Difference between revisions of "Flying Suit"

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[[Power Suit]]
 
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[[Category: Armour]]
 
[[Category: Armour]]

Revision as of 20:43, 23 March 2008

General Information

After hours in the lab, one scientist rigged the antigravity unit from a Floater to a belt harness and spent the rest of the night bouncing off the hangar ceiling. Luckily we caught him before he blew away and got him to fit the same thing to a few Power Suits.

Flying Suits are great for scouts but can still drop like a lead balloon from one lucky plasma shot. Be sure to land or take cover so as not to be very exposed during the Alien turn.

Statistics

Facing Protection
Front110
Right90
Left90
Rear80
Under70

Note: Also protects the wearer against all Incendiary/Fire damage and the Stun damage caused by Smoke inhalation.

Image

Flying Suit

See Also

Coveralls
Personal Armour
Power Suit


UFO Badge X-COM: Enemy Unknown/UFO Defense: Equipment
Armour: CoverallsPersonal ArmourPower SuitFlying Suit
Weapons: PistolRifleHeavy CannonAuto-CannonRocket LauncherStun Rod
GrenadeProximity GrenadeHigh ExplosiveLaser PistolLaser RifleHeavy Laser
Plasma PistolPlasma RifleHeavy PlasmaAlien GrenadeSmall LauncherBlaster Launcher
Equipment: Smoke GrenadeMotion ScannerMedi-KitElectro-flarePsi-AmpMind ProbeElerium-115
HWPs: Tank/CannonTank/Rocket LauncherTank/Laser CannonHovertank/PlasmaHovertank/Launcher
Data Item WeightsAlien Weapon Loadouts • Armour Damage Modifiers