Difference between revisions of "Tank/Rocket Launcher"
Jump to navigation
Jump to search
Papa Legba (talk | contribs) m |
m |
||
Line 1: | Line 1: | ||
== General Information == | == General Information == | ||
− | This is one of the first two [[:Category:Heavy Weapons Platforms|HWP]]s available to new [[X-COM]] Commanders. | + | This is one of the first two [[:Category:Heavy Weapons Platforms|HWP]]s available to new [[X-COM]] Commanders. |
− | + | Its the most popular of the two earlier HWPs. This tank fires explosive rockets toward the enemy that explode on contact with a solid object - be it an enemy unit or a wall. These rockets are not as powerful as the large rockets used by the [[Rocket Launcher]] but still pack a considerable punch. | |
− | The Rocket tank can remain useful to the very end of the game | + | The Rocket tank can remain useful to the very end of the game even if its destructive power is surpassed by the [[Hovertank/Launcher]]. HWP Rockets are readily available and cost little compared to the HWP Fusion Balls required by the [[Hovertank/Launcher]]. |
== Vital Statistics == | == Vital Statistics == | ||
Line 14: | Line 14: | ||
− | {| | + | {| {{stdTable}} |
− | |- | + | |- {{stdTable Heading}} |
| colspan = "3" | '''Rocket Turret Specifications''' | | colspan = "3" | '''Rocket Turret Specifications''' | ||
|- | |- | ||
− | | colspan = "3" | + | | colspan = "3" {{stdTable Sub Heading}}| Ammuntion |
|- | |- | ||
| Type || '''HWP Rockets''' | | Type || '''HWP Rockets''' | ||
Line 29: | Line 29: | ||
|- | |- | ||
| Sale Price || '''$2,250''' | | Sale Price || '''$2,250''' | ||
− | |- | + | |- {{stdTable Sub Heading}} |
| '''Firing Modes''' | | '''Firing Modes''' | ||
| Accuracy | | Accuracy |
Revision as of 12:08, 24 January 2006
General Information
This is one of the first two HWPs available to new X-COM Commanders.
Its the most popular of the two earlier HWPs. This tank fires explosive rockets toward the enemy that explode on contact with a solid object - be it an enemy unit or a wall. These rockets are not as powerful as the large rockets used by the Rocket Launcher but still pack a considerable punch.
The Rocket tank can remain useful to the very end of the game even if its destructive power is surpassed by the Hovertank/Launcher. HWP Rockets are readily available and cost little compared to the HWP Fusion Balls required by the Hovertank/Launcher.
Vital Statistics
Cost: | $480,000 |
Tracked Tank Specs | |
Time Units | 70 |
Health | 90 |
Energy | 100 |
Bravery | 110 |
Reactions | 20 |
Firing Accuracy | 60 |
Throwing Accuracy | 0 |
Strength | 60 |
Psionic Strength | 100 |
Psionic Skill | 0 |
Armour | |
Front | 90 |
Left/Right | 75 |
Rear | 60 |
Under | 60 |
Rocket Turret Specifications | ||
Ammuntion | ||
Type | HWP Rockets | |
Damage | 85 High Explosive | |
Rounds | 8 | |
Purchase Price | $3,000 | |
Sale Price | $2,250 | |
Firing Modes | Accuracy | Cost |
Aimed | 115%(69%) | 75%(52) |
Snap | 55%(33%) | 45%(31) |
Auto | n/a | n/a |
Numbers in parenthesis are the actual values after modified by the chassis' abilities.
Actual costs are in fixed Time Units |
Notes
- Many commanders find that the rocket tank is more useful for clearing obstacles than for actually killing aliens-- giving experience and credit for the kill to an actual trooper is preferred. the rocket tank's ground-clearing ability is especially valued in the later game, where tougher aliens can absorb the damage of a rocket hit.