | ! width=" | + | ! width="10%" | Points |
− | ! width=" | + | ! width="10%" | Health |
! width="10%" | Defense | ! width="10%" | Defense | ||
− | ! width=" | + | ! width="10%" | Move |
− | ! width=" | + | ! width="40%" | Abilities + Notes |
|- | |- | ||
− | | [[Body Armor]] | + | | [[Body Armor (EU2012) | Body Armor]] |
| 0 | | 0 | ||
| +1 | | +1 | ||
| --- | | --- | ||
| --- | | --- | ||
− | | Light, Default | + | | ''Light, Default (Made of paper)'' |
|- | |- | ||
− | | [[Carapace Armor]] | + | | [[Carapace Armor (EU2012) | Carapace Armor]] |
| 600 | | 600 | ||
| +4 | | +4 | ||
| --- | | --- | ||
| --- | | --- | ||
− | | | + | | ''Medium (Bad deal)'' |
|- | |- | ||
− | | [[Skeleton Suit]] | + | | [[Skeleton Suit (EU2012) | Skeleton Suit]] |
| 600 | | 600 | ||
| +3 | | +3 | ||
| +10 | | +10 | ||
| +3 | | +3 | ||
− | | Medium, Grapple | + | | ''Medium'', Grapple |
|- | |- | ||
− | | [[Titan Armor]] | + | | [[Titan Armor (EU2012) | Titan Armor]] |
| 1700 | | 1700 | ||
| +10 | | +10 | ||
| --- | | --- | ||
| --- | | --- | ||
− | | Heavy, Fire and Poison Immunity | + | | ''Heavy'', Fire and Poison Immunity |
|- | |- | ||
− | | [[Archangel Armor]] | + | | [[Archangel Armor (EU2012) | Archangel Armor]] |
| 2400 | | 2400 | ||
| +8 | | +8 | ||
| --- | | --- | ||
| --- | | --- | ||
− | | Heavy, Flight | + | | ''Heavy'', Flight |
|- | |- | ||
− | | [[Ghost Armor]] | + | | [[Ghost Armor (EU2012) | Ghost Armor]] |
| 2700 | | 2700 | ||
| +6 | | +6 | ||
| +20 | | +20 | ||
| +3 | | +3 | ||
− | | Medium, Grapple, Stealth '' | + | | ''Medium'', Grapple, Stealth ''(Awesome)'' |
|- | |- | ||
− | | [[Psi Armor]] | + | | [[Psi Armor (EU2012) | Psi Armor]] |
| 3000 | | 3000 | ||
| +6 | | +6 | ||
| +10 | | +10 | ||
| +2 | | +2 | ||
− | | Medium, +20 Will | + | | ''Medium'', +20 Will |
|- | |- | ||
|} | |} | ||
Line 639: | Line 640: | ||
=== '''Items''' === | === '''Items''' === | ||
* '''Demolitionist''' and '''Juggernaut Heavies''' could certainly use '''Grenades'''. | * '''Demolitionist''' and '''Juggernaut Heavies''' could certainly use '''Grenades'''. | ||
− | * '''Imperator''' and '''Psi Guardian Supports''' get '''Item Slot 2'''. | + | * '''Imperator''' and '''Psi Guardian Supports''' get '''Item Slot 2''' from ''Deep Pockets''. |
− | * No '''[[Arc Thrower]]''' for you! | + | * No '''[[Arc Thrower (EU2012) | Arc Thrower]]''' for you! |
* '''Muton, Heavy Floater, Elite Muton,''' and '''Cyberdisc''' have one Alien Grenade each. | * '''Muton, Heavy Floater, Elite Muton,''' and '''Cyberdisc''' have one Alien Grenade each. | ||
− | * See also: [[Equipment]] | + | * See also: [[Equipment (EU2012) | Equipment]] |
+ | |||
<div style="text-align: center;"> | <div style="text-align: center;"> | ||
{| class="wikitable" style="text-align: center" | {| class="wikitable" style="text-align: center" | ||
Line 650: | Line 652: | ||
! width="65%" | Notes | ! width="65%" | Notes | ||
|- | |- | ||
− | | [[Medikit]] | + | | [[Medikit (EU2012) | Medikit]] |
| 100 | | 100 | ||
| Heal 4 Health (cure poison), Poison Immunity | | Heal 4 Health (cure poison), Poison Immunity | ||
|- | |- | ||
− | | [[Combat Stims]] | + | | [[Combat Stims (EU2012) | Combat Stims]] |
| 400 | | 400 | ||
| +Will, +Move, -50% damage | | +Will, +Move, -50% damage | ||
|- | |- | ||
− | | [[Frag Grenade]] | + | | [[Frag Grenade (EU2012) | Frag Grenade]] |
| 900 | | 900 | ||
| Radius: 2 tiles, Damage: 3 | | Radius: 2 tiles, Damage: 3 | ||
|- | |- | ||
− | | [[Alien Grenade]] | + | | [[Alien Grenade (EU2012) | Alien Grenade]] |
| 1500 | | 1500 | ||
| Radius: 2 tiles, Damage: 5 | | Radius: 2 tiles, Damage: 5 | ||
|- | |- | ||
− | | [[S.C.O.P.E.]] | + | | [[S.C.O.P.E. (EU2012) | S.C.O.P.E.]] |
| 100 | | 100 | ||
| +10 Aim | | +10 Aim | ||
|- | |- | ||
− | | [[Nano-Fiber Vest]] | + | | [[Nano-Fiber Vest (EU2012) | Nano-Fiber Vest]] |
| 200 | | 200 | ||
− | | +2 Health | + | | +2 Health ''(Made of cardboard)'' |
|- | |- | ||
− | | [[Chitin Plating]] | + | | [[Chitin Plating (EU2012) | Chitin Plating]] |
| 300 | | 300 | ||
− | | +4 Health, -50% melee damage | + | | +4 Health, -50% melee damage ''(Awesome)'' |
|- | |- | ||
− | | [[Mind Shield]] | + | | [[Mind Shield (EU2012) | Mind Shield]] |
| 300 | | 300 | ||
| +30 Will | | +30 Will |
Revision as of 04:36, 16 November 2012
Technically, it should be called Biplayer or Duel Player. You're only ever playing with one other person.
Multiplayer Menu
- Ranked Match
- Automatically matches you up with someone else searching / hosting a Ranked Match.
- - Ranked Matches are limited to: 10,000 Points, 90s Turn Time, with random map.
- - Ranked Matches count towards your position on the Leaderboards.
- Quick Match
- - Quick Match attempts to match you up with someone else looking for a Quick Match and connects you together. If no one else is searching, it creates a Custom Game with 10,000 Points, 120s Turn Time, Bar map.
- Custom Match
- - Choose to Create Game or Search for a hosted Custom Match.
- If you choose to create a game, these are the options:
- --- Match Type: Public, Private, or LAN.
- --- Points: 7500, 10000, 20000, or No Point Limit.
- --- Turn Time: 45 seconds, 90s, 120s, or No Time Limit.
- --- Map: Bar, Grand Cemetery, Police Station, Trainyard, or Boulevard.
- *These are currently the only five maps available for Multiplayer.
- Leaderboards
- - From here you may view the Top Players, Your Rank, and Friend Ranks.
- --- The lists show Rank (number and name), Wins, Losses, and Disconnects.
- Edit Squad
- - This opens the Offline Squad Editing page.
- --- If you choose a squad with points over 10000 total, a prompt will say "Loadout Changes Detected: Your loadout has too many points to play in a Ranked match, would you still like to save?"
- View Invites
- - This will bring up the Steam overlay (or what have you), to see if you have any game invites, messages, etc.
Squad Editing
- Your squad may have a mix of any XCOM Soldier class, and almost any alien in the game.
- You may choose to have 1 - 6 units in your squad.
- - XCOM Soldiers have the following options:
- --- Class
- --- Type
- --- Primary Weapon
- --- Secondary Weapon
- --- Armor
- --- Item 1
- --- Item 2 (Support Imperator / Psi Guardian)
- --- Customize (rename unit, only option for Aliens)
- Notes:
- - You can't choose specific Abilities or Ranks, instead there are preset options for each Class with varying Abilities, Ranks, and Point totals.
- - Ethereals are intentionally too expensive, restricting them to Custom games with 20000 Points or No Point Limit. They are ridiculously powerful, after all.
- - You're unable to put any of these game breaking units in your squad:
- Civilians, Psionic Heavy class Soldiers, Outsiders, Sectopods, S.H.I.V.s of any kind, Uber Ethereals or Zombies (Chryssalids can create them though).
Unit Stats
- Multiplayer units are essentially the same as units on Normal difficulty.
- Melee attacks are automatic hits.
- Robotic units with 0 Will are immune to Mind Control and Mindfray. However, they receive maximum damage from Rift.
XCOM Soldiers
- Listed costs only include basic class Primary Weapon, Pistol, and Body Armor; no items given.
Class / Type (Rank) | Points | Health | Aim | Defense | Will | Abilities |
---|---|---|---|---|---|---|
- Rookie Class - | 800 | 7 | 65 | 0 | 40 | None *Basically Worthless* |
- Assault Class - | --- | --- | --- | --- | --- | --- |
Recon (Squaddie) | 1400 | 8 | 67 | 0 | 45 | Run & Gun |
Gunner (Captain) | 3050 | 10 | 79 | 0 | 65 | Run & Gun, Aggression, Lightning Reflexes, Rapid Fire, Bring 'Em On |
Commando (Colonel) | 3800 | 11 | 85 | 0 | 75 | Run & Gun, Aggression, Lightning Reflexes, Rapid Fire, Bring 'Em On, Extra Conditioning, Resilience |
Psi Warrior (Major) | 5550 | 10 | 81 | 0 | 70 | Run & Gun, Tactical Sense, Lightning Reflexes, Rapid Fire, Close Combat Specialist, Extra Conditioning, Mindfray, Psi Panic, Mind Control * Psionic* |
- Sniper Class - | --- | --- | --- | --- | --- | --- |
Marksman (Squaddie) | 950 | 7 | 75 | 0 | 45 | Headshot |
Hunter (Captain) | 1800 | 9 | 88 | 0 | 65 | Headshot, Snap Shot, Gunslinger, Battle Scanner, Executioner |
Dead Eye (Captain) | 2800 | 9 | 88 | 0 | 65 | Headshot, Squadsight, Damn Good Ground, Battle Scanner, Opportunist |
Agent (Colonel) | 2800 | 10 | 105 | 0 | 75 | Headshot, Snap Shot, Gunslinger, Disabling Shot, Executioner, Low Profile, Double Tap |
Psi Assassin (Major) | 5550 | 10 | 95 | 0 | 70 | Headshot, Squadsight, Damn Good Ground, Battle Scanner, Executioner, Low Profile, Mindfray, Psi Panic, Mind Control *Psionic* |
- Heavy Class - | --- | --- | --- | --- | --- | --- |
Rocketman (Squaddie) | 2600 | 8 | 67 | 0 | 45 | Fire Rocket |
Machine Gunner (Captain) | 3150 | 10 | 71 | 0 | 65 | Fire Rocket, Bullet Swarm, Suppression, Rapid Reaction, Danger Zone |
Demolitionist (Captain) | 4950 | 10 | 71 | 0 | 65 | Fire Rocket, Holo-Targeting, Shredder Rocket, HEAT Ammo, Grenadier |
Juggernaut (Colonel) | 5700 | 11 | 75 | 0 | 75 | Fire Rocket, Bullet Swarm, Suppression, Rapid Reaction, Grenadier, Will to Survive, Mayhem |
- Support Class - | --- | --- | --- | --- | --- | --- |
Smokejumper (Squaddie) | 900 | 8 | 70 | 0 | 45 | Smoke Grenade |
Medic (Captain) | 1550 | 10 | 82 | 0 | 65 | Smoke Grenade, Sprinter, Field Medic, Revive, Dense Smoke |
Tac Officer (Captain) | 1800 | 10 | 82 | 0 | 65 | Smoke Grenade, Smoke and Mirrors, Covering Fire, Rifle Suppression, Combat Drugs |
Imperator (Colonel) | 2800 | 11 | 90 | 0 | 75 | Smoke Grenade, Sprinter, Smoke and Mirrors, Rifle Suppression, Combat Drugs, Deep Pockets, Sentinel |
Psi Guardian (Major) | 3300 | 10 | 85 | 0 | 70 | Smoke Grenade, Sprinter, Field Medic, Revive, Dense Smoke, Deep Pockets, Mindfray, Psi Inspiration, Telekinetic Field *Psionic* |
Aliens
Alien Type | Points | Health | Aim | Defense | Will | Movement | Abilities |
---|---|---|---|---|---|---|---|
- Tier One - | --- | --- | --- | --- | --- | --- | --- |
Sectoid | 400 | 3 | 65 | 0 | 10 | 12 | Mind Merge |
Drone | 1100 | 3 | 60 | 10 | Robotic | 12 | Overload, Repair |
Floater | 1300 | 4 | 50 | 0 | 10 | 12 | Evasion, Launch *Flight* |
Thin Man | 1400 | 3 | 65 | 0 | 15 | 15 | Leap, Poison Spit |
- Tier Two - | --- | --- | --- | --- | --- | --- | --- |
Muton | 2850 | 8 | 70 | 10 | 10 | 12 | Suppression, Blood Call, Intimidate *Alien Grenade* |
Chryssalid | 3000 | 8 | Melee | 10 | 120 | 20 | Leap, Poisonous Claws, Implant *Hardened, Fastest Unit, Poison Immunity.* |
Sectoid Commander | 3200 | 10 | 85 | 20 | 90 | 12 | Greater Mind Merge, Mindfray, Psi Panic, Mind Control *Psionic* |
- Tier Three - | --- | --- | --- | --- | --- | --- | --- |
Heavy Floater | 3750 | 12 | 70 | 10 | 25 | 12 | Bombard, Evasion, Launch *Alien Grenade, Flight* |
Muton Elite | 3800 | 14 | 80 | 20 | 20 | 12 | Suppression, Bombard *Alien Grenade* |
Muton Berserker | 4000 | 20 | Melee | 20 | 80 | 17 | Bull Rush, Bloodlust *Hardened* |
Cyberdisc | 5500 | 16 | 70 | 10 | Robotic | 18 | Open (free)/ Close (action), Closed: Death Blossom + Hardened, Bombard *Alien Grenade, Flight* |
Ethereal | 10500 | 20 | Psionic | 40 | 120 | 12 | Psi Lance, Rift, Psi Drain, Mindfray, Mind Control *Hardened, Psionic, Unarmed* |
Zombie | No buy | 10 | Melee | 0 | 120 | 8 | Created by Chryssalids killing Soldiers only. |
Item Costs
- Concerning XCOM Soldiers only, for the most part
- See also: Weapons
Primary Weapons
Weapon | Points | Range | Damage | Crit % / Dam | Notes |
---|---|---|---|---|---|
Assault Rifle | 0 | Medium | 3 | 10% / 4 | Default, Standard |
Laser Rifle | 200 | Medium | 5 | 10% / 7 | Standard |
Light Plasma Rifle | 250 | Medium | 5 | 10% / 7 | Standard |
Plasma Rifle | 900 | Medium | 7 | 10% / 10 | Standard |
Shotgun | 0 | Close | 4 | 20% / 6 | Assault class, Default |
Scatter Laser | 250 | Close | 6 | 20% / 9 | Assault class |
Alloy Cannon | 950 | Close | 9 | 20% / 13 | Assault class |
Sniper Rifle | 0 | Long | 4 | 25% / 6 | Sniper class, Default |
Laser Sniper Rifle | 250 | Long | 6 | 30% / 9 | Sniper class |
Plasma Sniper Rifle | 1000 | Long | 9 | 35% / 13 | Sniper class |
LMG | 0 | Medium | 4 | 0% / 6 | Heavy class, Default |
Heavy Laser | 200 | Medium | 6 | 0% / 9 | Heavy class |
Heavy Plasma | 900 | Medium | 9 | 0% / 13 | Heavy class, Elite Mutons |
Secondary Weapons
- NOTE: You are unable to equip a Fusion Launcher in Multiplayer. Don't make that face.
Weapon | Points | Range | Damage | Crit % / Dam | Notes |
---|---|---|---|---|---|
Pistol | 0 | Medium | 1 | 0% / 1 | Default, all classes but Heavy |
Laser Pistol | 100 | Medium | 2 | 10% / 3 | (Much better than Pistol) |
Plasma Pistol | 225 | Medium | 3 | 0% / 4 | (Worth it?) |
Rocket Launcher | 0 | Medium | 6 | 0% / 9 | Default, Heavy class (Awesome) |
Armors
- See also: Armor (EU2012)
Type | Points | Health | Defense | Move | Abilities + Notes |
---|---|---|---|---|---|
Body Armor | 0 | +1 | --- | --- | Light, Default (Made of paper) |
Carapace Armor | 600 | +4 | --- | --- | Medium (Bad deal) |
Skeleton Suit | 600 | +3 | +10 | +3 | Medium, Grapple |
Titan Armor | 1700 | +10 | --- | --- | Heavy, Fire and Poison Immunity |
Archangel Armor | 2400 | +8 | --- | --- | Heavy, Flight |
Ghost Armor | 2700 | +6 | +20 | +3 | Medium, Grapple, Stealth (Awesome) |
Psi Armor | 3000 | +6 | +10 | +2 | Medium, +20 Will |
Items
- Demolitionist and Juggernaut Heavies could certainly use Grenades.
- Imperator and Psi Guardian Supports get Item Slot 2 from Deep Pockets.
- No Arc Thrower for you!
- Muton, Heavy Floater, Elite Muton, and Cyberdisc have one Alien Grenade each.
- See also: Equipment
Item Name | Points | Notes |
---|---|---|
Medikit | 100 | Heal 4 Health (cure poison), Poison Immunity |
Combat Stims | 400 | +Will, +Move, -50% damage |
Frag Grenade | 900 | Radius: 2 tiles, Damage: 3 |
Alien Grenade | 1500 | Radius: 2 tiles, Damage: 5 |
S.C.O.P.E. | 100 | +10 Aim |
Nano-Fiber Vest | 200 | +2 Health (Made of cardboard) |
Chitin Plating | 300 | +4 Health, -50% melee damage (Awesome) |
Mind Shield | 300 | +30 Will |