Melee Weapons (Piratez)
Melee weapons are a crucial part of swashbuckling for your hands, especially during the early part of your piracy career. You'll find yourself lacking any real firearms that pack a decent punch or constantly low on ammunition. Your hands can utilize most firearms found on incapacitated or dead enemies, you'll quickly discover a lack of clips or magazines.
This is where melee weapons come in, and they can pack a whollop of pain at the cost of closing range with the opposing forces. Most melee weapons scale with your hands' statistics, so once you find a good fit for a pirate, they can stick with it until you have access to upgraded forms. Most melee weapons can inflict wounds, so keep this in mind if you are trying to stun enemies because they may bleed out while incapacitated.
Notable mentions regarding close combat is some enemies may be capable of dodging a portion of melee, so accuracy % may not always be completely accurate. Lastly, striking a foe is highly dependent on armor and direction; hitting an enemy in power armor right in the chest is not wise, whereas charging them from behind is much more successful.
Quick Reference Guide
Damage | ||||||||
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Weapon | Weight | Size | Usage | Accuracy Modifier | Type | Amount | Damage Bonus(es) | Additional Effects(s) |
Bare Hands | 0 | N/A | Punch! - 8 TUs, 2 Energy | Melee - 1*(0.5*Melee+0.5*Reactions) | Daze | 0 | Damage+0.25*Strength+0.25*Melee | Inflicts 0.15*Dmg to Health |
Wrestling | 0 | N/A | Wrestling - 15 TUs, 6 Energy | Melee - 1.2*(0.5*Melee+0.5*Bravery) | Daze | 0 | Damage+0.35*Strength+0.15*Melee | Inflicts 0.1*Dmg to Health, 3*Dmg to Time Units, 3*Dmg to Energy, 3*Dmg to Morale |
Gauntlet | 0 | N/A | Punch! - 10 TUs, 3 Energy | Melee - 0.9*(1*Melee) | Daze | 5 | Damage+0.4*Strength+0.2*Melee | Inflicts 0.35*Dmg to Health |
Super Gauntlet | 0 | N/A | Punch! - 12 TUs, 4 Energy | Melee - 0.9*(1*Melee) | Daze | 10 | Damage+0.5*Strength+0.2*Melee+0.3*Bravery | Inflicts 0.35*Dmg to Health |
Clawed Gauntlet | 0 | N/A | Punch! - 9 TUs, 4 Energy | Melee - 1.1*(0.5*Melee+0.5*Reactions) | Cutting | 20 | Damage+0.25*Strength+0.25*Reactions | Inflicts 2*Dmg to Health, Inflicts 10*Dmg to Morale |
Martial Arts | 0 | N/A | Triple Blow - 12 TUs, 4 Energy, Round Kick - 30 TUs, 12 Energy, Punch! 6 TUs, 2 Energy |
SMelee - 1.25*(0.5*Melee+0.5*Reaction) Melee - 1.25*(0.5*Melee+0.5*Reaction) |
Daze | 0 | SMelee - Damage+0.5*Strength+0.2*Melee+0.3*Bravery Melee - Damage+0.25*Strength+0.25*Melee |
SMelee - Inflicts 0.2*Dmg to Health Melee - Inflicts 0.1*Dmg to Health |
Fistycuffs | 3 | 1x1 | Melee - 8 TUs, 2 Energy Throw - 30 TUs, 6 Energy |
Melee - 0.90*(1*Melee) | Daze | 5 | Damage+0.35*Strength+0.2*Melee | Inflicts 0.35*Dmg to Health |
Spiked Knuckles | 3 | 1x1 | Melee - 9 TUs, 2 Energy Throw - 30 TUs, 6 Energy |
Melee - 0.85*(1*Melee) | Daze | 5 | Damage+0.35*Strength+0.2*Melee | Inflicts 0.65*Dmg to Health, Inflicts 5*Dmg to Morale |
Shock'a'Fist | 3 | 1x1 | Melee - 8 TUs, 2 Energy Throw - 30 TUs, 6 Energy |
Melee - 0.95*(1*Melee) | Electric | 30 | Damage+0.4*Strength+0.1*Melee | Inflicts 1.5*Dmg to Stun |
Handle | 4 | 2x1 | Melee - 9 TUs, 3 Energy Throw - 30 TUs, 8 Energy |
Melee - 0.85*(50+0.5*Melee) | Daze | 10 | Damage+0.2*Strength+0.35*Bravery | Inflicts 0.15*Dmg to Health, -22*Dmg to Morale |
Stun Baton | 3 | 2x1 | Melee - 7 TUs, 2 Energy Throw - 30 TUs, 8 Energy |
Melee - 0.95*(05*Reactions+0.5*Melee) | Electric | 20 | Damage+0.2*Reactions | Inflicts 0*Dmg to Health, 1*Dmg to Stun |
Shiv | 2 | 1x1 | Melee - 5 TUs, 2 Energy Throw - 30 TUs, 6 Energy |
Melee - 0.75*(0.5*Melee+50) | Cutting | 15 | Damage+0.1*Bravery+0.1*Reactions | |
Razor | 2 | 1x1 | Melee - 6 TUs, 2 Energy Throw - 30 TUs, 6 Energy |
Melee - 0.75*(0.5*Melee+0.5*Reactions) | Cutting | 10 | Damage+0.25*Bravery+0.1*Reactions | |
Machete | 3 | 2x1 | Melee - 6 TUs, 2 Energy Throw - 30 TUs, 6 Energy |
Melee - 0.90*(50+0.5*Melee) | Cutting | 20 | Damage+0.2*Strength+0.1*Melee | |
Bandit Knife | 3 | 2x1 | Melee - 6 TUs, 2 Energy Throw - 30 TUs, 6 Energy |
Melee - 0.9*(0.5*Melee+50) | Cutting | 20 | Damage+0.15*Bravery+0.1*Melee | Inflicts 5*Dmg to Morale |
Dagger | 3 | 2x1 | Melee - 7 TUs, 2 Energy Throw - 30 TUs, 6 Energy |
Melee - 1*(0.5*Melee+0.5*Reactions) | Cutting | 20 | Damage+0.2*Reactions+0.1*Melee | |
Chitin Knife | 3 | 2x1 | Melee - 9 TUs, 2 Energy Throw - 30 TUs, 6 Energy |
Melee - 1*(0.5*Melee+0.5*Reactions) | Cutting | 25 | Damage+0.25*Bravery+0.2*Strength | |
Barbed Dagger | 4 | 2x1 | Melee - 8 TUs, 3 Energy Throw - 30 TUs, 8 Energy |
Melee - 1*(0.5*Melee+0.5*Reactions) | Cutting | 20 | Damage+0.4*Strength+0.1*Melee | Inflicts 10*Dmg to Morale |
Long Knife | 4 | 2x1 | Melee - 8 TUs, 3 Energy Throw - 30 TUs, 8 Energy |
Melee - 1.1*(0.5*Melee+0.5*Bravery) | Cutting | 20 | Damage+0.1*Strength+0.3*Bravery | |
Poisoned Dagger | 4 | 2x1 | Melee - 9 TUs, 3 Energy Throw - 30 TUs, 8 Energy |
Melee - 0.85*(0.5*Melee+0.5*Reactions) | Bio | 20 | Damage+0.3*Reactions | Inflicts 1*Dmg to Daze |
Vibro Blade | 3 | 2x1 | Melee - 7 TUs, 2 Energy Throw - 30 TUs, 6 Energy |
Melee - 1.05*(0.5*Melee+0.5*Reactions) | Cutting | 20 | Damage+0.2*Reactions+0.2*Melee | |
Plasma Dagger | 4 | 2x1 | Melee - 12 TUs, 3 Energy Throw - 30 TUs, 8 Energy |
Melee - 1.2*(0.5*Melee+0.5*Reactions) | Plasma | 44 | Damage+0.3*Reactions | Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale |
Ghost Dagger | 2 | 2x1 | Melee - 7 TUs, 7 Energy Throw - 30 TUs, 6 Energy |
Melee - 1.05*(1*Melee) | Mind | 0 | Damage+0.3*PsiStrength+0.2*PsiSkill+0.2*Reactions | Inflicts 7*Dmg to Morale |
Mono-Claws | 7 | 2x1 | Melee - 7 TUs, 5 Energy Throw - 30 TUs, 14 Energy |
Melee - 1*(1*Melee) | Cutting | 25 | Damage+0.3*Strength+0.3*Melee | |
Monstermano | 4 | 2x1 | Melee - 8 TUs, 3 Energy Throw - 30 TUs, 6 Energy |
Melee - 0.95*(0.5*Melee+0.5*Reactions) | Cutting | 15 | Damage+0.2*Bravery+0.2*Melee | Inflicts 20*Dmg to Morale, Inflicts 0.5*Dmg to Daze |
Pipe | 5 | 2x1 | Melee - 11 TUs, 3 Energy Throw - 30 TUs, 10 Energy |
Melee - 0.8*(50+0.5*Melee) | Concussive | 15 | Damage+0.55*Strength | Inflicts 1.25*Dmg to Daze |
Wrench | 8 | 3x1 | Melee - 13 TUs, 6 Energy Throw - 30 TUs, 10 Energy |
Melee - 0.75*(50+0.5*Melee) | Concussive | 20 | Damage+0.6*Strength+1*Rank | Inflicts 1*Dmg to Daze |
Holy Club | 12 | 2x2 | Melee - 13 TUs, 8 Energy Throw - 30 TUs, 20 Energy |
Melee - 1*(0.5*Reactions+0.5*Melee) | Concussive | 25 | Damage+0.3*Strength+0.3*Bravery | Inflicts 10*Dmg to Morale, Inflicts 1.5*Dmg to Daze |
Sickle | 6 | 2x1 | Melee - 15 TUs, 4 Energy Throw - 30 TUs, 12 Energy |
Melee - 0.80*(50+0.5*Melee) | Cutting | 25 | Damage+0.1*Strength+0.4*Bravery | Inflicts 10*Dmg to Morale |
Rusty Blade | 6 | 2x2 | Melee - 10 TUs, 4 Energy Throw - 30 TUs, 12 Energy |
Melee - 0.90*(1*Melee) | Cutting | 30 | Damage+0.2*Strength+0.2*Bravery | |
Cutlass | 5 | 2x2 | Melee - 8 TUs, 3 Energy Throw - 30 TUs, 12 Energy |
Melee - 1*(1*Melee) | Cutting | 30 | Damage+0.15*Strength+0.15*Reactions+0.15*Melee | |
Sudoku Blade | 5 | 2x2 | Melee - 8 TUs, 3 Energy Throw - 30 TUs, 12 Energy |
Melee - 1.05*(1*Melee) | Cutting | 25 | Damage+0.15*Reactions+0.25*Melee+0.1*PsiStrength | |
Rapier | 6 | 3x1 | Melee - 9 TUs, 4 Energy Throw - 30 TUs, 12 Energy |
Melee - 1.05*(1*Melee) | Cutting | 25 | Damage+0.4*Melee | |
Vibro Sword | 7 | 3x1 | Melee - 9 TUs, 5 Energy Throw - 30 TUs, 14 Energy |
Melee - 1.1*(1*Melee) | Cutting | 30 | Damage+0.1*Strength+0.4*Melee | |
Saber | 7 | 3x1 | Melee - 10 TUs, 5 Energy Throw - 30 TUs, 14 Energy |
Melee - 1.2*(1*Melee) | Cutting | 35 | Damage+0.4*Strength+0.25*Melee | |
Longsword | 8 | 3x1 | Melee - 12 TUs, 5 Energy Throw - 30 TUs, 16 Energy |
Melee - 1.15*(1*Melee) | Cutting | 40 | Damage+0.5*Strength+0.2*Melee | |
Tech Blade | 10 | 3x1 | Melee - 12 TUs, 7 Energy Throw - 30 TUs, 20 Energy |
Melee - 1.1*(1*Melee) | Cutting | 50 | Damage+0.5*Strength+0.2*Melee | |
Electro-Sword | 9 | 3x1 | Melee - 12 TUs, 6 Energy Throw - 30 TUs, 18 Energy |
Melee - 1.1*(1*Melee) | Cutting | 60 | Damage+0.7*Strength+0.2*Melee | Inflicts 1*Dmg to Daze |
Vampiric Sword | 9 | 3x1 | Melee - 12 TUs, 6 Energy Throw - 30 TUs, 20 Energy |
Melee - 0.88*(1*Melee+1*PsiStrength) | Cutting | 40 | Damage+0.25*Strength+0.25*Melee+0.25*PsiStrength | |
Ninja Stick | 6 | 3x1 | Melee - 9 TUs, 4 Energy Throw - 30 TUs, 12 Energy |
Melee - 1.1*(1*Melee) | Daze | 20 | Damage+0.1*Strength+0.3*Melee | Inflicts 0.2*Dmg to Health |
Slaver's Cane | 8 | 2x2 | Melee - 11 TUs, 6 Energy Throw - 30 TUs, 16 Energy |
Melee - 0.9*(1*Melee) | Daze | 25 | Damage+0.25*Strength+0.4*Bravery | Inflicts 0.1*Dmg to Health |
Ball Bat | 7 | 3x1 | Melee - 12 TUs, 4 Energy Throw - 30 TUs, 14 Energy |
Melee - 0.9*(65+0.35*Melee) | Daze | 25 | Damage+0.3*Strength | Inflicts 0.65*Dmg to Health |
Powerball Bat | 7 | 3x1 | Melee - 12 TUs, 12 Energy Throw - 30 TUs, 14 Energy |
Melee - 1.1*(33+0.33*Melee+0.66*PsiStrength) | Concussive | 25 | Damage+0.2*Strength+0.2*Bravery+0.2*PsiStrength | Inflicts 2*Dmg to Daze |
Bone Club | 6 | 3x1 | Melee - 11 TUs, 4 Energy Throw - 30 TUs, 12 Energy |
Melee - 0.95*(50+0.5*Melee) | Daze | 20 | Damage+0.2*Strength+0.3*Bravery | Inflicts 1*Dmg to Health |
Heavy Baton | 10 | 3x1 | Melee - 14 TUs, 6 Energy Throw - 30 TUs, 20 Energy |
Melee - 1*(50+0.5*Melee) | Daze | 25 | Damage+0.5*Strength | Inflicts 0.5*Dmg to Health |
Spiked Mace | 16 | 3x1 | Melee - 16 TUs, 12 Energy Throw - 30 TUs, 20 Energy |
Melee - 0.9*(50+0.5*Melee) | Concussive | 30 | Damage+0.75*Strength | Inflicts 1*Dmg to Daze |
Iron Rod | 22 | 3x1 | Melee - 18 TUs, 15 Energy Throw - 30 TUs, 20 Energy |
Melee - 1*(0.5*Strength+0.5*Melee) | Concussive | 40 | Damage+0.8*Strength+0.4*PsiStrength | Inflicts 2*Dmg to Daze |
Billhook | 8 | 3x1 | Melee - 15 TUs, 5 Energy Throw - 30 TUs, 16 Energy |
Melee - 0.85*(50+0.5*Melee) | Cutting | 40 | Damage+0.3*Strength+0.3*Bravery | Inflicts 10*Dmg to Morale |
Tech Cleaver | 9 | 3x1 | Melee - 15 TUs, 6 Energy Throw - 30 TUs, 18 Energy |
Melee - 0.90*(50+0.5*Melee) | Cutting | 50 | Damage+0.2*Strength+0.5*Bravery | |
Stone Hatchet | 10 | 3x1 | Melee - 12 TUs, 7 Energy Throw - 30 TUs, 20 Energy |
Melee - 1.25*(0.5*Melee+0.5*Throwing) | Cutting | 40 | Damage+0.6*Strength+0.1*Melee | |
Aqua Hatchet | 9 | 3x1 | Melee - 11 TUs, 6 Energy Throw - 30 TUs, 20 Energy |
Melee - 1.25*(0.5*Melee+0.5*Throwing) | Cutting | 40 | Damage+0.6*Strength+0.1*Melee | |
Ax | 12 | 3x1 | Melee - 14 TUs, 8 Energy Throw - 30 TUs, 20 Energy |
Melee - 0.90*(1*Melee) | Cutting | 50 | Damage+0.7*Strength+0.1*Melee | |
Vibro-Ax | 16 | 3x1 | Melee - 14 TUs, 10 Energy Throw - 30 TUs, 20 Energy |
Melee - 1*(1*Melee) | Cutting | 85 | Damage+0.7*Strength+0.1*Melee | |
Electro-Claw | 18 | 2x2 | Melee - 14 TUs, 12 Energy Throw - 30 TUs, 20 Energy |
Melee - 1.1*(0.5*Melee+0.5*Reactions) | Cutting | 50 | Damage+0.5*Strength+0.3*Bravery | Inflicts 10*Dmg to Morale, Inflicts 2*Dmg to Health, Inflicts 1*Dmg to Daze |
Blood Ax | 16 | 3x1 | Melee - 15 TUs, 10 Energy Throw - 30 TUs, 20 Energy |
Melee - 1.05*(1*Melee) | Cutting | 88 | Damage+0.7*Strength+0.1*Melee | |
Force Blade | 4 | 3x1 | Melee - 8 TUs, 2 Energy Throw - 30 TUs, 8 Energy |
Melee - 1.25*(1*Melee) | Laser | 40 | Damage+0.4*Melee | |
Plasma Sword | 9 | 3x1 | Melee - 18 TUs, 6 Energy Throw - 30 TUs, 18 Energy |
Melee - 1.5*(1*Melee) | Plasma | 72 | Damage+0.4*Reactions | Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale |
Mace of Power | 18 | 3x1 | Snap - 20 TUs, 13 Energy Melee - 20 TUs, 13 Energy Throw - 30 TUs, 20 Energy |
Snap - 0.9*(0.5*Melee+0.5*Strength) Melee - 0.9*(0.5*Melee+0.5*Strength) |
Shot - Plasma Melee - Plasma |
Shot - 80 Melee - 80 |
Shot - Damage+0.6*Strength Melee - Damage+0.6*Strength |
Shot - Inflicts 1.5*Dmg to Daze, Inflicts 2*Dmg to Morale, Maximum Range (1), Melee - Inflicts 0.2*Dmg to Health |
Toxi-Lance | 12 | 3x1 | Melee - 12 TUs, 6 Energy Throw - 30 TUs, 20 Energy |
Melee - 0.9*(0.5*Melee+0.5*Reactions) | Bio | 40 | Damage+0.4*Reactions+0.15*Bravery | Inflicts 2*Dmg to Daze,Inflicts 5*Dmg to Energy,Inflicts 25*Dmg to Morale |
Short Bamboo Combat Stick | 5 | 3x1 | Melee - 14 TUs, 4 Energy Throw - 30 TUs, 14 Energy |
Melee - 1.5*(0.5*Melee+0.5*Throwing) | Piercing | 25 | Damage+0.6*Throwing | Inflicts 1.32*Dmg to Health |
Aqua Trident | 15 | 3x2 | Melee - 17 TUs, 10 Energy Throw - 30 TUs, 14 Energy |
Melee - 1.3*(0.5*Melee+0.5*Throwing) | Piercing | 40 | Damage+0.3*Strength+0.4*Throwing | Inflicts 2*Dmg to TUs |
Shepherd's Staff | 6 | 3x1 | Melee - 15 TUs, 4 Energy Throw - 30 TUs, 8 Energy |
Melee - 1.33*(50+0.25*Melee+0.25*Throwing) | Daze | 15 | Damage+0.3*Strength+0.3*Bravery | Inflicts 10*Dmg to Morale, Inflicts 0.1*Dmg to Health |
Quarterstaff | 8 | 3x2 | Snap - 21 TUs, 8 Energy Melee - 14 TUs, 6 Energy Throw - 30 TUs, 8 Energy |
Snap - 1.24*(33+0.33*Melee+0.33*Throwing) Melee - 1.44*(33+0.33*Melee+0.33*Throwing) |
Daze | 15 | Damage+0.2*Melee+0.3*Bravery | Inflicts 0.2*Dmg to Health |
Cattle Prod | 6 | 3x1 | Melee - 20 TUs, 3 Energy Throw - 30 TUs, 12 Energy |
Melee - 1.25*(50+0.5*Melee) | Electric | 70 | None | Inflicts 0*Dmg to Health, 1*Dmg to Daze |
Impaler | 9 | 3x1 | Snap - 30% base TUs, 10 Energy Melee - 16 TUs, 6 Energy Throw - 30 TUs, 14 Energy |
Snap - 1*(1*Firing+1*PsiStrength+1*PsiSkill) Melee - 1.5*(0.5*Melee+0.5*Throwing) |
Shot - Warp Melee - Piercing |
Shot - 0 Melee - 40 |
Shot - Damage+0.03*PsiStrength^2 Melee - Damage+0.2*Strength+0.6*Throwing |
Shot - Inflicts 0.0*Dmg to Health, Inflicts 1*Dmg to Daze, Inflicts 1*Dmg to TUs, Inflicts 20*Dmg to Morale Melee - Inflicts 1*Dmg to Daze, Inflicts 4*Dmg to TUs, Inflicts 20*Dmg to Morale |
Cat Paws | 4 | 1x2 | Melee - 5 TUs, 3 Energy Throw - 30 TUs, 8 Energy |
Melee - 1*(0.5*Melee+0.5*Reactions) | Cutting | 15 | Damage+0.15*Bravery+0.15*Reactions | |
Pitchfork | 9 | 3x1 | Melee - 13 TUs, 6 Energy Throw - 30 TUs, 16 Energy |
Melee - 0.9*(50+0.5*Melee) | Piercing | 35 | Damage+0.2*Strength+0.2*Bravery | Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to TU |
Shovel | 8 | 3x1 | Melee - 15 TUs, 5 Energy Throw - 30 TUs, 16 Energy |
Melee - 0.80*(65+0.35*Melee) | Cutting | 35 | Damage+0.5*Strength | Inflicts 2*Dmg to Daze |
Mr. Handy | 13 | 3x2 | Melee - 14 TUs, 7 Energy Throw - 30 TUs, 20 Energy |
Melee - 0.80*(65+0.33*Melee) | Daze | 20 | Damage+0.4*Strength+0.3*Bravery | Inflicts 1*Dmg to Health |
Great Club | 24 | 3x2 | Melee - 22 TUs, 16 Energy Throw - 30 TUs, 20 Energy |
Melee - 1*(33+0.33*Strenght+0.33*Melee) | Concussive | 40 | Damage+1*Strength | Inflicts 1.25*Dmg to Daze |
Spear | 7 | 3x2 | Melee - 18 TUs, 5 Energy Throw - 30 TUs, 14 Energy |
Melee - 1.5*(33+0.33*Melee+0.33*Throwing) | Piercing | 30 | Damage+0.2*Strength+0.4*Throwing | |
Pike | 12 | 3x1 | Snap - 22 TUs, 12 Energy Throw - 30 TUs, 20 Energy |
Snap - 1.25*(0.5*Melee+0.5*Throwing) | Piercing | 35 | Damage+0.4*Strength+0.25*Throwing | Maximum Range (3) |
Barbaric Sword | 18 | 3x2 | Melee - 13 TUs, 13 Energy Throw - 30 TUs, 20 Energy |
Melee - 1.1*(1*Melee) | Cutting | 55 | Damage+0.65*Strength+0.2*Melee | |
Fuso Sword | 11 | 3x2 | Melee - 12 TUs, 7 Energy Throw - 30 TUs, 20 Energy |
Melee - 1.2*(1*Melee) | Cutting | 50 | Damage+0.5*Melee | |
Barbaric Ax | 22 | 3x2 | Melee - 17 TUs, 15 Energy Throw - 30 TUs, 20 Energy |
Melee - 0.9*(1*Melee) | Cutting | 65 | Damage+0.85*Strength+0.1*Melee | |
Bardiche | 22 | 3x2 | Melee - 18 TUs, 15 Energy Throw - 30 TUs, 20 Energy |
Melee - 0.95*(1*Melee) | Cutting | 75 | Damage+0.9*Strength+0.15*Melee | |
Hellblade | 20 | 3x2 | Aimed - 75% base TUs, 60 Energy, 90 Morale Melee - 12 TUs, 13 Energy, 15 Morale Throw - 30 TUs, 20 Energy |
Aimed - 1.25*(1*PsiStrength+1*PsiSkill) Melee - 1.25*(1*Melee) |
Shot - Warp Melee - Cutting |
Shot - 0 Melee - 60 |
Shot - Damage+0.7*Strength+0.2*Melee+1*PsiStrength Melee - Damage+0.7*Strength+0.2*Melee+1*PsiStrength |
|
Officer's Lash | 3 | 2x1 | Melee - 9 TUs, 9 Energy, 9 Morale Throw - 30 TUs, 6 Energy |
Melee - 0.90 | Melee - Daze | Melee - 0 | Melee - Damage+0.001*PsiStrength^2+0.0005*Bravery^2+1*Rank^2 | Inflicts 1*Dmg to Daze, Restores 3*Dmg to Morale, 0.75*Dmg to TUs |
Master's Cane | 20 | 3x2 | Use - 25 TUs, 14 Energy, 7 Morale Melee - 8 TUs, 3 Energy Throw - 30 TUs, 10 Energy |
Aimed - 0.20*(0.01*Psi+2*Rank) Melee - 0.91*(0.5*Melee+50) |
Shot - Warp Melee - Daze |
Shot - 0 Melee - 15 |
Shot - Damage+*0.01*Psi+2*Rank Melee - Damage+0.2*Strength+0.2*Melee |
Shot - Inflicts 3*Dmg to Morale Melee - Inflicts 0.2*Dmg to Health |
Fan | 3 | 2x1 | Melee - 7 TUs, 2 Energy Throw - 30 TUs, 6 Energy |
Melee - 1.25*(0.5*Melee+0.5*Reactions) | Daze | 0 | Damage+0.3*Reactions+0.2*Melee | Inflicts 0.1*Dmg to Health, 15*Dmg to Morale |
Hammer | 25 | 3x1 | Melee - 24 TUs, 16 Energy Throw - 30 TUs, 20 Energy |
Melee - 0.9*(0.5*Strength+0.5*Melee) | Concussive | 60 | Damage+1*Strength | Inflicts 1*Dmg to Daze |
Pickaxe | 12 | 2x2 | Snap - 20 TUs, 9 Energy Throw - 30 TUs, 20 Energy |
Snap - 0.6*(50+0.50*Melee) | Piercing | 20 | Damage+0.5*Strength | Inflicts 1*Dmg to Terrain, Maximum Range (1) |
Manacles | 5 | 2x1 | Auto - 96% base TUs, 10 Energy Throw - 30 TUs, 10 Energy |
Auto - 0.6*(1*Strength) | Daze | 22 | None | Inflicts 1*Dmg to Daze, Inflicts 0*Dmg to Health, Maximum Range (1) |
Ripper | 6 | 2x1 | Snap - 10% Base TUs, 2 Energy Auto - 18% Base TUs, 3 Energy Throw - 30 TUs, 12 Energy |
Snap - 1.25*(0.5*Melee+0.5*Reactions) Auto - 1.25*(0.5*Melee+0.5*Reactions) |
Cutting | 30 | None | Maximum Range (1) |
Chainsaw | 9 | 3x1 | Auto - 30% base TUs, 6 Energy Throw - 30 TUs, 18 Energy |
Auto - 1.1*(65+0.35*Melee) | Cutting | 35 | None | Maximum Range (1) |
Loli Chainsaw | 8 | 3x1 | Auto - 24% base TUs, 5 Energy Throw - 30 TUs, 18 Energy |
Auto - 1.2*(65+0.35*Melee) | Cutting | 15 | Damage+0.4*Bravery | Maximum Range (1) |
Auto-Ax | 16 | 3x2 | Auto - 30% base TUs, 8 Energy Throw - 30 TUs, 20 Energy |
Auto - 1.25*(65+0.35*Melee) | Cutting | 65 | None | Maximum Range (1) |
Heavy Chainsaw | 24 | 3x2 | Auto - 30% base TUs, 10 Energy Throw - 30 TUs, 20 Energy |
Auto - 1.5*(65+0.35*Melee) | Cutting | 110 | None | Maximum Range (1) |
Rope | 4 | 2x1 | Melee - 55% base TUs, 16 Energy Throw - 30 TUs, 8 Energy |
Melee - 1.25*(0.5*Throwing+0.5*Strength+0.5*Reactions) | Daze | 0 | Damage+0.15*Strength+0.15*Bravery | Uses Choking Resistance, Inflicts 0.2*Dmg to Health, Inflicts 2*Dmg to Energy |
Ninja Sickle | 5 | 2x2 | Snap - 28 TUs, 10 Energy Melee - 9 TUs, 3 Energy Throw - 30 TUs, 10 Energy |
Snap - 1*(0.5*Throwing+0.5*Reactions) Melee - 0.9*(0.5*Throwing+0.5*Reactions) |
Snap - Cutting Melee - Cutting |
15 | Snap - Damage+0.2*Throwing+0.3*Reactions Melee - Damage+0.1*Throwing+0.3*Reactions |
Snap - Inflicts 2*Dmg to TUs, Inflicts 15*Dmg to Morale, Maximum Range (5) Melee - Inflicts 10*Dmg to Morale |
Leather Whip | 3 | 2x1 | Snap - 14 TUs, 4 Energy Throw - 30 TUs, 8 Energy |
Snap - 1.25*(0.5*Throwing+0.5*Melee) | Daze | 5 | Damage+0.3*Throwing | Inflicts 0.1*Dmg to Health, Inflicts 3*Dmg to TUs, Inflicts 15*Dmg to Morale, Maximum Range (3) |
Neural Whip | 4 | 2x1 | Snap - 15 TUs, 6 Energy Throw - 30 TUs, 8 Energy |
Snap - 1*(0.5*Throwing+0.5*Melee) | Mind | 70 | None | Inflicts 0*Dmg to Health, Inflicts 1.5*Dmg to Daze, Maximum Range (3) |
Purgatory Whip | 5 | 3x2 | Snap - 17 TUs, 8 Energy Throw - 30 TUs, 10 Energy |
Snap - 0.8*(0.5*Throwing+0.5*Melee) | Burn | 0 | Damage+0.5*Strength+1*PsiStrength | Inflicts 2*Dmg to TUs, Inflicts 15*Dmg to Morale, Maximum Range (5) |
Electric Lasso | 7 | 2x2 | Aimed - 32 TUs, 14 Energy Throw - 30 TUs, 14 Energy |
Aimed - 0.96*(0.5*Reaction) | Electric | 60 | None | Inflicts 0*Dmg to Health, Inflicts 1*Dmg to Daze, Inflicts 2*Dmg to TUs, Inflicts 4*Dmg to Energy, Maximum Range (7) |
Anchor | 72 | 3x2 | Aimed - 64% base TUs, 48 Energy Melee - 24 TUs, 24 Energy Throw - 30 TUs, 20 Energy |
Aimed - 1*(1*Strength) Melee - 0.75*(1*Strength) |
Aimed - Concussive Melee - Daze |
0 | Aimed - Damage+(2*Strength) Melee - Damage+(1.5*Strength) |
Aimed - Inflicts 0.75*Dmg to Daze, Maximum Range (6) Melee - Inflicts 0.75*Dmg to Daze |
Round Shield | 6 | 2x2 | Melee - 12 TUs, 4 Energy | Melee - 0.85*(0.5*Melee+0.5*Bravery) | Daze | 15 | Damage+0.35*Strength+0.2*Melee | Inflicts 0.3*Dmg to Health |
Piroman Shield | 8 | 3x2 | Melee - 14 TUs, 8 Energy | Melee - 0.8*(0.5*Melee+0.5*Bravery) | Daze | 10 | Damage+0.5*Strength+0.2*Melee | Inflicts 0.2*Dmg to Health |
Crusader Shield | 12 | 3x2 | Melee - 14 TUs, 10 Energy | Melee - 0.95*(0.5*Melee+0.5*Bravery) | Daze | 15 | Damage+0.6*Strength+0.2*Melee | Inflicts 0.3*Dmg to Health |
Gothic Shield | 16 | 3x2 | Melee - 14 TUs, 10 Energy | Melee - 0.90*(0.5*Melee+0.5*Bravery) | Daze | 15 | Damage+0.6*Strength+0.2*Melee | Inflicts 0.3*Dmg to Health |
Tower Shield | 24 | 3x2 | Melee - 16 TUs, 16 Energy | Melee - 0.9*(0.5*Melee+0.5*Bravery) | Daze | 20 | Damage++0.7*Strength+0.2*Melee | Inflicts 0.25*Dmg to Health |
Handheld Energy Shield | 6 | 2x2 | Melee - 12 TUs, 4 Energy Throw - 30 TUs, 12 Energy |
Melee - 0.8*(0.5*Melee+0.5*Bravery) | Daze | 15 | Damage+0.3*Strength+0.2*Melee | Inflicts 0.3*Dmg to Health |
Personal Shield Matrix | 8 | 2x2 | Throw - 30 TUs, 16 Energy | None | Daze | 18 | None | Activation Cost: 20 TUs |
Individual Weapon Entries
Bare Hands | |||||||||||||||||||||||||
"What our ancestors had to use all the time before they invented the first weapons. Still worth mastering, in case if all your equipment gets... displaced. Minor accuracy penalty when one hand is occupied. (Click on empty hand to use)."
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Source: Piratez Bootypedia
|
Wrestling | |||||||||||||||||||||||||
"This type of unarmed attack is much slower and more exhausting than a punch, as it involves full body contact with the opponent. While the attack isn't any more damaging, it is more accurate and ignores half of enemy's armor, as well as inflicts serious Energy, Time Units and Morale secondary damage. Despite being slow, it trains both Melee and Reactions skills. Accuracy depends on high Melee and Bravery. Major accuracy penalty when one hand is occupied."
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Source: Piratez Bootypedia
|
Gauntlet | |||||||||||||||||||||||||
"Some armors are weapons in their own right. When wearing them, you can always execute a powerful gauntlet attack."
| |||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Super Gauntlet | |||||||||||||||||||||||||
"This kind of gauntlet delivers more powerful attacks, especially when used by a brave warrior. It is also far better at defeating armor. Standard equipment of the Junkmaster suit."
| |||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Clawed Gauntlet | |||||||||||||||||||||||||
"A gauntlet with super-sharp Plastasteel claws, just perfect for slicing throats. It is a part of certain armors. It can struggle with heavy armor, but if it hits true, it deals very deep wounds."
| |||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Martial Arts | |||||||||||||||||||||||||
"Deadly forms of bare-handed (and footed) death. Require wearing proper outfit (like Gym Suit or Bikini). Average accuracy penalty when one hand is occupied."
| |||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Fistycuffs | |||||||||||||||||||||||||
"While not being a particularly potent weapon, these can fit almost anywhere. Most fitting would be some ugly face, naturally. Causes highly random damage, potentially lethal. This is a weapon for strong, experienced warriors."
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Source: Piratez Bootypedia
|
Spiked Knuckles | |||||||||||||||||||||||||
"More lethal but also slower than your average fistycuffs."
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Source: Piratez Bootypedia
|
Shock'a'Fist | |||||||||||||||||||||||||
"A dagger is so un-posh in this time and age! This cute little thing improves the ancient art of pugilism with the added excitement of delivering a crippling electric strike straight to your opponent's jawbone. Attacks with lethal electrical currents. It will be even more effective in the hands of warriors who can land a particularly heavy blow."
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Source: Piratez Bootypedia
|
Handle | |||||||||||||||||||||||||
"As the name implies, its purpose is to handle people without manhandling them, or, as some salty sea dogs say, to handlehandle them. Quite easy to use and doesn't damage the merchandise too much, most of the times (apply water to them if you have a suspicion of a skull fracture). Using it to the fullest requires lots of chutzpah!"
| |||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Stun Baton | |||||||||||||||||||||||||
[[Image: |left|link=Stun_Baton_(Piratez)|Stun Baton]] "Shock people with electric voltage. Usage against armored enemies is not advised. Stun damage, no Health damage. Reactions are the key to using this weapon more effectively, but don't expect wonders."
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Source: Piratez Bootypedia
|
Shiv | |||||||||||||||||||||||||
[[Image: |left|link=Shiv_(Piratez)|Shiv]] "This makeshift weapon is easily concealable and easy to attack with, but the quality of its blade is rather unimpressive."
| |||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Razor | |||||||||||||||||||||||||
"Can be used to cut throats or purse strings, as well as to shave your private parts - if you have a bald head to match, of course."
| |||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Machete | |||||||||||||||||||||||||
"Fast and easy to use, but not very effective against heavy armor. Your choice, Cap'n."
| |||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Bandit Knife | |||||||||||||||||||||||||
"A nasty-looking and quite easy to use blade. Inflicts ugly, if not very deep, wounds."
| |||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Dagger | ||||||||||||||||||||||||
"If everything else fails, you can use a dagger. Actually pretty effective even against armored enemies... if you manage to get close enough. Like in case with many light weapons, high Reactions are important in using it more effectively."
| ||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Chitin Knife | |||||||||||||||||||||||||
"This kind of primitive knife is very sharp and light, but struggles against good armor. It is also a fickle weapon that sometimes causes much less, or more damage, than expected."
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Source: Piratez Bootypedia
|
Barbed Dagger | |||||||||||||||||||||||||
"A heavy, vicious dagger which a strong warrior can use to inflict really nasty wounds. Weak and clumsy warriors will have trouble handling it properly, though."
| |||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Long Knife | |||||||||||||||||||||||||
"A fine-crafted blade, made of polished steel with silver accents. Used by the Humanists to ritually dispose of their enemies. It is a physical manifestation of Humanists' belief that to strike true, you need both the physical skill and the mental will."
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Source: Piratez Bootypedia
|
Poisoned Dagger | |||||||||||||||||||||||||
"A heavy dagger, coated with vile poison. Very deadly, but takes a lot of skill to use effectively. Extremely useful against armored targets."
| |||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Vibro Blade | |||||||||||||||||||||||||
"This weapon sports a thin vibrating blade, cast out of rare-element enhanced plastasteel to better carry its deadly harmonics. With better reach and higher damage potential, it is a clear improvement over a dagger, if costly to make."
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Source: Piratez Bootypedia
|
Plasma Dagger | |||||||||||||||||||||||||
"A small yet very powerful melee implement, using sizzling plasma to deliver damage."
| |||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Ghost Dagger | |||||||||||||||||||||||||
[[Image: |left|link=Ghost_Dagger_(Piratez)|Ghost Dagger]] "This ghastly blade is destined for those who trust mages. Perfect for backstabbing, it ignores 90% of armor and causes the target to panic, even if he survives: yes, it deals LETHAL damage."
| |||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Mono-Claws | |||||||||||||||||||||||||
"They look like just some fancy, serrated claws, but the self-sharpening electromagnetic circuitry woven into superconductive plastasteel blades proves their decadent and super-expensive nature. These claws won't simply stay sharp; they're getting ever sharper."
| |||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Monstermano | |||||||||||||||||||||||||
"Them teethy monsters think themselves so smart, trying to eat us with these big teeth of theirs. Our own teeth might be a teeny weaker, but we can use their own teeth against them! Arr mate, be it not a mouthful!"
| |||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Pipe | |||||||||||||||||||||||||
"A solid piece of Plastasteel pipe, virtually indestructible hence the stronger the soldier, the harder it hits, with no practical limit. A strong Swabbie's best friend."
| |||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Wrench | |||||||||||||||||||||||||
"A coveted tool of many applications. In combat, it is effective at transferring your strength onto opponent's skull, and inflicts extra armor damage. They don't make ones like this anymore..."
| |||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Holy Club | |||||||||||||||||||||||||
"A spooky weapon used by primitive tribes. The spooky part is, it requires a pretty intricate manufacturing process, to fit these obsidian teeth onto a club in such a way they don't fall off. Not exactly primitive, if you ask me. The weapon itself deals a lot of secondary stun damage, is painful as hell, and rends armor. Wild rumors state that the fate of those not killed by it immediately and captured is worse than death... Although it does feature death, naturally. Only not so quickly."
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Source: Piratez Bootypedia
|
Sickle | |||||||||||||||||||||||||
"This farming implement can be used to harvest wheat as readily as to harvest due debts from the bourgeoisie. Slow to attack and not very accurate, but deals high bonus damage. Using it to fight properly requires high class consciousness."
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Source: Piratez Bootypedia
|
Rusty Blade | |||||||||||||||||||||||||
"This melee implement, although well-crafted, has obviously seen better days. None the less, it still can be quite deadly in the hands of someone who knows how to fight."
| |||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Cutlass | |||||||||||||||||||||||||
[[Image: |left|link=Cutlass_(Piratez)|Cutlass]] "A smaller, nimble blade that can be carried on your belt. Well-liked amongst the Lokk'Naars, hence the local name of 'Goblin Sword'. As the damage is more dependent on weapon skill and sense of timing than raw power, it is best suited for weaker Hands."
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Source: Piratez Bootypedia
|
Sudoku Blade | |||||||||||||||||||||||||
[[Image: |left|link=Wakizashi_(Piratez)|Wakizashi]] "These Fuso daggers were used to self-inflict a ritual punishment. One seeking atonement would publicly bare their chest and carve a grid of numbers onto it, using this blade, then proceed to carve correct numbers into the blank squares. Only by solving the sudoku puzzle before bleeding out were the guilty said to be absolved of their dishonor. The experience was said to be exalting but I fail to see why."
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Source: Piratez Bootypedia
|
Rapier | |||||||||||||||||||||||||
"A swift, swashbuckling melee weapon, great for weaker hands since the damage does not depend on Strength."
| |||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Vibro Sword | |||||||||||||||||||||||||
[[Image: |left|link=Vibro_Sword_(Piratez)|Vibro Sword]] "A blade which employs harmonic vibrations to defeat armor. Like other swords, it requires good fencing skills to work best."
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Source: Piratez Bootypedia
|
Saber | |||||||||||||||||||||||||
"This well-made melee weapon provides an almost-perfect-balance between accuracy, speed and power. Works reasonably well in newbie hands, as long as they're comfortable with the weapon's weight."
| |||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Longsword |
Source: Piratez Bootypedia
|
Tech Blade | |||||||||||||||||||||||||
"This plastasteel weapon strikes as hard as an ax, while being faster and far more accurate. It still favors strong users."
| |||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Electro-Sword | |||||||||||||||||||||||||
"An elegant weapon, accurate and powerful. Also, it electrocutes the enemy. It's not for wimps, though: user's physical strength is the fundamental factor when determining if they are worthy of using this advanced technology."
| |||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Vampiric Sword | |||||||||||||||||||||||||
"This deadly sword is a conduit for vampiric powers. It nourishes the wielder with 30% of damage dealt returned as HPs and Energy, at the price of some Morale loss. Voodoo Power is as important as martial skill when using this weapon."
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Source: Piratez Bootypedia
|
Ninja Stick | |||||||||||||||||||||||||
"An efficient tool for knocking out enemies without killing them, but it requires some skill to use well."
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Source: Piratez Bootypedia
|
Slaver's Cane | |||||||||||||||||||||||||
"A finely crafted Aqua Plastics cane, as we have learned to do when taking a gander at Deep One weapons. We made the plastic just the right rigidity, so it delivers a lot of blunt force, but softly enough as not to kill a captive. Using it properly and stylishly is an art in itself."
| |||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Ball Bat | |||||||||||||||||||||||||
"The origins of this weapon are lost to antiquity, but the name seems pretty self-explanatory."
| |||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Powerball Bat | |||||||||||||||||||||||||
"Our reputation as gals who wouldn't shy away from hunting demons and zombies while wearing next to nothing led the peddlers of magic to consider selling us these arcane bats. Strong adepts of Voodoo will find this weapon particularly devastating."
| |||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Bone Club | |||||||||||||||||||||||||
[[Image: |left|link=Bone_Club_(Piratez)|Bone Club]] "Probably the most primitive weapon ever manufactured. Not recommended for use if you want the target alive, and indeed in most other situations too."
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Source: Piratez Bootypedia
|
Heavy Baton | |||||||||||||||||||||||||
"A big stick wielded by various police forces. Slow to act but tough on criminals."
| |||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Spiked Mace | |||||||||||||||||||||||||
[[Image: |left|link=Spiked_Mace_(Piratez)|Spiked Mace]] "A heavy and brutal weapon forged to break armor."
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Source: Piratez Bootypedia
|
Iron Rod | |||||||||||||||||||||||||
"Give it to an ogre. If you dare. Magical Properties: Regenerates 2 Morale per turn (stackable) Reduces Mind and Electric damage taken by 1/4, no res. limit (item slot: Weapon)"
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Source: Piratez Bootypedia
|
Billhook | |||||||||||||||||||||||||
"For all your psycho needs: cutting, slashing, disemboweling, you name it."
| |||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Tech Cleaver | |||||||||||||||||||||||||
"A large blade, made by sharpening a slab of Plastasteel. Readily chops people to pieces, but lacks weight required to cut through heavy armor. Weapon of choice for maniacs and other loonies."
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Source: Piratez Bootypedia
|
Stone Hatchet | |||||||||||||||||||||||||
"Lighter and faster than a standard metal axe, however the primitive material handicaps its combat qualities. Best used in wide, self-driven circles."
| |||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Aqua Hatchet | |||||||||||||||||||||||||
[[Image: |left|link=Aqua_Hatchet_(Piratez)|Aqua Hatchet]] "This ax is made of aqua plastic, which makes it very light and swift - perfect for broad strikes."
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Source: Piratez Bootypedia
|
Ax | |||||||||||||||||||||||||
"Simple and brutal. May lack precision and swiftness, but when you hit, they'll feel it."
| |||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Vibro-Ax | |||||||||||||||||||||||||
[[Image: |left|link=Vibro-Ax_(Piratez)|Vibro-Ax]] "Massive, hi-tech axe that easily cleaves through armor in strong hands."
| |||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Electro-Claw | |||||||||||||||||||||||||
"Cumbersome but deadly, perfect for gutting your enemies alive. Especially effective against meaty targets - deals double damage to Health. Good for overachievers."
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Source: Piratez Bootypedia
|
Blood Ax | |||||||||||||||||||||||||
"An ax made in a dark ritual, menacing with demon's teeth, yearning for blood. Hits way harder than your ordinary ax, but is heavier as well. Any blood spilled by it buffs TUs and Stamina of the wielder (depending on damage caused and Bio Resistance of the wielder). Requires Summoning Circle."
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Source: Piratez Bootypedia
|
Force Blade | |||||||||||||||||||||||||
"A blade shaped from forcefields, instead of solid matter. Light, fast and lethal. Causes highly random damage."
| |||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Plasma Sword | |||||||||||||||||||||||||
"A highly destructive melee weapon, employing a blade formed from plasma. Very accurate, but rather slow, so it requires good timing skills to deal with interruptions."
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Source: Piratez Bootypedia
|
Power Mace | |||||||||||||||||||||||||
"This heavy mace devised by the Church's technomagery smites the offenders with baleful plasma energies. The alternate setting is used for stunning. Swing (Electric Stun dmg = as above, Skill = MA/2+STR/2, Acc = 90%, 20 TUs, armor/2, no armor dmg)"
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Source: Piratez Bootypedia
|
Toxi-Lance | |||||||||||||||||||||||||
"Injects enemies with a daring cocktail of toxins. Those who somehow survive this treatment without melting, will have to deal with massive secondary Shock, Energy and Morale damage. High Reactions and Bravery are the key to using this weapon effectively."
| |||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Short Bamboo Combat Stick | |||||||||||||||||||||||||
[[Image: |left|link=Short_Bamboo_Combat_Stick_(Piratez)|Short Bamboo Combat Stick]] "One-handed, light spear, useful to handily impale someone, as long as they're not wearing armor. Breaks pretty quickly, though. Like all spears, it favors warriors with good Throwing and Melee skills."
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Source: Piratez Bootypedia
|
Aqua Trident | |||||||||||||||||||||||||
[[Image: |left|link=Aqua_Trident_(Piratez)|Aqua Trident]] "One-handed pointy weapon, normally used to catch fish by some mutants. This one, though, could kill a white whale. Very accurate for a melee weapon. Like all spears, it favors warriors with good Throwing and Melee skills."
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Source: Piratez Bootypedia
|
Shepherd's Staff | |||||||||||||||||||||||||
"Every journey should start and end with a lesson on humility. And this weapon is simple enough to be used even by children. Wielding Shepherd's Staff as a weapon reduces Cutting damage taken by 15% (to a min. res. of 30%), however this humiliating experience reduces Morale by 2/turn."
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Source: Piratez Bootypedia
|
Quarterstaff | |||||||||||||||||||||||||
"Fairly fast and effective non-lethal melee weapon. Might not be able to deal too much damage, but it is easy to use."
| |||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Cattle Prod | |||||||||||||||||||||||||
"Prod the scurvy land-lubbers like the cattle they are! Causes Stun instead of Health damage and works fairly well through armor."
| |||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Impaler | |||||||||||||||||||||||||
[[Image: |left|link=Impaler_(Piratez)|Impaler]] "A strange spear which fires bolts energy that warp through armor and inflict stun damage. It would be very accurate and effective in the hands of a trained witch, although it gets 250% long range acc. penalties past its nominal range of 14. When used like a melee weapon, it's basically a better Spear (Piercing = 40+STR*0.2+THR*0.6, Skill = MA/2+TA/2, Acc = 150%, 16 TUs), but ignores 2/3rds of enemy armor and inflicts double Shock. Both attacks devastate enemy's morale and disrupt their reactions."
| |||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Cat Paws | |||||||||||||||||||||||||
"These beauties deliver extremely fast attacks, but when used against armored enemies, scratching, so to speak, is all they can achieve. Naturally, they work best with good reflexes and boldness."
| |||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Pitchfork | |||||||||||||||||||||||||
"A traditional tool of bringing down technologically superior tyranny. You can buy it from local farmers to hopefully bring down the Star Gods as well."
| |||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Shovel | |||||||||||||||||||||||||
"The ancient masters of the killing art were known to use this unassuming tool to great effect. Don't laugh, it's true."
| |||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Mr. Handy | |||||||||||||||||||||||||
"Mr. Handy, always handy. You CAN use it to try to stun prisoners, but their survival is not guaranteed."
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Source: Piratez Bootypedia
|
Great Club | |||||||||||||||||||||||||
"Very heavy and unwieldy, but devastating when it strikes."
| |||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Spear | |||||||||||||||||||||||||
"Lightweight two-handed melee weapon. Not good for prolonged fights, as the attack is concentrated in a single, powerful and accurate thrust. Like all spears, it favors warriors with good Throwing and Melee skills."
| |||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Pike | |||||||||||||||||||||||||
"A stout two-handed weapon, with only 10% penalty if used 1-handed. Great armor penetration (-35%). Has a range of 3; accuracy is significantly lowered if there's an enemy adjacent. All spears favor warriors with good Throwing and Melee skills, but this one also requires decent Strength."
| |||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Barbaric Sword | |||||||||||||||||||||||||
[[Image: |left|link=Barbaric_Sword_(Piratez)|Barbaric Sword]] "A big feisty sword, though not the sharpest. Takes a strong warrior to handle it."
| |||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Fuso Sword | |||||||||||||||||||||||||
"A deadly blade, if unwieldy to carry. Requires two hands. Can break if used haphazardly, hence soldier's Strength is irrelevant."
| |||||||||||||||||||||||||
Source: Piratez Bootypedia
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Barbaric Ax | |||||||||||||||||||||||||
"This two-handed ax is very heavy and quickly saps Energy, but when it hits, it leaves very little to chance."
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Source: Piratez Bootypedia
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Bardiche | |||||||||||||||||||||||||
"If your opponent is a far better speaker than yourself, ax him a question. - Mun Tzu"
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Source: Piratez Bootypedia
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Hellblade | |||||||||||||||||||||||||||||||||||||||||||||||||||||
"It's a blade that sends you straight to hell. Can shoot blastwaves too. Requires VooDoo training, Summoning Circle, costs a lot of Energy and Morale to use. Melee attacks get +60 extra Power. Vampiric (vs. Mental resist): 15% of damage dealt returned as TUs and HPs, 30% as Morale."
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Source: Piratez Bootypedia
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Hammer | |||||||||||||||||||||||||
"A two handed weapon useful for cracking open walls and skulls alike through the direct application of massive blunt trauma. However this type of Hammer is more of a tool than a weapon, though, so its accuracy leaves much to be desired. Obviously requires a lot of Strength."
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Source: Piratez Bootypedia
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Pickaxe | |||||||||||||||||||||||||
"Not as mighty in combat as a Hammer but not as cumbersome either. Much more efficient in hacking apart walls and other terrain features. Unreliable damage vs. moving targets."
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Source: Piratez Bootypedia
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Manacles | |||||||||||||||||||||||||
"These are useful for making sure that landlubbers who go down, stay down for good - by shackling them. They deal STUN damage, but they'll be workin' even against those normally immune to Stun. Use Ctrl+H to check if shackling succeeded. Note that some enemies WILL recover even from this, it'll only take them a lot of time."
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Source: Piratez Bootypedia
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Ripper | |||||||||||||||||||||||||
"The whirring, plastasteel teeth of this pocket-sized chainsaw inflict surrealistic wounds."
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Source: Piratez Bootypedia
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Chainsaw | |||||||||||||||||||||||||
"Groovie."
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Source: Piratez Bootypedia
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Loli Chainsaw | |||||||||||||||||||||||||
"A light, sleek, fast and cute chainsaw that operates in any weather conditions - what more can a girl ask for? Especially a girl who really knows what she wants!"
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Source: Piratez Bootypedia
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Auto-Ax | |||||||||||||||||||||||||
"Perfectly capable of going through brick walls. Yet another proof that anything can be weaponized... as if any was needed."
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Source: Piratez Bootypedia
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Heavy Chainsaw | |||||||||||||||||||||||||
"A nuclear-powered industrial-grade chainsaw. It will persuade anyone to cease blocking your way. Unless that someone is made of several-inches thick plastasteel, that is."
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Source: Piratez Bootypedia
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Rope | |||||||||||||||||||||||||
"Some say it brings bad luck, some say they want to be extra sure the captive is properly pacified. Just don't squeeze too eagerly... if ye want 'em alive that is!"
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Source: Piratez Bootypedia
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Ninja Sickle | |||||||||||||||||||||||||
"A sickle on a chain. You can perform some pretty sick things with this one. Reactions and Throwing are the key to use it effectively. It causes extra morale and time units damage, has a range of 5 and ignores some armor."
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Source: Piratez Bootypedia
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Leather Whip | |||||||||||||||||||||||||
[[Image: |left|link=Leather_Whip_(Piratez)|Leather Whip]] "While the damage seems unimpressive, those who take it will writhe in pain and anguish, preventing them from fighting back."
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Source: Piratez Bootypedia
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Neural Whip | |||||||||||||||||||||||||
"Lash those unwashed brutes into submission!"
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Source: Piratez Bootypedia
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Purgatory Whip | |||||||||||||||||||||||||
"Give yourself away to the flogging dance.(x2) Drains 33% damage dealt as TUs. V.Training required."
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Source: Piratez Bootypedia
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Electric Lasso | |||||||||||||||||||||||||
"Tried and true by the boys in blue. The favorite tool of Confederate slavers, it requires some skill to use properly but delivers reliable stun damage, without the risk of accidentally killing the victim. The Lasso has a max. range of 7. High Throwing skill is required to not accidentally entangle yourself."
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Source: Piratez Bootypedia
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Anchor | |||||||||||||||||||||||||
This shield is a part of the Plate Mail armor, and can be used as a very effective stun weapon.
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Source: Piratez Bootypedia
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Round Shield | |||||||||||||||||||||||||
"This shield can be used with the Barbarian armor. It does not only protect, but also allows one to stun enemies."
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Source: Piratez Bootypedia
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Piroman Shield | |||||||||||||||||||||||||
"This shield is a part of the Piroman Armor set. Magical symbols depicted on it significantly boost VooDoo Power. Strong and skilled warriors can also use it to knock enemies off their feet."
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Source: Piratez Bootypedia
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Crusader Shield | |||||||||||||||||||||||||
"This shield is a part of the Crusader Armor set. Quite effective at stunning, plus it provides a good defensive value."
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Source: Piratez Bootypedia
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Gothic Shield | |||||||||||||||||||||||||
"This shield is a part of the Chain Mail armor, and can be used as a very effective stun weapon."
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Source: Piratez Bootypedia
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Tower Shield | |||||||||||||||||||||||||
"This shield is a part of the Plate Mail armor, and can be used as a very effective stun weapon."
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Source: Piratez Bootypedia
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Handheld Energy Shield | |||||||||||||||||||||||||
"This is a Type-2 shield with 133 hit points worth of charge. It protects the wielder when held in either hand. As its charge depletes, it will go dark. It does not regenerate charge during battle; once gone completely, it can be only recharged at the Hideout."
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Source: Piratez Bootypedia
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