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- 07:12, 15 May 2024 diff hist +16 Weapon Effectiveness (TFTD) →Tasoth: Gauss Pistol/Heavy Gauss current
- 00:31, 13 May 2024 diff hist +12 Weapon Effectiveness (TFTD) →Tasoth: GC-AP/HJC-AP
- 09:38, 9 May 2024 diff hist -45 Weapon Effectiveness (TFTD) →Tasoth: starting 8hk
- 00:15, 9 May 2024 diff hist +2 Weapon Effectiveness (TFTD) →Lobster Man: Sonic Pistol
- 13:58, 7 May 2024 diff hist +7 Armour (TFTD) →Armour Types: TFTD still uses British spelling for armour current
- 13:55, 7 May 2024 diff hist -121 Armour (TFTD) PAA gets the IA modifiers in actual play
- 00:06, 7 May 2024 diff hist +8 Weapon Effectiveness (TFTD) →Lobster Man: Small Torpedo/PDG
- 09:47, 5 May 2024 diff hist +4 Weapon Effectiveness (TFTD) →Lobster Man: GC-HE and Large Torpedo
- 00:24, 3 May 2024 diff hist +6 Weapon Effectiveness (TFTD) →Tables: slight improvement on Gauss Rifle vs. Lobbie bounding; PDG vs. Hallucinoid 2HK
- 08:18, 1 May 2024 diff hist -36 Weapon Effectiveness (TFTD) →Lobster Man: setting up 8-hit kills
- 12:31, 22 April 2024 diff hist +7 Weapon Effectiveness (TFTD) →Calcinite: Gauss Pistol/Jet Harpoon autofire calcs
- 05:12, 20 April 2024 diff hist +12 Weapon Effectiveness (TFTD) →Calcinite: will bound Gauss Pistol and Jet Harpoon better, but I have to finish recoding one of my utilities to do it
- 14:35, 16 April 2024 diff hist +7 Weapon Effectiveness (TFTD) →Calcinite: GC-AP and Heavy Gauss
- 09:38, 15 April 2024 diff hist -6 Weapon Effectiveness (TFTD) →Calcinite: starting 8hk
- 06:41, 15 April 2024 diff hist -226 Weapon Effectiveness (TFTD) removing type from the ones with 8hk to save space
- 01:49, 15 April 2024 diff hist +32 Weapon Effectiveness (TFTD) →Triscene: rest; HTL 7-hit omitted due to difficulty
- 16:51, 12 April 2024 diff hist -16 Weapon Effectiveness (TFTD) →Triscene: starting %TU/kill and 7hks
- 11:41, 10 April 2024 diff hist +8 Weapon Effectiveness (TFTD) →Hallucinoid: 2HK for HJC, better bounding on Small/Large Torpedo
- 22:11, 6 April 2024 diff hist +26 Weapon Effectiveness (TFTD) →Lobster Man: PDG/MPE
- 00:40, 30 March 2024 diff hist +40 Weapon Effectiveness (TFTD) →Lobster Man: Large Torpedo/Sonic Pistol
- 07:52, 28 March 2024 diff hist +14 m Terrorist (Alien Rank) typo current
- 03:03, 24 March 2024 diff hist -1 m UFOs →UFO Behavior: typo current
- 06:25, 23 March 2024 diff hist +25 Weapon Effectiveness (TFTD) →Lobster Man: Hydro-Jet/Sonic-Blasta/Magna-Blast
- 00:13, 20 March 2024 diff hist +40 Weapon Effectiveness (TFTD) →Lobster Man: Small Torpedo/Pulser/DPL/Tazer
- 03:43, 13 March 2024 diff hist +18 Weapon Effectiveness (TFTD) →Lobster Man: Heavy Gauss/Sonic Cannon
- 04:46, 10 March 2024 diff hist +74 Weapon Effectiveness (TFTD) →Deep One: Dart Gun 8-hit and decent bounding
- 03:31, 10 March 2024 diff hist +75 Weapon Effectiveness (TFTD) →Gill Man: 8-hit kills and better bounding on Dart Gun
- 02:35, 9 March 2024 diff hist +33 Weapon Effectiveness (TFTD) →Lobster Man: GC/partial HJC/Gauss Rifle/Magna-Blast
- 08:23, 2 March 2024 diff hist -39 Weapon Effectiveness (TFTD) →Lobster Man: starting 7-hit kills and %TU/kill
- 06:32, 2 March 2024 diff hist +79 User:Magic9mushroom →Sectopod: High Explosive current
- 12:28, 29 February 2024 diff hist +73 User:Magic9mushroom →Sectopod: Large Rockets; "Clearly, there is some room for improvement here."
- 11:28, 22 February 2024 diff hist -2 User:Magic9mushroom →Cyberdisc: better bounding on Pistol/Rifle
- 23:33, 21 February 2024 diff hist +51 User:Magic9mushroom →Sectopod: Heavy Plasma
- 23:23, 20 February 2024 diff hist +66 User:Magic9mushroom →Sectopod: Alien Grenade
- 09:04, 19 February 2024 diff hist +80 User:Magic9mushroom →Sectopod: Heavy Laser
- 02:42, 16 February 2024 diff hist +53 User:Magic9mushroom →Sectopod
- 23:10, 14 February 2024 diff hist +77 User:Magic9mushroom →Sectopod: Small Launcher
- 12:42, 14 February 2024 diff hist +83 User:Magic9mushroom →Sectopod: Blaster
- 01:36, 14 February 2024 diff hist +23 User:Magic9mushroom →Cyberdisc: lousy bounding on the Proximity Grenade; don't think I have anything else to do on this one in the foreseeable future
- 23:51, 11 February 2024 diff hist +78 User:Magic9mushroom →Cyberdisc: Heavy Laser
- 05:45, 11 February 2024 diff hist +31 User:Magic9mushroom →Cyberdisc: Small Rocket
- 05:50, 6 February 2024 diff hist -2 User:Magic9mushroom →Weapon Effectiveness (UFO): even at 81 TU, the reload time makes Aimed better than Snap, so I'm choosing to respect that
- 03:37, 6 February 2024 diff hist +84 User:Magic9mushroom →Cyberdisc
- 04:16, 5 February 2024 diff hist +2,191 User:Magic9mushroom →Cyberdisc: setting up Sectopod from front
- 22:55, 4 February 2024 diff hist +79 User:Magic9mushroom →Cyberdisc: Plasma Rifle
- 05:12, 4 February 2024 diff hist +64 User:Magic9mushroom →Cyberdisc
- 12:54, 3 February 2024 diff hist +65 User:Magic9mushroom →Cyberdisc: Plasma Pistol
- 02:39, 3 February 2024 diff hist +95 User:Magic9mushroom →Cyberdisc: HC and AC
- 11:10, 1 February 2024 diff hist +13 User:Magic9mushroom →Cyberdisc: better bounding on HEpacks/Alien Grenades
- 10:35, 29 January 2024 diff hist +20 Weapon Effectiveness (TFTD) →Tasoth: stun and drill weapons; this section is basically done for the moment
- 00:01, 28 January 2024 diff hist +31 Weapon Effectiveness (TFTD) →Tasoth: Heavy Gauss/remaining HE weapons
- 01:08, 27 January 2024 diff hist +11 Weapon Effectiveness (TFTD) →Tasoth: Gauss Pistol
- 10:28, 26 January 2024 diff hist +2 m Weapon Effectiveness (TFTD) →Gillman: formatting to match in-game
- 10:13, 26 January 2024 diff hist +30 Weapon Effectiveness (TFTD) →Tasoth: Magna-Blast and Sonics
- 08:15, 26 January 2024 diff hist +40 Weapon Effectiveness (TFTD) →Tasoth: Hydro-Jet Cannon/Torpedo Launcher
- 00:37, 26 January 2024 diff hist +37 Weapon Effectiveness (TFTD) →Tasoth: Jet Harpoon/Gas Cannon
- 02:20, 25 January 2024 diff hist +11 Weapon Effectiveness (TFTD) →Tasoth: switching over to %TU/kill now that I have the 7-hit-kill number for the Gauss Rifle; rest of numbers will be added later
- 23:43, 22 January 2024 diff hist +8 m Weapon Effectiveness (TFTD) →Calcinite: forgot scare quotes
- 23:28, 22 January 2024 diff hist +17 Weapon Effectiveness (TFTD) →Calcinite: drills; this section is now done
- 12:04, 22 January 2024 diff hist +27 Weapon Effectiveness (TFTD) →Calcinite: grenades/tazer
- 06:51, 22 January 2024 diff hist +27 Weapon Effectiveness (TFTD) →Calcinite: sonics/TSL
- 06:17, 22 January 2024 diff hist +36 Weapon Effectiveness (TFTD) →Calcinite: rest of Gauss
- 06:36, 21 January 2024 diff hist 0 Weapon Effectiveness (TFTD) →Calcinite: better bounding on Gauss Pistol
- 22:01, 20 January 2024 diff hist +12 Weapon Effectiveness (TFTD) →Calcinite: Gauss Pistol
- 05:25, 20 January 2024 diff hist +38 Weapon Effectiveness (TFTD) →Calcinite: Jet Harpoon/Gas Cannon
- 01:29, 20 January 2024 diff hist +30 Weapon Effectiveness (TFTD) →Calcinite: converting to %TU/kill format, numbers incoming
- 23:06, 19 January 2024 diff hist +75 User:Magic9mushroom →Cyberdisc: Heavy Plasma
- 03:16, 19 January 2024 diff hist +1 User:Magic9mushroom →Cyberdisc: LRifle 6-hit kill
- 07:14, 18 January 2024 diff hist +48 User:Magic9mushroom →Weapon Effectiveness (UFO): better bounding on RL-Lge (did the first half of the second hit explicitly), LP 6-hit
- 23:36, 16 January 2024 diff hist +105 Weapon Effectiveness (TFTD) →Deep One: typo/double-rounding fixes and 7-hit kill
- 10:18, 16 January 2024 diff hist +111 Weapon Effectiveness (TFTD) →Gillman: typos/double-rounding fixed and 7-hit kills
- 07:01, 15 January 2024 diff hist 0 m Weapon Effectiveness (TFTD) →Aquatoid: made some double-rounding errors when I initially drew this up
- 12:00, 13 January 2024 diff hist +8 Weapon Effectiveness (TFTD) figured out a 100x-more-efficient way of doing these; will be able to do more 6-hit kills
- 07:31, 9 January 2024 diff hist +67 User:Magic9mushroom →Weapon Effectiveness (UFO): Laser Rifle; unfortunately it appears I need much better numbers in order to resolve Laser Rifle vs. Large Rockets
- 05:36, 9 January 2024 diff hist +451 User talk:Darkpast →Re:EsTeR's "previous" and "next" links
- 03:08, 8 January 2024 diff hist +415 User talk:Darkpast →Re:EsTeR's "previous" and "next" links: new section
- 02:55, 8 January 2024 diff hist +2,502 Training (Apocalypse) restored: EsTeR didn't add anything interesting and removed a huge amount of information current
- 06:36, 7 January 2024 diff hist +65 User:Magic9mushroom →Weapon Effectiveness (UFO): Laser Pistol
- 03:06, 7 January 2024 diff hist -92 Laser Pistol let's not be obtuse, it *is* faster-firing than the Pistol or Laser Rifle current
- 00:16, 6 January 2024 diff hist +76 User:Magic9mushroom →Weapon Effectiveness (UFO): Auto-Cannon
- 06:02, 5 January 2024 diff hist +76 User:Magic9mushroom →Weapon Effectiveness (UFO): floaters done
- 01:36, 5 January 2024 diff hist 0 Rocket Launcher →Versus Cyberdiscs: 1hk chance is 33% if hit on the primary quarter (I think somewhat lower on other quarters); guessing the 35% came from not considering the truncation from damage modifiers correctly current
- 01:30, 5 January 2024 diff hist +12 User:Magic9mushroom →Weapon Effectiveness (UFO): redone the RL calcs
- 00:27, 5 January 2024 diff hist +2 m Rocket Launcher formatting
- 23:13, 4 January 2024 diff hist -8 User:Magic9mushroom →Weapon Effectiveness (UFO): buggered up RL accuracy
- 11:40, 4 January 2024 diff hist +433 User:Magic9mushroom →Weapon Effectiveness (UFO)
- 12:24, 3 January 2024 diff hist +79 User:Magic9mushroom →Weapon Effectiveness (UFO): AC-AP
- 03:24, 2 January 2024 diff hist +1,334 User:Magic9mushroom →Weapon Effectiveness (UFO): skeleton of Cyberdisc entry
- 21:48, 1 January 2024 diff hist +78 User:Magic9mushroom →Weapon Effectiveness (UFO): Laser Pistol
- 06:40, 1 January 2024 diff hist +30 m Weapon Effectiveness (TFTD) I am a stupid
- 06:36, 1 January 2024 diff hist +342 m Weapon Effectiveness (TFTD) →Tables: reducing wasted space
- 01:58, 31 December 2023 diff hist +97 Skipping Laser Weapons →Which one?: clarifying alien weapon loadouts current
- 01:15, 31 December 2023 diff hist +78 User:Magic9mushroom →Weapon Effectiveness (UFO): Rifle
- 09:44, 30 December 2023 diff hist +76 User:Magic9mushroom →Weapon Effectiveness (UFO): Stun Rod
- 07:41, 30 December 2023 diff hist 0 m Item Stacking Bug formatting current
- 04:42, 30 December 2023 diff hist +6 m User:Magic9mushroom →Weapon Effectiveness (UFO): typo
- 04:39, 30 December 2023 diff hist +74 User:Magic9mushroom →Weapon Effectiveness (UFO): Small Launcher
- 03:21, 30 December 2023 diff hist +114 User:Magic9mushroom →Weapon Effectiveness (UFO): Heavy Plasma
- 12:56, 29 December 2023 diff hist +159 User:Magic9mushroom →Weapon Effectiveness (UFO): Plasma Rifle
- 07:23, 29 December 2023 diff hist +78 User:Magic9mushroom →Weapon Effectiveness (UFO): Heavy Laser
- 04:19, 29 December 2023 diff hist +79 User:Magic9mushroom →Weapon Effectiveness (UFO): Laser Rifle
- 00:51, 29 December 2023 diff hist +78 User:Magic9mushroom →Weapon Effectiveness (UFO): HC-AP
- 22:36, 28 December 2023 diff hist +28 Pistol →Recommendations: Sectopods are immune; I believe the mention of testing applied only to Cyberdiscs. current
- 22:30, 28 December 2023 diff hist +76 User:Magic9mushroom →Weapon Effectiveness (UFO): Pistol
- 04:38, 28 December 2023 diff hist +1,527 Unit Stats (Apocalypse) restoring; this page matters current
- 04:37, 28 December 2023 diff hist +8,045 Capturing Live Aliens (Apocalypse) restoring; this page is important current
- 04:10, 28 December 2023 diff hist +4 Weapon Effectiveness (TFTD) →Lobster Man: not going to do Thermic Lance vs. Hallucinoid or HTL vs. Triscene
- 22:45, 27 December 2023 diff hist +4 Weapon Effectiveness (TFTD) →Lobster Man: Large Torpedo 5hk
- 11:13, 27 December 2023 diff hist +4 Weapon Effectiveness (TFTD) →Xarquid: adding 5-hit SBR
- 05:29, 27 December 2023 diff hist +121 Alien Appearance Ratios →Notes current
- 05:02, 27 December 2023 diff hist +198 User:Magic9mushroom →Weapon Effectiveness (UFO): rest of HE weapons
- 02:12, 27 December 2023 diff hist +179 User:Magic9mushroom →Weapon Effectiveness (UFO): various easy explosives
- 23:51, 26 December 2023 diff hist +92 User:Magic9mushroom →Weapon Effectiveness (UFO): Rocket Launcher
- 22:21, 26 December 2023 diff hist +4 Weapon Effectiveness (TFTD) →Hallucinoid: HTL 5-hit
- 09:50, 26 December 2023 diff hist +4 Weapon Effectiveness (TFTD) →Lobster Man: doing some of the harder ones
- 09:44, 26 December 2023 diff hist +1,165 User:Magic9mushroom →Weapon Effectiveness (UFO): starting on Floaters
- 09:06, 26 December 2023 diff hist -28 Alien Containment →Functionality: unnecessary, and that's not what a fallacy is current
- 09:03, 26 December 2023 diff hist -95 Stun Rod shouldn't be outright recommending against the Mind Probe current
- 08:56, 26 December 2023 diff hist +65 User:Magic9mushroom →Weapon Effectiveness (UFO): last for Sectoids
- 07:49, 26 December 2023 diff hist +84 User:Magic9mushroom →Weapon Effectiveness (UFO): Small Launcher/Grenade
- 04:28, 26 December 2023 diff hist +89 User:Magic9mushroom →Weapon Effectiveness (UFO): Heavy Plasma
- 00:07, 26 December 2023 diff hist +91 User:Magic9mushroom →Weapon Effectiveness (UFO): Plasma Rifle
- 20:10, 25 December 2023 diff hist +66 User:Magic9mushroom →Weapon Effectiveness (UFO): Plasma Pistol
- 11:08, 24 December 2023 diff hist +68 User:Magic9mushroom →Weapon Effectiveness (UFO): Heavy Laser
- 09:53, 24 December 2023 diff hist +96 User:Magic9mushroom →Weapon Effectiveness (UFO)
- 07:33, 24 December 2023 diff hist +68 User:Magic9mushroom →Weapon Effectiveness (UFO): Laser Pistol
- 01:41, 24 December 2023 diff hist +48 User:Magic9mushroom →Weapon Effectiveness (UFO): more numbers
- 00:45, 24 December 2023 diff hist +116 m User:Magic9mushroom →Weapon Effectiveness (UFO): tidyup
- 00:27, 24 December 2023 diff hist +384 User:Magic9mushroom →Weapon Effectiveness (UFO): continuing to fill in table
- 13:02, 23 December 2023 diff hist +114 User:Magic9mushroom →Weapon Effectiveness (UFO): more numbers
- 10:53, 23 December 2023 diff hist +1 m Auto-Cannon spelling current
- 10:13, 23 December 2023 diff hist +85 User:Magic9mushroom →Weapon Effectiveness (UFO): more numbers
- 02:08, 23 December 2023 diff hist +1 m Heavy Cannon →Limitations of incendiary damage: grammar current
- 01:29, 23 December 2023 diff hist 0 m Laser Rifle →Usage notes: spelling current
- 13:54, 22 December 2023 diff hist +58 User:Magic9mushroom →Weapon Effectiveness (UFO)
- 13:15, 22 December 2023 diff hist -8 m Destroying Terrain →UFO walls: grammar current
- 06:56, 22 December 2023 diff hist +81 User:Magic9mushroom →Weapon Effectiveness (UFO): more numbers
- 10:28, 21 December 2023 diff hist +1,603 User:Magic9mushroom
- 14:52, 16 December 2023 diff hist +2 m Inventory TU Table →See Also: link pointed to wrong place current
- 10:22, 15 December 2023 diff hist +13 Weapon Effectiveness (TFTD) →Gillman: last of the autofire calcs
- 08:39, 15 December 2023 diff hist +13 Weapon Effectiveness (TFTD) →Gillman: more autoshots
- 06:04, 15 December 2023 diff hist +7 Weapon Effectiveness (TFTD) →Gillman: jet harpoon %TU/kill
- 07:48, 14 December 2023 diff hist -235 Weapon Effectiveness (TFTD) →Gillman: will add auto later
- 06:42, 14 December 2023 diff hist -508 m Thermal Shok Launcher duplicative current
- 03:30, 14 December 2023 diff hist -70 m Weapon Effectiveness (TFTD) narrowing the columns slightly; these tables are huge
- 02:48, 14 December 2023 diff hist +25 Weapon Effectiveness (TFTD) →Deep One: rest of autoshots
- 13:52, 13 December 2023 diff hist +245 N User talk:Steelpoint Created page with "==Hardmode== Could you please put (Hardmode) in the titles of all Hardmode articles? There may be confusion for official content otherwise. ~~~~" current
- 13:46, 13 December 2023 diff hist +7 Weapon Effectiveness (TFTD) →Deep One: will be back for rest; these ones are more finicky
- 01:59, 13 December 2023 diff hist -241 Weapon Effectiveness (TFTD) →Deep One: converting to %TU/kill; autoshots will come soon as before
- 14:34, 12 December 2023 diff hist +2,226 N User talk:Gamer500018 talkifying talk and replying
- 14:30, 12 December 2023 diff hist -1,902 m User:Gamer500018 moving talk to talk page current Tag: Replaced
- 14:04, 11 December 2023 diff hist +2 m Weapon Effectiveness (TFTD) →Aquatoid: forgot scare quotes
- 14:01, 11 December 2023 diff hist +110 Weapon Effectiveness (TFTD) →Aquatoid: filling in the auto-enabled weapons
- 01:32, 11 December 2023 diff hist +1 m Chryssalid →Notes: punctuation current
- 13:02, 10 December 2023 diff hist -243 Weapon Effectiveness (TFTD) →Aquatoid: trialling TUs/kill instead of damage/turn: open to feedback on talk page regarding the format; auto-mode is more complicated but I will do it
- 04:47, 5 December 2023 diff hist +668 User:Gamer500018
- 12:55, 4 December 2023 diff hist +189 Talk:Weapon Effectiveness (TFTD) →Feedback requested current
- 12:48, 4 December 2023 diff hist +1,165 Talk:Weapon Effectiveness (TFTD) →Feedback requested: now that I've done the easy 5-hits I know a bit more about what we're dealing with, requesting feedback
- 02:30, 4 December 2023 diff hist +17 Weapon Effectiveness (TFTD) →Lobster Man: that's all the 5-hit kills I can do in under 2 days; some time in the future I may do the ones that take 2-5 days, but probably not imminent
- 23:04, 3 December 2023 diff hist -6 Torpedo Launcher Phosphorous torpedo doesn't deal HE damage current
- 08:16, 2 December 2023 diff hist +9 Weapon Effectiveness (TFTD) →Hallucinoid: even the Pascal's Triangle bound on this one is terrible, but it's better than nothing I guess
- 07:17, 2 December 2023 diff hist +10 Weapon Effectiveness (TFTD) →Xarquid: tighter bounding
- 07:04, 2 December 2023 diff hist +18 Weapon Effectiveness (TFTD) →Hallucinoid: tighter bounding (now using Pascal's triangle)
- 03:56, 2 December 2023 diff hist +6 Weapon Effectiveness (TFTD) →Lobster Man: starting 5-hit kills
- 03:50, 2 December 2023 diff hist +2 Weapon Effectiveness (TFTD) →Hallucinoid: better bounding
- 13:00, 1 December 2023 diff hist +76 Weapon Effectiveness (TFTD) →Lobster Man
- 12:52, 1 December 2023 diff hist +22 Weapon Effectiveness (TFTD) →Hallucinoid: 5-hit kills; the heavier drills are really hard
- 04:23, 1 December 2023 diff hist +1 Weapon Effectiveness (TFTD) →Triscene: can't actually calc this one, but I managed to bound it above 99.95%
- 06:47, 30 November 2023 diff hist +85 Weapon Effectiveness (TFTD) →Hallucinoid: preparing for 5-hit kills
- 23:11, 29 November 2023 diff hist +4 Weapon Effectiveness (TFTD) →Gillman: last 6-hit kill
- 12:34, 29 November 2023 diff hist +88 Weapon Effectiveness (TFTD) →Deep One: adding 6-hit kill for Dart Gun since it's easy
- 22:42, 28 November 2023 diff hist +12 Weapon Effectiveness (TFTD) →Xarquid: will do the SBR at some future time
- 11:59, 28 November 2023 diff hist +97 Weapon Effectiveness (TFTD) →Gillman: should actually be able to do the Jet Harpoon one, and the rest are trivial; relevant to doing the %TU/kill calc
- 10:55, 28 November 2023 diff hist +330 Talk:Tentaculat →Scary Bio-Drones? current
- 04:00, 28 November 2023 diff hist +2 Weapon Effectiveness (TFTD) →Hallucinoid: more bounding
- 01:01, 28 November 2023 diff hist +2 Weapon Effectiveness (TFTD) →Hallucinoid: can't do the exact calc, but figured out a way to lower-bound it above 99.95%
- 05:44, 25 November 2023 diff hist +7 Weapon Effectiveness (TFTD) →Xarquid: starting 5-hit kills
- 03:14, 25 November 2023 diff hist +4 Weapon Effectiveness (TFTD) →Triscene: not sure if it's >99.95%, though it probably is
- 05:03, 23 November 2023 diff hist +77 Weapon Effectiveness (TFTD) →Xarquid: preparing for 5-hit kills
- 04:48, 23 November 2023 diff hist +70 m Weapon Effectiveness (TFTD) →Triscene: HTL vs. Triscene is infeasible with the instruments at my disposal
- 12:05, 22 November 2023 diff hist +19 Weapon Effectiveness (TFTD) →Rear: 5-hit kills
- 09:29, 22 November 2023 diff hist +88 Weapon Effectiveness (TFTD) →Rear: preparing for 5-hit kills
- 09:23, 22 November 2023 diff hist +31 Weapon Effectiveness (TFTD) →Front: 5-hit kills
- 02:28, 21 November 2023 diff hist +79 Weapon Effectiveness (TFTD) →Front: preparing for 5-hit kills
- 23:28, 20 November 2023 diff hist +123 Plastic Aqua Armour PAA gets same damage modifiers as Ion/Magnetic Ion Armour; tested this myself. current
- 22:57, 20 November 2023 diff hist +13 Weapon Effectiveness (TFTD) →Rear: more 5-hit kills
- 12:50, 20 November 2023 diff hist +13 Weapon Effectiveness (TFTD) →Rear: starting 5-hit kills
- 04:10, 20 November 2023 diff hist +116 Weapon Effectiveness (TFTD) →Rear: preparing for 5-hit kills
- 00:53, 20 November 2023 diff hist +12 Weapon Effectiveness (TFTD) →Front
- 11:30, 19 November 2023 diff hist +16 Weapon Effectiveness (TFTD) →Front: more 5-hit kills
- 00:58, 19 November 2023 diff hist -68 Tentaculat removed Bio-Drone reference, number of general tweaks and typo fixes. current
- 08:39, 18 November 2023 diff hist +1,376 Talk:Tentaculat →Tentaculat vs. SWS
- 07:13, 18 November 2023 diff hist +7 Weapon Effectiveness (TFTD) →Front: starting 5-hit kills
- 02:34, 18 November 2023 diff hist +105 Weapon Effectiveness (TFTD) →Front: preparing 5-hit kills
- 23:48, 17 November 2023 diff hist +4 Weapon Effectiveness (TFTD) →Calcinite: more 5-hit kills
- 22:55, 17 November 2023 diff hist +124 Weapon Effectiveness (TFTD) →Calcinite: starting 5-hit kills
- 05:43, 17 November 2023 diff hist +8 Weapon Effectiveness (TFTD) →Tasoth: more 5-hit kills
- 05:16, 15 November 2023 diff hist +18 Weapon Effectiveness (TFTD) →Tasoth: more 5-hit kills
- 02:10, 15 November 2023 diff hist -10 User:Magic9mushroom →TFTD weapon effectiveness calculations: done now (only 8 years late)
- 01:04, 15 November 2023 diff hist +8 Weapon Effectiveness (TFTD) →Tasoth: more 5-hit kills
- 11:13, 14 November 2023 diff hist +6 Weapon Effectiveness (TFTD) →Tasoth: starting 5-hit kills
- 03:08, 14 November 2023 diff hist 0 Weapon Effectiveness (TFTD) →Rear: derp
- 03:01, 14 November 2023 diff hist 0 Weapon Effectiveness (TFTD) →Rear: must have stuffed this at some point
- 10:55, 13 November 2023 diff hist +96 Weapon Effectiveness (TFTD) →Tasoth: preparing for 5-hit kills
- 10:04, 13 November 2023 diff hist +97 Weapon Effectiveness (TFTD) →Deep One: adding 5-hit kills
- 07:17, 13 November 2023 diff hist +13 Weapon Effectiveness (TFTD) →Gillman: 5-hit kill chances
- 02:10, 13 November 2023 diff hist +85 Weapon Effectiveness (TFTD) →Gillman: starting 5-hit kills
- 01:59, 13 November 2023 diff hist +28 Weapon Effectiveness (TFTD) →Triscene: adding HE average damage
- 01:03, 13 November 2023 diff hist +59 Weapon Effectiveness (TFTD) →Xarquid: adding HE average damage
- 08:23, 12 November 2023 diff hist +69 Weapon Effectiveness (TFTD) →Hallucinoid: adding avg. damage for HE weapons, finally
- 10:45, 10 November 2023 diff hist +838 Talk:Weapon Effectiveness (TFTD) →Feedback requested: new section
- 12:01, 9 November 2023 diff hist +4 m User talk:Magic9mushroom standardising headings current
- 06:59, 9 November 2023 diff hist +496 Talk:Cyberdisc →Live Specimen: flagging something that could use a check current
- 02:46, 9 November 2023 diff hist 0 Weapon Effectiveness (TFTD) →Hallucinoid: rechecked calculations
- 02:43, 9 November 2023 diff hist -95 Overviews of Aliens (TFTD) →Bio Drone: fixing issue regarding methods of disposal; also clarified the conditions for explosion (they do TTBOMK explode if stunned by a Thermal Shok Launcher)
- 00:39, 9 November 2023 diff hist +1,129 User talk:Magic9mushroom →Known Bugs (TFTD)
- 08:13, 7 November 2023 diff hist +1,536 User talk:Darkpast →Re: Overviews of Aliens (TFTD) - Bio-Drone: new section
- 07:59, 5 November 2023 diff hist +87 m Weapon Effectiveness (TFTD) →Aquatoid: added 5-hit kill since it's trivially-easy
- 08:42, 24 October 2023 diff hist -1,254 Alien Colony Attack Mission →Part One (Sea Bed): attempt at rewrite current
- 12:29, 16 October 2023 diff hist +200 User talk:Magic9mushroom →Apocalypse question
- 04:34, 20 July 2023 diff hist +1,406 User talk:Darkpast →Taking stock
- 15:40, 18 November 2022 diff hist +16 m User talk:Darkpast →Taking stock
- 15:40, 18 November 2022 diff hist +830 User talk:Darkpast
- 08:24, 11 November 2022 diff hist +14 User:Magic9mushroom/Guide to UFO current
- 06:40, 11 November 2022 diff hist +651 User:Magic9mushroom/Guide to UFO
- 15:22, 6 November 2022 diff hist +680 Cydonia →Tips: made a mistake when writing this current
- 10:15, 6 November 2022 diff hist +32 m Talk:Cydonia by May 29th →Constructive criticism: forgot that Engineers and Workshops cost money; actually strengthens my point hence minor edit current
- 09:57, 6 November 2022 diff hist +5 m Talk:Cydonia by May 29th →Does this belong in mainspace?: bad link
- 09:53, 6 November 2022 diff hist -36 m Talk:Cydonia by May 29th →Constructive criticism: bad link
- 09:51, 6 November 2022 diff hist +1 m Talk:Cydonia by May 29th →Constructive criticism: typo
- 09:48, 6 November 2022 diff hist +7,451 N Talk:Cydonia by May 29th couple of things about the page
- 06:14, 6 November 2022 diff hist +4,521 Talk:Alien Missions →Aborting an enemy mission? current
- 11:41, 31 October 2022 diff hist +2,909 Best Starting Weapons (Apocalypse) Not really done, but here's a skeleton. current
- 07:16, 31 October 2022 diff hist -2 m Talk:Combat Experience (Apocalypse) accidental formatting error when transcribing Jasonred's posts current
- 07:15, 31 October 2022 diff hist +1,832 N Talk:Combat Experience (Apocalypse) Moved talk and responded.
- 07:15, 31 October 2022 diff hist -1,066 Combat Experience (Apocalypse) Repair, don't respond; Jasonred's comments moved to Talk page
- 13:26, 30 October 2022 diff hist +2,150 Talk:Megapol Laser Sniper Gun →Underappreciated? current
- 04:55, 5 July 2022 diff hist +123 User talk:EsTeR
- 04:32, 5 July 2022 diff hist +1,125 User talk:EsTeR →Toes stepped on: new section
- 16:12, 26 May 2022 diff hist +363 Talk:Organizations →Suggestion
- 15:49, 26 May 2022 diff hist +1,855 User talk:Magic9mushroom →Apocalypse question
- 23:15, 4 May 2022 diff hist -20 Making the Game Harder I left it up to let other people decide, but honestly the banner's more confusing than helpful at the moment and nobody's edited it in 6 years. current
- 13:10, 12 March 2022 diff hist -57 UFO Incursions (Apocalypse) seriously, I talked about this with the OpenApoc guys who've reverse-engineered the game code, they know what it does
- 03:32, 2 March 2022 diff hist +9 Alien Weapon Loadouts (TFTD) →Notes: omission current
- 08:52, 1 March 2022 diff hist -87 Laser Pistol →Recommendations: There are a few other aliens that require a very large amount of fire to defeat with Laser Pistols (particularly Silacoids). Also, armour is the same on all levels not Beginner in UFO.
- 13:12, 19 February 2022 diff hist +177 Sleeping Chamber tested
- 08:31, 17 November 2021 diff hist +10 Damage Modifiers (Apocalypse) →Damage Modifiers Table: I think I misread Alien Gas as Stun Gas when I put in the redundant "Anti-Alien Gas"
- 10:37, 11 November 2021 diff hist -12 Brainsucker (Apocalypse) →Notes: Tested this; 0-ammo pods can hatch. They can hatch normally, and they can also hatch as part of the alien dimension reinforcement script (one of the possibilities is that it will force-hatch a pod somewhere on the map).
- 06:51, 22 May 2021 diff hist +88 User:Magic9mushroom/Guide to UFO →Council funding
- 08:53, 11 May 2021 diff hist 0 m Recovery time →Speeding Recovery: spelling current
- 07:17, 18 April 2021 diff hist +115 Alien Infiltration (Apocalypse) correction + explanation of what 100% infiltration does
- 07:16, 18 April 2021 diff hist +43 N Talk:Alien Tech Levels (Apocalypse) Magic9mushroom moved page Talk:Alien Tech Levels (Apocalypse) to Talk:Tech Levels (Apocalypse): contains human tech levels as well current Tag: New redirect
- 07:16, 18 April 2021 diff hist 0 m Talk:Tech Levels (Apocalypse) Magic9mushroom moved page Talk:Alien Tech Levels (Apocalypse) to Talk:Tech Levels (Apocalypse): contains human tech levels as well
- 07:16, 18 April 2021 diff hist +38 N Alien Tech Levels (Apocalypse) Magic9mushroom moved page Alien Tech Levels (Apocalypse) to Tech Levels (Apocalypse): contains human tech levels as well current Tag: New redirect
- 07:16, 18 April 2021 diff hist 0 m Tech Levels (Apocalypse) Magic9mushroom moved page Alien Tech Levels (Apocalypse) to Tech Levels (Apocalypse): contains human tech levels as well
- 11:01, 7 April 2021 diff hist +6,634 User:Magic9mushroom →Calcinite appearance chance
- 04:01, 5 April 2021 diff hist +76 m Unit Stats (Apocalypse) →Notes: links and clarification on androids
- 02:56, 5 April 2021 diff hist -1,215 Research (Apocalypse) Undo revision 89904 by Bard (talk) Already covered under Biochemistry, and includes significant amounts of incorrect information Tag: Undo
- 03:12, 4 April 2021 diff hist 0 Unit Stats (Apocalypse) →Difficulty Adjustment: typo
- 05:59, 27 March 2021 diff hist +83 Marsec MiniLauncher →Marsec MiniLauncher: noting homing capabilities
- 05:58, 27 March 2021 diff hist +84 Dimension Missile Launcher →Dimension Missile Launcher: noting accuracy is irrelevant
- 13:25, 28 September 2020 diff hist +3 Alien Missions (TFTD) →Alien Resource Raid: empirical
- 03:39, 28 September 2020 diff hist +346 N User talk:Ucross Created page with "==Hi== Hi, and welcome back to UFOpaedia! Thanks for all your work. A minor quibble - could you try to pack a bit more into each edit? It clogs history pages and Recent Chang..."
- 13:54, 27 September 2020 diff hist +3 Alien Missions (TFTD) →Alien Interdiction: empirical
- 12:18, 27 September 2020 diff hist +3 Alien Missions (TFTD) →Alien Probe Mission: empirical
- 10:52, 27 September 2020 diff hist +357 DIPLOM.DAT adding TFTD countries current
- 10:00, 21 September 2020 diff hist -2 m Zombie (TFTD) →Notes: title is now confusing
- 08:01, 21 September 2020 diff hist +1,494 Alien Missions (TFTD) sub makeup of missions
- 13:06, 20 September 2020 diff hist +713 Base Defense (TFTD) →To Do: prelim notes
- 08:14, 20 September 2020 diff hist -7 Research Technical Details →Total Research Time: the 576 is included in the 6,498 current
- 07:42, 20 September 2020 diff hist +68 TFTD Research Sequences →Research Sequences: errors and SWS topics are not real current
- 04:36, 20 September 2020 diff hist +43 Base Defense (TFTD) →General Discussion: re: talk page
- 10:03, 16 September 2020 diff hist +5 m Geoscape (TFTD) link pointed to disambig current
- 07:49, 16 September 2020 diff hist +17 Battleship →Alien Deployment: mutons have two terror units current
- 07:45, 16 September 2020 diff hist +17 Terror ship →Alien Deployment: Mutons have two terror units
- 05:18, 14 September 2020 diff hist +220 User talk:Вася-Штопор →Chimera aliens: new section
- 02:12, 11 September 2020 diff hist +137 Known Bugs (Apocalypse) →Security Station turret TU
- 12:19, 10 September 2020 diff hist +31 Security Station (Apocalypse) mentioning bug
- 12:15, 10 September 2020 diff hist -690 Known Bugs (Apocalypse) Undo revision 96801 by Bard (talk) it's a cap at 25%, not a division, and this is an intentional design feature so while it needs to go somewhere this is probably not the place; the thing about Security Stations is already here. Tag: Undo
- 10:20, 1 September 2020 diff hist +447 Known Bugs (Apocalypse) →Tactical section bugs: got this confirmed by a code dig
- 07:02, 24 August 2020 diff hist -9 m Talk:UFO Interception top level headers are generally not ideal current
- 13:56, 22 August 2020 diff hist +469 Talk:UFO Interception →Speed in interception window: new section
- 13:27, 22 August 2020 diff hist +2 UFO Interception →Interception Damage: exactly 50% won't crash it current
- 07:04, 21 August 2020 diff hist +294 M.C. Reader →Notes: from Alien Weapon Loadouts current
- 07:13, 19 August 2020 diff hist +1,234 N User talk:Sherlock Created page with "==Problems with your TFTD route fixes== Not sure if you still post here, but for your and anyone else's benefit: 1) The game appears to have a limit of 256 waypoints (or the..."
- 07:56, 18 August 2020 diff hist +43 ACTS.DAT (TFTD) current
- 09:26, 14 August 2020 diff hist +3 ACTS.DAT (TFTD)
- 09:25, 14 August 2020 diff hist +43 m ACTS.DAT (TFTD) categorising
- 09:25, 14 August 2020 diff hist +47 ACTS.DAT →See Also: added TFTD link current
- 09:24, 14 August 2020 diff hist +1,243 N ACTS.DAT (TFTD) not the same as UFO
- 15:03, 6 August 2020 diff hist +363 User talk:Magic9mushroom →Overspawn Bug Deletion
- 13:24, 6 August 2020 diff hist +1,085 User talk:Magic9mushroom →Overspawn Bug Deletion
- 06:54, 6 August 2020 diff hist -143 Known Bugs (Apocalypse) →No night missions!: not a bug
- 06:54, 6 August 2020 diff hist -532 Known Bugs (Apocalypse) →Overspawn Walks Through Buildings: no evidence this is unintended or needs fixing
- 04:24, 5 August 2020 diff hist +755 Talk:UFO Incursions (Apocalypse) →Confusing Page Structure
- 06:34, 4 August 2020 diff hist 0 m Talk:UFO Incursions (Apocalypse) →Confusing Page Structure: clarifying
- 06:34, 4 August 2020 diff hist +1,383 Talk:UFO Incursions (Apocalypse) →Confusing Page Structure
- 06:03, 1 August 2020 diff hist +376 Talk:Known Bugs (Apocalypse) →Security Stations in turn-based mode: new section
- 02:19, 1 August 2020 diff hist +138 Talk:UFO Incursions (Apocalypse) →Confusing Page Structure
- 02:14, 1 August 2020 diff hist +92 Talk:UFO Incursions (Apocalypse) →Confusing Page Structure
- 02:11, 1 August 2020 diff hist +1,450 Talk:UFO Incursions (Apocalypse) →Confusing Page Structure
- 08:50, 29 July 2020 diff hist +977 User talk:EsTeR →Saying craft don't appear after week X: new section
- 08:49, 29 July 2020 diff hist +526 Talk:UFO Incursions (Apocalypse) →Inaccuracy?
- 14:06, 28 July 2020 diff hist -1,189 Alien Infiltration (Apocalypse) removing incorrect data; rewrite is in order but I'm not feeling creative at the moment
- 08:47, 28 July 2020 diff hist +127 Capturing Live Aliens (Apocalypse) →Multiworm: as suggested
- 08:46, 28 July 2020 diff hist +38 N M4000 redirect current Tag: New redirect
- 08:28, 28 July 2020 diff hist +46 Relations (Apocalypse) →Offer Cash Settlement: as suggested
- 08:24, 28 July 2020 diff hist +75 Relations (Apocalypse) →Donations/Reparations/Bribes/etc: explanation
- 16:54, 27 July 2020 diff hist +131 Talk:Relations (Apocalypse) →Refusing settlements
- 14:23, 27 July 2020 diff hist +8 Relations (Apocalypse) →Relationships At Game Start: edge case
- 14:16, 27 July 2020 diff hist -1,389 Relations (Apocalypse) some tidying up
- 13:11, 27 July 2020 diff hist +352 Relations (Apocalypse) →Relationships At Game Start: full description
- 13:01, 27 July 2020 diff hist +195 Talk:Relations (Apocalypse) →Is it worth putting up the full table of starting relations?
- 11:52, 27 July 2020 diff hist +1,259 Talk:Agents (Apocalypse) →How the game generates new dudes for hire and removes dudes you didn't hire: new section current
- 11:19, 25 July 2020 diff hist +702 Talk:Relations (Apocalypse) →Is it worth putting up the full table of starting relations?
- 12:39, 24 July 2020 diff hist +53 Combat Experience (Apocalypse) worth noting
- 12:00, 24 July 2020 diff hist +573 Talk:Androids (Apocalypse)
- 06:52, 24 July 2020 diff hist -108 Androids (Apocalypse) removing pending confirmation of this (we know you can get a spurious "1% improvement")
- 12:33, 23 July 2020 diff hist +402 Talk:Agents (Apocalypse) →Android improvement and recruitment
- 10:17, 23 July 2020 diff hist +490 Talk:Agents (Apocalypse) →Android improvement and recruitment
- 01:42, 23 July 2020 diff hist -897 Agents (Apocalypse) hypothetical text removed
- 01:33, 23 July 2020 diff hist -179 Gravball League →Cityscape Information: confirmed that "more humans" is a myth
- 01:13, 23 July 2020 diff hist +7 m Utilities (Apocalypse) spelling/word choice
- 10:19, 22 July 2020 diff hist +135 Turn-Based Combat (Apocalypse) →Turn Based Features
- 10:18, 22 July 2020 diff hist +6 Real-Time vs Turn-Based (Apocalypse) →Turn-based mode
- 10:18, 22 July 2020 diff hist -2 Real-Time vs Turn-Based (Apocalypse) →Real-time mode
- 10:08, 22 July 2020 diff hist +834 Talk:Known Bugs (Apocalypse) →25% TU limit for reaction fire: new section
- 06:33, 22 July 2020 diff hist +265 Talk:Known Bugs (Apocalypse) →Battleship ex nihilo
- 14:58, 21 July 2020 diff hist -278 m Known Bugs (Apocalypse) not actually a bug
- 14:49, 21 July 2020 diff hist -482 Known Bugs (Apocalypse) not a bug
- 07:04, 21 July 2020 diff hist -232 Alien Overview (Apocalypse) →Megaspawn: per talk page
- 07:04, 21 July 2020 diff hist +317 Talk:Alien Overview (Apocalypse) →Megaspawn's Launcher current
- 06:41, 21 July 2020 diff hist +595 Talk:Organizations →Suggestion
- 13:51, 20 July 2020 diff hist +351 Talk:Organizations →Suggestion
- 11:15, 20 July 2020 diff hist +515 Talk:Organizations →Suggestion
- 11:04, 20 July 2020 diff hist +361 Talk:Organizations
- 09:24, 20 July 2020 diff hist +511 Talk:Organizations
- 08:31, 20 July 2020 diff hist -1 m Template:Organizations Navbar correct name
- 08:26, 20 July 2020 diff hist -2,066 Relations (Apocalypse) →Relationships At Game Start: fuller breakdown TBA
- 07:44, 20 July 2020 diff hist +34 N Talk:Grav Ball League Magic9mushroom moved page Talk:Grav Ball League to Talk:Gravball League: correct formatting current Tag: New redirect
- 07:44, 20 July 2020 diff hist 0 m Talk:Gravball League Magic9mushroom moved page Talk:Grav Ball League to Talk:Gravball League: correct formatting current
- 07:44, 20 July 2020 diff hist +29 N Grav Ball League Magic9mushroom moved page Grav Ball League to Gravball League: correct formatting current Tag: New redirect
- 07:44, 20 July 2020 diff hist 0 m Gravball League Magic9mushroom moved page Grav Ball League to Gravball League: correct formatting
- 10:10, 19 July 2020 diff hist +449 Talk:Relations (Apocalypse) →Is it worth putting up the full table of starting relations?: new section
- 07:24, 19 July 2020 diff hist +225 Difficulty Levels (Apocalypse) →Organization Friendliness
- 07:19, 19 July 2020 diff hist +352 Talk:Difficulty Levels (Apocalypse) →Difficulty Levels affect starting relations current
- 12:39, 18 July 2020 diff hist -116 m Difficulty Levels (Apocalypse) moving to correct location
- 12:38, 18 July 2020 diff hist +116 m City Maps (Apocalypse) moving to correct location
- 09:04, 17 July 2020 diff hist -84 Training (Apocalypse) →Training Basics
- 11:33, 16 July 2020 diff hist +127 Talk:Organizations
- 11:32, 16 July 2020 diff hist +726 Talk:Organizations
- 08:59, 16 July 2020 diff hist +308 User talk:Magic9mushroom →Request - Apoc'd
- 08:40, 16 July 2020 diff hist +601 Talk:Known Bugs (Apocalypse) →DEPLOYMENT FAILED: new section
- 10:54, 15 July 2020 diff hist +13 Capturing Live Aliens (Apocalypse) →Methods of capture
- 10:43, 15 July 2020 diff hist +352 m Capturing Live Aliens (Apocalypse) fixes
- 10:34, 15 July 2020 diff hist +1,236 Capturing Live Aliens (Apocalypse) rewrite
- 09:19, 15 July 2020 diff hist +598 User talk:Magic9mushroom →Request - Apoc'd
- 07:33, 15 July 2020 diff hist +181 Talk:Capturing Live Aliens (Apocalypse)
- 07:24, 15 July 2020 diff hist +136 Popper (Apocalypse)
- 06:50, 15 July 2020 diff hist -89 Unit Stats (Apocalypse) Civilians give -10.
- 06:49, 15 July 2020 diff hist +29 Population (Apocalypse) →Civilian: they actually do matter
- 05:38, 15 July 2020 diff hist +1 m X-COM Timeline →The X-COM Series: grammar
- 13:13, 14 July 2020 diff hist +11 Damage Modifiers (Apocalypse) →Damage Modifiers Table
- 10:43, 14 July 2020 diff hist +608 Talk:Capturing Live Aliens (Apocalypse)
- 08:16, 14 July 2020 diff hist +539 Talk:Popper (Apocalypse) →About the Toxiguns
- 05:41, 14 July 2020 diff hist +1 Queenspawn (Apocalypse) some stat scaling errors
- 05:35, 14 July 2020 diff hist 0 Psimorph (Apocalypse) error in TU scaling
- 05:29, 14 July 2020 diff hist +440 Talk:Popper (Apocalypse) →Is it just me, or do they actually have some tactical savvy?
- 05:24, 14 July 2020 diff hist -2 Multiworm Egg (Apocalypse) stat scaling was wrong
- 05:15, 14 July 2020 diff hist +2 Popper (Apocalypse) all the stat scalings were wrong
- 05:03, 14 July 2020 diff hist -24 Popper (Apocalypse) Undo revision 92512 by Darkpast (talk) No, they don't. Just tested. Tag: Undo
- 13:52, 13 July 2020 diff hist +18 m Marsec M4000 Machine Gun
- 10:00, 13 July 2020 diff hist +253 Megapol Stun Grenade mention of high-health and Micronoids
- 09:56, 13 July 2020 diff hist -265 Megapol Stun Grapple you CAN psi-stun a Micronoid Aggregate even on Superhuman; I've done it - and given that it's not the only way, it's better mentioned on the Stun Grenade and Micronoid pages
- 09:40, 13 July 2020 diff hist -9 Damage Modifiers (Apocalypse) →Damage Modifiers Table: tested setting Stun, Stun Gas and Psionic Blast to 0, unit still got stunned
- 09:27, 13 July 2020 diff hist +70 Damage (Apocalypse) →Damage to (unshielded) units: correction on innate armour current
- 08:50, 13 July 2020 diff hist +854 Talk:Damage Modifiers (Apocalypse) current
- 08:45, 13 July 2020 diff hist +30 Damage (Apocalypse) →Damage to (unshielded) units
- 08:45, 13 July 2020 diff hist +929 Damage (Apocalypse)
- 07:51, 13 July 2020 diff hist -67 Queenspawn (Apocalypse) →Tactical Notes: it's called "Queenspawn's Tentacles"
- 07:47, 13 July 2020 diff hist +3 Psionics (Apocalypse) →Mind Bender Quick Overview: added costs, removed mention of Mind Bender since there's no more information there
- 07:34, 13 July 2020 diff hist -110 Megapol Stun Grapple cap is 255
- 07:32, 13 July 2020 diff hist -253 Capturing Live Aliens (Apocalypse) →Capturing live aliens
- 10:45, 12 July 2020 diff hist +121 UFO Incursions (Apocalypse) mentioned end of UFO production
- 10:32, 12 July 2020 diff hist +987 UFO Incursions (Apocalypse) revamp per discussion over on Alien Infiltration
- 12:57, 11 July 2020 diff hist +132 Pistol →Usage notes: worth noting
- 08:09, 11 July 2020 diff hist 0 TU Threshold tables (Apocalypse) devastator does 70, not 80 damage current
- 13:52, 9 July 2020 diff hist +6 Marsec →Other References: Rekall isn't with Cohaagen
- 13:44, 9 July 2020 diff hist +117 Combat Experience (Apocalypse) blueifying link and mentioning Training Area
- 13:40, 9 July 2020 diff hist -1 m Tactical Combat Missions (Apocalypse) →Alien World Incursion: grammar
- 13:01, 9 July 2020 diff hist +9 m Tactical Combat Missions (Apocalypse) →Alien World Incursion: correction
- 12:54, 9 July 2020 diff hist -247 Psimorph (Apocalypse) →Capturing: not specific to the Psimorph
- 12:30, 9 July 2020 diff hist 0 m Tactical Combat Missions (Apocalypse) changing some emphasis; previous edit was a rewrite
- 12:26, 9 July 2020 diff hist +5,969 Tactical Combat Missions (Apocalypse)
- 08:43, 9 July 2020 diff hist +51 N Mission Types (Apocalypse) Magic9mushroom moved page Mission Types (Apocalypse) to Tactical Combat Missions (Apocalypse): term used in manual, discussed over on the Talk page of Alien Infiltration current Tag: New redirect
- 08:43, 9 July 2020 diff hist 0 m Tactical Combat Missions (Apocalypse) Magic9mushroom moved page Mission Types (Apocalypse) to Tactical Combat Missions (Apocalypse): term used in manual, discussed over on the Talk page of Alien Infiltration
- 08:11, 9 July 2020 diff hist +118 User talk:Darkpast →Request
- 07:10, 9 July 2020 diff hist 0 m Combat Experience (Apocalypse) →Accuracy: oops
- 07:08, 9 July 2020 diff hist +3 Combat Experience (Apocalypse) →Health and Bravery: oops
- 07:07, 9 July 2020 diff hist +1,842 N Combat Experience (Apocalypse) finally nailed it all, big thank you to Skin36
- 05:25, 9 July 2020 diff hist +27 Unit Stats (Apocalypse) →Notes: you can panic a Multiworm via psi, if you are so inclined
- 04:54, 9 July 2020 diff hist +78 Agents Stats (Apocalypse) adding a redlink and mentioning Bravery doesn't train outside combat
- 04:33, 9 July 2020 diff hist +233 User talk:Darkpast →Request
- 04:28, 9 July 2020 diff hist -213 Population (Apocalypse) →X-COM Technical Personnel: If bad guys spawn next to your scientists your scientists will be killed long before any agents could make a difference.
- 07:10, 8 July 2020 diff hist -19 Alien Craft (Apocalypse) →Alien Craft: haven't seen it destroy stuff except by clawing it (it doesn't destroy roads by walking over/through them, for instance, but if a support for an elevated road is in its way out come the claws and the road collapses)
- 07:09, 8 July 2020 diff hist +1 Alien Craft (Apocalypse) ship -> craft in headings
- 07:08, 8 July 2020 diff hist +43 N Talk:Alien Ships (Apocalypse) Magic9mushroom moved page Talk:Alien Ships (Apocalypse) to Talk:Alien Craft (Apocalypse): per discussion elsewhere; Alien Ships is not an in-game term, while Alien Craft is. current Tag: New redirect
- 07:08, 8 July 2020 diff hist 0 m Talk:Alien Craft (Apocalypse) Magic9mushroom moved page Talk:Alien Ships (Apocalypse) to Talk:Alien Craft (Apocalypse): per discussion elsewhere; Alien Ships is not an in-game term, while Alien Craft is. current
- 07:08, 8 July 2020 diff hist +38 N Alien Ships (Apocalypse) Magic9mushroom moved page Alien Ships (Apocalypse) to Alien Craft (Apocalypse): per discussion elsewhere; Alien Ships is not an in-game term, while Alien Craft is. current Tag: New redirect
- 07:08, 8 July 2020 diff hist 0 m Alien Craft (Apocalypse) Magic9mushroom moved page Alien Ships (Apocalypse) to Alien Craft (Apocalypse): per discussion elsewhere; Alien Ships is not an in-game term, while Alien Craft is.
- 07:07, 8 July 2020 diff hist -19 Overspawn (Apocalypse) →Statistics: I haven't seen it destroy stuff except by using the claw attack
- 07:06, 8 July 2020 diff hist 0 m Overspawn (Apocalypse) →Misc: spelling
- 04:40, 8 July 2020 diff hist +248 User talk:Makus →Apoc Table recolour: new section
- 11:27, 7 July 2020 diff hist +1,675 Talk:Overspawn (Apocalypse) →Notes of a determined modder: new section
- 05:05, 7 July 2020 diff hist -106 Template:Apoc Table Undo revision 91679 by Makus (talk) looks ugly and doesn't fit with the other templates on the Main Page Tag: Undo
- 10:50, 6 July 2020 diff hist -244 Difficulty Levels (Apocalypse) →Starting Money and Funding: termination is known to require poor reviews over multiple weeks
- 10:49, 6 July 2020 diff hist -113 Difficulty Levels (Apocalypse) something I noticed
- 10:37, 6 July 2020 diff hist -782 Known Bugs (Apocalypse) nothing that isn't already mentioned on Tech Levels
- 10:28, 6 July 2020 diff hist -60 m Tech Levels (Apocalypse) →Human Tech Levels: removing it from Known Bugs, so the link gets torched; all the information is already here anyway
- 10:27, 6 July 2020 diff hist +599 Talk:Known Bugs (Apocalypse) →Whining
- 09:44, 6 July 2020 diff hist +883 Training (Apocalypse) →Training Strategies: explaining why psi-training humans doesn't work very well
- 09:13, 6 July 2020 diff hist -65 Training (Apocalypse) →Training Formulas: complete formulae from OpenApoc devs; it's consistent with my testing
- 08:57, 6 July 2020 diff hist -1 Agents Stats (Apocalypse) →Overview: max psi def is 99, not 100
- 06:31, 6 July 2020 diff hist +1,169 Talk:Known Bugs (Apocalypse) →Whining: new section
- 06:07, 6 July 2020 diff hist -187 Known Bugs (Apocalypse) →Cannot choose men in base defense missions: you can equip them on the first screen that pops up
- 04:08, 6 July 2020 diff hist +2,026 Talk:Alien Infiltration (Apocalypse) →Subversion/Micronoid Rain
- 10:43, 5 July 2020 diff hist +106 Talk:Alien Infiltration (Apocalypse) →Subversion/Micronoid Rain: forgot this
- 10:38, 5 July 2020 diff hist +2 m Talk:Alien Infiltration (Apocalypse) →Subversion/Micronoid Rain: formatting mistake
- 10:37, 5 July 2020 diff hist +2,348 Talk:Alien Infiltration (Apocalypse) →Subversion/Micronoid Rain
- 11:54, 4 July 2020 diff hist +12 m Best Starting Weapons (Apocalypse) →M4000
- 11:47, 4 July 2020 diff hist +331 N Best Starting Weapons (Apocalypse) skeleton to be fleshed out later
- 11:13, 4 July 2020 diff hist -10 m Terrorist (Alien Rank) →TFTD Terrorist types: Colonies and Artefacts are the same sort of Mixed Crew in Mixed Crew subs, so they're a subset.
- 11:08, 4 July 2020 diff hist +32 Terrorist (Alien Rank) →Terror From the Deep: improvements
- 08:04, 4 July 2020 diff hist -6 Battlescape Overview (Apocalypse) Undo revision 91541 by Makus (talk) bolding that is unnecessary current Tag: Undo
- 07:26, 4 July 2020 diff hist +4 m Unit Stats (Apocalypse) →Base Stats: adding hyperlink
- 07:25, 4 July 2020 diff hist +19 Unit Stats (Apocalypse) →Difficulty Adjustment: learned this a couple of days back; it's why Security Stations are so goddamned indestructible on Superhuman - 57 armour and 580 health
- 05:52, 4 July 2020 diff hist +137 Talk:Alien Infiltration (Apocalypse) →Subversion/Micronoid Rain: additions
- 05:44, 4 July 2020 diff hist +689 Talk:Alien Infiltration (Apocalypse) →Subversion/Micronoid Rain
- 05:12, 4 July 2020 diff hist -154 Buildings (Apocalypse) moving information to proper location
- 05:12, 4 July 2020 diff hist +120 Battlescape Overview (Apocalypse) →The Playing Board: moving information
- 09:08, 3 July 2020 diff hist -438 Template:InfoBox Xcom2 Replaced content with "Moved in error. Please delete this page. ~~~~" Tag: Replaced
- 09:06, 3 July 2020 diff hist 0 m Template:InfoBox Xcom2 Magic9mushroom moved page Template to Template:InfoBox Xcom2: Creator asked for it to be moved
- 08:18, 3 July 2020 diff hist +390 User talk:Makus
- 07:18, 3 July 2020 diff hist +283 User talk:Makus
- 06:30, 3 July 2020 diff hist +263 User talk:Makus →Training & Experience
- 15:02, 2 July 2020 diff hist -629 Base Defense (Apocalypse) improvements
- 14:24, 2 July 2020 diff hist +43 N Security Station Redirected page to Security Station (Apocalypse) current Tag: New redirect
- 14:23, 2 July 2020 diff hist 0 m Advanced Security Station (Apocalypse) link unbroken
- 14:22, 2 July 2020 diff hist +459 Advanced Security Station (Apocalypse) made some improvements
- 13:46, 2 July 2020 diff hist +229 Security Station (Apocalypse) the turrets do fire in reaction fire; you can see this particularly clearly if you hack their Reactions stat higher
- 13:15, 2 July 2020 diff hist +358 Talk:Alien Life Forms (Apocalypse) →Do we need to exhaustively list every UFO that drops an alien?
- 12:42, 2 July 2020 diff hist +1 m User talk:Makus →Training & Experience: whoops
- 12:37, 2 July 2020 diff hist +511 Talk:Alien Life Forms (Apocalypse) →Do we need to exhaustively list every UFO that drops an alien?: new section
- 12:33, 2 July 2020 diff hist +542 N User talk:Makus Created page with "==Training & Experience== Would you mind sharing how psionic training and Battlescape experience work in Apocalypse? (100 - 100/3 * current stat/starting stat) seems vaguely p..."
- 09:52, 2 July 2020 diff hist +391 Talk:Base Defense (Apocalypse) →Note: new section current
- 04:17, 2 July 2020 diff hist -35 Agents Armor (Apocalypse) fixed inaccuracies; their armour scales with difficulty
- 03:31, 1 July 2020 diff hist -908 Alien Overview (Apocalypse) I'd been meaning to do this for a while; now that the Population page is up they don't need to be redundantly mentioned here.
- 12:23, 30 June 2020 diff hist +381 Talk:Anthropod (Apocalypse) →"They do appear at the dimension gate generator"
- 05:48, 30 June 2020 diff hist +225 m Talk:Micronoid Aggregate (Apocalypse) →Deployment bug current
- 12:58, 29 June 2020 diff hist 0 m Talk:Micronoid Aggregate (Apocalypse) →Deployment bug: mistake in link
- 12:57, 29 June 2020 diff hist +421 Talk:Micronoid Aggregate (Apocalypse) →Deployment bug
- 09:32, 29 June 2020 diff hist +215 Talk:Micronoid Aggregate (Apocalypse) →Deployment bug
- 08:59, 29 June 2020 diff hist +9 m Talk:Micronoid Aggregate (Apocalypse) →Deployment bug: spacing
- 08:59, 29 June 2020 diff hist +1,660 Talk:Micronoid Aggregate (Apocalypse) →Deployment bug
- 08:06, 29 June 2020 diff hist +320 Talk:Micronoid Aggregate (Apocalypse) →Deployment bug
- 07:32, 29 June 2020 diff hist +685 Talk:Micronoid Aggregate (Apocalypse) →Deployment bug
- 06:00, 29 June 2020 diff hist +368 Talk:Hyperworm (Apocalypse) current
- 05:56, 29 June 2020 diff hist +497 Talk:Anthropod (Apocalypse) →"They do appear at the dimension gate generator": new section
- 08:34, 28 June 2020 diff hist 0 Chrysalis (Apocalypse) "Chrysalides" is in fact the correct plural form of "Chrysalis". I'll let Americanising my spelling of "defenceless" slide because the game does actually use American spelling.
- 06:04, 28 June 2020 diff hist +45 Chrysalis (Apocalypse) improvements
- 04:41, 28 June 2020 diff hist +63 Talk:Chrysalis (Apocalypse)
- 04:34, 28 June 2020 diff hist +282 Talk:Chrysalis (Apocalypse) →Output
- 14:08, 27 June 2020 diff hist -1 m UFO Incursions (Apocalypse) →Mission Table: typo
- 14:07, 27 June 2020 diff hist +813 UFO Incursions (Apocalypse) mission table and mention of the Apocalypse Mission
- 13:44, 27 June 2020 diff hist +85 Cityscape Fighting (Apocalypse) →Apocalypse: fiiiiinally figured out what triggers this mission
- 12:35, 27 June 2020 diff hist +411 Talk:Alien Infiltration (Apocalypse) →Subversion/Micronoid Rain
- 08:58, 27 June 2020 diff hist +34 m The Real Alien Threat (Apocalypse) bad link
- 08:56, 27 June 2020 diff hist +120 The Real Alien Threat (Apocalypse) missed a couple
- 08:30, 27 June 2020 diff hist +243 Talk:Chrysalis (Apocalypse)
- 08:05, 27 June 2020 diff hist +554 Talk:Alien Infiltration (Apocalypse) →Subversion/Micronoid Rain: new section
- 05:21, 27 June 2020 diff hist +629 N Talk:Chrysalis (Apocalypse) Created page with "==Output== The full Alien Life Cycle, as it occurs in Mega-Primus, is as follows: *A Multiworm Egg may turn into a Multiworm *A Multiworm may turn into four Hyperworms *A Hype..."
- 10:57, 26 June 2020 diff hist +45 Weapon Analysis →Apocalypse: redlink for later current
- 06:11, 25 June 2020 diff hist +269 Talk:Unit Stats (Apocalypse) →Difficulty adjustment
- 07:26, 24 June 2020 diff hist +336 Talk:Cut items and features (Apocalypse)
- 01:41, 24 June 2020 diff hist +30 Unit Stats (Apocalypse) →Difficulty Adjustment
- 01:40, 24 June 2020 diff hist -1 m Unit Stats (Apocalypse) usually formatted without the "s" at the end
- 01:27, 24 June 2020 diff hist -84 m Unit Stats (Apocalypse) →Notes: redundant
- 01:26, 24 June 2020 diff hist +1,027 Unit Stats (Apocalypse)
- 00:49, 24 June 2020 diff hist +398 Talk:Unit Stats (Apocalypse) →Difficulty adjustment
- 09:45, 23 June 2020 diff hist -138 Megapol Stun Grenade Undo revision 91212 by Bard (talk) speculation Tag: Undo
- 09:43, 23 June 2020 diff hist +156 Talk:Unit Stats (Apocalypse) →Difficulty adjustment
- 14:04, 22 June 2020 diff hist -89 m Unit Stats (Apocalypse) →Notes: redundant now
- 12:56, 22 June 2020 diff hist +481 Unit Stats (Apocalypse) stuff learned
- 09:16, 22 June 2020 diff hist +677 Talk:Unit Stats (Apocalypse) →Difficulty adjustment
- 08:05, 22 June 2020 diff hist +79 Talk:Unit Stats (Apocalypse) →Difficulty adjustment
- 08:03, 22 June 2020 diff hist +1,198 Talk:Unit Stats (Apocalypse) →Difficulty adjustment: new section
- 15:33, 21 June 2020 diff hist +3 m Talk:Unit Stats (Apocalypse) format mistake
- 15:33, 21 June 2020 diff hist +761 Talk:Unit Stats (Apocalypse) →Speed and TUs
- 15:12, 21 June 2020 diff hist -1 Talk:Unit Stats (Apocalypse) →Speed and TUs: format mistake
- 15:11, 21 June 2020 diff hist +1,035 Talk:Unit Stats (Apocalypse) →Speed and TUs