Difference between revisions of "Ranged Weapons (Piratez)"
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{{Ref Open | title = Super Sawed-Off }} | {{Ref Open | title = Super Sawed-Off }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Super Sawed Off.gif |left|Super Sawed-Off]] | ||
"A finely crafted weapon with laser sights. Quite low spread and faster reload. Can be wielded 1-handedly if you're strong enough." | "A finely crafted weapon with laser sights. Quite low spread and faster reload. Can be wielded 1-handedly if you're strong enough." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
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{{Ref Open | title = Double-Barreled Shotgun }} | {{Ref Open | title = Double-Barreled Shotgun }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Weapon Ranged DB Shotgun Bigob Piratez.png |left|Double-Barreled Shotgun]] | ||
"Simple, thus very reliable. GunButt (Daze = 20+STR*0.5, Skill = MA/2+50, Acc = 75%, 15 TUs)" | "Simple, thus very reliable. GunButt (Daze = 20+STR*0.5, Skill = MA/2+50, Acc = 75%, 15 TUs)" | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
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{{Ref Open | title = Shotgun Fist }} | {{Ref Open | title = Shotgun Fist }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Shotgun_Fist.gif |left|Shotgun Fist]] | ||
"A strange contraption, designed to be an ultimate melee weapon of sorts. Firing this thing inflicts 1 point of Health damage and 10 Stun, regardless of armor; it must be worn over naked skin, because of tight leather straps. As you'd expect, range isn't exactly it's forte. Melee (Daze = STR*0.6 + MA*0.2, Skill = MA, Acc = 60%, 8 TUs)" | "A strange contraption, designed to be an ultimate melee weapon of sorts. Firing this thing inflicts 1 point of Health damage and 10 Stun, regardless of armor; it must be worn over naked skin, because of tight leather straps. As you'd expect, range isn't exactly it's forte. Melee (Daze = STR*0.6 + MA*0.2, Skill = MA, Acc = 60%, 8 TUs)" | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
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{{Ref Open | title = Small Shotgun }} | {{Ref Open | title = Small Shotgun }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Weapon Ranged Small Shotgun Bigob Piratez.gif |left|Small Shotgun]] | ||
"Handy, fast and pretty accurate, but only at low ranges. Can be Infiltrated but is a two-handed weapon." | "Handy, fast and pretty accurate, but only at low ranges. Can be Infiltrated but is a two-handed weapon." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
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{{Ref Open | title = Mini Shotgun }} | {{Ref Open | title = Mini Shotgun }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Weapon Ranged Mini Shotgun Bigob Piratez.png |left|Mini Shotgun]] | ||
"A miniaturized yet pretty effective shotgun, quite useful for Infiltration missions." | "A miniaturized yet pretty effective shotgun, quite useful for Infiltration missions." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
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{{Ref Open | title = Ol' Shotgun }} | {{Ref Open | title = Ol' Shotgun }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Shotgun 2.gif |left|Ol' Shotgun]] | ||
"This weapon sure has seen ye olde days." | "This weapon sure has seen ye olde days." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
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{{Ref Open | title = Domestic Shotgun }} | {{Ref Open | title = Domestic Shotgun }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Weapon Ranged Domestic Shotgun Bigob Piratez.gif |left|Domestic Shotgun]] | ||
"Cheap is the key word. This piece of junk is quite compact, but cannot use high-powered ammo. Aimed shots are unimpressive." | "Cheap is the key word. This piece of junk is quite compact, but cannot use high-powered ammo. Aimed shots are unimpressive." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
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{{Ref Open | title = Police Shotgun }} | {{Ref Open | title = Police Shotgun }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Weapon Ranged Police Shotgun Bigob Piratez.png |left|Police Shotgun]] | ||
"This type of shotgun is sleek and well-made, has a good range, but takes some time to aim properly. GunButt (Daze = 20+STR*0.5, Skill = MA/2+50, Acc = 80%, 15 TUs))" | "This type of shotgun is sleek and well-made, has a good range, but takes some time to aim properly. GunButt (Daze = 20+STR*0.5, Skill = MA/2+50, Acc = 80%, 15 TUs))" | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
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{{Ref Open | title = Military Shotgun }} | {{Ref Open | title = Military Shotgun }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Shotgun.gif |left|Military Shotgun]] | ||
"A good, semi-automatic weapon for short-range firefights. Better range than with standard shotguns. However, magazine holds only 6 shells." | "A good, semi-automatic weapon for short-range firefights. Better range than with standard shotguns. However, magazine holds only 6 shells." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
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{{Ref Open | title = Smart Shotgun }} | {{Ref Open | title = Smart Shotgun }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Shotgun Adv.gif |left|Smart Shotgun]] | ||
"A pimped-up version of the Military Shotgun." | "A pimped-up version of the Military Shotgun." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
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{{Ref Open | title = Heavy Shotgun }} | {{Ref Open | title = Heavy Shotgun }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Weapon Ranged PA Shotgun Bigob Piratez.gif |left|Heavy Shotgun]] | ||
"Strong and dependable, but, as you guessed it, heavy. Holds 8 rounds. GunButt (Daze = 20+STR*0.6, Skill = MA/2+50, Acc = 80%, 16 TUs)" | "Strong and dependable, but, as you guessed it, heavy. Holds 8 rounds. GunButt (Daze = 20+STR*0.6, Skill = MA/2+50, Acc = 80%, 16 TUs)" | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
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{{Ref Open | title = UAC Shotgun }} | {{Ref Open | title = UAC Shotgun }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: UAC Shotgun.gif |left|UAC Shotgun]] | ||
"A classic UAC weapon. There is a rumor that original UAC Shotguns were usable in 0-G, so this one is apparently unoriginal. A hard hitting, dependable shotgun. GunButt (Daze = 20+STR*0.65, Skill = MA/2+50, Acc = 80%, 16 TUs)" | "A classic UAC weapon. There is a rumor that original UAC Shotguns were usable in 0-G, so this one is apparently unoriginal. A hard hitting, dependable shotgun. GunButt (Daze = 20+STR*0.65, Skill = MA/2+50, Acc = 80%, 16 TUs)" | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
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{{Ref Open | title = Assault Shotgun }} | {{Ref Open | title = Assault Shotgun }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Weapon Ranged Assault Shotgun Bigob Piratez.png |left|Assault Shotgun]] | ||
"Fires a lot of low-powered pellets, quickly dispatching unarmored targets. Warning: rubber shot can be lethal. GunButt (Daze = 20+STR*0.5, Skill = MA/2+50, Acc = 80%, 15 TUs)" | "Fires a lot of low-powered pellets, quickly dispatching unarmored targets. Warning: rubber shot can be lethal. GunButt (Daze = 20+STR*0.5, Skill = MA/2+50, Acc = 80%, 15 TUs)" | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
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{{Ref Open | title = Combat Shotgun }} | {{Ref Open | title = Combat Shotgun }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Weapon Ranged Combat Shotgun Bigob Piratez.gif |left|Combat Shotgun]] | ||
"Carrying more ammo and firing less numerous but more massive pellets, the gun is considered by some to be worth the extra encumbrance - especially since it can fire in bursts. GunButt (Daze = 20+STR*0.6, Skill = MA/2+50, Acc = 80%, 16 TUs)" | "Carrying more ammo and firing less numerous but more massive pellets, the gun is considered by some to be worth the extra encumbrance - especially since it can fire in bursts. GunButt (Daze = 20+STR*0.6, Skill = MA/2+50, Acc = 80%, 16 TUs)" | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
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{{Ref Open | title = Trench Gun }} | {{Ref Open | title = Trench Gun }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Weapon Ranged Trench Gun Bigob Piratez.gif |left|Trench Gun]] | ||
"There is an old tale of a wee mystic from northwestern Blackmarch who fought off a whole Humanist Pogrom using nothing but a gun like this one. Uses standard Combat Shotgun ammo, is equipped with a stabby implement." | "There is an old tale of a wee mystic from northwestern Blackmarch who fought off a whole Humanist Pogrom using nothing but a gun like this one. Uses standard Combat Shotgun ammo, is equipped with a stabby implement." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
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{{Ref Open | title = Street Sweeper }} | {{Ref Open | title = Street Sweeper }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: SW_Shotgun.png |left|Street Sweeper]] | ||
"As the name implies, it's pretty good for clean up duty. Uses normal Combat Shotgun shells but is more accurate." | "As the name implies, it's pretty good for clean up duty. Uses normal Combat Shotgun shells but is more accurate." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
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{{Ref Open | title = Blunderbuss }} | {{Ref Open | title = Blunderbuss }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Blunderbuss.gif |left|Blunderbuss]] | ||
"A gun not for wee gals it be. Four barrels, each stacked with brass grapnel. Discharge all at once for maximum effect." | "A gun not for wee gals it be. Four barrels, each stacked with brass grapnel. Discharge all at once for maximum effect." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
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{{Ref Open | title = Kustom Blunderbuss }} | {{Ref Open | title = Kustom Blunderbuss }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Weapon Ranged KustomBlunderbuss Piratez.png |left|Kustom Blunderbuss]] | ||
"We took what's best and got rid of the rest. Time is money, and the Golden ammo will favor those who have a lot of it, while taking it away from anyone it hits." | "We took what's best and got rid of the rest. Time is money, and the Golden ammo will favor those who have a lot of it, while taking it away from anyone it hits." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
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{{Ref Open | title = Heavy Slugthrower }} | {{Ref Open | title = Heavy Slugthrower }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Weapon Ranged Slugthrower Bigob Piratez.gif |left|Heavy Slugthrower]] | ||
"This weapon fires air-propelled missiles that work both underwater and on the surface. To make sure that when you want someone gone, they're gone. The massive impact of its slug ammo crushes armor and deals severe Shock." | "This weapon fires air-propelled missiles that work both underwater and on the surface. To make sure that when you want someone gone, they're gone. The massive impact of its slug ammo crushes armor and deals severe Shock." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
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{{Ref Open | title = CAWS }} | {{Ref Open | title = CAWS }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Weapon Ranged CAWS Bigob Piratez.gif |left|CAWS]] | ||
"An advanced firearm that can fire two kinds of powerful charges, but the magazine holds only 10 rounds. It has a better range than normal shotguns and can be wielded single-handedly with lessened accuracy penalty." | "An advanced firearm that can fire two kinds of powerful charges, but the magazine holds only 10 rounds. It has a better range than normal shotguns and can be wielded single-handedly with lessened accuracy penalty." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
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{{Ref Open | title = Super Shotgun }} | {{Ref Open | title = Super Shotgun }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Weapon Ranged Super Shotgun Bigob Piratez.png |left|Super Shotgun]] | ||
"A true piece of art. Exceptional range for a shotgun." | "A true piece of art. Exceptional range for a shotgun." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
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{{Ref Open | title = Mammoth Chain Shotgun }} | {{Ref Open | title = Mammoth Chain Shotgun }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Mammoth.gif |left|Mammoth Chain Shotgun]] | ||
"A belt-fed death machine of black steel, a blend between a shotgun and a minigun. Its internal stabilization allows you to throw an unprecedented amount of hot lead at your enemies with relative precision." | "A belt-fed death machine of black steel, a blend between a shotgun and a minigun. Its internal stabilization allows you to throw an unprecedented amount of hot lead at your enemies with relative precision." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
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{{Ref Open | title = Arena Flak Cannon }} | {{Ref Open | title = Arena Flak Cannon }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Weapon Ranged Flak Cannon Piratez.gif |left|Arena Flak Cannon]] | ||
"Straight from Death-Games arenas, a weapon as whacky as it is deadly, cuts people to shreds with mono-sharpened shrapnel." | "Straight from Death-Games arenas, a weapon as whacky as it is deadly, cuts people to shreds with mono-sharpened shrapnel." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
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{{Ref Open | title = O.G.R.E. Shotgun }} | {{Ref Open | title = O.G.R.E. Shotgun }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Weapon Ranged OGRE Shotgun Bigob Piratez.gif |left|O.G.R.E. Shotgun]] | ||
"A big ol' boomstick, dispensing heavy pellets with unmatched generosity. Just watch your encumbrance. GunButt (Daze = 30+STR*0.7, Skill = MA/2+50, Acc = 75%, 20 TUs)" | "A big ol' boomstick, dispensing heavy pellets with unmatched generosity. Just watch your encumbrance. GunButt (Daze = 30+STR*0.7, Skill = MA/2+50, Acc = 75%, 20 TUs)" | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
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{{Ref Open | title = Boom Gun }} | {{Ref Open | title = Boom Gun }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Weapon Ranged Boom Gun Bigob Piratez.gif |left|Boom Gun]] | ||
"This huge scattergun has awesome destructive power, however it is not very effective at long ranges." | "This huge scattergun has awesome destructive power, however it is not very effective at long ranges." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
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{{Ref Open | title = Laslock Shotgun }} | {{Ref Open | title = Laslock Shotgun }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Las Shotgun.gif |left|Laslock Shotgun]] | ||
"A funky weapon for funky Captains, that, according to some, has more of a morale effect than actual usefulness. It employs two stacks of 6 small lasers each to deliver a wide-spread blast." | "A funky weapon for funky Captains, that, according to some, has more of a morale effect than actual usefulness. It employs two stacks of 6 small lasers each to deliver a wide-spread blast." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
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{{Ref Open | title = Space Rangers' Shotgun }} | {{Ref Open | title = Space Rangers' Shotgun }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Weapon Ranged SpaceRangersShotgun Piratez.png |left|Space Rangers' Shotgun]] | ||
"The swiftness and close-range firepower of this weapon make sure no criminal hideout can provide protection to wretched evil-doers... Oh wait." | "The swiftness and close-range firepower of this weapon make sure no criminal hideout can provide protection to wretched evil-doers... Oh wait." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
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{{Ref Open | title = Splatty }} | {{Ref Open | title = Splatty }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Weapon Ranged Scatter Las Bigob Piratez.png |left|Splatty]] | ||
"Sort of a hybrid laser weapon, firing several barrels at once to achieve a shotgun-like effect. It has much better range than conventional shotguns but their accuracy at close quarters remains unchallenged." | "Sort of a hybrid laser weapon, firing several barrels at once to achieve a shotgun-like effect. It has much better range than conventional shotguns but their accuracy at close quarters remains unchallenged." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
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{{Ref Open | title = Flechette Gun }} | {{Ref Open | title = Flechette Gun }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: F_Gun.png |left|Flechette Gun]] | ||
"Like all otherworldly Flechette weapons, this small two-handed gun contains a solid block of alien metal which gives it basically unlimited ammunition of tiny, sharp particles. However, the gun tends to break down after some use. Extremely devastating at close ranges." | "Like all otherworldly Flechette weapons, this small two-handed gun contains a solid block of alien metal which gives it basically unlimited ammunition of tiny, sharp particles. However, the gun tends to break down after some use. Extremely devastating at close ranges." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
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{{Ref Open | title = Plasma Blunderbuss }} | {{Ref Open | title = Plasma Blunderbuss }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Weapon Ranged Plasma Shotgun Bigob Piratez.gif |left|Plasma Blunderbuss]] | ||
"This gun be blastin' good with lots of 'em plasma pellets. In a nutshell." | "This gun be blastin' good with lots of 'em plasma pellets. In a nutshell." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
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{{Ref Open | title = UAC Carbine }} | {{Ref Open | title = UAC Carbine }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: UAC_Carbine.gif |left|UAC Carbine]] | ||
"An ancient gun, however in good condition due to being fully made of plastic and containing very few moving parts. Uses commonly found Spraygun ammo, but fires it with high accuracy. Can fire two shots in rapid succession. Even an idiot can use it." | "An ancient gun, however in good condition due to being fully made of plastic and containing very few moving parts. Uses commonly found Spraygun ammo, but fires it with high accuracy. Can fire two shots in rapid succession. Even an idiot can use it." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
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{{Ref Open | title = Spraygun }} | {{Ref Open | title = Spraygun }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: HSMG2.gif |left|Spraygun]] | ||
"Spray and pray, get a lot of lead into the air and eventually something will hit. This simple gun has a spacious magazine and sturdy, if imprecise, mechanism." | "Spray and pray, get a lot of lead into the air and eventually something will hit. This simple gun has a spacious magazine and sturdy, if imprecise, mechanism." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
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{{Ref Open | title = Messer }} | {{Ref Open | title = Messer }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: MP40.gif |left|Messer]] | ||
"A Spraygun done better. Very greasy. Uses the same magazines." | "A Spraygun done better. Very greasy. Uses the same magazines." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
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{{Ref Open | title = Linux SMG }} | {{Ref Open | title = Linux SMG }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: PPSh_2.png |left|Linux SMG]] | ||
"So, after getting some knowledge about firearms, we have made our own 'linux' SMG, which means custom, ramshackle and home-made. It ain't a Boarding Gun but has some good kick. GunButt (Daze = 20+STR*0.6, Skill = MA/2+50, Acc = 80%, 16 TUs)" | "So, after getting some knowledge about firearms, we have made our own 'linux' SMG, which means custom, ramshackle and home-made. It ain't a Boarding Gun but has some good kick. GunButt (Daze = 20+STR*0.6, Skill = MA/2+50, Acc = 80%, 16 TUs)" | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
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{{Ref Open | title = Linux Mandrake SMG }} | {{Ref Open | title = Linux Mandrake SMG }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: PPSh_3.png |left|Linux Mandrake SMG]] | ||
"This version of the Linux has been fitted with clever laser-pointer bitz, thus increasing some accuracies and decreasing aiming time. Auto & Snap ranges are increased by 2 each, too." | "This version of the Linux has been fitted with clever laser-pointer bitz, thus increasing some accuracies and decreasing aiming time. Auto & Snap ranges are increased by 2 each, too." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
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{{Ref Open | title = Linux Origami SMG }} | {{Ref Open | title = Linux Origami SMG }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: PPSh_4.png |left|Linux Origami SMG]] | ||
"Even better than the last, the Origami Linux is gyro-stabilized for better autofire accuracy and rate of fire. Also, we've fitted a shock device into its butt, increasing stun power of its melee attacks by 15, while halving lethality." | "Even better than the last, the Origami Linux is gyro-stabilized for better autofire accuracy and rate of fire. Also, we've fitted a shock device into its butt, increasing stun power of its melee attacks by 15, while halving lethality." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
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{{Ref Open | title = Blackmarch SMG }} | {{Ref Open | title = Blackmarch SMG }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Weapon Ranged MP Bigob Piratez.png |left|Blackmarch SMG]] | ||
"Famous for its ergonomics, ingeniously simple design and precision of manufacture, this gun is coveted all over the globe. However, it's scarcely available at best, and its special ammo even more so." | "Famous for its ergonomics, ingeniously simple design and precision of manufacture, this gun is coveted all over the globe. However, it's scarcely available at best, and its special ammo even more so." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
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{{Ref Open | title = EuroSyndicate SMG }} | {{Ref Open | title = EuroSyndicate SMG }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Weapon Ranged Eurosyndicate SMG Bigob Piratez.png |left|EuroSyndicate SMG]] | ||
"A bit cumbersome, but well-made, SMG, firing powerful 10mm caseless ammo stored in 32-round magazines. Well-liked by urban warriors all over the globe and widely exported." | "A bit cumbersome, but well-made, SMG, firing powerful 10mm caseless ammo stored in 32-round magazines. Well-liked by urban warriors all over the globe and widely exported." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 13,124: | Line 13,162: | ||
{{Ref Open | title = Mini SMG }} | {{Ref Open | title = Mini SMG }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Weapon Ranged Mini SMG Bigob Piratez.png |left|Mini SMG]] | ||
"A short-range, low-powered SMG used primarily by police and prison guards. It is compact enough to allow infiltration. Suffers only 20% Acc penalty when used single-handed." | "A short-range, low-powered SMG used primarily by police and prison guards. It is compact enough to allow infiltration. Suffers only 20% Acc penalty when used single-handed." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 13,167: | Line 13,206: | ||
{{Ref Open | title = Assault SMG }} | {{Ref Open | title = Assault SMG }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Weapon Ranged A SMG Bigob Piratez.gif |left|Assault SMG]] | ||
"Exceptionally accurate at short ranges, thanks to good stabilization. A very convenient weapon, if not particularly strong. 45 caseless rounds in magazine. Bullets ignore 10% of enemy's armor. Suffers only 10% Acc penalty when used single-handed." | "Exceptionally accurate at short ranges, thanks to good stabilization. A very convenient weapon, if not particularly strong. 45 caseless rounds in magazine. Bullets ignore 10% of enemy's armor. Suffers only 10% Acc penalty when used single-handed." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 13,217: | Line 13,257: | ||
{{Ref Open | title = Big Ben SMG }} | {{Ref Open | title = Big Ben SMG }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Weapon Ranged 50cal SMG Bigob Piratez.gif |left|Big Ben SMG]] | ||
"Heavy and noisy, it kinda lives up to its name. Very popular amongst Rogue Fields' warlords. Suffers only 25% Acc penalty when used single-handed. GunButt (Daze = 20+STR*0.5, Skill = MA/2+50, Acc = 70%, 12 TUs, extra lethal)" | "Heavy and noisy, it kinda lives up to its name. Very popular amongst Rogue Fields' warlords. Suffers only 25% Acc penalty when used single-handed. GunButt (Daze = 20+STR*0.5, Skill = MA/2+50, Acc = 70%, 12 TUs, extra lethal)" | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 13,269: | Line 13,310: | ||
{{Ref Open | title = Tommy }} | {{Ref Open | title = Tommy }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Weapon Ranged Tommygun Bigob Piratez.gif |left|Tommy]] | ||
"The ultimate in style, it delivers an abundance of cheap firepower. 50-round magazine makes sure you won't run out of ammo quickly, even when firing 5-round bursts. GunButt (Daze = 20+STR*0.5, Skill = MA/2+50, Acc = 80%, 15 TUs)" | "The ultimate in style, it delivers an abundance of cheap firepower. 50-round magazine makes sure you won't run out of ammo quickly, even when firing 5-round bursts. GunButt (Daze = 20+STR*0.5, Skill = MA/2+50, Acc = 80%, 15 TUs)" | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 13,321: | Line 13,363: | ||
{{Ref Open | title = Laser Tommy }} | {{Ref Open | title = Laser Tommy }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Weapon Ranged tommygun Laser Bigob Piratez.gif |left|Laser Tommy]] | ||
"A remastered Tommy, instead of lead, it fires laser blasts now. More firepower and accuracy. GunButt (Daze = 20+STR*0.5, Skill = MA/2+50, Acc = 80%, 15 TUs)" | "A remastered Tommy, instead of lead, it fires laser blasts now. More firepower and accuracy. GunButt (Daze = 20+STR*0.5, Skill = MA/2+50, Acc = 80%, 15 TUs)" | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 13,373: | Line 13,416: | ||
{{Ref Open | title = Assault Laser }} | {{Ref Open | title = Assault Laser }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Weapon Ranged Storm Laser Bigob Piratez.gif |left|Assault Laser]] | ||
"A lightweight, fast-firing laser weapon. Suffers only 15% Acc penalty when used single-handed." | "A lightweight, fast-firing laser weapon. Suffers only 15% Acc penalty when used single-handed." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 13,430: | Line 13,474: | ||
{{Ref Open | title = Stingy }} | {{Ref Open | title = Stingy }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Weapon Ranged Las Carbine Bigob Piratez.gif |left|Stingy]] | ||
"A cheap solution to the problem of a nuclear laser rifle, this gun is somewhat underpowered but also very light - it can be easily used even by the weakest Runts!" | "A cheap solution to the problem of a nuclear laser rifle, this gun is somewhat underpowered but also very light - it can be easily used even by the weakest Runts!" | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 13,473: | Line 13,518: | ||
{{Ref Open | title = Magneto-Plasma Gun }} | {{Ref Open | title = Magneto-Plasma Gun }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Weapon Ranged MPG Bigob Piratez.gif |left|Magneto-Plasma Gun]] | ||
"Ugly as hell and infernally inaccurate, this human-made lightweight plasma weapon has some kind of charm none the less. Probably due to its impressive firepower." | "Ugly as hell and infernally inaccurate, this human-made lightweight plasma weapon has some kind of charm none the less. Probably due to its impressive firepower." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 13,516: | Line 13,562: | ||
{{Ref Open | title = Plasma Subrifle }} | {{Ref Open | title = Plasma Subrifle }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Plasma_Sub.png |left|Plasma Subrifle]] | ||
"The Stellar Empire considers this one a second-tier weapon, a dumbed-down, less magical version of a Plasma Rifle. It is often found in the hands of those unworthy to be trusted with better Plasma weapons." | "The Stellar Empire considers this one a second-tier weapon, a dumbed-down, less magical version of a Plasma Rifle. It is often found in the hands of those unworthy to be trusted with better Plasma weapons." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 13,559: | Line 13,606: | ||
{{Ref Open | title = Automatic Harpoon Gun }} | {{Ref Open | title = Automatic Harpoon Gun }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Weapon Ranged Automatic Harpoon Gun Bigob Piratez.png |left|Automatic Harpoon Gun]] | ||
"This underwater-capable gun fires Aqua Plastic bolts, which are not only lighter than normal, but also reduce enemy armor by 20% (all ammo types)." | "This underwater-capable gun fires Aqua Plastic bolts, which are not only lighter than normal, but also reduce enemy armor by 20% (all ammo types)." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 13,620: | Line 13,668: | ||
{{Ref Open | title = Homefront Rifle }} | {{Ref Open | title = Homefront Rifle }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Weapon Ranged AK Bigob Piratez.gif |left|Homefront Rifle]] | ||
"Old as dirt, dirt-cheap and dirt-immune. Less accurate but lighter and with more ammo than a modern rifle." | "Old as dirt, dirt-cheap and dirt-immune. Less accurate but lighter and with more ammo than a modern rifle." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 13,670: | Line 13,719: | ||
{{Ref Open | title = Bayoneted Rifle }} | {{Ref Open | title = Bayoneted Rifle }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Weapon Ranged AK Bayonet Bigob Piratez.png |left|Bayoneted Rifle]] | ||
"While setting up our weapon shop, it has occurred to us that we can put a dagger onto a Homefront Rifle, instead of holding it in a pocket. Bayonet's stats below: Accuracy 100%, TU Cost 13; Skill: MELEE/2 + 50 POWER: 30 + STRENGTH*0.3 + MELEE*0.1 DAMAGE type: CUTTING Special: -10% Armor" | "While setting up our weapon shop, it has occurred to us that we can put a dagger onto a Homefront Rifle, instead of holding it in a pocket. Bayonet's stats below: Accuracy 100%, TU Cost 13; Skill: MELEE/2 + 50 POWER: 30 + STRENGTH*0.3 + MELEE*0.1 DAMAGE type: CUTTING Special: -10% Armor" | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 13,729: | Line 13,779: | ||
{{Ref Open | title = Ramshackle Rifle }} | {{Ref Open | title = Ramshackle Rifle }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Rifle Lt.png |left|Ramshackle Rifle]] | ||
"Its purpose is to deliver RCF bullets to far-off targets. To that end, it works, but nothing more." | "Its purpose is to deliver RCF bullets to far-off targets. To that end, it works, but nothing more." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 13,779: | Line 13,830: | ||
{{Ref Open | title = RCF Carbine }} | {{Ref Open | title = RCF Carbine }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Weapon_Ranged_M16B_Bigob_Piratez.gif |left|RCF Carbine]] | ||
"The Royal Canadian Force Carbine is commonly used by the Kingdom's mounted military police and even civilians. It is rather weak but lightweight and accurate." | "The Royal Canadian Force Carbine is commonly used by the Kingdom's mounted military police and even civilians. It is rather weak but lightweight and accurate." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 13,829: | Line 13,881: | ||
{{Ref Open | title = Bullpup Carbine }} | {{Ref Open | title = Bullpup Carbine }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Bullpup_AR.png |left|Bullpup Carbine]] | ||
"This design allows for easier handling in Auto and Snap modes, but decreases long range accuracy. Uses the ubiquitous RCF Carbine clips, but the magazines have a tendency to fall off if not carefully secured. Slow Reload (20); Less 1-H Penalty (35%)" | "This design allows for easier handling in Auto and Snap modes, but decreases long range accuracy. Uses the ubiquitous RCF Carbine clips, but the magazines have a tendency to fall off if not carefully secured. Slow Reload (20); Less 1-H Penalty (35%)" | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 13,879: | Line 13,932: | ||
{{Ref Open | title = Scoped Carbine }} | {{Ref Open | title = Scoped Carbine }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Weapon Ranged Scoped Carbine Bigob Piratez.png |left|Scoped Carbine]] | ||
"Even a beginner will have no trouble handling this weapon. Uses the same magazines as the RCF Carbine. Increased Accurate Snapshot Range (18) GunButt (Daze = 20+STR*0.5, Skill = MA/2+50, Acc = 70%, 15 TUs)" | "Even a beginner will have no trouble handling this weapon. Uses the same magazines as the RCF Carbine. Increased Accurate Snapshot Range (18) GunButt (Daze = 20+STR*0.5, Skill = MA/2+50, Acc = 70%, 15 TUs)" | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 13,938: | Line 13,992: | ||
{{Ref Open | title = Auto Rifle }} | {{Ref Open | title = Auto Rifle }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Weapon Ranged Auto Rifle Bigob Piratez.png |left|Auto Rifle]] | ||
"6.5mm caseless rifle, optimized for medium-range engagements." | "6.5mm caseless rifle, optimized for medium-range engagements." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 13,995: | Line 14,050: | ||
{{Ref Open | title = Assault Rifle }} | {{Ref Open | title = Assault Rifle }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: BIGOBS01.GIF |left|Assault Rifle]] | ||
"Jack of all trades, a two-handed weapon that can get you through almost any situation. GunButt (Daze = 20+STR*0.5, Skill = MA/2+50, Acc = 80%, 18 TUs)" | "Jack of all trades, a two-handed weapon that can get you through almost any situation. GunButt (Daze = 20+STR*0.5, Skill = MA/2+50, Acc = 80%, 18 TUs)" | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 14,061: | Line 14,117: | ||
{{Ref Open | title = Infantry Rifle }} | {{Ref Open | title = Infantry Rifle }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Weapon Ranged Infantry Rifle Bigob Piratez.gif |left|Infantry Rifle]] | ||
"A semi-automatic classic equipped with them good ol' iron sights. So good, actually, that they increase accurate Snap Shot range to 18. The name comes from the fact that most militaries see no reason to pay for better rifles to arm their footmen. GunButt (Daze = 20+STR*0.6, Skill = MA/2+50, Acc = 80%, 16 TUs)" | "A semi-automatic classic equipped with them good ol' iron sights. So good, actually, that they increase accurate Snap Shot range to 18. The name comes from the fact that most militaries see no reason to pay for better rifles to arm their footmen. GunButt (Daze = 20+STR*0.6, Skill = MA/2+50, Acc = 80%, 16 TUs)" | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 14,127: | Line 14,184: | ||
{{Ref Open | title = Battle Rifle }} | {{Ref Open | title = Battle Rifle }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Weapon Ranged Battle Rifle Bigob Piratez.gif |left|Battle Rifle]] | ||
"A heavier variant of the standard modern rifle. Powerful and accurate at long ranges, but has a hell of a kick that impedes autofire accuracy. Has a fancy plastic ammo clip, too. GunButt (Daze = 20+STR*0.5, Skill = MA/2+50, Acc = 80%, 15 TUs)" | "A heavier variant of the standard modern rifle. Powerful and accurate at long ranges, but has a hell of a kick that impedes autofire accuracy. Has a fancy plastic ammo clip, too. GunButt (Daze = 20+STR*0.5, Skill = MA/2+50, Acc = 80%, 15 TUs)" | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 14,193: | Line 14,251: | ||
{{Ref Open | title = Omega Rifle }} | {{Ref Open | title = Omega Rifle }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Omega_Rifle.gif |left|Omega Rifle]] | ||
"A highly advanced assault rifle model. ETAP bullets ignore 25% of enemy's armor." | "A highly advanced assault rifle model. ETAP bullets ignore 25% of enemy's armor." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 14,250: | Line 14,309: | ||
{{Ref Open | title = Smartrifle }} | {{Ref Open | title = Smartrifle }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Weapon Ranged Smartrifle Bigob Piratez.gif |left|Smartrifle]] | ||
"This rifle is probably smarter than anyone else around here, barring you and me, Cap'n. It practically aims itself, and has a very high fire rate. GunButt (Daze = 20+STR*0.5, Skill = MA/2+50, Acc = 75%, 15 TUs)" | "This rifle is probably smarter than anyone else around here, barring you and me, Cap'n. It practically aims itself, and has a very high fire rate. GunButt (Daze = 20+STR*0.5, Skill = MA/2+50, Acc = 75%, 15 TUs)" | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 14,309: | Line 14,369: | ||
{{Ref Open | title = UAC Rifle }} | {{Ref Open | title = UAC Rifle }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: UAC_Rifle_2.gif |left|UAC Rifle]] | ||
"A weird rifle design that sends three bullets instead of one, almost instantaneously, any time the trigger is pressed. Tends to be quite deadly if it hits, which makes it well-liked across the world." | "A weird rifle design that sends three bullets instead of one, almost instantaneously, any time the trigger is pressed. Tends to be quite deadly if it hits, which makes it well-liked across the world." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 14,352: | Line 14,413: | ||
{{Ref Open | title = Boarding Gun }} | {{Ref Open | title = Boarding Gun }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Shoota.gif |left|Boarding Gun]] | ||
"Heavy bolts of lead Make his victims full of dread - Heavy Metal Chronicles" | "Heavy bolts of lead Make his victims full of dread - Heavy Metal Chronicles" | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 14,403: | Line 14,465: | ||
{{Ref Open | title = Custom Shooty Gun }} | {{Ref Open | title = Custom Shooty Gun }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Weapon Ranged ShootaMk2 Bigob Piratez.png |left|Custom Shooty Gun]] | ||
"Like dat Boarding Gun but shootier." | "Like dat Boarding Gun but shootier." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 14,454: | Line 14,517: | ||
{{Ref Open | title = Super Shooty Gun }} | {{Ref Open | title = Super Shooty Gun }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Weapon Ranged Shoota Mk3 Bigob Piratez.png |left|Super Shooty Gun]] | ||
"'You can never have too much dakka' - Mun Tzu" | "'You can never have too much dakka' - Mun Tzu" | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 14,505: | Line 14,569: | ||
{{Ref Open | title = 37mm Rifle }} | {{Ref Open | title = 37mm Rifle }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Weapon Ranged SHvy Rifle Bigob Piratez.gif |left|37mm Rifle]] | ||
"With over 60 kgs of loaded weight and a recoil that'd knock over a horse, this weapon is not recommended for beginners." | "With over 60 kgs of loaded weight and a recoil that'd knock over a horse, this weapon is not recommended for beginners." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 14,548: | Line 14,613: | ||
{{Ref Open | title = Super-Self-Charger }} | {{Ref Open | title = Super-Self-Charger }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Weapon Ranged Super Self Charger Bigob Piratez.png |left|Super-Self-Charger]] | ||
"A reliable, if a bit experimental, laser weapon that never runs out of power. The beam can be refocused into a plasma bayonet with the following stats: Accuracy 125%, TU Cost 14 Skill: MELEE/2 + 50 POWER: 45 + MELEE*0.3 DAMAGE type: PLASMA" | "A reliable, if a bit experimental, laser weapon that never runs out of power. The beam can be refocused into a plasma bayonet with the following stats: Accuracy 125%, TU Cost 14 Skill: MELEE/2 + 50 POWER: 45 + MELEE*0.3 DAMAGE type: PLASMA" | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 14,600: | Line 14,666: | ||
{{Ref Open | title = M-Lasgun }} | {{Ref Open | title = M-Lasgun }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: MLasgun.gif |left|M-Lasgun]] | ||
"A large laser gun that can inflict some serious damage, but is quite bulky. Manufactured by the Mutant Alliance. Gun Butt: Daze = 25+STR*0.55, Skill = MA/2+50, Acc = 70%, 14 TUs)." | "A large laser gun that can inflict some serious damage, but is quite bulky. Manufactured by the Mutant Alliance. Gun Butt: Daze = 25+STR*0.55, Skill = MA/2+50, Acc = 70%, 14 TUs)." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 14,652: | Line 14,719: | ||
{{Ref Open | title = Lasgun }} | {{Ref Open | title = Lasgun }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Weapon Ranged Lasgun Bigob Piratez.gif |left|Lasgun]] | ||
"The lasgun is pretty much a perfect personal arm - very accurate and quite powerful for its size. Like the pistol, it uses two kinds of batteries - we can only replicate the weaker ones." | "The lasgun is pretty much a perfect personal arm - very accurate and quite powerful for its size. Like the pistol, it uses two kinds of batteries - we can only replicate the weaker ones." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 14,709: | Line 14,777: | ||
{{Ref Open | title = Custom Lasgun }} | {{Ref Open | title = Custom Lasgun }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Weapon Ranged Custom Lasgun Bigob Ranged.gif |left|Custom Lasgun]] | ||
"This lasgun has been improved with the additions of optronic sights for increased precision, laser dot for better close-in accuracy and extra cooling for increased rate of fire. It also has a proper stock that can be used to bash enemies." | "This lasgun has been improved with the additions of optronic sights for increased precision, laser dot for better close-in accuracy and extra cooling for increased rate of fire. It also has a proper stock that can be used to bash enemies." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 14,775: | Line 14,844: | ||
{{Ref Open | title = Advanced Lasgun }} | {{Ref Open | title = Advanced Lasgun }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: BIGOBS00.GIF |left|Advanced Lasgun]] | ||
"Accurate and powerful, this laser is an ideal standard-issue weapon. It won't ever run out of ammo either, so, instead of puny beam-counting, your precious mind can better focus on doing great deeds, Cap'n!" | "Accurate and powerful, this laser is an ideal standard-issue weapon. It won't ever run out of ammo either, so, instead of puny beam-counting, your precious mind can better focus on doing great deeds, Cap'n!" | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 14,818: | Line 14,888: | ||
{{Ref Open | title = EuroSyndicate Lasrifle }} | {{Ref Open | title = EuroSyndicate Lasrifle }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Weapon_Ranged_ESRifle_Bigob_Piratez.gif |left|EuroSyndicate Lasrifle]] | ||
"A very powerful and accurate lasgun, fast to aim and capable of autofire. The only drawback is average clip capacity (15). A truly exquisite weapon." | "A very powerful and accurate lasgun, fast to aim and capable of autofire. The only drawback is average clip capacity (15). A truly exquisite weapon." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 14,861: | Line 14,932: | ||
{{Ref Open | title = Marsec Lasgun }} | {{Ref Open | title = Marsec Lasgun }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Marsec Laser.png |left|Marsec Lasgun]] | ||
"A UV-based, multi-barreled laser, Mark 542. Standard-issue weapon of Marsec Colonial Marines." | "A UV-based, multi-barreled laser, Mark 542. Standard-issue weapon of Marsec Colonial Marines." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 14,904: | Line 14,976: | ||
{{Ref Open | title = Battle Laser }} | {{Ref Open | title = Battle Laser }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Weapon Ranged Battle Laser Bigob Piratez.gif |left|Battle Laser]] | ||
"Made with power-suited soldiers in mind, this weapon is darn heavy but delivers equally heavy firepower. Never runs out of juice." | "Made with power-suited soldiers in mind, this weapon is darn heavy but delivers equally heavy firepower. Never runs out of juice." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 14,947: | Line 15,020: | ||
{{Ref Open | title = Reticulan Lasgun }} | {{Ref Open | title = Reticulan Lasgun }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Weapon_Ranged_Rel_Laser_Gun_Bigob_Piratez.png |left|Reticulan Lasgun]] | ||
"A lightweight laser weapon manufactured by the Reticulans. Lack of any normal sights makes it seemingly impossible to aim, but you will hit if you believe. That's a scientific fact." | "A lightweight laser weapon manufactured by the Reticulans. Lack of any normal sights makes it seemingly impossible to aim, but you will hit if you believe. That's a scientific fact." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 14,990: | Line 15,064: | ||
{{Ref Open | title = Rail Rifle }} | {{Ref Open | title = Rail Rifle }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Rail_Rifle.gif |left|Rail Rifle]] | ||
"An Earth-built Gauss-like weapon. Much weaker than alien counterparts, but also less bulky and still pretty deadly." | "An Earth-built Gauss-like weapon. Much weaker than alien counterparts, but also less bulky and still pretty deadly." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 15,033: | Line 15,108: | ||
{{Ref Open | title = Gauss Musket }} | {{Ref Open | title = Gauss Musket }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Weapon Ranged Gauss Rifle Bigob Piratez.gif |left|Gauss Musket]] | ||
"A Gauss Musket lacks autofire, but more than makes it up in sheer killing power. Weapon's firing mechanism is blocked by seemingly unbreakable encryption." | "A Gauss Musket lacks autofire, but more than makes it up in sheer killing power. Weapon's firing mechanism is blocked by seemingly unbreakable encryption." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 15,076: | Line 15,152: | ||
{{Ref Open | title = XG Assault }} | {{Ref Open | title = XG Assault }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: XG_Assault.png |left|XG Assault]] | ||
"A powerful assault weapon equipped with laser sights, very useful for urban warfare. Aqua rounds are weaker but reduce effective Enemy Armor by 20% and can be used Underwater." | "A powerful assault weapon equipped with laser sights, very useful for urban warfare. Aqua rounds are weaker but reduce effective Enemy Armor by 20% and can be used Underwater." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 15,135: | Line 15,212: | ||
{{Ref Open | title = XG Rifle }} | {{Ref Open | title = XG Rifle }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: XG_Rifle.gif |left|XG Rifle]] | ||
"A Smartrifle on steroids, in a smaller package to boot. Aqua rounds are weaker but reduce effective Enemy Armor by 20% and can be used Underwater." | "A Smartrifle on steroids, in a smaller package to boot. Aqua rounds are weaker but reduce effective Enemy Armor by 20% and can be used Underwater." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 15,194: | Line 15,272: | ||
{{Ref Open | title = Sonic Rifle }} | {{Ref Open | title = Sonic Rifle }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Sonic_Rifle.png |left|Sonic Rifle]] | ||
"The mainstay weapon of T'leth hordes. Which is a scary thought. Not much more powerful than the pistol, slower to fire, but has a better range. Special: Damages Armor; Demolition +33%" | "The mainstay weapon of T'leth hordes. Which is a scary thought. Not much more powerful than the pistol, slower to fire, but has a better range. Special: Damages Armor; Demolition +33%" | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 15,237: | Line 15,316: | ||
{{Ref Open | title = Reticulan Plasma Gun }} | {{Ref Open | title = Reticulan Plasma Gun }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Weapon Ranged Ret Plasma Gun Bigob Piratez.gif |left|Reticulan Plasma Gun]] | ||
"Primitive when compared to Star God technology, this plasma weapon is quite cumbersome and has trouble focusing its beam at long ranges. Still, it's a full-fledged plasma gun." | "Primitive when compared to Star God technology, this plasma weapon is quite cumbersome and has trouble focusing its beam at long ranges. Still, it's a full-fledged plasma gun." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 15,280: | Line 15,360: | ||
{{Ref Open | title = Nova Fusion Rifle }} | {{Ref Open | title = Nova Fusion Rifle }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Nova_Gun.gif |left|Nova Fusion Rifle]] | ||
"A Human rendition of the Reticulan Plasma Gun. The plasma projectile was given a spin, which greatly improved accuracy and efficiency, at the price of even more limited range. Humans consider it an improvement." | "A Human rendition of the Reticulan Plasma Gun. The plasma projectile was given a spin, which greatly improved accuracy and efficiency, at the price of even more limited range. Humans consider it an improvement." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 15,323: | Line 15,404: | ||
{{Ref Open | title = Heavy Particle Accelerator }} | {{Ref Open | title = Heavy Particle Accelerator }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Weapon_Ranged_Heavy_Particle_Accelerator_Bigob_Piratez.png |left|Heavy Particle Accelerator]] | ||
"Complexity is a relative thing. Just look at this one: made of custom parts, very primitive as far as Fusion weapons go, but at the same time, a product of complex and arcane technology. Increased Accurate Snapshot Range (15) Power loss over distance (onset at 16 tiles, -4 per tile)." | "Complexity is a relative thing. Just look at this one: made of custom parts, very primitive as far as Fusion weapons go, but at the same time, a product of complex and arcane technology. Increased Accurate Snapshot Range (15) Power loss over distance (onset at 16 tiles, -4 per tile)." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 15,366: | Line 15,448: | ||
{{Ref Open | title = Light Plasma Gun }} | {{Ref Open | title = Light Plasma Gun }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Weapon Ranged LPG Bigob Piratez.gif |left|Light Plasma Gun]] | ||
"Our own plasma rifle! Now we can do as good as the Stellar Empire! Or close to it. The gun is heavier than the original, the power cell a bit crude, but the triple shot mode is extremely useful." | "Our own plasma rifle! Now we can do as good as the Stellar Empire! Or close to it. The gun is heavier than the original, the power cell a bit crude, but the triple shot mode is extremely useful." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 15,409: | Line 15,492: | ||
{{Ref Open | title = Plasma Rifle }} | {{Ref Open | title = Plasma Rifle }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: BIGOBS31.GIF |left|Plasma Rifle]] | ||
"This is a devastatingly powerful weapon based on accelerating particles from within a minute anti-gravity field. Standard-issue Stellar Empire weapon, probably existing in like, countless numbers across the galaxy. Don't they ever innovate?" | "This is a devastatingly powerful weapon based on accelerating particles from within a minute anti-gravity field. Standard-issue Stellar Empire weapon, probably existing in like, countless numbers across the galaxy. Don't they ever innovate?" | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 15,452: | Line 15,536: | ||
{{Ref Open | title = Heavy Plasma }} | {{Ref Open | title = Heavy Plasma }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: BIGOBS30.GIF |left|Heavy Plasma]] | ||
"This variation of Stellar Empire plasma gun was built for maximum firepower, and that it delivers in abundance. Still light enough to be wielded by any able person, its only shortcoming compared to the Plasma Rifle is slower rate of fire." | "This variation of Stellar Empire plasma gun was built for maximum firepower, and that it delivers in abundance. Still light enough to be wielded by any able person, its only shortcoming compared to the Plasma Rifle is slower rate of fire." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 15,495: | Line 15,580: | ||
{{Ref Open | title = X-Plasma Destroyer }} | {{Ref Open | title = X-Plasma Destroyer }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Weapon_Ranged_BPG_Bigob_Piratez.gif |left|X-Plasma Destroyer]] | ||
"While this weapon is thrice as heavy as the Stellar Empire plasma gun, it packs even more heat and more importantly, can be replicated. Plasma Blast (3)" | "While this weapon is thrice as heavy as the Stellar Empire plasma gun, it packs even more heat and more importantly, can be replicated. Plasma Blast (3)" | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 15,538: | Line 15,624: | ||
{{Ref Open | title = Hellgun }} | {{Ref Open | title = Hellgun }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Hellgun.gif |left|Hellgun]] | ||
"This infernal weapon will never run out of heat. Requires VooDoo training and Summoning Circle. Drains Morale & Energy." | "This infernal weapon will never run out of heat. Requires VooDoo training and Summoning Circle. Drains Morale & Energy." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 15,586: | Line 15,673: | ||
{{Ref Open | title = Ol' Carbine }} | {{Ref Open | title = Ol' Carbine }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Winchester.png |left|Ol' Carbine]] | ||
"A classic. Deals low damage but is very reliable." | "A classic. Deals low damage but is very reliable." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 15,645: | Line 15,733: | ||
{{Ref Open | title = Varmint Rifle }} | {{Ref Open | title = Varmint Rifle }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Varmint_Rifle.gif |left|Varmint Rifle]] | ||
"A lightweight weapon, effective against all manner of small creatures." | "A lightweight weapon, effective against all manner of small creatures." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 15,688: | Line 15,777: | ||
{{Ref Open | title = Hunting Rifle }} | {{Ref Open | title = Hunting Rifle }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Huntin Rifle.gif |left|Hunting Rifle]] | ||
"Unassuming and little bit rusty, this gun can prove its accuracy if you take some time to aim. The clip holds 5 rounds. GunButt (Daze = 20+STR*0.5, Skill = MA/2+50, Acc = 75%, 15 TUs)" | "Unassuming and little bit rusty, this gun can prove its accuracy if you take some time to aim. The clip holds 5 rounds. GunButt (Daze = 20+STR*0.5, Skill = MA/2+50, Acc = 75%, 15 TUs)" | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 15,747: | Line 15,837: | ||
{{Ref Open | title = Scoped Rifle }} | {{Ref Open | title = Scoped Rifle }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Weapon Ranged Hunting Rifle Scoped Bigob Piratez.gif |left|Scoped Rifle]] | ||
"Cleaned up and improved with the addition of a scope, it has accuracy almost on par with a full-sized sniper rifle, while also allowing for very accurate opportunity shots. GunButt (Daze = 20+STR*0.5, Skill = MA/2+50, Acc = 75%, 15 TUs)" | "Cleaned up and improved with the addition of a scope, it has accuracy almost on par with a full-sized sniper rifle, while also allowing for very accurate opportunity shots. GunButt (Daze = 20+STR*0.5, Skill = MA/2+50, Acc = 75%, 15 TUs)" | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 15,806: | Line 15,897: | ||
{{Ref Open | title = Scout Rifle }} | {{Ref Open | title = Scout Rifle }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Scout_Rifle.gif |left|Scout Rifle]] | ||
"Very accurate due to electronic sights. Easy to use. Fires standard Hunting Rifle rounds." | "Very accurate due to electronic sights. Easy to use. Fires standard Hunting Rifle rounds." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 15,856: | Line 15,948: | ||
{{Ref Open | title = Dragoon Rifle }} | {{Ref Open | title = Dragoon Rifle }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Weapon Ranged Dragoon Rifle Bigob Piratez.png |left|Dragoon Rifle]] | ||
"A sturdy, high-powered rifle, often used by dragoons, as the name implies, since it is too heavy for infantry to carry around easily. Its craftsmutantship is of very high quality, but it requires equal care from the user. GunButt (Daze = 20+STR*0.6, Skill = MA/2+50, Acc = 80%, 16 TUs)" | "A sturdy, high-powered rifle, often used by dragoons, as the name implies, since it is too heavy for infantry to carry around easily. Its craftsmutantship is of very high quality, but it requires equal care from the user. GunButt (Daze = 20+STR*0.6, Skill = MA/2+50, Acc = 80%, 16 TUs)" | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 15,908: | Line 16,001: | ||
{{Ref Open | title = Reaper Rifle }} | {{Ref Open | title = Reaper Rifle }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Weapon Ranged Nitro Express Bigob Piratez.png |left|Reaper Rifle]] | ||
"Very powerful rifle, good for hunting Reapers, as the name implies. Brutal recoil and 3-round clips. POWER Bonus: FIRING*0.2 + BRAVERY*0.2 Aimed Shot Accurate Range Cap (30) Slow Reload (20) Special: Enemy Armor +20% GunButt (Daze = 20+STR*0.6, Skill = MA/2+50, Acc = 80%, 16 TUs)" | "Very powerful rifle, good for hunting Reapers, as the name implies. Brutal recoil and 3-round clips. POWER Bonus: FIRING*0.2 + BRAVERY*0.2 Aimed Shot Accurate Range Cap (30) Slow Reload (20) Special: Enemy Armor +20% GunButt (Daze = 20+STR*0.6, Skill = MA/2+50, Acc = 80%, 16 TUs)" | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 15,960: | Line 16,054: | ||
{{Ref Open | title = Blackmarch Rifle }} | {{Ref Open | title = Blackmarch Rifle }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: BM_Carbine_3.png |left|Blackmarch Rifle]] | ||
"Extremely accurate." | "Extremely accurate." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 16,003: | Line 16,098: | ||
{{Ref Open | title = Commando Rifle }} | {{Ref Open | title = Commando Rifle }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Weapon Ranged Commando Rifle Bigob Piratez.gif |left|Commando Rifle]] | ||
"A perfect tool of a patient hunter, with enough power to pierce an armored hide and accuracy to deliver where it counts, all in a relatively compact package. The target-tracking sights allow for exceptionally deadly reaction shooting." | "A perfect tool of a patient hunter, with enough power to pierce an armored hide and accuracy to deliver where it counts, all in a relatively compact package. The target-tracking sights allow for exceptionally deadly reaction shooting." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 16,053: | Line 16,149: | ||
{{Ref Open | title = EuroSyndicate Markslaser }} | {{Ref Open | title = EuroSyndicate Markslaser }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Weapon Ranged Eurosyndicate Markslaser Bigob Ranged.gif |left|EuroSyndicate Markslaser]] | ||
"Despite strict regulations, the Eurosyndicate clandestinely sells some of their high quality lasguns to third parties, from whence they make their way to the black market. The price, however, is anything but low." | "Despite strict regulations, the Eurosyndicate clandestinely sells some of their high quality lasguns to third parties, from whence they make their way to the black market. The price, however, is anything but low." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 16,096: | Line 16,193: | ||
{{Ref Open | title = Space Rangers' Jaeger Carbine }} | {{Ref Open | title = Space Rangers' Jaeger Carbine }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Rifle_SRs.gif |left|Space Rangers' Jaeger Carbine]] | ||
"Extremely accurate, it makes sure no-one escapes the eye of Space Ranger justice. Especially effective in ambushes. Do not let the size deceive you, it's mostly plastic and much lighter than it looks." | "Extremely accurate, it makes sure no-one escapes the eye of Space Ranger justice. Especially effective in ambushes. Do not let the size deceive you, it's mostly plastic and much lighter than it looks." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 16,139: | Line 16,237: | ||
{{Ref Open | title = Flintlock Rifle }} | {{Ref Open | title = Flintlock Rifle }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Sharpshooter.gif |left|Flintlock Rifle]] | ||
"Requires a lot of skill to use effectively, but can be very deadly in skilled hands. GunButt (Daze = 20+STR*0.5, Skill = MA/2+50, Acc = 65%, 16 TUs)" | "Requires a lot of skill to use effectively, but can be very deadly in skilled hands. GunButt (Daze = 20+STR*0.5, Skill = MA/2+50, Acc = 65%, 16 TUs)" | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 16,191: | Line 16,290: | ||
{{Ref Open | title = Light Sniper Rifle }} | {{Ref Open | title = Light Sniper Rifle }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Sniper Lt.gif |left|Light Sniper Rifle]] | ||
"A lightweight sniper rifle with 7-round clip, easier to handle than its more brutish, heavier counterparts. Good for crowd control." | "A lightweight sniper rifle with 7-round clip, easier to handle than its more brutish, heavier counterparts. Good for crowd control." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 16,234: | Line 16,334: | ||
{{Ref Open | title = Sniper Rifle }} | {{Ref Open | title = Sniper Rifle }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Weapon Ranged Sniper Bigob Piratez.gif |left|Sniper Rifle]] | ||
"Accurate and powerful, but with a slow rate of fire." | "Accurate and powerful, but with a slow rate of fire." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 16,291: | Line 16,392: | ||
{{Ref Open | title = Custom Snipin' Gun }} | {{Ref Open | title = Custom Snipin' Gun }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Weapon Ranged Sniper Adv Bigob Piratez.png |left|Custom Snipin' Gun]] | ||
"Very intricate weapon with a unique ability of 'double-tapping', two bullets being fired one after another with such rapid succession that there is almost no accuracy loss, even at long ranges." | "Very intricate weapon with a unique ability of 'double-tapping', two bullets being fired one after another with such rapid succession that there is almost no accuracy loss, even at long ranges." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 16,341: | Line 16,443: | ||
{{Ref Open | title = Python HSR }} | {{Ref Open | title = Python HSR }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Weapon Ranged HSR Bigob Piratez.gif |left|Python HSR]] | ||
"Python because it bites. Like the snake. Well they actually constrict victims but let's not fret over the details, right?"<br />AP Clip - "This type of Python HSR ammo gets a bonus to POWER = FIRING*0.3 and reduces enemy armor by 20%. Note that other types of ammo do not get that bonus. Like all other Python HSR clips, a magazine holds 5 rounds." | "Python because it bites. Like the snake. Well they actually constrict victims but let's not fret over the details, right?"<br />AP Clip - "This type of Python HSR ammo gets a bonus to POWER = FIRING*0.3 and reduces enemy armor by 20%. Note that other types of ammo do not get that bonus. Like all other Python HSR clips, a magazine holds 5 rounds." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 16,398: | Line 16,501: | ||
{{Ref Open | title = Hunting Laser }} | {{Ref Open | title = Hunting Laser }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Weapon Ranged Basic Lasgun Bigob Piratez.gif |left|Hunting Laser]] | ||
"Made for hunting big game. Big game with really tough hides, if you know what I mean. GunButt (Daze = 20+STR*0.6, Skill = MA/2+50, Acc = 80%, 16 TUs)" | "Made for hunting big game. Big game with really tough hides, if you know what I mean. GunButt (Daze = 20+STR*0.6, Skill = MA/2+50, Acc = 80%, 16 TUs)" | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 16,450: | Line 16,554: | ||
{{Ref Open | title = Precision Laser }} | {{Ref Open | title = Precision Laser }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Weapon Ranged Sniper Laser Bigob Piratez.gif |left|Precision Laser]] | ||
"A rare laser weapon, due to very low production tolerances. Lightweight and extremely accurate." | "A rare laser weapon, due to very low production tolerances. Lightweight and extremely accurate." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 16,507: | Line 16,612: | ||
{{Ref Open | title = Snuffy }} | {{Ref Open | title = Snuffy }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Weapon Ranged Sniper Las Piratez.gif |left|Snuffy]] | ||
"A rifle-sized nuclear laser, with unmatched accuracy yet still more hitting power than a lasgun." | "A rifle-sized nuclear laser, with unmatched accuracy yet still more hitting power than a lasgun." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 16,550: | Line 16,656: | ||
{{Ref Open | title = XG Sniper Rifle }} | {{Ref Open | title = XG Sniper Rifle }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: XG_Sniper.gif |left|XG Sniper Rifle]] | ||
"This powerful electromagnetic sniper rifle can discharge three rounds rapid before it swerves off the shot line. These rounds travel faster than in normal XG weapons and therefore have a better armor penetration rating (25%). Aqua rounds are weaker but penetrate armor even better and can be used Underwater." | "This powerful electromagnetic sniper rifle can discharge three rounds rapid before it swerves off the shot line. These rounds travel faster than in normal XG weapons and therefore have a better armor penetration rating (25%). Aqua rounds are weaker but penetrate armor even better and can be used Underwater." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 16,600: | Line 16,707: | ||
{{Ref Open | title = Sniper Gauss }} | {{Ref Open | title = Sniper Gauss }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Weapon Ranged Gauss Sniper Bigob Piratez.gif |left|Sniper Gauss]] | ||
"Nothing says goodbye like a Gauss bullet.{NEWLINE}Weapon's firing mechanism is blocked by seemingly unbreakable encryption." | "Nothing says goodbye like a Gauss bullet.{NEWLINE}Weapon's firing mechanism is blocked by seemingly unbreakable encryption." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 16,643: | Line 16,751: | ||
{{Ref Open | title = Plasma Eliminator }} | {{Ref Open | title = Plasma Eliminator }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: PrecisionPlasma_2.gif |left|Plasma Eliminator]] | ||
"Elite forces' plasma weapon which is insanely difficult to operate due to its sophisticated interface. Once mastered, though, it fully lives up to its name." | "Elite forces' plasma weapon which is insanely difficult to operate due to its sophisticated interface. Once mastered, though, it fully lives up to its name." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 16,691: | Line 16,800: | ||
{{Ref Open | title = Autogun }} | {{Ref Open | title = Autogun }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Weapon Ranged SAW 2 Bigob Piratez.gif|left|Autogun]] | ||
"Fires lightweight munitions with considerable accuracy in full-auto mode. A blend between a rifle and a machinegun, it can take Snap and Aimed shots as well, but isn't very good at this. GunButt (Daze = 20+STR*0.5, Skill = MA/2+50, Acc = 65%, 15 TUs)" | "Fires lightweight munitions with considerable accuracy in full-auto mode. A blend between a rifle and a machinegun, it can take Snap and Aimed shots as well, but isn't very good at this. GunButt (Daze = 20+STR*0.5, Skill = MA/2+50, Acc = 65%, 15 TUs)" | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 16,750: | Line 16,860: | ||
{{Ref Open | title = Gyro-Stabilized Autogun }} | {{Ref Open | title = Gyro-Stabilized Autogun }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Weapon Ranged SAW 3 Bigob Piratez.png|left|Gyro-Stabilized Autogun]] | ||
"An Autogun fitted with some spinny bitz, dissipating recoil forces by the use of antigravity, and thus allowing for incredible accuracy of automatic fire. GunButt (Daze = 20+STR*0.5, Skill = MA/2+50, Acc = 65%, 15 TUs)" | "An Autogun fitted with some spinny bitz, dissipating recoil forces by the use of antigravity, and thus allowing for incredible accuracy of automatic fire. GunButt (Daze = 20+STR*0.5, Skill = MA/2+50, Acc = 65%, 15 TUs)" | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 16,809: | Line 16,920: | ||
{{Ref Open | title = Meridian's Special Autogun }} | {{Ref Open | title = Meridian's Special Autogun }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: SAW 4.png|left|Meridian's Special Autogun]] | ||
"Inspired by the works of Meridian, an alchemist of old. Fitted with magical bitz, it allows for insanely good accuracy in the hands of a wizard, and has increased gun butt damage." | "Inspired by the works of Meridian, an alchemist of old. Fitted with magical bitz, it allows for insanely good accuracy in the hands of a wizard, and has increased gun butt damage." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 16,875: | Line 16,987: | ||
{{Ref Open | title = Assault Machinegun }} | {{Ref Open | title = Assault Machinegun }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Weapon Ranged LMG Bigob Piratez.gif |left|Assault Machinegun]] | ||
"If you want to go autofire, all the time, this baby is just for you. It is heavy, however and lacks versatility. GunButt (Daze = 20+STR*0.6, Skill = MA/2+50, Acc = 60%, 16 TUs)" | "If you want to go autofire, all the time, this baby is just for you. It is heavy, however and lacks versatility. GunButt (Daze = 20+STR*0.6, Skill = MA/2+50, Acc = 60%, 16 TUs)" | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 16,941: | Line 17,054: | ||
{{Ref Open | title = Smartgun }} | {{Ref Open | title = Smartgun }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Smart Gun.gif |left|Smartgun]] | ||
"This upgraded version of the AMG has an auto-aim module, allowing for faster target acquisition and increased accuracy. GunButt (Daze = 20+STR*0.6, Skill = MA/2+50, Acc = 60%, 16 TUs)" | "This upgraded version of the AMG has an auto-aim module, allowing for faster target acquisition and increased accuracy. GunButt (Daze = 20+STR*0.6, Skill = MA/2+50, Acc = 60%, 16 TUs)" | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 17,007: | Line 17,121: | ||
{{Ref Open | title = Spitfire }} | {{Ref Open | title = Spitfire }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Weapon Ranged Spartan MG Bigob Piratez.png |left|Spitfire]] | ||
"A two-barreled area suppression weapon, cumbersome but very deadly. GunButt (Daze = 25+STR*0.65, Skill = MA/2+50, Acc = 60%, 18 TUs)" | "A two-barreled area suppression weapon, cumbersome but very deadly. GunButt (Daze = 25+STR*0.65, Skill = MA/2+50, Acc = 60%, 18 TUs)" | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 17,059: | Line 17,174: | ||
{{Ref Open | title = Asuka Rifle }} | {{Ref Open | title = Asuka Rifle }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Asuka.gif |left|Asuka Rifle]] | ||
"This weapon is made from adamantine polish plastasteel. All worksdwarfship is of the finest quality. It menaces with a large bore of foe slaying. (Uses Sat Uplink, thus suffering only a half of the normal no-LoS penalty. Batteries included.)" | "This weapon is made from adamantine polish plastasteel. All worksdwarfship is of the finest quality. It menaces with a large bore of foe slaying. (Uses Sat Uplink, thus suffering only a half of the normal no-LoS penalty. Batteries included.)" | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 17,102: | Line 17,218: | ||
{{Ref Open | title = Bossar }} | {{Ref Open | title = Bossar }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Ranged Bozar Piratez.png |left|Bossar]] | ||
"A highly effective stabilisation system, coupled with a TV-scope and heavily reinforced frame allows for exceptionally accurate automatic fire. HVAP munitions punch through most targets with ease, and a sustained barrage can defeat even powered armor." | "A highly effective stabilisation system, coupled with a TV-scope and heavily reinforced frame allows for exceptionally accurate automatic fire. HVAP munitions punch through most targets with ease, and a sustained barrage can defeat even powered armor." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 17,145: | Line 17,262: | ||
{{Ref Open | title = Machinegun }} | {{Ref Open | title = Machinegun }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Machinegun.png |left|Machinegun]] | ||
"An area-denial weapon, ready to stop any barbaric horde trying to overrun your lines. The accuracy looks lousy but it doubles once the shooter kneels down and uses the tripod." | "An area-denial weapon, ready to stop any barbaric horde trying to overrun your lines. The accuracy looks lousy but it doubles once the shooter kneels down and uses the tripod." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 17,228: | Line 17,346: | ||
{{Ref Open | title = Heavy Machine Gun }} | {{Ref Open | title = Heavy Machine Gun }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Weapon Ranged HMG Bigob Piratez.gif|left|Heavy Machine Gun]] | ||
"The HMG lays down a devastating hail of gunfire, but it is far too heavy for a normal human to use - although such weight provides stability in automatic fire. Accuracy x2 when kneeling." | "The HMG lays down a devastating hail of gunfire, but it is far too heavy for a normal human to use - although such weight provides stability in automatic fire. Accuracy x2 when kneeling." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 17,311: | Line 17,430: | ||
{{Ref Open | title = Hydra Laser }} | {{Ref Open | title = Hydra Laser }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Weapon Ranged Hydra Laser Bigob Piratez.png|left|Hydra Laser]] | ||
"Locally manufactured laser weapon, with limited use of alien tech. Quite accurate at medium-long ranges." | "Locally manufactured laser weapon, with limited use of alien tech. Quite accurate at medium-long ranges." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 17,354: | Line 17,474: | ||
{{Ref Open | title = Autolaser }} | {{Ref Open | title = Autolaser }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Weapon Ranged Auto Laser Bigob Piratez.gif|left|Autolaser]] | ||
"A laser-equivalent of a machinegun. Incurs serious encumbrance, but few weapons can rival its ability to lay down a large weight of accurate long-range fire." | "A laser-equivalent of a machinegun. Incurs serious encumbrance, but few weapons can rival its ability to lay down a large weight of accurate long-range fire." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 17,411: | Line 17,532: | ||
{{Ref Open | title = Marsec Multilaser }} | {{Ref Open | title = Marsec Multilaser }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: LC 2.gif|left|Marsec Multilaser]] | ||
"This deadly laser weapon fires volleys of extremely powerful blasts to decimate the enemy." | "This deadly laser weapon fires volleys of extremely powerful blasts to decimate the enemy." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 17,454: | Line 17,576: | ||
{{Ref Open | title = XG Chaingun }} | {{Ref Open | title = XG Chaingun }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: XG_Heavy.gif|left|XG Chaingun]] | ||
"A squad support weapon. Fires a hail of deadly Gauss bullets with a quite impressive accuracy. Aqua rounds are weaker but reduce effective Enemy Armor by 20% and can be used Underwater. Accuracy x1.75 when kneeling" | "A squad support weapon. Fires a hail of deadly Gauss bullets with a quite impressive accuracy. Aqua rounds are weaker but reduce effective Enemy Armor by 20% and can be used Underwater. Accuracy x1.75 when kneeling" | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 17,504: | Line 17,627: | ||
{{Ref Open | title = Heavy Gauss }} | {{Ref Open | title = Heavy Gauss }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Weapon Ranged Gauss Heavy Bigob Piratez.gif |left|Heavy Gauss]] | ||
"A Heavy Gauss fires bursts of devastatingly powerful projectiles. Weapon's firing mechanism is blocked by seemingly unbreakable encryption." | "A Heavy Gauss fires bursts of devastatingly powerful projectiles. Weapon's firing mechanism is blocked by seemingly unbreakable encryption." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 17,547: | Line 17,671: | ||
{{Ref Open | title = Flechette Multicannon }} | {{Ref Open | title = Flechette Multicannon }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Weapon Ranged FlechetteMulticannon Piratez.png |left|Flechette Multicannon]] | ||
"This double-barreled beauty can fire a lot more tiny metal needles than its smaller sisters. It is also more robust." | "This double-barreled beauty can fire a lot more tiny metal needles than its smaller sisters. It is also more robust." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 17,590: | Line 17,715: | ||
{{Ref Open | title = UAC Plasmagun }} | {{Ref Open | title = UAC Plasmagun }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Weapon Ranged UAC Plasma Bigob Piratez.gif |left|UAC Plasmagun]] | ||
"This appears to be a plasma weapon of Earth origin, made by someone called UAC Corporation. Very high rate of fire." | "This appears to be a plasma weapon of Earth origin, made by someone called UAC Corporation. Very high rate of fire." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 17,633: | Line 17,759: | ||
{{Ref Open | title = Mining Laser }} | {{Ref Open | title = Mining Laser }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Weapon Ranged Heavy Laser Indie Piratez.gif |left|Mining Laser]] | ||
"This continuous-beam laser weapon is a powerful tool for cutting things like rocks or metal sheets, drilling through multiple layers of all but the toughest materials. Its integrated heavy-duty capacitors make sure the weapon won't run out of juice during a mining shift, much less a combat engagement. Loses 5 Power per every tile after the 2nd Max Range: 20 Accuracy x2 when kneeling; Demolition +50%." | "This continuous-beam laser weapon is a powerful tool for cutting things like rocks or metal sheets, drilling through multiple layers of all but the toughest materials. Its integrated heavy-duty capacitors make sure the weapon won't run out of juice during a mining shift, much less a combat engagement. Loses 5 Power per every tile after the 2nd Max Range: 20 Accuracy x2 when kneeling; Demolition +50%." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 17,676: | Line 17,803: | ||
{{Ref Open | title = Rail Driver }} | {{Ref Open | title = Rail Driver }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Weapon Ranged Rail Driver Piratez.gif |left|Rail Driver]] | ||
"A mining tool, used to drive superhardened spikes deep into the rock, it can pretty easily drive them into your enemies as well. Used as a weapon, it's rather cumbersome though." | "A mining tool, used to drive superhardened spikes deep into the rock, it can pretty easily drive them into your enemies as well. Used as a weapon, it's rather cumbersome though." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 17,719: | Line 17,847: | ||
{{Ref Open | title = Irradiator }} | {{Ref Open | title = Irradiator }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Irradiator.png |left|Irradiator]] | ||
"Irradiates the target with hard gamma rays. Low overall power but great armor penetration (-75%). In addition to normal damage, it drains target's Energy and disrupts their movement. A weird side-effect is removal of Stun damage. Loses some power at ranges above 15 tiles. Reactions Disrupt (x3); Energy Drain (x6); Demolition -50%" | "Irradiates the target with hard gamma rays. Low overall power but great armor penetration (-75%). In addition to normal damage, it drains target's Energy and disrupts their movement. A weird side-effect is removal of Stun damage. Loses some power at ranges above 15 tiles. Reactions Disrupt (x3); Energy Drain (x6); Demolition -50%" | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 17,762: | Line 17,891: | ||
{{Ref Open | title = Microwave Cooker }} | {{Ref Open | title = Microwave Cooker }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Weapon Ranged Cooker Piratez.gif |left|Microwave Cooker]] | ||
"An extremely powerful, if short-ranged weapon that melts the target by exciting its molecules with EM waves. Can breach through even reinforced plastasteel. Loses some power at ranges above 5 tiles. Shock x2, ignores Shock Immunity" | "An extremely powerful, if short-ranged weapon that melts the target by exciting its molecules with EM waves. Can breach through even reinforced plastasteel. Loses some power at ranges above 5 tiles. Shock x2, ignores Shock Immunity" | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 17,805: | Line 17,935: | ||
{{Ref Open | title = Lightning Thrower }} | {{Ref Open | title = Lightning Thrower }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Lightning Thrower.png|left|Lightning Thrower]] | ||
"A power of the ancient gods; it hurls a deadly thunderball at enemies. Those without high Electricity resistance become but charred remains when hit by this. Loses some power at ranges above 15 tiles. Shock x3, ignores Shock Immunity" | "A power of the ancient gods; it hurls a deadly thunderball at enemies. Those without high Electricity resistance become but charred remains when hit by this. Loses some power at ranges above 15 tiles. Shock x3, ignores Shock Immunity" | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 17,848: | Line 17,979: | ||
{{Ref Open | title = UAC Chaingun }} | {{Ref Open | title = UAC Chaingun }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Ranged Chaingun Piratez.png|left|UAC Chaingun]] | ||
"Not to be confused with a machine gun, it lacks long-range accuracy and should be rather considered an SMG-equivalent for those strong enough to wield it. Damages armor." | "Not to be confused with a machine gun, it lacks long-range accuracy and should be rather considered an SMG-equivalent for those strong enough to wield it. Damages armor." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 17,891: | Line 18,023: | ||
{{Ref Open | title = Rotogun }} | {{Ref Open | title = Rotogun }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Weapon Ranged Rotogun Bigob Piratez.gif|left|Rotogun]] | ||
"An inaccurate weapon that can, none the less, generate an impressive volume of fire. It is also primitive enough to be constructed in an Extractor. Not very effective against heavy armor." | "An inaccurate weapon that can, none the less, generate an impressive volume of fire. It is also primitive enough to be constructed in an Extractor. Not very effective against heavy armor." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 17,934: | Line 18,067: | ||
{{Ref Open | title = Minigun }} | {{Ref Open | title = Minigun }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Weapon Ranged Minigun Bigob Piratez.gif|left|Minigun]] | ||
"Walk slowly and carry a big gun. Or however the saying went. This rotary cannon spews out a hail of bullets. Hits inflict slight armor damage even if they don't penetrate it." | "Walk slowly and carry a big gun. Or however the saying went. This rotary cannon spews out a hail of bullets. Hits inflict slight armor damage even if they don't penetrate it." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 17,985: | Line 18,119: | ||
{{Ref Open | title = Vulcan Minigun }} | {{Ref Open | title = Vulcan Minigun }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Weapon Ranged Minigun 2 Bigob Piratez.gif|left|Vulcan Minigun]] | ||
"If a couple of bursts fired by this heavy minigun isn't enough to clear a farm, I don't know what is. Damages armor." | "If a couple of bursts fired by this heavy minigun isn't enough to clear a farm, I don't know what is. Damages armor." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 18,028: | Line 18,163: | ||
{{Ref Open | title = Fatty }} | {{Ref Open | title = Fatty }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Weapon Ranged Gatling Las Bigob Piratez.gif|left|Fatty]] | ||
"A gatling laser! Is there really anything more to ask for? Works well at both short and long ranges." | "A gatling laser! Is there really anything more to ask for? Works well at both short and long ranges." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 18,071: | Line 18,207: | ||
{{Ref Open | title = LACC }} | {{Ref Open | title = LACC }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Weapon Ranged LACC Bigob Piratez.gif |left|LACC]] | ||
"This advanced handheld cannon accurately delivers packages full of love even to those who are far, far away. Fairly good at penetrating armor, too."<br />WP Ammo - "This type of LACC ammo is filled with White Phosphorous agent, which is an incendiary that deals full damage (instead of normal 5-10)."<br />PS Ammo - "This type of LACC ammo uses Plastasteel for +33% increase in firepower. Otherwise it's just like normal AP ammo."<br />Nuke Ammo - "This type of LACC ammo uses a Hellerium nuclear explosive for its charge, resulting in +50% increase in power. Otherwise it's just like normal HE ammo."<br />Aqua Ammo - "This type of LACC ammo fires three Aqua Plastic needles instead of a single solid projectile. The needles strike in a tight grouping and ignore 50% of enemy's armor." | "This advanced handheld cannon accurately delivers packages full of love even to those who are far, far away. Fairly good at penetrating armor, too."<br />WP Ammo - "This type of LACC ammo is filled with White Phosphorous agent, which is an incendiary that deals full damage (instead of normal 5-10)."<br />PS Ammo - "This type of LACC ammo uses Plastasteel for +33% increase in firepower. Otherwise it's just like normal AP ammo."<br />Nuke Ammo - "This type of LACC ammo uses a Hellerium nuclear explosive for its charge, resulting in +50% increase in power. Otherwise it's just like normal HE ammo."<br />Aqua Ammo - "This type of LACC ammo fires three Aqua Plastic needles instead of a single solid projectile. The needles strike in a tight grouping and ignore 50% of enemy's armor." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 18,158: | Line 18,295: | ||
{{Ref Open | title = Light Cannon }} | {{Ref Open | title = Light Cannon }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Light Cannon.gif |left|Light Cannon]] | ||
"The Light Cannon is a devastating but cumbersome weapon. Limited accurate range. AP ammo ignores 30% of enemy's armor."<br />EP Ammo - "This type of Light Cannon ammo contains 6 electro-pulse pellets, fairly effective at killing and stunning enemies (Shock x4, ignores Shock immunity)."<br />PS Ammo - "This type of Light Cannon ammo uses Plastasteel for +33% increase in firepower. Otherwise it's just like normal AP ammo."<br />Nuke Ammo - "This type of Light Cannon ammo uses a Hellerium nuclear explosive for its charge, resulting in +50% increase in power. Otherwise it's just like normal HE ammo."<br />Aqua Ammo - "This type of Light Cannon ammo fires three Aqua Plastic needles instead of a single solid projectile. The needles strike in a tight grouping and ignore 50% of enemy's armor." | "The Light Cannon is a devastating but cumbersome weapon. Limited accurate range. AP ammo ignores 30% of enemy's armor."<br />EP Ammo - "This type of Light Cannon ammo contains 6 electro-pulse pellets, fairly effective at killing and stunning enemies (Shock x4, ignores Shock immunity)."<br />PS Ammo - "This type of Light Cannon ammo uses Plastasteel for +33% increase in firepower. Otherwise it's just like normal AP ammo."<br />Nuke Ammo - "This type of Light Cannon ammo uses a Hellerium nuclear explosive for its charge, resulting in +50% increase in power. Otherwise it's just like normal HE ammo."<br />Aqua Ammo - "This type of Light Cannon ammo fires three Aqua Plastic needles instead of a single solid projectile. The needles strike in a tight grouping and ignore 50% of enemy's armor." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 18,245: | Line 18,383: | ||
{{Ref Open | title = Auto-Cannon }} | {{Ref Open | title = Auto-Cannon }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: BIGOBS07.GIF |left|Auto-Cannon]] | ||
"Deliciously destructive, but too heavy for most people to even lift. It has limited accuracy but very good range. AP ammo ignores 25% of enemy's armor."<br />Gas Ammo - "This type of Auto Cannon ammo releases poisonous gas on impact. The gas has a radius of 4 and can deal as much as 80 HP damage on an unprotected target."<br />PS Ammo - "This type of Auto Cannon ammo uses Plastasteel for +33% increase in firepower. Otherwise it's just like normal AP ammo."<br />Nuke Ammo - "This type of Auto Cannon ammo uses a Hellerium nuclear explosive for its charge, resulting in +50% increase in power. Otherwise it's just like normal HE ammo."<br />Aqua Ammo - "This type of Auto Cannon ammo fires three Aqua Plastic needles instead of a single solid projectile. The needles strike in a tight grouping and ignore 50% of enemy's armor." | "Deliciously destructive, but too heavy for most people to even lift. It has limited accuracy but very good range. AP ammo ignores 25% of enemy's armor."<br />Gas Ammo - "This type of Auto Cannon ammo releases poisonous gas on impact. The gas has a radius of 4 and can deal as much as 80 HP damage on an unprotected target."<br />PS Ammo - "This type of Auto Cannon ammo uses Plastasteel for +33% increase in firepower. Otherwise it's just like normal AP ammo."<br />Nuke Ammo - "This type of Auto Cannon ammo uses a Hellerium nuclear explosive for its charge, resulting in +50% increase in power. Otherwise it's just like normal HE ammo."<br />Aqua Ammo - "This type of Auto Cannon ammo fires three Aqua Plastic needles instead of a single solid projectile. The needles strike in a tight grouping and ignore 50% of enemy's armor." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 18,323: | Line 18,462: | ||
{{Ref Open | title = MP Autocannon }} | {{Ref Open | title = MP Autocannon }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: MP AC 2.png|left|MP Autocannon]] | ||
"A heavy support weapon, lobbing Autocannon shells over very long distances. Accuracy x3 when kneeling" | "A heavy support weapon, lobbing Autocannon shells over very long distances. Accuracy x3 when kneeling" | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 18,401: | Line 18,541: | ||
{{Ref Open | title = Marsec Mega-Cannon }} | {{Ref Open | title = Marsec Mega-Cannon }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: HC 2.gif|left|Marsec Mega-Cannon]] | ||
"The basic assault weapon of the Mobile Infantry, it fires big high-explosive shells that ignore 20% of target's armor." | "The basic assault weapon of the Mobile Infantry, it fires big high-explosive shells that ignore 20% of target's armor." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 18,444: | Line 18,585: | ||
{{Ref Open | title = EuroSyndicate Heavy Laser }} | {{Ref Open | title = EuroSyndicate Heavy Laser }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: ES Heavy.gif|left|EuroSyndicate Heavy Laser]] | ||
"This heavy weapon is only sold to trusted Eurosyndicate partners." | "This heavy weapon is only sold to trusted Eurosyndicate partners." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 18,487: | Line 18,629: | ||
{{Ref Open | title = Heavy Laser }} | {{Ref Open | title = Heavy Laser }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Heavy_Laser_Pir.gif|left|Heavy Laser]] | ||
"The heavy laser is cumbersome, but extremely effective. The batteries we can manufacture hold only a quarter of the charge, but the firepower loss is minimal." | "The heavy laser is cumbersome, but extremely effective. The batteries we can manufacture hold only a quarter of the charge, but the firepower loss is minimal." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 18,544: | Line 18,687: | ||
{{Ref Open | title = Portable Lascannon }} | {{Ref Open | title = Portable Lascannon }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Weapon Ranged MP Lascannon Bigob Piratez.gif|left|Portable Lascannon]] | ||
"An improved (ie bigger) version of a Heavy Laser; so big it has to be shoulder-mounted, but it easily blasts through even the heaviest armor: the Lascannon has improved armor-piercing effectiveness. Special: Accuracy x2 when kneeling." | "An improved (ie bigger) version of a Heavy Laser; so big it has to be shoulder-mounted, but it easily blasts through even the heaviest armor: the Lascannon has improved armor-piercing effectiveness. Special: Accuracy x2 when kneeling." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 18,601: | Line 18,745: | ||
{{Ref Open | title = Sonic Cannon }} | {{Ref Open | title = Sonic Cannon }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Sonic_Cannon.png|left|Sonic Cannon]] | ||
"A bulky musical weapon, bringing the phonic hurt up to a considerable range. The Walls of Jericho are no longer safe. Special: Damages Armor; Demolition +33%" | "A bulky musical weapon, bringing the phonic hurt up to a considerable range. The Walls of Jericho are no longer safe. Special: Damages Armor; Demolition +33%" | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 18,644: | Line 18,789: | ||
{{Ref Open | title = Canister Launcher }} | {{Ref Open | title = Canister Launcher }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Weapon Ranged Canister Gun Bigob Piratez.png|left|Canister Launcher]] | ||
"A medium-range terror weapon, electronically locked and prone to explode, with fatal results, in any 'unauthorized' hands. It launches capsules with extra-deadly chemic load, enough to eat away a good chunk of armor and liquify a living human in seconds with a direct hit. The incendiary ammo damages armor as well." | "A medium-range terror weapon, electronically locked and prone to explode, with fatal results, in any 'unauthorized' hands. It launches capsules with extra-deadly chemic load, enough to eat away a good chunk of armor and liquify a living human in seconds with a direct hit. The incendiary ammo damages armor as well." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 18,701: | Line 18,847: | ||
{{Ref Open | title = Toxigun }} | {{Ref Open | title = Toxigun }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Weapon Ranged Toxigun Piratez.gif|left|Toxigun]] | ||
"Sprays unfortunates with a toxic solution of the most vile kind. Small tank size and lousy accuracy, though." | "Sprays unfortunates with a toxic solution of the most vile kind. Small tank size and lousy accuracy, though." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 18,744: | Line 18,891: | ||
{{Ref Open | title = Ballista }} | {{Ref Open | title = Ballista }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Ballista.gif|left|Ballista]] | ||
"Looks like an x-bow, mean like a cannon, works like a bow. What the hell is it? Accuracy x2 when kneeling; 25 Energy/Shot" | "Looks like an x-bow, mean like a cannon, works like a bow. What the hell is it? Accuracy x2 when kneeling; 25 Energy/Shot" | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 18,793: | Line 18,941: | ||
{{Ref Close | source = Piratez Bootypedia}} | {{Ref Close | source = Piratez Bootypedia}} | ||
<br /> | <br /> | ||
− | |||
</div> | </div> | ||
Line 18,801: | Line 18,948: | ||
{{Ref Open | title = Assault Cannon }} | {{Ref Open | title = Assault Cannon }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Weapon Ranged Cannon Bigob Piratez.gif|left|Assault Cannon]] | ||
"Few things in life beat decapitating someone with a cannonball. The cast-iron cannonballs hit with a massive impact and make a mockery of light armor, but do not explode. GunButt (Daze = 25+STR*0.65, Skill = MA/2+50, Acc = 75%, 18 TUs, Extra Lethal)"<br />Pyrotechnic Cannonball - "This cannonball has low power, but maximum blast radius. It goes up with a very loud bang, causing some stun, time units and morale damage, and can start many fires. Special: Shock x2, Incendiary"<br />Cannonball o'Acid - "A cannonball filled with bad, bad acid. Does 6-18 points of extra armor damage and nicely covers a moderate area. Special: Extra Damage (Items: 50%, Demolition: 100%)"<br />Superconductive Cannonball - "Instead of relying on chemicals, this explosive device uses Superconductive Wire to store the energy. It can be fired from an Assault Cannon; any other weapon would probably have too high exit velocity and the projectile would shatter upon firing. In addition to causing more devastation than a standard Cannonball, this one also causes thrice as much extra Stun damage (ignoring Shock Immunity), but only half damage to Items." | "Few things in life beat decapitating someone with a cannonball. The cast-iron cannonballs hit with a massive impact and make a mockery of light armor, but do not explode. GunButt (Daze = 25+STR*0.65, Skill = MA/2+50, Acc = 75%, 18 TUs, Extra Lethal)"<br />Pyrotechnic Cannonball - "This cannonball has low power, but maximum blast radius. It goes up with a very loud bang, causing some stun, time units and morale damage, and can start many fires. Special: Shock x2, Incendiary"<br />Cannonball o'Acid - "A cannonball filled with bad, bad acid. Does 6-18 points of extra armor damage and nicely covers a moderate area. Special: Extra Damage (Items: 50%, Demolition: 100%)"<br />Superconductive Cannonball - "Instead of relying on chemicals, this explosive device uses Superconductive Wire to store the energy. It can be fired from an Assault Cannon; any other weapon would probably have too high exit velocity and the projectile would shatter upon firing. In addition to causing more devastation than a standard Cannonball, this one also causes thrice as much extra Stun damage (ignoring Shock Immunity), but only half damage to Items." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 18,881: | Line 19,029: | ||
{{Ref Open | title = Grenade Launcher }} | {{Ref Open | title = Grenade Launcher }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Weapon Ranged Grenade Launcher Bigob Piratez.gif |left|Grenade Launcher]] | ||
"Lobs grenades over distances impossible to achieve by throwing. The grenades come in three sorts, and detonate on impact. Skill and patience is needed to use this weapon in an accurate manner. Accuracy x1.5 when kneeling; -1/3 no-LoS acc. penalty."<br />40mm Black Napalm - "Black Napalm is an incendiary agent spiked with Hellerium. It features a very large blast and extra HP damage, all in a small package."<br />40mm Hell - "A Hellerium explosive grenade for the Grenade Launcher."<br />40mm Fusion - "A Fusion explosive grenade for the Grenade Launcher."<br />40mm Gas - "A Poison Gas grenade for the Grenade Launcher. Has the same effect as a standard Poison Gas Grenade."<br />40mm Knockout - "A Knockout Gas grenade for the Grenade Launcher. Has the same effect as a standard Knockout Grenade." | "Lobs grenades over distances impossible to achieve by throwing. The grenades come in three sorts, and detonate on impact. Skill and patience is needed to use this weapon in an accurate manner. Accuracy x1.5 when kneeling; -1/3 no-LoS acc. penalty."<br />40mm Black Napalm - "Black Napalm is an incendiary agent spiked with Hellerium. It features a very large blast and extra HP damage, all in a small package."<br />40mm Hell - "A Hellerium explosive grenade for the Grenade Launcher."<br />40mm Fusion - "A Fusion explosive grenade for the Grenade Launcher."<br />40mm Gas - "A Poison Gas grenade for the Grenade Launcher. Has the same effect as a standard Poison Gas Grenade."<br />40mm Knockout - "A Knockout Gas grenade for the Grenade Launcher. Has the same effect as a standard Knockout Grenade." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 18,973: | Line 19,122: | ||
{{Ref Open | title = Heavy Grenade Launcher }} | {{Ref Open | title = Heavy Grenade Launcher }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: HGL.gif |left|Heavy Grenade Launcher]] | ||
"The heavy grenade launcher uses the same grade of ammunition as the normal one, but loaded in packs of 6. What it lacks in finesse, it makes up in firing rate." | "The heavy grenade launcher uses the same grade of ammunition as the normal one, but loaded in packs of 6. What it lacks in finesse, it makes up in firing rate." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 19,065: | Line 19,215: | ||
{{Ref Open | title = Assault Grenade Launcher }} | {{Ref Open | title = Assault Grenade Launcher }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Weapon Ranged AGL Bigob Piratez.gif |left|Assault Grenade Launcher]] | ||
"Doctor Wang's Express Pain Delivery System reaches far out into the battlefield and its 8-round magazine makes sure the party never stops. Sometimes, distance is just a number." | "Doctor Wang's Express Pain Delivery System reaches far out into the battlefield and its 8-round magazine makes sure the party never stops. Sometimes, distance is just a number." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 19,115: | Line 19,266: | ||
{{Ref Open | title = T-T Grenade Launcher }} | {{Ref Open | title = T-T Grenade Launcher }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: TTGL_2.png |left|T-T Grenade Launcher]] | ||
"A heavy grenade launcher with extended range. The trajectory prediction computer cuts the no-LoS penalty by half, but to fully utilize it, the shooter needs to steady herself and focus (Accuracy x1.75 when kneeling)." | "A heavy grenade launcher with extended range. The trajectory prediction computer cuts the no-LoS penalty by half, but to fully utilize it, the shooter needs to steady herself and focus (Accuracy x1.75 when kneeling)." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 19,165: | Line 19,317: | ||
{{Ref Open | title = Blizzard Pocket MLRS }} | {{Ref Open | title = Blizzard Pocket MLRS }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Weapon Ranged Multi Launcher Bigob Piratez.png |left|Blizzard Pocket MLRS]] | ||
"A single-handed short range rocket launcher. Can launch all six rockets at once, but it's anyone's guess where they'll end up." | "A single-handed short range rocket launcher. Can launch all six rockets at once, but it's anyone's guess where they'll end up." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 19,222: | Line 19,375: | ||
{{Ref Open | title = Mortar }} | {{Ref Open | title = Mortar }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Weapon Ranged Mortar Bigob Piratez.gif |left|Mortar]] | ||
"Prolonged sieges being your thing? Brutally simple and tested in countless wars, the Mortar is going to do all the work for you. Just seize a good position, sit back and enjoy fireworks. Accuracy x3 when kneeling. Halved no-LoS acc. penalty."<br />Gas Shell - "A poisonous gas shell for the Mortar. A simple and clean solution to the problem of numerical superiority. Has a huge radius of effect (13)."<br />Hell Shell - "A Hellerium explosive shell for the Mortar."<br />Fusion Shell - "A Fusion explosive shell for the Mortar." | "Prolonged sieges being your thing? Brutally simple and tested in countless wars, the Mortar is going to do all the work for you. Just seize a good position, sit back and enjoy fireworks. Accuracy x3 when kneeling. Halved no-LoS acc. penalty."<br />Gas Shell - "A poisonous gas shell for the Mortar. A simple and clean solution to the problem of numerical superiority. Has a huge radius of effect (13)."<br />Hell Shell - "A Hellerium explosive shell for the Mortar."<br />Fusion Shell - "A Fusion explosive shell for the Mortar." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 19,300: | Line 19,454: | ||
{{Ref Open | title = D. C. Portable Mortar }} | {{Ref Open | title = D. C. Portable Mortar }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Davy_Crocket.png |left|D. C. Portable Mortar]] | ||
"Rumored for its ability to shoot Baby Nukes. Otherwise it employs complex gizmos to allow out-of-LoS mortar fire on the move. Halved no-LoS acc. penalty." | "Rumored for its ability to shoot Baby Nukes. Otherwise it employs complex gizmos to allow out-of-LoS mortar fire on the move. Halved no-LoS acc. penalty." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 19,351: | Line 19,506: | ||
{{Ref Open | title = Tornado Rocket Mortar }} | {{Ref Open | title = Tornado Rocket Mortar }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Weapon Ranged 3RL Bigob Piratez.gif |left|Tornado Rocket Mortar]] | ||
"A half-portable terrain remodelling kit. Holds three rounds. Perfect for all your heavy support needs. Halved no-LoS acc. penalty." | "A half-portable terrain remodelling kit. Holds three rounds. Perfect for all your heavy support needs. Halved no-LoS acc. penalty." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 19,408: | Line 19,564: | ||
{{Ref Open | title = RPG }} | {{Ref Open | title = RPG }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: RPG.png |left|RPG]] | ||
"Portable and affordable, this humble weapon puts the capability to engage heavily armored targets into the hands of a common man. The DP shells have a larger blast and demolition power, while the HEAT ones pierce armor better."<br />RPG Hell Rounds - "No special effects, just a concentrated Hellerium blast for the win." | "Portable and affordable, this humble weapon puts the capability to engage heavily armored targets into the hands of a common man. The DP shells have a larger blast and demolition power, while the HEAT ones pierce armor better."<br />RPG Hell Rounds - "No special effects, just a concentrated Hellerium blast for the win." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 19,472: | Line 19,629: | ||
{{Ref Open | title = Homing RPG }} | {{Ref Open | title = Homing RPG }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: RPG_Homing.gif |left|Homing RPG]] | ||
"This fancy launcher is known for its homing Hellfire rounds which ignore half of target's armor." | "This fancy launcher is known for its homing Hellfire rounds which ignore half of target's armor." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 19,515: | Line 19,673: | ||
{{Ref Open | title = Recoilless Rifle }} | {{Ref Open | title = Recoilless Rifle }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Weapon Ranged Recoilless Rifle Bigob Piratez.png |left|Recoilless Rifle]] | ||
"The R-Rifle fires heavy armor piercing shells." | "The R-Rifle fires heavy armor piercing shells." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 19,567: | Line 19,726: | ||
{{Ref Open | title = Rocket Launcher }} | {{Ref Open | title = Rocket Launcher }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Rocket_Launcher_Old.gif |left|Rocket Launcher]] | ||
"This sophisticated and expensive laser-guided system delivers various kinds of payloads with high accuracy and devastating effect. Satisfaction guaranteed."<br />Plasma Rocket - "A standard rocket, equipped with a Hellerium warhead for a bigger bang."<br />MAG Rocket - "Instead of an explosive, this rocket accelerates a magnetic projectile for maximum armor penetration."<br />Flechette Rocketload - "This round changes the Rocket Launcher into an arguably largest handheld shotgun in the world."<br />Fusion Rocket - "Fusion-warhead-equipped rocked for maximum F-Force."<br />Gas Rocket - "A rocket with a potent poisonous gas warhead. Anything unprotected within its blast area (13) is most likely to breath its last." | "This sophisticated and expensive laser-guided system delivers various kinds of payloads with high accuracy and devastating effect. Satisfaction guaranteed."<br />Plasma Rocket - "A standard rocket, equipped with a Hellerium warhead for a bigger bang."<br />MAG Rocket - "Instead of an explosive, this rocket accelerates a magnetic projectile for maximum armor penetration."<br />Flechette Rocketload - "This round changes the Rocket Launcher into an arguably largest handheld shotgun in the world."<br />Fusion Rocket - "Fusion-warhead-equipped rocked for maximum F-Force."<br />Gas Rocket - "A rocket with a potent poisonous gas warhead. Anything unprotected within its blast area (13) is most likely to breath its last." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 19,652: | Line 19,812: | ||
{{Ref Open | title = Advanced Launcher }} | {{Ref Open | title = Advanced Launcher }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Weapon_Ranged_Advanced_Launcher_Bigob_Piratez.gif |left|Advanced Launcher]] | ||
"Built completely from Plastasteel and equipped with a state-of-the-art targeter, this rocket launcher is lighter, more accurate and faster to fire than most." | "Built completely from Plastasteel and equipped with a state-of-the-art targeter, this rocket launcher is lighter, more accurate and faster to fire than most." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 19,737: | Line 19,898: | ||
{{Ref Open | title = Quad Launcher }} | {{Ref Open | title = Quad Launcher }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Weapon Ranged Quad Bigob Piratez.gif |left|Quad Launcher]] | ||
"You want some Wang? Wanton destruction is on its way!<br />Chinese Dragon - "'Just like Hiroshima' - Dr. Wang This missile is especially favored by Lo Wang, called by some God of Death, or the Red Dragon of the East. It can evaporate anything, including the user - stand closer than 50 tiles from the epicentre and you're as good as dead."<br />Fairy Dragon - "The flames of love, the flames of love I'm drowning in the sea of love And enough is never enough When I find myself deep in your eyes Over and over again The flames of love - Disco, the legendary bard" | "You want some Wang? Wanton destruction is on its way!<br />Chinese Dragon - "'Just like Hiroshima' - Dr. Wang This missile is especially favored by Lo Wang, called by some God of Death, or the Red Dragon of the East. It can evaporate anything, including the user - stand closer than 50 tiles from the epicentre and you're as good as dead."<br />Fairy Dragon - "The flames of love, the flames of love I'm drowning in the sea of love And enough is never enough When I find myself deep in your eyes Over and over again The flames of love - Disco, the legendary bard" | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 19,799: | Line 19,961: | ||
{{Ref Close | source = Piratez Bootypedia}} | {{Ref Close | source = Piratez Bootypedia}} | ||
<br /> | <br /> | ||
− | {{Ref Open | title = | + | {{Ref Open | title = UAC Rocket Launcher }} |
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
− | " | + | [[Image: UAC_Rocket_Launcher.png |left|UAC Rocket Launcher]] |
+ | "This advanced weapon shoots fast and accurately. It's small rockets, have plastic warheads which do not only ignore 20% armor, but also damage it. A magazine holds 5 rounds, and reloading goes quite swiftly. Its main drawback is low accuracy at long ranges." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
|- {{StdDescTable_Heading}} style="background: #c0c0c0;" | |- {{StdDescTable_Heading}} style="background: #c0c0c0;" | ||
Line 19,822: | Line 19,985: | ||
! scope="col" style="width: 20%;" | Additional Effects(s) | ! scope="col" style="width: 20%;" | Additional Effects(s) | ||
|- | |- | ||
− | | | + | | 18 |
− | | | + | | 38 |
− | | | + | | 3x2 |
− | | Aimed - | + | | Aimed - 64% base TUs<br />Snap - 36% base TUs<br />Throw - 30 TUs, 20 Energy |
− | | Aimed - | + | | Aimed - 1.05<br />Snap - 0.65 |
− | | | + | | UAC Rocket Clip |
− | | | + | | 5 |
| Concussive | | Concussive | ||
− | | | + | | 75 |
| None | | None | ||
− | | AoE Radius ( | + | | AoE Radius (5), Inflicts 1*Dmg to Daze |
|} | |} | ||
<br /> | <br /> | ||
Line 19,842: | Line 20,005: | ||
{{Ref Close | source = Piratez Bootypedia}} | {{Ref Close | source = Piratez Bootypedia}} | ||
<br /> | <br /> | ||
− | {{Ref Open | title = | + | {{Ref Open | title = Panzerfaust }} |
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
− | " | + | [[Image: Weapon Ranged SSRL Bigob Piratez.gif |left|Panzerfaust]] |
+ | "A single-shot, discardable anti-tank missile launcher with a huge, unwieldy warhead. But just look at the damage. It's a lot of mullah for a bang, but sometimes you just need that little extra oomph. Ignores 25% of target's armor (instead of normal 40% as better-made HEAT warheads do). Warning: effective range is very limited." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
|- {{StdDescTable_Heading}} style="background: #c0c0c0;" | |- {{StdDescTable_Heading}} style="background: #c0c0c0;" | ||
Line 19,865: | Line 20,029: | ||
! scope="col" style="width: 20%;" | Additional Effects(s) | ! scope="col" style="width: 20%;" | Additional Effects(s) | ||
|- | |- | ||
− | | | + | | 20 |
− | | | + | | 20 |
− | | | + | | 3x1 |
− | | Aimed - | + | | Aimed - 68% base TUs<br />Snap - 42% base TUs<br />Throw - 30 TUs, 20 Energy |
− | | Aimed - | + | | Aimed - 0.75<br />Snap - 0.50 |
− | | | + | | None |
− | | | + | | 1 |
| Concussive | | Concussive | ||
− | | | + | | 150 |
| None | | None | ||
− | | AoE Radius ( | + | | AoE Radius (3), Inflicts 1*Dmg to Daze |
|} | |} | ||
<br /> | <br /> | ||
Line 19,887: | Line 20,051: | ||
{{Ref Open | title = LASS }} | {{Ref Open | title = LASS }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: SSRL_2.gif |left|LASS]] | ||
"Launcher, Assault, Single Shot. A compact and lightweight weapon, for these moments when nothing else would really do. It delivers a decent punch with 25% armor penetration, just enough to get rid of that brick wall or a pesky armored car. Not recommended against real tanks." | "Launcher, Assault, Single Shot. A compact and lightweight weapon, for these moments when nothing else would really do. It delivers a decent punch with 25% armor penetration, just enough to get rid of that brick wall or a pesky armored car. Not recommended against real tanks." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 19,930: | Line 20,095: | ||
{{Ref Open | title = Spore Launcher }} | {{Ref Open | title = Spore Launcher }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Weapon Ranged Ret Plague Gun Piratez.png |left|Spore Launcher]] | ||
"Launches very nasty spores that cause damage upon inhalation. Non-smoke resistant armor is useless against them. Skill: FIRING + VooDoo SKILL*0.5 + VooDoo POWER*0.5" | "Launches very nasty spores that cause damage upon inhalation. Non-smoke resistant armor is useless against them. Skill: FIRING + VooDoo SKILL*0.5 + VooDoo POWER*0.5" | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 19,973: | Line 20,139: | ||
{{Ref Open | title = Minilauncher }} | {{Ref Open | title = Minilauncher }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: BIGOBS37.GIF |left|Minilauncher]] | ||
"It took us a lot of work to break the genetic lock that disallowed the weapon to be used by those it was not intended for, eg. us. The weapon itself is curious enough, as it uses anti-gravity to launch special Stun Minibombs that are an even greater mystery." | "It took us a lot of work to break the genetic lock that disallowed the weapon to be used by those it was not intended for, eg. us. The weapon itself is curious enough, as it uses anti-gravity to launch special Stun Minibombs that are an even greater mystery." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 20,044: | Line 20,211: | ||
{{Ref Open | title = Shoulder Launcher }} | {{Ref Open | title = Shoulder Launcher }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Weapon Ranged Shoulder Launcher Bigob Piratez.gif |left|Shoulder Launcher]] | ||
"Three in one! Not only is this marvel of ergonomics able to fire Stun Bombs, we have adapted it for various munitions of our own design. It sits on a soldier's shoulder and is activated and aimed with a mere thought. Fast Reload (10)." | "Three in one! Not only is this marvel of ergonomics able to fire Stun Bombs, we have adapted it for various munitions of our own design. It sits on a soldier's shoulder and is activated and aimed with a mere thought. Fast Reload (10)." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 20,115: | Line 20,283: | ||
{{Ref Open | title = Plasma Scorcher }} | {{Ref Open | title = Plasma Scorcher }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Plasma_Scorcher.png |left|Plasma Scorcher]] | ||
"An intimidating assault weapon that melts people and bulkheads to slag. Plasma Blast (4)" | "An intimidating assault weapon that melts people and bulkheads to slag. Plasma Blast (4)" | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 20,158: | Line 20,327: | ||
{{Ref Open | title = EuroSyndicate Ion Cannon }} | {{Ref Open | title = EuroSyndicate Ion Cannon }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Weapon Ranged Eurosyndicate Ion Cannon Bigob Piratez.gif |left|EuroSyndicate Ion Cannon]] | ||
"An experimental weapon that creates a sizzling, deadly ball of lightning where it hits. Special: Enemy Armor /2; Reactions Disrupt (x2); Shock x3, Ignores Shock Immunity" | "An experimental weapon that creates a sizzling, deadly ball of lightning where it hits. Special: Enemy Armor /2; Reactions Disrupt (x2); Shock x3, Ignores Shock Immunity" | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 20,201: | Line 20,371: | ||
{{Ref Open | title = BFG }} | {{Ref Open | title = BFG }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Weapon Ranged BFG Bigob Piratez.gif |left|BFG]] | ||
"And Man said, Let There Be Light." | "And Man said, Let There Be Light." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 20,244: | Line 20,415: | ||
{{Ref Open | title = Blaster Launcher }} | {{Ref Open | title = Blaster Launcher }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: BIGOBS35.GIF |left|Blaster Launcher]] | ||
"Stellar Empire's infantry support weapon. It's better than any other portable launcher, so we call it Bustier Launcher. It fires powerful missiles, guided by YOUR MIND. When you click to fire the weapon it will generate up to 7 'way points' for the missile to follow. When you have positioned enough way points click on the special launch icon. The missile burns up its mass for fuel as it flies, thus shedding 2.5 Power for each tile it flies after the 20th. The dispersed Hellerium cloud explosion that follows is extremely good at damaging armor (extra damage = 1/5th of hit's power)" | "Stellar Empire's infantry support weapon. It's better than any other portable launcher, so we call it Bustier Launcher. It fires powerful missiles, guided by YOUR MIND. When you click to fire the weapon it will generate up to 7 'way points' for the missile to follow. When you have positioned enough way points click on the special launch icon. The missile burns up its mass for fuel as it flies, thus shedding 2.5 Power for each tile it flies after the 20th. The dispersed Hellerium cloud explosion that follows is extremely good at damaging armor (extra damage = 1/5th of hit's power)" | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 20,287: | Line 20,459: | ||
{{Ref Open | title = Lighter }} | {{Ref Open | title = Lighter }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Lighter.png |left|Lighter]] | ||
"A convenient tool to set something on fire. Internal tank holds 5 charges. Refillable, but people often don't bother to do so. Special: Reactions Disrupt (x1) Limited range (3)." | "A convenient tool to set something on fire. Internal tank holds 5 charges. Refillable, but people often don't bother to do so. Special: Reactions Disrupt (x1) Limited range (3)." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 20,330: | Line 20,503: | ||
{{Ref Open | title = Flamethrower }} | {{Ref Open | title = Flamethrower }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Weapon Ranged Flamethrower Bigob Piratez.gif |left|Flamethrower]] | ||
"It's a flamethrower. It throws flames. Powerful, ignores low obstacles, but has a limited range (9). Special: Reactions Disrupt (x1)"<br />Fuel Tank - "A tank of highly flammable liquid, used in flamethrowers, tools and vehicles." | "It's a flamethrower. It throws flames. Powerful, ignores low obstacles, but has a limited range (9). Special: Reactions Disrupt (x1)"<br />Fuel Tank - "A tank of highly flammable liquid, used in flamethrowers, tools and vehicles." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 20,373: | Line 20,547: | ||
{{Ref Open | title = Long Range Flamer }} | {{Ref Open | title = Long Range Flamer }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Weapon Ranged Flamegun Bigob Piratez.png |left|Long Range Flamer]] | ||
"Difficult in operation, but allows you to throw some flames up to 20 tiles away. Special: Reactions Disrupt (x1)" | "Difficult in operation, but allows you to throw some flames up to 20 tiles away. Special: Reactions Disrupt (x1)" | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 20,416: | Line 20,591: | ||
{{Ref Open | title = Heavy Flamer }} | {{Ref Open | title = Heavy Flamer }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Weapon Ranged Heavy Flamer Bigob Piratez.gif |left|Heavy Flamer]] | ||
"A perfect tool for spreading chaos and mayhem. Has much better range (15) and area coverage than the standard flamethrower, but the ammo supply is limited to 4 uses per tank. Special: Reactions Disrupt (x1)" | "A perfect tool for spreading chaos and mayhem. Has much better range (15) and area coverage than the standard flamethrower, but the ammo supply is limited to 4 uses per tank. Special: Reactions Disrupt (x1)" | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 20,459: | Line 20,635: | ||
{{Ref Open | title = Marsec Mega-Flamer }} | {{Ref Open | title = Marsec Mega-Flamer }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: SHFL.gif |left|Marsec Mega-Flamer]] | ||
"Launches streams of superheated flame (triple damage) up to a very considerable range. The fire is so hot that it damages terrain and items." | "Launches streams of superheated flame (triple damage) up to a very considerable range. The fire is so hot that it damages terrain and items." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 20,502: | Line 20,679: | ||
{{Ref Open | title = Arena Fireball Launcher }} | {{Ref Open | title = Arena Fireball Launcher }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Weapon Ranged Fireball Launcher Bigob Piratez.gif |left|Arena Fireball Launcher]] | ||
"This nuclear-powered old Arena favorite appeals to everyone's inner pyromaniac. As it never runs out of juice, turning battlefields into seas of flames has never been easier!" | "This nuclear-powered old Arena favorite appeals to everyone's inner pyromaniac. As it never runs out of juice, turning battlefields into seas of flames has never been easier!" | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 20,550: | Line 20,728: | ||
{{Ref Open | title = Molotov Cocktail }} | {{Ref Open | title = Molotov Cocktail }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Weapon Equipment Molotov Piratez.gif |left|Molotov Cocktail]] | ||
"Fire and forget, but don't forget to light it up before throwing (a common swabbie mistake). It's not a grenade! Special: Reactions Disrupt (x1) Max Range: 20." | "Fire and forget, but don't forget to light it up before throwing (a common swabbie mistake). It's not a grenade! Special: Reactions Disrupt (x1) Max Range: 20." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 20,593: | Line 20,772: | ||
{{Ref Open | title = Black Powder Bomb }} | {{Ref Open | title = Black Powder Bomb }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Weapon Equipment Anarchy Bomb Piratez.gif |left|Black Powder Bomb]] | ||
"Caution: contains large doses of pure, concentrated anarchy. Use with care to avoid starting an accidental social upheaval. Max Range: 16." | "Caution: contains large doses of pure, concentrated anarchy. Use with care to avoid starting an accidental social upheaval. Max Range: 16." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 20,636: | Line 20,816: | ||
{{Ref Open | title = Stick Grenade }} | {{Ref Open | title = Stick Grenade }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Weapon Equipment Stick Grenade Piratez.gif |left|Stick Grenade]] | ||
"No timer, no hassle, just pull the pin and throw. The ingenious stick device assures it can be thrown pretty far even by weak people. Max Range: 22." | "No timer, no hassle, just pull the pin and throw. The ingenious stick device assures it can be thrown pretty far even by weak people. Max Range: 22." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 20,679: | Line 20,860: | ||
{{Ref Open | title = Spikeball }} | {{Ref Open | title = Spikeball }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Weapon Equipment Spike Ball Piratez.png |left|Spikeball]] | ||
"Lo Wang's Bang. Max Range: 12." | "Lo Wang's Bang. Max Range: 12." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 20,722: | Line 20,904: | ||
{{Ref Open | title = Boom Fruit }} | {{Ref Open | title = Boom Fruit }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Boom_Fruit.png |left|Boom Fruit]] | ||
"These dangerous fruits can be found in Zones, particularly Steel Forests. They explode when violently shaken (or bitten). Looks like the plant uses the explosion to spread its spores, and maybe create some fertilizer from the unwary as an added bonus. Max Range: 24." | "These dangerous fruits can be found in Zones, particularly Steel Forests. They explode when violently shaken (or bitten). Looks like the plant uses the explosion to spread its spores, and maybe create some fertilizer from the unwary as an added bonus. Max Range: 24." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 20,765: | Line 20,948: | ||
{{Ref Open | title = Flask o' Acid }} | {{Ref Open | title = Flask o' Acid }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Weapon_Equipment_Green_Potion_Piratez.png |left|Flask o' Acid]] | ||
"Single-use, easily breakable glass object containing a highly reactive substance. Do not ingest. Seriously. Max Range: 16. Special: Instant Armor Damage (0-25)" | "Single-use, easily breakable glass object containing a highly reactive substance. Do not ingest. Seriously. Max Range: 16. Special: Instant Armor Damage (0-25)" | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 20,808: | Line 20,992: | ||
{{Ref Open | title = HE Grenade }} | {{Ref Open | title = HE Grenade }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: BIGOBS19.GIF |left|HE Grenade]] | ||
"Light and convenient tool for exploding people. Results not guaranteed when used for demolition or against modern body armor, but it can be thrown pretty far. Like most grenades, explodes at the end of the turn it has been primed." | "Light and convenient tool for exploding people. Results not guaranteed when used for demolition or against modern body armor, but it can be thrown pretty far. Like most grenades, explodes at the end of the turn it has been primed." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 20,851: | Line 21,036: | ||
{{Ref Open | title = Frag Grenade }} | {{Ref Open | title = Frag Grenade }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Weapon Equipment Frag Grenade Piratez.gif |left|Frag Grenade]] | ||
"A strong explosive charge, contained within a fragmentating metal shell. It brings more violence to your doorstep than a HE grenade, but weighs more." | "A strong explosive charge, contained within a fragmentating metal shell. It brings more violence to your doorstep than a HE grenade, but weighs more." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 20,894: | Line 21,080: | ||
{{Ref Open | title = Incendiary Grenade }} | {{Ref Open | title = Incendiary Grenade }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: BIGOBS27.GIF |left|Incendiary Grenade]] | ||
"Similar to Molotovs but equipped with a timer and a more powerful charge. It only deals standard fire damage, but has a nasty effect on enemy Morale." | "Similar to Molotovs but equipped with a timer and a more powerful charge. It only deals standard fire damage, but has a nasty effect on enemy Morale." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 20,937: | Line 21,124: | ||
{{Ref Open | title = Willie Pete }} | {{Ref Open | title = Willie Pete }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Weapon Equipment WP Grenade Piratez.gif |left|Willie Pete]] | ||
"Burn baby burn, flames are getting higher! Causes very intense incineration within a limited radius (3); unlike normal fire weapons, WP causes high initial damage to the target, and can destroy fragile items. Other WP shells work in a similar fashion." | "Burn baby burn, flames are getting higher! Causes very intense incineration within a limited radius (3); unlike normal fire weapons, WP causes high initial damage to the target, and can destroy fragile items. Other WP shells work in a similar fashion." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 20,980: | Line 21,168: | ||
{{Ref Open | title = Poison Gas Grenade }} | {{Ref Open | title = Poison Gas Grenade }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Gas_Grenade.png |left|Poison Gas Grenade]] | ||
"This grenade releases a cloud of poisonous gas in a 4-tile radius. It can cause 30-60 Health damage to an unprotected, humanlike target, which usually leads to a gruesome death." | "This grenade releases a cloud of poisonous gas in a 4-tile radius. It can cause 30-60 Health damage to an unprotected, humanlike target, which usually leads to a gruesome death." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 21,023: | Line 21,212: | ||
{{Ref Open | title = Chem Grenade }} | {{Ref Open | title = Chem Grenade }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Acid_Grenade.png |left|Chem Grenade]] | ||
"A type of grenade that sprays everything with highly corrosive acid. Highly damaging to terrain and items, living targets are usually mobile enough to avoid the majority of the splash, but they still will lose extra 4-12 points of armor, and the intense pain may cause them to faint. Special: Extra Damage (Stun: 25%, Items: 50%, Demolition: 100%)" | "A type of grenade that sprays everything with highly corrosive acid. Highly damaging to terrain and items, living targets are usually mobile enough to avoid the majority of the splash, but they still will lose extra 4-12 points of armor, and the intense pain may cause them to faint. Special: Extra Damage (Stun: 25%, Items: 50%, Demolition: 100%)" | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 21,066: | Line 21,256: | ||
{{Ref Open | title = Plague Bug }} | {{Ref Open | title = Plague Bug }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Bug_Grenade.gif |left|Plague Bug]] | ||
"This small and vicious bugger is actually a bioweapon. When excited in a certain way, it explodes in a cloud of plague spores, infecting the targets with a deadly disease. It is all the more dangerous, as it ignores all known forms of defense except for natural resistance and sufficiently thick Bottom armor. The biological nature of this grenade comes with perks: it has a mind of its own, thus increasing base accuracy and reducing no-LoS inaccuracy. It is fast to prime, however, it cannot be unprimed, so be careful when exciting it..." | "This small and vicious bugger is actually a bioweapon. When excited in a certain way, it explodes in a cloud of plague spores, infecting the targets with a deadly disease. It is all the more dangerous, as it ignores all known forms of defense except for natural resistance and sufficiently thick Bottom armor. The biological nature of this grenade comes with perks: it has a mind of its own, thus increasing base accuracy and reducing no-LoS inaccuracy. It is fast to prime, however, it cannot be unprimed, so be careful when exciting it..." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 21,109: | Line 21,300: | ||
{{Ref Open | title = Hellerium Grenade }} | {{Ref Open | title = Hellerium Grenade }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: BIGOBS39.GIF |left|Hellerium Grenade]] | ||
"These nuclear grenades are secured by a simple electronic lock. By employing a Slave AI, we were able to break the code quite easily and now we can use these grenades at will - they pack quite a punch for their small size." | "These nuclear grenades are secured by a simple electronic lock. By employing a Slave AI, we were able to break the code quite easily and now we can use these grenades at will - they pack quite a punch for their small size." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 21,152: | Line 21,344: | ||
{{Ref Open | title = Sonic Pulser }} | {{Ref Open | title = Sonic Pulser }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Sonic_Pulser.png |left|Sonic Pulser]] | ||
"A grenade of a similar potency to a Hellerium one, but much more efficient. Special: Demolition +50%" | "A grenade of a similar potency to a Hellerium one, but much more efficient. Special: Demolition +50%" | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 21,195: | Line 21,388: | ||
{{Ref Open | title = Fusion Grenade }} | {{Ref Open | title = Fusion Grenade }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Weapon Equipment Fusion Grenade Piratez.gif |left|Fusion Grenade]] | ||
"Our own version of a vanilla Hellerium Grenade, stronger and heavier than the tiny original, and with no stupid code-locks." | "Our own version of a vanilla Hellerium Grenade, stronger and heavier than the tiny original, and with no stupid code-locks." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 21,238: | Line 21,432: | ||
{{Ref Open | title = Stun Grenade }} | {{Ref Open | title = Stun Grenade }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Weapon Equipment Stun Grenade Piratez.gif |left|Stun Grenade]] | ||
"It makes a bang loud enough to likely stun an unarmored human target. Even if the target is not downed, any Stun damage it took translates into Time Units loss, suppressing Reaction Fire. Special: Armor +50%; Reactions Disrupt (x1.5)" | "It makes a bang loud enough to likely stun an unarmored human target. Even if the target is not downed, any Stun damage it took translates into Time Units loss, suppressing Reaction Fire. Special: Armor +50%; Reactions Disrupt (x1.5)" | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 21,281: | Line 21,476: | ||
{{Ref Open | title = Knockout Grenade }} | {{Ref Open | title = Knockout Grenade }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Equipment Knockout Grenade Piratez.gif |left|Knockout Grenade]] | ||
"Works exactly like a Smoke Grenade, with a twist - it's filled with a drugged gas, that delivers about quadruple Stun damage to those who are hit by the initial explosion. No more dangerous than a standard smoke after that. It won't have any effect on enemies who are immune to smoke." | "Works exactly like a Smoke Grenade, with a twist - it's filled with a drugged gas, that delivers about quadruple Stun damage to those who are hit by the initial explosion. No more dangerous than a standard smoke after that. It won't have any effect on enemies who are immune to smoke." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 21,324: | Line 21,520: | ||
{{Ref Open | title = Hallucinogen Gas Grenade }} | {{Ref Open | title = Hallucinogen Gas Grenade }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Weapon Ranged Hallucinogen Grenade Bigob Piratez.png |left|Hallucinogen Gas Grenade]] | ||
"Contains a package of a very funny gas that can cause all sorts of visions. Potent enough to punch through weak gas masks. Can be used either recreationally or to capture people." | "Contains a package of a very funny gas that can cause all sorts of visions. Potent enough to punch through weak gas masks. Can be used either recreationally or to capture people." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 21,367: | Line 21,564: | ||
{{Ref Open | title = Riot Grenade }} | {{Ref Open | title = Riot Grenade }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Weapon Ranged Riot Grenade Bigob Piratez.png |left|Riot Grenade]] | ||
"A heavy, thrown explosive used by Military Police. Its primary function is to stun and confuse victims, but it is known for being often quite lethal. Its explosion is very spectacular to watch, though. Special: Reactions Disrupt (x1.5); Extra Damage (Lethal): 75%" | "A heavy, thrown explosive used by Military Police. Its primary function is to stun and confuse victims, but it is known for being often quite lethal. Its explosion is very spectacular to watch, though. Special: Reactions Disrupt (x1.5); Extra Damage (Lethal): 75%" | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 21,410: | Line 21,608: | ||
{{Ref Open | title = Dynamite }} | {{Ref Open | title = Dynamite }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Dynamite.gif |left|Dynamite]] | ||
"Dynamite. Dyna-mite. A home-made high explosive, for those special situations where you absolutely, positively need something blown to kingdom come. Can't be thrown as far as a grenade, so make sure you put it into worthy hands. Accuracy: 75%; Demolition +50%" | "Dynamite. Dyna-mite. A home-made high explosive, for those special situations where you absolutely, positively need something blown to kingdom come. Can't be thrown as far as a grenade, so make sure you put it into worthy hands. Accuracy: 75%; Demolition +50%" | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 21,453: | Line 21,652: | ||
{{Ref Open | title = Crate of Violence }} | {{Ref Open | title = Crate of Violence }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Weapon_Equipment_COV_Piratez.png |left|Crate of Violence]] | ||
"Very unwieldy to throw, but still goes a long way. Literally: the shrapnel remains dangerous in a far wider area than you'd think. Blast radius is 9 tiles, and the Crate still inflicts half of its damage at blast's edge. Special: Extra Fire Damage; Double Damage Radius; Armor Damage Accuracy: 40%" | "Very unwieldy to throw, but still goes a long way. Literally: the shrapnel remains dangerous in a far wider area than you'd think. Blast radius is 9 tiles, and the Crate still inflicts half of its damage at blast's edge. Special: Extra Fire Damage; Double Damage Radius; Armor Damage Accuracy: 40%" | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 21,496: | Line 21,696: | ||
{{Ref Open | title = High Explosive }} | {{Ref Open | title = High Explosive }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: BIGOBS22.GIF |left|High Explosive]] | ||
"With the power to blow most buildings to kingdom come, occupants included, this handheld problem solver is sometimes named 'a perfect gift for a girl who has everything'. It is even provided with a sophisticated, unerring timer (which, as research shows, is almost never used). It wasn't designed as a thrown weapon, though, so high Strength is a must if you plan to use it offensively, Cap'n. Accuracy: 65%; Demolition +25%" | "With the power to blow most buildings to kingdom come, occupants included, this handheld problem solver is sometimes named 'a perfect gift for a girl who has everything'. It is even provided with a sophisticated, unerring timer (which, as research shows, is almost never used). It wasn't designed as a thrown weapon, though, so high Strength is a must if you plan to use it offensively, Cap'n. Accuracy: 65%; Demolition +25%" | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 21,539: | Line 21,740: | ||
{{Ref Open | title = Firebomb }} | {{Ref Open | title = Firebomb }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Fire_Bomb.gif |left|Firebomb]] | ||
"A powerful explosive device that coats everything within a huge radius with burning napalm. Good for preliminary clearing of large ships and buildings, as it has a devastating morale effect and doesn't evaporate the loot. Accuracy: 65%" | "A powerful explosive device that coats everything within a huge radius with burning napalm. Good for preliminary clearing of large ships and buildings, as it has a devastating morale effect and doesn't evaporate the loot. Accuracy: 65%" | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
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{{Ref Open | title = Poison Gas Bomb }} | {{Ref Open | title = Poison Gas Bomb }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Weapon Ranged Poison Gas Bomb Bigob Ranged.png |left|Poison Gas Bomb]] | ||
"A dreadful weapon, perfect for clearing buildings and crafts from all life in a clean, silent and non-smelly manner. Can cause 45-90 lethal damage to a normal target, and the damage remains constant across the whole effective radius (10). Accuracy: 65%" | "A dreadful weapon, perfect for clearing buildings and crafts from all life in a clean, silent and non-smelly manner. Can cause 45-90 lethal damage to a normal target, and the damage remains constant across the whole effective radius (10). Accuracy: 65%" | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 21,614: | Line 21,817: | ||
| None | | None | ||
| AoE Radius (10), Inflicts 50*Dmg to Morale | | AoE Radius (10), Inflicts 50*Dmg to Morale | ||
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<br /> | <br /> | ||
Line 21,668: | Line 21,828: | ||
{{Ref Open | title = Satchel Charge }} | {{Ref Open | title = Satchel Charge }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Weapon Equipment Satchel Charge Piratez.gif |left|Satchel Charge]] | ||
"A satchel filled with high explosives. Used by peaceful folks for mining, demolition and mass carnage purposes. Danger: huge explosion radius. Damages armor. Unlike grenades, it can be effectively used underwater. Decreased blast dropoff (75%). Accuracy: 50%" | "A satchel filled with high explosives. Used by peaceful folks for mining, demolition and mass carnage purposes. Danger: huge explosion radius. Damages armor. Unlike grenades, it can be effectively used underwater. Decreased blast dropoff (75%). Accuracy: 50%" | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 21,711: | Line 21,872: | ||
{{Ref Open | title = Barrel Bomb }} | {{Ref Open | title = Barrel Bomb }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Weapon Ranged Barrel Bomb Bigob Piratez.png |left|Barrel Bomb]] | ||
"A barrel filled with explosives. Lacks concentrated power to break the hardest walls, but second to none in mass demolition due to its extended blast radius (25). Decreased blast dropoff (60%); Penalty vs. Armor (+25%). Accuracy: 35%" | "A barrel filled with explosives. Lacks concentrated power to break the hardest walls, but second to none in mass demolition due to its extended blast radius (25). Decreased blast dropoff (60%); Penalty vs. Armor (+25%). Accuracy: 35%" | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 21,754: | Line 21,916: | ||
{{Ref Open | title = Solmine Geo Charge }} | {{Ref Open | title = Solmine Geo Charge }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Solmine_Demo_Charge.gif |left|Solmine Geo Charge]] | ||
"A type of Hellerium mine used in Hellerium mining. How ironic. Accuracy: 65%; Demolition +33%" | "A type of Hellerium mine used in Hellerium mining. How ironic. Accuracy: 65%; Demolition +33%" | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 21,797: | Line 21,960: | ||
{{Ref Open | title = Nuclear Demo Charge }} | {{Ref Open | title = Nuclear Demo Charge }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Mine.gif |left|Nuclear Demo Charge]] | ||
"An explosive pack powerful enough to break the outer hull of a warship. After setting this up, it is generally advisable to get the hell out of there. The blast radius is truly awesome. Accuracy: 50%" | "An explosive pack powerful enough to break the outer hull of a warship. After setting this up, it is generally advisable to get the hell out of there. The blast radius is truly awesome. Accuracy: 50%" | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 21,840: | Line 22,004: | ||
{{Ref Open | title = Baby Nuke (Timed) }} | {{Ref Open | title = Baby Nuke (Timed) }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Baby_Nuke_Timed.gif |left|Baby Nuke (Timed)]] | ||
"A Baby Nuke with a timed detonator affixed to it. Warning: for no logical reason whatsoever, armed Baby Nukes are very dangerous in use. We think they're cursed. They will explode after set time even if held in inventory, and disarming takes a whole turn. Accuracy: 50%" | "A Baby Nuke with a timed detonator affixed to it. Warning: for no logical reason whatsoever, armed Baby Nukes are very dangerous in use. We think they're cursed. They will explode after set time even if held in inventory, and disarming takes a whole turn. Accuracy: 50%" | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 21,883: | Line 22,048: | ||
{{Ref Open | title = EMP Grenade }} | {{Ref Open | title = EMP Grenade }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Weapon Ranged EMP Grenade Bigob Piratez.gif |left|EMP Grenade]] | ||
"A devious explosive device that emits a strong electromagnetic pulse upon exploding. It will fry any robot extra crispy. It even affects people in fancy powered suits. Ignores 3/4 of enemy armor. Shock x6; Does NOT Ignore Shock Resistance. Accuracy: 80%" | "A devious explosive device that emits a strong electromagnetic pulse upon exploding. It will fry any robot extra crispy. It even affects people in fancy powered suits. Ignores 3/4 of enemy armor. Shock x6; Does NOT Ignore Shock Resistance. Accuracy: 80%" | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 21,926: | Line 22,092: | ||
{{Ref Open | title = Proximity Grenade }} | {{Ref Open | title = Proximity Grenade }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: BIGOBS21.GIF |left|Proximity Grenade]] | ||
"A Hellerium explosive of our own design, it is fitted with a crystal-based proximity fuse. Powerful yet lightweight. It has a blast radius of 3 metres. Unlike mines, it has a tracking device and thus is visible on the Minimap." | "A Hellerium explosive of our own design, it is fitted with a crystal-based proximity fuse. Powerful yet lightweight. It has a blast radius of 3 metres. Unlike mines, it has a tracking device and thus is visible on the Minimap." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 21,969: | Line 22,136: | ||
{{Ref Open | title = Landmine }} | {{Ref Open | title = Landmine }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Weapon Equipment Landmine Piratez.gif |left|Landmine]] | ||
"As the old saying goes, few things can sneak up to someone as good as a landmine. This time-honored and ever-popular device of war has a proximity fuse that will detonate as soon as something enters a 1 meter circle around it (note that it can't detect movement above or below it). The force of the explosion is concentrated upwards, so the blast is contained within a 2-meter radius. Just like a DP warhead, it ignores 20% of target's armor. A mine can be destroyed by any explosive attack of 80 Power, including another mine, so be careful and space them out. Accuracy: 50%" | "As the old saying goes, few things can sneak up to someone as good as a landmine. This time-honored and ever-popular device of war has a proximity fuse that will detonate as soon as something enters a 1 meter circle around it (note that it can't detect movement above or below it). The force of the explosion is concentrated upwards, so the blast is contained within a 2-meter radius. Just like a DP warhead, it ignores 20% of target's armor. A mine can be destroyed by any explosive attack of 80 Power, including another mine, so be careful and space them out. Accuracy: 50%" | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 22,012: | Line 22,180: | ||
{{Ref Open | title = Spiced Landmine }} | {{Ref Open | title = Spiced Landmine }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Weapon Equipment Landmine 2 Piratez.png |left|Spiced Landmine]] | ||
"This mine has been laced with Hellerium, and a special fuse has been developed to make it explode. Dirty and inefficient, but effective design. The explosion is much more powerful, so the kill radius stretches to 4 tiles. N-Mine is destroyed by 100+ damage. Accuracy: 50%" | "This mine has been laced with Hellerium, and a special fuse has been developed to make it explode. Dirty and inefficient, but effective design. The explosion is much more powerful, so the kill radius stretches to 4 tiles. N-Mine is destroyed by 100+ damage. Accuracy: 50%" | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 22,055: | Line 22,224: | ||
{{Ref Open | title = Smoke Grenade }} | {{Ref Open | title = Smoke Grenade }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: BIGOBS20.GIF |left|Smoke Grenade]] | ||
"Smoke grenades are useful for providing cover in exposed combat situations. Use with care because they can benefit the enemy as well." | "Smoke grenades are useful for providing cover in exposed combat situations. Use with care because they can benefit the enemy as well." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 22,098: | Line 22,268: | ||
{{Ref Open | title = Demonic Essence }} | {{Ref Open | title = Demonic Essence }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Weapon Equipment Purple Potion Piratez.gif |left|Demonic Essence]] | ||
"This flask contains what we believe is the soul of a demon. Just don't ask too many questions. The stuff is unspeakably vile so we think throwing it at an enemy will have rather sad consequences to the latter." | "This flask contains what we believe is the soul of a demon. Just don't ask too many questions. The stuff is unspeakably vile so we think throwing it at an enemy will have rather sad consequences to the latter." | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 22,141: | Line 22,312: | ||
{{Ref Open | title = Holy Handgrenade of Antioch }} | {{Ref Open | title = Holy Handgrenade of Antioch }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Holy_Handgrenade.png |left|Holy Handgrenade of Antioch]] | ||
"And the LORD spake, saying, 'First shalt thou take out the Holy Pin, then shalt thou count to three, no more, no less. Three shall be the number thou shalt count, and the number of the counting shall be three. Four shalt thou not count, neither count thou two, excepting that thou then proceed to three. Five is right out. Once the number three, being the third number, be reached, then lobbest thou thy Holy Hand Grenade of Antioch towards thy foe, who being naughty in My sight, shall snuff it.' - Book of Armaments, Chapter 2, verses 9-21" | "And the LORD spake, saying, 'First shalt thou take out the Holy Pin, then shalt thou count to three, no more, no less. Three shall be the number thou shalt count, and the number of the counting shall be three. Four shalt thou not count, neither count thou two, excepting that thou then proceed to three. Five is right out. Once the number three, being the third number, be reached, then lobbest thou thy Holy Hand Grenade of Antioch towards thy foe, who being naughty in My sight, shall snuff it.' - Book of Armaments, Chapter 2, verses 9-21" | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" | ||
Line 22,184: | Line 22,356: | ||
{{Ref Open | title = Stasis Grenade }} | {{Ref Open | title = Stasis Grenade }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
+ | [[Image: Stasis_Grenade.gif |left|Stasis Grenade]] | ||
"This grenade is quite useful for live captures, causing Stun damage unaffected by armor (but affected by Daze Resistance). It also immediately heals up to 20 HP. Stun damage x1.25" | "This grenade is quite useful for live captures, causing Stun damage unaffected by armor (but affected by Daze Resistance). It also immediately heals up to 20 HP. Stun damage x1.25" | ||
{| {{StdCenterTable}} style="text-align: center" | {| {{StdCenterTable}} style="text-align: center" |
Latest revision as of 21:31, 2 December 2018
There is a large range of firearms that will eventually be available to your pirates, but initially you will be stuck with rudimentary guns until you salvage more advanced types from enemies, as well as manufacturing your own through research. Although ranged weapons do not scale like melee weapons do, different types of ammunition can be researched, unlocking new cartridges for certain firearms. If you are behind in weapon research or haven't encountered all the factions, this mechanic is useful in staying toe-to-toe with enemies. In addition, it allows your hands to carry alternate types of ammo in preparation for enemy resistances and vulnerabilities.
Ranged weapons are best categorized by their statistics, rather than just their type of damage like vanilla X-Com (Ballistics, Laser, Plasma). They are as follows:
- Bows
- Special Weapons
- Pistols
- Shotguns
- SMGs
- Rifles
- Sniper Rifles
- Heavy Weapons
- Explosive Weapons
- Grenades and Bombs
Quick Reference Guide
Weight | Ammunition | Damage | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Weapon | Type | Unloaded | Loaded | Size | Usage | Accuracy Modifier | Cartridge(s) | Ammo Count | Type | Amount | Damage Bonus(es) | Additional Effects(s) |
Hunting Bow | Bows | 3 | 9 | 2x2 | Snap - 25 TUs, 15 Energy Throw - 30 TUs, 12 Energy |
Snap - 1.44*(1*Throwing) | Hunting Bow Arrows | 16 | Cutting | 5 | Damage+0.4*Throwing | Maximum Range (36) |
Flame Arrows | 16 | Cutting | 10 | Damage+0.3*Throwing | Ignites Target if Dmg > 10, Inflicts 0.5*Dmg to Daze, 15*Dmg to Morale | |||||||
Poisoned Arrows | 16 | Bio | 5 | Damage+0.25*Throwing | Inflicts 2*Dmg to Daze, 1*Dmg to TUs | |||||||
Combat Bow | Bows | 4 | 8 | 3x2 | Aimed - 30 TUs, 22 Energy Throw - 30 TUs, 8 Energy |
Aimed - 1.36*(1*Throwing) | Combat Bow Arrows | 6 | Cutting | 10 | Damage+0.4*Throwing+0.1*Strength | Maximum Range (52) |
Combat Bow Aqua Arrows | 6 | Cutting | 12 | Damage+0.4*Throwing+0.1*Strength | ||||||||
Longbow | Bows | 8 | 14 | 3x2 | Aimed - 40 TUs, 33 Energy Throw - 30 TUs, 16 Energy |
Aimed - 1.24*(1*Throwing) | Longbow Arrows | 6 | Cutting | 15 | Damage+0.4*Throwing+0.3*Strength | |
Future Bow | Bows | 12 | 12 | 3x2 | Aimed - 35 TUs, 30 Energy Throw - 30 TUs, 20 Energy |
Aimed - 1.4*(1*Throwing) | None | Unlimited | Plasma | 25 | Damage+0.6*Throwing | Inflicts 2*Dmg to Morale |
Tazogun | Stunguns | 5 | 5 | 2x1 | Snap - 24% base TUs Aimed - 48% base TUs Throw - 30 base TUs, 10 Energy |
Snap - 0.6 Aimed - 1 |
- | 5 | Electric | 48 | None | Inflicts 1*Dmg to Daze, Inflicts 1*Dmg to TUs, Inflicts 0.3*Dmg to Health, Maximum Range (5) |
Tesla Coil | Stunguns | 12 | 12 | 3x1 | Snap - 16% base TUs Aimed - 32% base TUs Throw - 30 base TUs, 20 Energy |
Snap - 1.25 Aimed - 1.25 |
- | Unlimited | Electric | 55 | None | Inflicts 3*Dmg to Daze, Maximum Range (4) |
Good Lookin' Rock | Throwing Weapon | 4 | 4 | 1x1 | Aimed - 25 TUs, 10 Energy Melee - 9 TUs, 2 Energy Throw - 30 TUs, 8 Energy |
Aimed - 0.9*(1*Throwing) Melee - 0.75*(1*Melee) |
None | 1 | Concussive | 5 | Aimed - Damage+0.2*Strenght+0.2*Throwing Melee - Damage+1*Melee |
Aimed - Inflicts 1*Dmg to Daze, Maximum Range (18) Melee - Inflicts 1*Dmg to Daze |
Fuso Knives | Throwing Weapon | 4 | 4 | 2x1 | Aimed - 24 TUs, 12 Energy Snap - 22 TUs, 12 Energy Throw - 30 TUs, 8 Energy |
Aimed - 0.85*(0.025*Throwing^2) Snap - 0.5*(0.025*Throwing^2) |
None | 5 | Cutting | 0 | Damage+0.008*Throwing^2 | Maximum Range (8) |
Ninja Stars | Throwing Weapon | 3 | 3 | 1x1 | Snap - 18 TUs, 6 Energy Throw - 30 TUs, 6 Energy |
Snap - 1*(0.025*Throwing^2) | None | 8 | Cutting | 0 | Damage+0.007*Throwing^2 | Maximum Range (10) |
Sunblades | Throwing Weapon | 4 | 4 | 1x1 | Snap - 20 TUs, 10 Energy Throw - 30 TUs, 8 Energy |
Snap - 0.7*(0.025*Throwing^2) | None | 4 | Cutting | 0 | Damage+0.01*Throwing^2 | Maximum Range (12) |
Magic Cards | Throwing Weapon | 3 | 3 | 1x1 | Aimed - 20 TUs, 7 Energy, +7 Morale Snap - 18 TUs, 7 Energy, +7 Morale Auto - 36 TUs, 14 Energy, +14 Morale Throw - 30 TUs, 6 Energy |
Aimed - 0.7*(0.025*Throwing^2+1.5*PsiSkill) Snap - 0.45*(0.025*Throwing^2+1.5*PsiSkill) Auto - 0.3*(0.025*Throwing^2+1.5*PsiSkill) |
None | 52 | Cutting | 0 | Damage+0.007*Throwing^2+0.5*PsiSkill | Maximum Range (11) |
Javelins | Throwing Weapon | 9 | 9 | 3x1 | Aimed - 30 TUs, 30 Energy Throw - 30 TUs, 18 Energy |
Aimed - 1.5*(1*Throwing) | None | 4 | Piercing | 25 | Damage+0.3*Throwing+0.35*Strength | Maximum Range (16) |
Throwing Axes | Throwing Weapon | 8 | 8 | 2x2 | Aimed - 25 TUs, 25 Energy Throw - 30 TUs, 16 Energy |
Aimed - 1.5*(1*Throwing) | None | 3 | Cutting | 30 | Damage+0.2*Throwing+0.4*Strength | Maximum Range (14) |
Ring-Dang-Doo | Throwing Weapon | 5 | 5 | 2x2 | Aimed - 30 TUs, 20 Energy Throw - 30 TUs, 10 Energy |
Aimed - 1*(1*Throwing) | None | Unlimited | Daze | 10 | Damage+0.6*Throwing | Maximum Range (25), Inflicts 0.1*Dmg to Health |
Disc o'Death | Throwing Weapon | 12 | 12 | 2x2 | Aimed - 25 TUs Snap - 25 TUs Throw - 30 TUs, 20 Energy |
Aimed - 1.8*(1*Throwing) Snap - 1.2*(1*Throwing) |
None | Unlimited | Cutting | 100 | None | Maximum Range (11) |
Throwing Hammer | Throwing Weapon | 6 | 6 | 2x1 | Aimed - 35 TUs, 30 Energy Throw - 30 TUs, 12 Energy |
Aimed - 1.25*(1*Throwing) | None | 1 | Concussive | 30 | Damage+0.1*Throwing+0.7*Strength | Maximum Range (16), Inflicts 1*Dmg to Daze |
Electric Net | Throwing Weapon | 8 | 8 | 2x2 | Aimed - 72% Base TUs, 20 Energy Throw - 30 TUs, 16 Energy |
Aimed - 0.4*(0.025*Throwing^2) | None | Unlimited | Electric | 110 | None | Maximum Range (12), Inflicts 1*Dmg to Daze, Inflicts 0.1*Dmg to Health, Inflicts 3*Dmg to TUs, Inflicts 3*Dmg to Energy |
Blowpipe | Air-Propelled | 3 | 5 | 1x1 | Aimed - 30 TUs, 12 Energy Throw - 30 TUs, 6 Energy |
Aimed - 1.5*(0.025*Throwing^2) | Blowpipe Poison Darts | 3 | Bio | 5 | None | Inflicts 2*Dmg to Daze, Inflicts 1*Dmg to TUs, Maximum Range (18) |
Pipes of Doom | Air-Propelled | 10 | 13 | 2x2 | Snap - 40% base TUs, 10 Energy Throw - 30 TUs, 20 Energy |
Snap - 1.05*(0.5*Throwing+0.5*Bravery) | Celatid Essence | 8 | Chem | 80 | None | Inflicts 0.5*Dmg to Daze, 5*Dmg to Morale |
X-Bow | Crossbows | 10 | 15 | 3x1 | Aimed - 85% Base TUs, 20 Energy Snap - 70% Base TUs, 20 Energy Throw - 30 TUs, 20 Energy |
Aimed - 1.25 Snap - 0.75 |
X-Bow Bolts | 10 | Piercing | 34 | None | Inflicts 0.5*Dmg to Daze |
Coral X-Bow | Crossbows | 14 | 20 | 2x2 | Snap - 66% Base TUs, 30 Energy Throw - 30 TUs, 20 Energy |
Snap - 1.00 | Coral X-Bow Bolts | 12 | Piercing | 38 | None | Inflicts 0.5*Dmg to Daze |
Flintlock Pistol | Antique and Scrap Guns | 6 | 8 | 2x1 | Aimed - 48% base TUs Snap - 36% base TUs Throw - 30 TUs, 12 Energy |
Aimed - 0.88 Snap - 0.66 |
Flintlock Balls | 3 | Piercing | 42 | None | Inflicts 0.75*Dmg to Daze |
Flintlock SC-Balls | 3 | Concussive | 38 | None | AoE Radius (7), Inflicts 1.5*Dmg to Daze, Uses Electric Resistance | |||||||
Flintlock Gas-Balls | 3 | Choking | 30 | None | AoE Radius (2), Inflicts 0.6*Dmg to Health, 0.3*Dmg to Daze, 1.5*Dmg to Energy, 1*Dmg to Morale | |||||||
Flintlock WP-Balls | 3 | Brun | 32 | None | Inflicts 25*Dmg to Morale | |||||||
Hit - 9 TUs, 4 Energy | Hit - 0.7*(1*Melee) | Gun Butt | - | Daze | 10 | Damage+0.4*Strength | Inflicts 0.3*Dmg to Health | |||||
Clockwork Gun | Antique and Scrap Guns | 9 | 11 | 2x1 | Auto - 28% base TUs Throw - 30 TUs, 18 Energy |
Auto - 0.50 | Flintlock Balls | 3 | Piercing | 42 | None | Inflicts 0.75*Dmg to Daze |
Flintlock SC-Balls | 3 | Concussive | 38 | None | AoE Radius (7), Inflicts 1.5*Dmg to Daze, Uses Electric Resistance | |||||||
Flintlock Gas-Balls | 3 | Choking | 30 | None | AoE Radius (2), Inflicts 0.6*Dmg to Health, 0.3*Dmg to Daze, 1.5*Dmg to Energy, 1*Dmg to Morale | |||||||
Flintlock WP-Balls | 3 | Brun | 32 | None | Inflicts 25*Dmg to Morale | |||||||
Musket | Antique and Scrap Guns | 12 | 14 | 3x1 | Aimed - 60% base TUs Snap - 33% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 0.80 Snap - 0.45 |
Flintlock Balls | 3 | Piercing | 42 | None | Inflicts 0.75*Dmg to Daze |
Flintlock SC-Balls | 3 | Concussive | 38 | None | AoE Radius (7), Inflicts 1.5*Dmg to Daze, Uses Electric Resistance | |||||||
Flintlock WP-Balls | 3 | Brun | 32 | None | Inflicts 25*Dmg to Morale | |||||||
Hit - 16 TUs, 6 Energy | Hit - 0.8*(50+0.5*Melee) | Gun Butt | - | Daze | 20 | Damage+0.6*Strength | Inflicts 0.2*Dmg to Health | |||||
Bayoneted Musket | Antique and Scrap Guns | 15 | 17 | 3x1 | Aimed - 60% base TUs Snap - 30% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 0.80 Snap - 0.45 |
Flintlock Balls | 3 | Piercing | 42 | None | Inflicts 0.75*Dmg to Daze |
Flintlock SC-Balls | 3 | Concussive | 38 | None | AoE Radius (7), Inflicts 1.5*Dmg to Daze, Uses Electric Resistance | |||||||
Flintlock WP-Balls | 3 | Brun | 32 | None | Inflicts 25*Dmg to Morale | |||||||
Hit - 14 TUs, 10 Energy | Hit - 1.1*(50+0.5*Melee) | Bayonet | - | Cutting | 30 | Damage+0.4*Strength+0.1*Melee | None | |||||
Harquebus | Antique and Scrap Guns | 18 | 20 | 3x1 | Aimed - 60% base TUs Snap - 40% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 0.75 Snap - 0.60 |
Flintlock Balls | 3 | Piercing | 42 | None | Inflicts 0.75*Dmg to Daze |
Flintlock SC-Balls | 3 | Concussive | 38 | None | AoE Radius (7), Inflicts 1.5*Dmg to Daze, Uses Electric Resistance | |||||||
Flintlock Gas-Balls | 3 | Choking | 30 | None | AoE Radius (2), Inflicts 0.6*Dmg to Health, 0.3*Dmg to Daze, 1.5*Dmg to Energy, 1*Dmg to Morale | |||||||
Flintlock WP-Balls | 3 | Brun | 32 | None | Inflicts 25*Dmg to Morale | |||||||
Hit - 16 TUs, 12 Energy | Hit - 1.15*(50+0.5*Melee) | Bayonet | - | Cutting | 40 | Damage+0.6*Strength+0.15*Melee | None | |||||
Air Musket | Antique and Scrap Guns | 20 | 22 | 3x1 | Aimed - 72% base TUs Snap - 32% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 1.15 Snap - 0.75 |
Flintlock Balls | 3 | Piercing | 42 | None | Inflicts 0.75*Dmg to Daze |
Flintlock SC-Balls | 3 | Concussive | 38 | None | AoE Radius (7), Inflicts 1.5*Dmg to Daze, Uses Electric Resistance | |||||||
Flintlock WP-Balls | 3 | Brun | 32 | None | Inflicts 25*Dmg to Morale | |||||||
Hit - 18 TUs, 10 Energy | Hit - 0.85*(50+0.5*Melee) | Gunbutt | - | Daze | 25 | Damage+0.65*Strength | None | |||||
O'Harty's Gun | Antique and Scrap Guns | 7 | 9 | 3x1 | Aimed - 43% base TUs Snap - 25% base TUs Auto - 65% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 0.77*(0.5*Firing+0.5*Bravery) Snap - 0.57*(0.5*Firing+0.5*Bravery) Auto - 0.17*(0.5*Firing+0.5*Bravery) |
Small Revolver Drum | 5 | Piercing | 22 | None | Inflicts 0.5*Dmg to Daze |
Niner Clip | 9 | Piercing | 23 | None | Inflicts 0.5*Dmg to Daze | |||||||
Six-Shooter Drum | 6 | Piercing | 26 | None | Inflicts 0.5*Dmg to Daze | |||||||
Silver Snake Drum | 6 | Piercing | 20 | Damage+0.1*Firing+0.15*Bravery | Inflicts 0.5*Dmg to Daze | |||||||
Manstopper Clip | 7 | Piercing | 30 | None | Inflicts 0.75*Dmg to Daze | |||||||
Snubby Drum | 6 | Piercing | 32 | None | Inflicts 0.75*Dmg to Daze | |||||||
Dart Pistol | Underwater Guns | 5 | 7 | 2x1 | Snap - 20% base TUs Throw - 30 TUs, 10 Energy |
Snap - 0.65*(0.5*Firing+0.5*Bravery) | Sleep Dart Clip | 4 | Bio | 25 | None | Inflicts 2*Dmg to Daze, Inflicts 3*Dmg to Energy |
Tranq Dart Clip | 4 | Daze | 60 | None | ||||||||
Harpoon Gun | Underwater Guns | 12 | 16 | 3x1 | Aimed - 70% Base TUs Snap - 38% Base TUs Throw - 30 TUs, 20 Energy |
Aimed - 1.1 Snap - 0.70 |
Harpoon Bolts | 3 | Piercing | 45 | None | Inflicts 0.5*Dmg to Daze, Maximum Range (18) |
Harpoon Stun Bolts | 3 | Daze | 50 | None | ||||||||
Harpoon Tranquilizers | 3 | Daze | 75 | None | ||||||||
Harpoon Carbine | Underwater Guns | 15 | 19 | 3x1 | Aimed - 65% Base TUs Snap - 30% Base TUs Auto - 40% Base TUs Throw - 30 TUs, 20 Energy |
Aimed - 0.65 Snap - 0.30 Auto - 0.40 |
Harpoon Bolts | 3 | Piercing | 45 | None | Inflicts 0.5*Dmg to Daze, Maximum Range (16) |
Harpoon Stun Bolts | 3 | Daze | 50 | None | ||||||||
Harpoon Tranquilizers | 3 | Daze | 75 | None | ||||||||
Reticulan Electrogun | Misc. Special Weapons | 18 | 21 | 3x2 | Aimed - 60% Base TUs Snap- 40% Base TUs Throw - 30 TUs, 20 Energy |
Aimed - 1.25*(0.5*Firing+1*PsiStrength+1*PsiSkill) Snap - 1*(0.5*Firing+1*PsiStrength+1*PsiSkill) |
Reticulan Electrogun Clip | 5 | Laser | 90 | None | Inflicts 1*Dmg to Daze, 0.5*Dmg to TUs, 0*Dmg to Health |
Tear Gas Can | Misc. Special Weapons | 3 | 3 | 1x1 | Aimed - 25% Base TUs Throw - 30 TUs, 6 Energy |
Aimed - 1.50 | - | 2 | Choking | 20 | None | Inflicts 0.6*Dmg to Daze, Inflicts 1.2*Dmg to TUs, Maximum Range (4) |
Zapper | Misc. Special Weapons | 5 | 5 | 2x1 | Snap - 30% Base TUs Throw - 30 TUs, 10 Energy |
Aimed - 1.20 | - | Unlimited | Electric | 50 | None | Inflicts 1*Dmg to Daze, Inflicts 0.5*Dmg to TUs, Inflicts 0*Dmg to Health, Maximum Range (9) |
Laserfist | Misc. Special Weapons | 6 | 6 | 2x1 | Auto - 72% Base TUs, 20 Energy Snap - 22% Base TUs, 20 Energy Melee - 8 TUs, 4 Energy Throw - 30 TUs, 12 Energy |
Auto - 1*(0.5*Firing+0.5*Reactions) Snap - 1.1*(0.5*Firing+0.5*Reactions) Melee - 0.8*(1*Melee) |
- | Unlimited | Shot - Laser Melee - Daze |
Shot - 20 Melee - 0 |
Melee - Damage+0.6*Strenght+0.2*Melee | Melee - Inflicts 0.2*Dmg to Health |
Laserball | Misc. Special Weapons | 15 | 15 | 2x2 | Aimed - 32% Base TUs Snap - 8% Base TUs Auto - 24% Base TUs Throw - 30 TUs, 20 Energy |
Aimed - 1.2*(0.5*Reactions+50) Snap - 0.9*(0.5*Reactions+50) Auto - 0.8*(0.5*Reactions+50) |
- | Unlimited | Laser | 25 | None | |
Fire Extinguisher | Misc. Special Weapons | 9 | 9 | 2x2 | Aimed - 64% Base TUs Melee - 16 TUs, 6 Energy Throw - 30 TUs, 18 Energy |
Aimed - 1.00 Melee - 0.65*(0.5*Melee+50) |
- | 3 | Shot - Choking Melee - Daze |
Shot - 40 Melee - 20 |
Melee - Damage+0.6*Strenght | Shot - Inflicts 0.6*Dmg to Daze, 0.4*Dmg to TUs Melee - Inflicts 0.5*Dmg to Health Maximum Range (6) |
Fusion Torch | Misc. Special Weapons | 15 | 20 | 3x2 | Auto - 96% Base TUs Throw - 30 TUs, 20 Energy |
Auto - 2.00 | Fusion Torch Cell | 6 | Shot - Plasma | Shot - 185 | None | Ignites Target if Dmg > 25, Inflicts 10*Dmg to Morale Maximum Range (9) |
Holdout Pistol | Pistol | 2 | 4 | 1x1 | Aimed - 26% base TUs Snap - 13% base TUs Throw - 30 TUs, 8 Energy |
Aimed - 0.65 Snap - 0.56 |
Holdout Pistol Clip | 10 | Piercing | 20 | None | Inflicts 0.5*Dmg to Daze |
Holdout Pistol Clip/Sly | 10 | Piercing | 20 | None | Inflicts 0.75*Dmg to Daze, Inflicts 1.5*Dmg to Health, Inflicts 5.0*Dmg to Morale | |||||||
Black Adder | Pistol | 3 | 5 | 1x1 | Aimed - 24% base TUs Snap - 12% base TUs Snap - 20% base TUs Throw - 30 TUs, 8 Energy |
Aimed - 0.80 Snap - 0.72 Snap - 0.60 |
Holdout Pistol Clip | 10 | Piercing | 20 | None | Inflicts 0.5*Dmg to Daze |
Holdout Pistol Clip/Sly | 10 | Piercing | 20 | None | Inflicts 0.75*Dmg to Daze, Inflicts 1.5*Dmg to Health, Inflicts 5.0*Dmg to Morale | |||||||
Small Revolver | Pistol | 2 | 4 | 1x1 | Aimed - 27% base TUs Snap - 15% base TUs Throw - 30 TUs, 8 Energy |
Aimed - 0.7*Firing Snap - 0.66*Firing |
Small Revolver Drum | 5 | Piercing | 22 | None | Inflicts 0.5*Dmg to Daze |
Small Revolver Drum/Sly | 5 | Piercing | 22 | None | Inflicts 0.75*Dmg to Daze, Inflicts 1.5*Dmg to Health, Inflicts 5*Dmg to Morale | |||||||
Rusty Niner | Pistol | 4 | 6 | 2x1 | Aimed - 32% base TUs Snap - 16% base TUs Throw - 30 TUs, 8 Energy |
Aimed - 0.75 Snap - 0.65 |
Niner Clip | 9 | Piercing | 23 | None | Inflicts 0.5*Dmg to Daze |
Niner Clip/Sly | 9 | Piercing | 23 | None | Inflicts 0.75*Dmg to Daze, Inflicts 1.5*Dmg to Health, Inflicts 5*Dmg to Morale | |||||||
Niner Clip/EPulse | 9 | Electric | 20 | None | +3 Projectiles, Inflicts 2.0*Dmg to Daze | |||||||
Shiny Niner | Pistol | 4 | 6 | 2x1 | Aimed - 30% base TUs Snap - 16% base TUs Throw - 30 TUs, 8 Energy |
Aimed - 0.82 Snap - 0.70 |
Niner Clip | 9 | Piercing | 23 | None | Inflicts 0.5*Dmg to Daze |
Niner Clip/Sly | 9 | Piercing | 23 | None | Inflicts 0.75*Dmg to Daze, Inflicts 1.5*Dmg to Health, Inflicts 5*Dmg to Morale | |||||||
Niner Clip/EPulse | 9 | Electric | 20 | None | +3 Projectiles, Inflicts 2.0*Dmg to Daze | |||||||
Ol' Revolver | Pistol | 6 | 8 | 2x1 | Aimed - 30% base TUs Snap - 15% base TUs Throw - 30 TUs, 10 Energy |
Aimed - 0.75 Snap - 0.60 |
Six-Shooter Drum | 6 | Piercing | 26 | None | Inflicts 0.5*Dmg to Daze |
Six-Shooter Drum/Sly | 6 | Piercing | 26 | None | Inflicts 0.75*Dmg to Daze, Inflicts 1.5*Dmg to Health, Inflicts 5*Dmg to Morale | |||||||
Six-Shooter | Pistol | 5 | 7 | 2x1 | Aimed - 32% base TUs Snap - 18% base TUs Throw - 30 TUs, 10 Energy |
Aimed - 0.85 Snap - 0.65 |
Six-Shooter Drum | 6 | Piercing | 26 | None | Inflicts 0.5*Dmg to Daze |
Six-Shooter Drum/Sly | 6 | Piercing | 26 | None | Inflicts 0.75*Dmg to Daze, Inflicts 1.5*Dmg to Health, Inflicts 5*Dmg to Morale | |||||||
Police Revolver | Pistol | 6 | 8 | 2x1 | Aimed - 28% base TUs Snap - 17% base TUs Throw - 30 TUs, 12 Energy |
Aimed - 0.78 Snap - 0.72 |
Six-Shooter Drum | 6 | Piercing | 26 | None | Inflicts 0.5*Dmg to Daze |
Six-Shooter Drum/Sly | 6 | Piercing | 26 | None | Inflicts 0.75*Dmg to Daze, Inflicts 1.5*Dmg to Health, Inflicts 5*Dmg to Morale | |||||||
Silver Snake | Pistol | 7 | 9 | 2x1 | Aimed - 32% base TUs Snap - 19% base TUs Throw - 30 TUs, 14 Energy |
Aimed - 0.90 Snap - 0.60 |
Silver Snake Drum | 6 | Piercing | 20 | Damage+0.1*Firing+0.15*Bravery | Inflicts 0.5*Dmg to Daze |
Precision Pistol | Pistol | 7 | 10 | 2x1 | Aimed - 32% base TUs Snap - 22% base TUs Throw - 30 TUs, 14 Energy |
Aimed - 0.96 Snap - 0.78 |
Precision Pistol Clip | 12 | Piercing | 14 | Damage+0.25*Firing | Inflicts 0.5*Dmg to Daze |
Officer's Pistol | Pistol | 5 | 7 | 2x1 | Aimed - 30% base TUs Snap - 18% base TUs Throw - 30 TUs, 10 Energy |
Aimed - 0.90 Snap - 0.75 |
Officer's Pistol Clip | 8 | Piercing | 15 | Damage+5*Rank | Inflicts 0.5*Dmg to Daze |
Suppressed Pistol | Pistol | 5 | 7 | 2x1 | Aimed - 28% base TUs Snap - 16% base TUs Throw - 30 TUs, 8 Energy |
Aimed - 0.75*0.5*Firing+0.5*Reaction Snap - 0.60*0.5*Firing+0.5*Reaction |
Suppressed Pistol Clip | 14 | Piercing | 10 | Damage+0.25*Reactions | Inflicts 0.5*Dmg to Daze |
Blackmarch Pistol | Pistol | 3 | 5 | 2x1 | Aimed - 25% base TUs Snap - 15% base TUs Auto - 23% base TUs Throw - 30 TUs, 8 Energy |
Aimed - 0.70 Snap - 0.70 Auto - 0.50 |
Blackmarch Pistol Clip | 18 | Piercing | 22 | None | Inflicts 0.5*Dmg to Daze |
Assault Pistol | Pistol | 5 | 7 | 2x1 | Aimed - 30% base TUs Snap - 15% base TUs Throw - 30 TUs, 8 Energy |
Aimed - 0.80 Snap - 0.70 |
Assault Pistol Clip | 15 | Piercing | 25 | None | Inflicts 0.5*Dmg to Daze |
Assault Pistol Clip/Sly | 15 | Piercing | 25 | None | Inflicts 0.75*Dmg to Daze, Inflicts 1.5*Dmg to Health, Inflicts 5*Dmg to Morale | |||||||
Smartpistol | Pistol | 6 | 8 | 2x1 | Aimed - 24% base TUs Snap - 14% base TUs Throw - 30 TUs, 8 Energy |
Aimed - 0.95 Snap - 0.90 |
Assault Pistol Clip | 15 | Piercing | 25 | None | Inflicts 0.5*Dmg to Daze |
Assault Pistol Clip/Sly | 15 | Piercing | 25 | None | Inflicts 0.75*Dmg to Daze, Inflicts 1.5*Dmg to Health, Inflicts 5*Dmg to Morale | |||||||
Smartpistol Clip | 22 | Piercing | 25 | Damage+0.1*Reactions | Inflicts 0.5*Dmg to Daze | |||||||
Manstopper | Pistol | 5 | 7 | 2x1 | Aimed - 32% base TUs Snap - 18% base TUs Throw - 30 TUs, 10 Energy |
Aimed - 0.84 Snap - 0.72 |
Manstopper Clip | 7 | Piercing | 30 | None | Inflicts 0.75*Dmg to Daze |
Manstopper Clip/Sly | 7 | Piercing | 30 | None | Inflicts 1*Dmg to Daze, Inflicts 1.5*Dmg to Health, Inflicts 5*Dmg to Morale | |||||||
Manstopper Clip/EPulse | 7 | Electric | 42 | None | Inflicts 2.0*Dmg to Daze | |||||||
Snubby | Pistol | 6 | 8 | 2x1 | Aimed - 26% base TUs Snap - 20% base TUs Throw - 30 TUs, 12 Energy |
Aimed - 0.76 Snap - 0.74 |
Snubby Drum | 6 | Piercing | 32 | None | Inflicts 0.75*Dmg to Daze |
Snubby Drum/Sly | 6 | Piercing | 32 | None | Inflicts 1*Dmg to Daze, Inflicts 1.5*Dmg to Health, Inflicts 5*Dmg to Morale | |||||||
Snubby HVAP Drum | 6 | Piercing | 48 | None | Inflicts 0.75*Dmg to Daze | |||||||
Commando Pistol | Pistol | 9 | 12 | 2x1 | Aimed - 32% base TUs Snap - 21% base TUs Throw - 30 TUs, 14 Energy |
Aimed - 0.90 Snap - 0.75 |
Commando Pistol Clip/AP | 10 | Piercing | 35 | None | Inflicts 0.5*Dmg to Daze |
Confederate Eagle | Pistol | 9 | 12 | 2x1 | Aimed - 32% base TUs Snap - 22% base TUs Throw - 30 TUs, 16 Energy |
Aimed - 0.85 Snap - 0.70 |
Eagle Clip | 7 | Piercing | 39 | None | Inflicts 0.75*Dmg to Daze |
Eagle Clip/MAG | 5 | Piercing | 50 | None | Inflicts 0.75*Dmg to Daze | |||||||
Magnum | Pistol | 9 | 11 | 2x1 | Aimed - 40% base TUs Snap - 30% base TUs Throw - 30 TUs, 16 Energy |
Aimed - 1.10 Snap - 0.85 |
Magnum Drum | 5 | Piercing | 38 | None | Inflicts 0.75*Dmg to Daze |
Magnum Drum/Chem | 5 | Chem | 44 | None | Inflicts 0.75*Dmg to Daze, 5.0*Dmg to Morale | |||||||
Super Magnum | Pistol | 11 | 13 | 2x1 | Aimed - 30% base TUs Snap - 22% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 1.10 Snap - 0.90 |
Magnum Drum | 5 | Piercing | 38 | None | Inflicts 0.75*Dmg to Daze |
Magnum Drum/Chem | 5 | Chem | 44 | None | Inflicts 0.75*Dmg to Daze, 5.0*Dmg to Morale | |||||||
Magnum Drum/Mercury | 5 | Piercing | 32 | Damage+0.25*Reactions | Inflicts 0.75*Dmg to Daze | |||||||
Handcannon | Pistol | 12 | 14 | 2x1 | Aimed - 36% base TUs Snap - 23% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 0.75 Snap - 0.60 |
Handcannon Rounds | 4 | Piercing | 42 | Damage+0.15*Bravery | Inflicts 0.75*Dmg to Daze |
Handcannon HE Rounds | 4 | Concussive | 54 | None | Inflicts 0.75*Dmg to Daze | |||||||
Handcannon Arcane Rounds | 4 | Mind | 28 | Damage+0.52*PsiStrength | Inflicts 1.5*Dmg to Daze, 7*Dmg to Morale | |||||||
Kustom Handcannon | Pistol | 16 | 18 | 2x1 | Aimed - 36% base TUs Snap - 22% base TUs Auto - 26% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 0.75 Snap - 0.65 Auto - 0.50 |
Kustom Handcannon Clip | 8 | Piercing | 45 | Damage+0.1*Bravery | Inflicts 0.75*Dmg to Daze |
Kustom Handcannon Shells | 8 | Piercing | 22 | Damage+0.05*Bravery | + 4 Projectiles, Inflicts 0.75*Dmg to Daze | |||||||
Hit - 10 TUs, 8 Energy | Hit - 0.7*(1*Melee) | Gunbutt | - | Daze | 15 | Damage+0.25*Strength+0.25*Bravery | Inflicts 0.3*Dmg to Health | |||||
Pocket Las-Charger | Pistol | 4 | 4 | 1x1 | Aimed - 32% base TUs Snap - 24% base TUs Throw - 30 TUs, 8 Energy |
Aimed - 0.86 Snap - 0.82 |
None | Unlimited | Laser | 16 | None | |
Self-Charging Laspistol | Pistol | 6 | 6 | 2x1 | Aimed - 30% base TUs Snap - 16% base TUs Throw - 30 TUs, 12 Energy |
Aimed - 0.90 Snap - 0.78 |
None | Unlimited | Laser | 22 | None | |
NERF Laspistol | Pistol | 6 | 8 | 2x1 | Aimed - 32% base TUs Snap - 22% base TUs Throw - 30 TUs, 12 Energy |
Aimed - 0.85 Snap - 0.80 |
NERF Laspistol Clip | 8 | Laser | 30 | None | |
M-Laspistol | Pistol | 12 | 15 | 2x1 | Aimed - 33% base TUs Snap - 22% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 0.88 Snap - 0.76 |
M-Laspistol Clip | 5 | Laser | 40 | None | |
Hit - 12 TUs, 8 Energy | Hit - 0.7*(50+0.5*Melee) | Gunbutt | - | Daze | 15 | Damage+0.4*Strength | Inflicts 0.3*Dmg to Health | |||||
Laslock Pistol | Pistol | 7 | 9 | 2x1 | Aimed - 32% base TUs Snap - 24% base TUs Throw - 30 TUs, 12 Energy |
Aimed - 0.77*(0.01*Firing^2+0.5*Bravery) Snap - 0.52*(0.01*Firing^2+0.5*Bravery) |
Laslock Pistol Clip | 3 | Laser | 33 | Damage+1*Rank^2+0.1*Bravery | |
EuroSyndicate Laspistol | Pistol | 8 | 11 | 2x1 | Aimed - 32% base TUs Snap - 20% base TUs Throw - 30 TUs, 14 Energy |
Aimed - 1.00 Snap - 0.85 |
EuroSyndicate LP-Clip | 10 | Laser | 45 | None | |
Space Rangers' Lawpistol | Pistol | 10 | 13 | 2x1 | Aimed - 42% base TUs Snap - 26% base TUs Throw - 30 TUs, 18 Energy |
Aimed - 1.20 Snap - 0.90 |
SRs' Lawpistol Clip | 8 | Laser | 50 | None | |
Gauss Pistol | Pistol | 13 | 16 | 2x1 | Aimed - 40% base TUs Snap - 22% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 0.85 Snap - 0.75 |
Gauss Pistol Clip | 7 | Piercing | 70 | None | Inflicts 0.5*Dmg to Daze |
Kruger | Pistol | 11 | 14 | 2x1 | Snap - 24% base TUs Throw - 30 TUs, 14 Energy |
Snap - 0.95 | Kruger Plasma Canister | 5 | Plasma | 65 | None | Inflicts 0.5*Dmg to Daze |
i-Gun | Pistol | 7 | 10 | 2x2 | Auto - 26% base TUs Throw - 30 TUs, 14 Energy |
Auto - 0.50 | i-Gun Battery | 7 | Plasma | 42 | None | Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale |
Haxxor One | Pistol | 13 | 16 | 3x1 | Aimed - 72% base TUs Snap - 36% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 1.15 Snap - 0.75 |
i-Gun Battery | 7 | Plasma | 42 | None | Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale |
X-Plasma Pistol | Pistol | 12 | 15 | 2x1 | Aimed - 36% base TUs Snap - 22% base TUs Throw - 30 TUs, 18 Energy |
Aimed - 0.95 Snap - 0.80 |
X-Plasma Pistol Clip | 9 | Plasma | 70 | None | Inflicts 0.5*Dmg to Daze, 5*Dmg to Morale |
Gothic Raygun | Pistol | 5 | 8 | 2x1 | Aimed - 30% base TUs Snap - 25% base TUs Throw - 30 TUs, 14 Energy |
Aimed - 1.00 Snap - 0.60 |
Raygun Battery | 6 | Plasma | 50 | None | Inflicts 0.5*Dmg to Daze, 2*Dmg to Morale |
Sonic Pistol | Pistol | 3 | 6 | 2x1 | Aimed - 45% base TUs Snap - 30% base TUs Throw - 30 TUs, 6 Energy |
Aimed - 1.35 Snap - 1.00 |
Sonic Pistol Clip | 20 | Concussive | 80 | None | |
Heat Ray | Pistol | 5 | 7 | 2x1 | Snap - 22% base TUs Throw - 30 TUs, 10 Energy |
Snap - 1.10 | Heat Ray Cell | 10 | Burning | 60 | None | Inflicts 15*Dmg to Morale |
Submachine Gun | Pistol | 5 | 8 | 2x1 | Aimed - 30% base TUs Snap - 24% base TUs Auto - 36% base TUs Throw - 30 TUs, 10 Energy |
Aimed - 0.65 Snap - 0.45 Auto - 0.40 |
SMG Clip | 35 | Piercing | 20 | None | Inflicts 0.5*Dmg to Daze |
SMG Clip/Chem | 35 | Chem | 22 | None | Inflicts 0.5*Dmg to Daze, 5*Dmg to Morale | |||||||
SMG Clip/I | 35 | Piercing | 20 | None | Uses Burn Resistance, Ignites Target if Dmg > 5, Inflicts 10*Dmg to Morale | |||||||
Spikey SMG | Pistol | 7 | 10 | 2x1 | Aimed - 30% base TUs Snap - 24% base TUs Auto - 36% base TUs Throw - 30 TUs, 14 Energy |
Aimed - 0.65 Snap - 0.50 Auto - 0.45 |
SMG Clip | 35 | Piercing | 20 | None | Inflicts 0.5*Dmg to Daze |
SMG Clip/Chem | 35 | Chem | 22 | None | Inflicts 0.5*Dmg to Daze, 5*Dmg to Morale | |||||||
SMG Clip/I | 35 | Piercing | 20 | None | Uses Burn Resistance, Ignites Target if Dmg > 5, Inflicts 10*Dmg to Morale | |||||||
Hit - 9 TUs, 5 Energy | Hit - 0.75*(1.0*Melee) | Gun Butt | - | Daze | 10 | Damage+0.5*Strength+0.1*Melee | Inflicts 0.4*Dmg to Health, Inflicts 5*Dmg to Morale | |||||
Skorpion SMG | Pistol | 6 | 9 | 2x1 | Aimed - 30% base TUs Snap - 28% base TUs Auto - 36% base TUs Throw - 30 TUs, 12 Energy |
Aimed - 0.75 Snap - 0.50 Auto - 0.35 |
Skorpion Clip/API | 21 | Piercing | 22 | None | Ignites Target if Dmg > 5.0, Inflicts 15.0*Dmg to Morale |
Justiciar | Pistol | 9 | 12 | 2x1 | Aimed - 28% base TUs Snap - 18% base TUs Auto - 32% base TUs Throw - 30 TUs, 10 Energy |
Aimed - 1.00 Snap - 0.80 Auto - 0.60 |
Justiciar Clip | 15 | Piercing | 28 | Damage+0.1*Reactions+0.1*Bravery | Inflicts 0.5*Dmg to Daze |
Mini-Cougar SMG | Pistol | 5 | 8 | 2x1 | Aimed - 24% base TUs Snap - 14% base TUs Auto - 22% base TUs Throw - 30 TUs, 10 Energy |
Aimed - 0.95 Snap - 0.85 Auto - 0.70 |
M-Cougar Clip/HVAP | 40 | Piercing | 43 | None | Inflicts 0.5*Dmg to Daze |
M-Cougar Clip/ETAP | 40 | Piercing | 35 | None | Inflicts 0.5*Dmg to Daze | |||||||
Painbringer SMG | Pistol | 15 | 20 | 2x2 | Aimed - 33% base TUs Snap - 26% base TUs Auto - 40% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 0.75 Snap - 0.55 Auto - 0.55 |
Painbringer Clip | 50 | Piercing | 33 | None | Inflicts 0.75*Dmg to Daze |
Painbringer Clip/Chem | 50 | Chem | 35 | None | Inflicts 0.5*Dmg to Daze, Inflicts 5*Dmg to Morale | |||||||
Death Blossom SMG | Pistol | 20 | 25 | 2x2 | Aimed - 36% base TUs Snap - 28% base TUs Auto - 40% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 0.85 Snap - 0.65 Auto - 0.60 |
Blossom Clip/API | 40 | Piercing | 42 | None | Ignites Target if Dmg > 5.0, Inflicts 15*Dmg to Morale |
Blossom Clip/HVAP | 40 | Piercing | 60 | None | Inflicts 0.5*Dmg to Daze | |||||||
Blossom Clip/Chem | 40 | Chem | 22 | None | +5 Projectiles, Inflicts 0.5*Dmg to Daze, 5.0*Dmg to Morale | |||||||
Laspistol | Pistol | 5 | 7 | 2x1 | Aimed - 32% base TUs Snap - 20% base TUs Auto - 30% base TUs Throw - 30 TUs, 10 Energy |
Aimed - 0.95 Snap - 0.80 Auto - 0.50 |
Laspistol Clip | 9 | Laser | 32 | None | |
Laspistol Clip/Adv | 24 | Laser | 36 | None | ||||||||
Laspistol Clip/AP | 12 | Laser | 46 | None | ||||||||
Scorchy | Pistol | 12 | 12 | 2x1 | Aimed - 36% base TUs Snap - 22% base TUs Auto - 30% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 1.00 Snap - 0.85 Auto - 0.60 |
None | Unlimited | Laser | 36 | None | |
Hit - 9 TUs, 8 Energy | Hit - 0.7*(1*Melee) | Gunbutt | - | Daze | 10 | Damage+0.4*Strength | Inflicts 0.3*Dmg to Health | |||||
XG Pistol | Pistol | 6 | 8 | 2x1 | Aimed - 30% base TUs Snap - 16% base TUs Auto - 20% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 0.95 Snap - 0.90 Auto - 0.70 |
XG Pistol Clip | 12 | Piercing | 45 | Damage+0.2*Reactions | Inflicts 0.5*Dmg to Daze |
XG Pistol Clip/Aqua | 12 | Piercing | 45 | None | Inflicts 0.5*Dmg to Daze | |||||||
Hit - 9 TUs, 4 Energy | Hit - 0.7*(1*Melee) | Gunbutt | - | Daze | 10 | Damage+0.4*Strength | Inflicts 0.3*Dmg to Health | |||||
Plasma Pistol | Pistol | 4 | 6 | 2x1 | Aimed - 32% base TUs Snap - 18% base TUs Auto - 28% base TUs Throw - 30 TUs, 8 Energy |
Aimed - 0.90 Snap - 0.80 Auto - 0.55 |
Plasma Pistol Clip | 26 | Plasma | 52 | None | Inflicts 0.5*Dmg to Daze, 2*Dmg to Morale |
Master Plasma Pistol | Pistol | 5 | 7 | 2x1 | Aimed - 32% base TUs Snap - 16% base TUs Auto - 28% base TUs Throw - 30 TUs, 10 Energy |
Aimed - 1.05 Snap - 0.90 Auto - 0.65 |
Master Plasma Pistol Clip | 18 | Plasma | 72 | None | Inflicts 0.5*Dmg to Daze, 2*Dmg to Morale |
Smasher | Pistol | 10 | 10 | 2x1 | Snap - 22% base TUs Throw - 30 TUs, 20 Energy |
Snap - 1.1*(0.5*Firing+50) | None | Unlimited | Laser | 25 | None | +3 Projectiles |
Plasma Caster | Pistol | 9 | 12 | 2x1 | Snap - 22% base TUs Throw - 25% base TUs, 20 Energy |
Snap - 0.5*(0.5*Firing+50) | Plasma Caster Clip | 8 | Plasma | 35 | None | +4 Projectiles, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale |
Sawed-Off | Shotgun | 6 | 8 | 2x1 | Snap - 23% base TUs Auto - 28% base TUs Throw - 30 TUs, 12 Energy |
Snap - 1.35 Auto - 1.05 |
.8g Buckshot | 2 | Piercing | 20 | None | +9 Projectiles, Inflicts 0.5*Dmg to Daze |
.6g Buckshot | 2 | Piercing | 24 | None | +5 Projectiles, Inflicts 0.75*Dmg to Daze | |||||||
Chem Buckshot | 2 | Chem | 20 | None | +7 Projectiles, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale | |||||||
Super Sawed-Off | Shotgun | 12 | 14 | 2x1 | Snap - 25% base TUs Auto - 30% base TUs Throw - 30 TUs, 20 Energy |
Snap - 1.5*(0.5*Firing+50) Auto - 1.25*(0.5*Firing+50) |
.8g Buckshot | 2 | Piercing | 20 | None | +9 Projectiles, Inflicts 0.5*Dmg to Daze |
.6g Buckshot | 2 | Piercing | 24 | None | +5 Projectiles, Inflicts 0.75*Dmg to Daze | |||||||
Chem Buckshot | 2 | Chem | 20 | None | +7 Projectiles, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale | |||||||
Double-Barreled Shotgun | Shotgun | 8 | 10 | 3x1 | Aimed - 65% base TUs Snap - 28% base TUs Auto - 32% base TUs Throw - 30 TUs, 16 Energy |
Aimed - 1.7*(0.5*Firing+50) Snap - 1.45*(0.5*Firing+50) Auto - 1.15*(0.5*Firing+50) |
.8g Buckshot | 2 | Piercing | 20 | None | +9 Projectiles, Inflicts 0.5*Dmg to Daze |
.6g Buckshot | 2 | Piercing | 24 | None | +5 Projectiles, Inflicts 0.75*Dmg to Daze | |||||||
Chem Buckshot | 2 | Chem | 20 | None | +7 Projectiles, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale | |||||||
Hit - 15 TUs, 6 Energy | Hit - 0.75*(50+0.5*Melee) | Gun Butt | - | Daze | 20 | Damage+0.5*Strength | Inflicts 0.2*Dmg to Health | |||||
Shotgun Fist | Shotgun | 5 | 8 | 2x1 | Auto - 25% base TUs, 10 Daze, 1 Health Throw - 30 TUs, 10 Energy |
Auto - 0.75 | Birdshot | 4 | Piercing | 14 | None | +7 Projectiles, Inflicts 0.5*Dmg to Daze |
Hit - 8 TUs, 3 Energy | Hit - 0.6*(1*Melee) | Gun Butt | - | Daze | 0 | Damage+0.6*Strength+0.2*Melee | Inflicts 0.2*Dmg to Health | |||||
Small Shotgun | Shotgun | 6 | 9 | 2x1 | Snap - 30% base TUs Throw - 30 TUs, 12 Energy |
Snap - 1.40 | Birdshot | 4 | Piercing | 14 | None | +7 Projectiles, Inflicts 0.5*Dmg to Daze |
Mini Shotgun | Shotgun | 5 | 8 | 2x1 | Snap - 29% base TUs Throw - 30 TUs, 10 Energy |
Snap - 1.50*(0.5*Firing+50) | Birdshot | 4 | Piercing | 14 | None | +7 Projectiles, Inflicts 0.5*Dmg to Daze |
Ol' Shotgun | Shotgun | 8 | 11 | 3x1 | Aimed - 62% base TUs Snap - 36% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 1.4*(0.5*Firing+50) Snap - 1.3*(0.5*Firing+50) |
Birdshot | 4 | Piercing | 15 | None | +7 Projectiles, Inflicts 0.5*Dmg to Daze |
Domestic Shotgun | Shotgun | 6 | 9 | 3x1 | Aimed - 60% base TUs Snap - 30% base TUs Throw - 30 TUs, 10 Energy |
Aimed - 1.3*(0.5*Firing+50) Snap - 1.25*(0.5*Firing+50) |
Shotgun Shells | 6 | Piercing | 18 | None | +6 Projectiles, Inflicts 0.5*Dmg to Daze |
Shotgun Rubber Slugs | 6 | Daze | 20 | None | ||||||||
Shotgun Chem Shells | 6 | Chem | 18 | None | +5 Projectiles, Inflicts 0.5*Dmg to Daze, 5.0*Dmg to Morale | |||||||
Police Shotgun | Shotgun | 9 | 12 | 3x1 | Aimed - 72% base TUs Snap - 40% base TUs Throw - 30 TUs, 18 Energy |
Aimed - 1.75*(0.5*Firing+50) Snap - 1.5*(0.5*Firing+50) |
Shotgun Shells | 6 | Piercing | 18 | None | +6 Projectiles, Inflicts 0.5*Dmg to Daze |
Shotgun Rubber Slugs | 6 | Daze | 20 | None | ||||||||
Shotgun Chem Shells | 6 | Chem | 18 | None | +5 Projectiles, Inflicts 0.5*Dmg to Daze, 5.0*Dmg to Morale | |||||||
Hit - 15 TUs, 6 Energy | Hit - 0.8*(0.5*Melee+50) | Gunbutt | - | Daze | 20 | Damage+0.5*Strength | 0.2*Dmg to Health | |||||
Military Shotgun | Shotgun | 9 | 12 | 3x1 | Aimed - 60% base TUs Snap - 28% base TUs Throw - 30 TUs, 18 Energy |
Aimed - 1.55*(0.5*Firing+50) Snap - 1.35*(0.5*Firing+50) |
Shotgun Shells | 6 | Piercing | 18 | None | +6 Projectiles, Inflicts 0.5*Dmg to Daze |
Shotgun AP Shells | 6 | Piercing | 45 | None | Inflicts 1*Dmg to Daze | |||||||
Shotgun HEAT Shells | 6 | Plasma | 66 | None | Ignites Target if Dmg > 25,Inflicts 0.5*Dmg to Daze, 2*Dmg to Morale | |||||||
Smart Shotgun | Shotgun | 10 | 13 | 3x1 | Aimed - 44% base TUs Snap - 27% base TUs Throw - 30 TUs, 18 Energy |
Aimed - 1.6*(0.5*Firing+50) Snap - 1.6*(0.5*Firing+50) |
Shotgun Shells | 6 | Piercing | 18 | None | +6 Projectiles, Inflicts 0.5*Dmg to Daze |
Shotgun AP Shells | 6 | Piercing | 45 | None | Inflicts 1*Dmg to Daze | |||||||
Shotgun HEAT Shells | 6 | Plasma | 66 | None | Ignites Target if Dmg > 25,Inflicts 0.5*Dmg to Daze, 2*Dmg to Morale | |||||||
Heavy Shotgun | Shotgun | 12 | 15 | 3x1 | Aimed - 70% base TUs Snap - 40% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 1.65*(0.5*Firing+50) Snap - 1.45*(0.5*Firing+50) |
Heavy Shotgun Shells | 8 | Piercing | 20 | None | +6 Projectiles, Inflicts 0.5*Dmg to Daze |
Heavy Shotgun Slugs | 8 | Piercing | 30 | None | +2 Projectiles, Inflicts 0.75*Dmg to Daze | |||||||
Hit - 16 TUs, 9 Energy | Hit - 0.8*(50+0.5*Melee) | Gun Butt | - | Daze | 20 | Damage+0.6*Strength | Inflicts 0.2*Dmg to Health | |||||
UAC Shotgun | Shotgun | 21 | 24 | 3x1 | Aimed - 66% base TUs Snap - 38% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 1.75*(0.5*Firing+50) Snap - 1.50*(0.5*Firing+50) |
UAC Shotgun Shells | 4 | Piercing | 24 | None | +6 Projectiles, Inflicts 0.5*Dmg to Daze |
Hit - 16 TUs, 9 Energy | Hit - 0.8*(50+0.5*Melee) | Gun Butt | - | Daze | 20 | Damage+0.65*Strength | Inflicts 0.2*Dmg to Health | |||||
Assault Shotgun | Shotgun | 15 | 19 | 3x1 | Aimed - 66% base TUs Snap - 28% base TUs Auto - 32% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 1.5*(0.5*Firing+50) Snap - 1.4*(0.5*Firing+50) Auto - 1.15*(0.5*Firing+50) |
Assault Shotgun Drum | 16 | Piercing | 16 | None | +11 Projectiles, Inflicts 0.5*Dmg to Daze |
Assault Shotgun Drum/Rubber | 16 | Daze | 8 | None | +11 Projectiles, Inflicts 0.25*Dmg to Health | |||||||
Hit - 15 TUs, 10 Energy | Hit - 0.8*(50+0.5*Melee) | Gunbutt | - | Daze | 20 | Damage+0.5*Strength | Inflicts 0.2*Dmg to Health | |||||
Combat Shotgun | Shotgun | 12 | 16 | 3x1 | Aimed - 64% base TUs Snap - 28% base TUs Auto - 38% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 1.4*(0.5*Firing+50) Snap - 1.25*(0.5*Firing+50) Auto - 0.9*(0.5*Firing+50) |
Combat Shotgun Drum | 12 | Piercing | 22 | None | +4 Projectiles, Inflicts 0.5*Dmg to Daze |
Combat Shotgun Drum/I | 12 | Piercing | 20 | None | +4 Projectiles, Uses Burn Resistance, Ignites Target if Dmg > 5, Inflicts 10.0*Dmg to Morale | |||||||
Hit - 16 TUs, 8 Energy | Hit - 0.8*(50+0.5*Melee) | Gunbutt | - | Daze | 20 | Damage+0.6*Strength | Inflicts 0.2*Dmg to Health | |||||
Trench Gun | Shotgun | 14 | 18 | 3x1 | Aimed - 62% base TUs Snap - 26% base TUs Auto - 36% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 1.4*(0.5*Firing+50) Snap - 1.25*(0.5*Firing+50) Auto - 0.9*(0.5*Firing+50) |
Combat Shotgun Drum | 12 | Piercing | 22 | None | +4 Projectiles, Inflicts 0.5*Dmg to Daze |
Combat Shotgun Drum/I | 12 | Piercing | 20 | None | +4 Projectiles, Uses Burn Resistance, Ignites Target if Dmg > 5, Inflicts 10.0*Dmg to Morale | |||||||
Hit - 16 TUs, 8 Energy | Hit - 0.8*(50+0.5*Melee) | Bayonet | - | Cutting | 20 | Damage+0.6*Strength | Inflicts 0.2*Dmg to Health | |||||
Street Sweeper | Shotgun | 16 | 20 | 3x1 | Aimed - 66% base TUs Snap - 28% base TUs Auto - 40% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 1.5*(0.5*Firing+50) Snap - 1.3*(0.5*Firing+50) Auto - 1*(0.5*Firing+50) |
Combat Shotgun Drum | 12 | Piercing | 22 | None | +4 Projectiles, Inflicts 0.5*Dmg to Daze |
Combat Shotgun Drum/I | 12 | Piercing | 20 | None | +4 Projectiles, Uses Burn Resistance, Ignites Target if Dmg > 5, Inflicts 10.0*Dmg to Morale | |||||||
Blunderbuss | Shotgun | 22 | 25 | 3x1 | Aimed - 70% base TUs Snap - 30% base TUs Auto - 35% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 1.5*(0.5*Firing+50) Snap - 1.4*(0.5*Firing+50) Auto - 1.1*(0.5*Firing+50) |
Blunderbuss Shells | 4 | Piercing | 25 | None | +5 Projectiles, Inflicts 0.5*Dmg to Daze |
Blunderbuss Chem Shells | 4 | Chem | 25 | None | +4 Projectiles, Inflicts 0.5*Dmg to Daze, 5.0*Dmg to Morale | |||||||
Blunderbuss HE Shells | 4 | Concussive | 40 | None | Inflicts 0.75*Dmg to Daze | |||||||
Kustom Blunderbuss | Shotgun | 26 | 33 | 3x1 | Aimed - 44% base TUs Snap - 26% base TUs Auto - 28% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 1.55*(0.5*Firing+50) Snap - 1.45*(0.5*Firing+50) Auto - 1.2*(0.5*Firing+50) |
Blunderbuss Bling Drum | 16 | Piercing | 25 | Damage+0.1*TU | +3 Projectiles, Inflicts 0.5*Dmg to Daze, 4.0*Dmg to TUs |
Blunderbuss Chem Drum | 16 | Chem | 25 | None | +4 Projectiles, Inflicts 0.5*Dmg to Daze, 5*Dmg to Morale | |||||||
Blunderbuss HE Drum | 16 | Concussive | 40 | None | Inflicts 0.75*Dmg to Daze | |||||||
29 | Blunderbuss Shells | 4 | Piercing | 25 | None | +5 Projectiles, Inflicts 0.5*Dmg to Daze | ||||||
Blunderbuss Chem Shells | 4 | Chem | 25 | None | +4 Projectiles, Inflicts 0.5*Dmg to Daze, 5.0*Dmg to Morale | |||||||
Blunderbuss HE Shells | 4 | Concussive | 40 | None | Inflicts 0.75*Dmg to Daze | |||||||
Heavy Slugthrower | Shotgun | 40 | 48 | 3x2 | Aimed - 70% base TUs Snap - 35% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 1.2*(0.5*Firing+50) Snap - 1.1*(0.5*Firing+50) |
Slugthrower Shells | 4 | Piercing | 80 | None | Inflicts 1*Dmg to Daze |
Slugthrower Shells/HE | 4 | Concussive | 65 | None | Inflicts 0.75*Dmg to Daze | |||||||
Slugthrower Shells/Chem | 4 | Chem | 26 | None | +8 Projectiles, Inflicts 0.5*Dmg to Daze, Inflicts 5*Dmg to Morale | |||||||
CAWS | Shotgun | 14 | 17 | 3x1 | Aimed - 55% base TUs Snap - 26% base TUs Throw - 03 TUs, 20 Energy |
Aimed - 1.4*(0.5*Firing+50) Snap - 1.2*(0.5*Firing+50) |
CAWS Clip/AP | 10 | Piercing | 50 | None | Inflicts 1*Dmg to Daze |
CAWS Clip/Scatter | 10 | Piercing | 26 | None | +4 Projectiles, Inflicts 0.5*Dmg to Daze | |||||||
CAWS Clip/Aqua | 10 | Cutting | 28 | None | +2 Projectiles | |||||||
Super Shotgun | Shotgun | 15 | 20 | 3x2 | Aimed - 45% base TUs Snap - 24% base TUs Auto - 36% base TUs Throw - 25% base TUs, 20 Energy |
Aimed - 1.8*(0.5*Firing+50) Snap - 1.5*(0.5*Firing+50) Auto - 1.2*(0.5*Firing+50) |
Super Shotgun Clip | 18 | Piercing | 36 | None | +6 Projectiles, Inflicts 0.5*Dmg to Daze |
Super Shotgun Clip/HVAP | 18 | Piercing | 55 | None | +3 Projectiles, Inflicts 0.75*Dmg to Daze | |||||||
Mammoth Chain Shotgun | Shotgun | 40 | 65 | 3x2 | Aimed - 64% base TUs Snap - 23% base TUs Auto - 32% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 1.5*(0.5*Firing+50) Snap - 1.25*(0.5*Firing+50) Auto - 1*(0.5*Firing+50) |
Mammoth Chain Shotgun Drum | 50 | Piercing | 25 | None | +9 Projectiles, Inflicts 0.5*Dmg to Daze |
Arena Flak Cannon | Shotgun | 35 | 50 | 3x2 | Aimed - 68% base TUs Snap - 30% base TUs Auto - 42% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 1.2*(0.5*Firing+50) Snap - 1.05*(0.5*Firing+50) Auto - 1*(0.5*Firing+50) |
Flak Cannon Drum | 36 | Cutting | 38 | None | +9 Projectiles |
O.G.R.E. Shotgun | Shotgun | 30 | 34 | 3x1 | Aimed - 68% base TUs Snap - 30% base TUs Auto - 34% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 1.5*(0.5*Firing+50) Snap - 1.25*(0.5*Firing+50) Auto - 1.1*(0.5*Firing+50) |
O.G.R.E. Shells | 2 | Piercing | 30 | None | +11 Projectiles, Inflicts 0.5*Dmg to Daze |
Hit - 20 TUs, 20 Energy | Hit - 0.75*(50+0.5*Melee) | Gunbutt | - | Daze | 30 | Damage+0.7*Strength | Inflicts 0.2*Dmg to Health | |||||
Boom Gun | Shotgun | 29 | 36 | 3x1 | Aimed - 70% base TUs Snap - 32% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 1.35*(0.5*Firing+50) Snap - 1.15*(0.5*Firing+50) |
Boom Gun Shells | 10 | Piercing | 50 | None | +5 Projectiles, Inflicts 0.5*Dmg to Daze |
Laslock Shotgun | Shotgun | 8 | 11 | 2x1 | Aimed - 25% base TUs Snap - 22% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 1*(0.5*Firing+50) Snap - 1.25*(0.5*Firing+50) |
Laslock Shotgun Clip | 6 | Laser | 16 | Damage+3*Rank | +5 Projectiles |
Space Rangers' Shotgun | Shotgun | 14 | 18 | 3x1 | Snap - 26% base TUs Throw - 30 TUs, 20 Energy |
Snap - 1.2*(0.5*Firing+50) | SRs' Shotgun Clip | 9 | Laser | 35 | None | +5 Projectiles |
Splatty | Shotgun | 25 | 25 | 3x1 | Snap - 26% base TUs Auto - 40% base TUs Throw - 30 TUs, 20 Energy |
Snap - 1.05*(0.5*Firing+50) Auto - 1*(0.5*Firing+50) |
None | Unlimited | Laser | 28 | None | +4 Projectiles |
Flechette Gun | Shotgun | 15 | 15 | 2x1 | Snap - 23% base TUs Throw - 30 TUs, 20 Energy |
Snap - 2*(0.5*Firing+50) | None | 16 | Cutting | 32 | None | +3 Projectiles, Inflicts 0.5*Dmg to Daze |
Plasma Blunderbuss | Shotgun | 18 | 22 | 3x1 | Snap - 30% base TUs Throw - 30 TUs, 20 Energy |
Snap - 1.5*(0.5*Firing+50) | Plasma Blunderbuss Clip | 12 | Plasma | 40 | None | +9 Projectiles, Inflicts 0.5*Dmg to Daze, 2*Dmg to Morale |
UAC Carbine | SMG | 6 | 9 | 3x1 | Aimed - 46% base TUs Snap - 18% base TUs Auto - 28% base TUs Throw - 30 TUs, 12 Energy |
Aimed - 1*(0.65*Firing+35) Snap - 0.7*(0.65*Firing+35 Auto - 0.5*(0.65*Firing+35 |
Spraygun Clip | 40 | Piercing | 24 | None | Inflicts 0.5*Dmg to Daze |
Spraygun Clip/Aqua | 40 | Cutting | 16 | None | ||||||||
Spraygun | SMG | 6 | 9 | 3x1 | Aimed - 42% base TUs Snap - 30% base TUs Auto - 42% base TUs Throw - 30 TUs, 12 Energy |
Aimed - 0.65*(0.65*Firing+35) Snap - 0.4*(0.65*Firing+35) Auto - 0.35*(0.65*Firing+35) |
Spraygun Clip | 40 | Piercing | 24 | None | Inflicts 0.5*Dmg to Daze |
Spraygun Clip/Aqua | 40 | Cutting | 16 | None | ||||||||
Messer | SMG | 6 | 9 | 3x1 | Aimed - 44% base TUs Snap - 30% base TUs Auto - 44% base TUs Throw - 30 TUs, 12 Energy |
Aimed - 0.75*(0.65*Firing+35) Snap - 0.45*(0.65*Firing+35) Auto - 0.45*(0.65*Firing+35) |
Spraygun Clip | 40 | Piercing | 24 | None | Inflicts 0.5*Dmg to Daze |
Spraygun Clip/Aqua | 40 | Cutting | 16 | None | ||||||||
Linux SMG | SMG | 17 | 21 | 3x1 | Aimed - 44% base TUs Snap - 24% base TUs Auto - 28% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 0.75*(0.65*Firing+35) Snap - 0.55*(0.65*Firing+35) Auto - 0.35*(0.65*Firing+35) |
Linux SMG Clip | 32 | Piercing | 32 | Damage+0.1*Bravery | Inflicts 0.5*Dmg to Daze |
Hit - 16 TUs, 12 Energy | Hit - 0.8*(50+0.5*Melee) | Gunbutt | - | Daze | 20 | Damage+0.6*Strength | Inflicts 0.2*Dmg to Health | |||||
Linux Mandrake SMG | SMG | 18 | 22 | 3x1 | Aimed - 40% base TUs Snap - 22% base TUs Auto - 28% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 0.75*(0.65*Firing+35) Snap - 0.75*(0.65*Firing+35) Auto - 0.4*(0.65*Firing+35) |
Linux SMG Clip | 32 | Piercing | 32 | Damage+0.1*Bravery | Inflicts 0.5*Dmg to Daze |
Hit - 16 TUs, 12 Energy | Hit - 0.8*(50+0.5*Melee) | Gunbutt | - | Daze | 20 | Damage+0.6*Strength | Inflicts 0.2*Dmg to Health | |||||
Linux Origami SMG | SMG | 20 | 24 | 3x1 | Aimed - 40% base TUs Snap - 22% base TUs Auto - 28% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 0.75*(0.65*Firing+35) Snap - 0.75*(0.65*Firing+35) Auto - 0.55*(0.65*Firing+35) |
Linux SMG Clip | 32 | Piercing | 32 | Damage+0.1*Bravery | Inflicts 0.5*Dmg to Daze |
Hit - 14 TUs, 13 Energy | Hit - 0.8*(50+0.5*Melee) | Gunbutt | - | Daze | 35 | Damage+0.6*Strength | Inflicts 0.1*Dmg to Health | |||||
Blackmarch SMG | SMG | 7 | 10 | 3x1 | Aimed - 45% base TUs Snap - 24% base TUs Auto - 32% base TUs Throw - 30 TUs, 14 Energy |
Aimed - 0.9*(0.65*Firing+35) Snap - 0.75*(0.65*Firing+35) Auto - 0.5*(0.65*Firing+35) |
Blackmarch SMG Clip | 24 | Piercing | 30 | None | Inflicts 0.5*Dmg to Daze |
EuroSyndicate SMG | SMG | 13 | 17 | 3x1 | Aimed - 48% base TUs Snap - 24% base TUs Auto - 32% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 0.8*(0.65*Firing+35) Snap - 0.75*(0.65*Firing+35) Auto - 0.45*(0.65*Firing+35) |
ES SMG Clip | 32 | Piercing | 35 | None | Inflicts 0.5*Dmg to Daze |
ES SMG Clip/Aqua | 32 | Cutting | 21 | None | ||||||||
Mini SMG | SMG | 5 | 8 | 2x1 | Aimed - 40% base TUs Snap - 28% base TUs Auto - 40% base TUs Throw - 30 TUs, 10 Energy |
Aimed - 0.6*(0.65*Firing+35) Snap - 0.55*(0.65*Firing+35) Auto - 0.5*(0.65*Firing+35) |
Mini SMG Clip | 72 | Piercing | 18 | None | Inflicts 0.5*Dmg to Daze |
Assault SMG | SMG | 6 | 9 | 3x1 | Aimed - 36% base TUs Snap - 20% base TUs Auto - 30% base TUs Throw - 03 TUs, 12 Energy |
Aimed - 0.8*(0.65*Firing+35) Snap - 0.75*(0.65*Firing+35) Auto - 0.6*(0.65*Firing+35) |
Assault SMG Clip | 45 | Piercing | 25 | None | Inflicts 0.5*Dmg to Daze |
Assault SMG Clip/HVAP | 45 | Piercing | 38 | None | Inflicts 0.5*Dmg to Daze | |||||||
Big Ben SMG | SMG | 18 | 22 | 3x1 | Aimed - 40% base TUs Snap - 22% base TUs Auto - 32% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 0.75*(0.65*Firing+35) Snap - 0.65*(0.65*Firing+35) Auto - 0.45*(0.65*Firing+35) |
Big Ben SMG Clip | 28 | Piercing | 40 | None | Inflicts 0.75*Dmg to Daze |
Hit - 12 TUs, 12 Energy | Hit - 0.7*(50+0.5*Melee) | Gunbutt | - | Daze | 20 | Damage+0.5*Strength | Inflicts 0.5*Dmg to Health | |||||
Tommy | SMG | 11 | 15 | 3x1 | Aimed - 45% base TUs Snap - 35% base TUs Auto - 40% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 0.85*(0.65*Firing+35) Snap - 0.6*(0.65*Firing+35) Auto - 0.5*(0.65*Firing+35) |
Tommy Drum | 50 | Piercing | 32 | None | Inflicts 0.75*Dmg to Daze |
Hit - 15 TUs, 7 Energy | Hit - 0.8*(50+0.5*Melee) | Gunbutt | - | Daze | 20 | Damage+0.5*Strength | Inflicts 0.2*Dmg to Health | |||||
Laser Tommy | SMG | 11 | 15 | 3x1 | Aimed - 45% base TUs Snap - 26% base TUs Auto - 40% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 0.95*(0.65*Firing+35) Snap - 0.65*(0.65*Firing+35) Auto - 0.6*(0.65*Firing+35) |
Laser Tommy Clip | 50 | Laser | 33 | None | |
Hit - 15 TUs, 7 Energy | Hit - 0.8*(50+0.5*Melee) | Gunbutt | - | Daze | 20 | Damage+0.5*Strength | Inflicts 0.2*Dmg to Health | |||||
Assault Laser | SMG | 7 | 10 | 3x1 | Aimed - 45% base TUs Snap - 22% base TUs Auto - 30% base TUs Throw - 30 TUs, 14 Energy |
Aimed - 0.9*(0.65*Firing+35) Snap - 0.85*(0.65*Firing+35) Auto - 0.7*(0.65*Firing+35) |
Assault Las Clip | 30 | Laser | 32 | None | |
Assault Las Clip/Adv | 90 | Laser | 36 | None | ||||||||
Assault Las Clip/AP | 45 | Laser | 44 | None | ||||||||
Stingy | SMG | 9 | 9 | 3x1 | Aimed - 45% base TUs Snap - 22% base TUs Auto - 32% base TUs Throw - 30 TUs, 18 Energy |
Aimed - 1.2*(0.65*Firing+35) Snap - 0.9*(0.65*Firing+35) Auto - 0.55*(0.65*Firing+35) |
None | Unlimited | Laser | 35 | None | |
Magneto-Plasma Gun | SMG | 16 | 20 | 3x1 | Snap - 24% base TUs Auto - 36% base TUs Throw - 30 TUs, 16 Energy |
Snap - 0.52*(0.65*Firing+35) Auto - 0.32*(0.65*Firing+35) |
MPG Clip | 24 | Plasma | 55 | None | Ignites Target if Dmg > 25, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale |
Plasma Subrifle | SMG | 6 | 9 | 3x1 | Snap - 22% base TUs Throw - 30 TUs, 12 Energy |
Snap - 0.82*(0.65*Firing+35) | Plasma Subrifle Clip | 22 | Plasma | 64 | None | Ignites Target if Dmg > 25, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale |
Automatic Harpoon Gun | SMG | 24 | 30 | 3x1 | Aimed - 68% base TUs Snap - 28% base TUs Auto - 38% base TUs Throw - 30 TUs, 14 Energy |
Aimed - 0.8*(0.65*Firing+35) Snap - 0.55*(0.65*Firing+35) Auto - 0.4*(0.65*Firing+35) |
Auto-Harpoon Clip/Aqua | 16 | Cutting | 45 | None | |
Auto-Harpoon Clip/Poison | 16 | Chem | 45 | None | Inflicts 2*Dmg to Daze | |||||||
Auto-Harpoon Clip/Tranq | 16 | Daze | 75 | None | ||||||||
Homefront Rifle | Rifle | 7 | 10 | 3x1 | Aimed - 55% base TUs Snap - 25% base TUs Auto - 32% base TUs Throw - 30 TUs, 14 Energy |
Aimed - 1.05 Snap - 0.65 Auto - 0.35 |
Banana Clip | 30 | Piercing | 28 | None | Inflicts 0.5*Dmg to Daze |
Banana Clip/MAG | 18 | Piercing | 47 | None | Inflicts 0.5*Dmg to Daze | |||||||
Bayoneted Rifle | Rifle | 10 | 13 | 3x1 | Aimed - 55% base TUs Snap - 25% base TUs Auto - 32% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 1.05 Snap - 0.65 Auto - 0.35 |
Banana Clip | 30 | Piercing | 28 | None | Inflicts 0.5*Dmg to Daze |
Banana Clip/MAG | 18 | Piercing | 47 | None | Inflicts 0.5*Dmg to Daze | |||||||
Hit - 13 TUs, 6 Energy | Hit - 1*(50+0.5*Melee) | Bayonet | - | Cutting | 30 | Damage+0.3*Strength+0.1*Melee | None | |||||
Ramshackle Rifle | Rifle | 7 | 10 | 3x1 | Aimed - 60% base TUs Snap - 30% base TUs Throw - 30 TUs, 14 Energy |
Aimed - 1.00 Snap - 0.60 |
RCF Carbine Clip | 30 | Piercing | 26 | None | Inflicts 0.5*Dmg to Daze |
RCF Carbine Clip/EP | 30 | Electric | 36 | None | Inflicts 2*Dmg to Daze | |||||||
RCF Carbine | Rifle | 6 | 9 | 3x1 | Aimed - 55% base TUs Snap - 24% base TUs Auto - 36% base TUs Throw - 30 TUs, 12 Energy |
Aimed - 1.20 Snap - 0.75 Auto - 0.45 |
RCF Carbine Clip | 30 | Piercing | 26 | None | Inflicts 0.5*Dmg to Daze |
RCF Carbine Clip/EP | 30 | Electric | 36 | None | Inflicts 2*Dmg to Daze | |||||||
Bullpup Carbine | Rifle | 6 | 9 | 3x1 | Aimed - 55% base TUs Snap - 22% base TUs Auto - 30% base TUs Throw - 30 TUs, 12 Energy |
Aimed - 1.00 Snap - 0.70 Auto - 0.45 |
RCF Carbine Clip | 30 | Piercing | 26 | None | Inflicts 0.5*Dmg to Daze |
RCF Carbine Clip/EP | 30 | Electric | 36 | None | Inflicts 2*Dmg to Daze | |||||||
Scoped Carbine | Rifle | 7 | 10 | 3x1 | Aimed - 65% base TUs Snap - 28% base TUs Throw - 30 TUs, 14 Energy |
Aimed - 1.35 Snap - 0.85 |
RCF Carbine Clip | 30 | Piercing | 26 | None | Inflicts 0.5*Dmg to Daze |
RCF Carbine Clip/EP | 30 | Electric | 36 | None | Inflicts 2*Dmg to Daze | |||||||
Hit - 15 TUs, 4 Energy | Hit - 0.7*(50+0.5*Melee) | Gunbutt | - | Daze | 20 | Damage+0.5*Strength | Inflicts 0.2*Dmg to Health | |||||
Auto Rifle | Rifle | 8 | 11 | 3x1 | Aimed - 64% base TUs Snap - 26% base TUs Auto - 32% base TUs Throw - 30 TUs, 18 Energy |
Aimed - 1.00 Snap - 0.75 Auto - 0.40 |
Assault Rifle Clip | 20 | Piercing | 30 | None | Inflicts 0.5*Dmg to Daze |
Assault Rifle Clip/AP | 15 | Piercing | 30 | None | Inflicts 0.9*Dmg to Health | |||||||
Assault Rifle Clip/PS | 25 | Piercing | 37 | None | Inflicts 0.5*Dmg to Daze | |||||||
Assault Rifle | Rifle | 8 | 11 | 3x1 | Aimed - 60% base TUs Snap - 25% base TUs Auto - 36% base TUs Throw - 30 TUs, 16 Energy |
Aimed - 1.20 Snap - 0.70 Auto - 0.45 |
Assault Rifle Clip | 20 | Piercing | 30 | None | Inflicts 0.5*Dmg to Daze |
Assault Rifle Clip/AP | 15 | Piercing | 30 | None | Inflicts 0.9*Dmg to Health | |||||||
Assault Rifle Clip/PS | 25 | Piercing | 37 | None | Inflicts 0.5*Dmg to Daze | |||||||
Hit - 15 TUs, 5 Energy | Hit - 0.8*(50+0.5*Melee) | Gunbutt | - | Daze | 20 | Damage+0.5*Strength | Inflicts 0.2*Dmg to Health | |||||
Infantry Rifle | Rifle | 14 | 18 | 3x1 | Aimed - 75% base TUs Snap - 30% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 1.15 Snap - 0.75 |
Battle Rifle Clip | 20 | Piercing | 36 | None | Inflicts 0.5*Dmg to Daze |
Battle Rifle Clip/AP | 15 | Piercing | 36 | None | Inflicts 0.9*Dmg to Health | |||||||
Battle Rifle Clip/PS | 20 | Piercing | 45 | None | Inflicts 0.5*Dmg to Daze | |||||||
Hit - 16 TUs, 9 Energy | Hit - 0.8*(50+0.5*Melee) | Gunbutt | - | Daze | 20 | Damage+0.6*Strength | Inflicts 0.2*Dmg to Health | |||||
Battle Rifle | Rifle | 12 | 16 | 3x1 | Aimed - 70% base TUs Snap - 28% base TUs Auto - 38% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 1.25 Snap - 0.70 Auto - 0.35 |
Battle Rifle Clip | 20 | Piercing | 36 | None | Inflicts 0.5*Dmg to Daze |
Battle Rifle Clip/AP | 15 | Piercing | 36 | None | Inflicts 0.9*Dmg to Health | |||||||
Battle Rifle Clip/PS | 20 | Piercing | 45 | None | Inflicts 0.5*Dmg to Daze | |||||||
Hit - 15 TUs, 8 Energy | Hit - 0.8*(50+0.5*Melee) | Gunbutt | - | Daze | 20 | Damage+0.5*Strength | Inflicts 0.2*Dmg to Health | |||||
Omega Rifle | Rifle | 9 | 12 | 3x1 | Aimed - 50% base TUs Snap - 24% base TUs Auto - 30% base TUs Throw - 30 TUs, 18 Energy |
Aimed - 1.20 Snap - 0.80 Auto - 0.55 |
Omega Rifle Clip | 30 | Piercing | 32 | None | Inflicts 0.5*Dmg to Daze |
Omega Rifle Clip/AP | 24 | Piercing | 32 | None | Inflicts 0.9*Dmg to Health | |||||||
Omega Rifle Clip/ETAP | 30 | Piercing | 41 | None | Inflicts 0.5*Dmg to Daze | |||||||
Smartrifle | Rifle | 15 | 20 | 3x1 | Aimed - 48% base TUs Snap - 22% base TUs Auto - 38% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 1.15 Snap - 0.90 Auto - 0.50 |
Smartrifle Clip | 40 | Piercing | 44 | None | Inflicts 0.5*Dmg to Daze |
Smartrifle Clip/HVAP | 40 | Piercing | 50 | None | Inflicts 0.5*Dmg to Daze | |||||||
Hit - 15 TUs, 6 Energy | Hit - 0.75*(50+0.5*Melee) | Gunbutt | - | Daze | 20 | Damage+0.5*Strength | Inflicts 0.2*Dmg to Health | |||||
UAC Rifle | Rifle | 12 | 15 | 3x1 | Aimed - 60% base TUs Snap - 25% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 0.90 Snap - 0.60 |
UAC Rifle Clip | 12 | Piercing | 30 | None | +2 Projectiles, Inflicts 0.5*Dmg to Daze |
Boarding Gun | Rifle | 26 | 34 | 3x1 | Aimed - 60% base TUs Snap - 28% base TUs Auto - 36% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 0.80 Snap - 0.60 Auto - 0.35 |
Boarding Gun Ammo | 45 | Piercing | 40 | Damage+0.1*Bravery | Inflicts 0.66*Dmg to Daze |
30 | Boarding Gun Ammo (S) | 21 | Piercing | 40 | Damage+0.1*Bravery | Inflicts 0.66*Dmg to Daze | ||||||
Custom Shooty Gun | Rifle | 34 | 42 | 3x2 | Aimed - 60% base TUs Snap - 28% base TUs Auto - 36% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 0.80 Snap - 0.60 Auto - 0.40 |
Boarding Gun Ammo | 45 | Piercing | 40 | Damage+0.1*Bravery | Inflicts 0.66*Dmg to Daze |
38 | Boarding Gun Ammo (S) | 21 | Piercing | 40 | Damage+0.1*Bravery | Inflicts 0.66*Dmg to Daze | ||||||
Super Shooty Gun | Rifle | 42 | 50 | 3x2 | Snap - 30% base TUs Auto - 30% base TUs Throw - 30 TUs, 20 Energy |
Snap - 0.50 Auto - 0.40 |
Boarding Gun Ammo | 45 | Piercing | 40 | Damage+0.1*Bravery | Inflicts 0.66*Dmg to Daze |
58 | Boarding Gun Ammo (L) | 108 | Piercing | 40 | Damage+0.15*Bravery | Inflicts 0.66*Dmg to Daze | ||||||
37mm Rifle | Rifle | 64 | 72 | 3x2 | Aimed - 80% base TUs Snap - 40% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 1.25 Snap - 0.75 |
37mm Rifle Ammo | 9 | Piercing | 100 | None | Inflicts 0.5*Dmg to Daze |
Super-Self-Charger | Rifle | 12 | 12 | 3x1 | Aimed - 70% base TUs Snap - 35% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 1.15 Snap - 0.80 |
None | Unlimited | Laser | 36 | None | |
Hit - 14 TUs, 8 Energy | Hit - 1.25*(50+0.5*Melee) | Bayonet | - | Plasma | 45 | Damage+0.3*Melee | Ignites Target if Dmg > 25, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale | |||||
M-Lasgun | Rifle | 25 | 29 | 3x1 | Aimed - 50% base TUs Snap - 28% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 1.00 Snap - 0.75 |
M-Lasgun Clip | 10 | Laser | 50 | None | |
Hit - 14 TUs, 16 Energy | Hit - 0.7*(50+0.5*Melee) | Gunbutt | - | Daze | 25 | Damage+0.55*Strength | Inflicts 0.5*Dmg to Health | |||||
Lasgun | Rifle | 10 | 13 | 3x1 | Aimed - 60% base TUs Snap - 25% base TUs Auto - 36% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 1.25 Snap - 0.85 Auto - 0.55 |
Lasgun Clip | 12 | Laser | 40 | None | |
Lasgun Clip/Adv | 36 | Laser | 48 | None | ||||||||
Lasgun Clip/AP | 18 | Laser | 60 | None | ||||||||
Custom Lasgun | Rifle | 15 | 18 | 3x1 | Aimed - 53% base TUs Snap - 23% base TUs Auto - 33% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 1.40 Snap - 0.95 Auto - 0.60 |
Lasgun Clip | 12 | Laser | 40 | None | |
Lasgun Clip/Adv | 36 | Laser | 48 | None | ||||||||
Lasgun Clip/AP | 18 | Laser | 60 | None | ||||||||
Hit - 15 TUs, 10 Energy | Hit - 0.8*(50+0.5*Melee) | Gunbutt | - | Daze | 20 | Damage+0.5*Strength | Inflicts 0.2*Dmg to Health | |||||
Advanced Lasgun | Rifle | 18 | 18 | 3x1 | Aimed - 60% base TUs Snap - 25% base TUs Auto - 36% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 1.30 Snap - 0.85 Auto - 0.55 |
None | Unlimited | Laser | 45 | None | |
EuroSyndicate Lasrifle | Rifle | 16 | 19 | 3x1 | Aimed - 55% base TUs Snap - 26% base TUs Auto - 38% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 1.35 Snap - 0.85 Auto - 0.60 |
EuroSyndicate LR-Clip | 20 | Laser | 50 | None | |
Marsec Lasgun | Rifle | 20 | 25 | 3x1 | Aimed - 54% base TUs Snap - 18% base TUs Auto - 45% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 1.30 Snap - 0.65 Auto - 0.50 |
Marsec Lasgun Clip | 25 | Laser | 65 | None | |
Battle Laser | Rifle | 40 | 40 | 3x1 | Aimed - 70% base TUs Snap - 28% base TUs Auto - 40% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 1.20 Snap - 0.80 Auto - 0.55 |
None | Unlimited | Laser | 66 | None | |
Reticulan Lasgun | Rifle | 5 | 8 | 3x1 | Aimed - 44% base TUs Snap - 22% base TUs Auto - 40% base TUs Throw - 30 TUs, 10 Energy |
Aimed - 0.8*(0.5*Firing+1*PsiStrength+1*PsiSkill) Snap - 0.7*(0.5*Firing+1*PsiStrength+1*PsiSkill) Auto - 0.6*(0.5*Firing+1*PsiStrength+1*PsiSkill) |
Reticulan Lasgun Clip | 20 | Laser | 27 | None | |
Rail Rifle | Rifle | 16 | 19 | 3x1 | Aimed - 70% base TUs Snap - 27% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 0.90 Snap - 0.70 |
Rail Rifle Clip | 12 | Piercing | 60 | None | Inflicts 0.5*Dmg to Daze |
Gauss Musket | Rifle | 23 | 26 | 3x1 | Aimed - 75% base TUs Snap - 30% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 0.95 Snap - 0.70 |
Gauss Musket Clip | 14 | Piercing | 85 | None | Inflicts 0.5*Dmg to Daze |
XG Assault | Rifle | 9 | 12 | 3x1 | Aimed - 45% base TUs Snap - 25% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 1.50 Snap - 1.25 |
XG Assault Clip | 16 | Piercing | 60 | Damage+0.25*Bravery | Inflicts 0.5*Dmg to Daze |
XG Assault Clip/Aqua | 16 | Piercing | 60 | None | Inflicts 0.5*Dmg to Daze | |||||||
Hit - 15 TUs, 6 Energy | Hit - 0.8*(50+0.5*Melee) | Gunbutt | - | Daze | 20 | Damage+0.5*Strength | Inflicts 0.2*Dmg to Health | |||||
XG Rifle | Rifle | 10 | 13 | 3x1 | Aimed - 45% base TUs Snap - 20% base TUs Auto - 30% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 1.20 Snap - 0.90 Auto - 0.60 |
XG Rifle Clip | 24 | Piercing | 55 | Damage+0.15*Firing | Inflicts 0.5*Dmg to Daze |
XG Rifle Clip/Aqua | 24 | Piercing | 55 | None | Inflicts 0.5*Dmg to Daze | |||||||
Hit - 15 TUs, 6 Energy | Hit - 0.8*(50+0.5*Melee) | Gunbutt | - | Daze | 20 | Damage+0.5*Strength | Inflicts 0.2*Dmg to Health | |||||
Sonic Rifle | Rifle | 6 | 9 | 3x1 | Aimed - 60% base TUs Snap - 40% base TUs Throw - 30 TUs, 12 Energy |
Aimed - 1.50 Snap - 1.15 |
Sonic Rifle Clip | 15 | Concussive | 95 | None | |
Reticulan Plasma Gun | Rifle | 22 | 26 | 2x2 | Aimed - 60% base TUs Snap - 30% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 0.80 Snap - 0.65 |
Reticulan Plasma Clip | 8 | Plasma | 86 | None | Ignites Target if Dmg > 25, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale |
Nova Fusion Rifle | Rifle | 20 | 24 | 3x1 | Snap - 28% base TUs Throw - 30 TUs, 20 Energy |
Snap - 1.20 | Nova Clip | 12 | Plasma | 84 | None | Ignites Target if Dmg > 25, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale |
Heavy Particle Accelerator | Rifle | 30 | 35 | 3x2 | Snap - 32% base TUs Throw - 30 TUs, 20 Energy |
Snap - 0.85 | HPA Clip | 10 | Plasma | 100 | None | Ignites Target if Dmg > 25, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale |
Light Plasma Gun | Rifle | 10 | 14 | 3x1 | Aimed - 55% base TUs Snap - 25% base TUs Auto - 75% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 1.30 Snap - 0.80 Auto - 1.00 |
LPG Clip | 24 | Plasma | 70 | None | Ignites Target if Dmg > 25, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale |
Plasma Rifle | Rifle | 8 | 11 | 3x1 | Aimed - 42% base TUs Snap - 24% base TUs Auto - 32% base TUs Throw - 30 TUs, 16 Energy |
Aimed - 1.00 Snap - 0.90 Auto - 0.55 |
Plasma Rifle Clip | 28 | Plasma | 80 | None | Ignites Target if Dmg > 25, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale |
Heavy Plasma | Rifle | 16 | 20 | 3x2 | Aimed - 60% base TUs Snap - 30% base TUs Auto - 42% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 1.10 Snap - 0.77 Auto - 0.60 |
Heavy Plasma Clip | 35 | Plasma | 115 | None | Ignites Target if Dmg > 25, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale |
X-Plasma Destroyer | Rifle | 40 | 46 | 3x2 | Aimed - 65% base TUs Snap - 32% base TUs Auto - 45% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 1.20 Snap - 0.70 Auto - 0.50 |
X-Plasma Destroyer Clip | 24 | Concussive | 125 | None | AoE Radius (3), Uses Plasma Resistance, Ignites Target if Dmg > 10, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale |
Hellgun | Rifle | 20 | 20 | 3x1 | Aimed - 65% base TUs, 16 Energy, 4 Morale Snap - 24% base TUs, 16 Energy, 4 Morale Auto - 38% base TUs, 48 Energy, 15 Morale Throw - 30 TUs, 20 Energy |
Aimed - 0.80 Snap - 0.65 Auto - 0.60 |
None | Unlimited | Plasma | 0 | Damage+1.25*PsiStrength+0.5*PsiSkill | Ignites Target if Dmg > 10.0, Inflicts 0.5*Dmg to Daze, 5.0*Dmg to Morale |
Ol' Carbine | Sniper Rifle | 6 | 9 | 3x1 | Aimed - 45% base TUs Snap - 35% base TUs Throw - 30 TUs, 12 Energy |
Aimed - 1.20 Snap - 0.90 |
Ol' Carbine Ammo | 12 | Piercing | 24 | None | Inflicts 0.5*Dmg to Daze |
Ol' Carbine Ammo/EP | 12 | Electric | 30 | None | +1 Projectile, Inflicts 2*Dmg to Daze | |||||||
Hit - 15 TUs, 4 Energy | Hit - 0.8*(50+0.5*Melee) | Gunbutt | - | Daze | 20 | Damage+0.5*Strength | Inflicts 0.2*Dmg to Health | |||||
Varmint Rifle | Sniper Rifle | 6 | 8 | 3x1 | Aimed - 50% base TUs Snap - 30% base TUs Throw - 30 TUs, 12 Energy |
Aimed - 1.35 Snap - 0.75 |
Varmint Rifle Ammo | 8 | Piercing | 22 | None | Inflicts 0.5*Dmg to Daze |
Hunting Rifle | Sniper Rifle | 8 | 10 | 3x1 | Aimed - 70% base TUs Snap - 33% base TUs Throw - 30 TUs, 16 Energy |
Aimed - 1.30 Snap - 0.72 |
Hunting Rifle Ammo | 5 | Piercing | 33 | None | Inflicts 0.5*Dmg to Daze |
Hunting Rifle Ammo/PS | 5 | Piercing | 40 | None | Inflicts 0.5*Dmg to Daze | |||||||
Hit - 15 TUs, 5 Energy | Hit - 0.75*(50+0.5*Melee) | Gunbutt | - | Daze | 20 | Damage+0.5*Strength | Inflicts 0.2*Dmg to Health | |||||
Scoped Rifle | Sniper Rifle | 9 | 11 | 3x1 | Aimed - 70% base TUs Snap - 33% base TUs Throw - 30 TUs, 18 Energy |
Aimed - 1.40 Snap - 0.80 |
Hunting Rifle Ammo | 5 | Piercing | 33 | None | Inflicts 0.5*Dmg to Daze |
Hunting Rifle Ammo/PS | 5 | Piercing | 40 | None | Inflicts 0.5*Dmg to Daze | |||||||
Hit - 15 TUs, 5 Energy | Hit - 0.75*(50+0.5*Melee) | Gunbutt | - | Daze | 20 | Damage+0.5*Strength | Inflicts 0.2*Dmg to Health | |||||
Scout Rifle | Sniper Rifle | 10 | 12 | 3x1 | Aimed - 60% base TUs Snap - 30% base TUs Throw - 30 TUs, 16 Energy |
Aimed - 1.10 Snap - 0.90 |
Hunting Rifle Ammo | 5 | Piercing | 33 | None | Inflicts 0.5*Dmg to Daze |
Hunting Rifle Ammo/PS | 5 | Piercing | 40 | None | Inflicts 0.5*Dmg to Daze | |||||||
Dragoon Rifle | Sniper Rifle | 15 | 18 | 3x1 | Aimed - 75% base TUs Snap - 40% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 0.90 Snap - 0.60 |
Dragoon Rifle Ammo | 5 | Piercing | 20 | Damage+0.3*Firing | Inflicts 0.5*Dmg to Daze |
Hit - 16 TUs, 10 Energy | Hit - 0.8*(50+0.5*Melee) | Gunbutt | - | Daze | 20 | Damage+0.6*Strength | Inflicts 0.2*Dmg to Health | |||||
Reaper Rifle | Sniper Rifle | 22 | 25 | 3x1 | Aimed - 72% base TUs Snap - 38% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 1.05 Snap - 0.72 |
Reaper Rifle Ammo | 3 | Piercing | 33 | Damage+0.2*Firing+0.2*Bravery | Inflicts 0.5*Dmg to Daze |
Hit - 16 TUs, 14 Energy | Hit - 0.8*(50+0.5*Melee) | Gunbutt | - | Daze | 20 | Damage+0.6*Strength | Inflicts 0.2*Dmg to Health | |||||
Blackmarch Rifle | Sniper Rifle | 12 | 15 | 3x1 | Aimed - 72% base TUs Snap - 32% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 1.50 Snap - 1.00 |
Blackmarch Rifle Clip | 15 | Piercing | 30 | Damage+0.1*Firing+0.1*Reactions | Inflicts 0.5*Dmg to Daze |
Commando Rifle | Sniper Rifle | 16 | 19 | 3x1 | Aimed - 50% base TUs Snap - 30% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 1.40 Snap - 1.10 |
Commando Rifle Clip | 15 | Piercing | 35 | Damage+0.3*Reactions | Inflicts 0.5*Dmg to Daze |
Commando Rifle Clip/HVAP | 15 | Piercing | 50 | Damage+0.3*Reactions | Inflicts 0.5*Dmg to Daze | |||||||
EuroSyndicate Markslaser | Sniper Rifle | 17 | 20 | 3x1 | Aimed - 75% base TUs Snap - 40% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 1.50 Snap - 0.90 |
EuroSyndicate MLas-Clip | 10 | Laser | 55 | None | |
Space Rangers' Jaeger Carbine | Sniper Rifle | 7 | 10 | 3x1 | Aimed - 64% base TUs Snap - 32% base TUs Throw - 30 TUs, 14 Energy |
Aimed - 1.50 Snap - 1.00 |
SRs' Jaeger Clip | 12 | Laser | 50 | None | |
Flintlock Rifle | Sniper Rifle | 16 | 18 | 3x1 | Aimed - 82% base TUs Snap - 66% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 1.1*(0.01*Firing^2+0.5*Bravery) Snap - 0.5*(0.01*Firing^2+0.5*Bravery) |
Minnie Bullet | 2 | Piercing | 30 | Damage+0.15*Firing+0.15*Bravery | Inflicts 0.75*Dmg to Daze |
Hit - 16 TUs, 10 Energy | Hit - 0.65*(50+0.5*Melee) | Gunbutt | - | Daze | 20 | Damage+0.6*Strength | Inflicts 0.2*Dmg to Health | |||||
Light Sniper Rifle | Sniper Rifle | 10 | 13 | 3x1 | Aimed - 78% base TUs Snap - 48% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 1.25*(0.01*Firing^2+0.5*Reactions) Snap - 0.5*(0.01*Firing^2+0.5*Reactions) |
Lt. Sniper R. Clip | 7 | Piercing | 25 | Damage+0.2*Firing | Inflicts 0.5*Dmg to Daze |
Sniper Rifle | Sniper Rifle | 13 | 16 | 3x1 | Aimed - 86% base TUs Snap - 70% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 1.5*(0.01*Firing^2) Snap - 0.6*(0.01*Firing^2) |
Sniper Rifle Clip | 8 | Piercing | 30 | Damage+0.25*Firing | Inflicts 0.5*Dmg to Daze |
Sniper Rifle Clip/AP | 6 | Piercing | 33 | Damage+0.25*Firing | ||||||||
Sniper Rifle Clip/PS | 10 | Piercing | 44 | Damage+0.25*Firing | Inflicts 0.5*Dmg to Daze | |||||||
Custom Snipin' Gun | Sniper Rifle | 15 | 19 | 3x1 | Aimed - 88% base TUs Snap - 66% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 1.4*(0.01*Firing^2) Snap - 0.7*(0.01*Firing^2) |
Custom Snipin' Clip | 16 | Piercing | 42 | Damage+0.2*Firing | Inflicts 0.5*Dmg to Daze |
Custom Snipin' Clip/HVAP | 16 | Piercing | 64 | Damage+0.2*Firing | Inflicts 0.5*Dmg to Daze | |||||||
Python HSR | Sniper Rifle | 26 | 30 | 3x1 | Aimed - 90% base TUs Snap - 74% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 1.6*(0.01*Firing^2) Snap - 0.65*(0.01*Firing^2) |
Python Clip/AP | 5 | Piercing | 70 | Damage+0.3*Firing | Inflicts 0.5*Dmg to Daze |
Python Clip/Chem | 5 | Chem | 85 | None | Inflicts 0.5*Dmg to Daze, 5.0*Dmg to Morale | |||||||
Python Clip/HE | 5 | Concussive | 60 | None | AoE Radius (1), Inflicts 0.75*Dmg to Daze | |||||||
Hunting Laser | Sniper Rifle | 16 | 19 | 3x1 | Aimed - 75% base TUs Snap - 38% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 1.35 Snap - 0.80 |
Hunting Laser Clip | 7 | Laser | 45 | None | |
Hit - 16 TUs, 10 Energy | Hit - 0.8*(50+0.5*Melee) | Gunbutt | - | Daze | 20 | Damage+0.6*Strength | Inflicts 0.2*Dmg to Health | |||||
Precision Laser | Sniper Rifle | 9 | 12 | 3x1 | Aimed - 84% base TUs Snap - 42% base TUs Throw - 30 TUs, 18 Energy |
Aimed - 1.75*(0.01*Firing^2) Snap - 0.8*(0.01*Firing^2) |
Precision Las Clip | 8 | Laser | 25 | Damage+0.3*Firing | |
Precision Las Clip/Adv | 16 | Laser | 33 | Damage+0.3*Firing | ||||||||
Precision Las Clip/AP | 8 | Laser | 50 | Damage+0.3*Firing | ||||||||
Snuffy | Sniper Rifle | 22 | 22 | 3x1 | Aimed - 80% base TUs Snap - 38% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 1.65*(0.01*Firing^2) Snap - 0.7*(0.01*Firing^2) |
None | Unlimited | Laser | 36 | Damage+0.3*Firing | |
XG Sniper Rifle | Sniper Rifle | 20 | 24 | 3x1 | Aimed - 85% base TUs Snap - 70% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 1.6*(0.01*Firing^2) Snap - 0.8*(0.01*Firing^2) |
XG Sniper Rifle Clip | 8 | Piercing | 60 | Damage+0.25*Firing | Inflicts 0.5*Dmg to Daze |
XG Sniper Rifle Clip/Aqua | 8 | Piercing | 60 | Damage+0.25*Firing | +2 Projectiles, Inflicts 0.5*Dmg to Daze | |||||||
Sniper Gauss | Sniper Rifle | 27 | 31 | 3x1 | Aimed - 88% base TUs Snap - 65% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 1.4*(0.01*Firing^2) Snap - 0.6*(0.01*Firing^2) |
Sniper Gauss Clip | 10 | Piercing | 80 | Damage+0.25*Firing | Inflicts 0.5*Dmg to Daze |
Plasma Eliminator | Sniper Rifle | 30 | 35 | 3x1 | Snap - 40% base TUs Throw - 30 TUs, 20 Energy |
Snap - 0.5*(0.01*Firing^2) | Plasma Eliminator Clip | 25 | Plasma | 145 | None | Ignites Target if Dmg > 25, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale |
Autogun | Heavy Weapon | 9 | 14 | 3x1 | Aimed - 65% base TUs Snap - 30% base TUs Auto - 32% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 0.85 Snap - 0.60 Auto - 0.55 |
Autogun Ammo | 50 | Piercing | 28 | None | Inflicts 0.5*Dmg to Daze |
Autogun Ammo/PS | 70 | Piercing | 35 | None | Inflicts 0.5*Dmg to Daze | |||||||
Hit - 15 TUs, 6 Energy | Hit - 0.65*(50+0.5*Melee) | Gunbutt | - | Daze | 20 | Damage+0.5*Strength | Inflicts 0.2*Dmg to Health | |||||
Gyro-Stabilized Autogun | Heavy Weapon | 10 | 15 | 3x1 | Aimed - 65% base TUs Snap - 28% base TUs Auto - 30% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 0.85 Snap - 0.70 Auto - 0.65 |
Autogun Ammo | 50 | Piercing | 28 | None | Inflicts 0.5*Dmg to Daze |
Autogun Ammo/PS | 70 | Piercing | 35 | None | Inflicts 0.5*Dmg to Daze | |||||||
Hit - 15 TUs, 6 Energy | Hit - 0.65*(50+0.5*Melee) | Gunbutt | - | Daze | 20 | Damage+0.5*Strength | Inflicts 0.2*Dmg to Health | |||||
Meridian's Special Autogun | Heavy Weapon | 12 | 17 | 3x1 | Aimed - 65% base TUs Snap - 26% base TUs Auto - 30% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 0.75*(1*Firing+0.5*PsiStrength+0.5*PsiSkill) Snap - 0.7*(1*Firing+0.5*PsiStrength+0.5*PsiSkill) Auto - 0.65*(1*Firing+0.5*PsiStrength+0.5*PsiSkill) |
Autogun Ammo | 50 | Piercing | 28 | None | Inflicts 0.5*Dmg to Daze |
Autogun Ammo/PS | 70 | Piercing | 35 | None | Inflicts 0.5*Dmg to Daze | |||||||
Autogun Arcane Ammo | 50 | Mind | 14 | Damage+0.26*PsiStrength | Inflicts 1.5*Dmg to Daze, 7*Dmg to Morale | |||||||
Hit - 15 TUs, 8 Energy | Hit - 0.65*(50+0.5*Melee) | Gunbutt | - | Daze | 20 | Damage+0.4*Strength+0.2*PsiSkill | Inflicts 0.2*Dmg to Health | |||||
Assault Machinegun | Heavy Weapon | 15 | 21 | 3x1 | Snap - 45% base TUs Auto - 45% base TUs Throw - 30 TUs, 20 Energy |
Snap - 0.45*(0.65*Firing+35) Auto - 0.45*(0.65*Firing+35) |
AMG Ammo | 50 | Piercing | 35 | None | Inflicts 0.5*Dmg to Daze |
AMG Ammo/AP | 40 | Piercing | 35 | None | Inflicts 0.9*Dmg to Health | |||||||
AMG Ammo/PS | 60 | Piercing | 44 | None | Inflicts 0.5*Dmg to Daze | |||||||
Hit - 16 TUs, 8 Energy | Hit - 0.6*(50+0.5*Melee) | Gunbutt | - | Daze | 20 | Damage+0.6*Strength | Inflicts 0.2*Dmg to Health | |||||
Smartgun | Heavy Weapon | 18 | 24 | 3x1 | Snap - 30% base TUs Auto - 40% base TUs Throw - 30 TUs, 20 Energy |
Snap - 0.6*(0.5*Firing+50) Auto - 0.6*(0.5*Firing+50) |
AMG Ammo | 50 | Piercing | 35 | None | Inflicts 0.5*Dmg to Daze |
AMG Ammo/AP | 40 | Piercing | 35 | None | Inflicts 0.9*Dmg to Health | |||||||
AMG Ammo/PS | 60 | Piercing | 44 | None | Inflicts 0.5*Dmg to Daze | |||||||
Hit - 16 TUs, 10 Energy | Hit - 0.6*(50+0.5*Melee) | Gunbutt | - | Daze | 20 | Damage+0.6*Strength | Inflicts 0.2*Dmg to Health | |||||
Spitfire | Heavy Weapon | 25 | 31 | 3x2 | Snap - 36% base TUs Auto - 42% base TUs Throw - 30 TUs, 20 Energy |
Snap - 0.3*(0.65*Firing+35) Auto - 0.3*(0.65*Firing+35) |
Spitfire Ammo/HE | 36 | Concussive | 36 | None | Inflicts 0.75*Dmg to Daze |
Hit - 18 TUs, 16 Energy | Hit - 0.6*(50+0.5*Melee) | Gunbutt | - | Daze | 25 | Damage+0.65*Strength | Inflicts 0.2*Dmg to Health | |||||
Asuka Rifle | Heavy Weapon | 20 | 26 | 3x1 | Aimed - 82% base TUs Snap - 40% base TUs Auto - 65% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 1.26 Snap - 0.88 Auto - 0.52 |
Asuka Rifle Clip | 32 | Piercing | 45 | Damage+0.2*Firing | Inflicts 0.5*Dmg to Daze |
Bossar | Heavy Weapon | 35 | 43 | 3x2 | Aimed - 70% base TUs Snap - 30% base TUs Auto - 42% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 1.15*(0.65*Firing+35) Snap - 0.65*(0.65*Firing+35) Auto - 0.55*(0.65*Firing+35) |
Bossar Clip | 40 | Piercing | 60 | None | Inflicts 0.5*Dmg to Daze |
Machinegun | Heavy Weapon | 24 | 32 | 3x2 | Snap - 33% base TUs Auto - 50% base TUs Throw - 30 TUs, 20 Energy |
Snap - 0.25*(0.65*Firing+35) Auto - 0.25*(0.65*Firing+35) |
Machinegun Ammo Belt | 64 | Piercing | 36 | None | Inflicts 0.5*Dmg to Daze |
31 | MG Ammo Belt/PS | 64 | Piercing | 44 | None | Inflicts 0.5*Dmg to Daze | ||||||
34 | MG Ammo Belt/MAG | 64 | Piercing | 54 | None | Inflicts 0.5*Dmg to Daze | ||||||
72 | MG Ammo Crate | 400 | Piercing | 36 | None | Inflicts 0.5*Dmg to Daze | ||||||
64 | MG Ammo Crate/PS | 400 | Piercing | 44 | None | Inflicts 0.5*Dmg to Daze | ||||||
84 | MG Ammo Crate/MAG | 400 | Piercing | 54 | None | Inflicts 0.5*Dmg to Daze | ||||||
Heavy Machine Gun | Heavy Weapon | 40 | 52 | 3x2 | Snap - 50% base TUs Auto - 85% base TUs Throw - 30 TUs, 20 Energy |
Snap - 0.22*(0.65*Firing+35) Auto - 0.22*(0.65*Firing+35) |
HMG Clip | 40 | Piercing | 55 | None | Inflicts 0.5*Dmg to Daze |
46 | HMG Small Clip | 20 | Piercing | 55 | None | Inflicts 0.5*Dmg to Daze | ||||||
100 | HMG Ammo Crate | 200 | Piercing | 55 | None | Inflicts 0.5*Dmg to Daze | ||||||
50 | HMG Clip/PS | 40 | Piercing | 69 | None | Inflicts 0.5*Dmg to Daze | ||||||
45 | HMG Small Clip/PS | 20 | Piercing | 69 | None | Inflicts 0.5*Dmg to Daze | ||||||
90 | HMG Ammo Crate/PS | 200 | Piercing | 69 | None | Inflicts 0.5*Dmg to Daze | ||||||
Hydra Laser | Heavy Weapon | 20 | 24 | 3x2 | Aimed - 65% base TUs Snap - 30% base TUs Auto - 44% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 1*(0.65*Firing+35) Snap - 0.65*(0.65*Firing+35) Auto - 0.55*(0.65*Firing+35) |
Hydra Laser Clip | 24 | Laser | 38 | None | |
Autolaser | Heavy Weapon | 26 | 31 | 3x2 | Snap - 30% base TUs Auto - 48% base TUs Throw - 30 TUs, 20 Energy |
Snap - 0.7*(0.65*Firing+35) Auto - 0.65*(0.65*Firing+35) |
Autolaser Clip | 30 | Laser | 40 | None | |
Autolaser Clip/Adv | 90 | Laser | 50 | None | ||||||||
Autolaser Clip/AP | 40 | Laser | 65 | None | ||||||||
Marsec Multilaser | Heavy Weapons | 100 | 120 | 3x2 | Aimed - 44% base TUs Snap - 44% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 0.9*(0.5*Firing+0.5*Strength) Snap - 0.65*(0.5*Firing+0.5*Strength) |
Multilaser Battery | 24 | Laser | 115 | None | |
XG Chaingun | Heavy Weapons | 30 | 36 | 3x2 | Snap - 20% base TUs Auto - 45% base TUs Throw - 30 TUs, 20 Energy |
Snap - 0.6*(0.65*Firing+35) Auto - 0.5*(0.65*Firing+35) |
XG Chaingun Clip | 50 | Piercing | 70 | None | Inflicts 0.5*Dmg to Daze |
XG Chaingun Clip/Aqua | 50 | Piercing | 55 | None | Inflicts 0.5*Dmg to Daze | |||||||
Heavy Gauss | Heavy Weapon | 44 | 50 | 3x2 | Snap - 30% base TUs Auto - 48% base TUs Throw - 30 TUs, 20 Energy |
Snap - 0.55*(0.65*Firing+35) Auto - 0.5*(0.65*Firing+35) |
Heavy Gauss Clip | 28 | Piercing | 100 | None | Inflicts 0.5*Dmg to Daze |
Flechette Multicannon | Heavy Weapon | 35 | 35 | 3x2 | Snap - 30% base TUs Auto - 32% base TUs Throw - 30 TUs, 20 Energy |
Snap - 1.5*(0.65*Firing+35) Auto - 1.2*(0.65*Firing+35) |
None | 64 | Cutting | 40 | None | +8 Projectiles, Inflicts 0.5*Dmg to Daze |
UAC Plasmagun | Heavy Weapon | 25 | 30 | 3x1 | Snap - 26% base TUs Auto - 44% base TUs Throw - 30 TUs, 20 Energy |
Snap - 0.75 Auto - 0.50 |
UAC Plasmagun Battery | 30 | Plasma | 60 | None | Ignites Target if Dmg > 25, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale |
Mining Laser | Heavy Weapon | 40 | 40 | 3x2 | Aimed - 95% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 0.25*(0.5*Firing+50) | None | Unlimited | Laser | 100 | None | |
Rail Driver | Heavy Weapon | 32 | 36 | 3x2 | Aimed - 75% base TUs Snap - 45% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 0.75 Snap - 0.45 |
Rail Coil | 3 | Piercing | 140 | None | Inflicts 0.5*Dmg to Daze |
Irradiator | Heavy Weapon | 34 | 46 | 3x2 | Snap - 40% base TUs Throw - 30 TUs, 20 Energy |
Snap - 0.60*(0.5*Firing+50) | Irradiator Cell | 16 | Plasma | 32 | None | Inflicts 6*Dmg to Energy, Inflicts 3*Dmg to TU, Restores 2*Dmg to Daze |
Microwave Cooker | Heavy Weapon | 38 | 50 | 3x2 | Snap - 65% base TUs Throw - 30 TUs, 20 Energy |
Snap - 1.5*(0.5*Firing+50) | Microwave Cooker Clip | 6 | Electric | 150 | None | +3 Projectiles, Inflicts 1*Dmg to Daze |
Lightning Thrower | Heavy Weapon | 36 | 48 | 3x2 | Snap - 40% base TUs Throw - 30 TUs, 20 Energy |
Snap - 0.5*(0.5*Firing+50) | Lightning Thrower Cell | 9 | Plasma | 150 | None | Inflicts 1.5*Dmg to Daze |
UAC Chaingun | Heavy Weapon | 18 | 24 | 3x1 | Auto - 40% base TUs Throw - 30 TUs, 20 Energy |
Auto - 0.35*(0.65*Firing+35) | UAC Chaingun Ammo | 60 | Piercing | 36 | None | Inflicts 0.5*Dmg to Daze |
Rotogun | Heavy Weapon | 30 | 39 | 3x2 | Auto - 70% base TUs Throw - 30 TUs, 20 Energy |
Auto - 0.25*(0.65*Firing+35) | Rotogun Ammo | 60 | Piercing | 42 | None | Inflicts 0.75*Dmg to Daze |
Minigun | Heavy Weapon | 20 | 40 | 3x2 | Auto - 70% base TUs Throw - 30 TUs, 20 Energy |
Auto - 0.3*(0.65*Firing+35) | Minigun Ammo Pack | 300 | Piercing | 30 | None | Inflicts 0.5*Dmg to Daze |
36 | Minigun Ammo Pack/PS | 300 | Piercing | 37 | None | Inflicts 0.5*Dmg to Daze | ||||||
Vulcan Minigun | Heavy Weapon | 68 | 90 | 3x2 | Auto - 75% base TUs Throw - 30 TUs, 20 Energy |
Auto - 0.3*(0.65*Firing+35) | Vulcan Ammo x100 | 100 | Piercing | 65 | None | Inflicts 0.5*Dmg to Daze |
Fatty | Heavy Weapon | 40 | 40 | 3x2 | Auto - 62% base TUs Throw - 30 TUs, 20 Energy |
Auto - 0.4*(0.65*Firing+35) | None | Unlimited | Laser | 44 | None | |
LACC | Heavy Weapon | 15 | 21 | 3x2 | Aimed - 70% base TUs Snap - 30% base TUs Auto - 40% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 1.15 Snap - 0.65 Auto - 0.40 |
LACC-AP Ammo | 12 | Piercing | 45 | None | Inflicts 0.5*Dmg to Daze |
LACC-HE Ammo | 12 | Concussive | 40 | None | Inflicts 0.75*Dmg to Daze | |||||||
LACC-WP Ammo | 12 | Burn | 30 | None | Inflicts 20*Dmg to Morale | |||||||
LACC-PS Ammo | 12 | Piercing | 60 | None | Inflicts 0.5*Dmg to Daze | |||||||
LACC-Aqua Ammo | 12 | Cutting | 26 | None | ||||||||
LACC-Nuke Ammo | 12 | Concussive | 60 | None | Inflicts 0.75*Dmg to Daze | |||||||
Hit - 15 TUs, 10 Energy | Hit - 0.7*(50+0.5*Melee) | Gunbutt | - | Daze | 20 | Damage+0.5*Strength | Inflicts 0.2*Dmg to Health | |||||
Light Cannon | Heavy Weapon | 20 | 26 | 3x1 | Aimed - 70% base TUs Snap - 33% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 0.85 Snap - 0.60 |
LC-AP Ammo | 6 | Piercing | 60 | None | Inflicts 0.5*Dmg to Daze |
LC-HE Ammo | 6 | Concussive | 52 | None | Inflicts 0.5*Dmg to Daze | |||||||
LC-EP Ammo | 6 | Electric | 30 | None | +5 Projectiles, Inflicts 2*Dmg to Daze | |||||||
LC-PS Ammo | 6 | Piercing | 80 | None | Inflicts 0.5*Dmg to Daze | |||||||
LC-Aqua Ammo | 6 | Cutting | 33 | None | +2 Projectiles | |||||||
LC-Nuke Ammo | 6 | Concussive | 80 | None | Inflicts 0.75*Dmg to Daze | |||||||
Hit - 16 TUs, 12 Energy | Hit - 0.75*(50+0.5*Melee) | Gunbutt | - | Daze | 20 | Damage+0.6*Strength | Inflicts 0.2*Dmg to Health | |||||
Auto-Cannon | Heavy Weapon | 44 | 56 | 3x2 | Aimed - 40% base TUs Snap - 30% base TUs Auto - 45% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 0.65*(0.65*Firing+35) Snap - 0.6*(0.65*Firing+35) Auto - 0.35*(0.65*Firing+35) |
AC-AP Ammo | 12 | Piercing | 75 | None | Inflicts 0.5*Dmg to Daze |
AC-HE Ammo | 12 | Concussive | 66 | None | Inflicts 0.75*Dmg to Daze | |||||||
AC-Gas Ammo | 12 | Choking | 50 | None | AoE Radius (4), Inflicts 2*Dmg to Health, 1*Dmg to Daze, 4*Dmg to Energy, 2*Dmg to Morale | |||||||
AC-PS Ammo | 12 | Piercing | 95 | None | Inflicts 0.5*Dmg to Daze | |||||||
AC-Aqua Ammo | 12 | Cutting | 42 | None | ||||||||
AC-Nuke Ammo | 12 | Concussive | 100 | None | Inflicts 0.75*Dmg to Daze | |||||||
MP Autocannon | Heavy Weapon | 36 | 48 | 3x2 | Aimed - 50% base TUs Snap - 25% base TUs Auto - 50% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 0.24*(0.65*Firing+35) Snap - 0.16*(0.65*Firing+35) Auto - 0.12*(0.65*Firing+35) |
AC-AP Ammo | 12 | Piercing | 75 | None | Inflicts 0.5*Dmg to Daze |
AC-HE Ammo | 12 | Concussive | 66 | None | Inflicts 0.75*Dmg to Daze | |||||||
AC-Gas Ammo | 12 | Choking | 50 | None | AoE Radius (4), Inflicts 2*Dmg to Health, 1*Dmg to Daze, 4*Dmg to Energy, 2*Dmg to Morale | |||||||
AC-PS Ammo | 12 | Piercing | 95 | None | Inflicts 0.5*Dmg to Daze | |||||||
AC-Aqua Ammo | 12 | Cutting | 42 | None | ||||||||
AC-Nuke Ammo | 12 | Concussive | 100 | None | Inflicts 0.75*Dmg to Daze | |||||||
Marsec Mega-Cannon | Heavy Weapon | 90 | 115 | 3x2 | Aimed - 60% base TUs Snap - 40% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 0.85*(0.5*Firing+50) Snap - 0.6*(0.5*Firing+50) |
MMC-HE/DP Shells | 8 | Concussive | 140 | None | AoE Radius (4), Inflicts 0.75*Dmg to Daze |
EuroSyndicate Heavy Laser | Heavy Weapon | 32 | 38 | 3x2 | Aimed - 85% base TUs Snap - 30% base TUs Auto - 75% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 1.1*(0.65*Firing+35) Snap - 0.75*(0.65*Firing+35) Auto - 0.55*(0.65*Firing+35) |
EuroSyndicate HVL-Clip | 21 | Laser | 65 | None | |
Heavy Laser | Heavy Weapon | 24 | 28 | 3x2 | Aimed - 80% base TUs Snap - 33% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 1.20 Snap - 0.70 |
H-Las Clip | 5 | Laser | 65 | None | |
H-Las Clip/Adv | 20 | Laser | 70 | None | ||||||||
H-Las Clip/AP | 10 | Laser | 90 | None | ||||||||
Portable Lascannon | Heavy Weapon | 48 | 60 | 3x2 | Aimed - 85% base TUs Snap - 55% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 0.60 Snap - 0.25 |
MP Lascannon Clip | 5 | Laser | 100 | None | |
MP Lascannon Clip/Adv | 5 | Laser | 150 | None | ||||||||
MP Lascannon Clip/AP | 3 | Laser | 225 | None | ||||||||
Sonic Cannon | Heavy Weapon | 16 | 20 | 3x2 | Aimed - 75% base TUs Snap - 50% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 1.60 Snap - 1.20 |
Sonic Cannon Clip | 10 | Concussive | 133 | None | |
Canister Launcher | Heavy Weapon | 11 | 14 | 3x1 | Aimed - 70% base TUs Snap - 36% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 0.9*(0.65*Firing+35) Snap - 0.5*(0.65*Firing+35) |
Canister Clip /Chem | 3 | Chem | 80 | None | Inflicts 0.5*Dmg to Daze, 5.0*Dmg to Morale |
Canister Clip /Incendiary | 3 | Burn | 40 | None | Inflicts 1.5*Dmg to Health, 10*Dmg to Morale, 1.5*Dmg to TUs | |||||||
Canister Clip /Gas | 3 | Chem | 40 | None | AoE Radius (3), Inflicts 1.2*Dmg to Health, 0.6*Dmg to Daze, 2*Dmg to Energy, 2.4*Dmg to Morale | |||||||
Toxigun | Heavy Weapon | 9 | 14 | 3x1 | Auto - 65% base TUs Throw - 30 TUs, 16 Energy |
Auto - 0.30 | Toxin Tank | 24 | Chem | 75 | None | Inflicts 0.5*Dmg to Daze, 5.0*Dmg to Morale |
Ballista | Heavy Weapon | 24 | 32 | 3x2 | Aimed - 64% base TUs, 25 Energy Throw - 30 TUs, 20 Energy |
Aimed - 0.5*(0.5*Firing+0.5*Bravery) | Ballista Bolts | 5 | Piercing | 66 | None | Inflicts 0.75*Dmg to Daze |
36 | Baby Nuke | 1 | Concussive | 300 | None | Inflicts 1*Dmg to Daze, Inflicts 10*Dmg to TUs, Inflicts 20*Dmg to Energy, Inflicts 20*Dmg to Morale | ||||||
Assault Cannon | Explosive Weapon | 21 | 24 | 3x2 | Snap - 50% base TUs Throw - 30 TUs, 20 Energy |
Snap - 0.65 | Cannonball | 1 | Piercing | 80 | None | Uses Concussive Resistance, Inflicts 1.5*Dmg to Daze |
Explosive Cannonball | 1 | Concussive | 60 | None | AoE Radius (5), Inflicts 1*Dmg to Daze | |||||||
Pyrotechnic Cannonball | 1 | Concussive | 40 | None | AoE Radius (6), Ignites Target if Dmg > 25, Inflicts 2.5*Dmg to TUs, 5*Dmg to Morale, Inflicts 1.5*Dmg to Daze | |||||||
Cannonball o'Acid | 1 | Chem | 60 | None | AoE Radius (6), Inflicts 0.5*Dmg to Daze, Inflicts 1.5*Dmg to Health | |||||||
Superconductive Cannonball | 1 | Concussive | 78 | None | Uses Electric Resistance, AoE Radius (7), Inflicts 1.5*Dmg to Daze | |||||||
Hit - 18 TUs, 14 Energy | Hit - 0.7*(50+0.5*Melee) | Gunbutt | - | Daze | 25 | Damage+0.65*Strength | Inflicts 0.5*Dmg to Health | |||||
Grenade Launcher | Explosive Weapon | 8 | 11 | 3x1 | Aimed - 70% base TUs Snap - 35% base TUs Throw - 30 TUs, 16 Energy |
Aimed - 0.85 Snap - 0.50 |
40mm Grenade/HE | 1 | Concussive | 60 | None | Inflicts 1*Dmg to Daze |
40mm Grenade/Incendiary | 1 | Burn | 60 | None | AoE Radius (5), Inflicts 30.0*Dmg to Morale | |||||||
40mm Grenade/Smoke | 1 | Choking | 40 | None | ||||||||
40mm Grenade/B-Napalm | 1 | Burn | 120 | None | AoE Radius (8), Inflicts 1.5*Dmg to Health, 45.0*Dmg to Morale | |||||||
40mm Grenade/Hell | 1 | Concussive | 90 | None | Inflicts 1*Dmg to Daze | |||||||
40mm Grenade/Fusion | 1 | Concussive | 120 | None | Ignites Target if Dmg > 10, Inflicts 01*Dmg to Daze, 10*Dmg to Energy, 10*Dmg to TUs, 20*Dmg to Morale | |||||||
40mm Grenade/Gas | 1 | Choking | 50 | None | AoE Radius (4), Inflicts 0.8*Dmg to Daze, 4.0*Dmg to Energy, 1.5*Dmg to Health, 3.0*Dmg to Morale | |||||||
40mm Grenade/Knockout | 1 | Daze | 50 | None | Uses Choking Resistance, AoE Radius (4), Inflicts 0.7*Dmg to Daze | |||||||
Heavy Grenade Launcher | Explosive Weapon | 28 | 40 | 3x2 | Aimed - 60% base TUs Snap - 30% base TUs Auto - 40% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 0.75 Snap - 0.50 Auto - 0.40 |
Grenade Pack/HE | 6 | Concussive | 60 | None | Inflicts 1*Dmg to Daze |
Grenade Pack/Incendiary | 6 | Burn | 60 | None | AoE Radius (5), Inflicts 30.0*Dmg to Morale | |||||||
Grenade Pack/Smoke | 6 | Choking | 40 | None | ||||||||
Grenade Pack/B-Napalm | 6 | Burn | 120 | None | AoE Radius (8), Inflicts 1.5*Dmg to Health, 45.0*Dmg to Morale | |||||||
Grenade Pack/Hell | 6 | Concussive | 90 | None | Inflicts 1*Dmg to Daze | |||||||
Grenade Pack/Fusion | 6 | Concussive | 120 | None | Ignites Target if Dmg > 10, Inflicts 01*Dmg to Daze, 10*Dmg to Energy, 10*Dmg to TUs, 20*Dmg to Morale | |||||||
Grenade Pack/Gas | 6 | Choking | 50 | None | AoE Radius (4), Inflicts 0.8*Dmg to Daze, 4.0*Dmg to Energy, 1.5*Dmg to Health, 3.0*Dmg to Morale | |||||||
Grenade Pack/Knockout | 6 | Daze | 50 | None | Uses Choking Resistance, AoE Radius (4), Inflicts 0.7*Dmg to Daze | |||||||
Assault Grenade Launcher | Explosive Weapon | 12 | 24 | 3x1 | Aimed - 60% base TUs Snap - 30% base TUs Auto - 85% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 0.80 Snap - 0.55 |
AGL Drum | 8 | Concussive | 55 | None | Inflicts 1*Dmg to Daze |
AGL Drum/Black Napalm | 8 | Burn | 60 | None | AoE Radius (4), Inflicts 1.5*Dmg to Health, Inflicts 40*Dmg to Morale, Inflicts 1.5*Dmg to TU | |||||||
T-T Grenade Launcher | Explosive Weapon | 24 | 33 | 3x1 | Aimed - 75% base TUs Snap - 35% base TUs Auto - 85% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 0.75 Snap - 0.50 Auto - 0.35 |
T-T GL Rounds/HE | 3 | Concussive | 80 | None | Inflicts 1*Dmg to Daze |
T-T GL Rounds/Hell | 3 | Concussive | 120 | None | Inflicts 1*Dmg to Daze | |||||||
Blizzard Pocket MLRS | Explosive Weapon | 16 | 30 | 2x2 | Snap - 30% base TUs Auto - 80% base TUs Throw - 30 TUs, 20 Energy |
Snap - 0.40 Auto - 0.25 |
Blizzard Shells/HE | 6 | Concussive | 60 | None | Inflicts 1*Dmg to Daze |
Blizzard Shells/Incendiary | 6 | Burn | 60 | None | AoE Radius (5), Inflicts 30.0*Dmg to Morale | |||||||
Blizzard Shells/Smoke | 6 | Choking | 40 | None | ||||||||
Mortar | Explosive Weapon | 18 | 24 | 3x2 | Aimed - 94% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 0.5*(0.5*Firing+0.5*Bravery) | Mortar Shell/HE | 1 | Concussive | 120 | None | Inflicts 1*Dmg to Daze |
Mortar Shell/WP | 1 | Burn | 90 | None | AoE Radius (5), Inflicts 20.0*Dmg to Morale | |||||||
Mortar Shell/Smoke | 1 | Choking | 80 | None | ||||||||
Mortar Shell/Gas | 1 | Choking | 140 | None | AoE Radius (13), Inflicts 3*Dmg to Health, 1.5*Dmg to Daze, 6*Dmg to Energy, 4*Dmg to Morale | |||||||
Mortar Shell/Hell | 1 | Concussive | 160 | None | Inflicts 1*Dmg to Daze | |||||||
Mortar Shell/Fusion | 1 | Concussive | 220 | None | Ignites Target if Dmg > 10, Inflicts 1*Dmg to Daze, 10.0*Dmg to Energy, 10.0*Dmg to TUs, 20.0*Dmg to Morale | |||||||
D. C. Portable Mortar | Explosive Weapon | 12 | 20 | 3x1 | Aimed - 90% base TUs Snap - 60% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 0.90 Snap - 0.60 |
D. C. Shell/HE | 1 | Concussive | 110 | None | Inflicts 1*Dmg to Daze |
24 | Baby Nuke | 1 | Concussive | 300 | None | Inflicts 1*Dmg to Daze, Inflicts 10*Dmg to TUs, Inflicts 20*Dmg to Energy, Inflicts 20*Dmg to Morale | ||||||
Tornado Rocket Mortar | Explosive Weapon | 72 | 92 | 3x2 | Aimed - 80% base TUs Auto - 95% base TUs Throw - 25% base TUs, 20 Energy |
Aimed - 1.05 Auto - 0.25 |
Tornado Rockets/HE | 3 | Concussive | 135 | None | Inflicts 1*Dmg to Daze |
Tornado Rockets/Hell | 3 | Concussive | 180 | None | Inflicts 1*Dmg to Daze | |||||||
Tornado Rockets/Fusion | 3 | Concussive | 240 | None | Ignites Target if Dmg > 10, Inflicts 1*Dmg to Daze, 10.0*Dmg to Energy, 10.0*Dmg to TUs, 20.0*Dmg to Morale | |||||||
RPG | Explosive Weapon | 14 | 20 | 3x1 | Aimed - 70% base TUs Snap - 45% base TUs Throw - 30 TUs, 18 Energy |
Aimed - 0.90 Snap - 0.55 |
RPG Round/DP | 1 | Concussive | 100 | None | Inflicts 1*Dmg to Daze |
RPG Round/HEAT | 1 | Concussive | 100 | None | Inflicts 0.75*Dmg to Daze | |||||||
RPG Round/FAE | 1 | Concussive | 100 | None | Ignites Target if Dmg > 30, Inflicts 1.25*Dmg to Daze, 1.25*Dmg to Health, 15*Dmg to Morale | |||||||
RPG Round/Hell | 1 | Concussive | 150 | None | Inflicts 1*Dmg to Daze | |||||||
Homing RPG | Explosive Weapon | 12 | 18 | 3x1 | Snap - 65% base TUs Throw - 30 TUs, 18 Energy |
Snap - 1.00 | RPG Hellfire Round | 1 | Concussive | 120 | None | Ignites Target if Dmg > 20, Inflicts 0.75*Dmg to Daze, 10*Dmg to Morale |
Recoilless Rifle | Explosive Weapon | 20 | 25 | 3x1 | Aimed - 75% base TUs Snap - 55% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 1.00 Snap - 0.70 |
R-Rifle Shell | 1 | Piercing | 125 | None | Inflicts 0.75*Dmg to Daze |
Hit - 20 TUs, 14 Energy | Hit - 0.8*(50+0.5*Melee) | Gunbutt | - | Daze | 30 | Damage+0.65*Strenght | Inflicts 0.5*Dmg to Health | |||||
Rocket Launcher | Explosive Weapon | 22 | 34 | 3x2 | Aimed - 75% base TUs Snap - 45% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 1.00 Snap - 0.55 |
Explosive-DP Rocket | 1 | Concussive | 150 | None | Inflicts 1*Dmg to Daze |
Incendiary Rocket | 1 | Burn | 100 | None | AoE Radius (9), Inflicts 50*Dmg to Morale, 1*Dmg to TUs, 2*Dmg to Health | |||||||
Plasma Rocket | 1 | Concussive | 200 | None | Inflicts 1*Dmg to Daze | |||||||
MAG Rocket | 1 | Piercing | 240 | None | Inflicts 0.5*Dmg to Daze | |||||||
Flechette Rocketload | 1 | Piercing | 45 | None | +24 Projectiles, Inflicts 0.5*Dmg to Daze | |||||||
Fusion Rocket | 1 | Concussive | 220 | None | Ignites Target if Dmg > 10, Inflicts 1*Dmg to Daze, 10*Dmg to Energy, 10*Dmg to TUs, 20*Dmg to Morale | |||||||
Gas Rocket | 1 | Choking | 140 | None | Inflicts 1.5*Dmg to Daze, 6*Dmg to Energy, 3*Dmg to Health, 4*Dmg to Morale | |||||||
Advanced Launcher | Explosive Weapon | 20 | 32 | 3x2 | Aimed - 72% base TUs Snap - 52% base TUs Throw - 30 TUs, 18 Energy |
Aimed - 1.20 Snap - 0.65 |
Explosive-DP Rocket | 1 | Concussive | 150 | None | Inflicts 1*Dmg to Daze |
Incendiary Rocket | 1 | Burn | 100 | None | AoE Radius (9), Inflicts 50*Dmg to Morale, 1*Dmg to TUs, 2*Dmg to Health | |||||||
Plasma Rocket | 1 | Concussive | 200 | None | Inflicts 1*Dmg to Daze | |||||||
MAG Rocket | 1 | Piercing | 240 | None | Inflicts 0.5*Dmg to Daze | |||||||
Flechette Rocketload | 1 | Piercing | 45 | None | +24 Projectiles, Inflicts 0.5*Dmg to Daze | |||||||
Fusion Rocket | 1 | Concussive | 220 | None | Ignites Target if Dmg > 10, Inflicts 1*Dmg to Daze, 10*Dmg to Energy, 10*Dmg to TUs, 20*Dmg to Morale | |||||||
Gas Rocket | 1 | Choking | 140 | None | Inflicts 1.5*Dmg to Daze, 6*Dmg to Energy, 3*Dmg to Health, 4*Dmg to Morale | |||||||
Quad Launcher | Explosive Weapon | 20 | 40 | 3x2 | Aimed - 70% base TUs Snap - 55% base TUs Auto - 60% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 0.90 Snap - 0.50 Auto - 0.40 |
Quad Rocket Pack | 4 | Concussive | 90 | None | Inflicts 1*Dmg to Daze |
Black Napalm Bomblets | 16 | Burn | 90 | None | AoE Radius (5), Inflicts 1.5*Dmg to Health, 1.5*Dmg to TUs, 40*Dmg to Morale | |||||||
Chinese Dragon | 1 | Concussive | 600 | None | Inflicts 0.5*Dmg to Daze | |||||||
Fairy Dragon | 1 | Burn | 600 | None | Inflicts 9*Dmg to Daze, 50*Dmg to Morale | |||||||
UAC Rocket Launcher | Explosive Weapon | 18 | 38 | 3x2 | Aimed - 64% base TUs Snap - 36% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 1.05 Snap - 0.65 |
UAC Rocket Clip | 5 | Concussive | 75 | None | AoE Radius (5), Inflicts 1*Dmg to Daze |
Panzerfaust | Explosive Weapon | 20 | 20 | 3x1 | Aimed - 68% base TUs Snap - 42% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 0.75 Snap - 0.50 |
None | 1 | Concussive | 150 | None | AoE Radius (3), Inflicts 1*Dmg to Daze |
LASS | Explosive Weapon | 8 | 8 | 3x1 | Aimed - 60% base TUs Snap - 40% base TUs Throw - 30 TUs, 16 Energy |
Aimed - 0.75 Snap - 0.50 |
None | 1 | Concussive | 90 | None | |
Spore Launcher | Explosive Weapon | 10 | 16 | 3x2 | Aimed - 66% base TUs Snap - 38% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 0.75*(1*Firing+0.5*PsiStrength+0.5*PsiSkill) Snap - 0.4*(1*Firing+0.5*PsiStrength+0.5*PsiSkill) |
Death Spores | 3 | Choking | 40 | None | Inflicts 1*Dmg to Health, 6*Dmg to Morale |
Minilauncher | Explosive Weapon | 10 | 13 | 2x2 | Aimed - 70% base TUs Snap - 40% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 1.10 Snap - 0.70 |
Stun Minibomb | 1 | Daze | 90 | None | |
Fire Minibomb | 1 | Burn | 60 | None | Inflicts 30*Dmg to Morale, 1*Dmg to TUs | |||||||
Acid Minibomb | 1 | Chem | 60 | None | AoE Radius (5), Uses Choking Resistance, Inflicts 0.5*Dmg to Daze, 1*Dmg to Health | |||||||
Smoke Minibomb | 1 | Choking | 50 | None | ||||||||
EMP Minibomb | 1 | Concussive | 50 | None | AoE Radius (5), Uses EMP Resistance, Inflicts 5*Dmg to Daze | |||||||
Shoulder Launcher | Explosive Weapon | 10 | 13 | 2x2 | Aimed - 30% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 0.80 | Stun Minibomb | 1 | Daze | 90 | None | |
Fire Minibomb | 1 | Burn | 60 | None | Inflicts 30*Dmg to Morale, 1*Dmg to TUs | |||||||
Acid Minibomb | 1 | Chem | 60 | None | AoE Radius (5), Uses Choking Resistance, Inflicts 0.5*Dmg to Daze, 1*Dmg to Health | |||||||
Smoke Minibomb | 1 | Choking | 50 | None | ||||||||
EMP Minibomb | 1 | Concussive | 50 | None | AoE Radius (5), Uses EMP Resistance, Inflicts 5*Dmg to Daze | |||||||
Plasma Scorcher | Explosive Weapon | 24 | 30 | 3x2 | Snap - 28% base TUs Auto - 40% base TUs Throw - 30 TUs, 20 Energy |
Snap - 0.50 Auto - 0.30 |
Plasma Scorcher Clip | 16 | Concussive | 120 | None | AoE Radius (4), Uses Plasma Resistance, Ignites Target if Dmg > 10, Inflicts 0.75*Dmg to Daze, 5*Dmg to Morale |
EuroSyndicate Ion Cannon | Explosive Weapon | 44 | 50 | 3x2 | Aimed - 75% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 1.00 | EuroSyndicate Ion Cannon Battery | 5 | Concussive | 75 | None | AoE Radius (5), Uses Electric Resistance, Inflicts 1.5*Dmg to Daze, 2*Dmg to TUs |
BFG | Explosive Weapon | 60 | 80 | 3x2 | Aimed - 50% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 0.75 | BFG Battery | 6 | Concussive | 240 | None | Uses Plasma Resistance, Ignites Target if Dmg > 10, Inflicts 0.5*Dmg to Daze |
Blaster Launcher | Explosive Weapon | 16 | 22 | 3x2 | Aimed - 85% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 1.20 | Blaster Bomb | 1 | Concussive | 200 | None | Inflicts 1*Dmg to Daze |
Lighter | Explosive Weapon | 3 | 3 | 1x1 | Snap - 28% base TUs Throw - 30 TUs, 6 Energy |
Snap - 1.00 | None | 5 | Burn | 20 | None | AoE Radius (1), Inflicts 20*Dmg to Morale, 1*Dmg to TUs |
Flamethrower | Explosive Weapon | 11 | 16 | 3x1 | Auto - 38% base TUs Throw - 30 TUs, 20 Energy |
Auto - 0.20 | Fuel Flask | 32 | Burn | 20 | None | AoE Radius (1), Inflicts 25*Dmg to Morale, 1*Dmg to TUs |
Long Range Flamer | Explosive Weapon | 14 | 19 | 3x1 | Auto - 52% base TUs Throw - 30 TUs, 20 Energy |
Auto - 0.25 | Fuel Flask | 32 | Burn | 20 | None | AoE Radius (1), Inflicts 25*Dmg to Morale, 1*Dmg to TUs |
Heavy Flamer | Explosive Weapon | 24 | 34 | 3x2 | Auto - 42% base TUs Throw - 30 TUs, 20 Energy |
Auto - 0.20 | Heavy Flamer Tank | 40 | Burn | 30 | None | AoE Radius (2), Inflicts 30.0*Dmg to Morale, 1*Dmg to TUs |
Marsec Mega-Flamer | Explosive Weapon | 85 | 110 | 3x2 | Snap - 30% base TUs Auto - 45% base TUs Throw - 30 TUs, 20 Energy |
Snap - 0.30 Auto - 0.20 |
Mega-Flamer Tank | 40 | Burn | 120 | None | AoE Radius (3), Inflicts 3*Dmg to Health, 40*Dmg to Morale, 3*Dmg to TUs |
Arena Fireball Launcher | Explosive Weapon | 28 | 28 | 3x2 | Snap - 30% base TUs Throw - 30 TUs, 20 Energy |
Snap - 0.90 | None | Unlimited | Burn | 70 | None | AoE Radius (6), Inflicts 40.0*Dmg to Morale, Maximum Range (25) |
Molotov Cocktail | Grenades and Bombs | 3 | 3 | 1x1 | Aimed - 40 TUs, 6 Energy Throw - 30 TUs, 6 Energy |
Aimed - 0.9*(1*Throwing) | None | 1 | Burn | 20 | None | AoE Radius (1), Inflicts 30*Dmg to Morale, 1*Dmg to TUs Maximum Range (20) |
Black Powder Bomb | Grenades and Bombs | 5 | 5 | 1x1 | Aimed - 50 TUs, 10 Energy Throw - 30 TUs, 10 Energy |
Aimed - 0.85*(1*Throwing) | None | 1 | Concussive | 60 | None | Inflicts 1*Dmg to Daze, Maximum Range (16) |
Stick Grenade | Grenades and Bombs | 3 | 3 | 1x1 | Aimed - 45 TUs, 6 Energy Throw - 30 TUs, 6 Energy |
Aimed - 1.1*(1*Throwing) | None | 1 | Concussive | 50 | None | Inflicts 1*Dmg to Daze, Maximum Range (24) |
Spikeball | Grenades and Bombs | 4 | 4 | 1x1 | Aimed - 35 TUs, 8 Energy Throw - 30 TUs, 8 Energy |
Aimed - 1.25*(1*Throwing) | None | 1 | Concussive | 80 | None | Inflicts 1*Dmg to Daze, Maximum Range (12) |
Boom Fruit | Grenades and Bombs | 2 | 2 | 1x1 | Aimed - 30 TUs, 6 Energy Throw - 30 TUs, 4 Energy |
Aimed - 1*(1*Throwing) | None | 1 | Concussive | 52 | None | Inflicts 0.75*Dmg to Daze, Maximum Range (24) |
Flask o' Acid | Grenades and Bombs | 3 | 3 | 1x1 | Aimed - 33 TUs, 6 Energy Throw - 30 TUs, 6 Energy |
Aimed - 1*(1*Throwing) | None | 1 | Chem | 50 | None | Inflicts 0.5*Dmg to Daze, 5.0*Dmg to Morale, Maximum Range (16) |
HE Grenade | Grenades and Bombs | 3 | 3 | 1x1 | Prime - 33 TUs Throw - 30 TUs, 6 Energy |
None | None | 1 | Concussive | 55 | None | Inflicts 1*Dmg to Daze |
Frag Grenade | Grenades and Bombs | 4 | 4 | 1x1 | Prime - 33 TUs Throw - 30 TUs, 8 Energy |
None | None | 1 | Concussive | 69 | None | Inflicts 1*Dmg to Daze |
Incendiary Grenade | Grenades and Bombs | 3 | 3 | 1x1 | Prime - 33 TUs Throw - 30 TUs, 6 Energy |
None | None | 1 | Burn | 40 | None | AoE Radius (3), Inflicts 30*Dmg to Morale |
Willie Pete | Grenades and Bombs | 3 | 3 | 1x1 | Prime - 33 TUs Throw - 30 TUs, 6 Energy |
None | None | 1 | Burn | 50 | None | Inflicts 25*Dmg to Morale |
Poison Gas Grenade | Grenades and Bombs | 3 | 3 | 1x1 | Prime - 33 TUs Throw - 30 TUs, 6 Energy |
None | None | 1 | Choking | 50 | None | Inflicts 1.5*Dmg to Health, 0.8*Dmg to Daze, 4*Dmg to Energy, 3*Dmg to Morale |
Chem Grenade | Grenades and Bombs | 3 | 3 | 1x1 | Prime - 33 TUs Throw - 30 TUs, 6 Energy |
None | None | 1 | Daze | 40 | None | Uses Choking Resistance, Inflicts 1*Dmg to Health, 0.5*Dmg to Daze |
Plague Bug | Grenades and Bombs | 4 | 4 | 1x1 | Prime - 33 TUs Throw - 30 TUs, 8 Energy |
None | None | 1 | Choking | 60 | None | AoE Radius (5), Uses Bio Resistance, Inflicts 4*Dmg to Health, 1*Dmg to Daze, 13.5*Dmg to Energy, 3*Dmg to Morale |
Hellerium Grenade | Grenades and Bombs | 3 | 3 | 1x1 | Prime - 33 TUs Throw - 30 TUs, 6 Energy |
None | None | 1 | Concussive | 96 | None | Inflicts 1*Dmg to Daze |
Sonic Pulser | Grenades and Bombs | 3 | 3 | 1x1 | Prime - 33 TUs Throw - 30 TUs, 6 Energy |
None | None | 1 | Concussive | 100 | None | Inflicts 1.5*Dmg to Daze |
Fusion Grenade | Grenades and Bombs | 4 | 4 | 1x1 | Prime - 33 TUs Throw - 30 TUs, 8 Energy |
None | None | 1 | Concussive | 125 | None | Inflicts 1*Dmg to Daze |
Stun Grenade | Grenades and Bombs | 3 | 3 | 1x1 | Prime - 33 TUs Throw - 30 TUs, 6 Energy |
None | None | 1 | Daze | 50 | None | Inflicts 1.5*Dmg to TUs |
Knockout Grenade | Grenades and Bombs | 3 | 3 | 1x1 | Prime - 33 TUs Throw - 30 TUs, 6 Energy |
None | None | 1 | Daze | 50 | None | AoE Radius (4), Uses Choking Resistance, Inflicts 0.7*Dmg to Daze |
Hallucinogen Gas Grenade | Grenades and Bombs | 3 | 3 | 1x1 | Prime - 33 TUs Throw - 30 TUs, 6 Energy |
None | None | 1 | Daze | 50 | None | AoE Radius (4), Uses Choking Resistance, Inflicts 0.7*Dmg to Daze, 44*Dmg to Morale |
Riot Grenade | Grenades and Bombs | 5 | 5 | 1x1 | Prime - 33 TUs Throw - 30 TUs, 6 Energy |
None | None | 1 | Daze | 72 | None | Inflicts 0.75*Dmg to Health, 1.5*Dmg to TUs |
Dynamite | Grenades and Bombs | 6 | 6 | 2x1 | Prime - 40 TUs Throw - 30 TUs, 12 Energy |
None | None | 1 | Concussive | 84 | None | Inflicts 1*Dmg to Daze |
Crate of Violence | Grenades and Bombs | 10 | 10 | 2x2 | Prime - 33 TUs Throw - 30 TUs, 20 Energy |
None | None | 1 | Concussive | 90 | None | Ignites Target if Dmg > 30, Inflicts 1*Dmg to Daze, Inflicts 5*Dmg to Morale |
High Explosive | Grenades and Bombs | 8 | 8 | 2x1 | Prime - 40 TUs Throw - 30 TUs, 16 Energy |
None | None | 1 | Concussive | 120 | None | Inflicts 1*Dmg to Daze |
Firebomb | Grenades and Bombs | 7 | 7 | 2x1 | Prime - 40 TUs Throw - 30 TUs, 14 Energy |
None | None | 1 | Burn | 100 | None | AoE Radius (9), Inflicts 50*Dmg to Morale |
Poison Gas Bomb | Grenades and Bombs | 7 | 7 | 2x1 | Prime - 40 TUs Throw - 30 TUs, 14 Energy |
None | None | 1 | Choking | 110 | None | AoE Radius (10), Inflicts 50*Dmg to Morale |
Satchel Charge | Grenades and Bombs | 15 | 15 | 2x2 | Throw - 30 TUs, 20 Energy | None | None | 1 | Concussive | 150 | None | AoE Radius (14), Inflicts 1*Dmg to Daze |
Barrel Bomb | Grenades and Bombs | 30 | 30 | 3x2 | Throw - 30 TUs, 20 Energy | None | None | 1 | Concussive | 175 | None | AoE Radius (25), Inflicts 1*Dmg to Daze |
Solmine Geo Charge | Grenades and Bombs | 7 | 7 | 1x2 | Prime - 40 TUs Throw - 30 TUs, 14 Energy |
None | None | 1 | Concussive | 150 | None | AoE Radius (9), Inflicts 1*Dmg to Daze |
Nuclear Demo Charge | Grenades and Bombs | 12 | 12 | 2x2 | Prime - 40 TUs Throw - 30 TUs, 20 Energy |
None | None | 1 | Concussive | 210 | None | AoE Radius (19), Inflicts 1*Dmg to Daze |
Baby Nuke (Timed) | Grenades and Bombs | 15 | 15 | 1x2 | Throw - 30 TUs, 20 Energy | None | None | 1 | Concussive | 300 | None | Ignites Target if Dmg > 10, Inflicts 1*Dmg to Daze, Inflicts 10*Dmg to TUs, Inflicts 20*Dmg to Energy, Inflicts 20*Dmg to Morale |
EMP Grenade | Grenades and Bombs | 6 | 6 | 1x2 | Prime - 33 TUs Throw - 30 TUs, 12 Energy |
None | None | 1 | Concussive | 75 | None | AoE Radius (6), Uses EMP Resistance, Inflicts 3*Dmg to Daze |
Proximity Grenade | Grenades and Bombs | 3 | 3 | 1x2 | Prime - 33 TUs Throw - 30 TUs, 6 Energy |
None | None | 1 | Concussive | 90 | None | AoE Radius (3), Inflicts 3*Dmg to Daze |
Landmine | Grenades and Bombs | 6 | 6 | 2x2 | Throw - 30 TUs, 12 Energy | None | None | 1 | Concussive | 90 | None | Inflicts 1*Dmg to Daze |
Spiced Landmine | Grenades and Bombs | 6 | 6 | 2x2 | Throw - 30 TUs, 12 Energy | None | None | 1 | Concussive | 128 | None | Inflicts 1*Dmg to Daze |
Smoke Grenade | Grenades and Bombs | 6 | 6 | 1x1 | Prime - 33 TUs Throw - 30 TUs, 6 Energy |
None | None | 1 | Choking | 50 | None | |
Demonic Essence | Grenades and Bombs | 4 | 4 | 1x1 | Aimed - 33% base TUs, 8 Energy Throw - 30 TUs, 6 Energy |
Aimed - 0.9*(1*Throwing) | None | 1 | Mind | 200 | None | Ignites Target if Dmg > 1, Inflicts 0.5*Dmg to Daze, 25.0*Dmg to Morale, Maximum Range (14) |
Holy Handgrenade of Antioch | Grenades and Bombs | 5 | 5 | 1x1 | Prime - 44 TUs Throw - 30 TUs, 10 Energy |
None | None | 1 | Concussive | 166 | None | Inflicts 1*Dmg to Daze, 1.44*Dmg to Health |
Stasis Grenade | Grenades and Bombs | 3 | 3 | 1x1 | Prime - 33 TUs Throw - 30 TUs, 6 Energy |
None | None | 1 | Daze | 40 | None | Inflicts 1.25*Dmg to Daze, Restores 0.34*Dmg to Health |
Bows
Hunting Bow | ||||||||||||||||||||||||||||||||||||||||||||||
"A primitive but not so simple weapon, very popular amongst Turanian hunters. The curved shape holds surprising power and doesn't require much effort to keep drawn. High Throwing skill is the key to using it effectively. It is only ineffective at long ranges."
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Source: Piratez Bootypedia
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Combat Bow | ||||||||||||||||||||||||||||||||||||||||
"It's a BOW. Made for combat. It ain't getting any simpler than that, mate."
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Source: Piratez Bootypedia
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Longbow | |||||||||||||||||||||||||||||||||
"A heavy bow for strong gals. Requires a lot of Energy to pull, but deals high damage and has a respectable range."
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Source: Piratez Bootypedia
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Future Bow | ||||||||||||||||||||||||||||||||||
"Where's the neon light coming from? It's coming from the future, baby."
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Source: Piratez Bootypedia
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Special Weapons
Tazogun | ||||||||||||||||||||||||||||||||||
"Stun gun, shooting people with electric discharges. Due to small size, uses powerful electrodes and unstable, high currents, so it can, if abused, cause their death. Has a quite limited range. Contains an internal battery, good for 5 shots. Can be recharged, but often breaks down when used."
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Source: Piratez Bootypedia
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Tesla Coil | ||||||||||||||||||||||||||||||||||
"Fries your enemies with powerful electric discharges, how cool is that? If they don't die to massive damage, they're damned sure to go down at least. Doesn't really require aiming, but the maximum range is very limited."
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Source: Piratez Bootypedia
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Good Lookin' Rock | ||||||||||||||||||||||||||||||||||
"To love, or to throw? It was the first ranged weapon ever invented. A few million years later, it is still very popular in various festivities, sports and religious observances. Melee Attack: 9 TU, Pwr = 5+STR/2"
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Source: Piratez Bootypedia
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Fuso Knives | ||||||||||||||||||||||||||||||||||
"Straight from the Land of the Rising Sun, they're the best-crafted throwing knives in the world, lightweight and deadly. Each set has five of these pointy things. The accuracy is low for paupers, but rises rapidly with high Throwing skill "
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Source: Piratez Bootypedia
|
Ninja Stars | ||||||||||||||||||||||||||||||||||
"These cute little things are quite deadly and easier to use than thrown knives. A must have for all assassin-types. A set holds 8 stars."
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Sunblades | ||||||||||||||||||||||||||||||||||
"These elegant, paper-thin Plastasteel blades are made in the symbolic shape of the Sun. They cut through air and foes alike with equal ease. They're stronger and fly further than their scrap metal counterparts, but still can be impeded by thick armor due to their low weight."
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Magic Cards | ||||||||||||||||||||||||||||||||||
"A deck of 52 cards that a skilled magician can use to predict future or decapitate enemies. Each use improves morale of the wielder."
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Javelins | ||||||||||||||||||||||||||||||||||
"A thrown weapon with an acceptable range and solid damage. When used by a strong warrior, they can easily impale a typical enemy, but they tire out really quickly."
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Throwing Axes | ||||||||||||||||||||||||||||||||||
"Very strong and accurate thrown weapon with a limited range. Hurled with enough force, it might even cleave through some armor."
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Ring-Dang-Doo | ||||||||||||||||||||||||||||||||||
"This Dazzling Disc is a weird weapon that returns to the wielder after each throw. The dazing display of light is a visual effect of force that stuns the target. The disc ignores a fair amount of armor and has a max. range of 24."
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Disc o'Death | ||||||||||||||||||||||||||||||||||
"A hyper-sharp disc that can easily slice a man in half then safely return to the wielder, thanks to built-in repulsor unit. However, its maximum range is limited."
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Throwing Hammer | ||||||||||||||||||||||||||||||||||
"A brutal thrown weapon, designed to break armor. Requires both hands to throw, for a proper overhead swing. Single-use."
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Electric Net | ||||||||||||||||||||||||||||||||||
"This weapon delivers huge Stun damage, and also drains enemy Energy and TUs. It is, however, rather tricky to use. Ignores Shock Immunity. Maximum range = 12."
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Blowpipe | ||||||||||||||||||||||||||||||||||
"A very primitive weapon, it is none the less surprisingly effective in close-quarters engagements... Once you master its usage, and blowing ain't as easy as they say. The toxic darts ignore 50% of armor and cause quad Shock damage. Does not cause Fatal Wounds. The more endurance a Gal has, the stronger this pipe becomes in her hands."
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Pipes of Doom | ||||||||||||||||||||||||||||||||||
"This strange weaponized musical instrument can spit out Celatid venom in a fashion much like what a live specimen is capable of. It also emits horrifying noises when played, much like its non-weaponized counterpart."
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
X-Bow | ||||||||||||||||||||||||||||||||||
"Well it's a bit dated design, I admit - but it penetrates armor quite well! Be careful with that g-string though, or whatever it's called. It can break yer eye. Going fast is, as always, the key."
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Coral X-Bow | ||||||||||||||||||||||||||||||||||
"This crossbow, used by the denizens of the depths, made from cunningly cultivated coral, lacks complex mechanisms, thus allowing for faster operation. For the same reason, shooting it costs a lot of energy, and the accuracy suffers."
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Flintlock Pistol | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
"The most commonly used firearm on Earth. Very simple and quite deadly, it often stuns whom it fails to kill, but has trouble penetrating armor. GunButt (Daze = 10+STR*0.4, Skill = MA, Acc = 70%, 9 TUs)"
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Clockwork Gun | ||||||||||||||||||||||||||||||||||||||||||||||||||||
"Expensive and insanely intricate, but it does deliver standard flintlock balls faster than anything else."
| ||||||||||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Musket | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
"A smoothbore long arm. Heavier than a Flintlock Pistol but has better range. GunButt (Daze = 20+STR*0.6, Skill = MA/2+50, Acc = 80%, 16 TUs)"
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Bayoneted Musket | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
"Putting a solid bayonet on a Musket drastically improves performance of the weapon."
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Harquebus | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
"This primitive gun might not be the best at shooting things, but it has an impressive melee option."
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Air Musket | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
"A much more accurate musket variant. It does not use gunpowder; instead, it launches projectiles with compressed air, utilizing a highly pressurized air tank. This tank will easily last throughout any engagement. This weapon works underwater. GunButt (Daze = 25+STR*0.65, Skill = MA/2+50, Acc = 85%, 18 TUs)"
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
O'Harty's Gun | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
"It can, in theory, fire most medium-sized pistol munitions. Legend has it, the name comes from the inventor who imagined this could possibly be any good idea."
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Dart Pistol | ||||||||||||||||||||||||||||||||||||||||
"There are tranquilizers so potent that a mere drop can stun a horse (or any other mythical creature), so such a weapon would be extremely effective - if we had such tranquilizers. Somehow though, the weapon is very popular amongst the brainy types, since its basic ammo stuns, drains energy and damages armor."
| ||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Harpoon Gun | ||||||||||||||||||||||||||||||||||||||||||||||
"Launches high-impact projectiles for either killing or capturing people with extreme prejudice, depending on ammunition loaded. The weapon however has only a three round clip."
| ||||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Harpoon Carbine | ||||||||||||||||||||||||||||||||||||||||||||||
"A three-barreled version of Harpoon Gun, designed for higher intensity underwater combat. It also allows for faster reload."
| ||||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Reticulan Electrogun | ||||||||||||||||||||||||||||||||||
"A powerful stun weapon employed by the Reticulans. Loses power over long ranges. Ignores Shock Immunity."
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Tear Gas Can | ||||||||||||||||||||||||||||||||||
"Go for their eyes! An amazing solution for boarding actions! Any target caught in the attack zone has their TUs reduced by 24-48 (assuming standard 400% smoke vulnerability), and suffers half as much Stun damage. The can is good for 2 attacks, and has an effective attack range of 4."
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Zapper | ||||||||||||||||||||||||||||||||||
"This charming piece zaps people with electrical currents. Causes Stun instead of Health damage. Hard to replicate, it's unlikely to become a mainstay weapon, and, while boasting high accurracy, it has a very limited range and takes a noticeable moment to charge-up, thus disallowing faster re-fire rate."
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Laserfist | ||||||||||||||||||||||||||||||||||
"Our first shot at self-charging weaponry. The Laserfist needs no clips and is very accurate at short ranges thanks to its laser pointer, however it is rather useless at long ranges. It can also be used as a pretty effective stun weapon: Melee (Daze = STR*0.6 + MA*0.2, Skill = MA, Acc = 80%, 8 TUs)"
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Laserball | ||||||||||||||||||||||||||||||||||
"A shoulder-mounted intelligent weapon. Anyone who is being mean to you will get a laser beam, or a dozen. You don't even need to know how to shoot, just squint your eyes and press the button. This won't help honing your skills much, but do you even need them now?"
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Fire Extinguisher | ||||||||||||||||||||||||||||||||||
"Used to put out people who are on fire. Be careful, it's not harmless and causes up to 32 Stun & TUs damage (assuming standard 400% smoke vulnerability). It can also be used to whack opponents senseless (Stun = 20+STR*0.6, Skill = MA/2+50, Acc = 65%, 16 TUs, high secondary lethal damage) Limited Range (6)"
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Fusion Torch | ||||||||||||||||||||||||||||||||||
"This is an expensive, nuclear-powered tool used to cut and weld thick plastasteel plates in shipwrighting and other construction. While your hands are not very likely to become master welders, cutting a man-sized hole in just about anything (including man-sized targets) is easier done than said."
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Pistols
Holdout Pistol | ||||||||||||||||||||||||||||||||||||||||
"Put in yer pocket. As a last resort, blow yer brains out, but it might well take several shots."
| ||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Black Adder | ||||||||||||||||||||||||||||||||||||||||
"The fastest pistol of them all. Also, the most handy one in melee combat. Uses same clips as the Holdout Pistol."
| ||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Small Revolver | ||||||||||||||||||||||||||||||||||||||||
"Holds surprisingly big bullets for such a tiny weapon. That still means these bullets are just less ...tiny."
| ||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Rusty Niner | ||||||||||||||||||||||||||||||||||||||||||||||
"This oldboy might not be hi-tech, but a gun is a gun. Especially if you're short on cash. Sports a single-row 9-round clip."
| ||||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Shiny Niner | ||||||||||||||||||||||||||||||||||||||||||||||
"Cleaned up and returned to its former glory. Increased accuracy, especially at longer ranges."
| ||||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Ol' Revolver | ||||||||||||||||||||||||||||||||||||||||
"My very first pistol was a cap and ball Colt Shoot as fast as lightnin' but she loads a mite slow Loads a mite slow, soon found out It can get you into trouble but it can't get you out. - Traditional"
| ||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Six-Shooter | ||||||||||||||||||||||||||||||||||||||||
"Reliable - as there isn't much that could break here. Cheap for the same reason. Six-chamber drum and an overall oldtimer feel, but the combat capacity is rather lacking."
| ||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Police Revolver | ||||||||||||||||||||||||||||||||||||||||
"A well-made revolver optimized for quick firing, but with a limited long-range capacity."
| ||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Silver Snake | ||||||||||||||||||||||||||||||||||
"A finely crafted revolver, which only an intrepid gunslinger can use to its full capacity."
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Precision Pistol | ||||||||||||||||||||||||||||||||||
"Almost unmatched in accuracy, thanks to its high-quality workmanship and stability gained through weight. Skilled shooters will receive a substantial bonus to damage done with this weapon."
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Officer's Pistol | ||||||||||||||||||||||||||||||||||
"A true classic, coveted by its owners. Such is the royalty of this pistol, that the higher ranking the shooter, the more damage she will inflict. It seems cursed, too, as some otherwise weak enemies can be so well trained in the use of this weapon, that it is surprisingly deadly in their hands."
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Suppressed Pistol | ||||||||||||||||||||||||||||||||||
"A small pistol with a big metal tube screwed to the front of it. Supposedly it allows the users to take advantage of their stealth when aiming for kill shots. Reactions are the key to using it well."
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Blackmarch Pistol | ||||||||||||||||||||||||||||||||||
"Good balance, light weight and smooth trigger operation allow this weapon to be fired very fast in snap mode (2 rounds per autoshot) without any serious accuracy loss."
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Assault Pistol | ||||||||||||||||||||||||||||||||||||||||
"A little heavy for the moderate punch it provides, but has a capacity of 15 bullets and can fire them really fast, and with acceptable accuracy, even at slightly longer ranges."
| ||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Smartpistol | ||||||||||||||||||||||||||||||||||||||||||||||
"Electronically-aided aiming marries pistol's inherent rate of fire with a very high accuracy. The PS ammo receives a bonus to damage for high Reactions, with the clip size increased to 22."
| ||||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Manstopper | ||||||||||||||||||||||||||||||||||||||||||||||
"High-powered and sought-after pistol. A very robust design; an elegant weapon from less barbaric times."
| ||||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Snubby | ||||||||||||||||||||||||||||||||||||||||||||||
"A compact six-shooter that packs quite a wallop - to both the target and the user. It lacks, however, in the long range department."
| ||||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Commando Pistol | ||||||||||||||||||||||||||||||||||
"A heavy pistol used by various special forces to make sure that their targets go down quickly. It has good stopping power and increased range. Carries 10 caseless, armor piercing rounds in the magazine."
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Confederate Eagle | ||||||||||||||||||||||||||||||||||||||||
"Rumor is, the Confederates use these pistols to kill bears. Canadians point out that a true gentleman prefers a scoped rifle. And answers only to royalty, as opposed to a board of the wealthiest slave owners."
| ||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Magnum | ||||||||||||||||||||||||||||||||||||||||
"This gun be deadly."
| ||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Super Magnum | ||||||||||||||||||||||||||||||||||||||||||||||
"This handcannon can fire the same rounds as the Magnum, but is otherwise superior in every way. Its special Mercury ammo is especially devastating if fired properly (high Reactions are important)"
| ||||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Handcannon | ||||||||||||||||||||||||||||||||||||||||||||||
"Such power for a single-handed weapon! It will be especially effective for those with huge guts. Soft lead bullets however struggle against heavy armor."
| ||||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Kustom Handcannon | ||||||||||||||||||||||||||||||||||||||||||||||||
"An upgraded version of the Handcannon, this weapon is as robust as it is heavy. So heavy it is quite an effective brawling weapon. GunButt (Daze = 15+STR*0.25+BRA*0.25, Skill = MA, Acc = 70%, 10 TUs)"
| ||||||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Pocket Las-Charger | ||||||||||||||||||||||||||||||||||
"Well-liked by the Academicians, this pistol is small and handy, quite accurate, and the large battery won't run out of juice during enagement. Downsides: high price, dismal power (mitigated by armor piercing, true for all lasers) and the tendency of the aforementioned battery to go up in flames."
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Self-Charging Laspistol | ||||||||||||||||||||||||||||||||||
"While not very powerful, this mysterious weapon will magically never run out of charge. No, we totally don't plug it to the hideout's power grid to recharge. Seriously."
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
NERF Laspistol | ||||||||||||||||||||||||||||||||||
"A simple laser weapon for those who have the cash to buy it."
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
M-Laspistol | ||||||||||||||||||||||||||||||||||||||||||
"A heavy laspistol used by the Mutant Alliance. Pretty strong but has a low shot count. Gun Butt: Daze = 15+STR*0.4, Skill = MA/2+50, Acc = 70%, 12 TUs)."
| ||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Laslock Pistol | ||||||||||||||||||||||||||||||||||
"Powerful, classy, deals reliable damage, but difficult to master."
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
EuroSyndicate Laspistol | ||||||||||||||||||||||||||||||||||
"One of the most powerful handguns in the world - if you can afford it."
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Space Rangers' Lawpistol | ||||||||||||||||||||||||||||||||||
"Weapons like these are made for the Space Rangers of the Stellar Empire and lack the boring perfection of their military designs, thus being quite cool. The Lawpistol (oh irony) is probably the most powerful laser pistol in existence, if rather slow to fire."
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Gauss Pistol | ||||||||||||||||||||||||||||||||||
"A Gauss Pistol accelerates a projectile in an electro-magnetic coil, to hypersonic speeds. For massive damage. Weapon's firing mechanism is blocked by seemingly unbreakable encryption."
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Kruger | ||||||||||||||||||||||||||||||||||
"This ramshackle handgun is of Earth origin, even if the inspiration and parts likely aren't. Accuracy isn't its forte, but it was built for characters who only shoot from point-blank distance, and preferably only once - the damage it deals is quite fearsome."
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
i-Gun | ||||||||||||||||||||||||||||||||||
"Also known as 'Arrr-My-Bat'ry's-Dead-Gun', it fires only in double-shot mode, while its fashion-designed battery holds 7 shots. Widely available in Traders' Guild's outlets, although the price isn't low. It's also pretty heavy, but its plasma projectiles are fairly destructive."
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Haxxor One | ||||||||||||||||||||||||||||||||||
"The first attempt from the Sky Ninjas to break up the stranglehold of the Traders' Guild upon the arms market. It is a weirdly constructed long range weapon which uses i-Gun clips. Watch out when using it, for the Traders' Guild may sue you for the infringement on their intellectual property, ha ha har!"
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
X-Plasma Pistol | ||||||||||||||||||||||||||||||||||
"Probably the most powerful handgun in the universe. Yep. Special: Plasma Blast (2)"
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Gothic Raygun | ||||||||||||||||||||||||||||||||||
"We commandeered a Raygun while we were escaping. It is a powerful weapon that can easily evaporate a landlubber, but finding ammo might be a lil' problem."
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Sonic Pistol | ||||||||||||||||||||||||||||||||||
"A weird but stupendously powerful weapon of the depths that uses the destructive force of pure tone, just like that trick with breaking glass with voice, only much nastier. It's used by Aquatoids as a sidearm, and sometimes given to Deep One chiefs. Loses power over long ranges. Special: Damages Armor; Demolition +33%"
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Heat Ray | ||||||||||||||||||||||||||||||||||
"Turns people to steaming slag through the application of the steamy love of an infrared heating beam. Very accurate up-close but does lose focus over distance."
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Submachine Gun | ||||||||||||||||||||||||||||||||||||||||||||||
"One-handed weapon, not very effective but sporting prodigious rate of fire."
| ||||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Spikey SMG | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
"An unholy union of a SMG and Spiked Knuckles (See SMG stats). Extra weight increases Auto and Snap ranges by 1. GunButt (Daze = 10+STR*0.5+MA*0.1, Skill = MA, Acc = 75%, 9 TUs, +50% Lethal)"
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Skorpion SMG | ||||||||||||||||||||||||||||||||||
"A little heavy, one-handed peashooter. Uses special API ammo that sets targets on fire."
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Justiciar | ||||||||||||||||||||||||||||||||||
"A very finely made pistol with great accuracy. It fires armor-piercing ammo. However, its effective range is somewhat low. High Bravery and Reactions both increase the damage it inflicts. Uses Sat Uplink, thus suffering only a half of the normal no-LoS penalty."
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Mini-Cougar SMG | ||||||||||||||||||||||||||||||||||||||||
"The ultimate in lightweight sidearm department, fed with HVAP or ETAP (-25% target's armor) ammo. 40 rounds. Extended effective range."
| ||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Painbringer SMG | ||||||||||||||||||||||||||||||||||||||||
"Redefines the rules of its kind of weapons. High stability and electric bitz allow it to stay on target while spewing bullets with reckless abandon. A clip contains no less than 50 rounds."
| ||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Death Blossom SMG | ||||||||||||||||||||||||||||||||||||||||||||||
"A very heavy, one-handed killing machine. Better than any comparable handgun, as long as you're strong enough to wield it."
| ||||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Laspistol | ||||||||||||||||||||||||||||||||||||||||||||||
"What a laser is, everyone sees. It might not be extremely powerful, but it's very accurate and burns through various forms of advanced armor like a sting. A burning one, that is."
| ||||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Scorchy | ||||||||||||||||||||||||||||||||||||||||||
"The smallest of the nuclear-powered lasers, will never run out of ammo. Talk about convenience. GunButt (Daze = 10+STR*0.4, Skill = MA, Acc = 70%, 9 TUs)"
| ||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
XG Pistol | ||||||||||||||||||||||||||||||||||||||||||||||||
"Younger and prettier sister to the known-and-loved Gauss Pistol, she has less bite but can fire in quick, accurate bursts. Aqua rounds are weaker but reduce effective Enemy Armor by 20% and can be used Underwater."
| ||||||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Plasma Pistol | ||||||||||||||||||||||||||||||||||
"The Stellar Empire plasma weapons are very compact and lack any real trigger or sights. It is magic, baby, and you need to give this pistol a nice rub and a few caring words to get it to shoot. But when it does, it hits hard, quick and with exceptional accuracy."
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Master Plasma Pistol | ||||||||||||||||||||||||||||||||||
"An intricately crafted version of Stellar Empire plasma pistol, plated with Plastagold. Will make a good trophy, as the ammo is hard to get."
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Smasher | ||||||||||||||||||||||||||||||||||
"In a bout of genius, no less, we figured out how to make a sustained laser that requires no reloads during battle. Don't ask any questions about the design as it involved a lot of mind-altering drugs. It is a miracle it works at all. Finding uses for it is your job, Cap'n."
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Plasma Caster | ||||||||||||||||||||||||||||||||||
"A third-rate Stellar Empire weapon. A shotgun-like pistol (or a pistol-like shotgun). It dispenses hot plasma quite generously, even up to fairly long range, but is not accurate. Possibly useful as a flamethrower."
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Shotguns
Sawed-Off | ||||||||||||||||||||||||||||||||||||||||||||||
"Want a faceful of buckshot? Naw? Then surely you know someone who wants some."
| ||||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Super Sawed-Off | ||||||||||||||||||||||||||||||||||||||||||||||
"A finely crafted weapon with laser sights. Quite low spread and faster reload. Can be wielded 1-handedly if you're strong enough."
| ||||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Double-Barreled Shotgun | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
"Simple, thus very reliable. GunButt (Daze = 20+STR*0.5, Skill = MA/2+50, Acc = 75%, 15 TUs)"
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Shotgun Fist | ||||||||||||||||||||||||||||||||||||||||||
"A strange contraption, designed to be an ultimate melee weapon of sorts. Firing this thing inflicts 1 point of Health damage and 10 Stun, regardless of armor; it must be worn over naked skin, because of tight leather straps. As you'd expect, range isn't exactly it's forte. Melee (Daze = STR*0.6 + MA*0.2, Skill = MA, Acc = 60%, 8 TUs)"
| ||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Small Shotgun | ||||||||||||||||||||||||||||||||||
"Handy, fast and pretty accurate, but only at low ranges. Can be Infiltrated but is a two-handed weapon."
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Mini Shotgun | ||||||||||||||||||||||||||||||||||
"A miniaturized yet pretty effective shotgun, quite useful for Infiltration missions."
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Ol' Shotgun | ||||||||||||||||||||||||||||||||||
"This weapon sure has seen ye olde days."
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Domestic Shotgun | ||||||||||||||||||||||||||||||||||||||||||||||
"Cheap is the key word. This piece of junk is quite compact, but cannot use high-powered ammo. Aimed shots are unimpressive."
| ||||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Police Shotgun | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
"This type of shotgun is sleek and well-made, has a good range, but takes some time to aim properly. GunButt (Daze = 20+STR*0.5, Skill = MA/2+50, Acc = 80%, 15 TUs))"
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Military Shotgun | ||||||||||||||||||||||||||||||||||||||||||||||
"A good, semi-automatic weapon for short-range firefights. Better range than with standard shotguns. However, magazine holds only 6 shells."
| ||||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Smart Shotgun | ||||||||||||||||||||||||||||||||||||||||||||||
"A pimped-up version of the Military Shotgun."
| ||||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Heavy Shotgun | |||||||||||||||||||||||||||||||||||||||||||||||||
"Strong and dependable, but, as you guessed it, heavy. Holds 8 rounds. GunButt (Daze = 20+STR*0.6, Skill = MA/2+50, Acc = 80%, 16 TUs)"
| |||||||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
UAC Shotgun | ||||||||||||||||||||||||||||||||||||||||||
"A classic UAC weapon. There is a rumor that original UAC Shotguns were usable in 0-G, so this one is apparently unoriginal. A hard hitting, dependable shotgun. GunButt (Daze = 20+STR*0.65, Skill = MA/2+50, Acc = 80%, 16 TUs)"
| ||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Assault Shotgun | ||||||||||||||||||||||||||||||||||||||||||||||||
"Fires a lot of low-powered pellets, quickly dispatching unarmored targets. Warning: rubber shot can be lethal. GunButt (Daze = 20+STR*0.5, Skill = MA/2+50, Acc = 80%, 15 TUs)"
| ||||||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Combat Shotgun | ||||||||||||||||||||||||||||||||||||||||||||||||
"Carrying more ammo and firing less numerous but more massive pellets, the gun is considered by some to be worth the extra encumbrance - especially since it can fire in bursts. GunButt (Daze = 20+STR*0.6, Skill = MA/2+50, Acc = 80%, 16 TUs)"
| ||||||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Trench Gun | ||||||||||||||||||||||||||||||||||||||||||||||||
"There is an old tale of a wee mystic from northwestern Blackmarch who fought off a whole Humanist Pogrom using nothing but a gun like this one. Uses standard Combat Shotgun ammo, is equipped with a stabby implement."
| ||||||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Street Sweeper | ||||||||||||||||||||||||||||||||||||||||
"As the name implies, it's pretty good for clean up duty. Uses normal Combat Shotgun shells but is more accurate."
| ||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Blunderbuss | ||||||||||||||||||||||||||||||||||||||||||||||
"A gun not for wee gals it be. Four barrels, each stacked with brass grapnel. Discharge all at once for maximum effect."
| ||||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Kustom Blunderbuss | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
"We took what's best and got rid of the rest. Time is money, and the Golden ammo will favor those who have a lot of it, while taking it away from anyone it hits."
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Heavy Slugthrower | ||||||||||||||||||||||||||||||||||||||||||||||
"This weapon fires air-propelled missiles that work both underwater and on the surface. To make sure that when you want someone gone, they're gone. The massive impact of its slug ammo crushes armor and deals severe Shock."
| ||||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
CAWS | ||||||||||||||||||||||||||||||||||||||||||||||
"An advanced firearm that can fire two kinds of powerful charges, but the magazine holds only 10 rounds. It has a better range than normal shotguns and can be wielded single-handedly with lessened accuracy penalty."
| ||||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Super Shotgun | ||||||||||||||||||||||||||||||||||||||||
"A true piece of art. Exceptional range for a shotgun."
| ||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Mammoth Chain Shotgun | ||||||||||||||||||||||||||||||||||
"A belt-fed death machine of black steel, a blend between a shotgun and a minigun. Its internal stabilization allows you to throw an unprecedented amount of hot lead at your enemies with relative precision."
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Arena Flak Cannon | ||||||||||||||||||||||||||||||||||
"Straight from Death-Games arenas, a weapon as whacky as it is deadly, cuts people to shreds with mono-sharpened shrapnel."
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
O.G.R.E. Shotgun | ||||||||||||||||||||||||||||||||||||||||||
"A big ol' boomstick, dispensing heavy pellets with unmatched generosity. Just watch your encumbrance. GunButt (Daze = 30+STR*0.7, Skill = MA/2+50, Acc = 75%, 20 TUs)"
| ||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Boom Gun | ||||||||||||||||||||||||||||||||||
"This huge scattergun has awesome destructive power, however it is not very effective at long ranges."
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Laslock Shotgun | ||||||||||||||||||||||||||||||||||
"A funky weapon for funky Captains, that, according to some, has more of a morale effect than actual usefulness. It employs two stacks of 6 small lasers each to deliver a wide-spread blast."
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Space Rangers' Shotgun | ||||||||||||||||||||||||||||||||||
"The swiftness and close-range firepower of this weapon make sure no criminal hideout can provide protection to wretched evil-doers... Oh wait."
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Splatty | ||||||||||||||||||||||||||||||||||
"Sort of a hybrid laser weapon, firing several barrels at once to achieve a shotgun-like effect. It has much better range than conventional shotguns but their accuracy at close quarters remains unchallenged."
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Flechette Gun | ||||||||||||||||||||||||||||||||||
"Like all otherworldly Flechette weapons, this small two-handed gun contains a solid block of alien metal which gives it basically unlimited ammunition of tiny, sharp particles. However, the gun tends to break down after some use. Extremely devastating at close ranges."
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Plasma Blunderbuss | ||||||||||||||||||||||||||||||||||
"This gun be blastin' good with lots of 'em plasma pellets. In a nutshell."
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
SMGs
UAC Carbine | ||||||||||||||||||||||||||||||||||||||||
"An ancient gun, however in good condition due to being fully made of plastic and containing very few moving parts. Uses commonly found Spraygun ammo, but fires it with high accuracy. Can fire two shots in rapid succession. Even an idiot can use it."
| ||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Spraygun | ||||||||||||||||||||||||||||||||||||||||
"Spray and pray, get a lot of lead into the air and eventually something will hit. This simple gun has a spacious magazine and sturdy, if imprecise, mechanism."
| ||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Messer | ||||||||||||||||||||||||||||||||||||||||
"A Spraygun done better. Very greasy. Uses the same magazines."
| ||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Linux SMG | ||||||||||||||||||||||||||||||||||||||||||
"So, after getting some knowledge about firearms, we have made our own 'linux' SMG, which means custom, ramshackle and home-made. It ain't a Boarding Gun but has some good kick. GunButt (Daze = 20+STR*0.6, Skill = MA/2+50, Acc = 80%, 16 TUs)"
| ||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Linux Mandrake SMG | ||||||||||||||||||||||||||||||||||||||||||
"This version of the Linux has been fitted with clever laser-pointer bitz, thus increasing some accuracies and decreasing aiming time. Auto & Snap ranges are increased by 2 each, too."
| ||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Linux Origami SMG | ||||||||||||||||||||||||||||||||||||||||||
"Even better than the last, the Origami Linux is gyro-stabilized for better autofire accuracy and rate of fire. Also, we've fitted a shock device into its butt, increasing stun power of its melee attacks by 15, while halving lethality."
| ||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Blackmarch SMG | ||||||||||||||||||||||||||||||||||
"Famous for its ergonomics, ingeniously simple design and precision of manufacture, this gun is coveted all over the globe. However, it's scarcely available at best, and its special ammo even more so."
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
EuroSyndicate SMG | ||||||||||||||||||||||||||||||||||||||||
"A bit cumbersome, but well-made, SMG, firing powerful 10mm caseless ammo stored in 32-round magazines. Well-liked by urban warriors all over the globe and widely exported."
| ||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Mini SMG | ||||||||||||||||||||||||||||||||||
"A short-range, low-powered SMG used primarily by police and prison guards. It is compact enough to allow infiltration. Suffers only 20% Acc penalty when used single-handed."
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Assault SMG | ||||||||||||||||||||||||||||||||||||||||
"Exceptionally accurate at short ranges, thanks to good stabilization. A very convenient weapon, if not particularly strong. 45 caseless rounds in magazine. Bullets ignore 10% of enemy's armor. Suffers only 10% Acc penalty when used single-handed."
| ||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Big Ben SMG | ||||||||||||||||||||||||||||||||||||||||||
"Heavy and noisy, it kinda lives up to its name. Very popular amongst Rogue Fields' warlords. Suffers only 25% Acc penalty when used single-handed. GunButt (Daze = 20+STR*0.5, Skill = MA/2+50, Acc = 70%, 12 TUs, extra lethal)"
| ||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Tommy | ||||||||||||||||||||||||||||||||||||||||||
"The ultimate in style, it delivers an abundance of cheap firepower. 50-round magazine makes sure you won't run out of ammo quickly, even when firing 5-round bursts. GunButt (Daze = 20+STR*0.5, Skill = MA/2+50, Acc = 80%, 15 TUs)"
| ||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Laser Tommy | ||||||||||||||||||||||||||||||||||||||||||
"A remastered Tommy, instead of lead, it fires laser blasts now. More firepower and accuracy. GunButt (Daze = 20+STR*0.5, Skill = MA/2+50, Acc = 80%, 15 TUs)"
| ||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Assault Laser | ||||||||||||||||||||||||||||||||||||||||||||||
"A lightweight, fast-firing laser weapon. Suffers only 15% Acc penalty when used single-handed."
| ||||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Stingy | ||||||||||||||||||||||||||||||||||
"A cheap solution to the problem of a nuclear laser rifle, this gun is somewhat underpowered but also very light - it can be easily used even by the weakest Runts!"
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Magneto-Plasma Gun | ||||||||||||||||||||||||||||||||||
"Ugly as hell and infernally inaccurate, this human-made lightweight plasma weapon has some kind of charm none the less. Probably due to its impressive firepower."
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Plasma Subrifle | ||||||||||||||||||||||||||||||||||
"The Stellar Empire considers this one a second-tier weapon, a dumbed-down, less magical version of a Plasma Rifle. It is often found in the hands of those unworthy to be trusted with better Plasma weapons."
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Automatic Harpoon Gun | ||||||||||||||||||||||||||||||||||||||||||||||
"This underwater-capable gun fires Aqua Plastic bolts, which are not only lighter than normal, but also reduce enemy armor by 20% (all ammo types)."
| ||||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Rifles
Homefront Rifle | ||||||||||||||||||||||||||||||||||||||||
"Old as dirt, dirt-cheap and dirt-immune. Less accurate but lighter and with more ammo than a modern rifle."
| ||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Bayoneted Rifle | ||||||||||||||||||||||||||||||||||||||||||||||||
"While setting up our weapon shop, it has occurred to us that we can put a dagger onto a Homefront Rifle, instead of holding it in a pocket. Bayonet's stats below: Accuracy 100%, TU Cost 13; Skill: MELEE/2 + 50 POWER: 30 + STRENGTH*0.3 + MELEE*0.1 DAMAGE type: CUTTING Special: -10% Armor"
| ||||||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Ramshackle Rifle | ||||||||||||||||||||||||||||||||||||||||
"Its purpose is to deliver RCF bullets to far-off targets. To that end, it works, but nothing more."
| ||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
RCF Carbine | ||||||||||||||||||||||||||||||||||||||||
"The Royal Canadian Force Carbine is commonly used by the Kingdom's mounted military police and even civilians. It is rather weak but lightweight and accurate."
| ||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Bullpup Carbine | ||||||||||||||||||||||||||||||||||||||||
"This design allows for easier handling in Auto and Snap modes, but decreases long range accuracy. Uses the ubiquitous RCF Carbine clips, but the magazines have a tendency to fall off if not carefully secured. Slow Reload (20); Less 1-H Penalty (35%)"
| ||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Scoped Carbine | ||||||||||||||||||||||||||||||||||||||||||||||||
"Even a beginner will have no trouble handling this weapon. Uses the same magazines as the RCF Carbine. Increased Accurate Snapshot Range (18) GunButt (Daze = 20+STR*0.5, Skill = MA/2+50, Acc = 70%, 15 TUs)"
| ||||||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Auto Rifle | ||||||||||||||||||||||||||||||||||||||||||||||
"6.5mm caseless rifle, optimized for medium-range engagements."
| ||||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Assault Rifle | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
"Jack of all trades, a two-handed weapon that can get you through almost any situation. GunButt (Daze = 20+STR*0.5, Skill = MA/2+50, Acc = 80%, 18 TUs)"
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Infantry Rifle | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
"A semi-automatic classic equipped with them good ol' iron sights. So good, actually, that they increase accurate Snap Shot range to 18. The name comes from the fact that most militaries see no reason to pay for better rifles to arm their footmen. GunButt (Daze = 20+STR*0.6, Skill = MA/2+50, Acc = 80%, 16 TUs)"
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Battle Rifle | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
"A heavier variant of the standard modern rifle. Powerful and accurate at long ranges, but has a hell of a kick that impedes autofire accuracy. Has a fancy plastic ammo clip, too. GunButt (Daze = 20+STR*0.5, Skill = MA/2+50, Acc = 80%, 15 TUs)"
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Omega Rifle | ||||||||||||||||||||||||||||||||||||||||||||||
"A highly advanced assault rifle model. ETAP bullets ignore 25% of enemy's armor."
| ||||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Smartrifle | ||||||||||||||||||||||||||||||||||||||||||||||||
"This rifle is probably smarter than anyone else around here, barring you and me, Cap'n. It practically aims itself, and has a very high fire rate. GunButt (Daze = 20+STR*0.5, Skill = MA/2+50, Acc = 75%, 15 TUs)"
| ||||||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
UAC Rifle | ||||||||||||||||||||||||||||||||||
"A weird rifle design that sends three bullets instead of one, almost instantaneously, any time the trigger is pressed. Tends to be quite deadly if it hits, which makes it well-liked across the world."
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Boarding Gun | |||||||||||||||||||||||||||||||||||||||||
"Heavy bolts of lead Make his victims full of dread - Heavy Metal Chronicles"
| |||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Custom Shooty Gun | |||||||||||||||||||||||||||||||||||||||||
"Like dat Boarding Gun but shootier."
| |||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Super Shooty Gun | |||||||||||||||||||||||||||||||||||||||||
"'You can never have too much dakka' - Mun Tzu"
| |||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
37mm Rifle | ||||||||||||||||||||||||||||||||||
"With over 60 kgs of loaded weight and a recoil that'd knock over a horse, this weapon is not recommended for beginners."
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Super-Self-Charger | ||||||||||||||||||||||||||||||||||||||||||
"A reliable, if a bit experimental, laser weapon that never runs out of power. The beam can be refocused into a plasma bayonet with the following stats: Accuracy 125%, TU Cost 14 Skill: MELEE/2 + 50 POWER: 45 + MELEE*0.3 DAMAGE type: PLASMA"
| ||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
M-Lasgun | ||||||||||||||||||||||||||||||||||||||||||
"A large laser gun that can inflict some serious damage, but is quite bulky. Manufactured by the Mutant Alliance. Gun Butt: Daze = 25+STR*0.55, Skill = MA/2+50, Acc = 70%, 14 TUs)."
| ||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Lasgun | ||||||||||||||||||||||||||||||||||||||||||||||
"The lasgun is pretty much a perfect personal arm - very accurate and quite powerful for its size. Like the pistol, it uses two kinds of batteries - we can only replicate the weaker ones."
| ||||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Custom Lasgun | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
"This lasgun has been improved with the additions of optronic sights for increased precision, laser dot for better close-in accuracy and extra cooling for increased rate of fire. It also has a proper stock that can be used to bash enemies."
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Advanced Lasgun | ||||||||||||||||||||||||||||||||||
"Accurate and powerful, this laser is an ideal standard-issue weapon. It won't ever run out of ammo either, so, instead of puny beam-counting, your precious mind can better focus on doing great deeds, Cap'n!"
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
EuroSyndicate Lasrifle | ||||||||||||||||||||||||||||||||||
"A very powerful and accurate lasgun, fast to aim and capable of autofire. The only drawback is average clip capacity (15). A truly exquisite weapon."
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Marsec Lasgun | ||||||||||||||||||||||||||||||||||
"A UV-based, multi-barreled laser, Mark 542. Standard-issue weapon of Marsec Colonial Marines."
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Battle Laser | ||||||||||||||||||||||||||||||||||
"Made with power-suited soldiers in mind, this weapon is darn heavy but delivers equally heavy firepower. Never runs out of juice."
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Reticulan Lasgun | ||||||||||||||||||||||||||||||||||
"A lightweight laser weapon manufactured by the Reticulans. Lack of any normal sights makes it seemingly impossible to aim, but you will hit if you believe. That's a scientific fact."
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Rail Rifle | ||||||||||||||||||||||||||||||||||
"An Earth-built Gauss-like weapon. Much weaker than alien counterparts, but also less bulky and still pretty deadly."
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Gauss Musket | ||||||||||||||||||||||||||||||||||
"A Gauss Musket lacks autofire, but more than makes it up in sheer killing power. Weapon's firing mechanism is blocked by seemingly unbreakable encryption."
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
XG Assault | ||||||||||||||||||||||||||||||||||||||||||||||||
"A powerful assault weapon equipped with laser sights, very useful for urban warfare. Aqua rounds are weaker but reduce effective Enemy Armor by 20% and can be used Underwater."
| ||||||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
XG Rifle | ||||||||||||||||||||||||||||||||||||||||||||||||
"A Smartrifle on steroids, in a smaller package to boot. Aqua rounds are weaker but reduce effective Enemy Armor by 20% and can be used Underwater."
| ||||||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Sonic Rifle | ||||||||||||||||||||||||||||||||||
"The mainstay weapon of T'leth hordes. Which is a scary thought. Not much more powerful than the pistol, slower to fire, but has a better range. Special: Damages Armor; Demolition +33%"
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Reticulan Plasma Gun | ||||||||||||||||||||||||||||||||||
"Primitive when compared to Star God technology, this plasma weapon is quite cumbersome and has trouble focusing its beam at long ranges. Still, it's a full-fledged plasma gun."
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Nova Fusion Rifle | ||||||||||||||||||||||||||||||||||
"A Human rendition of the Reticulan Plasma Gun. The plasma projectile was given a spin, which greatly improved accuracy and efficiency, at the price of even more limited range. Humans consider it an improvement."
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Heavy Particle Accelerator | ||||||||||||||||||||||||||||||||||
"Complexity is a relative thing. Just look at this one: made of custom parts, very primitive as far as Fusion weapons go, but at the same time, a product of complex and arcane technology. Increased Accurate Snapshot Range (15) Power loss over distance (onset at 16 tiles, -4 per tile)."
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Light Plasma Gun | ||||||||||||||||||||||||||||||||||
"Our own plasma rifle! Now we can do as good as the Stellar Empire! Or close to it. The gun is heavier than the original, the power cell a bit crude, but the triple shot mode is extremely useful."
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Plasma Rifle | ||||||||||||||||||||||||||||||||||
"This is a devastatingly powerful weapon based on accelerating particles from within a minute anti-gravity field. Standard-issue Stellar Empire weapon, probably existing in like, countless numbers across the galaxy. Don't they ever innovate?"
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Heavy Plasma | ||||||||||||||||||||||||||||||||||
"This variation of Stellar Empire plasma gun was built for maximum firepower, and that it delivers in abundance. Still light enough to be wielded by any able person, its only shortcoming compared to the Plasma Rifle is slower rate of fire."
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
X-Plasma Destroyer | ||||||||||||||||||||||||||||||||||
"While this weapon is thrice as heavy as the Stellar Empire plasma gun, it packs even more heat and more importantly, can be replicated. Plasma Blast (3)"
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Hellgun | ||||||||||||||||||||||||||||||||||
"This infernal weapon will never run out of heat. Requires VooDoo training and Summoning Circle. Drains Morale & Energy."
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Sniper Rifles
Ol' Carbine | ||||||||||||||||||||||||||||||||||||||||||||||||
"A classic. Deals low damage but is very reliable."
| ||||||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Varmint Rifle | ||||||||||||||||||||||||||||||||||
"A lightweight weapon, effective against all manner of small creatures."
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Hunting Rifle | ||||||||||||||||||||||||||||||||||||||||||||||||
"Unassuming and little bit rusty, this gun can prove its accuracy if you take some time to aim. The clip holds 5 rounds. GunButt (Daze = 20+STR*0.5, Skill = MA/2+50, Acc = 75%, 15 TUs)"
| ||||||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Scoped Rifle | ||||||||||||||||||||||||||||||||||||||||||||||||
"Cleaned up and improved with the addition of a scope, it has accuracy almost on par with a full-sized sniper rifle, while also allowing for very accurate opportunity shots. GunButt (Daze = 20+STR*0.5, Skill = MA/2+50, Acc = 75%, 15 TUs)"
| ||||||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Scout Rifle | ||||||||||||||||||||||||||||||||||||||||
"Very accurate due to electronic sights. Easy to use. Fires standard Hunting Rifle rounds."
| ||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Dragoon Rifle | ||||||||||||||||||||||||||||||||||||||||||
"A sturdy, high-powered rifle, often used by dragoons, as the name implies, since it is too heavy for infantry to carry around easily. Its craftsmutantship is of very high quality, but it requires equal care from the user. GunButt (Daze = 20+STR*0.6, Skill = MA/2+50, Acc = 80%, 16 TUs)"
| ||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Reaper Rifle | ||||||||||||||||||||||||||||||||||||||||||
"Very powerful rifle, good for hunting Reapers, as the name implies. Brutal recoil and 3-round clips. POWER Bonus: FIRING*0.2 + BRAVERY*0.2 Aimed Shot Accurate Range Cap (30) Slow Reload (20) Special: Enemy Armor +20% GunButt (Daze = 20+STR*0.6, Skill = MA/2+50, Acc = 80%, 16 TUs)"
| ||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Blackmarch Rifle | ||||||||||||||||||||||||||||||||||
"Extremely accurate."
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Commando Rifle | ||||||||||||||||||||||||||||||||||||||||
"A perfect tool of a patient hunter, with enough power to pierce an armored hide and accuracy to deliver where it counts, all in a relatively compact package. The target-tracking sights allow for exceptionally deadly reaction shooting."
| ||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
EuroSyndicate Markslaser | ||||||||||||||||||||||||||||||||||
"Despite strict regulations, the Eurosyndicate clandestinely sells some of their high quality lasguns to third parties, from whence they make their way to the black market. The price, however, is anything but low."
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Space Rangers' Jaeger Carbine | ||||||||||||||||||||||||||||||||||
"Extremely accurate, it makes sure no-one escapes the eye of Space Ranger justice. Especially effective in ambushes. Do not let the size deceive you, it's mostly plastic and much lighter than it looks."
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Flintlock Rifle | ||||||||||||||||||||||||||||||||||||||||||
"Requires a lot of skill to use effectively, but can be very deadly in skilled hands. GunButt (Daze = 20+STR*0.5, Skill = MA/2+50, Acc = 65%, 16 TUs)"
| ||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Light Sniper Rifle | ||||||||||||||||||||||||||||||||||
"A lightweight sniper rifle with 7-round clip, easier to handle than its more brutish, heavier counterparts. Good for crowd control."
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Sniper Rifle | ||||||||||||||||||||||||||||||||||||||||||||||
"Accurate and powerful, but with a slow rate of fire."
| ||||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Custom Snipin' Gun | ||||||||||||||||||||||||||||||||||||||||
"Very intricate weapon with a unique ability of 'double-tapping', two bullets being fired one after another with such rapid succession that there is almost no accuracy loss, even at long ranges."
| ||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Python HSR | ||||||||||||||||||||||||||||||||||||||||||||||
"Python because it bites. Like the snake. Well they actually constrict victims but let's not fret over the details, right?"
| ||||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Hunting Laser | ||||||||||||||||||||||||||||||||||||||||||
"Made for hunting big game. Big game with really tough hides, if you know what I mean. GunButt (Daze = 20+STR*0.6, Skill = MA/2+50, Acc = 80%, 16 TUs)"
| ||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Precision Laser | ||||||||||||||||||||||||||||||||||||||||||||||
"A rare laser weapon, due to very low production tolerances. Lightweight and extremely accurate."
| ||||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Snuffy | ||||||||||||||||||||||||||||||||||
"A rifle-sized nuclear laser, with unmatched accuracy yet still more hitting power than a lasgun."
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
XG Sniper Rifle | ||||||||||||||||||||||||||||||||||||||||
"This powerful electromagnetic sniper rifle can discharge three rounds rapid before it swerves off the shot line. These rounds travel faster than in normal XG weapons and therefore have a better armor penetration rating (25%). Aqua rounds are weaker but penetrate armor even better and can be used Underwater."
| ||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Sniper Gauss | ||||||||||||||||||||||||||||||||||
"Nothing says goodbye like a Gauss bullet.{NEWLINE}Weapon's firing mechanism is blocked by seemingly unbreakable encryption."
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Plasma Eliminator | ||||||||||||||||||||||||||||||||||
"Elite forces' plasma weapon which is insanely difficult to operate due to its sophisticated interface. Once mastered, though, it fully lives up to its name."
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Heavy Weapons
Autogun | ||||||||||||||||||||||||||||||||||||||||||||||||
"Fires lightweight munitions with considerable accuracy in full-auto mode. A blend between a rifle and a machinegun, it can take Snap and Aimed shots as well, but isn't very good at this. GunButt (Daze = 20+STR*0.5, Skill = MA/2+50, Acc = 65%, 15 TUs)"
| ||||||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Gyro-Stabilized Autogun | ||||||||||||||||||||||||||||||||||||||||||||||||
"An Autogun fitted with some spinny bitz, dissipating recoil forces by the use of antigravity, and thus allowing for incredible accuracy of automatic fire. GunButt (Daze = 20+STR*0.5, Skill = MA/2+50, Acc = 65%, 15 TUs)"
| ||||||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Meridian's Special Autogun | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
"Inspired by the works of Meridian, an alchemist of old. Fitted with magical bitz, it allows for insanely good accuracy in the hands of a wizard, and has increased gun butt damage."
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Assault Machinegun | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
"If you want to go autofire, all the time, this baby is just for you. It is heavy, however and lacks versatility. GunButt (Daze = 20+STR*0.6, Skill = MA/2+50, Acc = 60%, 16 TUs)"
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Smartgun | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
"This upgraded version of the AMG has an auto-aim module, allowing for faster target acquisition and increased accuracy. GunButt (Daze = 20+STR*0.6, Skill = MA/2+50, Acc = 60%, 16 TUs)"
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Spitfire | ||||||||||||||||||||||||||||||||||||||||||
"A two-barreled area suppression weapon, cumbersome but very deadly. GunButt (Daze = 25+STR*0.65, Skill = MA/2+50, Acc = 60%, 18 TUs)"
| ||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Asuka Rifle | ||||||||||||||||||||||||||||||||||
"This weapon is made from adamantine polish plastasteel. All worksdwarfship is of the finest quality. It menaces with a large bore of foe slaying. (Uses Sat Uplink, thus suffering only a half of the normal no-LoS penalty. Batteries included.)"
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Bossar | ||||||||||||||||||||||||||||||||||
"A highly effective stabilisation system, coupled with a TV-scope and heavily reinforced frame allows for exceptionally accurate automatic fire. HVAP munitions punch through most targets with ease, and a sustained barrage can defeat even powered armor."
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Machinegun | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
"An area-denial weapon, ready to stop any barbaric horde trying to overrun your lines. The accuracy looks lousy but it doubles once the shooter kneels down and uses the tripod."
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Heavy Machine Gun | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
"The HMG lays down a devastating hail of gunfire, but it is far too heavy for a normal human to use - although such weight provides stability in automatic fire. Accuracy x2 when kneeling."
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Hydra Laser | ||||||||||||||||||||||||||||||||||
"Locally manufactured laser weapon, with limited use of alien tech. Quite accurate at medium-long ranges."
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Autolaser | ||||||||||||||||||||||||||||||||||||||||||||||
"A laser-equivalent of a machinegun. Incurs serious encumbrance, but few weapons can rival its ability to lay down a large weight of accurate long-range fire."
| ||||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Marsec Multilaser | ||||||||||||||||||||||||||||||||||
"This deadly laser weapon fires volleys of extremely powerful blasts to decimate the enemy."
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
XG Chaingun | ||||||||||||||||||||||||||||||||||||||||
"A squad support weapon. Fires a hail of deadly Gauss bullets with a quite impressive accuracy. Aqua rounds are weaker but reduce effective Enemy Armor by 20% and can be used Underwater. Accuracy x1.75 when kneeling"
| ||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Heavy Gauss | ||||||||||||||||||||||||||||||||||
"A Heavy Gauss fires bursts of devastatingly powerful projectiles. Weapon's firing mechanism is blocked by seemingly unbreakable encryption."
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Flechette Multicannon | ||||||||||||||||||||||||||||||||||
"This double-barreled beauty can fire a lot more tiny metal needles than its smaller sisters. It is also more robust."
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
UAC Plasmagun | ||||||||||||||||||||||||||||||||||
"This appears to be a plasma weapon of Earth origin, made by someone called UAC Corporation. Very high rate of fire."
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Mining Laser | ||||||||||||||||||||||||||||||||||
"This continuous-beam laser weapon is a powerful tool for cutting things like rocks or metal sheets, drilling through multiple layers of all but the toughest materials. Its integrated heavy-duty capacitors make sure the weapon won't run out of juice during a mining shift, much less a combat engagement. Loses 5 Power per every tile after the 2nd Max Range: 20 Accuracy x2 when kneeling; Demolition +50%."
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Rail Driver | ||||||||||||||||||||||||||||||||||
"A mining tool, used to drive superhardened spikes deep into the rock, it can pretty easily drive them into your enemies as well. Used as a weapon, it's rather cumbersome though."
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Irradiator | ||||||||||||||||||||||||||||||||||
"Irradiates the target with hard gamma rays. Low overall power but great armor penetration (-75%). In addition to normal damage, it drains target's Energy and disrupts their movement. A weird side-effect is removal of Stun damage. Loses some power at ranges above 15 tiles. Reactions Disrupt (x3); Energy Drain (x6); Demolition -50%"
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Microwave Cooker | ||||||||||||||||||||||||||||||||||
"An extremely powerful, if short-ranged weapon that melts the target by exciting its molecules with EM waves. Can breach through even reinforced plastasteel. Loses some power at ranges above 5 tiles. Shock x2, ignores Shock Immunity"
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Lightning Thrower | ||||||||||||||||||||||||||||||||||
"A power of the ancient gods; it hurls a deadly thunderball at enemies. Those without high Electricity resistance become but charred remains when hit by this. Loses some power at ranges above 15 tiles. Shock x3, ignores Shock Immunity"
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
UAC Chaingun | ||||||||||||||||||||||||||||||||||
"Not to be confused with a machine gun, it lacks long-range accuracy and should be rather considered an SMG-equivalent for those strong enough to wield it. Damages armor."
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Rotogun | ||||||||||||||||||||||||||||||||||
"An inaccurate weapon that can, none the less, generate an impressive volume of fire. It is also primitive enough to be constructed in an Extractor. Not very effective against heavy armor."
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Minigun | |||||||||||||||||||||||||||||||||||||||||
"Walk slowly and carry a big gun. Or however the saying went. This rotary cannon spews out a hail of bullets. Hits inflict slight armor damage even if they don't penetrate it."
| |||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Vulcan Minigun | ||||||||||||||||||||||||||||||||||
"If a couple of bursts fired by this heavy minigun isn't enough to clear a farm, I don't know what is. Damages armor."
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Fatty | ||||||||||||||||||||||||||||||||||
"A gatling laser! Is there really anything more to ask for? Works well at both short and long ranges."
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
LACC | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
"This advanced handheld cannon accurately delivers packages full of love even to those who are far, far away. Fairly good at penetrating armor, too."
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Light Cannon | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
"The Light Cannon is a devastating but cumbersome weapon. Limited accurate range. AP ammo ignores 30% of enemy's armor."
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Auto-Cannon | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
"Deliciously destructive, but too heavy for most people to even lift. It has limited accuracy but very good range. AP ammo ignores 25% of enemy's armor."
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
MP Autocannon | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
"A heavy support weapon, lobbing Autocannon shells over very long distances. Accuracy x3 when kneeling"
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Marsec Mega-Cannon | ||||||||||||||||||||||||||||||||||
"The basic assault weapon of the Mobile Infantry, it fires big high-explosive shells that ignore 20% of target's armor."
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
EuroSyndicate Heavy Laser | ||||||||||||||||||||||||||||||||||
"This heavy weapon is only sold to trusted Eurosyndicate partners."
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Heavy Laser | ||||||||||||||||||||||||||||||||||||||||||||||
"The heavy laser is cumbersome, but extremely effective. The batteries we can manufacture hold only a quarter of the charge, but the firepower loss is minimal."
| ||||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Portable Lascannon | ||||||||||||||||||||||||||||||||||||||||||||||
"An improved (ie bigger) version of a Heavy Laser; so big it has to be shoulder-mounted, but it easily blasts through even the heaviest armor: the Lascannon has improved armor-piercing effectiveness. Special: Accuracy x2 when kneeling."
| ||||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Sonic Cannon | ||||||||||||||||||||||||||||||||||
"A bulky musical weapon, bringing the phonic hurt up to a considerable range. The Walls of Jericho are no longer safe. Special: Damages Armor; Demolition +33%"
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Canister Launcher | ||||||||||||||||||||||||||||||||||||||||||||||
"A medium-range terror weapon, electronically locked and prone to explode, with fatal results, in any 'unauthorized' hands. It launches capsules with extra-deadly chemic load, enough to eat away a good chunk of armor and liquify a living human in seconds with a direct hit. The incendiary ammo damages armor as well."
| ||||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Toxigun | ||||||||||||||||||||||||||||||||||
"Sprays unfortunates with a toxic solution of the most vile kind. Small tank size and lousy accuracy, though."
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Ballista | |||||||||||||||||||||||||||||||||||||||||
"Looks like an x-bow, mean like a cannon, works like a bow. What the hell is it? Accuracy x2 when kneeling; 25 Energy/Shot"
| |||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Explosive Weapons
Assault Cannon | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
"Few things in life beat decapitating someone with a cannonball. The cast-iron cannonballs hit with a massive impact and make a mockery of light armor, but do not explode. GunButt (Daze = 25+STR*0.65, Skill = MA/2+50, Acc = 75%, 18 TUs, Extra Lethal)"
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Grenade Launcher | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
"Lobs grenades over distances impossible to achieve by throwing. The grenades come in three sorts, and detonate on impact. Skill and patience is needed to use this weapon in an accurate manner. Accuracy x1.5 when kneeling; -1/3 no-LoS acc. penalty."
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Heavy Grenade Launcher | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
"The heavy grenade launcher uses the same grade of ammunition as the normal one, but loaded in packs of 6. What it lacks in finesse, it makes up in firing rate."
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Assault Grenade Launcher | ||||||||||||||||||||||||||||||||||||||||
"Doctor Wang's Express Pain Delivery System reaches far out into the battlefield and its 8-round magazine makes sure the party never stops. Sometimes, distance is just a number."
| ||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
T-T Grenade Launcher | ||||||||||||||||||||||||||||||||||||||||
"A heavy grenade launcher with extended range. The trajectory prediction computer cuts the no-LoS penalty by half, but to fully utilize it, the shooter needs to steady herself and focus (Accuracy x1.75 when kneeling)."
| ||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Blizzard Pocket MLRS | ||||||||||||||||||||||||||||||||||||||||||||||
"A single-handed short range rocket launcher. Can launch all six rockets at once, but it's anyone's guess where they'll end up."
| ||||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Mortar | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
"Prolonged sieges being your thing? Brutally simple and tested in countless wars, the Mortar is going to do all the work for you. Just seize a good position, sit back and enjoy fireworks. Accuracy x3 when kneeling. Halved no-LoS acc. penalty."
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
D. C. Portable Mortar | |||||||||||||||||||||||||||||||||||||||||
"Rumored for its ability to shoot Baby Nukes. Otherwise it employs complex gizmos to allow out-of-LoS mortar fire on the move. Halved no-LoS acc. penalty."
| |||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Tornado Rocket Mortar | ||||||||||||||||||||||||||||||||||||||||||||||
"A half-portable terrain remodelling kit. Holds three rounds. Perfect for all your heavy support needs. Halved no-LoS acc. penalty."
| ||||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
RPG | ||||||||||||||||||||||||||||||||||||||||||||||||||||
"Portable and affordable, this humble weapon puts the capability to engage heavily armored targets into the hands of a common man. The DP shells have a larger blast and demolition power, while the HEAT ones pierce armor better."
| ||||||||||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Homing RPG | ||||||||||||||||||||||||||||||||||
"This fancy launcher is known for its homing Hellfire rounds which ignore half of target's armor."
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Recoilless Rifle | ||||||||||||||||||||||||||||||||||||||||||
"The R-Rifle fires heavy armor piercing shells."
| ||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Rocket Launcher | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
"This sophisticated and expensive laser-guided system delivers various kinds of payloads with high accuracy and devastating effect. Satisfaction guaranteed."
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Advanced Launcher | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
"Built completely from Plastasteel and equipped with a state-of-the-art targeter, this rocket launcher is lighter, more accurate and faster to fire than most."
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Quad Launcher | ||||||||||||||||||||||||||||||||||||||||||||||||||||
"You want some Wang? Wanton destruction is on its way!
| ||||||||||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
UAC Rocket Launcher | ||||||||||||||||||||||||||||||||||
"This advanced weapon shoots fast and accurately. It's small rockets, have plastic warheads which do not only ignore 20% armor, but also damage it. A magazine holds 5 rounds, and reloading goes quite swiftly. Its main drawback is low accuracy at long ranges."
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Panzerfaust | ||||||||||||||||||||||||||||||||||
"A single-shot, discardable anti-tank missile launcher with a huge, unwieldy warhead. But just look at the damage. It's a lot of mullah for a bang, but sometimes you just need that little extra oomph. Ignores 25% of target's armor (instead of normal 40% as better-made HEAT warheads do). Warning: effective range is very limited."
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
LASS | ||||||||||||||||||||||||||||||||||
"Launcher, Assault, Single Shot. A compact and lightweight weapon, for these moments when nothing else would really do. It delivers a decent punch with 25% armor penetration, just enough to get rid of that brick wall or a pesky armored car. Not recommended against real tanks."
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Spore Launcher | ||||||||||||||||||||||||||||||||||
"Launches very nasty spores that cause damage upon inhalation. Non-smoke resistant armor is useless against them. Skill: FIRING + VooDoo SKILL*0.5 + VooDoo POWER*0.5"
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Minilauncher | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
"It took us a lot of work to break the genetic lock that disallowed the weapon to be used by those it was not intended for, eg. us. The weapon itself is curious enough, as it uses anti-gravity to launch special Stun Minibombs that are an even greater mystery."
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Shoulder Launcher | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
"Three in one! Not only is this marvel of ergonomics able to fire Stun Bombs, we have adapted it for various munitions of our own design. It sits on a soldier's shoulder and is activated and aimed with a mere thought. Fast Reload (10)."
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Plasma Scorcher | ||||||||||||||||||||||||||||||||||
"An intimidating assault weapon that melts people and bulkheads to slag. Plasma Blast (4)"
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
EuroSyndicate Ion Cannon | ||||||||||||||||||||||||||||||||||
"An experimental weapon that creates a sizzling, deadly ball of lightning where it hits. Special: Enemy Armor /2; Reactions Disrupt (x2); Shock x3, Ignores Shock Immunity"
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
BFG | ||||||||||||||||||||||||||||||||||
"And Man said, Let There Be Light."
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Blaster Launcher | ||||||||||||||||||||||||||||||||||
"Stellar Empire's infantry support weapon. It's better than any other portable launcher, so we call it Bustier Launcher. It fires powerful missiles, guided by YOUR MIND. When you click to fire the weapon it will generate up to 7 'way points' for the missile to follow. When you have positioned enough way points click on the special launch icon. The missile burns up its mass for fuel as it flies, thus shedding 2.5 Power for each tile it flies after the 20th. The dispersed Hellerium cloud explosion that follows is extremely good at damaging armor (extra damage = 1/5th of hit's power)"
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Lighter | ||||||||||||||||||||||||||||||||||
"A convenient tool to set something on fire. Internal tank holds 5 charges. Refillable, but people often don't bother to do so. Special: Reactions Disrupt (x1) Limited range (3)."
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Flamethrower | ||||||||||||||||||||||||||||||||||
"It's a flamethrower. It throws flames. Powerful, ignores low obstacles, but has a limited range (9). Special: Reactions Disrupt (x1)"
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Long Range Flamer | ||||||||||||||||||||||||||||||||||
"Difficult in operation, but allows you to throw some flames up to 20 tiles away. Special: Reactions Disrupt (x1)"
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Heavy Flamer | ||||||||||||||||||||||||||||||||||
"A perfect tool for spreading chaos and mayhem. Has much better range (15) and area coverage than the standard flamethrower, but the ammo supply is limited to 4 uses per tank. Special: Reactions Disrupt (x1)"
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Marsec Mega-Flamer | ||||||||||||||||||||||||||||||||||
"Launches streams of superheated flame (triple damage) up to a very considerable range. The fire is so hot that it damages terrain and items."
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Arena Fireball Launcher | ||||||||||||||||||||||||||||||||||
"This nuclear-powered old Arena favorite appeals to everyone's inner pyromaniac. As it never runs out of juice, turning battlefields into seas of flames has never been easier!"
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Grenades and Bombs
Molotov Cocktail | ||||||||||||||||||||||||||||||||||
"Fire and forget, but don't forget to light it up before throwing (a common swabbie mistake). It's not a grenade! Special: Reactions Disrupt (x1) Max Range: 20."
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Black Powder Bomb | ||||||||||||||||||||||||||||||||||
"Caution: contains large doses of pure, concentrated anarchy. Use with care to avoid starting an accidental social upheaval. Max Range: 16."
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Stick Grenade | ||||||||||||||||||||||||||||||||||
"No timer, no hassle, just pull the pin and throw. The ingenious stick device assures it can be thrown pretty far even by weak people. Max Range: 22."
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Spikeball | ||||||||||||||||||||||||||||||||||
"Lo Wang's Bang. Max Range: 12."
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Boom Fruit | ||||||||||||||||||||||||||||||||||
"These dangerous fruits can be found in Zones, particularly Steel Forests. They explode when violently shaken (or bitten). Looks like the plant uses the explosion to spread its spores, and maybe create some fertilizer from the unwary as an added bonus. Max Range: 24."
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Flask o' Acid | ||||||||||||||||||||||||||||||||||
"Single-use, easily breakable glass object containing a highly reactive substance. Do not ingest. Seriously. Max Range: 16. Special: Instant Armor Damage (0-25)"
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
HE Grenade | ||||||||||||||||||||||||||||||||||
"Light and convenient tool for exploding people. Results not guaranteed when used for demolition or against modern body armor, but it can be thrown pretty far. Like most grenades, explodes at the end of the turn it has been primed."
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Frag Grenade | ||||||||||||||||||||||||||||||||||
"A strong explosive charge, contained within a fragmentating metal shell. It brings more violence to your doorstep than a HE grenade, but weighs more."
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Incendiary Grenade | ||||||||||||||||||||||||||||||||||
"Similar to Molotovs but equipped with a timer and a more powerful charge. It only deals standard fire damage, but has a nasty effect on enemy Morale."
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Willie Pete | ||||||||||||||||||||||||||||||||||
"Burn baby burn, flames are getting higher! Causes very intense incineration within a limited radius (3); unlike normal fire weapons, WP causes high initial damage to the target, and can destroy fragile items. Other WP shells work in a similar fashion."
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Poison Gas Grenade | ||||||||||||||||||||||||||||||||||
"This grenade releases a cloud of poisonous gas in a 4-tile radius. It can cause 30-60 Health damage to an unprotected, humanlike target, which usually leads to a gruesome death."
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Chem Grenade | ||||||||||||||||||||||||||||||||||
"A type of grenade that sprays everything with highly corrosive acid. Highly damaging to terrain and items, living targets are usually mobile enough to avoid the majority of the splash, but they still will lose extra 4-12 points of armor, and the intense pain may cause them to faint. Special: Extra Damage (Stun: 25%, Items: 50%, Demolition: 100%)"
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Plague Bug | ||||||||||||||||||||||||||||||||||
"This small and vicious bugger is actually a bioweapon. When excited in a certain way, it explodes in a cloud of plague spores, infecting the targets with a deadly disease. It is all the more dangerous, as it ignores all known forms of defense except for natural resistance and sufficiently thick Bottom armor. The biological nature of this grenade comes with perks: it has a mind of its own, thus increasing base accuracy and reducing no-LoS inaccuracy. It is fast to prime, however, it cannot be unprimed, so be careful when exciting it..."
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Hellerium Grenade | ||||||||||||||||||||||||||||||||||
"These nuclear grenades are secured by a simple electronic lock. By employing a Slave AI, we were able to break the code quite easily and now we can use these grenades at will - they pack quite a punch for their small size."
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Sonic Pulser | ||||||||||||||||||||||||||||||||||
"A grenade of a similar potency to a Hellerium one, but much more efficient. Special: Demolition +50%"
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Fusion Grenade | ||||||||||||||||||||||||||||||||||
"Our own version of a vanilla Hellerium Grenade, stronger and heavier than the tiny original, and with no stupid code-locks."
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Stun Grenade | ||||||||||||||||||||||||||||||||||
"It makes a bang loud enough to likely stun an unarmored human target. Even if the target is not downed, any Stun damage it took translates into Time Units loss, suppressing Reaction Fire. Special: Armor +50%; Reactions Disrupt (x1.5)"
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Knockout Grenade | ||||||||||||||||||||||||||||||||||
"Works exactly like a Smoke Grenade, with a twist - it's filled with a drugged gas, that delivers about quadruple Stun damage to those who are hit by the initial explosion. No more dangerous than a standard smoke after that. It won't have any effect on enemies who are immune to smoke."
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Hallucinogen Gas Grenade | ||||||||||||||||||||||||||||||||||
"Contains a package of a very funny gas that can cause all sorts of visions. Potent enough to punch through weak gas masks. Can be used either recreationally or to capture people."
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Riot Grenade | ||||||||||||||||||||||||||||||||||
"A heavy, thrown explosive used by Military Police. Its primary function is to stun and confuse victims, but it is known for being often quite lethal. Its explosion is very spectacular to watch, though. Special: Reactions Disrupt (x1.5); Extra Damage (Lethal): 75%"
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Dynamite | ||||||||||||||||||||||||||||||||||
"Dynamite. Dyna-mite. A home-made high explosive, for those special situations where you absolutely, positively need something blown to kingdom come. Can't be thrown as far as a grenade, so make sure you put it into worthy hands. Accuracy: 75%; Demolition +50%"
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Crate of Violence | ||||||||||||||||||||||||||||||||||
"Very unwieldy to throw, but still goes a long way. Literally: the shrapnel remains dangerous in a far wider area than you'd think. Blast radius is 9 tiles, and the Crate still inflicts half of its damage at blast's edge. Special: Extra Fire Damage; Double Damage Radius; Armor Damage Accuracy: 40%"
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
High Explosive | ||||||||||||||||||||||||||||||||||
"With the power to blow most buildings to kingdom come, occupants included, this handheld problem solver is sometimes named 'a perfect gift for a girl who has everything'. It is even provided with a sophisticated, unerring timer (which, as research shows, is almost never used). It wasn't designed as a thrown weapon, though, so high Strength is a must if you plan to use it offensively, Cap'n. Accuracy: 65%; Demolition +25%"
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Firebomb | ||||||||||||||||||||||||||||||||||
"A powerful explosive device that coats everything within a huge radius with burning napalm. Good for preliminary clearing of large ships and buildings, as it has a devastating morale effect and doesn't evaporate the loot. Accuracy: 65%"
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Poison Gas Bomb | ||||||||||||||||||||||||||||||||||
"A dreadful weapon, perfect for clearing buildings and crafts from all life in a clean, silent and non-smelly manner. Can cause 45-90 lethal damage to a normal target, and the damage remains constant across the whole effective radius (10). Accuracy: 65%"
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Satchel Charge | ||||||||||||||||||||||||||||||||||
"A satchel filled with high explosives. Used by peaceful folks for mining, demolition and mass carnage purposes. Danger: huge explosion radius. Damages armor. Unlike grenades, it can be effectively used underwater. Decreased blast dropoff (75%). Accuracy: 50%"
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Barrel Bomb | ||||||||||||||||||||||||||||||||||
"A barrel filled with explosives. Lacks concentrated power to break the hardest walls, but second to none in mass demolition due to its extended blast radius (25). Decreased blast dropoff (60%); Penalty vs. Armor (+25%). Accuracy: 35%"
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Solmine Geo Charge | ||||||||||||||||||||||||||||||||||
"A type of Hellerium mine used in Hellerium mining. How ironic. Accuracy: 65%; Demolition +33%"
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Nuclear Demo Charge | ||||||||||||||||||||||||||||||||||
"An explosive pack powerful enough to break the outer hull of a warship. After setting this up, it is generally advisable to get the hell out of there. The blast radius is truly awesome. Accuracy: 50%"
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Baby Nuke (Timed) | ||||||||||||||||||||||||||||||||||
"A Baby Nuke with a timed detonator affixed to it. Warning: for no logical reason whatsoever, armed Baby Nukes are very dangerous in use. We think they're cursed. They will explode after set time even if held in inventory, and disarming takes a whole turn. Accuracy: 50%"
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
EMP Grenade | ||||||||||||||||||||||||||||||||||
"A devious explosive device that emits a strong electromagnetic pulse upon exploding. It will fry any robot extra crispy. It even affects people in fancy powered suits. Ignores 3/4 of enemy armor. Shock x6; Does NOT Ignore Shock Resistance. Accuracy: 80%"
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Proximity Grenade | ||||||||||||||||||||||||||||||||||
"A Hellerium explosive of our own design, it is fitted with a crystal-based proximity fuse. Powerful yet lightweight. It has a blast radius of 3 metres. Unlike mines, it has a tracking device and thus is visible on the Minimap."
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
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Landmine | ||||||||||||||||||||||||||||||||||
"As the old saying goes, few things can sneak up to someone as good as a landmine. This time-honored and ever-popular device of war has a proximity fuse that will detonate as soon as something enters a 1 meter circle around it (note that it can't detect movement above or below it). The force of the explosion is concentrated upwards, so the blast is contained within a 2-meter radius. Just like a DP warhead, it ignores 20% of target's armor. A mine can be destroyed by any explosive attack of 80 Power, including another mine, so be careful and space them out. Accuracy: 50%"
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Source: Piratez Bootypedia
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Spiced Landmine | ||||||||||||||||||||||||||||||||||
"This mine has been laced with Hellerium, and a special fuse has been developed to make it explode. Dirty and inefficient, but effective design. The explosion is much more powerful, so the kill radius stretches to 4 tiles. N-Mine is destroyed by 100+ damage. Accuracy: 50%"
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Source: Piratez Bootypedia
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Smoke Grenade | ||||||||||||||||||||||||||||||||||
"Smoke grenades are useful for providing cover in exposed combat situations. Use with care because they can benefit the enemy as well."
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Source: Piratez Bootypedia
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Demonic Essence | ||||||||||||||||||||||||||||||||||
"This flask contains what we believe is the soul of a demon. Just don't ask too many questions. The stuff is unspeakably vile so we think throwing it at an enemy will have rather sad consequences to the latter."
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Source: Piratez Bootypedia
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Holy Handgrenade of Antioch | ||||||||||||||||||||||||||||||||||
"And the LORD spake, saying, 'First shalt thou take out the Holy Pin, then shalt thou count to three, no more, no less. Three shall be the number thou shalt count, and the number of the counting shall be three. Four shalt thou not count, neither count thou two, excepting that thou then proceed to three. Five is right out. Once the number three, being the third number, be reached, then lobbest thou thy Holy Hand Grenade of Antioch towards thy foe, who being naughty in My sight, shall snuff it.' - Book of Armaments, Chapter 2, verses 9-21"
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Source: Piratez Bootypedia
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Stasis Grenade | ||||||||||||||||||||||||||||||||||
"This grenade is quite useful for live captures, causing Stun damage unaffected by armor (but affected by Daze Resistance). It also immediately heals up to 20 HP. Stun damage x1.25"
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Source: Piratez Bootypedia
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