Difference between revisions of "Guild Spaceman (Piratez)"

From UFOpaedia
Jump to navigation Jump to search
m
Line 1: Line 1:
 +
{{CheckOutdated (Piratez)|0.99F.5}}
 +
 
{| style="float:right; vertical-align:top"
 
{| style="float:right; vertical-align:top"
 
|
 
|
Line 31: Line 33:
 
| intelligence = 4
 
| intelligence = 4
 
| night_vision = 30
 
| night_vision = 30
 
 
}}
 
}}
 
| style="width: 180px;"|
 
| style="width: 180px;"|
 
{|
 
{|
 
+
[[File:Guild Spaceman.png|120px|center|Trader - Guild Spaceman)]]
 
|-
 
|-
 
|-
 
|-

Revision as of 10:59, 25 April 2017

This page may be outdated. It is up-to-date for version 0.99F.5. The latest version is v.N1.


Guild Spaceman
Time Units 75
Stamina 60
Health 30
Bravery 70
Reactions 40
Firing Accuracy 45
Melee Accuracy 40
Throwing Accuracy 40
Strength 30
VooDoo Skill 0
VooDoo Strength 45


Armor: Front 12
Armor: Sides 12
Armor: Rear 9
Armor: Under 9
Evasion None
Aggression 1
Intelligence 4
Night Vision 30
Energy Recovery 30
Stun Recovery Normal


Trader - Guild Spaceman)


2X2 Unit? No
Height Standing 22
Size Medium
Bleed Immune? No
Ransom $40000
Score 10


Resistances & Vulnerabilities
Charm Piercing Burn Concussive Laser Plasma Daze Cutting Chem Choking Anti-E511 Bio Electric EMP Warp Mind Heat Cold
{{{charm}}}% 100% {{{burn}}}% 100% 80% 90% {{{daze}}}% 100% 70% 0% {{{anti-e511}}}% {{{bio}}}% {{{electric}}}% {{{emp}}}% {{{warp}}}% {{{mind}}}% {{{heat}}}% {{{cold}}}%



Bootypedia

Guild Spaceman Information

"A breed of Guild GO's, unlucky enough to work in space. We can learn about various space-related stuff from them. In combat, expect the Special, Piercing, Explosive and Melee damage to work the best, and Fire - the worst (but still not useless)."

Source: Piratez Bootypedia

Inventory

Under construction

Associated Research

Under construction

Raw Ruleset Data

Under construction

Notes