Difference between revisions of "Difficulty (LW2)"
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Revision as of 13:48, 23 January 2017
In addition to a number of systemic changes, enemy troops' stats scale with difficulty as well. A small number of examples can be seen in the following table:
Rookie | Veteran | Commander | Legend | |
---|---|---|---|---|
Advent Drone | 3 HP, 1 Armor, 15 Detect Radius, 33% Flank Crit | 4 HP, 1 Armor, 15 Detect Radius, 33% Flank Crit | 5 HP, 2 Armor, 16 Detect Radius, 40% Flank Crit | Same as Commander Difficulty |
Chryssalid Soldier | 15 HP, 33% Flank Crit | 18 HP, 33% Flank Crit | 21 HP, 40% Flank Crit | 24 HP, 40% Flank Crit |
Sectoid Group Leader | 12 HP, 75 Aim, 100 PsiOffense, 100 Will, 33% Flank Crit | 14 HP, 75 Aim, 110 PsiOffense, 110 Will, 33% Flank Crit | 15 HP, 80 Aim, 120 PsiOffense, 120 Will, 40% Flank Crit | 16 HP, 80 Aim, 130 PsiOffense, 130 Will, 40% Flank Crit |
Rookie | Veteran | Commander | Legend | |
---|---|---|---|---|
Base Evac Delay | 1 | 3 | 3 | 4 |
Max Engaged Enemies | 12 | unlimited | unlimited | unlimited |
Region Intel Cost | 60 | 80 | 80 | 80 |
Communication Tower cost | 100 | 150 | 150 | 150 |
Rebels Awarded by Missions | 2-4 | 2-3 | 2-3 | 2-3 |
Global Aim Modifier | 120% | 100% | 100% | 100% |
Max Rank Soldier Exp Cost | 276/100% | 304/110% | 332/120% | 332/120% |
Starting Supplies | 325 | 175 | 150 | 150 |
Starting Intel | 150 | 125 | 100 | 100 |
GTS Train Rookie Days | 3 | 7 | 10 | 10 |
AWS Retain Soldier Days per Rank | 2 | 4 | 4 | 5 |
Research Time Scalar | 100% | 100% | 110% | 120% |
Clear Avenger Room Scalar | 100% | 150% | 150% | 150% |
Build Avenger Facility Scalar | 80% | 100% | 100% | 100% |
Avatar Project Starts on Day | 28 | 21 | 14 | 14 |
Avatar Project Days Per Advance | 45 | 45 | 40 | 40 |
Blacksite, Forge, Psi Gate Avatar Setback | 4 | 3 | 3 | 3 |
Starting Number of Available Recruits | 5 | 5 | 3 | 2 |
Intel Mission Rewards | 38-42 | 24-36 | 24-36 | 20-30 |
Alloys Mission Rewards | 12-18 | 9-15 | 9-1 5 | 8-12 |
Elerium Mission Rewards | 12-18 | 9-15 | 9-1 5 | 8-12 |
Engineering/Basic Research Scalar | 50% | 75% | 75% | 75% |
Reduced Contact Cost Reward Scalar | 50% | 66% | 66% | 66% |
Mission Timer Extra Turns | 4 | 1 | 0 | 0 |
Aim Assist
Rookie difficulty only includes the XCom aim assist system which gives you hidden bonuses to aim each time an attack misses and after soldiers die.