General Operator (Piratez)

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This page may be outdated. It is up-to-date for version 0.96. The latest version is v.N1.


General Operator
Time Units 55
Stamina 75
Health 35
Bravery 60
Reactions 20
Firing Accuracy 40
Melee Accuracy 30
Throwing Accuracy 40
Strength 35
VooDoo Skill 0
VooDoo Strength 35


Armor: Front 8
Armor: Sides 8
Armor: Rear 8
Armor: Under 8
Evasion None
Aggression 1
Intelligence 3
Night Vision 9
Energy Recovery 30
Stun Recovery Normal


Trader - General Operator


2X2 Unit? No
Height Standing 22
Size Medium
Bleed Immune? No
Ransom $30000
Score 12


Resistances & Vulnerabilities
Charm Piercing Burn Concussive Laser Plasma Daze Cutting Chem Choking Anti-E511 Bio Electric EMP Warp Mind Heat Cold
{{{charm}}}% 100% {{{burn}}}% 100% 70% 100% {{{daze}}}% 100% 70% 400% {{{anti-e511}}}% {{{bio}}}% {{{electric}}}% {{{emp}}}% {{{warp}}}% {{{mind}}}% {{{heat}}}% {{{cold}}}%



Bootypedia

General Operator Information

"General Operators are responsible for doing all mundane tasks that need to be done on a Guild's ship, like maintenance, cleaning and minor administrative duties. They are in fact poorly armed civilians who are unlikely to give us trouble, but I have to admit that they're loyal to their employers. It must be greed, Cap'n, because I can't see why anyone would be loyal to the Guild because of their great moral qualities."

Source: Piratez Bootypedia

Inventory

Under construction

Associated Research

Under construction

Raw Ruleset Data

Under construction

Notes

Vulnerable to smoke and flame, ransoming these squishies seems a rather profitable affair.