Difference between revisions of "Alien Containment (Apocalypse)"
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(Statistics block) |
(Added capacity section) |
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Line 18: | Line 18: | ||
<tr><td align="left">Construction Cost</td><td>$7000</td></tr> | <tr><td align="left">Construction Cost</td><td>$7000</td></tr> | ||
<tr><td align="left">Weekly Cost</td><td>$400</td></tr> | <tr><td align="left">Weekly Cost</td><td>$400</td></tr> | ||
− | <tr><td align="left">Capacity</td><td>20 | + | <tr><td align="left">Capacity</td><td>20</td></tr> |
<tr><td align="left">Score points</td><td>?</td></tr> | <tr><td align="left">Score points</td><td>?</td></tr> | ||
</table> | </table> | ||
− | + | == Alien capacity == | |
+ | Both alive and dead alien require the same capacity. In-game uses percentage values. | ||
+ | |||
+ | ''Note: Cost values in italic needs precision.'' | ||
+ | |||
+ | {| class="wikitable sortable" border="1" style="text-align: right;" | ||
+ | ! Alien !! Cost !! Cost in % | ||
+ | |- | ||
+ | |[[Brainsucker (Apocalypse)|Brainsucker]] || 1 || 5 | ||
+ | |- | ||
+ | |[[Multiworm (Apocalypse)|Multiworm]] || 5 || 25 | ||
+ | |- | ||
+ | |[[Multiworm Egg (Apocalypse)|Multiworm Egg]] || 2 || 10 | ||
+ | |- | ||
+ | |[[Hyperworm (Apocalypse)|Hyperworm]] || 1 || 5 | ||
+ | |- | ||
+ | |[[Chrysalis (Apocalypse)|Chrysalis]] || 2 || 10 | ||
+ | |- | ||
+ | |[[Anthropod (Apocalypse)|Anthropod]] || 1 || 5 | ||
+ | |- | ||
+ | |[[Psimorph (Apocalypse)|Psimorph]] || ''12'' || ''60'' | ||
+ | |- | ||
+ | |[[Spitter (Apocalypse)|Spitter]] || 1 || 5 | ||
+ | |- | ||
+ | |[[Megaspawn (Apocalypse)|Megaspawn]] || ''12'' || ''60'' | ||
+ | |- | ||
+ | |[[Popper (Apocalypse)|Popper]] || 1 || 5 | ||
+ | |- | ||
+ | |[[Skeletoid (Apocalypse)|Skeletoid]] || 1 || 5 | ||
+ | |- | ||
+ | |[[Micronoid Aggregate (Apocalypse)|Micronoid Aggregate]] || ''2'' || ''10'' | ||
+ | |- | ||
+ | |[[Queenspawn (Apocalypse)|Queenspawn]] || ''20'' || ''100'' | ||
+ | |- | ||
+ | |[[Overspawn (Apocalypse)|Overspawn]] || ? || ? | ||
+ | |} | ||
Revision as of 14:38, 28 September 2014
Facilities for creating various atmospheres and pressure, as well as sedating and handling aliens safely are provided at alien containment facilities.
Each alien requires a certain amount of capacity from alien containment and you will be given feedback on the capacity when aliens are brought to a base that has one or more alien containment facilities.
You can at any time opt for aliens or bodies to be destroyed to free up space.
Statistics
Statistics | Value |
---|---|
Size (in base) | 1x1 |
Days to build | 4 |
Construction Cost | $7000 |
Weekly Cost | $400 |
Capacity | 20 |
Score points | ? |
Alien capacity
Both alive and dead alien require the same capacity. In-game uses percentage values.
Note: Cost values in italic needs precision.
Alien | Cost | Cost in % |
---|---|---|
Brainsucker | 1 | 5 |
Multiworm | 5 | 25 |
Multiworm Egg | 2 | 10 |
Hyperworm | 1 | 5 |
Chrysalis | 2 | 10 |
Anthropod | 1 | 5 |
Psimorph | 12 | 60 |
Spitter | 1 | 5 |
Megaspawn | 12 | 60 |
Popper | 1 | 5 |
Skeletoid | 1 | 5 |
Micronoid Aggregate | 2 | 10 |
Queenspawn | 20 | 100 |
Overspawn | ? | ? |