Difference between revisions of "Alien Destroyer (Apocalypse)"
m (its better) |
(WIP - half done) |
||
Line 1: | Line 1: | ||
− | [[Image: | + | [[Image:Craft-Pedia-DestroyerV2-(Apocalypse).png|right]] |
+ | The Destroyer is heavily armored and its behavior is aggressive. It is armed with a powerful Alien Missile Launcher capable of immense destruction. It can also deposit Alien beings into the city. ''From: Apocalypse Ufopaedia'' | ||
− | + | '''Alien Destroyer''' | |
− | + | <table><tr><td>[[Image:Craft-Isom-Destry-(Apocalypse).png]]</td><td> | |
− | + | * Size: medium | |
− | + | * Top Speed: 12 | |
− | + | * Acceleration: 3 | |
− | + | * Weapon Slots: 1 | |
− | + | * Weapons: [[Disruptor Bomb Launcher (Apocalypse)|Disruptor Bomb Launcher]] | |
− | + | * Constitution (Disabled): 600 (200) | |
− | The Destroyer is | + | * Armour¹: 14/16/14/14/14/12 |
− | + | * Modules: [[Small Disruption Shield (Apocalypse)|Small Disruption Shield]], [[Teleporter (Apocalypse)|Teleporter]] | |
− | + | * Chassis Weight: 5000 | |
− | + | * First Appearance: Week 4 | |
− | + | * Score: 250 | |
− | + | </td></tr></table> | |
− | The | + | <br clear=all> |
+ | <br> | ||
+ | ¹ Armour values are for: Top/Front/Left/Right/Rear|Under | ||
+ | <br clear="all"> | ||
+ | [[Image:Apoc_ufo5_icon.png|left]] | ||
+ | '''Alien Destroyer''' (UFO Type 5) are used for mission types: infiltration, bombing, alien search. It does not have any escort duties.<br> | ||
+ | <br> | ||
+ | '''Cityscape Combat'''<br> | ||
+ | This UFO uses the first missile weapon invented by the aliens, the Disruptor Inversion Bomb Launcher, which is a deadly threat to large X-Com craft. The Destroyer is named for what it is good at: Destruction. The missile weapon is its only form of attack which it has a very large ammuntion store to be a constant threat to large and slow X-Com vehicles whereas faster craft with better acceleration can dodge the missile in-flight. The UFO is only of medium speed but has strong armor to survive intense air battles. A single destroyer should be targeted first if there are no stronger threats. The quicker it is disabled or destroyed, less missiles can be launched, and since it can infiltrate, the less threat to X-Com it will pose overall.<br> | ||
+ | The Destroyer is formidable in its role in buiilding bombing. The missiles will destroy anything it hits.<br> | ||
+ | <br> | ||
+ | '''Crash Recovery'''<br> | ||
+ | wip - getting pic of doors | ||
+ | <!-- | ||
+ | [[Image:Craft-Enter-FastAtt-(Apocalypse).png|fram|right|Door Location: South]] | ||
+ | The crash-recovery battlescape shows the brown UFO has impacted the ground and slid into some hills on the western edge, leaving a long and very wide trench behind.<br> | ||
+ | Access into the UFO is via a single-height, two-wide door on the south side, within the wide tranch.<br> | ||
+ | <br> | ||
+ | '''Battlescape Combat'''<br> | ||
+ | The crash recovery battlescape is six levels high.<br> | ||
+ | The Fast Attack Ship's small, single height door opens into the large open trench which has minimal cover. Agents positioned on both sides of the ridge allow easy engagement of any alien stepping through the door.<br> | ||
+ | The UFO roof is accessible to ground-based units via the hill on the western side but will also allow aliens to start on the roof. The tunnels within the hill contains a narrow grav-lift which allows units to reach the peak to overlook the UFO roof if the slope-access section is destroyed.<br> | ||
+ | Entrance into the Fast Attack Ship is via a short corridor which can become a choke point, but it then opens to left and right passages which can turn into an ambush, including being attacked from above by other aliens in hiding when passing by the central grav-lift. Level Two is compact with some short corridors whereas Level Three is an open platform floor style which can be deadly from weapons fire from multiple directions for any agent clearing out the UFO. If on the roof, a hole in the exact center will limit effectiveness of aliens ready and in-hiding to shoot agents in their rear. | ||
+ | The Fast Attack Ship is not used for infiltration. It is very common for all aliens to swarm out of the UFO at once to agressively attack X-Com agents.<br> | ||
+ | <br> | ||
+ | '''Research'''<br> | ||
+ | A succesfully recovered Destroyer will provide weapons, devices, and sub-systems for further research or to sell.<br> | ||
− | |||
− | |||
− | + | [[Alien_Destroyer_(Apocalypse)|Next: Alien Destroyer]]<br> | |
− | + | [[Alien_Transporter_(Apocalypse)|Previous: Alien Transporter]]<br> | |
− | + | [[Alien_Craft_(Apocalypse)|Return To Start]] | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | [[ | ||
− | |||
+ | --> | ||
==See Also== | ==See Also== | ||
− | * [[ | + | * [[Cityscape_Fighting_(Apocalypse)|Cityscape Mission Types]] |
− | |||
− | |||
{{Vehicles (Apocalypse) Navbar}} | {{Vehicles (Apocalypse) Navbar}} | ||
− | + | ||
− | [[Category: | + | [[Category:Apocalypse]] |
Revision as of 04:36, 9 November 2023
The Destroyer is heavily armored and its behavior is aggressive. It is armed with a powerful Alien Missile Launcher capable of immense destruction. It can also deposit Alien beings into the city. From: Apocalypse Ufopaedia
Alien Destroyer
|
¹ Armour values are for: Top/Front/Left/Right/Rear|Under
Alien Destroyer (UFO Type 5) are used for mission types: infiltration, bombing, alien search. It does not have any escort duties.
Cityscape Combat
This UFO uses the first missile weapon invented by the aliens, the Disruptor Inversion Bomb Launcher, which is a deadly threat to large X-Com craft. The Destroyer is named for what it is good at: Destruction. The missile weapon is its only form of attack which it has a very large ammuntion store to be a constant threat to large and slow X-Com vehicles whereas faster craft with better acceleration can dodge the missile in-flight. The UFO is only of medium speed but has strong armor to survive intense air battles. A single destroyer should be targeted first if there are no stronger threats. The quicker it is disabled or destroyed, less missiles can be launched, and since it can infiltrate, the less threat to X-Com it will pose overall.
The Destroyer is formidable in its role in buiilding bombing. The missiles will destroy anything it hits.
Crash Recovery
wip - getting pic of doors
See Also