Agents Armor (Apocalypse)

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Soldier Armour

There are three types of armour available in Apocalypse. Two suits of terran design, one suit being of Xcom design. There are five pieces for each set (helmet, chest, leg, left arm, right arm). Pieces can be mixed and matched. They do not need to be worn as a set, or even as complete covering.

  • Megapol Armour

The basic suit which is available from the start of a new game. It is the heaviest of the three types, and provides medium protection. Purchased from Megapol.

  • Marsec Armour

An advanced armour suit which is available after week one. It is lighter than Megapol armour, but at the disadvantage of providing slightly less protection. This armour (the chest piece only) also contains anti-gravity machinery which enables the wearer to fly/hover in the tactical battlescape. If an agent is airborne then accuracy of the weapon is slightly decreased as a penalty. However, this is not really a disadvantage considering no other item in the game will let you fly. Purchased from Marsec.

  • Xcom Armour

An xcom/alien hybrid armour suit which is available only after the necessary research has been completed. Xcom engineers must manufacture this suit. The armour is extremely light in weight, and provides approximately 33 to 50% more protection than Megpol armour. This armour is usually available mid to late game.

Typical Use

...to be continued

quickie: partial wearing tactics, best mix'n'match, weights + protection, prices, typical avial. quantities, how each helemt filters gases (+ & - of it all).