Audio Options (OpenXcom)
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Custom Music
If you don't like or have trouble getting the original X-COM music to work, you can use your own. The formats supported are MIDI, MP3, OGG, MOD and FLAC. Just put it in the SOUND subfolder of the Data folder with the same filenames as the original:
Original | PlayStation | Cydonia's Fall |
---|---|---|
GMDEFEND | Briefing1 | Defend Base |
GMENBASE | Briefing2 | N/A |
GMGEO1 | Geoscape1 | Geoscape (Part I) |
GMGEO2 | Geoscape2 | Geoscape (Part II) |
GMGEO3* | Geoscape3 | N/A |
GMGEO4* | Geoscape4 | N/A |
GMINTER | Dogfight | Interception |
GMINTRO1 | N/A | Intro (Part I) |
GMINTRO2 | N/A | Intro (Part II) |
GMINTRO3 | N/A | Intro (Part III) |
GMLOSE | N/A | Lose Game |
GMMARS | Debriefing | Debriefing |
GMNEWMAR | Mission Accomplished | Mars Briefing |
GMSTORY | Final Briefing | The Story |
GMTACTIC | Battlescape1 | Tactical Battle |
GMTACTIC2* | Battlescape2 | N/A |
GMWIN | N/A | Win Game |
*not available in original
WARNING: There are some bugs with the audio playback on MP3, primarily on Unix-like systems. If you start experiencing crashes after using custom music, switch to a different music format.