Android port (OpenXcom)

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Revision as of 10:29, 12 January 2014 by Page (talk | contribs) (Instructions on getting openxcom to work on android)
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There is a work-in-progress port to Android of OpenXcom here: github link

I just want to play

Ok, so if you're too lazy to build it ;) and just want to give it a try, here are the steps you should follow:

  • Get the beta apk from here and install (you'll have to trust me on this, but it only asks for filesystem access)
  • Get the OpenXcom data + extra music (tested with original ogg from Volutar). For your convenience, I placed a zip with all together here. Unzip all of this in your phone under /storage/sdcard0/openxcom (you should have a /sdcard simlink, so /sdcard/openxcom should work too). If you have an external sd card, you can also place it there (/storage/extSdCard/openxcom).
  • You also need a copy of the original data (you can get that in many places if you don't have it, like steam). Copy the following folders in the same place (/sdcard/openxcom/data): GEODATA GEOGRAPH MAPS ROUTES SOUND TERRAIN UFOGRAPH UFOINTRO UNITS
  • Finally, and this is also important, you have to erase or rename the file SOUND/GM.CAT, as otherwise the game will attempt to use the original midi sound which does not work yet in android.

Known issues

  • Exiting the game hangs. Just kill the app from android for now.
  • Don't leave the game while in text enter mode. When going back, it won't reappear and you'll be stuck editing the text.

Contact

You can post on the forum thread or try to reach me on irc channel openxcom@freenode (nick 'page').