Android port (OpenXcom)
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There is a work-in-progress port to Android of OpenXcom here: github link
I just want to play
Ok, so if you're too lazy to build it ;) and just want to give it a try, here are the steps you should follow:
- Get the beta3 apk from here and install (you'll have to trust me on this, but it only asks for filesystem access)
- Get the OpenXcom data. Unzip all of this in your phone under /storage/sdcard0/openxcom (you should have a /sdcard simlink, so /sdcard/openxcom should work too). If you have an external sd card, you can also place it there (/storage/extSdCard/openxcom).
- You also need a copy of the original data (you can get that in many places if you don't have it, like steam). Copy the following folders in the same place (/sdcard/openxcom/data): GEODATA GEOGRAPH MAPS ROUTES SOUND TERRAIN UFOGRAPH UFOINTRO UNITS
Differences with PC version (battlescape)
- Path preview is enabled by default
- Shoot works in the same way as path preview, first press to aim, second to shoot
- Phone back button acts as right button (quits shooting mode, for instance)
- Swipe map to scroll
- Swipe from selected soldier to make him turn and open doors
Known issues
- Don't leave the game while in text enter mode. When going back, it won't reappear and you'll be stuck editing the text.
- On a few devices, the colors appear wrong (shades of pink). It can be worked around by disabling the 'hardware overlay' in 'developer settings'
Changelog
- beta3 (13/05/14)
- Update to upstream 9d292a2a82
- Update SDL2 to 8767
- OGG music is no longer needed (thanks to upstream)
- Music no longer plays when entering background
- Fixed turning on change soldier bug
- Swiping map to scroll doesn't update destination position
- beta2(r1) (21/02/14)
- Update to upstream 0d04dcc
- Update SDL2 to 8225
- Exiting the app now works (thanks to SDL update)
- Fixes #460 (exit units stats page with back button)
- beta1
Contact
You can post on the forum thread or try to reach me on irc channel openxcom@freenode (nick 'page').