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  • ...pes. These values make the units vulnerable to or strong against different damage types. <th colspan="14">Damage Modifier Category</th></tr>
    4 KB (665 words) - 13:10, 31 July 2020
  • !{{StdTable_Heading}}| Damage Type !{{StdTable_Heading}}| Damage Type
    7 KB (811 words) - 03:29, 23 July 2013

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  • ...pes. These values make the units vulnerable to or strong against different damage types. <th colspan="14">Damage Modifier Category</th></tr>
    4 KB (665 words) - 13:10, 31 July 2020
  • ...n overview of aliens' abilities and weaknesses, see [[Overviews of Aliens (TFTD)]]. *For information on their vital statistics, see [[Alien Stats (TFTD)]].
    2 KB (271 words) - 18:31, 19 November 2023
  • ...this include damage multiplier, damage susceptibility, damage resistance, damage vulnerability, etc. ...aining a table of modifiers that determine how well it absorbs the various damage types.
    4 KB (685 words) - 03:33, 26 July 2018
  • ...losed environment renders the wearer immune not only to fire but also stun damage from standing in smoke. This armor is used in ''[[X-COM|UFO: Enemy Unknown]]''. In ''[[TFTD|Terror from the Deep]]'', the [[Ion Armor]] is the equivalent.
    2 KB (240 words) - 09:47, 7 February 2016
  • ...value before they are modified by the unit attributes and difficulty level modifiers. | colspan="10" | Innate Weapons (TFTD)
    2 KB (298 words) - 15:31, 2 August 2020
  • This armor is used in ''[[X-COM|UFO: Enemy Unknown]]''. In ''[[TFTD|Terror from the Deep]]'', the [[Plastic Aqua Armor]] is the equivalent. ...s are applied -- but a [[Power Suit]] or better is needed against [[stun]] damage from smoke.
    2 KB (266 words) - 09:21, 22 December 2019
  • ...how damage is dealt and taken. This article will explain the basics of how damage works. For the purpose of this article, '''damage''' will be differentiated into two main categories:
    18 KB (2,752 words) - 18:22, 17 September 2022
  • |+ '''Damage''' ! Damage (Avg)
    9 KB (1,359 words) - 10:26, 22 January 2015
  • ...to be underestimated, as they can be fired over walls and can deal massive damage to any human targets not wearing [[Ion Armor]] or better. ...harge, the weapon is functionally a Gauss weapon and uses the Gauss damage modifiers.
    6 KB (1,027 words) - 22:42, 17 August 2022
  • : [[Damage]] ::[[Damage Modifiers]]
    14 KB (1,566 words) - 03:18, 23 July 2013
  • This armor is used in ''[[X-COM|UFO: Enemy Unknown]]''. In ''[[TFTD|Terror from the Deep]]'', the [[Magnetic Ion Armor]] is the equivalent. ...rotects the wearer against all [[Incendiary]]/Fire damage and the [[Stun]] damage caused by [[Smoke]] inhalation.
    4 KB (629 words) - 09:47, 7 February 2016
  • ...ing reactions and the Disruptor Pulse Launcher and Sonic Pulser for splash damage and terrain destruction. However, none of these really work as a standard w 60 Gauss damage
    7 KB (1,045 words) - 04:17, 4 February 2020
  • <tr><td align="left">[[Zombie (TFTD)|Zombie]]</td><td>40</td><td>110</td><td>84</td><td>110</td><td>40</td><td> * [[Alien Life Forms (TFTD)]]
    11 KB (1,863 words) - 22:51, 17 August 2022
  • ...fight. For more details, look at aliens' specific pages or [[Alien Stats (TFTD)|the stats page]]. These orange instruments of doom are the [[Muton]] of TFTD. They are usually encountered from April 2040, but can occasionally appear
    15 KB (2,509 words) - 18:08, 19 November 2023
  • However, in TFTD, Gauss has some huge failings. Using Ammo (a HUGE difference in the 2 stage In my last few TFTD games, I skipped Gauss entirely and completely. Instead, as soon as I captu
    18 KB (3,159 words) - 19:42, 15 September 2018
  • - Rebalance X-Com early armors and damage modifiers - Rebalance Damage Modifiers for Tanks/Alloy Drones
    20 KB (3,107 words) - 12:09, 22 March 2024
  • 0C damage Capacity ; base 10 16 weapon damage ''(0%-100%)''
    24 KB (3,231 words) - 09:43, 15 July 2018
  • ...racy and damage) it is a major determinant of firepower (the rate at which damage is inflicted on an enemy craft). It turns out that the in game UFOPaedia in == Damage Mechanics ==
    26 KB (4,152 words) - 21:24, 18 October 2020
  • ...the executable. In March of 2012, Kyrub released an updated version called TFTD Extender, which had limited functionality. When he became unable to contin ...re forum for TFTD Extender[http://www.strategycore.co.uk/forums/topic/9867-tftd-extender/], where also I am called "Tycho".
    28 KB (4,560 words) - 19:10, 13 June 2016
  • ...them necessarily used) for a fixed file size of 9,920 bytes (or 10,560 for TFTD). It goes hand in hand with [[UNITPOS.DAT]]. ...[[#0x7B|0x7B]] (or [[#0x83|0x83]] for TFTD)). Notes apply to both UFO and TFTD unless otherwise stated. Let us know what else you can find - refer to the
    40 KB (6,048 words) - 04:52, 4 August 2016

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