Difference between revisions of "Ranged Weapons (Piratez)"

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(Rewrote introduction categories to match the quick reference table)
 
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Ranged weapons are best categorized by their statistics, rather than just their type of damage like vanilla X-Com (Ballistics, Laser, Plasma). They are as follows:
 
Ranged weapons are best categorized by their statistics, rather than just their type of damage like vanilla X-Com (Ballistics, Laser, Plasma). They are as follows:
  
*Cannons are heavy weapons in-between chainguns and launchers, offering high damage single-shot modes with usually more capacity than launchers, but not nearly the firing rate of chainguns.
+
*Bows
*Carbines&SMGs categorize weapons that are short to medium range, lighter than rifles, and trade some individual bullet damage and accuracy for low TU cost across firing modes.
+
*Special Weapons
*Chainguns generally have low accuracy, moderate damage with moderate weight and increased ammo to compensate for the burst firing.
+
*Pistols
*Launchers are your fire support option; most are very long distance, deal very high damage, and have huge blast radii. Ammunition is extremely limited, and takes forever to fire and reload.
+
*Shotguns
*Magic weapons include a variety of wands and scrolls with varied effects, such as alternative stunning methods and launching fireballs.  Dependent on a hand's VooDoo, they scale from useless to powerful based on VooDoo strength and skill.
+
*SMGs
*Pistols are your standard sidearm with limited damage and range with moderate accuracy. The upsides are they are generally light, small enough to fit in quick draw or belt, and are one-handed (thus not suffering any accuracy penalty).
+
*Rifles
*Rifles are the bread and butter firearm; the jack of all trades, master of none.
+
*Sniper Rifles
*Short range guns include both slug- and pellet-type weapons, boasting high damage when close to the target and good accuracy even on poorly trained hands, but drop off quickly at range.
+
*Heavy Weapons
*Sniper guns have similar range to Artillery, and very high damage but suffer huge accuracy penalties against close range targets, though a few are well-suited to reaction shots. They tend to fire and reload slowl.
+
*Explosive Weapons
*Supernatural weapons regularly rely on VooDoo to use or increase damage, as well as having various effects.
+
*Grenades and Bombs
*Throwing weapons and bows have limited range, but their accuracy is usually high to compensate for scaling off of a hand's throwing skill. The damage scaling with skill is excellent, and an experienced hand can be every bit as effective using these as she could be with a gun.
 
  
  
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! scope="col" class="unsortable" style="width: 18%;" | Usage
 
! scope="col" class="unsortable" style="width: 18%;" | Usage
 
! scope="col" | Accuracy Modifier
 
! scope="col" | Accuracy Modifier
! scope="col" | Cartridges(s)
+
! scope="col" | Cartridge(s)
 
! scope="col" | Ammo Count
 
! scope="col" | Ammo Count
 
! scope="col" | Type
 
! scope="col" | Type
Line 44: Line 42:
 
! scope="col" class="unsortable" style="width: 20%;" | Additional Effects(s)
 
! scope="col" class="unsortable" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
| [[Assault_Cannon_(Piratez) | Assault Cannon]]
+
| rowspan="3" | Hunting Bow
| Cannons
+
| rowspan="3" | Bows
| 21
+
| rowspan="3" | 3
| 24
+
| rowspan="3" | 9
 +
| rowspan="3" | 2x2
 +
| rowspan="3" | Snap - 25 TUs, 15 Energy<br />Throw - 30 TUs, 12 Energy
 +
| rowspan="3" | Snap - 1.44*(1*Throwing)
 +
| Hunting Bow Arrows
 +
| 16
 +
| Cutting
 +
| 5
 +
| Damage+0.4*Throwing
 +
| Maximum Range (36)
 +
|-
 +
| Flame Arrows
 +
| 16
 +
| Cutting
 +
| 10
 +
| Damage+0.3*Throwing
 +
| Ignites Target if Dmg > 10, Inflicts 0.5*Dmg to Daze, 15*Dmg to Morale
 +
|-
 +
| Poisoned Arrows
 +
| 16
 +
| Bio
 +
| 5
 +
| Damage+0.25*Throwing
 +
| Inflicts 2*Dmg to Daze, 1*Dmg to TUs
 +
|-
 +
| rowspan="2" | Combat Bow
 +
| rowspan="2" | Bows
 +
| rowspan="2" | 4
 +
| rowspan="2" | 8
 +
| rowspan="2" | 3x2
 +
| rowspan="2" | Aimed - 30 TUs, 22 Energy<br />Throw - 30 TUs, 8 Energy
 +
| rowspan="2" | Aimed - 1.36*(1*Throwing)
 +
| Combat Bow Arrows
 +
| 6
 +
| Cutting
 +
| 10
 +
| Damage+0.4*Throwing+0.1*Strength
 +
| Maximum Range (52)
 +
|-
 +
| Combat Bow Aqua Arrows
 +
| 6
 +
| Cutting
 +
| 12
 +
| Damage+0.4*Throwing+0.1*Strength
 +
|
 +
|-
 +
| Longbow
 +
| Bows
 +
| 8
 +
| 14
 +
| 3x2
 +
| Aimed - 40 TUs, 33 Energy<br />Throw - 30 TUs, 16 Energy
 +
| Aimed - 1.24*(1*Throwing)
 +
| Longbow Arrows
 +
| 6
 +
| Cutting
 +
| 15
 +
| Damage+0.4*Throwing+0.3*Strength
 +
|
 +
|-
 +
| Future Bow
 +
| Bows
 +
| 12
 +
| 12
 
| 3x2
 
| 3x2
| Snap - 55% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| Aimed - 35 TUs, 30 Energy<br />Throw - 30 TUs, 20 Energy
| Snap - 0.65*Firing
+
| Aimed - 1.4*(1*Throwing)
| Cannonball
 
| 1
 
| Concussive
 
| 80
 
 
| None
 
| None
| Uses [50% to 150%] Damage Formula, Inflicts 0.5*Dmg to Stun, <br />Reload Costs 25 TUs
+
| Unlimited
 +
| Plasma
 +
| 25
 +
| Damage+0.6*Throwing
 +
| Inflicts 2*Dmg to Morale
 
|-
 
|-
| [[Assault_Cannon_(Piratez) | Assault Cannon]]
+
| Tazogun
| Cannons
+
| Stunguns
| 21
+
| 5
| 24
+
| 5
 +
| 2x1
 +
| Snap - 24% base TUs<br />Aimed - 48% base TUs<br />Throw - 30 base TUs, 10 Energy
 +
| Snap - 0.6<br />Aimed - 1
 
| -
 
| -
| -
+
| 5
| -
+
| Electric
| Explosive Cannonball
+
| 48
| 1
 
| Concussive
 
| 60
 
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun
+
| Inflicts 1*Dmg to Daze, Inflicts 1*Dmg to TUs, Inflicts 0.3*Dmg to Health, <br />Maximum Range (5)
 
|-
 
|-
| [[Assault_Cannon_(Piratez) | Assault Cannon]]
+
| Tesla Coil
| Cannons
+
| Stunguns
| 21
+
| 12
| 24
+
| 12
 +
| 3x1
 +
| Snap - 16% base TUs<br />Aimed - 32% base TUs<br />Throw - 30 base TUs, 20 Energy
 +
| Snap - 1.25<br />Aimed - 1.25
 
| -
 
| -
| -
+
| Unlimited
| -
+
| Electric
| Superconductive Cannonball
+
| 55
 +
| None
 +
| Inflicts 3*Dmg to Daze, <br />Maximum Range (4)
 +
|-
 +
| Good Lookin' Rock
 +
| Throwing Weapon
 +
| 4
 +
| 4
 +
| 1x1
 +
| Aimed - 25 TUs, 10 Energy<br />Melee - 9 TUs, 2 Energy<br />Throw - 30 TUs, 8 Energy
 +
| Aimed - 0.9*(1*Throwing)<br />Melee - 0.75*(1*Melee)
 +
| None
 
| 1
 
| 1
 
| Concussive
 
| Concussive
| 78
+
| 5
 +
| Aimed - Damage+0.2*Strenght+0.2*Throwing<br />Melee - Damage+1*Melee
 +
| Aimed - Inflicts 1*Dmg to Daze, Maximum Range (18)<br />Melee - Inflicts 1*Dmg to Daze
 +
|-
 +
| Fuso Knives
 +
| Throwing Weapon
 +
| 4
 +
| 4
 +
| 2x1
 +
| Aimed - 24 TUs, 12 Energy<br />Snap - 22 TUs, 12 Energy<br />Throw - 30 TUs, 8 Energy
 +
| Aimed - 0.85*(0.025*Throwing^2)<br />Snap - 0.5*(0.025*Throwing^2)
 
| None
 
| None
| AoE Radius (7), Uses Plasma Resistance, Inflicts 2.0*Dmg to Stun, 0.5*Dmg to Items
+
| 5
 +
| Cutting
 +
| 0
 +
| Damage+0.008*Throwing^2
 +
| Maximum Range (8)
 
|-
 
|-
| [[Assault_Cannon_(Piratez) | Assault Cannon]]
+
| Ninja Stars
| Cannons
+
| Throwing Weapon
| 21
+
| 3
| 24
+
| 3
| -
+
| 1x1
| Hit - 20 TUs, 14 Energy
+
| Snap - 18 TUs, 6 Energy<br />Throw - 30 TUs, 6 Energy
| Hit - 0.7*(50+0.5*Melee)
+
| Snap - 1*(0.025*Throwing^2)
| Gun Butt
 
| -
 
| Stun
 
| 25
 
| Damage+0.7*Strength
 
| Inflicts 0.5*Dmg to Health
 
|-
 
| [[Auto-Cannon_(Piratez) | Auto-Cannon]]
 
| Cannons
 
| 36
 
| 45
 
| 3x2
 
| Snap - 32% base TUs<br />Auto - 40% base TUs<br />Throw - 25% base TUs, 20 Energy
 
| Snap - 0.6*Firing<br />Auto - 0.35*Firing
 
| AC-AP Ammo
 
| 12
 
| Piercing
 
| 70
 
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, 0.05*Dmg to Armor, <br />Increased Accurate Snap Range (20), Increased Accurate Auto Range (20), Reload Costs 25 TUs
+
| 8
 +
| Cutting
 +
| 0
 +
| Damage+0.007*Throwing^2
 +
| Maximum Range (10)
 
|-
 
|-
| [[Auto-Cannon_(Piratez) | Auto-Cannon]]
+
| Sunblades
| Cannons
+
| Throwing Weapon
| 36
+
| 4
| 45
+
| 4
| -
+
| 1x1
| -
+
| Snap - 20 TUs, 10 Energy<br />Throw - 30 TUs, 8 Energy
| -
+
| Snap - 0.7*(0.025*Throwing^2)
| AC-HE Ammo
 
| 12
 
| Concussive
 
| 62
 
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, 0.05*Dmg to Armor
+
| 4
 +
| Cutting
 +
| 0
 +
| Damage+0.01*Throwing^2
 +
| Maximum Range (12)
 
|-
 
|-
| [[Auto-Cannon_(Piratez) | Auto-Cannon]]
+
| Magic Cards
| Cannons
+
| Throwing Weapon
| 36
+
| 3
| 45
+
| 3
| -
+
| 1x1
| -
+
| Aimed - 20 TUs, 7 Energy, +7 Morale<br />Snap - 18 TUs, 7 Energy, +7 Morale<br />Auto - 36 TUs, 14 Energy, +14 Morale<br />Throw - 30 TUs, 6 Energy
| -
+
| Aimed - 0.7*(0.025*Throwing^2+1.5*PsiSkill)<br />Snap - 0.45*(0.025*Throwing^2+1.5*PsiSkill)<br />Auto - 0.3*(0.025*Throwing^2+1.5*PsiSkill)
| AC-I Ammo
+
| None
| 12
+
| 52
| Incendiary
+
| Cutting
| 50
+
| 0
 +
| Damage+0.007*Throwing^2+0.5*PsiSkill
 +
| Maximum Range (11)
 +
|-
 +
| Javelins
 +
| Throwing Weapon
 +
| 9
 +
| 9
 +
| 3x1
 +
| Aimed - 30 TUs, 30 Energy<br />Throw - 30 TUs, 18 Energy
 +
| Aimed - 1.5*(1*Throwing)
 
| None
 
| None
| AoE Radius (4), Inflicts 5-10 Damage * Target's Resistance, Inflicts 2*Dmg to Health, 0.4*Dmg to Stun, 4*Dmg to Energy, 2*Dmg to Morale
+
| 4
 +
| Piercing
 +
| 25
 +
| Damage+0.3*Throwing+0.35*Strength
 +
| Maximum Range (16)
 
|-
 
|-
| [[BFG_(Piratez) | BFG]]
+
| Throwing Axes
| Cannons
+
| Throwing Weapon
 +
| 8
 +
| 8
 +
| 2x2
 +
| Aimed - 25 TUs, 25 Energy<br />Throw - 30 TUs, 16 Energy
 +
| Aimed - 1.5*(1*Throwing)
 +
| None
 +
| 3
 +
| Cutting
 
| 30
 
| 30
| 40
+
| Damage+0.2*Throwing+0.4*Strength
| 3x2
+
| Maximum Range (14)
| Aimed - 45% base TUs<br />Throw - 25% base TUs, 20 Energy
 
| Aimed - 1.25*Firing
 
| BFG Battery
 
| 6
 
| Concussive
 
| 240
 
| None
 
| Uses [50% to 150%] Damage Formula, Uses Plasma Resistance, Ignites Target if Dmg > 10, Inflicts 0.5*Dmg to Stun, 0.05*Dmg to Armor, <br />Reduced Accurate Aimed Range (25), Reload Costs 20 TUs
 
 
|-
 
|-
| [[Heavy_Laser_(Piratez) | Heavy Laser]]
+
| Ring-Dang-Doo
| Cannons
+
| Throwing Weapon
| 22
+
| 5
| 26
 
| 3x2
 
| Aimed - 80% base TUs<br />Snap - 33% base TUs<br />Throw - 25% base TUs, 20 Energy
 
| Aimed - 1.2*Firing<br />Snap - 0.7*Firing
 
| H-Las Clip
 
 
| 5
 
| 5
| Laser
+
| 2x2
| 60
+
| Aimed - 30 TUs, 20 Energy<br />Throw - 30 TUs, 10 Energy
 +
| Aimed - 1*(1*Throwing)
 
| None
 
| None
| Ignores 33.4% of Target's Armor
+
| Unlimited
 +
| Daze
 +
| 10
 +
| Damage+0.6*Throwing
 +
| Maximum Range (25), Inflicts 0.1*Dmg to Health
 
|-
 
|-
| [[Heavy_Laser_(Piratez) | Heavy Laser]]
+
| Disc o'Death
| Cannons
+
| Throwing Weapon
| 22
+
| 12
| 26
+
| 12
| -
+
| 2x2
| -
+
| Aimed - 25 TUs<br />Snap - 25 TUs<br />Throw - 30 TUs, 20 Energy
| -
+
| Aimed - 1.8*(1*Throwing)<br />Snap - 1.2*(1*Throwing)
| H-Las Clip/Adv
+
| None
| 20
+
| Unlimited
| Laser
+
| Cutting
| 64
+
| 100
 
| None
 
| None
| Ignores 33.4% of Target's Armor
+
| Maximum Range (11)
 
|-
 
|-
| [[Light_Cannon_(Piratez) | Light Cannon]]
+
| Throwing Hammer
| Cannons
+
| Throwing Weapon
| 18
+
| 6
| 24
 
| 3x1
 
| Aimed - 70% base TUs<br />Snap - 33% base TUs<br />Throw - 25% base TUs, 20 Energy
 
| Aimed - 0.85*Firing<br />Snap - 0.6*Firing
 
| LC-AP Ammo
 
 
| 6
 
| 6
| Piercing
+
| 2x1
| 60
+
| Aimed - 35 TUs, 30 Energy<br />Throw - 30 TUs, 12 Energy
 +
| Aimed - 1.25*(1*Throwing)
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, 0.05*Dmg to Armor, <br />Reduced Accurate Aimed Range (25), Reload Costs 20 TUs
+
| 1
 +
| Concussive
 +
| 30
 +
| Damage+0.1*Throwing+0.7*Strength
 +
| Maximum Range (16), Inflicts 1*Dmg to Daze
 
|-
 
|-
| [[Light_Cannon_(Piratez) | Light Cannon]]
+
| Electric Net
| Cannons
+
| Throwing Weapon
| 18
+
| 8
| 24
+
| 8
| -
+
| 2x2
| -
+
| Aimed - 72% Base TUs, 20 Energy<br />Throw - 30 TUs, 16 Energy
| -
+
| Aimed - 0.4*(0.025*Throwing^2)
| LC-HE Ammo
+
| None
| 6
+
| Unlimited
| Concussive
+
| Electric
| 52
+
| 110
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun
+
| Maximum Range (12), Inflicts 1*Dmg to Daze, Inflicts 0.1*Dmg to Health, Inflicts 3*Dmg to TUs, Inflicts 3*Dmg to Energy
 
|-
 
|-
| [[Light_Cannon_(Piratez) | Light Cannon]]
+
| Blowpipe
| Cannons
+
| Air-Propelled
| 18
+
| 3
| 24
+
| 5
| -
+
| 1x1
| -
+
| Aimed - 30 TUs, 12 Energy<br />Throw - 30 TUs, 6 Energy
| -
+
| Aimed - 1.5*(0.025*Throwing^2)
| LC-HEAT Ammo
+
| Blowpipe Poison Darts
| 6
+
| 3
| Plasma
+
| Bio
| 85
+
| 5
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, 0.075*Dmg to Armor
+
| Inflicts 2*Dmg to Daze, Inflicts 1*Dmg to TUs, <br />Maximum Range (18)
 
|-
 
|-
| [[Marsec_Mega-Cannon_(Piratez) | Marsec Mega-Cannon]]
+
| Pipes of Doom
| Cannons
+
| Air-Propelled
| 90
+
| 10
| 115
+
| 13
| 3x2
+
| 2x2
| Aimed - 60% base TUs<br />Snap - 40% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| Snap - 40% base TUs, 10 Energy<br />Throw - 30 TUs, 20 Energy
| Aimed - 0.85*Firing<br />Snap - 0.6*Firing
+
| Snap - 1.05*(0.5*Throwing+0.5*Bravery)
| MMC-HE/DP Shells
+
| Celatid Essence
 
| 8
 
| 8
| Concussive
+
| Chem
| 125
+
| 80
 
| None
 
| None
| AoE Radius (4), Ignores 20% of Target's Armor, Inflicts 0.5*Dmg to Stun, 0.05*Dmg to Armor, <br />Reduced Accurate Aimed Range (25), Increased Accurate Snap Range (25), Reload Costs 25 TUs
+
| Inflicts 0.5*Dmg to Daze, 5*Dmg to Morale
 
|-
 
|-
| [[Marsec_Multilaser_(Piratez) | Marsec Multilaser]]
+
| X-Bow
| Cannons
+
| Crossbows
| 100
+
| 10
| 120
+
| 15
| 3x2
+
| 3x1
| Aimed - 44% base TUs<br />Snap - 22% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| Aimed - 85% Base TUs, 20 Energy<br />Snap - 70% Base TUs, 20 Energy<br />Throw - 30 TUs, 20 Energy
| Aimed - 1.1*Firing<br />Snap - 0.8*Firing
+
| Aimed - 1.25<br />Snap - 0.75
| Multilaser Battery
+
| X-Bow Bolts
| 24
+
| 10
| Laser
+
| Piercing
| 115
+
| 34
 
| None
 
| None
| Ignores 33.4% of Target's Armor, <br />Increased Accurate Snap Range (25), Reload Costs 25 TUs
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Portable_Lascannon_(Piratez) | Portable Lascannon]]
+
| Coral X-Bow
| Cannons
+
| Crossbows
| 44
+
| 14
| 52
+
| 20
| 3x2
+
| 2x2
| Aimed - 85% base TUs<br />Snap - 55% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| Snap - 66% Base TUs, 30 Energy<br />Throw - 30 TUs, 20 Energy
| Aimed - 1.25*Firing<br />Snap - 0.8*Firing
+
| Snap - 1.00
| MP Lascannon Clip
+
| Coral X-Bow Bolts
| 4
+
| 12
| Laser
+
| Piercing
| 90
+
| 38
 
| None
 
| None
| Ignores 33.4% of Target's Armor, <br />Reload Costs 20 TUs
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Portable_Lascannon_(Piratez) | Portable Lascannon]]
+
| rowspan="5" | Flintlock Pistol
| Cannons
+
| rowspan="5" | Antique and Scrap Guns
| 44
+
| rowspan="5" | 6
| 52
+
| rowspan="5" | 8
| -
+
| rowspan="5" | 2x1
| -
+
| rowspan="4" | Aimed - 48% base TUs<br />Snap - 36% base TUs<br />Throw - 30 TUs, 12 Energy
| -
+
| rowspan="4" | Aimed - 0.88<br />Snap - 0.66
| MP Lascannon Clip/Adv
+
| Flintlock Balls
| 4
+
| 3
| Laser
+
| Piercing
| 115
+
| 42
 
| None
 
| None
| Ignores 33.4% of Target's Armor
+
| Inflicts 0.75*Dmg to Daze
 
|-
 
|-
| [[Assault_Laser_(Piratez) | Assault Laser]]
+
| Flintlock SC-Balls
| Carbines & SMGs
+
| 3
| 7
+
| Concussive
| 10
+
| 38
| 3x1
 
| Aimed - 45% base TUs<br />Snap - 22% base TUs<br />Auto - 30% base TUs<br />Throw - 25% base TUs, 14 Energy
 
| Aimed - 0.9*Firing<br />Snap - 0.75*Firing<br />Auto - 0.7*Firing
 
| Assault Las Clip
 
| 30
 
| Laser
 
| 30
 
 
| None
 
| None
| Ignores 33.4% of Target's Armor, <br />Reduced Accurate Aimed Range (25)
+
| AoE Radius (7), Inflicts 1.5*Dmg to Daze, Uses Electric Resistance
 
|-
 
|-
| [[Assault_Laser_(Piratez) | Assault Laser]]
+
| Flintlock Gas-Balls
| Carbines & SMGs
+
| 3
| 7
+
| Choking
| 10
+
| 30
| -
 
| -
 
| -
 
| Assault Las Clip/Adv
 
| 90
 
| Laser
 
| 34
 
 
| None
 
| None
| Ignores 33.4% of Target's Armor
+
| AoE Radius (2), Inflicts 0.6*Dmg to Health, 0.3*Dmg to Daze, 1.5*Dmg to Energy, 1*Dmg to Morale
 
|-
 
|-
| [[Assault_SMG_(Piratez) | Assault SMG]]
+
| Flintlock WP-Balls
| Carbines & SMGs
+
| 3
| 6
+
| Brun
| 9
+
| 32
| 3x1
 
| Aimed - 36% base TUs<br />Snap - 20% base TUs<br />Auto - 30% base TUs<br />Throw - 25% base TUs, 12 Energy
 
| Aimed - 0.8*Firing<br />Snap - 0.65*Firing<br />Auto - 0.6*Firing
 
| Assault SMG Clip
 
| 45
 
| Piercing
 
| 25
 
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />On Auto: Confers 4 Attacks, Reduced Accurate Aimed Range (20)
+
| Inflicts 25*Dmg to Morale
 
|-
 
|-
| [[Assault_SMG_(Piratez) | Assault SMG]]
+
| Hit - 9 TUs, 4 Energy
| Carbines & SMGs
+
| Hit - 0.7*(1*Melee)
| 6
+
| Gun Butt
| 9
 
 
| -
 
| -
| -
+
| Daze
| -
+
| 10
| Assault SMG Clip/HVAP
+
| Damage+0.4*Strength
| 45
+
| Inflicts 0.3*Dmg to Health
 +
|-
 +
| rowspan="4" | Clockwork Gun
 +
| rowspan="4" | Antique and Scrap Guns
 +
| rowspan="4" | 9
 +
| rowspan="4" | 11
 +
| rowspan="4" | 2x1
 +
| rowspan="4" | Auto - 28% base TUs<br />Throw - 30 TUs, 18 Energy
 +
| rowspan="4" | Auto - 0.50
 +
| Flintlock Balls
 +
| 3
 
| Piercing
 
| Piercing
 +
| 42
 +
| None
 +
| Inflicts 0.75*Dmg to Daze
 +
|-
 +
| Flintlock SC-Balls
 +
| 3
 +
| Concussive
 
| 38
 
| 38
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun
+
| AoE Radius (7), Inflicts 1.5*Dmg to Daze, Uses Electric Resistance
 +
|-
 +
| Flintlock Gas-Balls
 +
| 3
 +
| Choking
 +
| 30
 +
| None
 +
| AoE Radius (2), Inflicts 0.6*Dmg to Health, 0.3*Dmg to Daze, 1.5*Dmg to Energy, 1*Dmg to Morale
 
|-
 
|-
| [[Bayoneted_Musket_(Piratez) | Bayoneted Musket]]
+
| Flintlock WP-Balls
| Carbines & SMGs
+
| 3
| 13
+
| Brun
| 15
+
| 32
| 3x1
+
| None
| Aimed - 60% base TUs<br />Snap - 26% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| Inflicts 25*Dmg to Morale
| Aimed - 0.85*Firing<br />Snap - 0.55*Firing
+
|-
 +
| rowspan="4" | Musket
 +
| rowspan="4" | Antique and Scrap Guns
 +
| rowspan="4" | 12
 +
| rowspan="4" | 14
 +
| rowspan="4" | 3x1
 +
| rowspan="3" | Aimed - 60% base TUs<br />Snap - 33% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| rowspan="3" | Aimed - 0.80<br />Snap - 0.45
 
| Flintlock Balls
 
| Flintlock Balls
 
| 3
 
| 3
 
| Piercing
 
| Piercing
| 29
+
| 42
 
| None
 
| None
| Inflicts 0.75*Dmg to Stun, <br />Reduced Accurate Aimed Range (25), Reload Costs 25 TUs
+
| Inflicts 0.75*Dmg to Daze
 
|-
 
|-
| [[Bayoneted_Musket_(Piratez) | Bayoneted Musket]]
+
| Flintlock SC-Balls
| Carbines & SMGs
+
| 3
| 13
+
| Concussive
| 15
+
| 38
| -
 
| Hit - 14 TUs, 8 Energy
 
| Hit - 1.1*(50+0.5*Melee)
 
| Bayonet
 
| -
 
| Cutting
 
| 30
 
| Damage+0.4*Strength+0.1*Melee
 
 
| None
 
| None
 +
| AoE Radius (7), Inflicts 1.5*Dmg to Daze, Uses Electric Resistance
 
|-
 
|-
| [[Big_Ben_SMG_(Piratez) | Big Ben SMG]]
+
| Flintlock WP-Balls
| Carbines & SMGs
+
| 3
| 18
+
| Brun
| 22
+
| 32
| 3x1
 
| Aimed - 45% base TUs<br />Snap - 22% base TUs<br />Auto - 32% base TUs<br />Throw - 25% base TUs, 20 Energy
 
| Aimed - 0.75*Firing<br />Snap - 0.55*Firing<br />Auto - 0.45*Firing
 
| Big Ben SMG Clip
 
| 28
 
| Piercing
 
| 40
 
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />On Auto: Confers 4 Attacks, Reduced Accurate Aimed Range (20)
+
| Inflicts 25*Dmg to Morale
 
|-
 
|-
| [[Big_Ben_SMG_(Piratez) | Big Ben SMG]]
+
| Hit - 16 TUs, 6 Energy
| Carbines & SMGs
+
| Hit - 0.8*(50+0.5*Melee)
| 18
 
| 22
 
| -
 
| Hit - 16 TUs, 12 Energy
 
| Hit - 0.75*(50+0.5*Melee)
 
 
| Gun Butt
 
| Gun Butt
 
| -
 
| -
| Stun
+
| Daze
 
| 20
 
| 20
 
| Damage+0.6*Strength
 
| Damage+0.6*Strength
| Inflicts 0.5*Dmg to Health
+
| Inflicts 0.2*Dmg to Health
 
|-
 
|-
| [[Blackmarch_SMG_(Piratez) | Blackmarch SMG]]
+
| rowspan="4" | Bayoneted Musket
| Carbines & SMGs
+
| rowspan="4" | Antique and Scrap Guns
| 7
+
| rowspan="4" | 15
| 10
+
| rowspan="4" | 17
| 3x1
+
| rowspan="4" | 3x1
| Aimed - 45% base TUs<br />Snap - 24% base TUs<br />Auto - 32% base TUs<br />Throw - 25% base TUs, 14 Energy
+
| rowspan="3" | Aimed - 60% base TUs<br />Snap - 30% base TUs<br />Throw - 30 TUs, 20 Energy
| Aimed - 0.9*Firing<br />Snap - 0.6*Firing<br />Auto - 0.5*Firing
+
| rowspan="3" | Aimed - 0.80<br />Snap - 0.45
| Blackmarch SMG Clip
+
| Flintlock Balls
| 24
+
| 3
 
| Piercing
 
| Piercing
| 30
+
| 42
 +
| None
 +
| Inflicts 0.75*Dmg to Daze
 +
|-
 +
| Flintlock SC-Balls
 +
| 3
 +
| Concussive
 +
| 38
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />Reduced Accurate Aimed Range (25), Increased Accurate Snap Range (18)
+
| AoE Radius (7), Inflicts 1.5*Dmg to Daze, Uses Electric Resistance
 
|-
 
|-
| [[Laser_Tommy_(Piratez) | Laser Tommy]]
+
| Flintlock WP-Balls
| Carbines & SMGs
+
| 3
| 10
+
| Brun
| 14
 
| 3x1
 
| Aimed - 45% base TUs<br />Snap - 26% base TUs<br />Auto - 40% base TUs<br />Throw - 25% base TUs, 20 Energy
 
| Aimed - 0.95*Firing<br />Snap - 0.65*Firing<br />Auto - 0.6*Firing
 
| Laser Tommy Clip
 
| 50
 
| Laser
 
 
| 32
 
| 32
 
| None
 
| None
| Ignores 33.4% of Target's Armor, <br />On Auto: Confers 5 Attacks, Reduced Accurate Aimed Range (25)
+
| Inflicts 25*Dmg to Morale
 
|-
 
|-
| [[Laser_Tommy_(Piratez) | Laser Tommy]]
+
| Hit - 14 TUs, 10 Energy
| Carbines & SMGs
+
| Hit - 1.1*(50+0.5*Melee)
| 10
+
| Bayonet
| 14
 
 
| -
 
| -
| Hit - 18 TUs, 6 Energy
+
| Cutting
| Hit - 0.8*(50+0.5*Melee)
+
| 30
| Gun Butt
+
| Damage+0.4*Strength+0.1*Melee
| -
+
| None
| Stun
 
| 20
 
| Damage+0.5*Strength
 
| Inflicts 0.2*Dmg to Health
 
 
|-
 
|-
| [[Linux_Mandrake_SMG_(Piratez) | Linux Mandrake SMG]]
+
| rowspan="5" | Harquebus
| Carbines & SMGs
+
| rowspan="5" | Antique and Scrap Guns
| 18
+
| rowspan="5" | 18
| 22
+
| rowspan="5" | 20
| 3x1
+
| rowspan="5" | 3x1
| Aimed - 40% base TUs<br />Snap - 22% base TUs<br />Auto - 28% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| rowspan="4" | Aimed - 60% base TUs<br />Snap - 40% base TUs<br />Throw - 30 TUs, 20 Energy
| Aimed - 0.75*Firing<br />Snap - 0.7*Firing<br />Auto - 0.4*Firing
+
| rowspan="4" | Aimed - 0.75<br />Snap - 0.60
| Linux SMG Clip
+
| Flintlock Balls
| 32
+
| 3
 
| Piercing
 
| Piercing
 +
| 42
 +
| None
 +
| Inflicts 0.75*Dmg to Daze
 +
|-
 +
| Flintlock SC-Balls
 +
| 3
 +
| Concussive
 +
| 38
 +
| None
 +
| AoE Radius (7), Inflicts 1.5*Dmg to Daze, Uses Electric Resistance
 +
|-
 +
| Flintlock Gas-Balls
 +
| 3
 +
| Choking
 +
| 30
 +
| None
 +
| AoE Radius (2), Inflicts 0.6*Dmg to Health, 0.3*Dmg to Daze, 1.5*Dmg to Energy, 1*Dmg to Morale
 +
|-
 +
| Flintlock WP-Balls
 +
| 3
 +
| Brun
 
| 32
 
| 32
| Damage+0.1*Bravery
+
| None
| Inflicts 0.5*Dmg to Stun, <br />Reduced Accurate Aimed Range (22), Reduced Accurate Auto Range (13)
+
| Inflicts 25*Dmg to Morale
 
|-
 
|-
| [[Linux_Mandrake_SMG_(Piratez) | Linux Mandrake SMG]]
+
| Hit - 16 TUs, 12 Energy
| Carbines & SMGs
+
| Hit - 1.15*(50+0.5*Melee)
| 18
+
| Bayonet
| 22
 
 
| -
 
| -
| Hit - 18 TUs, 6 Energy
+
| Cutting
| Hit - 0.8*(50+0.5*Melee)
+
| 40
| Gun Butt
+
| Damage+0.6*Strength+0.15*Melee
| -
+
| None
| Stun
 
| 20
 
| Damage+0.6*Strength
 
| Inflicts 0.2*Dmg to Health
 
 
|-
 
|-
| [[Linux_Origami_SMG_(Piratez) | Linux Origami SMG]]
+
| rowspan="4" | Air Musket
| Carbines & SMGs
+
| rowspan="4" | Antique and Scrap Guns
| 20
+
| rowspan="4" | 20
| 24
+
| rowspan="4" | 22
| 3x1
+
| rowspan="4" | 3x1
| Aimed - 40% base TUs<br />Snap - 22% base TUs<br />Auto - 28% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| rowspan="3" | Aimed - 72% base TUs<br />Snap - 32% base TUs<br />Throw - 30 TUs, 20 Energy
| Aimed - 0.75*Firing<br />Snap - 0.7*Firing<br />Auto - 0.55*Firing
+
| rowspan="3" | Aimed - 1.15<br />Snap - 0.75
| Linux SMG Clip
+
| Flintlock Balls
| 32
+
| 3
 
| Piercing
 
| Piercing
 +
| 42
 +
| None
 +
| Inflicts 0.75*Dmg to Daze
 +
|-
 +
| Flintlock SC-Balls
 +
| 3
 +
| Concussive
 +
| 38
 +
| None
 +
| AoE Radius (7), Inflicts 1.5*Dmg to Daze, Uses Electric Resistance
 +
|-
 +
| Flintlock WP-Balls
 +
| 3
 +
| Brun
 
| 32
 
| 32
| Damage+0.1*Bravery
+
| None
| Inflicts 0.5*Dmg to Stun, <br />On Auto: Confers 4 Attacks, Reduced Accurate Aimed Range (22), Increased Accurate Snap Range (16), Increased Accurate Auto Range (16)
+
| Inflicts 25*Dmg to Morale
 
|-
 
|-
| [[Linux_Origami_SMG_(Piratez) | Linux Origami SMG]]
+
| Hit - 18 TUs, 10 Energy
| Carbines & SMGs
+
| Hit - 0.85*(50+0.5*Melee)
| 20
+
| Gunbutt
| 24
 
 
| -
 
| -
| Hit - 18 TUs, 7 Energy
+
| Daze
| Hit - 0.8*(50+0.5*Melee)
+
| 25
| Gun Butt
+
| Damage+0.65*Strength
| -
+
| None
| Stun
 
| 35
 
| Damage+0.6*Strength
 
| Inflicts 0.1*Dmg to Health
 
 
|-
 
|-
| [[Linux_SMG_(Piratez) | Linux SMG]]
+
| rowspan="6" | O'Harty's Gun
| Carbines & SMGs
+
| rowspan="6" | Antique and Scrap Guns
| 17
+
| rowspan="6" | 7
| 21
+
| rowspan="6" | 9
| 3x1
+
| rowspan="6" | 3x1
| Aimed - 44% base TUs<br />Snap - 24% base TUs<br />Auto - 28% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| rowspan="6" | Aimed - 43% base TUs<br />Snap - 25% base TUs<br />Auto - 65% base TUs<br />Throw - 30 TUs, 20 Energy
| Aimed - 0.75*Firing<br />Snap - 0.5*Firing<br />Auto - 0.35*Firing
+
| rowspan="6" | Aimed - 0.77*(0.5*Firing+0.5*Bravery)<br />Snap - 0.57*(0.5*Firing+0.5*Bravery)<br />Auto - 0.17*(0.5*Firing+0.5*Bravery)
| Linux SMG Clip
+
| Small Revolver Drum
| 32
+
| 5
 
| Piercing
 
| Piercing
| 32
+
| 22
| Damage+0.1*Bravery
+
| None
| Inflicts 0.5*Dmg to Stun, <br />Reduced Accurate Aimed Range (20)
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Linux_SMG_(Piratez) | Linux SMG]]
+
| Niner Clip
| Carbines & SMGs
+
| 9
| 17
+
| Piercing
| 21
+
| 23
| -
 
| Hit - 18 TUs, 6 Energy
 
| Hit - 0.8*(50+0.5*Melee)
 
| Gun Butt
 
| -
 
| Stun
 
| 20
 
| Damage+0.6*Strength
 
| Inflicts 0.2*Dmg to Health
 
|-
 
| [[Magneto-Plasma_Gun_(Piratez) | Magneto-Plasma Gun]]
 
| Carbines & SMGs
 
| 8
 
| 12
 
| 3x1
 
| Snap - 24% base TUs<br />Auto - 36% base TUs<br />Throw - 25% base TUs, 16 Energy
 
| Snap - 0.45*Firing<br />Auto - 0.32*Firing
 
| MPG Clip
 
| 32
 
| Plasma
 
| 55
 
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, 0.075*Dmg to Armor, <br />On Auto: Confers 4 Attacks
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Musket_(Piratez) | Musket]]
+
| Six-Shooter Drum
| Carbines & SMGs
+
| 6
| 10
 
| 12
 
| 3x1
 
| Aimed - 60% base TUs<br />Snap - 26% base TUs<br />Throw - 25% base TUs, 20 Energy
 
| Aimed - 0.85*Firing<br />Snap - 0.55*Firing
 
| Flintlock Balls
 
| 3
 
 
| Piercing
 
| Piercing
| 29
+
| 26
 
| None
 
| None
| Inflicts 0.75*Dmg to Stun, <br />Reduced Accurate Aimed Range (25), Reload Costs 25 TUs
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Musket_(Piratez) | Musket]]
+
| Silver Snake Drum
| Carbines & SMGs
+
| 6
| 10
+
| Piercing
| 12
 
| -
 
| Hit - 18 TUs, 6 Energy
 
| Hit - 0.8*(50+0.5*Melee)
 
| Gun Butt
 
| -
 
| Stun
 
 
| 20
 
| 20
| Damage+0.6*Strength
+
| Damage+0.1*Firing+0.15*Bravery
| Inflicts 0.2*Dmg to Health
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Ol'_Carbine_(Piratez) | Ol' Carbine]]
+
| Manstopper Clip
| Carbines & SMGs
+
| 7
| 6
 
| 9
 
| 3x1
 
| Aimed - 45% base TUs<br />Snap - 30% base TUs<br />Throw - 25% base TUs, 12 Energy
 
| Aimed - 1.2*Firing<br />Snap - 0.9*Firing
 
| Ol' Carbine Ammo
 
| 12
 
 
| Piercing
 
| Piercing
| 24
+
| 30
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />Reduced Accurate Aimed Range (25), Reload Costs 30 TUs
+
| Inflicts 0.75*Dmg to Daze
 
|-
 
|-
| [[Ol'_Carbine_(Piratez) | Ol' Carbine]]
+
| Snubby Drum
| Carbines & SMGs
 
 
| 6
 
| 6
| 9
+
| Piercing
| -
+
| 32
| Hit - 18 TUs, 6 Energy
+
| None
| Hit - 0.8*(50+0.5*Melee)
+
| Inflicts 0.75*Dmg to Daze
| Gun Butt
 
| -
 
| Stun
 
| 20
 
| Damage+0.4*Strength
 
| Inflicts 0.2*Dmg to Health
 
 
|-
 
|-
| [[Plasma_Subrifle_(Piratez) | Plasma Subrifle]]
+
| rowspan="2" | Dart Pistol
| Carbines & SMGs
+
| rowspan="2" | Underwater Guns
| 6
+
| rowspan="2" | 5
| 9
+
| rowspan="2" | 7
| 3x1
+
| rowspan="2" | 2x1
| Snap - 22% base TUs<br />Throw - 25% base TUs, 12 Energy
+
| rowspan="2" | Snap - 20% base TUs<br />Throw - 30 TUs, 10 Energy
| Snap - 0.75*Firing
+
| rowspan="2" | Snap - 0.65*(0.5*Firing+0.5*Bravery)
| Plasma Subrifle Clip
+
| Sleep Dart Clip
| 22
+
| 4
| Plasma
+
| Bio
| 64
+
| 25
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, 0.075*Dmg to Armor, <br />Increased Accurate Snap Range (18)
+
| Inflicts 2*Dmg to Daze, Inflicts 3*Dmg to Energy
 
|-
 
|-
| [[Reticulan_Plasma_Gun_(Piratez) | Reticulan Plasma Gun]]
+
| Tranq Dart Clip
| Carbines & SMGs
+
| 4
| 15
+
| Daze
| 19
+
| 60
| 2x2
 
| Aimed - 60% base TUs<br />Snap - 30% base TUs<br />Throw - 25% base TUs, 20 Energy
 
| Aimed - 0.9*Firing<br />Snap - 0.6*Firing
 
| Reticulan Plasma Clip
 
| 8
 
| Plasma
 
| 86
 
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, 0.075*Dmg to Armor, <br />Reduced Accurate Aimed Range (20)
+
|  
 
|-
 
|-
| [[Stingy_(Piratez) | Stingy]]
+
| rowspan="3" | Harpoon Gun
| Carbines & SMGs
+
| rowspan="3" | Underwater Guns
| 9
+
| rowspan="3" | 12
| 9
+
| rowspan="3" | 16
| 3x1
+
| rowspan="3" | 3x1
| Aimed - 45% base TUs<br />Snap - 22% base TUs<br />Auto - 32% base TUs<br />Throw - 25% base TUs, 18 Energy
+
| rowspan="3" | Aimed - 70% Base TUs<br />Snap - 38% Base TUs<br />Throw - 30 TUs, 20 Energy
| Aimed - 1.2*Firing<br />Snap - 0.8*Firing<br />Auto - 0.55*Firing
+
| rowspan="3" | Aimed - 1.1<br />Snap - 0.70
| None
+
| Harpoon Bolts
| Unlimited
+
| 3
| Laser
 
| 35
 
| None
 
| Ignores 33.4% of Target's Armor, <br />Reduced Accurate Aimed Range (35)
 
|-
 
| [[Spraygun_(Piratez) | Spraygun]]
 
| Carbines & SMGs
 
| 6
 
| 9
 
| 3x1
 
| Aimed - 42% base TUs<br />Snap - 22% base TUs<br />Auto - 32% base TUs<br />Throw - 25% base TUs, 12 Energy
 
| Aimed - 0.65*Firing<br />Snap - 0.5*Firing<br />Auto - 0.35*Firing
 
| Spraygun Clip
 
| 40
 
 
| Piercing
 
| Piercing
| 24
+
| 45
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />On Auto: Confers 4 Attacks, Reduced Accurate Aimed Range (20)
+
| Inflicts 0.5*Dmg to Daze,<br />Maximum Range (18)
 
|-
 
|-
| [[Tommy_(Piratez) | Tommy]]
+
| Harpoon Stun Bolts
| Carbines & SMGs
+
| 3
| 10
+
| Daze
| 14
 
| 3x1
 
| Aimed - 45% base TUs<br />Snap - 26% base TUs<br />Auto - 40% base TUs<br />Throw - 25% base TUs, 20 Energy
 
| Aimed - 0.85*Firing<br />Snap - 0.6*Firing<br />Auto - 0.5*Firing
 
| Tommy Drum
 
 
| 50
 
| 50
| Piercing
 
| 32
 
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />On Auto: Confers 5 Attacks, Reduced Accurate Aimed Range (20)
+
|  
 
|-
 
|-
| [[Tommy_(Piratez) | Tommy]]
+
| Harpoon Tranquilizers
| Carbines & SMGs
+
| 3
| 10
+
| Daze
| 14
+
| 75
| -
+
| None
| Hit - 18 TUs, 6 Energy
+
|  
| Hit - 0.8*(50+0.5*Melee)
 
| Gun Butt
 
| -
 
| Stun
 
| 20
 
| Damage+0.5*Strength
 
| Inflicts 0.2*Dmg to Health
 
 
|-
 
|-
| [[UAC_Carbine_(Piratez) | UAC Carbine]]
+
| rowspan="3" | Harpoon Carbine
| Carbines & SMGs
+
| rowspan="3" | Underwater Guns
| 6
+
| rowspan="3" | 15
| 9
+
| rowspan="3" | 19
| 3x1
+
| rowspan="3" | 3x1
| Aimed - 46% base TUs<br />Snap - 18% base TUs<br />Auto - 28% base TUs<br />Throw - 25% base TUs, 12 Energy
+
| rowspan="3" | Aimed - 65% Base TUs<br />Snap - 30% Base TUs<br />Auto - 40% Base TUs<br />Throw - 30 TUs, 20 Energy
| Aimed - 1*Firing<br />Snap - 0.65*Firing<br />Auto - 0.5*Firing
+
| rowspan="3" | Aimed - 0.65<br />Snap - 0.30<br />Auto - 0.40
| Spraygun Clip
+
| Harpoon Bolts
| 40
+
| 3
 
| Piercing
 
| Piercing
| 24
+
| 45
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />On Auto: Confers 2 Attacks, Reduced Accurate Aimed Range (30)
+
| Inflicts 0.5*Dmg to Daze,<br />Maximum Range (16)
 
|-
 
|-
| [[Autolaser_(Piratez) | Autolaser]]
+
| Harpoon Stun Bolts
| Chainguns
+
| 3
| 27
+
| Daze
| 32
 
| 3x2
 
| Auto - 48% base TUs<br />Throw - 25% base TUs, 20 Energy
 
| Auto - 0.65*Firing
 
| Autolaser Clip
 
| 30
 
| Laser
 
| 40
 
| None
 
| Ignores 33.4% of Target's Armor, <br />On Auto: Confers 6 Attacks, Increased Accurate Auto Range (25), Reload Costs 20 TUs
 
|-
 
| [[Autolaser_(Piratez) | Autolaser]]
 
| Chainguns
 
| 27
 
| 32
 
| -
 
| -
 
| -
 
| Autolaser Clip/Adv
 
| 90
 
| Laser
 
 
| 50
 
| 50
 
| None
 
| None
| Ignores 33.4% of Target's Armor
+
|  
 
|-
 
|-
| [[Bossar_(Piratez) | Bossar]]
+
| Harpoon Tranquilizers
| Chainguns
+
| 3
| 36
+
| Daze
| 42
+
| 75
| 3x2
 
| Aimed - 70% base TUs<br />Snap - 28% base TUs<br />Auto - 42% base TUs<br />Throw - 25% base TUs, 20 Energy
 
| Aimed - 1.15*Firing<br />Snap - 0.65*Firing<br />Auto - 0.55*Firing
 
| Bossar Clip
 
| 40
 
| Piercing
 
| 60
 
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, 0.05*Dmg to Armor, <br />On Auto: Confers 5 Attacks, Increased Accurate Snap Range (30), Increased Accurate Auto Range (30), Reload Costs 20 TUs
+
|  
 
|-
 
|-
| [[Chaingun_(Piratez) | Chaingun]]
+
| Reticulan Electrogun
| Chainguns
+
| Misc. Special Weapons
 
| 18
 
| 18
| 24
+
| 21
| 3x1
 
| Auto - 32% base TUs<br />Throw - 25% base TUs, 20 Energy
 
| Auto - 0.35*Firing
 
| Chaingun Ammo
 
| 60
 
| Piercing
 
| 36
 
| None
 
| Inflicts 0.5*Dmg to Stun, <br />On Auto: Confers 6 Attacks, Reduced Accurate Auto Range (15), Reload Costs 20 TUs
 
|-
 
| [[Custom_Shooty_Gun_(Piratez) | Custom Shooty Gun]]
 
| Chainguns
 
| 30
 
| 38
 
 
| 3x2
 
| 3x2
| Aimed - 60% base TUs<br />Snap - 28% base TUs<br />Auto - 36% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| Aimed - 60% Base TUs<br />Snap- 40% Base TUs<br />Throw - 30 TUs, 20 Energy
| Aimed - 0.8*Firing<br />Snap - 0.6*Firing<br />Auto - 0.4*Firing
+
| Aimed - 1.25*(0.5*Firing+1*PsiStrength+1*PsiSkill)<br />Snap - 1*(0.5*Firing+1*PsiStrength+1*PsiSkill)
| Boarding Gun Ammo
+
| Reticulan Electrogun Clip
| 45
+
| 5
| Piercing
+
| Laser
| 46
+
| 90
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />On Auto: Confers 5 Attacks, Increased Accurate Snap Range (18), Increased Accurate Auto Range (18), Reload Costs 25 TUs
+
| Inflicts 1*Dmg to Daze, 0.5*Dmg to TUs, 0*Dmg to Health
 
|-
 
|-
| [[Custom_Shooty_Gun_(Piratez) | Custom Shooty Gun]]
+
| Tear Gas Can
| Chainguns
+
| Misc. Special Weapons
| 30
+
| 3
| 34
+
| 3
 +
| 1x1
 +
| Aimed - 25% Base TUs<br />Throw - 30 TUs, 6 Energy
 +
| Aimed - 1.50
 
| -
 
| -
| -
+
| 2
| -
+
| Choking
| Boarding Gun Ammo (S)
+
| 20
| 21
 
| Piercing
 
| 46
 
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun
+
| Inflicts 0.6*Dmg to Daze, Inflicts 1.2*Dmg to TUs,<br />Maximum Range (4)
 
|-
 
|-
| [[EuroSyndicate_Heavy_Laser_(Piratez) | EuroSyndicate Heavy Laser]]
+
| Zapper
| Chainguns
+
| Misc. Special Weapons
| 28
+
| 5
| 34
+
| 5
| 3x2
+
| 2x1
| Aimed - 80% base TUs<br />Snap - 30% base TUs<br />Auto - 70% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| Snap - 30% Base TUs<br />Throw - 30 TUs, 10 Energy
| Aimed - 1.1*Firing<br />Snap - 0.75*Firing<br />Auto - 0.5*Firing
+
| Aimed - 1.20
| EuroSyndicate HVL-Clip
+
| -
| 16
+
| Unlimited
| Laser
+
| Electric
| 65
+
| 50
 
| None
 
| None
| Ignores 33.4% of Target's Armor, <br />On Auto: Confers 4 Attacks, Reduced Accurate Auto Range (14)
+
| Inflicts 1*Dmg to Daze, Inflicts 0.5*Dmg to TUs, Inflicts 0*Dmg to Health,<br />Maximum Range (9)
 
|-
 
|-
| [[Fatty_(Piratez) | Fatty]]
+
| Laserfist
| Chainguns
+
| Misc. Special Weapons
| 40
+
| 6
| 40
+
| 6
| 3x2
+
| 2x1
| Auto - 66% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| Auto - 72% Base TUs, 20 Energy<br />Snap - 22% Base TUs, 20 Energy<br />Melee - 8 TUs, 4 Energy<br />Throw - 30 TUs, 12 Energy
| Auto - 0.35*Firing
+
| Auto - 1*(0.5*Firing+0.5*Reactions)<br />Snap - 1.1*(0.5*Firing+0.5*Reactions)<br />Melee - 0.8*(1*Melee)
| None
+
| -
 +
| Unlimited
 +
| Shot - Laser<br />Melee - Daze
 +
| Shot - 20<br />Melee - 0
 +
| Melee - Damage+0.6*Strenght+0.2*Melee
 +
| Melee - Inflicts 0.2*Dmg to Health
 +
|-
 +
| Laserball
 +
| Misc. Special Weapons
 +
| 15
 +
| 15
 +
| 2x2
 +
| Aimed - 32% Base TUs<br />Snap - 8% Base TUs<br />Auto - 24% Base TUs<br />Throw - 30 TUs, 20 Energy
 +
| Aimed - 1.2*(0.5*Reactions+50)<br />Snap - 0.9*(0.5*Reactions+50)<br />Auto - 0.8*(0.5*Reactions+50)
 +
| -
 
| Unlimited
 
| Unlimited
 
| Laser
 
| Laser
| 45
+
| 25
 
| None
 
| None
| Ignores 33.4% of Target's Armor, <br />On Auto: Confers 20 Attacks, Increased Accurate Auto Range (20)
+
|  
 
|-
 
|-
| [[Flechette_Multicannon_(Piratez) | Flechette Multicannon]]
+
| Fire Extinguisher
| Chainguns
+
| Misc. Special Weapons
| 35
+
| 9
| 35
+
| 9
 +
| 2x2
 +
| Aimed - 64% Base TUs<br />Melee - 16 TUs, 6 Energy<br />Throw - 30 TUs, 18 Energy
 +
| Aimed - 1.00<br />Melee - 0.65*(0.5*Melee+50)
 +
| -
 +
| 3
 +
| Shot - Choking<br />Melee - Daze
 +
| Shot - 40<br />Melee - 20
 +
| Melee - Damage+0.6*Strenght
 +
| Shot - Inflicts 0.6*Dmg to Daze, 0.4*Dmg to TUs <br />Melee - Inflicts 0.5*Dmg to Health<br />Maximum Range (6)
 +
|-
 +
| Fusion Torch
 +
| Misc. Special Weapons
 +
| 15
 +
| 20
 
| 3x2
 
| 3x2
| Snap - 30% base TUs<br />Auto - 32% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| Auto - 96% Base TUs<br />Throw - 30 TUs, 20 Energy
| Snap - 1.5*Firing<br />Auto - 1.2*Firing
+
| Auto - 2.00
 +
| Fusion Torch Cell
 +
| 6
 +
| Shot - Plasma
 +
| Shot - 185
 
| None
 
| None
| 150
+
| Ignites Target if Dmg > 25, Inflicts 10*Dmg to Morale<br />Maximum Range (9)
 +
|-
 +
| rowspan="2" | Holdout Pistol
 +
| rowspan="2" | Pistol
 +
| rowspan="2" | 2
 +
| rowspan="2" | 4
 +
| rowspan="2" | 1x1
 +
| rowspan="2" | Aimed - 26% base TUs<br />Snap - 13% base TUs<br />Throw - 30 TUs, 8 Energy
 +
| rowspan="2" | Aimed - 0.65<br />Snap - 0.56
 +
| Holdout Pistol Clip
 +
| 10
 
| Piercing
 
| Piercing
| 40
+
| 20
 
| None
 
| None
| +8 Projectiles, Ignores 50% of Target's Armor, Inflicts 0.5*Dmg to Stun, 0.075*Dmg to Armor, <br />On Auto: Confers 4 Attacks
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Heavy_Gauss_(Piratez) | Heavy Gauss]]
+
| Holdout Pistol Clip/Sly
| Chainguns
+
| 10
| 44
 
| 50
 
| 3x2
 
| Auto - 48% base TUs<br />Throw - 25% base TUs, 20 Energy
 
| Auto - 0.5*Firing
 
| Heavy Gauss Clip
 
| 28
 
 
| Piercing
 
| Piercing
| 100
+
| 20
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, 0.05*Dmg to Armor, <br />On Auto: Confers 4 Attacks, Increased Accurate Auto Range (20), Reload Costs 20 TUs
+
| Inflicts 0.75*Dmg to Daze, Inflicts 1.5*Dmg to Health, Inflicts 5.0*Dmg to Morale
 
|-
 
|-
| [[Heavy_Machine_Gun_(Piratez) | Heavy Machine Gun]]
+
| rowspan="2" | Black Adder
| Chainguns
+
| rowspan="2" | Pistol
| 40
+
| rowspan="2" | 3
| 52
+
| rowspan="2" | 5
| 3x2
+
| rowspan="2" | 1x1
| Auto - 90% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| rowspan="2" | Aimed - 24% base TUs<br />Snap - 12% base TUs<br />Snap - 20% base TUs<br />Throw - 30 TUs, 8 Energy
| Auto - 0.5*Firing
+
| rowspan="2" | Aimed - 0.80<br />Snap - 0.72<br />Snap - 0.60
| HMG Ammo
+
| Holdout Pistol Clip
| 48
+
| 10
 
| Piercing
 
| Piercing
| 55
+
| 20
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />On Auto: Confers 8 Attacks, Increased Accurate Auto Range (200), Reload Costs 25 TUs
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Heavy_Machine_Gun_(Piratez) | Heavy Machine Gun]]
+
| Holdout Pistol Clip/Sly
| Chainguns
+
| 10
| 40
 
| 50
 
| -
 
| -
 
| -
 
| HMG Ammo/PS
 
| 56
 
 
| Piercing
 
| Piercing
| 65
+
| 20
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, 0.05*Dmg to Armor
+
| Inflicts 0.75*Dmg to Daze, Inflicts 1.5*Dmg to Health, Inflicts 5.0*Dmg to Morale
 
|-
 
|-
| [[Heavy_Machine_Gun_(Piratez) | Heavy Machine Gun]]
+
| rowspan="2" | Small Revolver
| Chainguns
+
| rowspan="2" | Pistol
| 40
+
| rowspan="2" | 2
| 45
+
| rowspan="2" | 4
| -
+
| rowspan="2" | 1x1
| -
+
| rowspan="2" | Aimed - 27% base TUs<br />Snap - 15% base TUs<br />Throw - 30 TUs, 8 Energy
| -
+
| rowspan="2" | Aimed - 0.7*Firing<br />Snap - 0.66*Firing
| HMG Small Clip/PS
+
| Small Revolver Drum
| 24
+
| 5
 
| Piercing
 
| Piercing
| 65
+
| 22
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, 0.05*Dmg to Armor
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Hydra_Laser_(Piratez) | Hydra Laser]]
+
| Small Revolver Drum/Sly
| Chainguns
+
| 5
| 20
+
| Piercing
| 24
+
| 22
| 3x2
 
| Aimed - 65% base TUs<br />Snap - 30% base TUs<br />Auto - 44% base TUs<br />Throw - 25% base TUs, 20 Energy
 
| Aimed - 1*Firing<br />Snap - 0.65*Firing<br />Auto - 0.55*Firing
 
| Hydra Laser Clip
 
| 24
 
| Laser
 
| 35
 
 
| None
 
| None
| Ignores 33.4% of Target's Armor, <br />On Auto: Confers 4 Attacks, Reduced Accurate Aimed Range (25), Increased Accurate Snap Range (20), Increased Accurate Auto Range (20), Reload Costs 20 TUs
+
| Inflicts 0.75*Dmg to Daze, Inflicts 1.5*Dmg to Health, Inflicts 5*Dmg to Morale
 
|-
 
|-
| [[Machine_Gun_(Piratez) | Machine Gun]]
+
| rowspan="3" | Rusty Niner
| Chainguns
+
| rowspan="3" | Pistol
| 13
+
| rowspan="3" | 4
| 19
+
| rowspan="3" | 6
| 3x1
+
| rowspan="3" | 2x1
| Auto - 48% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| rowspan="3" | Aimed - 32% base TUs<br />Snap - 16% base TUs<br />Throw - 30 TUs, 8 Energy
| Auto - 0.45*Firing
+
| rowspan="3" | Aimed - 0.75<br />Snap - 0.65
| Machine Gun Ammo
+
| Niner Clip
| 50
+
| 9
 
| Piercing
 
| Piercing
| 35
+
| 23
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />On Auto: Confers 5 Attacks, Increased Accurate Auto Range (20), Reload Costs 20 TUs
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Machine_Gun_(Piratez) | Machine Gun]]
+
| Niner Clip/Sly
| Chainguns
+
| 9
| 13
 
| 19
 
| -
 
| -
 
| -
 
| Machine Gun Ammo/PS
 
| 60
 
 
| Piercing
 
| Piercing
| 40
+
| 23
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun
+
| Inflicts 0.75*Dmg to Daze, Inflicts 1.5*Dmg to Health, Inflicts 5*Dmg to Morale
 
|-
 
|-
| [[Machine_Gun_(Piratez) | Machine Gun]]
+
| Niner Clip/EPulse
| Chainguns
+
| 9
| 13
+
| Electric
| 19
 
| -
 
| Hit - 18 TUs, 6 Energy
 
| Hit - 0.5*(50+0.5*Melee)
 
| Gun Butt
 
| -
 
| Stun
 
 
| 20
 
| 20
| Damage+0.5*Strength
+
| None
| Inflicts 0.2*Dmg to Health
+
| +3 Projectiles, Inflicts 2.0*Dmg to Daze
 
|-
 
|-
| [[Minigun_(Piratez) | Minigun]]
+
| rowspan="3" | Shiny Niner
| Chainguns
+
| rowspan="3" | Pistol
| 20
+
| rowspan="3" | 4
| 40
+
| rowspan="3" | 6
| 3x2
+
| rowspan="3" | 2x1
| Auto - 64% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| rowspan="3" | Aimed - 30% base TUs<br />Snap - 16% base TUs<br />Throw - 30 TUs, 8 Energy
| Auto - 0.3*Firing
+
| rowspan="3" | Aimed - 0.82<br />Snap - 0.70
| Minigun Ammo Pack
+
| Niner Clip
| 250
+
| 9
 +
| Piercing
 +
| 23
 +
| None
 +
| Inflicts 0.5*Dmg to Daze
 +
|-
 +
| Niner Clip/Sly
 +
| 9
 
| Piercing
 
| Piercing
| 30
+
| 23
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, 0.05*Dmg to Armor, <br />On Auto: Confers 25 Attacks, Increased Accurate Auto Range (20), Reload Costs 30 TUs
+
| Inflicts 0.75*Dmg to Daze, Inflicts 1.5*Dmg to Health, Inflicts 5*Dmg to Morale
 
|-
 
|-
| [[Minigun_(Piratez) | Minigun]]
+
| Niner Clip/EPulse
| Chainguns
+
| 9
 +
| Electric
 
| 20
 
| 20
| 36
+
| None
| -
+
| +3 Projectiles, Inflicts 2.0*Dmg to Daze
| -
+
|-
| -
+
| rowspan="2" | Ol' Revolver
| Minigun Ammo Pack/PS
+
| rowspan="2" | Pistol
| 250
+
| rowspan="2" | 6
 +
| rowspan="2" | 8
 +
| rowspan="2" | 2x1
 +
| rowspan="2" | Aimed - 30% base TUs<br />Snap - 15% base TUs<br />Throw - 30 TUs, 10 Energy
 +
| rowspan="2" | Aimed - 0.75<br />Snap - 0.60
 +
| Six-Shooter Drum
 +
| 6
 
| Piercing
 
| Piercing
| 35
+
| 26
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, 0.05*Dmg to Armor
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Smartgun_(Piratez) | Smartgun]]
+
| Six-Shooter Drum/Sly
| Chainguns
+
| 6
| 15
 
| 21
 
| 3x1
 
| Auto - 40% base TUs<br />Throw - 25% base TUs, 20 Energy
 
| Auto - 0.6*Firing
 
| Machine Gun Ammo
 
| 50
 
 
| Piercing
 
| Piercing
| 35
+
| 26
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />On Auto: Confers 5 Attacks, Increased Accurate Auto Range (20), Reload Costs 20 TUs
+
| Inflicts 0.75*Dmg to Daze, Inflicts 1.5*Dmg to Health, Inflicts 5*Dmg to Morale
 
|-
 
|-
| [[Smartgun_(Piratez) | Smartgun]]
+
| rowspan="2" | Six-Shooter
| Chainguns
+
| rowspan="2" | Pistol
| 15
+
| rowspan="2" | 5
| 21
+
| rowspan="2" | 7
| -
+
| rowspan="2" | 2x1
| -
+
| rowspan="2" | Aimed - 32% base TUs<br />Snap - 18% base TUs<br />Throw - 30 TUs, 10 Energy
| -
+
| rowspan="2" | Aimed - 0.85<br />Snap - 0.65
| Machine Gun Ammo/PS
+
| Six-Shooter Drum
| 60
+
| 6
 
| Piercing
 
| Piercing
| 40
+
| 26
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Smartgun_(Piratez) | Smartgun]]
+
| Six-Shooter Drum/Sly
| Chainguns
+
| 6
| 15
+
| Piercing
| 21
+
| 26
| -
+
| None
| Hit - 18 TUs, 6 Energy
+
| Inflicts 0.75*Dmg to Daze, Inflicts 1.5*Dmg to Health, Inflicts 5*Dmg to Morale
| Hit - 0.5*(50+0.5*Melee)
 
| Gun Butt
 
| -
 
| Stun
 
| 20
 
| Damage+0.5*Strength
 
| Inflicts 0.2*Dmg to Health
 
 
|-
 
|-
| [[Spitfire_(Piratez) | Spitfire]]
+
| rowspan="2" | Police Revolver
| Chainguns
+
| rowspan="2" | Pistol
| 23
+
| rowspan="2" | 6
| 29
+
| rowspan="2" | 8
| 3x2
+
| rowspan="2" | 2x1
| Auto - 42% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| rowspan="2" | Aimed - 28% base TUs<br />Snap - 17% base TUs<br />Throw - 30 TUs, 12 Energy
| Auto - 0.3*Firing
+
| rowspan="2" | Aimed - 0.78<br />Snap - 0.72
| Spitfire Ammo/HE
+
| Six-Shooter Drum
| 32
+
| 6
| Concussive
+
| Piercing
| 36
+
| 26
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />On Auto: Confers 6 Attacks, Increased Accurate Auto Range (20), Reload Costs 25 TUs
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Spitfire_(Piratez) | Spitfire]]
+
| Six-Shooter Drum/Sly
| Chainguns
+
| 6
| 23
+
| Piercing
| 29
+
| 26
| -
 
| Hit - 20 TUs, 10 Energy
 
| Hit - 0.5*(50+0.5*Melee)
 
| Gun Butt
 
| -
 
| Stun
 
| 25
 
| Damage+0.6*Strength
 
| Inflicts 0.2*Dmg to Health
 
|-
 
| [[Super_Shooty_Gun_(Piratez) | Super Shooty Gun]]
 
| Chainguns
 
| 42
 
| 50
 
| 3x2
 
| Auto - 30% base TUs<br />Throw - 25% base TUs, 20 Energy
 
| Auto - 0.4*Firing
 
| Boarding Gun Ammo
 
| 45
 
| Piercing
 
| 46
 
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />On Auto: Confers 6 Attacks, Increased Accurate Auto Range (22), Reload Costs 25 TUs
+
| Inflicts 0.75*Dmg to Daze, Inflicts 1.5*Dmg to Health, Inflicts 5*Dmg to Morale
 
|-
 
|-
| [[Super_Shooty_Gun_(Piratez) | Super Shooty Gun]]
+
| Silver Snake
| Chainguns
+
| Pistol
| 42
+
| 7
| 58
+
| 9
| -
+
| 2x1
| -
+
| Aimed - 32% base TUs<br />Snap - 19% base TUs<br />Throw - 30 TUs, 14 Energy
| -
+
| Aimed - 0.90<br />Snap - 0.60
| Boarding Gun Ammo (L)
+
| Silver Snake Drum
| 108
+
| 6
 
| Piercing
 
| Piercing
| 46
+
| 20
| None
+
| Damage+0.1*Firing+0.15*Bravery
| Inflicts 0.5*Dmg to Stun
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[UAC_Plasmagun_(Piratez) | UAC Plasmagun]]
+
| Precision Pistol
| Chainguns
+
| Pistol
 +
| 7
 +
| 10
 +
| 2x1
 +
| Aimed - 32% base TUs<br />Snap - 22% base TUs<br />Throw - 30 TUs, 14 Energy
 +
| Aimed - 0.96<br />Snap - 0.78
 +
| Precision Pistol Clip
 
| 12
 
| 12
| 16
+
| Piercing
| 3x1
+
| 14
| Snap - 26% base TUs<br />Auto - 44% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| Damage+0.25*Firing
| Snap - 0.75*Firing<br />Auto - 0.5*Firing
+
| Inflicts 0.5*Dmg to Daze
| UAC Plasmagun Battery
 
| 30
 
| Plasma
 
| 60
 
| None
 
| Inflicts 0.5*Dmg to Stun, 0.075*Dmg to Armor, <br />On Auto: Confers 6 Attacks, Reduced Accurate Auto Range (15)
 
 
|-
 
|-
| [[Vulcan_RFG_(Piratez) | Vulcan RFG]]
+
| Officer's Pistol
| Chainguns
+
| Pistol
| 68
+
| 5
| 80
+
| 7
| 3x2
+
| 2x1
| Auto - 62% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| Aimed - 30% base TUs<br />Snap - 18% base TUs<br />Throw - 30 TUs, 10 Energy
| Auto - 0.35*Firing
+
| Aimed - 0.90<br />Snap - 0.75
| Vulcan Ammo x100
+
| Officer's Pistol Clip
| 100
+
| 8
 
| Piercing
 
| Piercing
| 65
+
| 15
| None
+
| Damage+5*Rank
| Inflicts 0.5*Dmg to Stun, 0.05*Dmg to Armor, <br />On Auto: Confers 20 Attacks, Increased Accurate Auto Range (200), Reload Costs 30 TUs
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[XG_Chaingun_(Piratez) | XG Chaingun]]
+
| Suppressed Pistol
| Chainguns
+
| Pistol
| 20
+
| 5
| 26
+
| 7
| 3x2
+
| 2x1
| Auto - 48% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| Aimed - 28% base TUs<br />Snap - 16% base TUs<br />Throw - 30 TUs, 8 Energy
| Auto - 0.5*Firing
+
| Aimed - 0.75*0.5*Firing+0.5*Reaction<br />Snap - 0.60*0.5*Firing+0.5*Reaction
| XG Chaingun Clip
+
| Suppressed Pistol Clip
| 50
+
| 14
 +
| Piercing
 +
| 10
 +
| Damage+0.25*Reactions
 +
| Inflicts 0.5*Dmg to Daze
 +
|-
 +
| Blackmarch Pistol
 +
| Pistol
 +
| 3
 +
| 5
 +
| 2x1
 +
| Aimed - 25% base TUs<br />Snap - 15% base TUs<br />Auto - 23% base TUs<br />Throw - 30 TUs, 8 Energy
 +
| Aimed - 0.70<br />Snap - 0.70<br />Auto - 0.50
 +
| Blackmarch Pistol Clip
 +
| 18
 
| Piercing
 
| Piercing
| 65
+
| 22
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, 0.05*Dmg to Armor, <br />On Auto: Confers 10 Attacks, Increased Accurate Auto Range (20), Reload Costs 20 TUs
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Assault_Grenade_Launcher_(Piratez) | Assault Grenade Launcher]]
+
| rowspan="2" | Assault Pistol
| Launchers (Arcing)
+
| rowspan="2" | Pistol
| 10
+
| rowspan="2" | 5
| 20
+
| rowspan="2" | 7
| 3x1
+
| rowspan="2" | 2x1
| Aimed - 65% base TUs<br />Snap - 30% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| rowspan="2" | Aimed - 30% base TUs<br />Snap - 15% base TUs<br />Throw - 30 TUs, 8 Energy
| Aimed - 0.8*Firing<br />Snap - 0.55*Firing
+
| rowspan="2" | Aimed - 0.80<br />Snap - 0.70
| AGL Drum
+
| Assault Pistol Clip
| 8
+
| 15
| Concussive
+
| Piercing
| 50
+
| 25
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />Reduced Accurate Aimed Range (20)
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Blizzard_Pocket_MLRS_(Piratez) | Blizzard Pocket MLRS]]
+
| Assault Pistol Clip/Sly
| Launchers (Arcing)
+
| 15
| 10
+
| Piercing
| 26
+
| 25
| 2x2
 
| Auto - 80% base TUs<br />Throw - 25% base TUs, 20 Energy
 
| Auto - 0.3*Firing
 
| Blizzard Shells/HE
 
| 6
 
| Concussive
 
| 60
 
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />On Auto: Confers 6 Attacks, Reduced Accurate Auto Range (6), Reload Costs 35 TUs
+
| Inflicts 0.75*Dmg to Daze, Inflicts 1.5*Dmg to Health, Inflicts 5*Dmg to Morale
 
|-
 
|-
| [[Blizzard_Pocket_MLRS_(Piratez) | Blizzard Pocket MLRS]]
+
| rowspan="3" | Smartpistol
| Launchers (Arcing)
+
| rowspan="3" | Pistol
| 10
+
| rowspan="3" | 6
| 26
+
| rowspan="3" | 8
| -
+
| rowspan="3" | 2x1
| -
+
| rowspan="3" | Aimed - 24% base TUs<br />Snap - 14% base TUs<br />Throw - 30 TUs, 8 Energy
| -
+
| rowspan="3" | Aimed - 0.95<br />Snap - 0.90
| Blizzard Shells/Incendiary
+
| Assault Pistol Clip
| 6
+
| 15
| Incendiary
+
| Piercing
| 60
+
| 25
 
| None
 
| None
| AoE Radius (5), Inflicts 30.0*Dmg to Morale
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Blizzard_Pocket_MLRS_(Piratez) | Blizzard Pocket MLRS]]
+
| Assault Pistol Clip/Sly
| Launchers (Arcing)
+
| 15
| 10
+
| Piercing
| 26
+
| 25
| -
 
| -
 
| -
 
| Blizzard Shells/Smoke
 
| 6
 
| Choking
 
| 50
 
| None
 
 
| None
 
| None
 +
| Inflicts 0.75*Dmg to Daze, Inflicts 1.5*Dmg to Health, Inflicts 5*Dmg to Morale
 
|-
 
|-
| [[Flamethrower_(Piratez) | Flamethrower]]
+
| Smartpistol Clip
| Launchers (Arcing)
+
| 22
| 11
+
| Piercing
| 16
+
| 25
| 3x1
+
| Damage+0.1*Reactions
| Auto - 38% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| Inflicts 0.5*Dmg to Daze
| Auto - 0.2*Firing
+
|-
| Napalm Flask
+
| rowspan="3" | Manstopper
| 32
+
| rowspan="3" | Pistol
| Incendiary
+
| rowspan="3" | 5
| 20
+
| rowspan="3" | 7
 +
| rowspan="3" | 2x1
 +
| rowspan="3" | Aimed - 32% base TUs<br />Snap - 18% base TUs<br />Throw - 30 TUs, 10 Energy
 +
| rowspan="3" | Aimed - 0.84<br />Snap - 0.72
 +
| Manstopper Clip
 +
| 7
 +
| Piercing
 +
| 30
 
| None
 
| None
| AoE Radius (1), Inflicts 25.0*Dmg to Morale, <br />On Auto: Confers 8 Attacks, Maximum Range (9), Reload Costs 20 TUs
+
| Inflicts 0.75*Dmg to Daze
 
|-
 
|-
| [[Grenade_Launcher_(Piratez) | Grenade Launcher]]
+
| Manstopper Clip/Sly
| Launchers (Arcing)
+
| 7
| 8
+
| Piercing
| 11
+
| 30
| 3x1
 
| Aimed - 70% base TUs<br />Snap - 40% base TUs<br />Throw - 25% base TUs, 16 Energy
 
| Aimed - 0.85*Firing<br />Snap - 0.5*Firing
 
| Launcher Grenade/HE
 
| 1
 
| Concussive
 
| 60
 
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />Reduced Accurate Aimed Range (25)
+
| Inflicts 1*Dmg to Daze, Inflicts 1.5*Dmg to Health, Inflicts 5*Dmg to Morale
 
|-
 
|-
| [[Grenade_Launcher_(Piratez) | Grenade Launcher]]
+
| Manstopper Clip/EPulse
| Launchers (Arcing)
+
| 7
| 8
+
| Electric
| 11
+
| 42
| -
 
| -
 
| -
 
| Launcher Grenade/Incendiary
 
| 1
 
| Incendiary
 
| 60
 
 
| None
 
| None
| AoE Radius (5), Inflicts 30.0*Dmg to Morale
+
| Inflicts 2.0*Dmg to Daze
 
|-
 
|-
| [[Grenade_Launcher_(Piratez) | Grenade Launcher]]
+
| rowspan="3" | Snubby
| Launchers (Arcing)
+
| rowspan="3" | Pistol
| 8
+
| rowspan="3" | 6
| 11
+
| rowspan="3" | 8
| -
+
| rowspan="3" | 2x1
| -
+
| rowspan="3" | Aimed - 26% base TUs<br />Snap - 20% base TUs<br />Throw - 30 TUs, 12 Energy
| -
+
| rowspan="3" | Aimed - 0.76<br />Snap - 0.74
| Launcher Grenade/Smoke
+
| Snubby Drum
| 1
+
| 6
| Choking
+
| Piercing
| 50
+
| 32
| None
 
 
| None
 
| None
 +
| Inflicts 0.75*Dmg to Daze
 
|-
 
|-
| [[Grenade_Launcher_(Piratez) | Grenade Launcher]]
+
| Snubby Drum/Sly
| Launchers (Arcing)
+
| 6
| 8
+
| Piercing
| 11
+
| 32
| -
 
| -
 
| -
 
| Launcher Grenade/FAE
 
| 1
 
| Incendiary
 
| 120
 
 
| None
 
| None
| AoE Radius (8), Inflicts 1.5*Dmg to Health, 45.0*Dmg to Morale, 0.5*Dmg to Terrain
+
| Inflicts 1*Dmg to Daze, Inflicts 1.5*Dmg to Health, Inflicts 5*Dmg to Morale
 
|-
 
|-
| [[Grenade_Launcher_(Piratez) | Grenade Launcher]]
+
| Snubby HVAP Drum
| Launchers (Arcing)
+
| 6
| 8
+
| Piercing
| 11
+
| 48
| -
 
| -
 
| -
 
| Launcher Grenade/Plasma
 
| 1
 
| Concussive
 
| 90
 
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun
+
| Inflicts 0.75*Dmg to Daze
 
|-
 
|-
| [[Grenade_Launcher_(Piratez) | Grenade Launcher]]
+
| Commando Pistol
| Launchers (Arcing)
+
| Pistol
| 8
+
| 9
| 11
+
| 12
| -
+
| 2x1
| -
+
| Aimed - 32% base TUs<br />Snap - 21% base TUs<br />Throw - 30 TUs, 14 Energy
| -
+
| Aimed - 0.90<br />Snap - 0.75
| Launcher Grenade/Fusion
+
| Commando Pistol Clip/AP
| 1
+
| 10
| Concussive
+
| Piercing
| 120
+
| 35
 
| None
 
| None
| Ignites Target if Dmg > 10, Inflicts 0.5*Dmg to Stun, 10.0*Dmg to Energy, 10.0*Dmg to TUs, 20.0*Dmg to Morale
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Heavy_Flamer_(Piratez) | Heavy Flamer]]
+
| rowspan="2" | Confederate Eagle
| Launchers (Arcing)
+
| rowspan="2" | Pistol
| 24
+
| rowspan="2" | 9
| 34
+
| rowspan="2" | 12
| 3x2
+
| rowspan="2" | 2x1
| Auto - 42% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| rowspan="2" | Aimed - 32% base TUs<br />Snap - 22% base TUs<br />Throw - 30 TUs, 16 Energy
| Auto - 0.2*Firing
+
| rowspan="2" | Aimed - 0.85<br />Snap - 0.70
| Heavy Flamer Tank
+
| Eagle Clip
| 40
+
| 7
| Incendiary
+
| Piercing
| 30
+
| 39
 
| None
 
| None
| AoE Radius (2), Inflicts 30.0*Dmg to Morale, <br />On Auto: Confers 10 Attacks, Maximum Range (15), Reduced Accurate Auto Range (15), Reload Costs 25 TUs
+
| Inflicts 0.75*Dmg to Daze
 
|-
 
|-
| [[Long_Range_Flamer_(Piratez) | Long Range Flamer]]
+
| Eagle Clip/MAG
| Launchers (Arcing)
+
| 5
| 14
+
| Piercing
| 19
+
| 50
| 3x1
 
| Auto - 52% base TUs<br />Throw - 25% base TUs, 20 Energy
 
| Auto - 0.25*Firing
 
| Napalm Flask
 
| 32
 
| Incendiary
 
| 20
 
 
| None
 
| None
| AoE Radius (1), Inflicts 25.0*Dmg to Morale, <br />On Auto: Confers 4 Attacks, Maximum Range (20), Increased Accurate Auto Range (20), Reload Costs 20 TUs
+
| Inflicts 0.75*Dmg to Daze
 
|-
 
|-
| [[Marsec_Mega-Flamer_(Piratez) | Marsec Mega-Flamer]]
+
| rowspan="2" | Magnum
| Launchers (Arcing)
+
| rowspan="2" | Pistol
| 85
+
| rowspan="2" | 9
| 110
+
| rowspan="2" | 11
| 3x2
+
| rowspan="2" | 2x1
| Aimed - 30% base TUs<br />Snap - 15% base TUs<br />Auto - 45% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| rowspan="2" | Aimed - 40% base TUs<br />Snap - 30% base TUs<br />Throw - 30 TUs, 16 Energy
| Aimed - 0.4*Firing<br />Snap - 0.3*Firing<br />Auto - 0.2*Firing
+
| rowspan="2" | Aimed - 1.10<br />Snap - 0.85
| Mega-Flamer Tank
+
| Magnum Drum
| 40
+
| 5
| Incendiary
+
| Piercing
| 120
+
| 38
 
| None
 
| None
| AoE Radius (3), Inflicts 3.0*Dmg to Health, 40.0*Dmg to Morale, 0.3*Dmg to Items, 0.3*Dmg to Terrain, <br />On Auto: Confers 4 Attacks, Maximum Range (30), Reduced Accurate Aimed Range (20), Increased Accurate Snap Range (20), Increased Accurate Auto Range (20), Reload Costs 25 TUs
+
| Inflicts 0.75*Dmg to Daze
 
|-
 
|-
| [[Mortar_(Piratez) | Mortar]]
+
| Magnum Drum/Chem
| Launchers (Arcing)
+
| 5
| 18
+
| Chem
| 24
+
| 44
| 3x2
+
| None
| Aimed - 94% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| Inflicts 0.75*Dmg to Daze, 5.0*Dmg to Morale
| Aimed - 0.4*(0.5*Firing+0.5*Bravery)
+
|-
| Mortar Shell/HE
+
| rowspan="3" | Super Magnum
| 1
+
| rowspan="3" | Pistol
| Concussive
+
| rowspan="3" | 11
| 90
+
| rowspan="3" | 13
 +
| rowspan="3" | 2x1
 +
| rowspan="3" | Aimed - 30% base TUs<br />Snap - 22% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| rowspan="3" | Aimed - 1.10<br />Snap - 0.90
 +
| Magnum Drum
 +
| 5
 +
| Piercing
 +
| 38
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />Minimum Accurate Range (10)
+
| Inflicts 0.75*Dmg to Daze
 
|-
 
|-
| [[Mortar_(Piratez) | Mortar]]
+
| Magnum Drum/Chem
| Launchers (Arcing)
+
| 5
| 18
+
| Chem
| 23
+
| 44
| -
 
| -
 
| -
 
| Mortar Shell/WP
 
| 1
 
| Incendiary
 
| 90
 
 
| None
 
| None
| Uses [50% to 150%] Damage Formula, Inflicts 20.0*Dmg to Morale, 0.5*Dmg to Items
+
| Inflicts 0.75*Dmg to Daze, 5.0*Dmg to Morale
 
|-
 
|-
| [[Mortar_(Piratez) | Mortar]]
+
| Magnum Drum/Mercury
| Launchers (Arcing)
+
| 5
| 18
+
| Piercing
| 24
+
| 32
| -
+
| Damage+0.25*Reactions
| -
+
| Inflicts 0.75*Dmg to Daze
| -
 
| Mortar Shell/Smoke
 
| 1
 
| Choking
 
| 90
 
| None
 
| None
 
 
|-
 
|-
| [[Mortar_(Piratez) | Mortar]]
+
| rowspan="3" | Handcannon
| Launchers (Arcing)
+
| rowspan="3" | Pistol
| 18
+
| rowspan="3" | 12
| 24
+
| rowspan="3" | 14
| -
+
| rowspan="3" | 2x1
| -
+
| rowspan="3" | Aimed - 36% base TUs<br />Snap - 23% base TUs<br />Throw - 30 TUs, 20 Energy
| -
+
| rowspan="3" | Aimed - 0.75<br />Snap - 0.60
| Mortar Shell/Gas
+
| Handcannon Rounds
| 1
+
| 4
| Choking
+
| Piercing
| 140
+
| 42
| None
+
| Damage+0.15*Bravery
| AoE Radius (13), Inflicts 5-10 Damage * Target's Resistance, Inflicts 3.0*Dmg to Health, 0.6*Dmg to Stun, 6.0*Dmg to Energy, 4.0*Dmg to Morale
+
| Inflicts 0.75*Dmg to Daze
 
|-
 
|-
| [[Mortar_(Piratez) | Mortar]]
+
| Handcannon HE Rounds
| Launchers (Arcing)
+
| 4
| 18
 
| 24
 
| -
 
| -
 
| -
 
| Mortar Shell/Plasma
 
| 1
 
 
| Concussive
 
| Concussive
| 140
+
| 54
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun
+
| Inflicts 0.75*Dmg to Daze
 
|-
 
|-
| [[Mortar_(Piratez) | Mortar]]
+
| Handcannon Arcane Rounds
| Launchers (Arcing)
+
| 4
| 18
+
| Mind
| 24
+
| 28
| -
+
| Damage+0.52*PsiStrength
| -
+
| Inflicts 1.5*Dmg to Daze, 7*Dmg to Morale
| -
+
|-
| Mortar Shell/Fusion
+
| rowspan="3" | Kustom Handcannon
| 1
+
| rowspan="3" | Pistol
| Concussive
+
| rowspan="3" | 16
| 200
+
| rowspan="3" | 18
| None
+
| rowspan="3" | 2x1
| Ignites Target if Dmg > 10, Inflicts 0.5*Dmg to Stun, 10.0*Dmg to Energy, 10.0*Dmg to TUs, 20.0*Dmg to Morale
+
| rowspan="2" | Aimed - 36% base TUs<br />Snap - 22% base TUs<br />Auto - 26% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| rowspan="2" | Aimed - 0.75<br />Snap - 0.65<br />Auto - 0.50
 +
| Kustom Handcannon Clip
 +
| 8
 +
| Piercing
 +
| 45
 +
| Damage+0.1*Bravery
 +
| Inflicts 0.75*Dmg to Daze
 
|-
 
|-
| [[Shoulder_Launcher_(Piratez) | Shoulder Launcher]]
+
| Kustom Handcannon Shells
| Launchers (Arcing)
+
| 8
| 10
+
| Piercing
| 13
+
| 22
| 2x2
+
| Damage+0.05*Bravery
| Aimed - 30% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| + 4 Projectiles, Inflicts 0.75*Dmg to Daze
| Aimed - 0.8*Firing
 
| Stun Bomb
 
| 1
 
| Stun
 
| 90
 
| None
 
| Uses [50% to 150%] Damage Formula, <br />Reduced Accurate Aimed Range (20), Reload Costs 10 TUs
 
 
|-
 
|-
| [[Shoulder_Launcher_(Piratez) | Shoulder Launcher]]
+
| Hit - 10 TUs, 8 Energy
| Launchers (Arcing)
+
| Hit - 0.7*(1*Melee)
| 10
+
| Gunbutt
| 13
 
 
| -
 
| -
| -
+
| Daze
| -
+
| 15
| Fire Bomb
+
| Damage+0.25*Strength+0.25*Bravery
| 1
+
| Inflicts 0.3*Dmg to Health
| Incendiary
 
| 60
 
| None
 
| AoE Radius (5), Inflicts 30.0*Dmg to Morale
 
 
|-
 
|-
| [[Shoulder_Launcher_(Piratez) | Shoulder Launcher]]
+
| Pocket Las-Charger
| Launchers (Arcing)
+
| Pistol
| 10
+
| 4
| 13
+
| 4
| -
+
| 1x1
| -
+
| Aimed - 32% base TUs<br />Snap - 24% base TUs<br />Throw - 30 TUs, 8 Energy
| -
+
| Aimed - 0.86<br />Snap - 0.82
| Smoke Bomb
 
| 1
 
| Choking
 
| 50
 
 
| None
 
| None
 +
| Unlimited
 +
| Laser
 +
| 16
 
| None
 
| None
 +
|
 
|-
 
|-
| [[TK_Projector_(Piratez) | TK Projector]]
+
| Self-Charging Laspistol
| Launchers (Arcing)
+
| Pistol
| 5
+
| 6
| 5
+
| 6
 
| 2x1
 
| 2x1
| Auto - 36% base TUs, 20 Energy<br />Throw - 25% base TUs, 10 Energy
+
| Aimed - 30% base TUs<br />Snap - 16% base TUs<br />Throw - 30 TUs, 12 Energy
| Auto - 0.2*(100)
+
| Aimed - 0.90<br />Snap - 0.78
 
| None
 
| None
 
| Unlimited
 
| Unlimited
| Stun
+
| Laser
| 0
+
| 22
| Damage+0.5*PsiStrength+0.2*PsiSkill
+
| None
| Uses [50% to 150%] Damage Formula, Ignores 50% of Target's Armor, Inflicts 1.0*Dmg to Terrain, <br />On Auto: Confers 4 Attacks, Maximum Range (13)
+
|  
 
|-
 
|-
| [[Tornado_Rocket_Mortar_(Piratez) | Tornado Rocket Mortar]]
+
| NERF Laspistol
| Launchers (Arcing)
+
| Pistol
| 70
+
| 6
| 85
+
| 8
| 3x2
+
| 2x1
| Aimed - 70% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| Aimed - 32% base TUs<br />Snap - 22% base TUs<br />Throw - 30 TUs, 12 Energy
| Aimed - 1.05*Firing
+
| Aimed - 0.85<br />Snap - 0.80
| Tornado Rockets/HE
+
| NERF Laspistol Clip
| 3
+
| 8
| Concussive
+
| Laser
| 120
+
| 30
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />Reload Costs 30 TUs
+
|  
 
|-
 
|-
| [[Tornado_Rocket_Mortar_(Piratez) | Tornado Rocket Mortar]]
+
| rowspan="2" | M-Laspistol
| Launchers (Arcing)
+
| rowspan="2" | Pistol
| 70
+
| rowspan="2" | 12
| 85
+
| rowspan="2" | 15
| -
+
| rowspan="2" | 2x1
| -
+
| Aimed - 33% base TUs<br />Snap - 22% base TUs<br />Throw - 30 TUs, 20 Energy
| -
+
| Aimed - 0.88<br />Snap - 0.76
| Tornado Rockets/Plasma
+
| M-Laspistol Clip
| 3
+
| 5
| Concussive
+
| Laser
| 160
+
| 40
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun
+
|  
 
|-
 
|-
| [[Tornado_Rocket_Mortar_(Piratez) | Tornado Rocket Mortar]]
+
| Hit - 12 TUs, 8 Energy
| Launchers (Arcing)
+
| Hit - 0.7*(50+0.5*Melee)
| 70
+
| Gunbutt
| 85
 
 
| -
 
| -
| -
+
| Daze
| -
+
| 15
| Tornado Rockets/Fusion
+
| Damage+0.4*Strength
| 3
+
| Inflicts 0.3*Dmg to Health
| Concussive
 
| 220
 
| None
 
| Ignites Target if Dmg > 10, Inflicts 0.5*Dmg to Stun, 10.0*Dmg to Energy, 10.0*Dmg to TUs, 20.0*Dmg to Morale
 
 
|-
 
|-
| [[Toxigun_(Piratez) | Toxigun]]
+
| Laslock Pistol
| Launchers (Arcing)
+
| Pistol
 +
| 7
 
| 9
 
| 9
| 14
+
| 2x1
| 3x1
+
| Aimed - 32% base TUs<br />Snap - 24% base TUs<br />Throw - 30 TUs, 12 Energy
| Auto - 65% base TUs<br />Throw - 25% base TUs, 16 Energy
+
| Aimed - 0.77*(0.01*Firing^2+0.5*Bravery)<br />Snap - 0.52*(0.01*Firing^2+0.5*Bravery)
| Auto - 0.3*Firing
+
| Laslock Pistol Clip
| Toxin Tank
+
| 3
| 20
+
| Laser
| Chem
+
| 33
| 75
+
| Damage+1*Rank^2+0.1*Bravery
| None
+
|
| Inflicts 0.5*Dmg to Stun, 5.0*Dmg to Morale, 0.1*Dmg to Armor, <br />On Auto: Confers 8 Attacks, Reload Costs 20 TUs
 
 
|-
 
|-
| [[Advanced_Launcher_(Piratez) | Advanced Launcher]]
+
| EuroSyndicate Laspistol
| Launchers (Direct)
+
| Pistol
 +
| 8
 
| 11
 
| 11
| 19
+
| 2x1
| 3x2
+
| Aimed - 32% base TUs<br />Snap - 20% base TUs<br />Throw - 30 TUs, 14 Energy
| Aimed - 72% base TUs<br />Snap - 52% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| Aimed - 1.00<br />Snap - 0.85
| Aimed - 1.20*Firing<br />Snap - 0.65*Firing
+
| EuroSyndicate LP-Clip
| Explosive-DP Rocket
+
| 10
| 1
+
| Laser
| Concussive
+
| 45
| 100
 
 
| None
 
| None
| Ignores 20% of Target's Armor, Inflicts 0.5*Dmg to Stun, <br />Reload Costs 25 TUs
+
|  
 
|-
 
|-
| [[Advanced_Launcher_(Piratez) | Advanced Launcher]]
+
| Space Rangers' Lawpistol
| Launchers (Direct)
+
| Pistol
| 11
+
| 10
| 19
+
| 13
| -
+
| 2x1
| -
+
| Aimed - 42% base TUs<br />Snap - 26% base TUs<br />Throw - 30 TUs, 18 Energy
| -
+
| Aimed - 1.20<br />Snap - 0.90
| Incendiary Rocket
+
| SRs' Lawpistol Clip
| 1
+
| 8
| Incendiary
+
| Laser
| 100
+
| 50
 
| None
 
| None
| AoE Radius (9), Inflicts 50*Dmg to Morale
+
|  
 
|-
 
|-
| [[Advanced_Launcher_(Piratez) | Advanced Launcher]]
+
| Gauss Pistol
| Launchers (Direct)
+
| Pistol
| 11
+
| 13
| 19
+
| 16
| -
+
| 2x1
| -
+
| Aimed - 40% base TUs<br />Snap - 22% base TUs<br />Throw - 30 TUs, 20 Energy
| -
+
| Aimed - 0.85<br />Snap - 0.75
| Plasma Rocket
+
| Gauss Pistol Clip
| 1
+
| 7
| Concussive
+
| Piercing
| 140
+
| 70
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Advanced_Launcher_(Piratez) | Advanced Launcher]]
+
| Kruger
| Launchers (Direct)
+
| Pistol
 
| 11
 
| 11
| 19
+
| 14
| -
+
| 2x1
| -
+
| Snap - 24% base TUs<br />Throw - 30 TUs, 14 Energy
| -
+
| Snap - 0.95
| MAG Rocket
+
| Kruger Plasma Canister
| 1
+
| 5
| Piercing
+
| Plasma
| 200
+
| 65
 
| None
 
| None
| Ignores 30% of Target's Armor, Inflicts 0.5*Dmg to Stun, 0.05*Dmg to Armor
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Advanced_Launcher_(Piratez) | Advanced Launcher]]
+
| i-Gun
| Launchers (Direct)
+
| Pistol
| 11
+
| 7
| 18
+
| 10
| -
+
| 2x2
| -
+
| Auto - 26% base TUs<br />Throw - 30 TUs, 14 Energy
| -
+
| Auto - 0.50
| Flechette Rocketload
+
| i-Gun Battery
| 1
+
| 7
| Piercing
+
| Plasma
| 40
+
| 42
 
| None
 
| None
| +14 Projectiles, Inflicts 0.5*Dmg to Stun
+
| Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale
 
|-
 
|-
| [[Advanced_Launcher_(Piratez) | Advanced Launcher]]
+
| Haxxor One
| Launchers (Direct)
+
| Pistol
| 11
+
| 13
| 20
+
| 16
| -
+
| 3x1
| -
+
| Aimed - 72% base TUs<br />Snap - 36% base TUs<br />Throw - 30 TUs, 20 Energy
| -
+
| Aimed - 1.15<br />Snap - 0.75
| Fusion Rocket
+
| i-Gun Battery
| 1
+
| 7
| Concussive
+
| Plasma
| 200
+
| 42
 
| None
 
| None
| Ignites Target if Dmg > 10, Inflicts 0.5*Dmg to Stun, 10*Dmg to Energy, 10*Dmg to TUs, 20*Dmg to Morale
+
| Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale
 
|-
 
|-
| [[Arena_Fireball_Launcher_(Piratez) | Arena Fireball Launcher]]
+
| X-Plasma Pistol
| Launchers (Direct)
+
| Pistol
| 28
+
| 12
| 28
+
| 15
| 3x2
+
| 2x1
| Snap - 30% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| Aimed - 36% base TUs<br />Snap - 22% base TUs<br />Throw - 30 TUs, 18 Energy
| Snap - 0.9*Firing
+
| Aimed - 0.95<br />Snap - 0.80
| None
+
| X-Plasma Pistol Clip
| Unlimited
+
| 9
| Incendiary
+
| Plasma
 
| 70
 
| 70
 
| None
 
| None
| AoE Radius (6), Inflicts 40.0*Dmg to Morale, <br />Maximum Range (25)
+
| Inflicts 0.5*Dmg to Daze, 5*Dmg to Morale
 
|-
 
|-
| [[Homing_RPG_(Piratez) | Homing RPG]]
+
| Gothic Raygun
| Launchers (Direct)
+
| Pistol
| 9
+
| 5
| 15
+
| 8
| 3x1
+
| 2x1
| Snap - 75% base TUs<br />Throw - 25% base TUs, 18 Energy
+
| Aimed - 30% base TUs<br />Snap - 25% base TUs<br />Throw - 30 TUs, 14 Energy
| Snap - 1.25*Firing
+
| Aimed - 1.00<br />Snap - 0.60
| RPG Round/HEAT
+
| Raygun Battery
| 1
+
| 6
| Concussive
+
| Plasma
| 85
+
| 50
 
| None
 
| None
| Ignores 35% of Target's Armor, Inflicts 0.5*Dmg to Stun, <br />Increased Accurate Snap Range (18), Reload Costs 20 TUs
+
| Inflicts 0.5*Dmg to Daze, 2*Dmg to Morale
 
|-
 
|-
| [[Homing_RPG_(Piratez) | Homing RPG]]
+
| Sonic Pistol
| Launchers (Direct)
+
| Pistol
| 9
+
| 3
| 15
+
| 6
| -
+
| 2x1
| -
+
| Aimed - 45% base TUs<br />Snap - 30% base TUs<br />Throw - 30 TUs, 6 Energy
| -
+
| Aimed - 1.35<br />Snap - 1.00
| RPG Hellfire Round
+
| Sonic Pistol Clip
| 1
+
| 20
 
| Concussive
 
| Concussive
| 100
+
| 80
 
| None
 
| None
| Ignores 50% of Target's Armor, Inflicts 0.5*Dmg to Stun
+
|  
 
|-
 
|-
| [[Panzerfaust_(Piratez) | Panzerfaust]]
+
| Heat Ray
| Launchers (Direct)
+
| Pistol
| 12
+
| 5
| 12
+
| 7
| 3x1
+
| 2x1
| Aimed - 65% base TUs<br />Snap - 40% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| Snap - 22% base TUs<br />Throw - 30 TUs, 10 Energy
| Aimed - 0.85*Firing<br />Snap - 0.5*Firing
+
| Snap - 1.10
 +
| Heat Ray Cell
 +
| 10
 +
| Burning
 +
| 60
 
| None
 
| None
| 1
+
| Inflicts 15*Dmg to Morale
| Concussive
+
|-
| 120
+
| rowspan="3" | Submachine Gun
 +
| rowspan="3" | Pistol
 +
| rowspan="3" | 5
 +
| rowspan="3" | 8
 +
| rowspan="3" | 2x1
 +
| rowspan="3" | Aimed - 30% base TUs<br />Snap - 24% base TUs<br />Auto - 36% base TUs<br />Throw - 30 TUs, 10 Energy
 +
| rowspan="3" | Aimed - 0.65<br />Snap - 0.45<br />Auto - 0.40
 +
| SMG Clip
 +
| 35
 +
| Piercing
 +
| 20
 
| None
 
| None
| AoE Radius (3), Ignores 25% of Target's Armor, Inflicts 0.5*Dmg to Stun, <br />Reduced Accurate Aimed Range (20), Reduced Accurate Snap Range (9)
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Quad_Launcher_(Piratez) | Quad Launcher]]
+
| SMG Clip/Chem
| Launchers (Direct)
+
| 35
| 12
+
| Chem
| 28
+
| 22
| 3x2
 
| Aimed - 70% base TUs<br />Snap - 55% base TUs<br />Auto - 60% base TUs<br />Throw - 25% base TUs, 20 Energy
 
| Aimed - 0.9*Firing<br />Snap - 0.5*Firing<br />Auto - 0.4*Firing
 
| Quad Rocket Pack
 
| 4
 
| Concussive
 
| 80
 
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />On Auto: Confers 4 Attacks, Reduced Accurate Aimed Range (20), Reload Costs 30 TUs
+
| Inflicts 0.5*Dmg to Daze, 5*Dmg to Morale
 
|-
 
|-
| [[Quad_Launcher_(Piratez) | Quad Launcher]]
+
| SMG Clip/I
| Launchers (Direct)
+
| 35
| 12
+
| Piercing
| 28
+
| 20
| -
 
| -
 
| -
 
| Black Napalm Bomblets
 
| 16
 
| Incendiary
 
| 90
 
 
| None
 
| None
| AoE Radius (5), Inflicts 1.5*Dmg to Health, 40.0*Dmg to Morale
+
| Uses Burn Resistance, Ignites Target if Dmg > 5, Inflicts 10*Dmg to Morale
 
|-
 
|-
| [[Quad_Launcher_(Piratez) | Quad Launcher]]
+
| rowspan="4" | Spikey SMG
| Launchers (Direct)
+
| rowspan="4" | Pistol
| 12
+
| rowspan="4" | 7
| 24
+
| rowspan="4" | 10
| -
+
| rowspan="4" | 2x1
| -
+
| rowspan="3" | Aimed - 30% base TUs<br />Snap - 24% base TUs<br />Auto - 36% base TUs<br />Throw - 30 TUs, 14 Energy
| -
+
| rowspan="3" | Aimed - 0.65<br />Snap - 0.50<br />Auto - 0.45
| Chinese Dragon
+
| SMG Clip
| 1
+
| 35
| Concussive
+
| Piercing
| 600
+
| 20
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[RPG_(Piratez) | RPG]]
+
| SMG Clip/Chem
| Launchers (Direct)
+
| 35
| 9
+
| Chem
| 15
+
| 22
| 3x1
 
| Aimed - 70% base TUs<br />Snap - 45% base TUs<br />Throw - 25% base TUs, 18 Energy
 
| Aimed - 0.9*Firing<br />Snap - 0.55*Firing
 
| RPG Round/DP
 
| 1
 
| Concussive
 
| 75
 
 
| None
 
| None
| Ignores 20% of Target's Armor, Inflicts 0.5*Dmg to Stun, <br />Reduced Accurate Aimed Range (25), Reduced Accurate Snap Range (9), Reload Costs 20 TUs
+
| Inflicts 0.5*Dmg to Daze, 5*Dmg to Morale
 
|-
 
|-
| [[RPG_(Piratez) | RPG]]
+
| SMG Clip/I
| Launchers (Direct)
+
| 35
| 9
+
| Piercing
| 15
+
| 20
 +
| None
 +
| Uses Burn Resistance, Ignites Target if Dmg > 5, Inflicts 10*Dmg to Morale
 +
|-
 +
| Hit - 9 TUs, 5 Energy
 +
| Hit - 0.75*(1.0*Melee)
 +
| Gun Butt
 
| -
 
| -
| -
+
| Daze
| -
+
| 10
| RPG Round/HEAT
+
| Damage+0.5*Strength+0.1*Melee
| 1
+
| Inflicts 0.4*Dmg to Health, Inflicts 5*Dmg to Morale
| Concussive
 
| 85
 
| None
 
| Ignores 35% of Target's Armor, Inflicts 0.5*Dmg to Stun
 
 
|-
 
|-
| [[RPG_(Piratez) | RPG]]
+
| Skorpion SMG
| Launchers (Direct)
+
| Pistol
 +
| 6
 
| 9
 
| 9
| 16
+
| 2x1
| -
+
| Aimed - 30% base TUs<br />Snap - 28% base TUs<br />Auto - 36% base TUs<br />Throw - 30 TUs, 12 Energy
| -
+
| Aimed - 0.75<br />Snap - 0.50<br />Auto - 0.35
| -
+
| Skorpion Clip/API
| Baby Nuke
+
| 21
| 1
+
| Piercing
| Concussive
+
| 22
| 180
 
 
| None
 
| None
| Ignores 40% of Target's Armor, Ignites Target if Dmg > 10, Inflicts 1.0*Dmg to Stun, 10.0*Dmg to Energy, 10.0*Dmg to TUs, 20.0*Dmg to Morale
+
| Ignites Target if Dmg > 5.0, Inflicts 15.0*Dmg to Morale
 
|-
 
|-
| [[Recoilless_Rifle_(Piratez) | Recoilless Rifle]]
+
| Justiciar
| Launchers (Direct)
+
| Pistol
 +
| 9
 +
| 12
 +
| 2x1
 +
| Aimed - 28% base TUs<br />Snap - 18% base TUs<br />Auto - 32% base TUs<br />Throw - 30 TUs, 10 Energy
 +
| Aimed - 1.00<br />Snap - 0.80<br />Auto - 0.60
 +
| Justiciar Clip
 
| 15
 
| 15
| 20
 
| 3x1
 
| Aimed - 70% base TUs<br />Snap - 55% base TUs<br />Throw - 25% base TUs, 20 Energy
 
| Aimed - 1*Firing<br />Snap - 0.7*Firing
 
| R-Rifle Shell
 
| 1
 
 
| Piercing
 
| Piercing
| 125
+
| 28
 +
| Damage+0.1*Reactions+0.1*Bravery
 +
| Inflicts 0.5*Dmg to Daze
 +
|-
 +
| rowspan="2" | Mini-Cougar SMG
 +
| rowspan="2" | Pistol
 +
| rowspan="2" | 5
 +
| rowspan="2" | 8
 +
| rowspan="2" | 2x1
 +
| rowspan="2" | Aimed - 24% base TUs<br />Snap - 14% base TUs<br />Auto - 22% base TUs<br />Throw - 30 TUs, 10 Energy
 +
| rowspan="2" | Aimed - 0.95<br />Snap - 0.85<br />Auto - 0.70
 +
| M-Cougar Clip/HVAP
 +
| 40
 +
| Piercing
 +
| 43
 
| None
 
| None
| Uses [50% to 150%] Damage Formula, Ignores 30% of Target's Armor, Inflicts 0.5*Dmg to Stun, 0.05*Dmg to Armor, <br />Reduced Accurate Aimed Range (30), Reduced Accurate Snap Range (9), Reload Costs 25 TUs
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Rocket_Launcher_(Piratez) | Rocket Launcher]]
+
| M-Cougar Clip/ETAP
| Launchers (Direct)
+
| 40
| 12
+
| Piercing
| 20
+
| 35
| 3x2
 
| Aimed - 75% base TUs<br />Snap - 45% base TUs<br />Throw - 25% base TUs, 20 Energy
 
| Aimed - 1.00*Firing<br />Snap - 0.55*Firing
 
| Explosive-DP Rocket
 
| 1
 
| Concussive
 
| 100
 
 
| None
 
| None
| Ignores 20% of Target's Armor, Inflicts 0.5*Dmg to Stun, <br />Reduced Accurate Snap Range (9), Reload Costs 25 TUs
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Rocket_Launcher_(Piratez) | Rocket Launcher]]
+
| rowspan="2" | Painbringer SMG
| Launchers (Direct)
+
| rowspan="2" | Pistol
| 12
+
| rowspan="2" | 15
| 20
+
| rowspan="2" | 20
| -
+
| rowspan="2" | 2x2
| -
+
| rowspan="2" | Aimed - 33% base TUs<br />Snap - 26% base TUs<br />Auto - 40% base TUs<br />Throw - 30 TUs, 20 Energy
| -
+
| rowspan="2" | Aimed - 0.75<br />Snap - 0.55<br />Auto - 0.55
| Incendiary Rocket
+
| Painbringer Clip
| 1
+
| 50
| Incendiary
+
| Piercing
| 100
+
| 33
 
| None
 
| None
| AoE Radius (9), Inflicts 50*Dmg to Morale
+
| Inflicts 0.75*Dmg to Daze
 
|-
 
|-
| [[Rocket_Launcher_(Piratez) | Rocket Launcher]]
+
| Painbringer Clip/Chem
| Launchers (Direct)
+
| 50
| 12
+
| Chem
| 20
+
| 35
| -
 
| -
 
| -
 
| Plasma Rocket
 
| 1
 
| Concussive
 
| 140
 
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun
+
| Inflicts 0.5*Dmg to Daze, Inflicts 5*Dmg to Morale
 
|-
 
|-
| [[Small_Launcher_(Piratez) | Small Launcher]]
+
| rowspan="3" | Death Blossom SMG
| Launchers (Direct)
+
| rowspan="3" | Pistol
| 10
+
| rowspan="3" | 20
| 13
+
| rowspan="3" | 25
| 2x2
+
| rowspan="3" | 2x2
| Aimed - 75% base TUs<br />Snap - 40% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| rowspan="3" | Aimed - 36% base TUs<br />Snap - 28% base TUs<br />Auto - 40% base TUs<br />Throw - 30 TUs, 20 Energy
| Aimed - 1.1*Firing<br />Snap - 0.65*Firing
+
| rowspan="3" | Aimed - 0.85<br />Snap - 0.65<br />Auto - 0.60
| Stun Bomb
+
| Blossom Clip/API
| 1
+
| 40
| Stun
+
| Piercing
| 90
+
| 42
 
| None
 
| None
| Uses [50% to 150%] Damage Formula, <br />Reduced Accurate Aimed Range (20)
+
| Ignites Target if Dmg > 5.0, Inflicts 15*Dmg to Morale
 
|-
 
|-
| [[Spore_Launcher_(Piratez) | Spore Launcher]]
+
| Blossom Clip/HVAP
| Launchers (Direct)
 
| 10
 
| 16
 
| 3x2
 
| Aimed - 66% base TUs<br />Snap - 38% base TUs<br />Throw - 25% base TUs, 20 Energy
 
| Aimed - 0.75*(1.0*Firing+0.5*PsiStrength+0.5*PsiSkill)<br />Snap - 0.4*(1.0*Firing+0.5*PsiStrength+0.5*PsiSkill)
 
| Death Spores
 
| 3
 
| Choking
 
 
| 40
 
| 40
 +
| Piercing
 +
| 60
 
| None
 
| None
| Inflicts 5-10 Damage * Target's Resistance, Inflicts 1.0*Dmg to Health, 0.0*Dmg to Stun, 6.0*Dmg to Morale, <br />Reduced Accurate Aimed Range (20)
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Blaster_Launcher_(Piratez) | Blaster Launcher]]
+
| Blossom Clip/Chem
| Launchers (Guided)
+
| 40
| 16
+
| Chem
 
| 22
 
| 22
| 3x2
 
| Aimed - 85% base TUs<br />Throw - 25% base TUs, 20 Energy
 
| Aimed - 1.2*Firing
 
| Blaster Bomb
 
| 1
 
| Concussive
 
| 160
 
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />Reload Costs 20 TUs
+
| +5 Projectiles, Inflicts 0.5*Dmg to Daze, 5.0*Dmg to Morale
 
|-
 
|-
| [[Rod_of_Hellfire_(Piratez) | Rod of Hellfire]]
+
| rowspan="3" | Laspistol
| Magic
+
| rowspan="3" | Pistol
| 4
+
| rowspan="3" | 5
| 4
+
| rowspan="3" | 7
| 2x1
+
| rowspan="3" | 2x1
| Snap - 27 TUs, 15 Energy<br />Throw - 25% base TUs, 8 Energy
+
| rowspan="3" | Aimed - 32% base TUs<br />Snap - 20% base TUs<br />Auto - 30% base TUs<br />Throw - 30 TUs, 10 Energy
| Snap - 3*(1.0*PsiSkill)
+
| rowspan="3" | Aimed - 0.95<br />Snap - 0.80<br />Auto - 0.50
 +
| Laspistol Clip
 +
| 9
 +
| Laser
 +
| 32
 
| None
 
| None
| Unlimited
+
|  
| Incendiary
 
| 0
 
| Damage+0.04*Psi
 
| Inflicts 3.0*Dmg to Stun, 30.0*Dmg to Morale
 
 
|-
 
|-
| [[Scroll_of_Inconsensuality_(Piratez) | Scroll of Inconsensuality]]
+
| Laspistol Clip/Adv
| Magic
+
| 24
| 4
+
| Laser
| 4
+
| 36
| 1x1
 
| Aimed - 66% base TUs, 36 Energy<br />Throw - 25% base TUs, 8 Energy
 
| Aimed - 1*(0.06*Psi+1.0*Bravery)
 
 
| None
 
| None
| 6
+
|  
| Stun
 
| 0
 
| Damage+0.06*Psi+1.0*Bravery
 
| Uses [50% to 150%] Damage Formula, Uses Special Resistance, Ignores 100% of Target's Armor, Inflicts 0.0*Dmg to Health, 1.0*Dmg to Stun, -10.0*Dmg to Morale, 0.1*Dmg to Armor, 0.0*Dmg to Items, 0.0*Dmg to Terrain, <br />Maximum Range (1)
 
 
|-
 
|-
| [[Wand_of_Airlesness_(Piratez) | Wand of Airlesness]]
+
| Laspistol Clip/AP
| Magic
+
| 12
| 4
+
| Laser
| 4
+
| 46
| 2x1
 
| Snap - 35 TUs, 10 Energy<br />Throw - 25% base TUs, 8 Energy
 
| Snap - 1*(100)
 
 
| None
 
| None
| 7
+
|  
| Stun
 
| 0
 
| Damage+0.3*PsiStrength+0.1*PsiSkill
 
| Uses [50% to 150%] Damage Formula, Uses Choking Resistance, Ignores 100% of Target's Armor, Inflicts 0.25*Dmg to Health, 1.0*Dmg to Stun
 
 
|-
 
|-
| [[Wand_of_Firebolts_(Piratez) | Wand of Firebolts]]
+
| rowspan="2" | Scorchy
| Magic
+
| rowspan="2" | Pistol
| 4
+
| rowspan="2" | 12
| 4
+
| rowspan="2" | 12
| 2x1
+
| rowspan="2" | 2x1
| Snap - 25 TUs, 10 Energy<br />Throw - 25% base TUs, 8 Energy
+
| Aimed - 36% base TUs<br />Snap - 22% base TUs<br />Auto - 30% base TUs<br />Throw - 30 TUs, 20 Energy
| Snap - 1*(100)
+
| Aimed - 1.00<br />Snap - 0.85<br />Auto - 0.60
 +
| None
 +
| Unlimited
 +
| Laser
 +
| 36
 
| None
 
| None
| 8
+
|  
| Incendiary
+
|-
| 0
+
| Hit - 9 TUs, 8 Energy
| Damage+1.0*PsiStrength+0.5*PsiSkill
+
| Hit - 0.7*(1*Melee)
| Inflicts 35.0*Dmg to Morale
+
| Gunbutt
 +
| -
 +
| Daze
 +
| 10
 +
| Damage+0.4*Strength
 +
| Inflicts 0.3*Dmg to Health
 +
|-
 +
| rowspan="3" | XG Pistol
 +
| rowspan="3" | Pistol
 +
| rowspan="3" | 6
 +
| rowspan="3" | 8
 +
| rowspan="3" | 2x1
 +
| rowspan="2" | Aimed - 30% base TUs<br />Snap - 16% base TUs<br />Auto - 20% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| rowspan="2" | Aimed - 0.95<br />Snap - 0.90<br />Auto - 0.70
 +
| XG Pistol Clip
 +
| 12
 +
| Piercing
 +
| 45
 +
| Damage+0.2*Reactions
 +
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Wand_of_Peace_(Piratez) | Wand of Peace]]
+
| XG Pistol Clip/Aqua
| Magic
+
| 12
| 4
+
| Piercing
| 4
+
| 45
| 2x1
 
| Snap - 30 TUs, 25 Energy<br />Throw - 25% base TUs, 8 Energy
 
| Snap - 1*(100)
 
 
| None
 
| None
| Unlimited
+
| Inflicts 0.5*Dmg to Daze
| Special
 
| 0
 
| Damage
 
| Uses [50% to 150%] Damage Formula, Ignores 90% of Target's Armor, Inflicts 0*Dmg to Health, 1.0*Dmg to Stun, 0*Dmg to Terrain
 
 
|-
 
|-
| [[Wand_of_Rending_(Piratez) | Wand of Rending]]
+
| Hit - 9 TUs, 4 Energy
| Magic
+
| Hit - 0.7*(1*Melee)
| 4
+
| Gunbutt
| 4
+
| -
| 2x1
+
| Daze
| Snap - 25 TUs, 20 Energy<br />Throw - 25% base TUs, 8 Energy
+
| 10
| Snap - 1*(100)
+
| Damage+0.4*Strength
| None
+
| Inflicts 0.3*Dmg to Health
| 9
 
| Cutting
 
| 0
 
| Damage+0.4*PsiStrength+0.2*PsiSkill
 
| Ignores 90% of Target's Armor, Inflicts 10.0*Dmg to Morale
 
 
|-
 
|-
| [[Assault_Pistol_(Piratez) | Assault Pistol]]
+
| Plasma Pistol
| Pistols
+
| Pistol
 
| 4
 
| 4
 
| 6
 
| 6
 
| 2x1
 
| 2x1
| Aimed - 30% base TUs<br />Snap - 16% base TUs<br />Throw - 25% base TUs, 8 Energy
+
| Aimed - 32% base TUs<br />Snap - 18% base TUs<br />Auto - 28% base TUs<br />Throw - 30 TUs, 8 Energy
| Aimed - 0.8*Firing<br />Snap - 0.55*Firing
+
| Aimed - 0.90<br />Snap - 0.80<br />Auto - 0.55
| Assault Pistol Clip
+
| Plasma Pistol Clip
| 15
+
| 26
| Piercing
+
| Plasma
| 25
+
| 52
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />Reduced Accurate Aimed Range (20)
+
| Inflicts 0.5*Dmg to Daze, 2*Dmg to Morale
 
|-
 
|-
| [[Blackmarch_Pistol_(Piratez) | Blackmarch Pistol]]
+
| Master Plasma Pistol
| Pistols
+
| Pistol
| 3
 
 
| 5
 
| 5
 +
| 7
 
| 2x1
 
| 2x1
| Aimed - 25% base TUs<br />Snap - 15% base TUs<br />Auto - 23% base TUs<br />Throw - 25% base TUs, 8 Energy
+
| Aimed - 32% base TUs<br />Snap - 16% base TUs<br />Auto - 28% base TUs<br />Throw - 30 TUs, 10 Energy
| Aimed - 0.7*Firing<br />Snap - 0.6*Firing<br />Auto - 0.5*Firing
+
| Aimed - 1.05<br />Snap - 0.90<br />Auto - 0.65
| Blackmarch Pistol Clip
+
| Master Plasma Pistol Clip
 
| 18
 
| 18
| Piercing
+
| Plasma
| 22
+
| 72
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />On Auto: Confers 2 Attacks, Reduced Accurate Aimed Range (20), Reduced Accurate Auto Range (14)
+
| Inflicts 0.5*Dmg to Daze, 2*Dmg to Morale
 
|-
 
|-
| [[Clockwork_Gun_(Piratez) | Clockwork Gun]]
+
| Smasher
| Pistols
+
| Pistol
| 7
+
| 10
| 9
+
| 10
 
| 2x1
 
| 2x1
| Auto - 26% base TUs<br />Throw - 25% base TUs, 12 Energy
+
| Snap - 22% base TUs<br />Throw - 30 TUs, 20 Energy
| Auto - 0.6*Firing
+
| Snap - 1.1*(0.5*Firing+50)
| Flintlock Balls
+
| None
| 3
+
| Unlimited
| Piercing
+
| Laser
| 29
+
| 25
 
| None
 
| None
| Inflicts 0.75*Dmg to Stun, <br />Increased Accurate Auto Range (20), Reload Costs 20 TUs
+
| +3 Projectiles
 
|-
 
|-
| [[Clockwork_Gun_(Piratez) | Clockwork Gun]]
+
| Plasma Caster
| Pistols
+
| Pistol
| 7
 
 
| 9
 
| 9
| -
+
| 12
| -
+
| 2x1
| -
+
| Snap - 22% base TUs<br />Throw - 25% base TUs, 20 Energy
| Flintlock Gas-Balls
+
| Snap - 0.5*(0.5*Firing+50)
| 3
+
| Plasma Caster Clip
| Choking
+
| 8
| 30
+
| Plasma
 +
| 35
 
| None
 
| None
| AoE Radius (2), Inflicts 5-10 Damage * Target's Resistance, Inflicts 0.6*Dmg to Health, 0.3*Dmg to Stun, 1.5*Dmg to Energy, 1.0*Dmg to Morale
+
| +4 Projectiles, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale
 
|-
 
|-
| [[Confederate_Eagle_(Piratez) | Confederate Eagle]]
+
| rowspan="3" | Sawed-Off
| Pistols
+
| rowspan="3" | Shotgun
| 8
+
| rowspan="3" | 6
| 11
+
| rowspan="3" | 8
| 2x1
+
| rowspan="3" | 2x1
| Aimed - 36% base TUs<br />Snap - 20% base TUs<br />Throw - 25% base TUs, 16 Energy
+
| rowspan="3" | Snap - 23% base TUs<br />Auto - 28% base TUs<br />Throw - 30 TUs, 12 Energy
| Aimed - 0.9*Firing<br />Snap - 0.6*Firing
+
| rowspan="3" | Snap - 1.35<br />Auto - 1.05
| Eagle Clip
+
| .8g Buckshot
| 7
+
| 2
 
| Piercing
 
| Piercing
| 37
+
| 20
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />Reduced Accurate Aimed Range (20)
+
| +9 Projectiles, Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Confederate_Eagle_(Piratez) | Confederate Eagle]]
+
| .6g Buckshot
| Pistols
+
| 2
| 8
 
| 11
 
| -
 
| -
 
| -
 
| Eagle Clip/MAG
 
| 5
 
 
| Piercing
 
| Piercing
| 50
+
| 24
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun
+
| +5 Projectiles, Inflicts 0.75*Dmg to Daze
 
|-
 
|-
| [[Dart_Pistol_(Piratez) | Dart Pistol]]
+
| Chem Buckshot
| Pistols
+
| 2
| 5
+
| Chem
| 7
+
| 20
| 2x1
 
| Aimed - 32% base TUs<br />Snap - 20% base TUs<br />Throw - 25% base TUs, 10 Energy
 
| Aimed - 0.9*Firing<br />Snap - 0.6*Firing
 
| Dart Tranquilizers
 
| 4
 
| Stun
 
| 60
 
 
| None
 
| None
| Uses [50% to 150%] Damage Formula, <br />Reduced Accurate Aimed Range (15)
+
| +7 Projectiles, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale
 
|-
 
|-
| [[Death_Blossom_SMG_(Piratez) | Death Blossom SMG]]
+
| rowspan="3" | Super Sawed-Off
| Pistols
+
| rowspan="3" | Shotgun
 +
| rowspan="3" | 12
 +
| rowspan="3" | 14
 +
| rowspan="3" | 2x1
 +
| rowspan="3" | Snap - 25% base TUs<br />Auto - 30% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| rowspan="3" | Snap - 1.5*(0.5*Firing+50)<br />Auto - 1.25*(0.5*Firing+50)
 +
| .8g Buckshot
 +
| 2
 +
| Piercing
 
| 20
 
| 20
| 25
+
| None
| 2x2
+
| +9 Projectiles, Inflicts 0.5*Dmg to Daze
| Aimed - 36% base TUs<br />Snap - 20% base TUs<br />Auto - 32% base TUs<br />Throw - 25% base TUs, 20 Energy
+
|-
| Aimed - 0.85*Firing<br />Snap - 0.65*Firing<br />Auto - 0.6*Firing
+
| .6g Buckshot
| Blossom Clip/API
+
| 2
| 40
 
 
| Piercing
 
| Piercing
| 42
+
| 24
 
| None
 
| None
| Ignites Target if Dmg > 5.0, Inflicts 15.0*Dmg to Morale, <br />On Auto: Confers 4 Attacks, Reduced Accurate Aimed Range (20)
+
| +5 Projectiles, Inflicts 0.75*Dmg to Daze
 
|-
 
|-
| [[Death_Blossom_SMG_(Piratez) | Death Blossom SMG]]
+
| Chem Buckshot
| Pistols
+
| 2
 +
| Chem
 
| 20
 
| 20
| 25
+
| None
| -
+
| +7 Projectiles, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale
| -
+
|-
| -
+
| rowspan="4" | Double-Barreled Shotgun
| Blossom Clip/HVAP
+
| rowspan="4" | Shotgun
| 40
+
| rowspan="4" | 8
 +
| rowspan="4" | 10
 +
| rowspan="4" | 3x1
 +
| rowspan="3" | Aimed - 65% base TUs<br />Snap - 28% base TUs<br />Auto - 32% base TUs<br />Throw - 30 TUs, 16 Energy
 +
| rowspan="3" | Aimed - 1.7*(0.5*Firing+50)<br />Snap - 1.45*(0.5*Firing+50)<br />Auto - 1.15*(0.5*Firing+50)
 +
| .8g Buckshot
 +
| 2
 +
| Piercing
 +
| 20
 +
| None
 +
| +9 Projectiles, Inflicts 0.5*Dmg to Daze
 +
|-
 +
| .6g Buckshot
 +
| 2
 
| Piercing
 
| Piercing
| 60
+
| 24
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, 0.05*Dmg to Armor
+
| +5 Projectiles, Inflicts 0.75*Dmg to Daze
 
|-
 
|-
| [[Death_Blossom_SMG_(Piratez) | Death Blossom SMG]]
+
| Chem Buckshot
| Pistols
+
| 2
 +
| Chem
 
| 20
 
| 20
| 25
 
| -
 
| -
 
| -
 
| Blossom Clip/Chem
 
| 40
 
| Chem
 
| 23
 
 
| None
 
| None
| +5 Projectiles, Inflicts 0.5*Dmg to Stun, 5.0*Dmg to Morale, 0.1*Dmg to Armor
+
| +7 Projectiles, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale
 
|-
 
|-
| [[EuroSyndicate_Laspistol_(Piratez) | EuroSyndicate Laspistol]]
+
| Hit - 15 TUs, 6 Energy
| Pistols
+
| Hit - 0.75*(50+0.5*Melee)
| 7
+
| Gun Butt
| 10
+
| -
| 2x1
+
| Daze
| Aimed - 32% base TUs<br />Snap - 20% base TUs<br />Throw - 25% base TUs, 14 Energy
+
| 20
| Aimed - 1*Firing<br />Snap - 0.75*Firing
+
| Damage+0.5*Strength
| EuroSyndicate LP-Clip
+
| Inflicts 0.2*Dmg to Health
| 12
 
| Laser
 
| 45
 
| None
 
| Ignores 33.4% of Target's Armor, <br />Reduced Accurate Aimed Range (25)
 
 
|-
 
|-
| [[Flintlock_Pistol_(Piratez) | Flintlock Pistol]]
+
| rowspan="2" | Shotgun Fist
| Pistols
+
| rowspan="2" | Shotgun
 +
| rowspan="2" | 5
 +
| rowspan="2" | 8
 +
| rowspan="2" | 2x1
 +
| Auto - 25% base TUs, 10 Daze, 1 Health<br />Throw - 30 TUs, 10 Energy
 +
| Auto - 0.75
 +
| Birdshot
 
| 4
 
| 4
| 6
 
| 2x1
 
| Snap - 20% base TUs<br />Throw - 25% base TUs, 12 Energy
 
| Snap - 0.5*Firing
 
| Flintlock Balls
 
| 3
 
 
| Piercing
 
| Piercing
| 29
+
| 14
 
| None
 
| None
| Inflicts 0.75*Dmg to Stun, <br />Reload Costs 25 TUs
+
| +7 Projectiles, Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Flintlock_Pistol_(Piratez) | Flintlock Pistol]]
+
| Hit - 8 TUs, 3 Energy
| Pistols
+
| Hit - 0.6*(1*Melee)
| 4
+
| Gun Butt
| 6
 
 
| -
 
| -
| -
+
| Daze
| -
+
| 0
| Flintlock Gas-Balls
+
| Damage+0.6*Strength+0.2*Melee
| 3
+
| Inflicts 0.2*Dmg to Health
| Choking
 
| 30
 
| None
 
| AoE Radius (2), Inflicts 5-10 Damage * Target's Resistance, Inflicts 0.6*Dmg to Health, 0.3*Dmg to Stun, 1.5*Dmg to Energy, 1.0*Dmg to Morale
 
 
|-
 
|-
| [[Gauss_Pistol_(Piratez) | Gauss Pistol]]
+
| Small Shotgun
| Pistols
+
| Shotgun
| 13
+
| 6
| 16
+
| 9
 
| 2x1
 
| 2x1
| Aimed - 40% base TUs<br />Snap - 22% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| Snap - 30% base TUs<br />Throw - 30 TUs, 12 Energy
| Aimed - 0.85*Firing<br />Snap - 0.65*Firing
+
| Snap - 1.40
| Gauss Pistol Clip
+
| Birdshot
| 7
+
| 4
 
| Piercing
 
| Piercing
| 70
+
| 14
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, 0.05*Dmg to Armor, <br />Reduced Accurate Aimed Range (20)
+
| +7 Projectiles, Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Handcannon_(Piratez) | Handcannon]]
+
| Mini Shotgun
| Pistols
+
| Shotgun
| 12
+
| 5
| 14
+
| 8
 
| 2x1
 
| 2x1
| Aimed - 36% base TUs<br />Snap - 22% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| Snap - 29% base TUs<br />Throw - 30 TUs, 10 Energy
| Aimed - 0.75*Firing<br />Snap - 0.55*Firing
+
| Snap - 1.50*(0.5*Firing+50)
| Handcannon Rounds
+
| Birdshot
 
| 4
 
| 4
 
| Piercing
 
| Piercing
| 44
+
| 14
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />Reduced Accurate Aimed Range (20), Reload Costs 20 TUs
+
| +7 Projectiles, Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Handcannon_(Piratez) | Handcannon]]
+
| Ol' Shotgun
| Pistols
+
| Shotgun
| 12
+
| 8
| 14
+
| 11
| -
+
| 3x1
| -
+
| Aimed - 62% base TUs<br />Snap - 36% base TUs<br />Throw - 30 TUs, 20 Energy
| -
+
| Aimed - 1.4*(0.5*Firing+50)<br />Snap - 1.3*(0.5*Firing+50)
| Handcannon HE Rounds
+
| Birdshot
 
| 4
 
| 4
| Concussive
+
| Piercing
| 50
+
| 15
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun
+
| +7 Projectiles, Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Handcannon_(Piratez) | Handcannon]]
+
| rowspan="3" | Domestic Shotgun
| Pistols
+
| rowspan="3" | Shotgun
| 12
+
| rowspan="3" | 6
| 14
+
| rowspan="3" | 9
| -
+
| rowspan="3" | 3x1
| -
+
| rowspan="3" | Aimed - 60% base TUs<br />Snap - 30% base TUs<br />Throw - 30 TUs, 10 Energy
| -
+
| rowspan="3" | Aimed - 1.3*(0.5*Firing+50)<br />Snap - 1.25*(0.5*Firing+50)
| Handcannon Arcane Rounds
+
| Shotgun Shells
| 4
+
| 6
| Plasma
+
| Piercing
| 28
+
| 18
| Damage+0.4*PsiStrength
 
| Ignores 50% of Target's Armor, Inflicts 1.5*Dmg to Stun, 7.0*Dmg to Morale
 
|-
 
| [[Heat_Ray_(Piratez) | Heat Ray]]
 
| Pistols
 
| 5
 
| 7
 
| 2x1
 
| Snap - 22% base TUs<br />Throw - 25% base TUs, 10 Energy
 
| Snap - 1.1*Firing
 
| Heat Ray Cell
 
| 10
 
| Incendiary
 
| 60
 
 
| None
 
| None
| AoE Radius (1), Uses [50% to 150%] Damage Formula, Inflicts 15.0*Dmg to Morale, 0.25*Dmg to Items, 0.5*Dmg to Terrain
+
| +6 Projectiles, Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Heavy_Plasma_Pistol_(Piratez) | Heavy Plasma Pistol]]
+
| Shotgun Rubber Slugs
| Pistols
+
| 6
| 12
+
| Daze
| 15
+
| 20
| 2x1
+
| None
| Aimed - 36% base TUs<br />Snap - 22% base TUs<br />Throw - 25% base TUs, 18 Energy
+
|  
| Aimed - 0.95*Firing<br />Snap - 0.7*Firing
+
|-
| Heavy Plasma Pistol Clip
+
| Shotgun Chem Shells
| 9
+
| 6
| Concussive
+
| Chem
| 70
+
| 18
 
| None
 
| None
| AoE Radius (2), Uses [50% to 150%] Damage Formula, Uses Plasma Resistance, Ignites Target if Dmg > 10, Inflicts 0.5*Dmg to Stun, 5.0*Dmg to Morale, 0.05*Dmg to Armor, 0.75*Dmg to Terrain, <br />Reduced Accurate Aimed Range (25)
+
| +5 Projectiles, Inflicts 0.5*Dmg to Daze, 5.0*Dmg to Morale
 
|-
 
|-
| [[Holdout_Pistol_(Piratez) | Holdout Pistol]]
+
| rowspan="4" | Police Shotgun
| Pistols
+
| rowspan="4" | Shotgun
| 2
+
| rowspan="4" | 9
| 4
+
| rowspan="4" | 12
| 1x1
+
| rowspan="4" | 3x1
| Aimed - 30% base TUs<br />Snap - 15% base TUs<br />Throw - 25% base TUs, 8 Energy
+
| rowspan="3" | Aimed - 72% base TUs<br />Snap - 40% base TUs<br />Throw - 30 TUs, 18 Energy
| Aimed - 0.65*Firing<br />Snap - 0.5*Firing
+
| rowspan="3" | Aimed - 1.75*(0.5*Firing+50)<br />Snap - 1.5*(0.5*Firing+50)
| Holdout Pistol Clip
+
| Shotgun Shells
| 10
+
| 6
 
| Piercing
 
| Piercing
| 20
+
| 18
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />Reduced Accurate Aimed Range (20)
+
| +6 Projectiles, Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Kruger_(Piratez) | Kruger]]
+
| Shotgun Rubber Slugs
| Pistols
+
| 6
| 7
+
| Daze
| 10
+
| 20
| 2x1
 
| Snap - 24% base TUs<br />Throw - 25% base TUs, 14 Energy
 
| Snap - 0.85*Firing
 
| Kruger Plasma Canister
 
| 8
 
| Plasma
 
| 65
 
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, 0.075*Dmg to Armor, <br />Reduced Accurate Snap Range (9)
+
|  
 
|-
 
|-
| [[Laspistol_(Piratez) | Laspistol]]
+
| Shotgun Chem Shells
| Pistols
+
| 6
| 5
+
| Chem
| 7
+
| 18
| 2x1
 
| Aimed - 32% base TUs<br />Snap - 20% base TUs<br />Auto - 30% base TUs<br />Throw - 25% base TUs, 10 Energy
 
| Aimed - 0.95*Firing<br />Snap - 0.75*Firing<br />Auto - 0.5*Firing
 
| Laspistol Clip
 
| 9
 
| Laser
 
| 30
 
 
| None
 
| None
| Ignores 33.4% of Target's Armor, <br />Reduced Accurate Aimed Range (25)
+
| +5 Projectiles, Inflicts 0.5*Dmg to Daze, 5.0*Dmg to Morale
 
|-
 
|-
| [[Laspistol_(Piratez) | Laspistol]]
+
| Hit - 15 TUs, 6 Energy
| Pistols
+
| Hit - 0.8*(0.5*Melee+50)
| 5
+
| Gunbutt
| 7
 
 
| -
 
| -
| -
+
| Daze
| -
+
| 20
| Laspistol Clip/Adv
+
| Damage+0.5*Strength
| 24
+
| 0.2*Dmg to Health
| Laser
+
|-
| 34
+
| rowspan="3" | Military Shotgun
 +
| rowspan="3" | Shotgun
 +
| rowspan="3" | 9
 +
| rowspan="3" | 12
 +
| rowspan="3" | 3x1
 +
| rowspan="3" | Aimed - 60% base TUs<br />Snap - 28% base TUs<br />Throw - 30 TUs, 18 Energy
 +
| rowspan="3" | Aimed - 1.55*(0.5*Firing+50)<br />Snap - 1.35*(0.5*Firing+50)
 +
| Shotgun Shells
 +
| 6
 +
| Piercing
 +
| 18
 
| None
 
| None
| Ignores 33.4% of Target's Armor
+
| +6 Projectiles, Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Magnum_(Piratez) | Magnum]]
+
| Shotgun AP Shells
| Pistols
+
| 6
| 8
 
| 10
 
| 2x1
 
| Aimed - 45% base TUs<br />Snap - 30% base TUs<br />Throw - 25% base TUs, 16 Energy
 
| Aimed - 1.1*Firing<br />Snap - 0.75*Firing
 
| Magnum Drum
 
| 5
 
 
| Piercing
 
| Piercing
| 38
+
| 45
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />Reduced Accurate Aimed Range (25)
+
| Inflicts 1*Dmg to Daze
 
|-
 
|-
| [[Magnum_(Piratez) | Magnum]]
+
| Shotgun HEAT Shells
| Pistols
+
| 6
| 8
+
| Plasma
| 10
+
| 66
| -
 
| -
 
| -
 
| Magnum Drum/Chem
 
| 5
 
| Chem
 
| 44
 
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, 5.0*Dmg to Morale, 0.1*Dmg to Armor
+
| Ignites Target if Dmg > 25,Inflicts 0.5*Dmg to Daze, 2*Dmg to Morale
 
|-
 
|-
| [[Manstopper_(Piratez) | Manstopper]]
+
| rowspan="3" | Smart Shotgun
| Pistols
+
| rowspan="3" | Shotgun
| 5
+
| rowspan="3" | 10
| 7
+
| rowspan="3" | 13
| 2x1
+
| rowspan="3" | 3x1
| Aimed - 32% base TUs<br />Snap - 18% base TUs<br />Throw - 25% base TUs, 10 Energy
+
| rowspan="3" | Aimed - 44% base TUs<br />Snap - 27% base TUs<br />Throw - 30 TUs, 18 Energy
| Aimed - 0.8*Firing<br />Snap - 0.65*Firing
+
| rowspan="3" | Aimed - 1.6*(0.5*Firing+50)<br />Snap - 1.6*(0.5*Firing+50)
| Manstopper Clip
+
| Shotgun Shells
| 7
+
| 6
 
| Piercing
 
| Piercing
| 30
+
| 18
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />Reduced Accurate Aimed Range (20)
+
| +6 Projectiles, Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Manstopper_(Piratez) | Manstopper]]
+
| Shotgun AP Shells
| Pistols
+
| 6
| 5
+
| Piercing
| 7
+
| 45
| -
 
| -
 
| -
 
| Manstopper Clip/EPulse
 
| 7
 
| Laser
 
| 36
 
 
| None
 
| None
| Inflicts 2.0*Dmg to Stun
+
| Inflicts 1*Dmg to Daze
 
|-
 
|-
| [[Master_Plasma_Pistol_(Piratez) | Master Plasma Pistol]]
+
| Shotgun HEAT Shells
| Pistols
+
| 6
| 5
 
| 7
 
| 2x1
 
| Aimed - 32% base TUs<br />Snap - 16% base TUs<br />Auto - 28% base TUs<br />Throw - 25% base TUs, 10 Energy
 
| Aimed - 1.05*Firing<br />Snap - 0.85*Firing<br />Auto - 0.65*Firing
 
| Master Plasma Pistol Clip
 
| 18
 
 
| Plasma
 
| Plasma
| 72
+
| 66
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, 0.075*Dmg to Armor, <br />Reduced Accurate Aimed Range (25), Increased Accurate Snap Range (18), Reduced Accurate Auto Range (14)
+
| Ignites Target if Dmg > 25,Inflicts 0.5*Dmg to Daze, 2*Dmg to Morale
 
|-
 
|-
| [[Mini-Cougar_SMG_(Piratez) | Mini-Cougar SMG]]
+
| rowspan="3" | Heavy Shotgun
| Pistols
+
| rowspan="3" | Shotgun
| 5
+
| rowspan="3" | 12
 +
| rowspan="3" | 15
 +
| rowspan="3" | 3x1
 +
| rowspan="2" | Aimed - 70% base TUs<br />Snap - 40% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| rowspan="2" | Aimed - 1.65*(0.5*Firing+50)<br />Snap - 1.45*(0.5*Firing+50)
 +
| Heavy Shotgun Shells
 
| 8
 
| 8
| 2x1
 
| Aimed - 26% base TUs<br />Snap - 14% base TUs<br />Auto - 22% base TUs<br />Throw - 25% base TUs, 10 Energy
 
| Aimed - 0.95*Firing<br />Snap - 0.8*Firing<br />Auto - 0.7*Firing
 
| M-Cougar Clip/HVAP
 
| 40
 
 
| Piercing
 
| Piercing
| 43
+
| 20
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />On Auto: Confers 5 Attacks, Reduced Accurate Aimed Range (25)
+
| +6 Projectiles, Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Mini-Cougar_SMG_(Piratez) | Mini-Cougar SMG]]
+
| Heavy Shotgun Slugs
| Pistols
 
| 5
 
 
| 8
 
| 8
 +
| Piercing
 +
| 30
 +
| None
 +
| +2 Projectiles, Inflicts 0.75*Dmg to Daze
 +
|-
 +
| Hit - 16 TUs, 9 Energy
 +
| Hit - 0.8*(50+0.5*Melee)
 +
| Gun Butt
 
| -
 
| -
 +
| Daze
 +
| 20
 +
| Damage+0.6*Strength
 +
| Inflicts 0.2*Dmg to Health
 +
|-
 +
| rowspan="2" | UAC Shotgun
 +
| rowspan="2" | Shotgun
 +
| rowspan="2" | 21
 +
| rowspan="2" | 24
 +
| rowspan="2" | 3x1
 +
| Aimed - 66% base TUs<br />Snap - 38% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| Aimed - 1.75*(0.5*Firing+50)<br />Snap - 1.50*(0.5*Firing+50)
 +
| UAC Shotgun Shells
 +
| 4
 +
| Piercing
 +
| 24
 +
| None
 +
| +6 Projectiles, Inflicts 0.5*Dmg to Daze
 +
|-
 +
| Hit - 16 TUs, 9 Energy
 +
| Hit - 0.8*(50+0.5*Melee)
 +
| Gun Butt
 
| -
 
| -
| -
+
| Daze
| M-Cougar Clip/ETAP
+
| 20
| 40
+
| Damage+0.65*Strength
 +
| Inflicts 0.2*Dmg to Health
 +
|-
 +
| rowspan="3" | Assault Shotgun
 +
| rowspan="3" | Shotgun
 +
| rowspan="3" | 15
 +
| rowspan="3" | 19
 +
| rowspan="3" | 3x1
 +
| rowspan="2" | Aimed - 66% base TUs<br />Snap - 28% base TUs<br />Auto - 32% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| rowspan="2" | Aimed - 1.5*(0.5*Firing+50)<br />Snap - 1.4*(0.5*Firing+50)<br />Auto - 1.15*(0.5*Firing+50)
 +
| Assault Shotgun Drum
 +
| 16
 
| Piercing
 
| Piercing
| 35
+
| 16
 
| None
 
| None
| Ignores 25% of Target's Armor, Inflicts 0.5*Dmg to Stun
+
| +11 Projectiles, Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[NERF_Laspistol_(Piratez) | NERF Laspistol]]
+
| Assault Shotgun Drum/Rubber
| Pistols
+
| 16
| 6
+
| Daze
| 9
 
| 2x1
 
| Aimed - 32% base TUs<br />Snap - 22% base TUs<br />Throw - 25% base TUs, 12 Energy
 
| Aimed - 0.85*Firing<br />Snap - 0.7*Firing
 
| NERF Laspistol Clip
 
 
| 8
 
| 8
| Laser
 
| 30
 
 
| None
 
| None
| Ignores 33.4% of Target's Armor, <br />Reduced Accurate Aimed Range (25)
+
| +11 Projectiles, Inflicts 0.25*Dmg to Health
 +
|-
 +
| Hit - 15 TUs, 10 Energy
 +
| Hit - 0.8*(50+0.5*Melee)
 +
| Gunbutt
 +
| -
 +
| Daze
 +
| 20
 +
| Damage+0.5*Strength
 +
| Inflicts 0.2*Dmg to Health
 
|-
 
|-
| [[Officer's_Pistol_(Piratez) | Officer's Pistol]]
+
| rowspan="3" | Combat Shotgun
| Pistols
+
| rowspan="3" | Shotgun
| 6
+
| rowspan="3" | 12
| 8
+
| rowspan="3" | 16
| 2x1
+
| rowspan="3" | 3x1
| Aimed - 32% base TUs<br />Snap - 22% base TUs<br />Throw - 25% base TUs, 12 Energy
+
| rowspan="2" | Aimed - 64% base TUs<br />Snap - 28% base TUs<br />Auto - 38% base TUs<br />Throw - 30 TUs, 20 Energy
| Aimed - 0.95*Firing<br />Snap - 0.7*Firing
+
| rowspan="2" | Aimed - 1.4*(0.5*Firing+50)<br />Snap - 1.25*(0.5*Firing+50)<br />Auto - 0.9*(0.5*Firing+50)
| Officer's Pistol Clip
+
| Combat Shotgun Drum
 
| 12
 
| 12
 
| Piercing
 
| Piercing
 +
| 22
 +
| None
 +
| +4 Projectiles, Inflicts 0.5*Dmg to Daze
 +
|-
 +
| Combat Shotgun Drum/I
 
| 12
 
| 12
| Damage+0.25*Firing
 
| Inflicts 0.5*Dmg to Stun, <br />Reduced Accurate Aimed Range (20)
 
|-
 
| [[Ol'_Revolver_(Piratez) | Ol' Revolver]]
 
| Pistols
 
| 5
 
| 7
 
| 2x1
 
| Aimed - 32% base TUs<br />Snap - 18% base TUs<br />Throw - 25% base TUs, 10 Energy
 
| Aimed - 0.85*Firing<br />Snap - 0.55*Firing
 
| Revolver Drum
 
| 6
 
 
| Piercing
 
| Piercing
| 26
+
| 20
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />Reduced Accurate Aimed Range (20)
+
| +4 Projectiles, Uses Burn Resistance, Ignites Target if Dmg > 5, Inflicts 10.0*Dmg to Morale
 
|-
 
|-
| [[Plasma_Pistol_(Piratez) | Plasma Pistol]]
+
| Hit - 16 TUs, 8 Energy
| Pistols
+
| Hit - 0.8*(50+0.5*Melee)
| 4
+
| Gunbutt
| 6
+
| -
| 2x1
+
| Daze
| Aimed - 32% base TUs<br />Snap - 18% base TUs<br />Auto - 28% base TUs<br />Throw - 25% base TUs, 8 Energy
+
| 20
| Aimed - 0.9*Firing<br />Snap - 0.75*Firing<br />Auto - 0.55*Firing
+
| Damage+0.6*Strength
| Plasma Pistol Clip
+
| Inflicts 0.2*Dmg to Health
| 26
+
|-
| Plasma
+
| rowspan="3" | Trench Gun
| 52
+
| rowspan="3" | Shotgun
 +
| rowspan="3" | 14
 +
| rowspan="3" | 18
 +
| rowspan="3" | 3x1
 +
| rowspan="2" | Aimed - 62% base TUs<br />Snap - 26% base TUs<br />Auto - 36% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| rowspan="2" | Aimed - 1.4*(0.5*Firing+50)<br />Snap - 1.25*(0.5*Firing+50)<br />Auto - 0.9*(0.5*Firing+50)
 +
| Combat Shotgun Drum
 +
| 12
 +
| Piercing
 +
| 22
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, 0.075*Dmg to Armor, <br />Reduced Accurate Aimed Range (25), Increased Accurate Snap Range (18), Reduced Accurate Auto Range (14)
+
| +4 Projectiles, Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Rusty_Niner_(Piratez) | Rusty Niner]]
+
| Combat Shotgun Drum/I
| Pistols
+
| 12
| 4
 
| 6
 
| 2x1
 
| Aimed - 30% base TUs<br />Snap - 16% base TUs<br />Throw - 25% base TUs, 8 Energy
 
| Aimed - 0.75*Firing<br />Snap - 0.55*Firing
 
| Niner Clip
 
| 9
 
 
| Piercing
 
| Piercing
| 23
+
| 20
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />Reduced Accurate Aimed Range (20)
+
| +4 Projectiles, Uses Burn Resistance, Ignites Target if Dmg > 5, Inflicts 10.0*Dmg to Morale
 
|-
 
|-
| [[Rusty_Niner_(Piratez) | Rusty Niner]]
+
| Hit - 16 TUs, 8 Energy
| Pistols
+
| Hit - 0.8*(50+0.5*Melee)
| 4
+
| Bayonet
| 6
 
 
| -
 
| -
| -
+
| Cutting
| -
+
| 20
| Niner Clip/EPulse
+
| Damage+0.6*Strength
| 9
+
| Inflicts 0.2*Dmg to Health
| Laser
+
|-
| 23
+
| rowspan="2" | Street Sweeper
 +
| rowspan="2" | Shotgun
 +
| rowspan="2" | 16
 +
| rowspan="2" | 20
 +
| rowspan="2" | 3x1
 +
| rowspan="2" | Aimed - 66% base TUs<br />Snap - 28% base TUs<br />Auto - 40% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| rowspan="2" | Aimed - 1.5*(0.5*Firing+50)<br />Snap - 1.3*(0.5*Firing+50)<br />Auto - 1*(0.5*Firing+50)
 +
| Combat Shotgun Drum
 +
| 12
 +
| Piercing
 +
| 22
 
| None
 
| None
| +3 Projectiles, Inflicts 2.0*Dmg to Stun
+
| +4 Projectiles, Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Sawed-Off_(Piratez) | Sawed-Off]]
+
| Combat Shotgun Drum/I
| Pistols
+
| 12
| 6
 
| 8
 
| 2x1
 
| Snap - 22% base TUs<br />Auto - 26% base TUs<br />Throw - 25% base TUs, 12 Energy
 
| Snap - 1.3*Firing<br />Auto - 1.15*Firing
 
| .8g Buckshot
 
| 2
 
 
| Piercing
 
| Piercing
 
| 20
 
| 20
 
| None
 
| None
| +9 Projectiles, Inflicts 0.5*Dmg to Stun, <br />On Auto: Confers 2 Attacks, Reduced Accurate Snap Range (4), Reduced Accurate Auto Range (4), Reload Costs 10 TUs
+
| +4 Projectiles, Uses Burn Resistance, Ignites Target if Dmg > 5, Inflicts 10.0*Dmg to Morale
 
|-
 
|-
| [[Scorchy_(Piratez) | Scorchy]]
+
| rowspan="3" | Blunderbuss
| Pistols
+
| rowspan="3" | Shotgun
| 12
+
| rowspan="3" | 22
| 12
+
| rowspan="3" | 25
| 2x1
+
| rowspan="3" | 3x1
| Aimed - 36% base TUs<br />Snap - 22% base TUs<br />Auto - 30% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| rowspan="3" | Aimed - 70% base TUs<br />Snap - 30% base TUs<br />Auto - 35% base TUs<br />Throw - 30 TUs, 20 Energy
| Aimed - 1*Firing<br />Snap - 0.8*Firing<br />Auto - 0.6*Firing
+
| rowspan="3" | Aimed - 1.5*(0.5*Firing+50)<br />Snap - 1.4*(0.5*Firing+50)<br />Auto - 1.1*(0.5*Firing+50)
 +
| Blunderbuss Shells
 +
| 4
 +
| Piercing
 +
| 25
 
| None
 
| None
| Unlimited
+
| +5 Projectiles, Inflicts 0.5*Dmg to Daze
| Laser
+
|-
| 36
+
| Blunderbuss Chem Shells
 +
| 4
 +
| Chem
 +
| 25
 
| None
 
| None
| Ignores 33.4% of Target's Armor, <br />Reduced Accurate Aimed Range (25)
+
| +4 Projectiles, Inflicts 0.5*Dmg to Daze, 5.0*Dmg to Morale
 
|-
 
|-
| [[Self-Charging_Laspistol_(Piratez) | Self-Charging Laspistol]]
+
| Blunderbuss HE Shells
| Pistols
+
| 4
| 6
+
| Concussive
| 6
+
| 40
| 2x1
 
| Aimed - 30% base TUs<br />Snap - 16% base TUs<br />Throw - 25% base TUs, 12 Energy
 
| Aimed - 0.9*Firing<br />Snap - 0.7*Firing
 
| None
 
| Unlimited
 
| Laser
 
| 22
 
 
| None
 
| None
| Ignores 33.4% of Target's Armor, <br />Reduced Accurate Aimed Range (25)
+
| Inflicts 0.75*Dmg to Daze
 
|-
 
|-
| [[Skorpion_SMG_(Piratez) | Skorpion SMG]]
+
| rowspan="6" | Kustom Blunderbuss
| Pistols
+
| rowspan="6" | Shotgun
| 6
+
| rowspan="6" | 26
| 9
+
| rowspan="3" | 33
| 2x1
+
| rowspan="6" | 3x1
| Aimed - 30% base TUs<br />Snap - 20% base TUs<br />Auto - 24% base TUs<br />Throw - 25% base TUs, 12 Energy
+
| rowspan="6" | Aimed - 44% base TUs<br />Snap - 26% base TUs<br />Auto - 28% base TUs<br />Throw - 30 TUs, 20 Energy
| Aimed - 0.75*Firing<br />Snap - 0.55*Firing<br />Auto - 0.45*Firing
+
| rowspan="6" | Aimed - 1.55*(0.5*Firing+50)<br />Snap - 1.45*(0.5*Firing+50)<br />Auto - 1.2*(0.5*Firing+50)
| Skorpion Clip/API
+
| Blunderbuss Bling Drum
| 21
+
| 16
 
| Piercing
 
| Piercing
| 22
+
| 25
 +
| Damage+0.1*TU
 +
| +3 Projectiles, Inflicts 0.5*Dmg to Daze, 4.0*Dmg to TUs
 +
|-
 +
| Blunderbuss Chem Drum
 +
| 16
 +
| Chem
 +
| 25
 
| None
 
| None
| Ignites Target if Dmg > 5.0, Inflicts 15.0*Dmg to Morale, <br />Reduced Accurate Aimed Range (20)
+
| +4 Projectiles, Inflicts 0.5*Dmg to Daze, 5*Dmg to Morale
 
|-
 
|-
| [[Small_Revolver_(Piratez) | Small Revolver]]
+
| Blunderbuss HE Drum
| Pistols
+
| 16
| 2
+
| Concussive
| 4
+
| 40
| 1x1
 
| Aimed - 28% base TUs<br />Snap - 16% base TUs<br />Throw - 25% base TUs, 8 Energy
 
| Aimed - 0.65*Firing<br />Snap - 0.55*Firing
 
| Small Revolver Drum
 
| 5
 
| Piercing
 
| 22
 
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />Reduced Accurate Aimed Range (20)
+
| Inflicts 0.75*Dmg to Daze
 
|-
 
|-
| [[Smartpistol_(Piratez) | Smartpistol]]
+
| rowspan="3" | 29
| Pistols
+
| Blunderbuss Shells
 
| 4
 
| 4
| 6
 
| 2x1
 
| Aimed - 26% base TUs<br />Snap - 14% base TUs<br />Throw - 25% base TUs, 8 Energy
 
| Aimed - 0.95*Firing<br />Snap - 0.8*Firing
 
| Assault Pistol Clip
 
| 15
 
 
| Piercing
 
| Piercing
 
| 25
 
| 25
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />Reduced Accurate Aimed Range (20)
+
| +5 Projectiles, Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Smartpistol_(Piratez) | Smartpistol]]
+
| Blunderbuss Chem Shells
| Pistols
 
 
| 4
 
| 4
| 6
+
| Chem
| -
 
| -
 
| -
 
| Smartpistol Clip
 
| 22
 
| Piercing
 
 
| 25
 
| 25
| Damage+0.1*Reactions
+
| None
| Inflicts 0.5*Dmg to Stun
+
| +4 Projectiles, Inflicts 0.5*Dmg to Daze, 5.0*Dmg to Morale
 
|-
 
|-
| [[Smasher_(Piratez) | Smasher]]
+
| Blunderbuss HE Shells
| Pistols
+
| 4
| 10
+
| Concussive
| 10
+
| 40
| 2x1
 
| Snap - 22% base TUs<br />Throw - 25% base TUs, 20 Energy
 
| Aimed - 0*Firing<br />Snap - 1*Firing<br />Auto - 0*Firing
 
 
| None
 
| None
| Unlimited
+
| Inflicts 0.75*Dmg to Daze
| Laser
 
| 25
 
| None
 
| +3 Projectiles, Ignores 33.4% of Target's Armor, <br />Reduced Accurate Snap Range (10)
 
 
|-
 
|-
| [[Snubby_(Piratez) | Snubby]]
+
| rowspan="3" | Heavy Slugthrower
| Pistols
+
| rowspan="3" | Shotgun
| 6
+
| rowspan="3" | 40
| 8
+
| rowspan="3" | 48
| 2x1
+
| rowspan="3" | 3x2
| Aimed - 32% base TUs<br />Snap - 20% base TUs<br />Throw - 25% base TUs, 12 Energy
+
| rowspan="3" | Aimed - 70% base TUs<br />Snap - 35% base TUs<br />Throw - 30 TUs, 20 Energy
| Aimed - 0.8*Firing<br />Snap - 0.6*Firing
+
| rowspan="3" | Aimed - 1.2*(0.5*Firing+50)<br />Snap - 1.1*(0.5*Firing+50)
| Snubby Drum
+
| Slugthrower Shells
| 6
+
| 4
 
| Piercing
 
| Piercing
| 32
+
| 80
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />Reduced Accurate Aimed Range (20)
+
| Inflicts 1*Dmg to Daze
 
|-
 
|-
| [[Snubby_(Piratez) | Snubby]]
+
| Slugthrower Shells/HE
| Pistols
+
| 4
| 6
+
| Concussive
| 8
+
| 65
| -
 
| -
 
| -
 
| Snubby HVAP Drum
 
| 6
 
| Piercing
 
| 48
 
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun
+
| Inflicts 0.75*Dmg to Daze
 
|-
 
|-
| [[Space_Rangers'_Lawpistol_(Piratez) | Space Rangers' Lawpistol]]
+
| Slugthrower Shells/Chem
| Pistols
+
| 4
| 9
+
| Chem
| 12
+
| 26
| 2x1
 
| Aimed - 42% base TUs<br />Snap - 26% base TUs<br />Throw - 25% base TUs, 18 Energy
 
| Aimed - 1.2*Firing<br />Snap - 0.8*Firing
 
| SRs' Lawpistol Clip
 
| 8
 
| Laser
 
| 50
 
 
| None
 
| None
| Ignores 33.4% of Target's Armor, <br />Reduced Accurate Aimed Range (25)
+
| +8 Projectiles, Inflicts 0.5*Dmg to Daze, Inflicts 5*Dmg to Morale
 
|-
 
|-
| [[Spikey_SMG_(Piratez) | Spikey SMG]]
+
| rowspan="3" | CAWS
| Pistols
+
| rowspan="3" | Shotgun
| 7
+
| rowspan="3" | 14
 +
| rowspan="3" | 17
 +
| rowspan="3" | 3x1
 +
| rowspan="3" | Aimed - 55% base TUs<br />Snap - 26% base TUs<br />Throw - 03 TUs, 20 Energy
 +
| rowspan="3" | Aimed - 1.4*(0.5*Firing+50)<br />Snap - 1.2*(0.5*Firing+50)
 +
| CAWS Clip/AP
 
| 10
 
| 10
| 2x1
 
| Aimed - 30% base TUs<br />Snap - 18% base TUs<br />Auto - 24% base TUs<br />Throw - 25% base TUs, 14 Energy
 
| Aimed - 0.65*Firing<br />Snap - 0.55*Firing<br />Auto - 0.5*Firing
 
| SMG Clip
 
| 35
 
 
| Piercing
 
| Piercing
| 20
+
| 50
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />On Auto: Confers 4 Attacks, Reduced Accurate Aimed Range (20), Increased Accurate Snap Range (16), Reduced Accurate Auto Range (12)
+
| Inflicts 1*Dmg to Daze
 
|-
 
|-
| [[Spikey_SMG_(Piratez) | Spikey SMG]]
+
| CAWS Clip/Scatter
| Pistols
 
| 7
 
 
| 10
 
| 10
| -
 
| -
 
| -
 
| SMG Clip/I
 
| 35
 
 
| Piercing
 
| Piercing
| 20
+
| 26
 
| None
 
| None
| Uses [50% to 150%] Damage Formula, Uses Incendiary Resistance, Ignores 50% of Target's Armor, Ignites Target if Dmg > 5, Inflicts 10.0*Dmg to Morale
+
| +4 Projectiles, Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Spikey_SMG_(Piratez) | Spikey SMG]]
+
| CAWS Clip/Aqua
| Pistols
 
| 7
 
 
| 10
 
| 10
| -
+
| Cutting
| -
+
| 28
| -
 
| SMG Clip/Chem
 
| 35
 
| Chem
 
| 24
 
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, 5.0*Dmg to Morale, 0.1*Dmg to Armor
+
| +2 Projectiles
 
|-
 
|-
| [[Spikey_SMG_(Piratez) | Spikey SMG]]
+
| rowspan="2" | Super Shotgun
| Pistols
+
| rowspan="2" | Shotgun
| 7
+
| rowspan="2" | 15
| 10
+
| rowspan="2" | 20
| -
+
| rowspan="2" | 3x2
| Hit - 9 TUs, 5 Energy
+
| rowspan="2" | Aimed - 45% base TUs<br />Snap - 24% base TUs<br />Auto - 36% base TUs<br />Throw - 25% base TUs, 20 Energy
| Hit - 0.65*(1.0*Melee)
+
| rowspan="2" | Aimed - 1.8*(0.5*Firing+50)<br />Snap - 1.5*(0.5*Firing+50)<br />Auto - 1.2*(0.5*Firing+50)
| Gun Butt
+
| Super Shotgun Clip
| -
+
| 18
| Stun
+
| Piercing
| 10
+
| 36
| Damage+0.5*Strength+0.1*Melee
+
| None
| Inflicts 0.5*Dmg to Health
+
| +6 Projectiles, Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Submachine_Gun_(Piratez) | Submachine Gun]]
+
| Super Shotgun Clip/HVAP
| Pistols
+
| 18
| 5
 
| 8
 
| 2x1
 
| Aimed - 30% base TUs<br />Snap - 18% base TUs<br />Auto - 24% base TUs<br />Throw - 25% base TUs, 10 Energy
 
| Aimed - 0.65*Firing<br />Snap - 0.55*Firing<br />Auto - 0.5*Firing
 
| SMG Clip
 
| 35
 
 
| Piercing
 
| Piercing
| 20
+
| 55
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />On Auto: Confers 4 Attacks, Reduced Accurate Aimed Range (20)
+
| +3 Projectiles, Inflicts 0.75*Dmg to Daze
 
|-
 
|-
| [[Submachine_Gun_(Piratez) | Submachine Gun]]
+
| Mammoth Chain Shotgun
| Pistols
+
| Shotgun
| 5
+
| 40
| 8
+
| 65
| -
+
| 3x2
| -
+
| Aimed - 64% base TUs<br />Snap - 23% base TUs<br />Auto - 32% base TUs<br />Throw - 30 TUs, 20 Energy
| -
+
| Aimed - 1.5*(0.5*Firing+50)<br />Snap - 1.25*(0.5*Firing+50)<br />Auto - 1*(0.5*Firing+50)
| SMG Clip/I
+
| Mammoth Chain Shotgun Drum
| 35
+
| 50
 
| Piercing
 
| Piercing
| 20
+
| 25
 
| None
 
| None
| Uses [50% to 150%] Damage Formula, Uses Incendiary Resistance, Ignores 50% of Target's Armor, Ignites Target if Dmg > 5, Inflicts 10.0*Dmg to Morale
+
| +9 Projectiles, Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Submachine_Gun_(Piratez) | Submachine Gun]]
+
| Arena Flak Cannon
| Pistols
+
| Shotgun
| 5
 
| 8
 
| -
 
| -
 
| -
 
| SMG Clip/Chem
 
 
| 35
 
| 35
| Chem
+
| 50
| 24
+
| 3x2
 +
| Aimed - 68% base TUs<br />Snap - 30% base TUs<br />Auto - 42% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| Aimed - 1.2*(0.5*Firing+50)<br />Snap - 1.05*(0.5*Firing+50)<br />Auto - 1*(0.5*Firing+50)
 +
| Flak Cannon Drum
 +
| 36
 +
| Cutting
 +
| 38
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, 5.0*Dmg to Morale, 0.1*Dmg to Armor
+
| +9 Projectiles
 
|-
 
|-
| [[XG_Pistol_(Piratez) | XG Pistol]]
+
| rowspan="2" | O.G.R.E. Shotgun
| Pistols
+
| rowspan="2" | Shotgun
| 6
+
| rowspan="2" | 30
| 8
+
| rowspan="2" | 34
| 2x1
+
| rowspan="2" | 3x1
| Aimed - 30% base TUs<br />Snap - 16% base TUs<br />Auto - 20% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| Aimed - 68% base TUs<br />Snap - 30% base TUs<br />Auto - 34% base TUs<br />Throw - 30 TUs, 20 Energy
| Aimed - 0.95*Firing<br />Snap - 0.85*Firing<br />Auto - 0.7*Firing
+
| Aimed - 1.5*(0.5*Firing+50)<br />Snap - 1.25*(0.5*Firing+50)<br />Auto - 1.1*(0.5*Firing+50)
| XG Pistol Clip
+
| O.G.R.E. Shells
| 12
+
| 2
 
| Piercing
 
| Piercing
| 45
+
| 30
| Damage+0.2*Reactions
+
| None
| Inflicts 0.5*Dmg to Stun, 0.05*Dmg to Armor, <br />Reduced Accurate Aimed Range (20)
+
| +11 Projectiles, Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Zapper_(Piratez) | Zapper]]
+
| Hit - 20 TUs, 20 Energy
| Pistols
+
| Hit - 0.75*(50+0.5*Melee)
| 5
+
| Gunbutt
| 5
+
| -
| 2x1
+
| Daze
| Snap - 30% base TUs<br />Throw - 25% base TUs, 10 Energy
+
| 30
| Snap - 1.2*Firing
+
| Damage+0.7*Strength
| None
+
| Inflicts 0.2*Dmg to Health
| Unlimited
 
| Plasma
 
| 60
 
| None
 
| Uses [50% to 150%] Damage Formula, Inflicts 0.0*Dmg to Health, 1.0*Dmg to Stun, <br />Maximum Range (9)
 
 
|-
 
|-
| [[i-Gun_(Piratez) | i-Gun]]
+
| Boom Gun
| Pistols
+
| Shotgun
| 7
+
| 29
 +
| 36
 +
| 3x1
 +
| Aimed - 70% base TUs<br />Snap - 32% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| Aimed - 1.35*(0.5*Firing+50)<br />Snap - 1.15*(0.5*Firing+50)
 +
| Boom Gun Shells
 
| 10
 
| 10
| 2x2
 
| Auto - 26% base TUs<br />Throw - 25% base TUs, 14 Energy
 
| Auto - 0.5*Firing
 
| i-Gun Battery
 
| 7
 
| Plasma
 
| 42
 
| None
 
| Inflicts 0.5*Dmg to Stun, 0.075*Dmg to Armor, <br />On Auto: Confers 2 Attacks, Reduced Accurate Auto Range (15), Reload Costs 20 TUs
 
|-
 
| [[37mm_Rifle_(Piratez) | 37mm Rifle]]
 
| Rifles
 
| 66
 
| 72
 
| 3x2
 
| Aimed - 70% base TUs<br />Snap - 38% base TUs<br />Throw - 25% base TUs, 20 Energy
 
| Aimed - 1.1*Firing<br />Snap - 0.7*Firing
 
| 37mm Rifle Ammo
 
| 9
 
 
| Piercing
 
| Piercing
| 95
+
| 50
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, 0.05*Dmg to Armor, <br />Reload Costs 20 TUs
+
| +5 Projectiles, Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Assault_Rifle_(Piratez) | Assault Rifle]]
+
| Laslock Shotgun
| Rifles
+
| Shotgun
 
| 8
 
| 8
 
| 11
 
| 11
 +
| 2x1
 +
| Aimed - 25% base TUs<br />Snap - 22% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| Aimed - 1*(0.5*Firing+50)<br />Snap - 1.25*(0.5*Firing+50)
 +
| Laslock Shotgun Clip
 +
| 6
 +
| Laser
 +
| 16
 +
| Damage+3*Rank
 +
| +5 Projectiles
 +
|-
 +
| Space Rangers' Shotgun
 +
| Shotgun
 +
| 14
 +
| 18
 
| 3x1
 
| 3x1
| Aimed - 60% base TUs<br />Snap - 25% base TUs<br />Auto - 36% base TUs<br />Throw - 25% base TUs, 16 Energy
+
| Snap - 26% base TUs<br />Throw - 30 TUs, 20 Energy
| Aimed - 1*Firing<br />Snap - 0.6*Firing<br />Auto - 0.4*Firing
+
| Snap - 1.2*(0.5*Firing+50)
| Assault Rifle Clip
+
| SRs' Shotgun Clip
| 20
+
| 9
| Piercing
+
| Laser
| 30
+
| 35
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun
+
| +5 Projectiles
 
|-
 
|-
| [[Assault_Rifle_(Piratez) | Assault Rifle]]
+
| Splatty
| Rifles
+
| Shotgun
| 8
+
| 25
| 11
 
| -
 
| -
 
| -
 
| Assault Rifle Clip/PS
 
 
| 25
 
| 25
| Piercing
+
| 3x1
| 35
+
| Snap - 26% base TUs<br />Auto - 40% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| Snap - 1.05*(0.5*Firing+50)<br />Auto - 1*(0.5*Firing+50)
 +
| None
 +
| Unlimited
 +
| Laser
 +
| 28
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun
+
| +4 Projectiles
 
|-
 
|-
| [[Assault_Rifle_(Piratez) | Assault Rifle]]
+
| Flechette Gun
| Rifles
+
| Shotgun
| 8
+
| 15
| 11
+
| 15
| -
+
| 2x1
| Hit - 18 TUs, 6 Energy
+
| Snap - 23% base TUs<br />Throw - 30 TUs, 20 Energy
| Hit - 0.8*(50+0.5*Melee)
+
| Snap - 2*(0.5*Firing+50)
| Gun Butt
 
| -
 
| Stun
 
| 20
 
| Damage+0.5*Strength
 
| Inflicts 0.2*Dmg to Health
 
|-
 
| [[Autogun_(Piratez) | Autogun]]
 
| Rifles
 
| 9
 
| 14
 
| 3x1
 
| Aimed - 65% base TUs<br />Snap - 26% base TUs<br />Auto - 32% base TUs<br />Throw - 25% base TUs, 20 Energy
 
| Aimed - 0.85*Firing<br />Snap - 0.6*Firing<br />Auto - 0.55*Firing
 
| Autogun Ammo
 
| 50
 
| Piercing
 
| 28
 
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />On Auto: Confers 4 Attacks, Reduced Accurate Auto Range (15), Reload Costs 20 TUs
+
| 16
|-
+
| Cutting
| [[Autogun_(Piratez) | Autogun]]
 
| Rifles
 
| 9
 
| 14
 
| -
 
| -
 
| -
 
| Autogun Ammo/PS
 
| 70
 
| Piercing
 
 
| 32
 
| 32
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun
+
| +3 Projectiles, Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Autogun_(Piratez) | Autogun]]
+
| Plasma Blunderbuss
| Rifles
+
| Shotgun
| 9
+
| 18
| 14
+
| 22
| -
 
| Hit - 18 TUs, 6 Energy
 
| Hit - 0.65*(50+0.5*Melee)
 
| Gun Butt
 
| -
 
| Stun
 
| 20
 
| Damage+0.4*Strength
 
| Inflicts 0.2*Dmg to Health
 
|-
 
| [[Battle_Laser_(Piratez) | Battle Laser]]
 
| Rifles
 
| 45
 
| 45
 
 
| 3x1
 
| 3x1
| Aimed - 70% base TUs<br />Snap - 28% base TUs<br />Auto - 40% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| Snap - 30% base TUs<br />Throw - 30 TUs, 20 Energy
| Aimed - 1.25*Firing<br />Snap - 0.8*Firing<br />Auto - 0.55*Firing
+
| Snap - 1.5*(0.5*Firing+50)
| None
+
| Plasma Blunderbuss Clip
| Unlimited
+
| 12
| Laser
+
| Plasma
| 66
+
| 40
 
| None
 
| None
| Ignores 33.4% of Target's Armor
+
| +9 Projectiles, Inflicts 0.5*Dmg to Daze, 2*Dmg to Morale
 
|-
 
|-
| [[Battle_Rifle_(Piratez) | Battle Rifle]]
+
| rowspan="2" | UAC Carbine
| Rifles
+
| rowspan="2" | SMG
| 12
+
| rowspan="2" | 6
| 16
+
| rowspan="2" | 9
| 3x1
+
| rowspan="2" | 3x1
| Aimed - 70% base TUs<br />Snap - 28% base TUs<br />Auto - 38% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| rowspan="2" | Aimed - 46% base TUs<br />Snap - 18% base TUs<br />Auto - 28% base TUs<br />Throw - 30 TUs, 12 Energy
| Aimed - 1.2*Firing<br />Snap - 0.6*Firing<br />Auto - 0.35*Firing
+
| rowspan="2" | Aimed - 1*(0.65*Firing+35)<br />Snap - 0.7*(0.65*Firing+35<br />Auto - 0.5*(0.65*Firing+35
| Battle Rifle Clip
+
| Spraygun Clip
| 20
+
| 40
 
| Piercing
 
| Piercing
| 36
+
| 24
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Battle_Rifle_(Piratez) | Battle Rifle]]
+
| Spraygun Clip/Aqua
| Rifles
+
| 40
| 12
+
| Cutting
 
| 16
 
| 16
| -
+
| None
| -
+
|
| -
+
|-
| Battle Rifle Clip/PS
+
| rowspan="2" | Spraygun
| 20
+
| rowspan="2" | SMG
 +
| rowspan="2" | 6
 +
| rowspan="2" | 9
 +
| rowspan="2" | 3x1
 +
| rowspan="2" | Aimed - 42% base TUs<br />Snap - 30% base TUs<br />Auto - 42% base TUs<br />Throw - 30 TUs, 12 Energy
 +
| rowspan="2" | Aimed - 0.65*(0.65*Firing+35)<br />Snap - 0.4*(0.65*Firing+35)<br />Auto - 0.35*(0.65*Firing+35)
 +
| Spraygun Clip
 +
| 40
 
| Piercing
 
| Piercing
| 42
+
| 24
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Battle_Rifle_(Piratez) | Battle Rifle]]
+
| Spraygun Clip/Aqua
| Rifles
+
| 40
| 12
+
| Cutting
 
| 16
 
| 16
| -
 
| Hit - 18 TUs, 6 Energy
 
| Hit - 0.8*(50+0.5*Melee)
 
| Gun Butt
 
| -
 
| Stun
 
| 20
 
| Damage+0.5*Strength
 
| Inflicts 0.2*Dmg to Health
 
|-
 
| [[Bayoneted_Rifle_(Piratez) | Bayoneted Rifle]]
 
| Rifles
 
| 10
 
| 13
 
| 3x1
 
| Aimed - 55% base TUs<br />Snap - 25% base TUs<br />Auto - 32% base TUs<br />Throw - 25% base TUs, 20 Energy
 
| Aimed - 0.9*Firing<br />Snap - 0.55*Firing<br />Auto - 0.35*Firing
 
| Banana Clip
 
| 30
 
| Piercing
 
| 28
 
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun
+
|  
 
|-
 
|-
| [[Bayoneted_Rifle_(Piratez) | Bayoneted Rifle]]
+
| rowspan="2" | Messer
| Rifles
+
| rowspan="2" | SMG
| 10
+
| rowspan="2" | 6
| 13
+
| rowspan="2" | 9
| -
+
| rowspan="2" | 3x1
| -
+
| rowspan="2" | Aimed - 44% base TUs<br />Snap - 30% base TUs<br />Auto - 44% base TUs<br />Throw - 30 TUs, 12 Energy
| -
+
| rowspan="2" | Aimed - 0.75*(0.65*Firing+35)<br />Snap - 0.45*(0.65*Firing+35)<br />Auto - 0.45*(0.65*Firing+35)
| Banana Clip/MAG
+
| Spraygun Clip
| 18
+
| 40
 
| Piercing
 
| Piercing
| 47
+
| 24
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Bayoneted_Rifle_(Piratez) | Bayoneted Rifle]]
+
| Spraygun Clip/Aqua
| Rifles
+
| 40
| 10
 
| 13
 
| -
 
| Hit - 14 TUs, 8 Energy
 
| Hit - 1*(50+0.5*Melee)
 
| Bayonet
 
| -
 
 
| Cutting
 
| Cutting
| 30
+
| 16
| Damage+0.3*Strength+0.1*Melee
 
 
| None
 
| None
 +
|
 
|-
 
|-
| [[Boarding_Gun_(Piratez) | Boarding Gun]]
+
| rowspan="2" | Linux SMG
| Rifles
+
| rowspan="2" | SMG
| 26
+
| rowspan="2" | 17
| 34
+
| rowspan="2" | 21
| 3x1
+
| rowspan="2" | 3x1
| Aimed - 60% base TUs<br />Snap - 28% base TUs<br />Auto - 36% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| Aimed - 44% base TUs<br />Snap - 24% base TUs<br />Auto - 28% base TUs<br />Throw - 30 TUs, 20 Energy
| Aimed - 0.8*Firing<br />Snap - 0.6*Firing<br />Auto - 0.35*Firing
+
| Aimed - 0.75*(0.65*Firing+35)<br />Snap - 0.55*(0.65*Firing+35)<br />Auto - 0.35*(0.65*Firing+35)
| Boarding Gun Ammo
+
| Linux SMG Clip
| 45
+
| 32
 +
| Piercing
 +
| 32
 +
| Damage+0.1*Bravery
 +
| Inflicts 0.5*Dmg to Daze
 +
|-
 +
| Hit - 16 TUs, 12 Energy
 +
| Hit - 0.8*(50+0.5*Melee)
 +
| Gunbutt
 +
| -
 +
| Daze
 +
| 20
 +
| Damage+0.6*Strength
 +
| Inflicts 0.2*Dmg to Health
 +
|-
 +
| rowspan="2" | Linux Mandrake SMG
 +
| rowspan="2" | SMG
 +
| rowspan="2" | 18
 +
| rowspan="2" | 22
 +
| rowspan="2" | 3x1
 +
| Aimed - 40% base TUs<br />Snap - 22% base TUs<br />Auto - 28% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| Aimed - 0.75*(0.65*Firing+35)<br />Snap - 0.75*(0.65*Firing+35)<br />Auto - 0.4*(0.65*Firing+35)
 +
| Linux SMG Clip
 +
| 32
 
| Piercing
 
| Piercing
| 46
+
| 32
| None
+
| Damage+0.1*Bravery
| Inflicts 0.5*Dmg to Stun, <br />Reload Costs 25 TUs
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Boarding_Gun_(Piratez) | Boarding Gun]]
+
| Hit - 16 TUs, 12 Energy
| Rifles
+
| Hit - 0.8*(50+0.5*Melee)
| 26
+
| Gunbutt
| 30
 
 
| -
 
| -
 +
| Daze
 +
| 20
 +
| Damage+0.6*Strength
 +
| Inflicts 0.2*Dmg to Health
 +
|-
 +
| rowspan="2" | Linux Origami SMG
 +
| rowspan="2" | SMG
 +
| rowspan="2" | 20
 +
| rowspan="2" | 24
 +
| rowspan="2" | 3x1
 +
| Aimed - 40% base TUs<br />Snap - 22% base TUs<br />Auto - 28% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| Aimed - 0.75*(0.65*Firing+35)<br />Snap - 0.75*(0.65*Firing+35)<br />Auto - 0.55*(0.65*Firing+35)
 +
| Linux SMG Clip
 +
| 32
 +
| Piercing
 +
| 32
 +
| Damage+0.1*Bravery
 +
| Inflicts 0.5*Dmg to Daze
 +
|-
 +
| Hit - 14 TUs, 13 Energy
 +
| Hit - 0.8*(50+0.5*Melee)
 +
| Gunbutt
 
| -
 
| -
| -
+
| Daze
| Boarding Gun Ammo (S)
+
| 35
| 21
+
| Damage+0.6*Strength
 +
| Inflicts 0.1*Dmg to Health
 +
|-
 +
| Blackmarch SMG
 +
| SMG
 +
| 7
 +
| 10
 +
| 3x1
 +
| Aimed - 45% base TUs<br />Snap - 24% base TUs<br />Auto - 32% base TUs<br />Throw - 30 TUs, 14 Energy
 +
| Aimed - 0.9*(0.65*Firing+35)<br />Snap - 0.75*(0.65*Firing+35)<br />Auto - 0.5*(0.65*Firing+35)
 +
| Blackmarch SMG Clip
 +
| 24
 
| Piercing
 
| Piercing
| 46
+
| 30
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Bullpup_Carbine_(Piratez) | Bullpup Carbine]]
+
| rowspan="2" | EuroSyndicate SMG
| Rifles
+
| rowspan="2" | SMG
| 6
+
| rowspan="2" | 13
| 9
+
| rowspan="2" | 17
| 3x1
+
| rowspan="2" | 3x1
| Aimed - 55% base TUs<br />Snap - 22% base TUs<br />Auto - 30% base TUs<br />Throw - 25% base TUs, 12 Energy
+
| rowspan="2" | Aimed - 48% base TUs<br />Snap - 24% base TUs<br />Auto - 32% base TUs<br />Throw - 30 TUs, 20 Energy
| Aimed - 0.85*Firing<br />Snap - 0.65*Firing<br />Auto - 0.5*Firing
+
| rowspan="2" | Aimed - 0.8*(0.65*Firing+35)<br />Snap - 0.75*(0.65*Firing+35)<br />Auto - 0.45*(0.65*Firing+35)
| RCF Carbine Clip
+
| ES SMG Clip
| 20
+
| 32
 
| Piercing
 
| Piercing
| 26
+
| 35
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />Reload Costs 20 TUs
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Bullpup_Carbine_(Piratez) | Bullpup Carbine]]
+
| ES SMG Clip/Aqua
| Rifles
+
| 32
| 6
+
| Cutting
| 9
+
| 21
| -
 
| -
 
| -
 
| RCF Carbine Clip/EP
 
| 20
 
| Laser
 
| 32
 
 
| None
 
| None
| Inflicts 2.0*Dmg to Stun
+
|  
 
|-
 
|-
| [[EuroSyndicate_Lasrifle_(Piratez) | EuroSyndicate Lasrifle]]
+
| Mini SMG
| Rifles
+
| SMG
| 15
+
| 5
| 18
+
| 8
| 3x1
+
| 2x1
| Aimed - 55% base TUs<br />Snap - 26% base TUs<br />Auto - 38% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| Aimed - 40% base TUs<br />Snap - 28% base TUs<br />Auto - 40% base TUs<br />Throw - 30 TUs, 10 Energy
| Aimed - 1.35*Firing<br />Snap - 0.8*Firing<br />Auto - 0.6*Firing
+
| Aimed - 0.6*(0.65*Firing+35)<br />Snap - 0.55*(0.65*Firing+35)<br />Auto - 0.5*(0.65*Firing+35)
| EuroSyndicate LR-Clip
+
| Mini SMG Clip
 +
| 72
 +
| Piercing
 
| 18
 
| 18
| Laser
 
| 56
 
 
| None
 
| None
| Ignores 33.4% of Target's Armor
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Gauss_Musket_(Piratez) | Gauss Musket]]
+
| rowspan="2" | Assault SMG
| Rifles
+
| rowspan="2" | SMG
| 21
+
| rowspan="2" | 6
| 24
+
| rowspan="2" | 9
| 3x1
+
| rowspan="2" | 3x1
| Aimed - 65% base TUs<br />Snap - 30% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| rowspan="2" | Aimed - 36% base TUs<br />Snap - 20% base TUs<br />Auto - 30% base TUs<br />Throw - 03 TUs, 12 Energy
| Aimed - 0.95*Firing<br />Snap - 0.75*Firing
+
| rowspan="2" | Aimed - 0.8*(0.65*Firing+35)<br />Snap - 0.75*(0.65*Firing+35)<br />Auto - 0.6*(0.65*Firing+35)
| Gauss Musket Clip
+
| Assault SMG Clip
| 14
+
| 45
 
| Piercing
 
| Piercing
| 85
+
| 25
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, 0.05*Dmg to Armor
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Gyro-Stabilized_Autogun_(Piratez) | Gyro-Stabilized Autogun]]
+
| Assault SMG Clip/HVAP
| Rifles
+
| 45
| 10
 
| 15
 
| 3x1
 
| Aimed - 65% base TUs<br />Snap - 26% base TUs<br />Auto - 30% base TUs<br />Throw - 25% base TUs, 20 Energy
 
| Aimed - 0.85*Firing<br />Snap - 0.7*Firing<br />Auto - 0.65*Firing
 
| Autogun Ammo
 
| 50
 
 
| Piercing
 
| Piercing
 +
| 38
 +
| None
 +
| Inflicts 0.5*Dmg to Daze
 +
|-
 +
| rowspan="2" | Big Ben SMG
 +
| rowspan="2" | SMG
 +
| rowspan="2" | 18
 +
| rowspan="2" | 22
 +
| rowspan="2" | 3x1
 +
| Aimed - 40% base TUs<br />Snap - 22% base TUs<br />Auto - 32% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| Aimed - 0.75*(0.65*Firing+35)<br />Snap - 0.65*(0.65*Firing+35)<br />Auto - 0.45*(0.65*Firing+35)
 +
| Big Ben SMG Clip
 
| 28
 
| 28
 +
| Piercing
 +
| 40
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />On Auto: Confers 4 Attacks, Increased Accurate Snap Range (22), Increased Accurate Auto Range (22), Reload Costs 20 TUs
+
| Inflicts 0.75*Dmg to Daze
 
|-
 
|-
| [[Gyro-Stabilized_Autogun_(Piratez) | Gyro-Stabilized Autogun]]
+
| Hit - 12 TUs, 12 Energy
| Rifles
+
| Hit - 0.7*(50+0.5*Melee)
| 10
+
| Gunbutt
| 15
 
 
| -
 
| -
| -
+
| Daze
| -
+
| 20
| Autogun Ammo/PS
+
| Damage+0.5*Strength
| 70
+
| Inflicts 0.5*Dmg to Health
 +
|-
 +
| rowspan="2" | Tommy
 +
| rowspan="2" | SMG
 +
| rowspan="2" | 11
 +
| rowspan="2" | 15
 +
| rowspan="2" | 3x1
 +
| Aimed - 45% base TUs<br />Snap - 35% base TUs<br />Auto - 40% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| Aimed - 0.85*(0.65*Firing+35)<br />Snap - 0.6*(0.65*Firing+35)<br />Auto - 0.5*(0.65*Firing+35)
 +
| Tommy Drum
 +
| 50
 
| Piercing
 
| Piercing
 
| 32
 
| 32
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun
+
| Inflicts 0.75*Dmg to Daze
 
|-
 
|-
| [[Gyro-Stabilized_Autogun_(Piratez) | Gyro-Stabilized Autogun]]
+
| Hit - 15 TUs, 7 Energy
| Rifles
+
| Hit - 0.8*(50+0.5*Melee)
| 10
+
| Gunbutt
| 15
 
| -
 
| Hit - 18 TUs, 6 Energy
 
| Hit - 0.65*(50+0.5*Melee)
 
| Gun Butt
 
 
| -
 
| -
| Stun
+
| Daze
 
| 20
 
| 20
| Damage+0.4*Strength
+
| Damage+0.5*Strength
 
| Inflicts 0.2*Dmg to Health
 
| Inflicts 0.2*Dmg to Health
 
|-
 
|-
| [[Heavy_Plasma_(Piratez) | Heavy Plasma]]
+
| rowspan="2" | Laser Tommy
| Rifles
+
| rowspan="2" | SMG
| 16
+
| rowspan="2" | 11
| 20
+
| rowspan="2" | 15
| 3x2
+
| rowspan="2" | 3x1
| Aimed - 60% base TUs<br />Snap - 30% base TUs<br />Auto - 42% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| Aimed - 45% base TUs<br />Snap - 26% base TUs<br />Auto - 40% base TUs<br />Throw - 30 TUs, 20 Energy
| Aimed - 1.1*Firing<br />Snap - 0.75*Firing<br />Auto - 0.6*Firing
+
| Aimed - 0.95*(0.65*Firing+35)<br />Snap - 0.65*(0.65*Firing+35)<br />Auto - 0.6*(0.65*Firing+35)
| Heavy Plasma Clip
+
| Laser Tommy Clip
| 35
+
| 50
| Plasma
+
| Laser
| 115
+
| 33
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, 0.075*Dmg to Armor, <br />Reduced Accurate Aimed Range (25), Increased Accurate Snap Range (18), Reduced Accurate Auto Range (14)
+
|  
 
|-
 
|-
| [[Hellgun_(Piratez) | Hellgun]]
+
| Hit - 15 TUs, 7 Energy
| Rifles
+
| Hit - 0.8*(50+0.5*Melee)
 +
| Gunbutt
 +
| -
 +
| Daze
 
| 20
 
| 20
| 20
+
| Damage+0.5*Strength
| 3x1
+
| Inflicts 0.2*Dmg to Health
| Aimed - 65% base TUs, 8 Energy<br />Snap - 24% base TUs, 8 Energy<br />Auto - 38% base TUs, 27 Energy<br />Throw - 25% base TUs, 20 Energy
 
| Aimed - 0.8*Firing<br />Snap - 0.65*Firing<br />Auto - 0.6*Firing
 
| None
 
| Unlimited
 
| Plasma
 
| 0
 
| Damage+1.5*PsiStrength+0.5*PsiSkill
 
| Ignites Target if Dmg > 10.0, Inflicts 0.5*Dmg to Stun, 5.0*Dmg to Morale, <br />On Auto: Confers 6 Attacks
 
 
|-
 
|-
| [[Homefront_Rifle_(Piratez) | Homefront Rifle]]
+
| rowspan="3" | Assault Laser
| Rifles
+
| rowspan="3" | SMG
| 7
+
| rowspan="3" | 7
| 10
+
| rowspan="3" | 10
| 3x1
+
| rowspan="3" | 3x1
| Aimed - 55% base TUs<br />Snap - 25% base TUs<br />Auto - 32% base TUs<br />Throw - 25% base TUs, 14 Energy
+
| rowspan="3" | Aimed - 45% base TUs<br />Snap - 22% base TUs<br />Auto - 30% base TUs<br />Throw - 30 TUs, 14 Energy
| Aimed - 0.9*Firing<br />Snap - 0.55*Firing<br />Auto - 0.35*Firing
+
| rowspan="3" | Aimed - 0.9*(0.65*Firing+35)<br />Snap - 0.85*(0.65*Firing+35)<br />Auto - 0.7*(0.65*Firing+35)
| Banana Clip
+
| Assault Las Clip
 
| 30
 
| 30
| Piercing
+
| Laser
| 28
+
| 32
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun
+
|  
 
|-
 
|-
| [[Homefront_Rifle_(Piratez) | Homefront Rifle]]
+
| Assault Las Clip/Adv
| Rifles
+
| 90
| 7
+
| Laser
| 10
+
| 36
| -
 
| -
 
| -
 
| Banana Clip/MAG
 
| 18
 
| Piercing
 
| 47
 
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun
+
|  
 
|-
 
|-
| [[LACC_(Piratez) | LACC]]
+
| Assault Las Clip/AP
| Rifles
 
| 15
 
| 20
 
| 3x2
 
| Aimed - 70% base TUs<br />Snap - 30% base TUs<br />Auto - 40% base TUs<br />Throw - 25% base TUs, 20 Energy
 
| Aimed - 1.1*Firing<br />Snap - 0.65*Firing<br />Auto - 0.4*Firing
 
| LACC-AP Ammo
 
| 12
 
| Piercing
 
 
| 45
 
| 45
 +
| Laser
 +
| 44
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />Reload Costs 20 TUs
+
|  
 
|-
 
|-
| [[LACC_(Piratez) | LACC]]
+
| Stingy
| Rifles
+
| SMG
| 15
+
| 9
| 20
+
| 9
| -
+
| 3x1
| -
+
| Aimed - 45% base TUs<br />Snap - 22% base TUs<br />Auto - 32% base TUs<br />Throw - 30 TUs, 18 Energy
| -
+
| Aimed - 1.2*(0.65*Firing+35)<br />Snap - 0.9*(0.65*Firing+35)<br />Auto - 0.55*(0.65*Firing+35)
| LACC-HE Ammo
+
| None
| 12
+
| Unlimited
| Concussive
+
| Laser
| 40
+
| 35
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun
+
|  
 
|-
 
|-
| [[LACC_(Piratez) | LACC]]
+
| Magneto-Plasma Gun
| Rifles
+
| SMG
| 15
+
| 16
 
| 20
 
| 20
| -
+
| 3x1
| -
+
| Snap - 24% base TUs<br />Auto - 36% base TUs<br />Throw - 30 TUs, 16 Energy
| -
+
| Snap - 0.52*(0.65*Firing+35)<br />Auto - 0.32*(0.65*Firing+35)
| LACC-WP Ammo
+
| MPG Clip
| 12
+
| 24
| Incendiary
+
| Plasma
| 30
+
| 55
 
| None
 
| None
| Uses [50% to 150%] Damage Formula, Inflicts 20.0*Dmg to Morale, 0.5*Dmg to Items
+
| Ignites Target if Dmg > 25, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale
 
|-
 
|-
| [[LACC_(Piratez) | LACC]]
+
| Plasma Subrifle
| Rifles
+
| SMG
| 15
+
| 6
| 20
+
| 9
| -
 
| Hit - 18 TUs, 6 Energy
 
| Hit - 0.5*(50+0.5*Melee)
 
| Gun Butt
 
| -
 
| Stun
 
| 20
 
| Damage+0.5*Strength
 
| Inflicts 0.2*Dmg to Health
 
|-
 
| [[Lasgun_(Piratez) | Lasgun]]
 
| Rifles
 
| 10
 
| 13
 
 
| 3x1
 
| 3x1
| Aimed - 60% base TUs<br />Snap - 25% base TUs<br />Auto - 36% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| Snap - 22% base TUs<br />Throw - 30 TUs, 12 Energy
| Aimed - 1.25*Firing<br />Snap - 0.8*Firing<br />Auto - 0.55*Firing
+
| Snap - 0.82*(0.65*Firing+35)
| Lasgun Clip
+
| Plasma Subrifle Clip
| 12
+
| 22
| Laser
+
| Plasma
| 38
+
| 64
 
| None
 
| None
| Ignores 33.4% of Target's Armor
+
| Ignites Target if Dmg > 25, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale
 
|-
 
|-
| [[Lasgun_(Piratez) | Lasgun]]
+
| rowspan="3" | Automatic Harpoon Gun
| Rifles
+
| rowspan="3" | SMG
| 10
+
| rowspan="3" | 24
| 13
+
| rowspan="3" | 30
| -
+
| rowspan="3" | 3x1
| -
+
| rowspan="3" | Aimed - 68% base TUs<br />Snap - 28% base TUs<br />Auto - 38% base TUs<br />Throw - 30 TUs, 14 Energy
| -
+
| rowspan="3" | Aimed - 0.8*(0.65*Firing+35)<br />Snap - 0.55*(0.65*Firing+35)<br />Auto - 0.4*(0.65*Firing+35)
| Lasgun Clip/Adv
+
| Auto-Harpoon Clip/Aqua
| 36
+
| 16
| Laser
+
| Cutting
| 44
+
| 45
 
| None
 
| None
| Ignores 33.4% of Target's Armor
+
|  
 
|-
 
|-
| [[Light_Plasma_Gun_(Piratez) | Light Plasma Gun]]
+
| Auto-Harpoon Clip/Poison
| Rifles
+
| 16
| 10
+
| Chem
| 14
+
| 45
| 3x1
+
| None
| Aimed - 60% base TUs<br />Snap - 25% base TUs<br />Auto - 40% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| Inflicts 2*Dmg to Daze
| Aimed - 1.3*Firing<br />Snap - 0.75*Firing<br />Auto - 0.5*Firing
+
|-
| LPG Clip
+
| Auto-Harpoon Clip/Tranq
| 24
+
| 16
| Plasma
+
| Daze
| 70
+
| 75
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, 0.075*Dmg to Armor, <br />Reduced Accurate Aimed Range (30), Increased Accurate Snap Range (18), Reduced Accurate Auto Range (14)
+
|  
 
|-
 
|-
| [[Meridian's_Special_Autogun_(Piratez) | Meridian's Special Autogun]]
+
| rowspan="2" | Homefront Rifle
| Rifles
+
| rowspan="2" | Rifle
| 12
+
| rowspan="2" | 7
| 17
+
| rowspan="2" | 10
| 3x1
+
| rowspan="2" | 3x1
| Aimed - 65% base TUs<br />Snap - 22% base TUs<br />Auto - 30% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| rowspan="2" | Aimed - 55% base TUs<br />Snap - 25% base TUs<br />Auto - 32% base TUs<br />Throw - 30 TUs, 14 Energy
| Aimed - 0.75*(1.0*Firing+0.5*PsiStrength+0.5*PsiSkill)<br />Snap - 0.7*(1.0*Firing+0.5*PsiStrength+0.5*PsiSkill)<br />Auto - 0.65*(1.0*Firing+0.5*PsiStrength+0.5*PsiSkill)
+
| rowspan="2" | Aimed - 1.05<br />Snap - 0.65<br />Auto - 0.35
| Autogun Ammo
+
| Banana Clip
| 50
+
| 30
 
| Piercing
 
| Piercing
 
| 28
 
| 28
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />On Auto: Confers 4 Attacks, Increased Accurate Snap Range (22), Increased Accurate Auto Range (22), Reload Costs 20 TUs
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Meridian's_Special_Autogun_(Piratez) | Meridian's Special Autogun]]
+
| Banana Clip/MAG
| Rifles
+
| 18
| 12
 
| 17
 
| -
 
| -
 
| -
 
| Autogun Ammo/PS
 
| 70
 
 
| Piercing
 
| Piercing
| 32
+
| 47
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Meridian's_Special_Autogun_(Piratez) | Meridian's Special Autogun]]
+
| rowspan="3" | Bayoneted Rifle
| Rifles
+
| rowspan="3" | Rifle
| 12
+
| rowspan="3" | 10
| 17
+
| rowspan="3" | 13
| -
+
| rowspan="3" | 3x1
| -
+
| rowspan="2" | Aimed - 55% base TUs<br />Snap - 25% base TUs<br />Auto - 32% base TUs<br />Throw - 30 TUs, 20 Energy
| -
+
| rowspan="2" | Aimed - 1.05<br />Snap - 0.65<br />Auto - 0.35
| Autogun Arcane Ammo
+
| Banana Clip
| 50
 
| Plasma
 
| 14
 
| Damage+0.2*PsiStrength
 
| Ignores 50% of Target's Armor, Inflicts 1.5*Dmg to Stun, 7.0*Dmg to Morale
 
|-
 
| [[Meridian's_Special_Autogun_(Piratez) | Meridian's Special Autogun]]
 
| Rifles
 
| 12
 
| 17
 
| -
 
| Hit - 18 TUs, 6 Energy
 
| Hit - 0.65*(50+0.5*Melee)
 
| Gun Butt
 
| -
 
| Stun
 
| 20
 
| Damage+0.4*Strength
 
| Inflicts 0.2*Dmg to Health
 
|-
 
| [[Omega_Rifle_(Piratez) | Omega Rifle]]
 
| Rifles
 
| 9
 
| 12
 
| 3x1
 
| Aimed - 55% base TUs<br />Snap - 24% base TUs<br />Auto - 30% base TUs<br />Throw - 25% base TUs, 18 Energy
 
| Aimed - 1.2*Firing<br />Snap - 0.7*Firing<br />Auto - 0.55*Firing
 
| Omega Rifle Clip
 
 
| 30
 
| 30
 
| Piercing
 
| Piercing
| 32
+
| 28
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Omega_Rifle_(Piratez) | Omega Rifle]]
+
| Banana Clip/MAG
| Rifles
+
| 18
| 9
+
| Piercing
| 12
+
| 47
 +
| None
 +
| Inflicts 0.5*Dmg to Daze
 +
|-
 +
| Hit - 13 TUs, 6 Energy
 +
| Hit - 1*(50+0.5*Melee)
 +
| Bayonet
 
| -
 
| -
| -
+
| Cutting
| -
 
| Omega Rifle Clip/ETAP
 
 
| 30
 
| 30
| Piercing
+
| Damage+0.3*Strength+0.1*Melee
| 41
 
 
| None
 
| None
| Ignores 25% of Target's Armor, Inflicts 0.5*Dmg to Stun
 
 
|-
 
|-
| [[Plasma_Destroyer_(Piratez) | Plasma Destroyer]]
+
| rowspan="2" | Ramshackle Rifle
| Rifles
+
| rowspan="2" | Rifle
| 40
+
| rowspan="2" | 7
| 46
+
| rowspan="2" | 10
| 3x2
+
| rowspan="2" | 3x1
| Aimed - 65% base TUs<br />Snap - 32% base TUs<br />Auto - 45% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| rowspan="2" | Aimed - 60% base TUs<br />Snap - 30% base TUs<br />Throw - 30 TUs, 14 Energy
| Aimed - 1.2*Firing<br />Snap - 0.7*Firing<br />Auto - 0.5*Firing
+
| rowspan="2" | Aimed - 1.00<br />Snap - 0.60
| Plasma Destroyer Clip
+
| RCF Carbine Clip
| 24
+
| 30
| Concussive
+
| Piercing
| 125
+
| 26
 
| None
 
| None
| AoE Radius (3), Uses [50% to 150%] Damage Formula, Uses Plasma Resistance, Ignites Target if Dmg > 10, Inflicts 0.5*Dmg to Stun, 5.0*Dmg to Morale, 0.05*Dmg to Armor, 0.75*Dmg to Terrain, <br />Reduced Accurate Aimed Range (25), Increased Accurate Snap Range (18), Reduced Accurate Auto Range (14)
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Plasma_Rifle_(Piratez) | Plasma Rifle]]
+
| RCF Carbine Clip/EP
| Rifles
 
| 8
 
| 11
 
| 3x1
 
| Aimed - 42% base TUs<br />Snap - 24% base TUs<br />Auto - 32% base TUs<br />Throw - 25% base TUs, 16 Energy
 
| Aimed - 1*Firing<br />Snap - 0.85*Firing<br />Auto - 0.55*Firing
 
| Plasma Rifle Clip
 
| 28
 
| Plasma
 
| 80
 
| None
 
| Inflicts 0.5*Dmg to Stun, 0.075*Dmg to Armor, <br />Reduced Accurate Aimed Range (30), Increased Accurate Snap Range (18), Reduced Accurate Auto Range (14)
 
|-
 
| [[Plasma_Scorcher_(Piratez) | Plasma Scorcher]]
 
| Rifles
 
| 24
 
 
| 30
 
| 30
| 3x2
+
| Electric
| Snap - 28% base TUs<br />Auto - 40% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| 36
| Snap - 0.5*Firing<br />Auto - 0.3*Firing
 
| Plasma Scorcher Clip
 
| 16
 
| Concussive
 
| 100
 
 
| None
 
| None
| AoE Radius (4), Uses [50% to 150%] Damage Formula, Uses Plasma Resistance, Ignites Target if Dmg > 10, Inflicts 0.75*Dmg to Stun, 5.0*Dmg to Morale, 0.05*Dmg to Armor, 0.85*Dmg to Terrain, <br />Reduced Accurate Aimed Range (25), Increased Accurate Snap Range (18), Reduced Accurate Auto Range (14)
+
| Inflicts 2*Dmg to Daze
 
|-
 
|-
| [[RCF_Carbine_(Piratez) | RCF Carbine]]
+
| rowspan="2" | RCF Carbine
| Rifles
+
| rowspan="2" | Rifle
| 6
+
| rowspan="2" | 6
| 9
+
| rowspan="2" | 9
| 3x1
+
| rowspan="2" | 3x1
| Aimed - 55% base TUs<br />Snap - 25% base TUs<br />Auto - 36% base TUs<br />Throw - 25% base TUs, 12 Energy
+
| rowspan="2" | Aimed - 55% base TUs<br />Snap - 24% base TUs<br />Auto - 36% base TUs<br />Throw - 30 TUs, 12 Energy
| Aimed - 1.05*Firing<br />Snap - 0.65*Firing<br />Auto - 0.45*Firing
+
| rowspan="2" | Aimed - 1.20<br />Snap - 0.75<br />Auto - 0.45
 
| RCF Carbine Clip
 
| RCF Carbine Clip
| 20
+
| 30
 
| Piercing
 
| Piercing
 
| 26
 
| 26
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[RCF_Carbine_(Piratez) | RCF Carbine]]
 
| Rifles
 
| 6
 
| 9
 
| -
 
| -
 
| -
 
 
| RCF Carbine Clip/EP
 
| RCF Carbine Clip/EP
| 20
+
| 30
| Laser
+
| Electric
| 32
+
| 36
 
| None
 
| None
| Inflicts 2.0*Dmg to Stun
+
| Inflicts 2*Dmg to Daze
 
|-
 
|-
| [[Ramshackle_Rifle_(Piratez) | Ramshackle Rifle]]
+
| rowspan="2" | Bullpup Carbine
| Rifles
+
| rowspan="2" | Rifle
| 7
+
| rowspan="2" | 6
| 10
+
| rowspan="2" | 9
| 3x1
+
| rowspan="2" | 3x1
| Aimed - 60% base TUs<br />Snap - 30% base TUs<br />Throw - 25% base TUs, 14 Energy
+
| rowspan="2" | Aimed - 55% base TUs<br />Snap - 22% base TUs<br />Auto - 30% base TUs<br />Throw - 30 TUs, 12 Energy
| Aimed - 0.9*Firing<br />Snap - 0.6*Firing
+
| rowspan="2" | Aimed - 1.00<br />Snap - 0.70<br />Auto - 0.45
 
| RCF Carbine Clip
 
| RCF Carbine Clip
| 20
+
| 30
 
| Piercing
 
| Piercing
 
| 26
 
| 26
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Ramshackle_Rifle_(Piratez) | Ramshackle Rifle]]
+
| RCF Carbine Clip/EP
| Rifles
+
| 30
| 7
+
| Electric
| 10
+
| 36
| -
 
| -
 
| -
 
| RCF Carbine Clip/EP
 
| 20
 
| Laser
 
| 32
 
 
| None
 
| None
| Inflicts 2.0*Dmg to Stun
+
| Inflicts 2*Dmg to Daze
 
|-
 
|-
| [[Reticulan_Lasgun_(Piratez) | Reticulan Lasgun]]
+
| rowspan="3" | Scoped Carbine
| Rifles
+
| rowspan="3" | Rifle
| 5
+
| rowspan="3" | 7
| 8
+
| rowspan="3" | 10
| 3x1
+
| rowspan="3" | 3x1
| Aimed - 44% base TUs<br />Snap - 22% base TUs<br />Auto - 40% base TUs<br />Throw - 25% base TUs, 10 Energy
+
| rowspan="2" | Aimed - 65% base TUs<br />Snap - 28% base TUs<br />Throw - 30 TUs, 14 Energy
| Aimed - 0.75*(1.0*Firing+1.0*PsiStrength+1.0*PsiSkill)<br />Snap - 0.55*(1.0*Firing+1.0*PsiStrength+1.0*PsiSkill)<br />Auto - 0.45*(1.0*Firing+1.0*PsiStrength+1.0*PsiSkill)
+
| rowspan="2" | Aimed - 1.35<br />Snap - 0.85
| Reticulan Lasgun Clip
 
| 20
 
| Laser
 
| 29
 
| None
 
| Ignores 33.4% of Target's Armor
 
|-
 
| [[Advanced_Lasgun_(Piratez) | Advanced Lasgun]]
 
| Rifles
 
| 20
 
| 20
 
| 3x1
 
| Aimed - 60% base TUs<br />Snap - 25% base TUs<br />Auto - 36% base TUs<br />Throw - 25% base TUs, 20 Energy
 
| Aimed - 1.3*Firing<br />Snap - 0.8*Firing<br />Auto - 0.55*Firing
 
| None
 
| Unlimited
 
| Laser
 
| 46
 
| None
 
| Ignores 33.4% of Target's Armor
 
|-
 
| [[Scoped_Carbine_(Piratez) | Scoped Carbine]]
 
| Rifles
 
| 7
 
| 10
 
| 3x1
 
| Aimed - 65% base TUs<br />Snap - 28% base TUs<br />Throw - 25% base TUs, 14 Energy
 
| Aimed - 1.3*Firing<br />Snap - 0.8*Firing
 
 
| RCF Carbine Clip
 
| RCF Carbine Clip
| 20
+
| 30
 
| Piercing
 
| Piercing
 
| 26
 
| 26
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />Increased Accurate Snap Range (18)
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Scoped_Carbine_(Piratez) | Scoped Carbine]]
 
| Rifles
 
| 7
 
| 10
 
| -
 
| -
 
| -
 
 
| RCF Carbine Clip/EP
 
| RCF Carbine Clip/EP
| 20
+
| 30
| Laser
+
| Electric
| 32
+
| 36
 
| None
 
| None
| Inflicts 2.0*Dmg to Stun
+
| Inflicts 2*Dmg to Daze
 
|-
 
|-
| [[Scoped_Carbine_(Piratez) | Scoped Carbine]]
+
| Hit - 15 TUs, 4 Energy
| Rifles
+
| Hit - 0.7*(50+0.5*Melee)
| 7
+
| Gunbutt
| 10
 
| -
 
| Hit - 18 TUs, 6 Energy
 
| Hit - 0.8*(50+0.5*Melee)
 
| Gun Butt
 
 
| -
 
| -
| Stun
+
| Daze
 
| 20
 
| 20
 
| Damage+0.5*Strength
 
| Damage+0.5*Strength
 
| Inflicts 0.2*Dmg to Health
 
| Inflicts 0.2*Dmg to Health
 
|-
 
|-
| [[Smartrifle_(Piratez) | Smartrifle]]
+
| rowspan="3" | Auto Rifle
| Rifles
+
| rowspan="3" | Rifle
| 10
+
| rowspan="3" | 8
| 15
+
| rowspan="3" | 11
| 3x1
+
| rowspan="3" | 3x1
| Aimed - 48% base TUs<br />Snap - 22% base TUs<br />Auto - 38% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| rowspan="3" | Aimed - 64% base TUs<br />Snap - 26% base TUs<br />Auto - 32% base TUs<br />Throw - 30 TUs, 18 Energy
| Aimed - 1.15*Firing<br />Snap - 0.75*Firing<br />Auto - 0.5*Firing
+
| rowspan="3" | Aimed - 1.00<br />Snap - 0.75<br />Auto - 0.40
| Smartrifle Clip
+
| Assault Rifle Clip
| 50
+
| 20
 
| Piercing
 
| Piercing
| 44
+
| 30
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />On Auto: Confers 5 Attacks
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Smartrifle_(Piratez) | Smartrifle]]
+
| Assault Rifle Clip/AP
| Rifles
 
| 10
 
 
| 15
 
| 15
| -
+
| Piercing
| Hit - 18 TUs, 6 Energy
+
| 30
| Hit - 0.8*(50+0.5*Melee)
+
| None
| Gun Butt
+
| Inflicts 0.9*Dmg to Health
| -
+
|-
| Stun
+
| Assault Rifle Clip/PS
 +
| 25
 +
| Piercing
 +
| 37
 +
| None
 +
| Inflicts 0.5*Dmg to Daze
 +
|-
 +
| rowspan="4" | Assault Rifle
 +
| rowspan="4" | Rifle
 +
| rowspan="4" | 8
 +
| rowspan="4" | 11
 +
| rowspan="4" | 3x1
 +
| rowspan="3" | Aimed - 60% base TUs<br />Snap - 25% base TUs<br />Auto - 36% base TUs<br />Throw - 30 TUs, 16 Energy
 +
| rowspan="3" | Aimed - 1.20<br />Snap - 0.70<br />Auto - 0.45
 +
| Assault Rifle Clip
 
| 20
 
| 20
| Damage+0.5*Strength
+
| Piercing
| Inflicts 0.2*Dmg to Health
+
| 30
 +
| None
 +
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[UAC_Rifle_(Piratez) | UAC Rifle]]
+
| Assault Rifle Clip/AP
| Rifles
 
| 12
 
 
| 15
 
| 15
| 3x1
 
| Aimed - 60% base TUs<br />Snap - 25% base TUs<br />Throw - 25% base TUs, 20 Energy
 
| Aimed - 0.9*Firing<br />Snap - 0.55*Firing
 
| UAC Rifle Clip
 
| 12
 
 
| Piercing
 
| Piercing
 
| 30
 
| 30
 
| None
 
| None
| +2 Projectiles, Inflicts 0.5*Dmg to Stun, <br />Reduced Accurate Aimed Range (30)
+
| Inflicts 0.9*Dmg to Health
 
|-
 
|-
| [[XG_Rifle_(Piratez) | XG Rifle]]
+
| Assault Rifle Clip/PS
| Rifles
+
| 25
| 10
 
| 13
 
| 3x1
 
| Aimed - 48% base TUs<br />Snap - 22% base TUs<br />Auto - 32% base TUs<br />Throw - 25% base TUs, 20 Energy
 
| Aimed - 1.2*Firing<br />Snap - 0.8*Firing<br />Auto - 0.6*Firing
 
| XG Rifle Clip
 
| 24
 
 
| Piercing
 
| Piercing
| 55
+
| 37
| Damage+0.15*Firing
+
| None
| Inflicts 0.5*Dmg to Stun, 0.05*Dmg to Armor, <br />Increased Accurate Snap Range (18)
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[XG_Rifle_(Piratez) | XG Rifle]]
+
| Hit - 15 TUs, 5 Energy
| Rifles
 
| 10
 
| 13
 
| -
 
| Hit - 18 TUs, 6 Energy
 
 
| Hit - 0.8*(50+0.5*Melee)
 
| Hit - 0.8*(50+0.5*Melee)
| Gun Butt
+
| Gunbutt
 
| -
 
| -
| Stun
+
| Daze
 
| 20
 
| 20
 
| Damage+0.5*Strength
 
| Damage+0.5*Strength
 
| Inflicts 0.2*Dmg to Health
 
| Inflicts 0.2*Dmg to Health
 
|-
 
|-
| [[Arena_Flak_Cannon_(Piratez) | Arena Flak Cannon]]
+
| rowspan="4" | Infantry Rifle
| Short Range Guns
+
| rowspan="4" | Rifle
| 30
+
| rowspan="4" | 14
| 40
+
| rowspan="4" | 18
| 3x2
+
| rowspan="4" | 3x1
| Aimed - 68% base TUs<br />Snap - 28% base TUs<br />Auto - 42% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| rowspan="3" | Aimed - 75% base TUs<br />Snap - 30% base TUs<br />Throw - 30 TUs, 20 Energy
| Aimed - 1.2*Firing<br />Snap - 1.05*Firing<br />Auto - 1*Firing
+
| rowspan="3" | Aimed - 1.15<br />Snap - 0.75
| Flak Cannon Drum
+
| Battle Rifle Clip
 +
| 20
 +
| Piercing
 
| 36
 
| 36
| Cutting
 
| 38
 
 
| None
 
| None
Reduced Accurate Aimed Range (15), Reduced Accurate Snap Range (9), Reduced Accurate Auto Range (9), Reload Costs 20 TUs
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Blackops_Shotgun_(Piratez) | Blackops Shotgun]]
+
| Battle Rifle Clip/AP
| Short Range Guns
+
| 15
| 10
 
| 13
 
| 3x1
 
| Aimed - 52% base TUs<br />Snap - 26% base TUs<br />Throw - 25% base TUs, 18 Energy
 
| Aimed - 1.6*Firing<br />Snap - 1.6*Firing
 
| Shotgun Shells
 
| 6
 
 
| Piercing
 
| Piercing
| 18
+
| 36
 
| None
 
| None
| +6 Projectiles, Inflicts 0.5*Dmg to Stun, <br />Reduced Accurate Aimed Range (14), Reduced Accurate Snap Range (9), Reload Costs 25 TUs
+
| Inflicts 0.9*Dmg to Health
 
|-
 
|-
| [[Blackops_Shotgun_(Piratez) | Blackops Shotgun]]
+
| Battle Rifle Clip/PS
| Short Range Guns
+
| 20
| 10
+
| Piercing
| 13
+
| 45
| -
+
| None
 +
| Inflicts 0.5*Dmg to Daze
 +
|-
 +
| Hit - 16 TUs, 9 Energy
 +
| Hit - 0.8*(50+0.5*Melee)
 +
| Gunbutt
 
| -
 
| -
| -
+
| Daze
| Shotgun AP Shells
+
| 20
| 6
+
| Damage+0.6*Strength
 +
| Inflicts 0.2*Dmg to Health
 +
|-
 +
| rowspan="4" | Battle Rifle
 +
| rowspan="4" | Rifle
 +
| rowspan="4" | 12
 +
| rowspan="4" | 16
 +
| rowspan="4" | 3x1
 +
| rowspan="3" | Aimed - 70% base TUs<br />Snap - 28% base TUs<br />Auto - 38% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| rowspan="3" | Aimed - 1.25<br />Snap - 0.70<br />Auto - 0.35
 +
| Battle Rifle Clip
 +
| 20
 
| Piercing
 
| Piercing
| 40
+
| 36
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Blackops_Shotgun_(Piratez) | Blackops Shotgun]]
+
| Battle Rifle Clip/AP
| Short Range Guns
+
| 15
| 10
+
| Piercing
| 13
+
| 36
| -
 
| -
 
| -
 
| Shotgun HEAT Shells
 
| 6
 
| Plasma
 
| 62
 
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, 0.075*Dmg to Armor
+
| Inflicts 0.9*Dmg to Health
 
|-
 
|-
| [[Blunderbuss_(Piratez) | Blunderbuss]]
+
| Battle Rifle Clip/PS
| Short Range Guns
+
| 20
| 22
 
| 25
 
| 3x1
 
| Aimed - 70% base TUs<br />Snap - 30% base TUs<br />Auto - 32% base TUs<br />Throw - 25% base TUs, 20 Energy
 
| Aimed - 1.5*Firing<br />Snap - 1.4*Firing<br />Auto - 1.1*Firing
 
| Blunderbuss Shells
 
| 4
 
 
| Piercing
 
| Piercing
| 24
+
| 45
 
| None
 
| None
| +5 Projectiles, Inflicts 0.5*Dmg to Stun, <br />On Auto: Confers 4 Attacks, Reduced Accurate Aimed Range (12), Reduced Accurate Snap Range (6), Reduced Accurate Auto Range (6)
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Blunderbuss_(Piratez) | Blunderbuss]]
+
| Hit - 15 TUs, 8 Energy
| Short Range Guns
+
| Hit - 0.8*(50+0.5*Melee)
| 22
+
| Gunbutt
| 25
 
 
| -
 
| -
| -
+
| Daze
| -
+
| 20
| Blunderbuss Chem Shells
+
| Damage+0.5*Strength
| 4
+
| Inflicts 0.2*Dmg to Health
| Chem
 
| 25
 
| None
 
| +5 Projectiles, Inflicts 0.5*Dmg to Stun, 5.0*Dmg to Morale, 0.1*Dmg to Armor
 
 
|-
 
|-
| [[Blunderbuss_(Piratez) | Blunderbuss]]
+
| rowspan="3" | Omega Rifle
| Short Range Guns
+
| rowspan="3" | Rifle
| 22
+
| rowspan="3" | 9
| 25
+
| rowspan="3" | 12
| -
+
| rowspan="3" | 3x1
| -
+
| rowspan="3" | Aimed - 50% base TUs<br />Snap - 24% base TUs<br />Auto - 30% base TUs<br />Throw - 30 TUs, 18 Energy
| -
+
| rowspan="3" | Aimed - 1.20<br />Snap - 0.80<br />Auto - 0.55
| Blunderbuss HE Shells
+
| Omega Rifle Clip
| 4
+
| 30
| Concussive
+
| Piercing
| 40
+
| 32
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Boom_Gun_(Piratez) | Boom Gun]]
+
| Omega Rifle Clip/AP
| Short Range Guns
+
| 24
| 29
 
| 34
 
| 3x1
 
| Aimed - 70% base TUs<br />Snap - 32% base TUs<br />Throw - 25% base TUs, 20 Energy
 
| Aimed - 1.35*Firing<br />Snap - 1.15*Firing
 
| Boom Gun Shells
 
| 10
 
 
| Piercing
 
| Piercing
| 50
+
| 32
 
| None
 
| None
| +5 Projectiles, Inflicts 0.5*Dmg to Stun, <br />Reduced Accurate Aimed Range (15), Reduced Accurate Snap Range (9), Reload Costs 25 TUs
+
| Inflicts 0.9*Dmg to Health
 
|-
 
|-
| [[CAWS_(Piratez) | CAWS]]
+
| Omega Rifle Clip/ETAP
| Short Range Guns
+
| 30
| 14
 
| 17
 
| 3x1
 
| Aimed - 65% base TUs<br />Snap - 26% base TUs<br />Throw - 25% base TUs, 20 Energy
 
| Aimed - 1.4*Firing<br />Snap - 1.2*Firing
 
| CAWS Clip/AP
 
| 10
 
 
| Piercing
 
| Piercing
| 50
+
| 41
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />Reduced Accurate Aimed Range (14), Reduced Accurate Snap Range (7)
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[CAWS_(Piratez) | CAWS]]
+
| rowspan="3" | Smartrifle
| Short Range Guns
+
| rowspan="3" | Rifle
| 14
+
| rowspan="3" | 15
| 17
+
| rowspan="3" | 20
| -
+
| rowspan="3" | 3x1
| -
+
| rowspan="2" | Aimed - 48% base TUs<br />Snap - 22% base TUs<br />Auto - 38% base TUs<br />Throw - 30 TUs, 20 Energy
| -
+
| rowspan="2" | Aimed - 1.15<br />Snap - 0.90<br />Auto - 0.50
| CAWS Clip/Scatter
+
| Smartrifle Clip
| 10
+
| 40
 
| Piercing
 
| Piercing
| 26
+
| 44
 
| None
 
| None
| +4 Projectiles, Inflicts 0.5*Dmg to Stun
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Canister_Launcher_(Piratez) | Canister Launcher]]
+
| Smartrifle Clip/HVAP
| Short Range Guns
+
| 40
| 11
+
| Piercing
| 14
+
| 50
| 3x1
 
| Aimed - 70% base TUs<br />Snap - 36% base TUs<br />Throw - 25% base TUs, 20 Energy
 
| Aimed - 0.9*Firing<br />Snap - 0.5*Firing
 
| Canister Clip /Chem
 
| 3
 
| Chem
 
| 80
 
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, 5.0*Dmg to Morale, 0.1*Dmg to Armor, <br />Reduced Accurate Aimed Range (15)
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Canister_Launcher_(Piratez) | Canister Launcher]]
+
| Hit - 15 TUs, 6 Energy
| Short Range Guns
+
| Hit - 0.75*(50+0.5*Melee)
| 11
+
| Gunbutt
| 14
 
 
| -
 
| -
| -
+
| Daze
| -
+
| 20
| Canister Clip /Incendiary
+
| Damage+0.5*Strength
| 3
+
| Inflicts 0.2*Dmg to Health
| Incendiary
 
| 40
 
| None
 
| Inflicts 1.5*Dmg to Health, 0.5*Dmg to Armor, 2.0*Dmg to Items, 1.0*Dmg to Terrain
 
 
|-
 
|-
| [[Combat_Shotgun_(Piratez) | Combat Shotgun]]
+
| UAC Rifle
| Short Range Guns
+
| Rifle
| 10
+
| 12
| 14
+
| 15
 
| 3x1
 
| 3x1
| Aimed - 60% base TUs<br />Snap - 28% base TUs<br />Auto - 38% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| Aimed - 60% base TUs<br />Snap - 25% base TUs<br />Throw - 30 TUs, 20 Energy
| Aimed - 1.5*Firing<br />Snap - 1.3*Firing<br />Auto - 0.9*Firing
+
| Aimed - 0.90<br />Snap - 0.60
| Combat Shotgun Drum
+
| UAC Rifle Clip
 
| 12
 
| 12
 
| Piercing
 
| Piercing
| 22
+
| 30
 
| None
 
| None
| +4 Projectiles, Inflicts 0.5*Dmg to Stun, <br />Reduced Accurate Aimed Range (12), Reduced Accurate Snap Range (9), Reduced Accurate Auto Range (9)
+
| +2 Projectiles, Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Combat_Shotgun_(Piratez) | Combat Shotgun]]
+
| rowspan="2" | Boarding Gun
| Short Range Guns
+
| rowspan="2" | Rifle
| 10
+
| rowspan="2" | 26
| 14
+
| 34
| -
+
| rowspan="2" | 3x1
| -
+
| rowspan="2" | Aimed - 60% base TUs<br />Snap - 28% base TUs<br />Auto - 36% base TUs<br />Throw - 30 TUs, 20 Energy
| -
+
| rowspan="2" | Aimed - 0.80<br />Snap - 0.60<br />Auto - 0.35
| Combat Shotgun Drum/I
+
| Boarding Gun Ammo
| 12
+
| 45
 
| Piercing
 
| Piercing
| 20
+
| 40
| None
+
| Damage+0.1*Bravery
| +4 Projectiles, Uses [50% to 150%] Damage Formula, Uses Incendiary Resistance, Ignores 50% of Target's Armor, Ignites Target if Dmg > 5, Inflicts 10.0*Dmg to Morale
+
| Inflicts 0.66*Dmg to Daze
 
|-
 
|-
| [[Combat_Shotgun_(Piratez) | Combat Shotgun]]
+
| 30
| Short Range Guns
+
| Boarding Gun Ammo (S)
| 10
+
| 21
| 14
+
| Piercing
| -
+
| 40
| Hit - 18 TUs, 6 Energy
+
| Damage+0.1*Bravery
| Hit - 0.8*(50+0.5*Melee)
+
| Inflicts 0.66*Dmg to Daze
| Gun Butt
 
| -
 
| Stun
 
| 20
 
| Damage+0.6*Strength
 
| Inflicts 0.2*Dmg to Health
 
 
|-
 
|-
| [[Domestic_Shotgun_(Piratez) | Domestic Shotgun]]
+
| rowspan="2" | Custom Shooty Gun
| Short Range Guns
+
| rowspan="2" | Rifle
| 5
+
| rowspan="2" | 34
| 8
+
| 42
| 3x1
+
| rowspan="2" | 3x2
| Snap - 30% base TUs<br />Throw - 25% base TUs, 10 Energy
+
| rowspan="2" | Aimed - 60% base TUs<br />Snap - 28% base TUs<br />Auto - 36% base TUs<br />Throw - 30 TUs, 20 Energy
| Snap - 1.25*Firing
+
| rowspan="2" | Aimed - 0.80<br />Snap - 0.60<br />Auto - 0.40
| Shotgun Shells
+
| Boarding Gun Ammo
| 6
+
| 45
 
| Piercing
 
| Piercing
| 18
+
| 40
| None
+
| Damage+0.1*Bravery
| +6 Projectiles, Inflicts 0.5*Dmg to Stun, <br />Reduced Accurate Snap Range (6), Reload Costs 25 TUs
+
| Inflicts 0.66*Dmg to Daze
 
|-
 
|-
| [[Domestic_Shotgun_(Piratez) | Domestic Shotgun]]
+
| 38
| Short Range Guns
+
| Boarding Gun Ammo (S)
| 5
+
| 21
| 8
+
| Piercing
| -
+
| 40
| -
+
| Damage+0.1*Bravery
| -
+
| Inflicts 0.66*Dmg to Daze
| Shotgun Rubber Slugs
 
| 6
 
| Stun
 
| 20
 
| None
 
|  
 
 
|-
 
|-
| [[Domestic_Shotgun_(Piratez) | Domestic Shotgun]]
+
| rowspan="2" | Super Shooty Gun
| Short Range Guns
+
| rowspan="2" | Rifle
| 5
+
| 42
| 8
+
| rowspan="2" | 50
| -
+
| rowspan="2" | 3x2
| -
+
| rowspan="2" | Snap - 30% base TUs<br />Auto - 30% base TUs<br />Throw - 30 TUs, 20 Energy
| -
+
| rowspan="2" | Snap - 0.50<br />Auto - 0.40
| Shotgun Chem Shells
+
| Boarding Gun Ammo
| 6
+
| 45
| Chem
+
| Piercing
| 21
+
| 40
| None
+
| Damage+0.1*Bravery
| +6 Projectiles, Inflicts 0.5*Dmg to Stun, 5.0*Dmg to Morale, 0.1*Dmg to Armor
+
| Inflicts 0.66*Dmg to Daze
 +
|-
 +
| 58
 +
| Boarding Gun Ammo (L)
 +
| 108
 +
| Piercing
 +
| 40
 +
| Damage+0.15*Bravery
 +
| Inflicts 0.66*Dmg to Daze
 
|-
 
|-
| [[Double-Barreled_Shotgun_(Piratez) | Double-Barreled Shotgun]]
+
| 37mm Rifle
| Short Range Guns
+
| Rifle
| 8
+
| 64
| 10
+
| 72
| 3x1
+
| 3x2
| Aimed - 60% base TUs<br />Snap - 26% base TUs<br />Auto - 28% base TUs<br />Throw - 25% base TUs, 16 Energy
+
| Aimed - 80% base TUs<br />Snap - 40% base TUs<br />Throw - 30 TUs, 20 Energy
| Aimed - 1.65*Firing<br />Snap - 1.45*Firing<br />Auto - 1.25*Firing
+
| Aimed - 1.25<br />Snap - 0.75
| .8g Buckshot
+
| 37mm Rifle Ammo
| 2
+
| 9
 
| Piercing
 
| Piercing
| 20
+
| 100
 
| None
 
| None
| +9 Projectiles, Inflicts 0.5*Dmg to Stun, <br />On Auto: Confers 2 Attacks, Reduced Accurate Aimed Range (13), Reduced Accurate Snap Range (7), Reduced Accurate Auto Range (7), Reload Costs 10 TUs
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Double-Barreled_Shotgun_(Piratez) | Double-Barreled Shotgun]]
+
| rowspan="2" | Super-Self-Charger
| Short Range Guns
+
| rowspan="2" | Rifle
| 8
+
| rowspan="2" | 12
| 10
+
| rowspan="2" | 12
| -
+
| rowspan="2" | 3x1
| Hit - 18 TUs, 6 Energy
+
| Aimed - 70% base TUs<br />Snap - 35% base TUs<br />Throw - 30 TUs, 20 Energy
| Hit - 0.8*(50+0.5*Melee)
+
| Aimed - 1.15<br />Snap - 0.80
| Gun Butt
 
| -
 
| Stun
 
| 20
 
| Damage+0.5*Strength
 
| Inflicts 0.2*Dmg to Health
 
|-
 
| [[Flechette_Gun_(Piratez) | Flechette Gun]]
 
| Short Range Guns
 
| 15
 
| 15
 
| 2x1
 
| Snap - 22% base TUs<br />Throw - 25% base TUs, 20 Energy
 
| Snap - 2*Firing
 
 
| None
 
| None
| 101
+
| Unlimited
| Piercing
+
| Laser
| 32
+
| 36
 
| None
 
| None
| +3 Projectiles, Ignores 50% of Target's Armor, Inflicts 0.5*Dmg to Stun, 0.075*Dmg to Armor
+
|  
 
|-
 
|-
| [[Harpoon_Gun_(Piratez) | Harpoon Gun]]
+
| Hit - 14 TUs, 8 Energy
| Short Range Guns
+
| Hit - 1.25*(50+0.5*Melee)
| 8
+
| Bayonet
| 11
+
| -
| 3x1
+
| Plasma
| Aimed - 70% base TUs<br />Snap - 38% base TUs<br />Throw - 25% base TUs, 16 Energy
 
| Aimed - 1.1*Firing<br />Snap - 0.7*Firing
 
| Harpoon Bolts
 
| 3
 
| Piercing
 
 
| 45
 
| 45
 +
| Damage+0.3*Melee
 +
| Ignites Target if Dmg > 25, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale
 +
|-
 +
| rowspan="2" | M-Lasgun
 +
| rowspan="2" | Rifle
 +
| rowspan="2" | 25
 +
| rowspan="2" | 29
 +
| rowspan="2" | 3x1
 +
| Aimed - 50% base TUs<br />Snap - 28% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| Aimed - 1.00<br />Snap - 0.75
 +
| M-Lasgun Clip
 +
| 10
 +
| Laser
 +
| 50
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />Reduced Accurate Aimed Range (15)
+
|  
 
|-
 
|-
| [[Harpoon_Gun_(Piratez) | Harpoon Gun]]
+
| Hit - 14 TUs, 16 Energy
| Short Range Guns
+
| Hit - 0.7*(50+0.5*Melee)
| 8
+
| Gunbutt
| 11
 
 
| -
 
| -
| -
+
| Daze
| -
+
| 25
| Harpoon Stun Bolts
+
| Damage+0.55*Strength
| 3
+
| Inflicts 0.5*Dmg to Health
| Stun
+
|-
| 50
+
| rowspan="3" | Lasgun
 +
| rowspan="3" | Rifle
 +
| rowspan="3" | 10
 +
| rowspan="3" | 13
 +
| rowspan="3" | 3x1
 +
| rowspan="3" | Aimed - 60% base TUs<br />Snap - 25% base TUs<br />Auto - 36% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| rowspan="3" | Aimed - 1.25<br />Snap - 0.85<br />Auto - 0.55
 +
| Lasgun Clip
 +
| 12
 +
| Laser
 +
| 40
 
| None
 
| None
| Uses [50% to 150%] Damage Formula
+
|  
 
|-
 
|-
| [[Harpoon_Gun_(Piratez) | Harpoon Gun]]
+
| Lasgun Clip/Adv
| Short Range Guns
+
| 36
| 8
+
| Laser
| 11
+
| 48
| -
 
| -
 
| -
 
| Harpoon Tranquilizers
 
| 3
 
| Stun
 
| 75
 
 
| None
 
| None
| Uses [50% to 150%] Damage Formula
+
|  
 
|-
 
|-
| [[Heavy_Shotgun_(Piratez) | Heavy Shotgun]]
+
| Lasgun Clip/AP
| Short Range Guns
+
| 18
| 12
+
| Laser
| 15
+
| 60
| 3x1
 
| Aimed - 65% base TUs<br />Snap - 32% base TUs<br />Throw - 25% base TUs, 20 Energy
 
| Aimed - 1.65*Firing<br />Snap - 1.45*Firing
 
| Heavy Shotgun Shells
 
| 8
 
| Piercing
 
| 20
 
 
| None
 
| None
| +6 Projectiles, Inflicts 0.5*Dmg to Stun, <br />Reduced Accurate Aimed Range (13), Reduced Accurate Snap Range (7), Reload Costs 30 TUs
+
|  
 
|-
 
|-
| [[Heavy_Shotgun_(Piratez) | Heavy Shotgun]]
+
| rowspan="4" | Custom Lasgun
| Short Range Guns
+
| rowspan="4" | Rifle
 +
| rowspan="4" | 15
 +
| rowspan="4" | 18
 +
| rowspan="4" | 3x1
 +
| rowspan="3" | Aimed - 53% base TUs<br />Snap - 23% base TUs<br />Auto - 33% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| rowspan="3" | Aimed - 1.40<br />Snap - 0.95<br />Auto - 0.60
 +
| Lasgun Clip
 
| 12
 
| 12
| 15
+
| Laser
| -
+
| 40
| -
 
| -
 
| Heavy Shotgun Slugs
 
| 8
 
| Piercing
 
| 28
 
 
| None
 
| None
| +2 Projectiles, Inflicts 0.5*Dmg to Stun
+
|  
 
|-
 
|-
| [[Heavy_Shotgun_(Piratez) | Heavy Shotgun]]
+
| Lasgun Clip/Adv
| Short Range Guns
+
| 36
| 12
+
| Laser
| 15
+
| 48
| -
+
| None
| Hit - 18 TUs, 6 Energy
+
|
| Hit - 0.8*(50+0.5*Melee)
+
|-
| Gun Butt
+
| Lasgun Clip/AP
 +
| 18
 +
| Laser
 +
| 60
 +
| None
 +
|  
 +
|-
 +
| Hit - 15 TUs, 10 Energy
 +
| Hit - 0.8*(50+0.5*Melee)
 +
| Gunbutt
 
| -
 
| -
| Stun
+
| Daze
 
| 20
 
| 20
| Damage+0.6*Strength
+
| Damage+0.5*Strength
 
| Inflicts 0.2*Dmg to Health
 
| Inflicts 0.2*Dmg to Health
 
|-
 
|-
| [[Heavy_Slugthrower_(Piratez) | Heavy Slugthrower]]
+
| Advanced Lasgun
| Short Range Guns
+
| Rifle
| 36
+
| 18
| 42
+
| 18
| 3x2
+
| 3x1
| Aimed - 70% base TUs<br />Snap - 30% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| Aimed - 60% base TUs<br />Snap - 25% base TUs<br />Auto - 36% base TUs<br />Throw - 30 TUs, 20 Energy
| Aimed - 1.6*Firing<br />Snap - 1.4*Firing
+
| Aimed - 1.30<br />Snap - 0.85<br />Auto - 0.55
| Slugthrower Shells
+
| None
| 5
+
| Unlimited
| Piercing
+
| Laser
| 82
+
| 45
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, 0.05*Dmg to Armor, <br />Reduced Accurate Aimed Range (14), Reduced Accurate Snap Range (8), Reload Costs 25 TUs
+
|  
 
|-
 
|-
| [[Kustom_Blunderbuss_(Piratez) | Kustom Blunderbuss]]
+
| EuroSyndicate Lasrifle
| Short Range Guns
+
| Rifle
| 23
+
| 16
| 30
+
| 19
 
| 3x1
 
| 3x1
| Aimed - 44% base TUs<br />Snap - 26% base TUs<br />Auto - 28% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| Aimed - 55% base TUs<br />Snap - 26% base TUs<br />Auto - 38% base TUs<br />Throw - 30 TUs, 20 Energy
| Aimed - 1.55*Firing<br />Snap - 1.45*Firing<br />Auto - 1.2*Firing
+
| Aimed - 1.35<br />Snap - 0.85<br />Auto - 0.60
| Blunderbuss Bling Drum
+
| EuroSyndicate LR-Clip
| 16
+
| 20
| Piercing
+
| Laser
| 33
+
| 50
| Damage+0.15*Tu
+
| None
| +3 Projectiles, Inflicts 0.5*Dmg to Stun, 4.0*Dmg to TUs, <br />On Auto: Confers 4 Attacks, Reduced Accurate Aimed Range (12), Reduced Accurate Snap Range (7), Reduced Accurate Auto Range (7), Reload Costs 20 TUs
+
|  
 
|-
 
|-
| [[Kustom_Blunderbuss_(Piratez) | Kustom Blunderbuss]]
+
| Marsec Lasgun
| Short Range Guns
+
| Rifle
| 23
+
| 20
| 30
+
| 25
| -
+
| 3x1
| -
+
| Aimed - 54% base TUs<br />Snap - 18% base TUs<br />Auto - 45% base TUs<br />Throw - 30 TUs, 20 Energy
| -
+
| Aimed - 1.30<br />Snap - 0.65<br />Auto - 0.50
| Blunderbuss Chem Drum
+
| Marsec Lasgun Clip
| 16
 
| Chem
 
 
| 25
 
| 25
 +
| Laser
 +
| 65
 
| None
 
| None
| +5 Projectiles, Inflicts 0.5*Dmg to Stun, 5.0*Dmg to Morale, 0.1*Dmg to Armor
+
|  
 
|-
 
|-
| [[Kustom_Blunderbuss_(Piratez) | Kustom Blunderbuss]]
+
| Battle Laser
| Short Range Guns
+
| Rifle
| 23
+
| 40
| 30
+
| 40
| -
+
| 3x1
| -
+
| Aimed - 70% base TUs<br />Snap - 28% base TUs<br />Auto - 40% base TUs<br />Throw - 30 TUs, 20 Energy
| -
+
| Aimed - 1.20<br />Snap - 0.80<br />Auto - 0.55
| Blunderbuss HE Drum
+
| None
 +
| Unlimited
 +
| Laser
 +
| 66
 +
| None
 +
|
 +
|-
 +
| Reticulan Lasgun
 +
| Rifle
 +
| 5
 +
| 8
 +
| 3x1
 +
| Aimed - 44% base TUs<br />Snap - 22% base TUs<br />Auto - 40% base TUs<br />Throw - 30 TUs, 10 Energy
 +
| Aimed - 0.8*(0.5*Firing+1*PsiStrength+1*PsiSkill)<br />Snap - 0.7*(0.5*Firing+1*PsiStrength+1*PsiSkill)<br />Auto - 0.6*(0.5*Firing+1*PsiStrength+1*PsiSkill)
 +
| Reticulan Lasgun Clip
 +
| 20
 +
| Laser
 +
| 27
 +
| None
 +
|
 +
|-
 +
| Rail Rifle
 +
| Rifle
 
| 16
 
| 16
| Concussive
+
| 19
| 40
+
| 3x1
 +
| Aimed - 70% base TUs<br />Snap - 27% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| Aimed - 0.90<br />Snap - 0.70
 +
| Rail Rifle Clip
 +
| 12
 +
| Piercing
 +
| 60
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Kustom_Blunderbuss_(Piratez) | Kustom Blunderbuss]]
+
| Gauss Musket
| Short Range Guns
+
| Rifle
 
| 23
 
| 23
 
| 26
 
| 26
| -
+
| 3x1
| -
+
| Aimed - 75% base TUs<br />Snap - 30% base TUs<br />Throw - 30 TUs, 20 Energy
| -
+
| Aimed - 0.95<br />Snap - 0.70
| Blunderbuss Shells
+
| Gauss Musket Clip
| 4
+
| 14
 
| Piercing
 
| Piercing
| 24
+
| 85
 
| None
 
| None
| +5 Projectiles, Inflicts 0.5*Dmg to Stun
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Kustom_Blunderbuss_(Piratez) | Kustom Blunderbuss]]
+
| rowspan="3" | XG Assault
| Short Range Guns
+
| rowspan="3" | Rifle
| 23
+
| rowspan="3" | 9
| 26
+
| rowspan="3" | 12
| -
+
| rowspan="3" | 3x1
| -
+
| rowspan="2" | Aimed - 45% base TUs<br />Snap - 25% base TUs<br />Throw - 30 TUs, 20 Energy
| -
+
| rowspan="2" | Aimed - 1.50<br />Snap - 1.25
| Blunderbuss Chem Shells
+
| XG Assault Clip
| 4
+
| 16
| Chem
+
| Piercing
| 25
+
| 60
 +
| Damage+0.25*Bravery
 +
| Inflicts 0.5*Dmg to Daze
 +
|-
 +
| XG Assault Clip/Aqua
 +
| 16
 +
| Piercing
 +
| 60
 
| None
 
| None
| +5 Projectiles, Inflicts 0.5*Dmg to Stun, 5.0*Dmg to Morale, 0.1*Dmg to Armor
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Kustom_Blunderbuss_(Piratez) | Kustom Blunderbuss]]
+
| Hit - 15 TUs, 6 Energy
| Short Range Guns
+
| Hit - 0.8*(50+0.5*Melee)
| 23
+
| Gunbutt
| 26
 
 
| -
 
| -
| -
+
| Daze
| -
+
| 20
| Blunderbuss HE Shells
+
| Damage+0.5*Strength
| 4
+
| Inflicts 0.2*Dmg to Health
| Concussive
 
| 40
 
| None
 
| Inflicts 0.5*Dmg to Stun
 
 
|-
 
|-
| [[Microwave_Cooker_(Piratez) | Microwave Cooker]]
+
| rowspan="3" | XG Rifle
| Short Range Guns
+
| rowspan="3" | Rifle
| 28
+
| rowspan="3" | 10
| 40
+
| rowspan="3" | 13
| 3x2
+
| rowspan="3" | 3x1
| Snap - 65% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| rowspan="2" | Aimed - 45% base TUs<br />Snap - 20% base TUs<br />Auto - 30% base TUs<br />Throw - 30 TUs, 20 Energy
| Snap - 1.5*Firing
+
| rowspan="2" | Aimed - 1.20<br />Snap - 0.90<br />Auto - 0.60
| Microwave Cooker Clip
+
| XG Rifle Clip
| 6
+
| 24
| Laser
+
| Piercing
| 150
+
| 55
| None
+
| Damage+0.15*Firing
| +3 Projectiles, <br />Maximum Range (20), Reduced Accurate Snap Range (5), Reload Costs 20 TUs
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Military_Shotgun_(Piratez) | Military Shotgun]]
+
| XG Rifle Clip/Aqua
| Short Range Guns
+
| 24
| 9
 
| 12
 
| 3x1
 
| Aimed - 65% base TUs<br />Snap - 26% base TUs<br />Throw - 25% base TUs, 18 Energy
 
| Aimed - 1.55*Firing<br />Snap - 1.35*Firing
 
| Shotgun Shells
 
| 6
 
 
| Piercing
 
| Piercing
| 18
+
| 55
 
| None
 
| None
| +6 Projectiles, Inflicts 0.5*Dmg to Stun, <br />Reduced Accurate Aimed Range (14), Reduced Accurate Snap Range (8), Reload Costs 30 TUs
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Military_Shotgun_(Piratez) | Military Shotgun]]
+
| Hit - 15 TUs, 6 Energy
| Short Range Guns
+
| Hit - 0.8*(50+0.5*Melee)
| 9
+
| Gunbutt
| 12
 
 
| -
 
| -
| -
+
| Daze
| -
+
| 20
| Shotgun AP Shells
+
| Damage+0.5*Strength
 +
| Inflicts 0.2*Dmg to Health
 +
|-
 +
| Sonic Rifle
 +
| Rifle
 
| 6
 
| 6
| Piercing
+
| 9
| 40
+
| 3x1
 +
| Aimed - 60% base TUs<br />Snap - 40% base TUs<br />Throw - 30 TUs, 12 Energy
 +
| Aimed - 1.50<br />Snap - 1.15
 +
| Sonic Rifle Clip
 +
| 15
 +
| Concussive
 +
| 95
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun
+
|  
 
|-
 
|-
| [[Military_Shotgun_(Piratez) | Military Shotgun]]
+
| Reticulan Plasma Gun
| Short Range Guns
+
| Rifle
| 9
+
| 22
| 12
+
| 26
| -
+
| 2x2
| -
+
| Aimed - 60% base TUs<br />Snap - 30% base TUs<br />Throw - 30 TUs, 20 Energy
| -
+
| Aimed - 0.80<br />Snap - 0.65
| Shotgun HEAT Shells
+
| Reticulan Plasma Clip
| 6
+
| 8
 
| Plasma
 
| Plasma
| 62
+
| 86
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, 0.075*Dmg to Armor
+
| Ignites Target if Dmg > 25, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale
 
|-
 
|-
| [[Mining_Laser_(Piratez) | Mining Laser]]
+
| Nova Fusion Rifle
| Short Range Guns
+
| Rifle
| 32
+
| 20
| 32
+
| 24
| 3x2
 
| Aimed - 80% base TUs<br />Throw - 25% base TUs, 20 Energy
 
| Aimed - 1.75*Firing
 
| None
 
| Unlimited
 
| Laser
 
| 80
 
| None
 
| Ignores 33.4% of Target's Armor, <br />Reduced Accurate Aimed Range (6)
 
|-
 
| [[Nova_Fusion_Rifle_(Piratez) | Nova Fusion Rifle]]
 
| Short Range Guns
 
| 16
 
| 20
 
 
| 3x1
 
| 3x1
| Snap - 28% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| Snap - 28% base TUs<br />Throw - 30 TUs, 20 Energy
| Snap - 1.2*Firing
+
| Snap - 1.20
 
| Nova Clip
 
| Nova Clip
 
| 12
 
| 12
Line 4,046: Line 3,679:
 
| 84
 
| 84
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, 0.075*Dmg to Armor, <br />Reduced Accurate Snap Range (12)
+
| Ignites Target if Dmg > 25, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale
 
|-
 
|-
| [[Plasma_Blunderbuss_(Piratez) | Plasma Blunderbuss]]
+
| Heavy Particle Accelerator
| Short Range Guns
+
| Rifle
| 18
+
| 30
| 22
+
| 35
| 3x1
+
| 3x2
| Snap - 30% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| Snap - 32% base TUs<br />Throw - 30 TUs, 20 Energy
| Snap - 1.5*Firing
+
| Snap - 0.85
| Plasma Blunderbuss Clip
+
| HPA Clip
| 12
+
| 10
 
| Plasma
 
| Plasma
| 40
+
| 100
 
| None
 
| None
| +9 Projectiles, Inflicts 0.5*Dmg to Stun, 0.075*Dmg to Armor, <br />Reduced Accurate Snap Range (6)
+
| Ignites Target if Dmg > 25, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale
 
|-
 
|-
| [[Rail_Driver_(Piratez) | Rail Driver]]
+
| Light Plasma Gun
| Short Range Guns
+
| Rifle
| 22
+
| 10
| 24
 
| 3x2
 
| Aimed - 65% base TUs<br />Snap - 40% base TUs<br />Throw - 25% base TUs, 20 Energy
 
| Aimed - 0.95*Firing<br />Snap - 0.65*Firing
 
| Rail Coil
 
| 1
 
| Piercing
 
| 140
 
| None
 
| Inflicts 0.5*Dmg to Stun, 0.05*Dmg to Armor, <br />Reduced Accurate Aimed Range (15)
 
|-
 
| [[Space_Rangers'_Shotgun_(Piratez) | Space Rangers' Shotgun]]
 
| Short Range Guns
 
 
| 14
 
| 14
| 18
 
 
| 3x1
 
| 3x1
| Snap - 26% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| Aimed - 55% base TUs<br />Snap - 25% base TUs<br />Auto - 75% base TUs<br />Throw - 30 TUs, 20 Energy
| Snap - 1.2*Firing
+
| Aimed - 1.30<br />Snap - 0.80<br />Auto - 1.00
| SRs' Shotgun Clip
+
| LPG Clip
| 9
+
| 24
| Laser
+
| Plasma
| 35
+
| 70
 
| None
 
| None
| +5 Projectiles, Ignores 33.4% of Target's Armor
+
| Ignites Target if Dmg > 25, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale
 
|-
 
|-
| [[Splatty_(Piratez) | Splatty]]
+
| Plasma Rifle
| Short Range Guns
+
| Rifle
| 22
+
| 8
| 22
+
| 11
 
| 3x1
 
| 3x1
| Snap - 26% base TUs<br />Auto - 36% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| Aimed - 42% base TUs<br />Snap - 24% base TUs<br />Auto - 32% base TUs<br />Throw - 30 TUs, 16 Energy
| Snap - 1.05*Firing<br />Auto - 1*Firing
+
| Aimed - 1.00<br />Snap - 0.90<br />Auto - 0.55
| None
+
| Plasma Rifle Clip
| Unlimited
 
| Laser
 
 
| 28
 
| 28
 +
| Plasma
 +
| 80
 
| None
 
| None
| +4 Projectiles, Ignores 33.4% of Target's Armor
+
| Ignites Target if Dmg > 25, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale
 
|-
 
|-
| [[Super_Shotgun_(Piratez) | Super Shotgun]]
+
| Heavy Plasma
| Short Range Guns
+
| Rifle
| 15
+
| 16
 
| 20
 
| 20
 
| 3x2
 
| 3x2
| Aimed - 65% base TUs<br />Snap - 26% base TUs<br />Auto - 38% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| Aimed - 60% base TUs<br />Snap - 30% base TUs<br />Auto - 42% base TUs<br />Throw - 30 TUs, 20 Energy
| Aimed - 1.8*Firing<br />Snap - 1.5*Firing<br />Auto - 1.2*Firing
+
| Aimed - 1.10<br />Snap - 0.77<br />Auto - 0.60
| Super Shotgun Clip
+
| Heavy Plasma Clip
| 18
+
| 35
| Piercing
+
| Plasma
| 36
+
| 115
 
| None
 
| None
| +6 Projectiles, Inflicts 0.5*Dmg to Stun, <br />Reduced Accurate Aimed Range (16), Reduced Accurate Snap Range (10), Reduced Accurate Auto Range (10)
+
| Ignites Target if Dmg > 25, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale
 
|-
 
|-
| [[X-Bow_(Piratez) | X-Bow]]
+
| X-Plasma Destroyer
| Short Range Guns
+
| Rifle
| 10
+
| 40
| 15
+
| 46
 +
| 3x2
 +
| Aimed - 65% base TUs<br />Snap - 32% base TUs<br />Auto - 45% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| Aimed - 1.20<br />Snap - 0.70<br />Auto - 0.50
 +
| X-Plasma Destroyer Clip
 +
| 24
 +
| Concussive
 +
| 125
 +
| None
 +
| AoE Radius (3), Uses Plasma Resistance, Ignites Target if Dmg > 10, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale
 +
|-
 +
| Hellgun
 +
| Rifle
 +
| 20
 +
| 20
 
| 3x1
 
| 3x1
| Aimed - 52 TUs, 20 Energy<br />Snap - 36 TUs, 20 Energy<br />Throw - 25% base TUs, 18 Energy
+
| Aimed - 65% base TUs, 16 Energy, 4 Morale<br />Snap - 24% base TUs, 16 Energy, 4 Morale<br />Auto - 38% base TUs, 48 Energy, 15 Morale<br />Throw - 30 TUs, 20 Energy
| Aimed - 1.1*Firing<br />Snap - 0.65*Firing
+
| Aimed - 0.80<br />Snap - 0.65<br />Auto - 0.60
| X-Bow Bolts
+
| None
| 10
+
| Unlimited
| Piercing
+
| Plasma
| 30
+
| 0
| Damage+0.15*Firing
+
| Damage+1.25*PsiStrength+0.5*PsiSkill
| Inflicts 0.75*Dmg to Stun, <br />Reduced Accurate Aimed Range (20), Reload Costs 5 TUs
+
| Ignites Target if Dmg > 10.0, Inflicts 0.5*Dmg to Daze, 5.0*Dmg to Morale
 
|-
 
|-
| [[XG_Assault_(Piratez) | XG Assault]]
+
| rowspan="3" | Ol' Carbine
| Short Range Guns
+
| rowspan="3" | Sniper Rifle
| 9
+
| rowspan="3" | 6
 +
| rowspan="3" | 9
 +
| rowspan="3" | 3x1
 +
| rowspan="2" | Aimed - 45% base TUs<br />Snap - 35% base TUs<br />Throw - 30 TUs, 12 Energy
 +
| rowspan="2" | Aimed - 1.20<br />Snap - 0.90
 +
| Ol' Carbine Ammo
 
| 12
 
| 12
| 3x1
 
| Aimed - 55% base TUs<br />Snap - 22% base TUs<br />Throw - 25% base TUs, 20 Energy
 
| Aimed - 1.5*Firing<br />Snap - 1.25*Firing
 
| XG Assault Clip
 
| 16
 
 
| Piercing
 
| Piercing
| 60
+
| 24
| Damage+0.25*Bravery
+
| None
| Inflicts 0.5*Dmg to Stun, 0.05*Dmg to Armor, <br />Reduced Accurate Aimed Range (15), Reduced Accurate Snap Range (9)
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[XG_Assault_(Piratez) | XG Assault]]
+
| Ol' Carbine Ammo/EP
| Short Range Guns
 
| 9
 
 
| 12
 
| 12
| -
+
| Electric
| Hit - 18 TUs, 6 Energy
+
| 30
 +
| None
 +
| +1 Projectile, Inflicts 2*Dmg to Daze
 +
|-
 +
| Hit - 15 TUs, 4 Energy
 
| Hit - 0.8*(50+0.5*Melee)
 
| Hit - 0.8*(50+0.5*Melee)
| Gun Butt
+
| Gunbutt
 
| -
 
| -
| Stun
+
| Daze
 
| 20
 
| 20
 
| Damage+0.5*Strength
 
| Damage+0.5*Strength
 
| Inflicts 0.2*Dmg to Health
 
| Inflicts 0.2*Dmg to Health
 
|-
 
|-
| [[Commando_Rifle_(Piratez) | Commando Rifle]]
+
| Varmint Rifle
| Sniper Guns
+
| Sniper Rifle
| 14
+
| 6
| 17
+
| 8
 
| 3x1
 
| 3x1
| Aimed - 65% base TUs<br />Snap - 30% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| Aimed - 50% base TUs<br />Snap - 30% base TUs<br />Throw - 30 TUs, 12 Energy
| Aimed - 1.4*Firing<br />Snap - 1.05*Firing
+
| Aimed - 1.35<br />Snap - 0.75
| Commando Rifle Clip
+
| Varmint Rifle Ammo
| 15
+
| 8
 
| Piercing
 
| Piercing
| 40
+
| 22
| Damage+0.1*Reactions
+
| None
| Inflicts 0.5*Dmg to Stun, <br />Increased Accurate Snap Range (22)
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Custom_Snipin'_Gun_(Piratez) | Custom Snipin' Gun]]
+
| rowspan="3" | Hunting Rifle
| Sniper Guns
+
| rowspan="3" | Sniper Rifle
| 15
+
| rowspan="3" | 8
| 19
+
| rowspan="3" | 10
| 3x1
+
| rowspan="3" | 3x1
| Aimed - 82% base TUs<br />Snap - 66% base TUs<br />Auto - 88% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| rowspan="2" | Aimed - 70% base TUs<br />Snap - 33% base TUs<br />Throw - 30 TUs, 16 Energy
| Aimed - 1.4*(0.01*Firing^2)<br />Snap - 0.7*(0.01*Firing^2)<br />Auto - 1.35*(0.01*Firing^2)
+
| rowspan="2" | Aimed - 1.30<br />Snap - 0.72
| Custom Snipin' Clip
+
| Hunting Rifle Ammo
| 16
+
| 5
 
| Piercing
 
| Piercing
| 42
+
| 33
| Damage+0.2*Firing
+
| None
| Inflicts 0.5*Dmg to Stun, <br />On Auto: Confers 2 Attacks, Minimum Accurate Range (15), Increased Accurate Auto Range (200)
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Flintlock_Rifle_(Piratez) | Flintlock Rifle]]
+
| Hunting Rifle Ammo/PS
| Sniper Guns
+
| 5
| 12
 
| 14
 
| 3x1
 
| Aimed - 80% base TUs<br />Snap - 65% base TUs<br />Throw - 25% base TUs, 20 Energy
 
| Aimed - 1.1*(0.5*Bravery+0.01*Firing^2)<br />Snap - 0.5*(0.5*Bravery+0.01*Firing^2)
 
| Minnie Bullet
 
| 1
 
 
| Piercing
 
| Piercing
| 30
+
| 40
| Damage+0.2*Firing
+
| None
| Inflicts 0.75*Dmg to Stun, <br />Reduced Accurate Aimed Range (40), Reload Costs 30 TUs
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Flintlock_Rifle_(Piratez) | Flintlock Rifle]]
+
| Hit - 15 TUs, 5 Energy
| Sniper Guns
+
| Hit - 0.75*(50+0.5*Melee)
| 12
+
| Gunbutt
| 14
 
| -
 
| Hit - 18 TUs, 6 Energy
 
| Hit - 0.65*(50+0.5*Melee)
 
| Gun Butt
 
 
| -
 
| -
| Stun
+
| Daze
 
| 20
 
| 20
| Damage+0.6*Strength
+
| Damage+0.5*Strength
 
| Inflicts 0.2*Dmg to Health
 
| Inflicts 0.2*Dmg to Health
 
|-
 
|-
| [[Hunting_Laser_(Piratez) | Hunting Laser]]
+
| rowspan="3" | Scoped Rifle
| Sniper Guns
+
| rowspan="3" | Sniper Rifle
| 15
+
| rowspan="3" | 9
| 18
+
| rowspan="3" | 11
| 3x1
+
| rowspan="3" | 3x1
| Aimed - 75% base TUs<br />Snap - 38% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| rowspan="2" | Aimed - 70% base TUs<br />Snap - 33% base TUs<br />Throw - 30 TUs, 18 Energy
| Aimed - 1.35*Firing<br />Snap - 0.8*Firing
+
| rowspan="2" | Aimed - 1.40<br />Snap - 0.80
| Hunting Laser Clip
+
| Hunting Rifle Ammo
| 7
+
| 5
| Laser
+
| Piercing
| 45
+
| 33
 +
| None
 +
| Inflicts 0.5*Dmg to Daze
 +
|-
 +
| Hunting Rifle Ammo/PS
 +
| 5
 +
| Piercing
 +
| 40
 
| None
 
| None
| Ignores 33.4% of Target's Armor
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Hunting_Laser_(Piratez) | Hunting Laser]]
+
| Hit - 15 TUs, 5 Energy
| Sniper Guns
+
| Hit - 0.75*(50+0.5*Melee)
| 15
+
| Gunbutt
| 18
 
| -
 
| Hit - 18 TUs, 6 Energy
 
| Hit - 0.8*(50+0.5*Melee)
 
| Gun Butt
 
 
| -
 
| -
| Stun
+
| Daze
 
| 20
 
| 20
 
| Damage+0.5*Strength
 
| Damage+0.5*Strength
 
| Inflicts 0.2*Dmg to Health
 
| Inflicts 0.2*Dmg to Health
 
|-
 
|-
| [[Hunting_Rifle_(Piratez) | Hunting Rifle]]
+
| rowspan="2" | Scout Rifle
| Sniper Guns
+
| rowspan="2" | Sniper Rifle
| 8
+
| rowspan="2" | 10
| 10
+
| rowspan="2" | 12
| 3x1
+
| rowspan="2" | 3x1
| Aimed - 70% base TUs<br />Snap - 33% base TUs<br />Throw - 25% base TUs, 16 Energy
+
| rowspan="2" | Aimed - 60% base TUs<br />Snap - 30% base TUs<br />Throw - 30 TUs, 16 Energy
| Aimed - 1.25*Firing<br />Snap - 0.7*Firing
+
| rowspan="2" | Aimed - 1.10<br />Snap - 0.90
 
| Hunting Rifle Ammo
 
| Hunting Rifle Ammo
 
| 5
 
| 5
Line 4,256: Line 3,881:
 
| 33
 
| 33
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />Reload Costs 20 TUs
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Hunting_Rifle_(Piratez) | Hunting Rifle]]
 
| Sniper Guns
 
| 8
 
| 10
 
| -
 
| -
 
| -
 
 
| Hunting Rifle Ammo/PS
 
| Hunting Rifle Ammo/PS
 
| 5
 
| 5
Line 4,270: Line 3,888:
 
| 40
 
| 40
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun
+
| Inflicts 0.5*Dmg to Daze
 +
|-
 +
| rowspan="2" | Dragoon Rifle
 +
| rowspan="2" | Sniper Rifle
 +
| rowspan="2" | 15
 +
| rowspan="2" | 18
 +
| rowspan="2" | 3x1
 +
| Aimed - 75% base TUs<br />Snap - 40% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| Aimed - 0.90<br />Snap - 0.60
 +
| Dragoon Rifle Ammo
 +
| 5
 +
| Piercing
 +
| 20
 +
| Damage+0.3*Firing
 +
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Hunting_Rifle_(Piratez) | Hunting Rifle]]
+
| Hit - 16 TUs, 10 Energy
| Sniper Guns
 
| 8
 
| 10
 
| -
 
| Hit - 18 TUs, 6 Energy
 
 
| Hit - 0.8*(50+0.5*Melee)
 
| Hit - 0.8*(50+0.5*Melee)
| Gun Butt
+
| Gunbutt
 
| -
 
| -
| Stun
+
| Daze
 
| 20
 
| 20
| Damage+0.5*Strength
+
| Damage+0.6*Strength
 
| Inflicts 0.2*Dmg to Health
 
| Inflicts 0.2*Dmg to Health
 
|-
 
|-
| [[Precision_Laser_(Piratez) | Precision Laser]]
+
| rowspan="2" | Reaper Rifle
| Sniper Guns
+
| rowspan="2" | Sniper Rifle
| 9
+
| rowspan="2" | 22
| 12
+
| rowspan="2" | 25
| 3x1
+
| rowspan="2" | 3x1
| Aimed - 84% base TUs<br />Snap - 55% base TUs<br />Throw - 25% base TUs, 18 Energy
+
| Aimed - 72% base TUs<br />Snap - 38% base TUs<br />Throw - 30 TUs, 20 Energy
| Aimed - 1.75*(0.01*Firing^2)<br />Snap - 0.8*(0.01*Firing^2)
+
| Aimed - 1.05<br />Snap - 0.72
| Precision Las Clip
+
| Reaper Rifle Ammo
| 8
+
| 3
| Laser
+
| Piercing
| 25
+
| 33
| Damage+0.3*Firing
+
| Damage+0.2*Firing+0.2*Bravery
| Ignores 33.4% of Target's Armor, <br />Minimum Accurate Range (15), Increased Accurate Snap Range (18)
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Precision_Laser_(Piratez) | Precision Laser]]
+
| Hit - 16 TUs, 14 Energy
| Sniper Guns
+
| Hit - 0.8*(50+0.5*Melee)
| 9
+
| Gunbutt
| 12
 
 
| -
 
| -
| -
+
| Daze
| -
+
| 20
| Precision Las Clip/Adv
+
| Damage+0.6*Strength
| 16
+
| Inflicts 0.2*Dmg to Health
| Laser
 
| 33
 
| Damage+0.3*Firing
 
| Ignores 33.4% of Target's Armor
 
 
|-
 
|-
| [[Python_HSR_(Piratez) | Python HSR]]
+
| Blackmarch Rifle
| Sniper Guns
+
| Sniper Rifle
| 26
+
| 12
| 30
+
| 15
 
| 3x1
 
| 3x1
| Aimed - 90% base TUs<br />Snap - 74% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| Aimed - 72% base TUs<br />Snap - 32% base TUs<br />Throw - 30 TUs, 20 Energy
| Aimed - 1.6*(0.01*Firing^2)<br />Snap - 0.65*(0.01*Firing^2)
+
| Aimed - 1.50<br />Snap - 1.00
| Python Clip/AP
+
| Blackmarch Rifle Clip
| 5
+
| 15
 
| Piercing
 
| Piercing
| 60
 
| Damage+0.3*Firing
 
| Inflicts 0.5*Dmg to Stun, 0.05*Dmg to Armor, <br />Minimum Accurate Range (15)
 
|-
 
| [[Python_HSR_(Piratez) | Python HSR]]
 
| Sniper Guns
 
| 26
 
 
| 30
 
| 30
| -
+
| Damage+0.1*Firing+0.1*Reactions
| -
+
| Inflicts 0.5*Dmg to Daze
| -
 
| Python Clip/Chem
 
| 5
 
| Chem
 
| 85
 
| None
 
| Inflicts 0.5*Dmg to Stun, 5.0*Dmg to Morale, 0.1*Dmg to Armor
 
 
|-
 
|-
| [[Python_HSR_(Piratez) | Python HSR]]
+
| rowspan="2" | Commando Rifle
| Sniper Guns
+
| rowspan="2" | Sniper Rifle
| 26
+
| rowspan="2" | 16
| 30
+
| rowspan="2" | 19
| -
+
| rowspan="2" | 3x1
| -
+
| rowspan="2" | Aimed - 50% base TUs<br />Snap - 30% base TUs<br />Throw - 30 TUs, 20 Energy
| -
+
| rowspan="2" | Aimed - 1.40<br />Snap - 1.10
| Python Clip/HE
+
| Commando Rifle Clip
| 5
+
| 15
| Concussive
+
| Piercing
| 60
+
| 35
| None
+
| Damage+0.3*Reactions
| AoE Radius (1), Inflicts 0.5*Dmg to Stun
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Reaper_Rifle_(Piratez) | Reaper Rifle]]
+
| Commando Rifle Clip/HVAP
| Sniper Guns
+
| 15
| 22
 
| 25
 
| 3x1
 
| Aimed - 70% base TUs<br />Snap - 38% base TUs<br />Throw - 25% base TUs, 20 Energy
 
| Aimed - 1.05*Firing<br />Snap - 0.7*Firing
 
| Reaper Rifle Ammo
 
| 3
 
 
| Piercing
 
| Piercing
| 33
+
| 50
| Damage+0.4*Firing
+
| Damage+0.3*Reactions
| Inflicts 0.5*Dmg to Stun, <br />Reload Costs 20 TUs
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Reaper_Rifle_(Piratez) | Reaper Rifle]]
+
| EuroSyndicate Markslaser
| Sniper Guns
+
| Sniper Rifle
| 22
+
| 17
| 25
 
| -
 
| Hit - 18 TUs, 6 Energy
 
| Hit - 0.8*(50+0.5*Melee)
 
| Gun Butt
 
| -
 
| Stun
 
 
| 20
 
| 20
| Damage+0.5*Strength
+
| 3x1
| Inflicts 0.2*Dmg to Health
+
| Aimed - 75% base TUs<br />Snap - 40% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| Aimed - 1.50<br />Snap - 0.90
 +
| EuroSyndicate MLas-Clip
 +
| 10
 +
| Laser
 +
| 55
 +
| None
 +
|  
 
|-
 
|-
| [[Scoped_Rifle_(Piratez) | Scoped Rifle]]
+
| Space Rangers' Jaeger Carbine
| Sniper Guns
+
| Sniper Rifle
| 9
+
| 7
| 11
+
| 10
 
| 3x1
 
| 3x1
| Aimed - 70% base TUs<br />Snap - 33% base TUs<br />Throw - 25% base TUs, 18 Energy
+
| Aimed - 64% base TUs<br />Snap - 32% base TUs<br />Throw - 30 TUs, 14 Energy
| Aimed - 1.4*Firing<br />Snap - 0.8*Firing
+
| Aimed - 1.50<br />Snap - 1.00
| Hunting Rifle Ammo
+
| SRs' Jaeger Clip
| 5
+
| 12
| Piercing
+
| Laser
| 33
+
| 50
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />Increased Accurate Snap Range (22), Reload Costs 20 TUs
+
|  
 
|-
 
|-
| [[Scoped_Rifle_(Piratez) | Scoped Rifle]]
+
| rowspan="2" | Flintlock Rifle
| Sniper Guns
+
| rowspan="2" | Sniper Rifle
| 9
+
| rowspan="2" | 16
| 11
+
| rowspan="2" | 18
| -
+
| rowspan="2" | 3x1
| -
+
| Aimed - 82% base TUs<br />Snap - 66% base TUs<br />Throw - 30 TUs, 20 Energy
| -
+
| Aimed - 1.1*(0.01*Firing^2+0.5*Bravery)<br />Snap - 0.5*(0.01*Firing^2+0.5*Bravery)
| Hunting Rifle Ammo/PS
+
| Minnie Bullet
| 5
+
| 2
 
| Piercing
 
| Piercing
| 40
+
| 30
| None
+
| Damage+0.15*Firing+0.15*Bravery
| Inflicts 0.5*Dmg to Stun
+
| Inflicts 0.75*Dmg to Daze
 
|-
 
|-
| [[Scoped_Rifle_(Piratez) | Scoped Rifle]]
+
| Hit - 16 TUs, 10 Energy
| Sniper Guns
+
| Hit - 0.65*(50+0.5*Melee)
| 9
+
| Gunbutt
| 11
 
| -
 
| Hit - 18 TUs, 6 Energy
 
| Hit - 0.8*(50+0.5*Melee)
 
| Gun Butt
 
 
| -
 
| -
| Stun
+
| Daze
 
| 20
 
| 20
| Damage+0.5*Strength
+
| Damage+0.6*Strength
 
| Inflicts 0.2*Dmg to Health
 
| Inflicts 0.2*Dmg to Health
 
|-
 
|-
| [[Sniper_Gauss_(Piratez) | Sniper Gauss]]
+
| Light Sniper Rifle
| Sniper Guns
+
| Sniper Rifle
| 26
+
| 10
| 30
+
| 13
 
| 3x1
 
| 3x1
| Aimed - 88% base TUs<br />Snap - 65% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| Aimed - 78% base TUs<br />Snap - 48% base TUs<br />Throw - 30 TUs, 20 Energy
| Aimed - 1.4*(0.01*Firing^2)<br />Snap - 0.75*(0.01*Firing^2)
+
| Aimed - 1.25*(0.01*Firing^2+0.5*Reactions)<br />Snap - 0.5*(0.01*Firing^2+0.5*Reactions)
| Sniper Gauss Clip
+
| Lt. Sniper R. Clip
| 10
+
| 7
 
| Piercing
 
| Piercing
| 80
+
| 25
| Damage+0.25*Firing
+
| Damage+0.2*Firing
| Inflicts 0.5*Dmg to Stun, 0.05*Dmg to Armor, <br />Minimum Accurate Range (15)
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Sniper_Rifle_(Piratez) | Sniper Rifle]]
+
| rowspan="3" | Sniper Rifle
| Sniper Guns
+
| rowspan="3" | Sniper Rifle
| 12
+
| rowspan="3" | 13
| 15
+
| rowspan="3" | 16
| 3x1
+
| rowspan="3" | 3x1
| Aimed - 86% base TUs<br />Snap - 70% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| rowspan="3" | Aimed - 86% base TUs<br />Snap - 70% base TUs<br />Throw - 30 TUs, 20 Energy
| Aimed - 1.5*(0.01*Firing^2)<br />Snap - 0.6*(0.01*Firing^2)
+
| rowspan="3" | Aimed - 1.5*(0.01*Firing^2)<br />Snap - 0.6*(0.01*Firing^2)
| Sniper Rifle Clip
+
| Sniper Rifle Clip
| 10
+
| 8
 
| Piercing
 
| Piercing
 
| 30
 
| 30
 
| Damage+0.25*Firing
 
| Damage+0.25*Firing
| Inflicts 0.5*Dmg to Stun, <br />Minimum Accurate Range (15)
+
| Inflicts 0.5*Dmg to Daze
 +
|-
 +
| Sniper Rifle Clip/AP
 +
| 6
 +
| Piercing
 +
| 33
 +
| Damage+0.25*Firing
 +
|
 
|-
 
|-
| [[Sniper_Rifle_(Piratez) | Sniper Rifle]]
 
| Sniper Guns
 
| 12
 
| 15
 
| -
 
| -
 
| -
 
 
| Sniper Rifle Clip/PS
 
| Sniper Rifle Clip/PS
| 12
+
| 10
 
| Piercing
 
| Piercing
| 36
+
| 44
 
| Damage+0.25*Firing
 
| Damage+0.25*Firing
| Inflicts 0.5*Dmg to Stun
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Snuffy_(Piratez) | Snuffy]]
+
| rowspan="2" | Custom Snipin' Gun
| Sniper Guns
+
| rowspan="2" | Sniper Rifle
| 22
+
| rowspan="2" | 15
| 22
+
| rowspan="2" | 19
| 3x1
+
| rowspan="2" | 3x1
| Aimed - 80% base TUs<br />Snap - 38% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| rowspan="2" | Aimed - 88% base TUs<br />Snap - 66% base TUs<br />Throw - 30 TUs, 20 Energy
| Aimed - 1.65*(0.01*Firing^2)<br />Snap - 0.7*(0.01*Firing^2)
+
| rowspan="2" | Aimed - 1.4*(0.01*Firing^2)<br />Snap - 0.7*(0.01*Firing^2)
| None
+
| Custom Snipin' Clip
| Unlimited
+
| 16
| Laser
+
| Piercing
| 36
+
| 42
 +
| Damage+0.2*Firing
 +
| Inflicts 0.5*Dmg to Daze
 +
|-
 +
| Custom Snipin' Clip/HVAP
 +
| 16
 +
| Piercing
 +
| 64
 +
| Damage+0.2*Firing
 +
| Inflicts 0.5*Dmg to Daze
 +
|-
 +
| rowspan="3" | Python HSR
 +
| rowspan="3" | Sniper Rifle
 +
| rowspan="3" | 26
 +
| rowspan="3" | 30
 +
| rowspan="3" | 3x1
 +
| rowspan="3" | Aimed - 90% base TUs<br />Snap - 74% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| rowspan="3" | Aimed - 1.6*(0.01*Firing^2)<br />Snap - 0.65*(0.01*Firing^2)
 +
| Python Clip/AP
 +
| 5
 +
| Piercing
 +
| 70
 
| Damage+0.3*Firing
 
| Damage+0.3*Firing
| Ignores 33.4% of Target's Armor, <br />Minimum Accurate Range (15), Increased Accurate Snap Range (22)
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Space_Rangers'_Jaeger_Carbine_(Piratez) | Space Rangers' Jaeger Carbine]]
+
| Python Clip/Chem
| Sniper Guns
+
| 5
| 7
+
| Chem
| 10
+
| 85
| 3x1
 
| Aimed - 64% base TUs<br />Snap - 32% base TUs<br />Throw - 25% base TUs, 14 Energy
 
| Aimed - 1.5*Firing<br />Snap - 1*Firing
 
| SRs' Jaeger Clip
 
| 12
 
| Laser
 
| 50
 
 
| None
 
| None
| Ignores 33.4% of Target's Armor, <br />Increased Accurate Snap Range (26)
+
| Inflicts 0.5*Dmg to Daze, 5.0*Dmg to Morale
 
|-
 
|-
| [[Black_Powder_Bomb_(Piratez) | Black Powder Bomb]]
+
| Python Clip/HE
| Thrown & Bows
+
| 5
| 4
+
| Concussive
| 4
+
| 60
| 1x1
 
| Aimed - 62% base TUs, 8 Energy<br />Throw - 25% base TUs, 8 Energy
 
| Aimed - 0.8*(1.0*Throwing)
 
| None
 
| 1
 
| Concussive
 
| 60
 
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />Maximum Range (16)
+
| AoE Radius (1), Inflicts 0.75*Dmg to Daze
 
|-
 
|-
| [[Blowpipe_(Piratez) | Blowpipe]]
+
| rowspan="2" | Hunting Laser
| Thrown & Bows
+
| rowspan="2" | Sniper Rifle
| 3
+
| rowspan="2" | 16
| 6
+
| rowspan="2" | 19
| 1x1
+
| rowspan="2" | 3x1
| Aimed - 25 TUs, 10 Energy<br />Throw - 25% base TUs, 6 Energy
+
| Aimed - 75% base TUs<br />Snap - 38% base TUs<br />Throw - 30 TUs, 20 Energy
| Aimed - 1.25*(1.0*Throwing)
+
| Aimed - 1.35<br />Snap - 0.80
| Blowpipe Darts/Chem
+
| Hunting Laser Clip
| 3
+
| 7
| Chem
+
| Laser
| 22
+
| 45
 
| None
 
| None
| Ignores 40% of Target's Armor, Inflicts 2.0*Dmg to Stun, <br />Maximum Range (22), Reduced Accurate Aimed Range (9)
+
|  
 
|-
 
|-
| [[Boom_Fruit_(Piratez) | Boom Fruit]]
+
| Hit - 16 TUs, 10 Energy
| Thrown & Bows
+
| Hit - 0.8*(50+0.5*Melee)
| 2
+
| Gunbutt
| 2
+
| -
| 1x1
+
| Daze
| Aimed - 30% base TUs, 4 Energy<br />Throw - 25% base TUs, 4 Energy
+
| 20
| Aimed - 1*(1.0*Throwing)
+
| Damage+0.6*Strength
| None
+
| Inflicts 0.2*Dmg to Health
| 1
 
| Concussive
 
| 52
 
| None
 
| Inflicts 0.5*Dmg to Stun, <br />Maximum Range (20)
 
 
|-
 
|-
| [[Combat_Bow_(Piratez) | Combat Bow]]
+
| rowspan="3" | Precision Laser
| Thrown & Bows
+
| rowspan="3" | Sniper Rifle
| 4
+
| rowspan="3" | 9
 +
| rowspan="3" | 12
 +
| rowspan="3" | 3x1
 +
| rowspan="3" | Aimed - 84% base TUs<br />Snap - 42% base TUs<br />Throw - 30 TUs, 18 Energy
 +
| rowspan="3" | Aimed - 1.75*(0.01*Firing^2)<br />Snap - 0.8*(0.01*Firing^2)
 +
| Precision Las Clip
 
| 8
 
| 8
| 3x2
+
| Laser
| Aimed - 30 TUs, 22 Energy<br />Throw - 25% base TUs, 8 Energy
+
| 25
| Aimed - 1.2*(1.0*Throwing)
+
| Damage+0.3*Firing
| Combat Bow Arrows
+
|
| 6
+
|-
| Cutting
+
| Precision Las Clip/Adv
| 0
+
| 16
| Damage+0.5*Throwing+0.1*Strength
+
| Laser
| Inflicts 0.75*Dmg to Stun, <br />Maximum Range (52), Reduced Accurate Aimed Range (21), Reload Costs 5 TUs
+
| 33
 +
| Damage+0.3*Firing
 +
|  
 
|-
 
|-
| [[Combat_Bow_(Piratez) | Combat Bow]]
+
| Precision Las Clip/AP
| Thrown & Bows
 
| 4
 
 
| 8
 
| 8
| -
+
| Laser
| -
+
| 50
| -
+
| Damage+0.3*Firing
| Combat Bow Aqua Arrows
+
|  
| 6
 
| Cutting
 
| 8
 
| Damage+0.5*Throwing+0.1*Strength
 
| Ignores 30% of Target's Armor, Inflicts 0.75*Dmg to Stun
 
 
|-
 
|-
| [[Demonic_Essence_(Piratez) | Demonic Essence]]
+
| Snuffy
| Thrown & Bows
+
| Sniper Rifle
| 3
+
| 22
| 3
+
| 22
| 1x1
+
| 3x1
| Aimed - 45% base TUs, 6 Energy<br />Throw - 25% base TUs, 6 Energy
+
| Aimed - 80% base TUs<br />Snap - 38% base TUs<br />Throw - 30 TUs, 20 Energy
| Aimed - 0.9*(1.0*Throwing)
+
| Aimed - 1.65*(0.01*Firing^2)<br />Snap - 0.7*(0.01*Firing^2)
 
| None
 
| None
| 1
+
| Unlimited
| Chem
+
| Laser
| 200
+
| 36
| None
+
| Damage+0.3*Firing
| Inflicts 0.5*Dmg to Stun, 5.0*Dmg to Morale, 0.1*Dmg to Armor, <br />Maximum Range (16)
+
|
 +
|-
 +
| rowspan="2" | XG Sniper Rifle
 +
| rowspan="2" | Sniper Rifle
 +
| rowspan="2" | 20
 +
| rowspan="2" | 24
 +
| rowspan="2" | 3x1
 +
| rowspan="2" | Aimed - 85% base TUs<br />Snap - 70% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| rowspan="2" | Aimed - 1.6*(0.01*Firing^2)<br />Snap - 0.8*(0.01*Firing^2)
 +
| XG Sniper Rifle Clip
 +
| 8
 +
| Piercing
 +
| 60
 +
| Damage+0.25*Firing
 +
| Inflicts 0.5*Dmg to Daze
 +
|-
 +
| XG Sniper Rifle Clip/Aqua
 +
| 8
 +
| Piercing
 +
| 60
 +
| Damage+0.25*Firing
 +
| +2 Projectiles, Inflicts 0.5*Dmg to Daze
 +
|-
 +
| Sniper Gauss
 +
| Sniper Rifle
 +
| 27
 +
| 31
 +
| 3x1
 +
| Aimed - 88% base TUs<br />Snap - 65% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| Aimed - 1.4*(0.01*Firing^2)<br />Snap - 0.6*(0.01*Firing^2)
 +
| Sniper Gauss Clip
 +
| 10
 +
| Piercing
 +
| 80
 +
| Damage+0.25*Firing
 +
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Disc_o'Death_(Piratez) | Disc o'Death]]
+
| Plasma Eliminator
| Thrown & Bows
+
| Sniper Rifle
| 12
+
| 30
| 12
+
| 35
| 2x2
+
| 3x1
| Aimed - 25 TUs<br />Snap - 25 TUs
+
| Snap - 40% base TUs<br />Throw - 30 TUs, 20 Energy
| Aimed - 1.8*(1.0*Throwing)<br />Snap - 1.2*(1.0*Throwing)
+
| Snap - 0.5*(0.01*Firing^2)
 +
| Plasma Eliminator Clip
 +
| 25
 +
| Plasma
 +
| 145
 
| None
 
| None
| Unlimited
+
| Ignites Target if Dmg > 25, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale
| Cutting
 
| 100
 
| None
 
| Uses [50% to 150%] Damage Formula, Ignores 20% of Target's Armor, <br />Maximum Range (11)
 
 
|-
 
|-
| [[Flask_o'_Acid_(Piratez) | Flask o' Acid]]
+
| rowspan="3" | Autogun
| Thrown & Bows
+
| rowspan="3" | Heavy Weapon
| 3
+
| rowspan="3" | 9
| 3
+
| rowspan="3" | 14
| 1x1
+
| rowspan="3" | 3x1
| Aimed - 36% base TUs, 6 Energy<br />Throw - 25% base TUs, 6 Energy
+
| rowspan="2" | Aimed - 65% base TUs<br />Snap - 30% base TUs<br />Auto - 32% base TUs<br />Throw - 30 TUs, 20 Energy
| Aimed - 1*(1.0*Throwing)
+
| rowspan="2" | Aimed - 0.85<br />Snap - 0.60<br />Auto - 0.55
| None
+
| Autogun Ammo
| 1
 
| Chem
 
 
| 50
 
| 50
 +
| Piercing
 +
| 28
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, 5.0*Dmg to Morale, 0.2*Dmg to Armor, <br />Maximum Range (16)
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Fuso_Knives_(Piratez) | Fuso Knives]]
+
| Autogun Ammo/PS
| Thrown & Bows
+
| 70
| 4
+
| Piercing
| 4
+
| 35
| 2x1
 
| Aimed - 24 TUs, 12 Energy<br />Snap - 22 TUs, 12 Energy<br />Throw - 25% base TUs, 8 Energy
 
| Aimed - 0.85*(0.009*Throwing^2)<br />Snap - 0.5*(0.009*Throwing^2)
 
 
| None
 
| None
| 5
+
| Inflicts 0.5*Dmg to Daze
| Cutting
+
|-
| 0
+
| Hit - 15 TUs, 6 Energy
| Damage+0.025*Throwing^2
+
| Hit - 0.65*(50+0.5*Melee)
| Uses [50% to 150%] Damage Formula, Target's Armor is 30% More Effective, <br />Maximum Range (8)
+
| Gunbutt
 +
| -
 +
| Daze
 +
| 20
 +
| Damage+0.5*Strength
 +
| Inflicts 0.2*Dmg to Health
 
|-
 
|-
| [[Future_Bow_(Piratez) | Future Bow]]
+
| rowspan="3" | Gyro-Stabilized Autogun
| Thrown & Bows
+
| rowspan="3" | Heavy Weapon
| 12
+
| rowspan="3" | 10
| 12
+
| rowspan="3" | 15
| 3x2
+
| rowspan="3" | 3x1
| Aimed - 35 TUs, 16 Energy<br />Throw - 25% base TUs, 20 Energy
+
| rowspan="2" | Aimed - 65% base TUs<br />Snap - 28% base TUs<br />Auto - 30% base TUs<br />Throw - 30 TUs, 20 Energy
| Aimed - 1.3*(1.0*Throwing)
+
| rowspan="2" | Aimed - 0.85<br />Snap - 0.70<br />Auto - 0.65
 +
| Autogun Ammo
 +
| 50
 +
| Piercing
 +
| 28
 
| None
 
| None
| Unlimited
+
| Inflicts 0.5*Dmg to Daze
| Plasma
 
| 10
 
| Damage+0.5*Throwing+0.4*Strength
 
| Reduced Accurate Aimed Range (28)
 
 
|-
 
|-
| [[Hunting_Bow_(Piratez) | Hunting Bow]]
+
| Autogun Ammo/PS
| Thrown & Bows
+
| 70
| 3
+
| Piercing
| 9
+
| 35
| 2x2
+
| None
| Snap - 25 TUs, 15 Energy<br />Throw - 25% base TUs, 12 Energy
+
| Inflicts 0.5*Dmg to Daze
| Snap - 1.4*(1.0*Throwing)
 
| Hunting Bow Arrows
 
| 16
 
| Cutting
 
| 0
 
| Damage+0.5*Throwing
 
| Target's Armor is 30% More Effective, Inflicts 0.75*Dmg to Stun, <br />Maximum Range (36), Reload Costs 5 TUs
 
 
|-
 
|-
| [[Hunting_Bow_(Piratez) | Hunting Bow]]
+
| Hit - 15 TUs, 6 Energy
| Thrown & Bows
+
| Hit - 0.65*(50+0.5*Melee)
| 3
+
| Gunbutt
| 10
 
 
| -
 
| -
| -
+
| Daze
| -
+
| 20
| Flame Arrows
+
| Damage+0.5*Strength
| 16
+
| Inflicts 0.2*Dmg to Health
| Cutting
 
| 10
 
| Damage+0.3*Throwing
 
| Target's Armor is 30% More Effective, Ignites Target if Dmg > 10, Inflicts 0.5*Dmg to Stun, 15.0*Dmg to Morale
 
 
|-
 
|-
| [[Javelins_(Piratez) | Javelins]]
+
| rowspan="4" | Meridian's Special Autogun
| Thrown & Bows
+
| rowspan="4" | Heavy Weapon
| 9
+
| rowspan="4" | 12
| 9
+
| rowspan="4" | 17
| 3x1
+
| rowspan="4" | 3x1
| Aimed - 30 TUs, 30 Energy<br />Throw - 25% base TUs, 18 Energy
+
| rowspan="3" | Aimed - 65% base TUs<br />Snap - 26% base TUs<br />Auto - 30% base TUs<br />Throw - 30 TUs, 20 Energy
| Aimed - 1.5*(1.0*Throwing)
+
| rowspan="3" | Aimed - 0.75*(1*Firing+0.5*PsiStrength+0.5*PsiSkill)<br />Snap - 0.7*(1*Firing+0.5*PsiStrength+0.5*PsiSkill)<br />Auto - 0.65*(1*Firing+0.5*PsiStrength+0.5*PsiSkill)
 +
| Autogun Ammo
 +
| 50
 +
| Piercing
 +
| 28
 
| None
 
| None
| 4
+
| Inflicts 0.5*Dmg to Daze
 +
|-
 +
| Autogun Ammo/PS
 +
| 70
 
| Piercing
 
| Piercing
| 25
+
| 35
| Damage+0.3*Throwing+0.3*Strength
+
| None
| Uses [50% to 150%] Damage Formula, <br />Maximum Range (14)
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Longbow_(Piratez) | Longbow]]
+
| Autogun Arcane Ammo
| Thrown & Bows
+
| 50
| 8
+
| Mind
 
| 14
 
| 14
| 3x2
+
| Damage+0.26*PsiStrength
| Aimed - 45 TUs, 35 Energy<br />Throw - 25% base TUs, 16 Energy
+
| Inflicts 1.5*Dmg to Daze, 7*Dmg to Morale
| Aimed - 1*(1.0*Throwing)
+
|-
| Longbow Arrows
+
| Hit - 15 TUs, 8 Energy
| 6
+
| Hit - 0.65*(50+0.5*Melee)
| Cutting
+
| Gunbutt
| 0
+
| -
| Damage+0.5*Throwing+0.4*Strength
+
| Daze
| Inflicts 0.75*Dmg to Stun, <br />Reduced Accurate Aimed Range (28), Reload Costs 5 TUs
+
| 20
 +
| Damage+0.4*Strength+0.2*PsiSkill
 +
| Inflicts 0.2*Dmg to Health
 
|-
 
|-
| [[Molotov_Cocktail_(Piratez) | Molotov Cocktail]]
+
| rowspan="4" | Assault Machinegun
| Thrown & Bows
+
| rowspan="4" | Heavy Weapon
| 3
+
| rowspan="4" | 15
| 3
+
| rowspan="4" | 21
| 1x1
+
| rowspan="4" | 3x1
| Aimed - 55% base TUs, 6 Energy<br />Throw - 25% base TUs, 6 Energy
+
| rowspan="3" | Snap - 45% base TUs<br />Auto - 45% base TUs<br />Throw - 30 TUs, 20 Energy
| Aimed - 0.8*(1.0*Throwing)
+
| rowspan="3" | Snap - 0.45*(0.65*Firing+35)<br />Auto - 0.45*(0.65*Firing+35)
 +
| AMG Ammo
 +
| 50
 +
| Piercing
 +
| 35
 
| None
 
| None
| 1
+
| Inflicts 0.5*Dmg to Daze
| Incendiary
+
|-
| 20
+
| AMG Ammo/AP
 +
| 40
 +
| Piercing
 +
| 35
 
| None
 
| None
| AoE Radius (1), Inflicts 30.0*Dmg to Morale, <br />Maximum Range (20)
+
| Inflicts 0.9*Dmg to Health
 
|-
 
|-
| [[Ninja_Stars_(Piratez) | Ninja Stars]]
+
| AMG Ammo/PS
| Thrown & Bows
+
| 60
| 3
+
| Piercing
| 3
+
| 44
| 1x1
 
| Snap - 18 TUs, 6 Energy<br />Throw - 25% base TUs, 6 Energy
 
| Snap - 1*(0.006*Throwing^2)
 
 
| None
 
| None
| 8
+
| Inflicts 0.5*Dmg to Daze
| Cutting
+
|-
| 0
+
| Hit - 16 TUs, 8 Energy
| Damage+0.025*Throwing^2
+
| Hit - 0.6*(50+0.5*Melee)
| Uses [50% to 150%] Damage Formula, Target's Armor is 15% More Effective, <br />Maximum Range (10)
+
| Gunbutt
 +
| -
 +
| Daze
 +
| 20
 +
| Damage+0.6*Strength
 +
| Inflicts 0.2*Dmg to Health
 
|-
 
|-
| [[Pipes_of_Doom_(Piratez) | Pipes of Doom]]
+
| rowspan="4" | Smartgun
| Thrown & Bows
+
| rowspan="4" | Heavy Weapon
| 10
+
| rowspan="4" | 18
| 13
+
| rowspan="4" | 24
| 2x2
+
| rowspan="4" | 3x1
| Snap - 40% base TUs, 10 Energy<br />Throw - 25% base TUs, 20 Energy
+
| rowspan="3" | Snap - 30% base TUs<br />Auto - 40% base TUs<br />Throw - 30 TUs, 20 Energy
| Snap - 1.05*(1.0*Throwing)
+
| rowspan="3" | Snap - 0.6*(0.5*Firing+50)<br />Auto - 0.6*(0.5*Firing+50)
| Celatid Essence
+
| AMG Ammo
| 8
+
| 50
| Chem
+
| Piercing
| 80
+
| 35
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, 5.0*Dmg to Morale, 0.1*Dmg to Armor, <br />Reload Costs 20 TUs
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Spikeball_(Piratez) | Spikeball]]
+
| AMG Ammo/AP
| Thrown & Bows
+
| 40
| 4
+
| Piercing
| 4
+
| 35
| 1x1
 
| Aimed - 40% base TUs, 8 Energy<br />Throw - 25% base TUs, 8 Energy
 
| Aimed - 1.25*(1.0*Throwing)
 
 
| None
 
| None
| 1
+
| Inflicts 0.9*Dmg to Health
| Concussive
+
|-
| 80
+
| AMG Ammo/PS
 +
| 60
 +
| Piercing
 +
| 44
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />Maximum Range (12)
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Stick_Grenade_(Piratez) | Stick Grenade]]
+
| Hit - 16 TUs, 10 Energy
| Thrown & Bows
+
| Hit - 0.6*(50+0.5*Melee)
| 3
+
| Gunbutt
| 3
+
| -
| 1x1
+
| Daze
| Aimed - 45% base TUs, 6 Energy<br />Throw - 25% base TUs, 6 Energy
+
| 20
| Aimed - 1.1*(1.0*Throwing)
+
| Damage+0.6*Strength
| None
+
| Inflicts 0.2*Dmg to Health
| 1
+
|-
 +
| rowspan="2" | Spitfire
 +
| rowspan="2" | Heavy Weapon
 +
| rowspan="2" | 25
 +
| rowspan="2" | 31
 +
| rowspan="2" | 3x2
 +
| Snap - 36% base TUs<br />Auto - 42% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| Snap - 0.3*(0.65*Firing+35)<br />Auto - 0.3*(0.65*Firing+35)
 +
| Spitfire Ammo/HE
 +
| 36
 
| Concussive
 
| Concussive
| 50
+
| 36
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />Maximum Range (24)
+
| Inflicts 0.75*Dmg to Daze
|}
 
</div>
 
 
 
= Artillery =
 
<div class="mw-collapsible mw-collapsed">
 
{{Ref Open | title = [[Advanced Launcher (Piratez)|Advanced Launcher]] }}
 
<div class="mw-collapsible">
 
[[Image: Weapon_Melee_Advanced_Launcher_Bigob_Piratez.gif|left|link=Advanced Launcher (Piratez)|Advanced Launcher]]
 
Built completely from Plastasteel and equipped with a state-of-the-art targeter, this rocket launcher is lighter, more accurate and faster to fire than most.<br>V.Slow Reload (25)<br><br>
 
{| {{StdTable}} border = "1" cellpadding = "2"
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
| colspan="2" |Weight
 
| colspan="3" |
 
| colspan="2" |Ammunition
 
| colspan="2" |Damage
 
| colspan="2" |
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
|Unloaded || Loaded
 
|Size
 
|Usage
 
|Accuracy Modifier
 
|Cartridge(s) || Ammo Count
 
|Type || Amount
 
|Damage Bonus(es)
 
|Additional Effect(s)
 
|- align="center" style="background-color: white;"
 
|9 || 17
 
|3x2
 
|Aimed Shot - 72% base TUs<br>Snap Shot - 44% base TUs<br>Throw - 25% base TUs, 18 Energy
 
|Aimed - 1.1*Firing<br>Snap - 0.6*Firing
 
|Explosive Rocket || 1
 
|Concussive || 100
 
|None
 
|Limited Accurate Aimed Range (20 tiles); Reload Cost 25 TUs
 
|- align = "right" style="font-weight: bolder;background: #c0c0c0;"
 
| colspan="5" rowspan="5"| Alternate Ammunition
 
| align="center" style="font-weight: normal;background-color: white;" |Incendiary Rocket || align="center" style="font-weight: normal;background-color: white;" |1
 
| align="center" style="font-weight: normal;background-color: white;" |Incendiary || align="center" style="font-weight: normal;background-color: white;" |120
 
| align = "right" style="font-weight: bolder;background: #c0c0c0;" rowspan="5" | Ammunition Effect(s)
 
| align="center" style="font-weight: normal;background-color: white;" | Reduces Current Morale of Affected by 40%
 
 
|-
 
|-
| align="center" style="font-weight: normal;background-color: white;" |MAG Rocket || align="center" style="font-weight: normal;background-color: white;" |1
+
| Hit - 18 TUs, 16 Energy
| align="center" style="font-weight: normal;background-color: white;" |Piercing || align="center" style="font-weight: normal;background-color: white;" |200
+
| Hit - 0.6*(50+0.5*Melee)
| align="center" style="font-weight: normal;background-color: white;" | None
+
| Gunbutt
 +
| -
 +
| Daze
 +
| 25
 +
| Damage+0.65*Strength
 +
| Inflicts 0.2*Dmg to Health
 
|-
 
|-
| align="center" style="font-weight: normal;background-color: white;" |Flechette Rocketload || align="center" style="font-weight: normal;background-color: white;" |1
+
| Asuka Rifle
| align="center" style="font-weight: normal;background-color: white;" |Piercing || align="center" style="font-weight: normal;background-color: white;" |40
+
| Heavy Weapon
| align="center" style="font-weight: normal;background-color: white;" | +14 Projectiles per Shot
+
| 20
 +
| 26
 +
| 3x1
 +
| Aimed - 82% base TUs<br />Snap - 40% base TUs<br />Auto - 65% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| Aimed - 1.26<br />Snap - 0.88<br />Auto - 0.52
 +
| Asuka Rifle Clip
 +
| 32
 +
| Piercing
 +
| 45
 +
| Damage+0.2*Firing
 +
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| align="center" style="font-weight: normal;background-color: white;" |Plasma Rocket || align="center" style="font-weight: normal;background-color: white;" |1
+
| Bossar
| align="center" style="font-weight: normal;background-color: white;" |Concussive || align="center" style="font-weight: normal;background-color: white;" |140
+
| Heavy Weapon
| align="center" style="font-weight: normal;background-color: white;" | None
+
| 35
 +
| 43
 +
| 3x2
 +
| Aimed - 70% base TUs<br />Snap - 30% base TUs<br />Auto - 42% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| Aimed - 1.15*(0.65*Firing+35)<br />Snap - 0.65*(0.65*Firing+35)<br />Auto - 0.55*(0.65*Firing+35)
 +
| Bossar Clip
 +
| 40
 +
| Piercing
 +
| 60
 +
| None
 +
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| align="center" style="font-weight: normal;background-color: white;" |Fusion Rocket || align="center" style="font-weight: normal;background-color: white;" |1
+
| rowspan="6" | Machinegun
| align="center" style="font-weight: normal;background-color: white;" |Concussive || align="center" style="font-weight: normal;background-color: white;" |200
+
| rowspan="6" | Heavy Weapon
| align="center" style="font-weight: normal;background-color: white;" | None
+
| rowspan="6" | 24
|}
+
| 32
<br />
+
| rowspan="6" | 3x2
{|
+
| rowspan="6" | Snap - 33% base TUs<br />Auto - 50% base TUs<br />Throw - 30 TUs, 20 Energy
|+ style="text-align:left;"| '''Notes:'''
+
| rowspan="6" | Snap - 0.25*(0.65*Firing+35)<br />Auto - 0.25*(0.65*Firing+35)
| Lorem ipsum
+
| Machinegun Ammo Belt
|}
+
| 64
</div>
+
| Piercing
{{Ref Close | source = Piratez Bootypedia}}
+
| 36
<br />
+
| None
{{Ref Open | title = [[Blaster Launcher (Piratez)|Blaster Launcher]] }}
+
| Inflicts 0.5*Dmg to Daze
<div class="mw-collapsible">
 
[[Image: BIGOBS35.GIF|left|link=Blaster Launcher (Piratez)|Blaster Launcher]]
 
Stellar Empire's infantry support weapon. It's better than any other portable launcher, so we call it Bustier Launcher. It fires powerful missiles, guided by YOUR MIND. When you click to fire the weapon it will generate 'way points' for the missile to follow. When you have positioned enough way points click on the special launch icon.<br>Slow Reload (20)<br><br>
 
{| {{StdTable}} border = "1" cellpadding = "2"
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
| colspan="2" |Weight
 
| colspan="3" |
 
| colspan="2" |Ammunition
 
| colspan="2" |Damage
 
| colspan="2" |
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
|Unloaded || Loaded
 
|Size
 
|Usage
 
|Accuracy Modifier
 
|Cartridge(s) || Ammo Count
 
|Type || Amount
 
|Damage Bonus(es)
 
|Additional Effect(s)
 
|- align="center" style="background-color: white;"
 
|16 || 22
 
|3x2
 
|Aimed Shot - 85% base TUs<br>Throw - 25% base TUs, 20 Energy
 
|1.2*Firing
 
|Blaster Bomb || 1
 
|Concussive || 200
 
|None
 
|Blast Radius (in tiles): 10<br>Confers Waypoints; Reload Cost 20 TUs
 
|}
 
<br />
 
{|
 
|+ style="text-align:left;"| '''Notes:'''
 
| Only usable once research project "Blaster Launcher" has been completed.
 
|}
 
</div>
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
{{Ref Open | title = [[Blizzard Pocket MLRS (Piratez)|Blizzard Pocket MLRS]] }}
 
<div class="mw-collapsible">
 
[[Image: Weapon_Ranged_Multi_Launcher_Bigob_Piratez.png|left|link=Blizzard Pocket MLRS (Piratez)|Blizzard Pocket MLRS]]
 
Launches six rockets at once, but it's anyone's guess where they'll end up.<br>Accurate Range Cap (6)<br>Limited Range (20)<br>XX-Slow Reload (35)<br><br>
 
{| {{StdTable}} border = "1" cellpadding = "2"
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
| colspan="2" |Weight
 
| colspan="3" |
 
| colspan="2" |Ammunition
 
| colspan="2" |Damage
 
| colspan="2" |
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
|Unloaded || Loaded
 
|Size
 
|Usage
 
|Accuracy Modifier
 
|Cartridge(s) || Ammo Count
 
|Type || Amount
 
|Damage Bonus(es)
 
|Additional Effect(s)
 
|- align="center" style="background-color: white;"
 
|10 || 26
 
|2x2
 
|Auto Shot - 85% base TUs<br>Throw - 25% base TUs, 20 Energy
 
|0.3*Firing
 
|Blizzard Shells/HE || 6
 
|Concussive || 60
 
|None
 
|Blast Radius (in tiles): 4; On Auto Shot: Confers 6 Attacks<br>Limited Accurate Auto Range (6 tiles); Limited Range (20 tiles); Reload Cost 35 TUs
 
|- align = "right" style="font-weight: bolder;background: #c0c0c0;"
 
| colspan="5" rowspan="2"| Alternate Ammunition
 
| align="center" style="font-weight: normal;background-color: white;" |Blizzard Shells/Incendiary || align="center" style="font-weight: normal;background-color: white;" |6
 
| align="center" style="font-weight: normal;background-color: white;" |Incendiary || align="center" style="font-weight: normal;background-color: white;" |60
 
| align = "right" style="font-weight: bolder;background: #c0c0c0;" rowspan="2" | Ammunition Effect(s)
 
| align="center" style="font-weight: normal;background-color: white;" | Reduces Current Morale of Affected by 30%
 
 
|-
 
|-
| align="center" style="font-weight: normal;background-color: white;" |Blizzard Shells/Smoke || align="center" style="font-weight: normal;background-color: white;" |6
+
| 31
| align="center" style="font-weight: normal;background-color: white;" |Smoke || align="center" style="font-weight: normal;background-color: white;" |60
+
| MG Ammo Belt/PS
| align="center" style="font-weight: normal;background-color: white;" | Blast Radius (in tiles): 5
+
| 64
|}
+
| Piercing
<br />
+
| 44
{|
+
| None
|+ style="text-align:left;"| '''Notes:'''
+
| Inflicts 0.5*Dmg to Daze
| Lorem ipsum
 
|}
 
</div>
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
{{Ref Open | title = [[Mortar (Piratez)|Mortar]] }}
 
<div class="mw-collapsible">
 
[[Image: Weapon_Ranged_Mortar_Bigob_Piratez.gif|left|link=Mortar (Piratez)|Mortar]]
 
Prolonged sieges being your thing? Brutally simple and tested in countless wars, the Mortar is going to do all the work for you. Just seize a good position, sit back and enjoy fireworks. Wt: 18/24. Skill: FIRING/2 + THROWING/2.
 
<br>Minimum Range: 10<br><br>
 
{| {{StdTable}} border = "1" cellpadding = "2"
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
| colspan="2" |Weight
 
| colspan="3" |
 
| colspan="2" |Ammunition
 
| colspan="2" |Damage
 
| colspan="2" |
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
|Unloaded || Loaded
 
|Size
 
|Usage
 
|Accuracy Modifier
 
|Cartridge(s) || Ammo Count
 
|Type || Amount
 
|Damage Bonus(es)
 
|Additional Effect(s)
 
|- align="center" style="background-color: white;"
 
|18 || 24
 
|3x2
 
|Aimed Shot - 94% base TUs<br>Throw - 25% base TUs, 10 Energy
 
|.5*Firing = .5*Throwing
 
|Mortar Shell/HE || 1
 
|Concussive || 90
 
|None
 
|Minimum Range (10 tiles)
 
|- align = "right" style="font-weight: bolder;background: #c0c0c0;"
 
| colspan="5" rowspan="5"| Alternate Ammunition
 
| align="center" style="font-weight: normal;background-color: white;" |Mortar Shell/WP || align="center" style="font-weight: normal;background-color: white;" |1
 
| align="center" style="font-weight: normal;background-color: white;" |Incendiary || align="center" style="font-weight: normal;background-color: white;" |90
 
| align = "right" style="font-weight: bolder;background: #c0c0c0;" rowspan="5" | Ammunition Effect(s)
 
| align="center" style="font-weight: normal;background-color: white;" | Blast Radius (in tiles): 5; Reduces Current Morale of Affected by 20%
 
 
|-
 
|-
| align="center" style="font-weight: normal;background-color: white;" |Mortar Shell/Smoke || align="center" style="font-weight: normal;background-color: white;" |1
+
| 34
| align="center" style="font-weight: normal;background-color: white;" |Smoke || align="center" style="font-weight: normal;background-color: white;" |90
+
| MG Ammo Belt/MAG
| align="center" style="font-weight: normal;background-color: white;" | Blast Radius (in tiles): 8
+
| 64
 +
| Piercing
 +
| 54
 +
| None
 +
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| align="center" style="font-weight: normal;background-color: white;" |Mortar Shell/Gas || align="center" style="font-weight: normal;background-color: white;" |1
+
| 72
| align="center" style="font-weight: normal;background-color: white;" |Smoke || align="center" style="font-weight: normal;background-color: white;" |140
+
| MG Ammo Crate
| align="center" style="font-weight: normal;background-color: white;" | Blast Radius (in tiles): 14; Inflicts Health Dmg of Affected by (Damage*(RNG Formula*3.0))<br>Inflicts Stun Dmg of Affected by (Damage*(RNG Formula*0.6))<br>Reduces Current Energy of Affected by (Damage*(RNG Formula*6.0))<br>Reduces Current Morale of Affected by (Damage*(RNG Formula*4.0))
+
| 400
 +
| Piercing
 +
| 36
 +
| None
 +
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| align="center" style="font-weight: normal;background-color: white;" |Mortar Shell/Plasma || align="center" style="font-weight: normal;background-color: white;" |1
+
| 64
| align="center" style="font-weight: normal;background-color: white;" |Concussive || align="center" style="font-weight: normal;background-color: white;" |140
+
| MG Ammo Crate/PS
| align="center" style="font-weight: normal;background-color: white;" | None
+
| 400
 +
| Piercing
 +
| 44
 +
| None
 +
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| align="center" style="font-weight: normal;background-color: white;" |Mortar Shell/Fusion || align="center" style="font-weight: normal;background-color: white;" |1
+
| 84
| align="center" style="font-weight: normal;background-color: white;" |Concussive || align="center" style="font-weight: normal;background-color: white;" |200
+
| MG Ammo Crate/MAG
| align="center" style="font-weight: normal;background-color: white;" | None
+
| 400
|}
+
| Piercing
<br />
+
| 54
{|
+
| None
|+ style="text-align:left;"| '''Notes:'''
+
| Inflicts 0.5*Dmg to Daze
| Lorem ipsum
 
|}
 
</div>
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
{{Ref Open | title = [[Panzerfaust (Piratez)|Panzerfaust]] }}
 
<div class="mw-collapsible">
 
[[Image: Weapon_Ranged_SSRL_Bigob_Piratez.gif|left|link=Panzerfaust (Piratez)|Panzerfaust]]
 
A single-shot, discardable anti-tank missile launcher with a huge, unwieldy warhead. But just look at the damage. It's a lot of mullah for a bang, but sometimes you just need that little extra oomph. Good thing anti-tank weapons are so readily available on the market this year... Warning: effective blast area is very limited.<br>Aimed Shot Accurate Range Cap (20)<br><br>
 
{| {{StdTable}} border = "1" cellpadding = "2"
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
| colspan="2" |Weight
 
| colspan="3" |
 
| colspan="2" |Ammunition
 
| colspan="2" |Damage
 
| colspan="2" |
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
|Unloaded || Loaded
 
|Size
 
|Usage
 
|Accuracy Modifier
 
|Cartridge(s) || Ammo Count
 
|Type || Amount
 
|Damage Bonus(es)
 
|Additional Effect(s)
 
|- align="center" style="background-color: white;"
 
| colspan="2" | 12
 
|3x1
 
|Aimed Shot - 65% base TUs<br>Snap Shot - 40% base TUs<br>Throw - 25% base TUs, 20 Energy
 
|Aimed - 0.85*Firing<br>Snap - 0.5*Firing
 
|Panzerfaust || 1
 
|Concussive || 120
 
|None
 
|Blast Radius (in tiles): 3<br>Limited Accurate Aimed Range (20 tiles); Item Destroyed upon Successful Aimed or Snap Shot
 
|}
 
<br />
 
{|
 
|+ style="text-align:left;"| '''Notes:'''
 
| Lorem ipsum
 
|}
 
</div>
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
{{Ref Open | title = [[Quad Launcher (Piratez)|Quad Launcher]] }}
 
<div class="mw-collapsible">
 
[[Image: Weapon_Ranged_Quad_Bigob_Piratez.gif|left|link=Quad Launcher (Piratez)|Quad Launcher]]
 
You want some Wang? Wanton destruction is on its way!<br>Aimed Shot Accurate Range Cap (20)<br>X-Slow Reload (30)<br><br>
 
{| {{StdTable}} border = "1" cellpadding = "2"
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
| colspan="2" |Weight
 
| colspan="3" |
 
| colspan="2" |Ammunition
 
| colspan="2" |Damage
 
| colspan="2" |
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
|Unloaded || Loaded
 
|Size
 
|Usage
 
|Accuracy Modifier
 
|Cartridge(s) || Ammo Count
 
|Type || Amount
 
|Damage Bonus(es)
 
|Additional Effect(s)
 
|- align="center" style="background-color: white;"
 
|12 || 28
 
|3x2
 
|Aimed Shot - 70% base TUs<br>Auto Shot - 55% base TUs<br>Snap Shot - 45% base TUs<br>Throw - 25% base TUs, 20 Energy
 
|Aimed - 0.9*Firing<br>Auto - 0.4*Firing<br>Snap - 0.5*Firing
 
|Quad Rocket Pack || 4
 
|Concussive || 80
 
|None
 
|Blast Radius (in tiles): 4; On Auto Shot: Confers 4 Attacks<br>Limited Accurate Aimed Range (20 tiles); Reload Cost 30 TUs
 
|- align = "right" style="font-weight: bolder;background: #c0c0c0;"
 
| colspan="5" rowspan="2"| Alternate Ammunition
 
| align="center" style="font-weight: normal;background-color: white;" |Black Napalm Bomblets || align="center" style="font-weight: normal;background-color: white;" |16
 
| align="center" style="font-weight: normal;background-color: white;" |Incendiary || align="center" style="font-weight: normal;background-color: white;" |80
 
| align = "right" style="font-weight: bolder;background: #c0c0c0;" rowspan="2" | Ammunition Effect(s)
 
| align="center" style="font-weight: normal;background-color: white;" | Inflicts Health Dmg of Affected by (Damage*1.5), Reduces Current Morale of Affected by 40%, May Set Affected on Fire if Dmg Inflicted Greater Than 5
 
 
|-
 
|-
| align="center" style="font-weight: normal;background-color: white;" |Chinese Dragon || align="center" style="font-weight: normal;background-color: white;" |1
+
| rowspan="6" | Heavy Machine Gun
| align="center" style="font-weight: normal;background-color: white;" |Concussive || align="center" style="font-weight: normal;background-color: white;" |600
+
| rowspan="6" | Heavy Weapon
| align="center" style="font-weight: normal;background-color: white;" | Blast Radius (in tiles): 59
+
| rowspan="6" | 40
|}
+
| 52
<br />
+
| rowspan="6" | 3x2
{|
+
| rowspan="6" | Snap - 50% base TUs<br />Auto - 85% base TUs<br />Throw - 30 TUs, 20 Energy
|+ style="text-align:left;"| '''Notes:'''
+
| rowspan="6" | Snap - 0.22*(0.65*Firing+35)<br />Auto - 0.22*(0.65*Firing+35)
| Purchased through the Black Market once research project "Contacts: Dr. Wang's Death Emporium" has been completed.
+
| HMG Clip
|}
+
| 40
</div>
+
| Piercing
{{Ref Close | source = Piratez Bootypedia}}
+
| 55
<br />
+
| None
{{Ref Open | title = [[RPG (Piratez)|RPG]] }}
+
| Inflicts 0.5*Dmg to Daze
<div class="mw-collapsible">
 
[[Image: Weapon_Ranged_RPG_Bigob_Piratez.gif|left|link=RPG (Piratez)|RPG]]
 
Portable and affordable, this humble weapon puts the capability to engage heavily armored targets into the hands of a common man.<br>Aimed Shot Accurate Range Cap (25)<br>Slow Reload (20)<br><br>
 
{| {{StdTable}} border = "1" cellpadding = "2"
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
| colspan="2" |Weight
 
| colspan="3" |
 
| colspan="2" |Ammunition
 
| colspan="2" |Damage
 
| colspan="2" |
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
|Unloaded || Loaded
 
|Size
 
|Usage
 
|Accuracy Modifier
 
|Cartridge(s) || Ammo Count
 
|Type || Amount
 
|Damage Bonus(es)
 
|Additional Effect(s)
 
|- align="center" style="background-color: white;"
 
|8 || 15
 
|3x1
 
|Aimed Shot - 70% base TUs<br>Snap Shot - 45% base TUs<br>Throw - 25% base TUs, 16 Energy
 
|Aimed - 0.9*Firing<br>Snap - 0.55*Firing
 
|RPG Round/HE || 1
 
|Concussive || 75
 
|None
 
|Blast Radius (in tiles): 5<br>Limited Accurate Aimed Range (25 tiles); Reload Cost 20 TUs
 
|- align = "right" style="font-weight: bolder;background: #c0c0c0;"
 
| colspan="5" rowspan="2"| Alternate Ammunition
 
| align="center" style="font-weight: normal;background-color: white;" |RPG Round/AT || align="center" style="font-weight: normal;background-color: white;" |1
 
| align="center" style="font-weight: normal;background-color: white;" |Concussive || align="center" style="font-weight: normal;background-color: white;" |85
 
| align = "right" style="font-weight: bolder;background: #c0c0c0;" rowspan="2" | Ammunition Effect(s)
 
| align="center" style="font-weight: normal;background-color: white;" | Blast Radius (in tiles): 3
 
 
|-
 
|-
| align="center" style="font-weight: normal;background-color: white;" |Baby Nuke || align="center" style="font-weight: normal;background-color: white;" |1
+
| 46
| align="center" style="font-weight: normal;background-color: white;" |Concussive || align="center" style="font-weight: normal;background-color: white;" |160
+
| HMG Small Clip
| align="center" style="font-weight: normal;background-color: white;" | Blast Radius (in tiles): 15; Reduces Current Time Units of Affected by 10%, Reduces Current Energy of Affected by 10%, Reduces Current Morale of Affected by 10%, May Set Affected on Fire if Dmg Inflicted Greater Than 10
+
| 20
|}
+
| Piercing
<br />
+
| 55
{|
+
| None
|+ style="text-align:left;"| '''Notes:'''
+
| Inflicts 0.5*Dmg to Daze
| Lorem ipsum
+
|-
|}
+
| 100
</div>
+
| HMG Ammo Crate
{{Ref Close | source = Piratez Bootypedia}}
+
| 200
<br />
+
| Piercing
{{Ref Open | title = [[Rocket Launcher (Piratez)|Rocket Launcher]] }}
+
| 55
<div class="mw-collapsible">
+
| None
[[Image: BIGOBS15.GIF|left|link=Rocket Launcher (Piratez)|Rocket Launcher]]
+
| Inflicts 0.5*Dmg to Daze
This sophisticated and expensive laser-guided system delivers various kinds of payloads with high accuracy and devastating effect. Satisfaction guaranteed.<br>V.Slow Reload (25)<br><br>
 
{| {{StdTable}} border = "1" cellpadding = "2"
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
| colspan="2" |Weight
 
| colspan="3" |
 
| colspan="2" |Ammunition
 
| colspan="2" |Damage
 
| colspan="2" |
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
|Unloaded || Loaded
 
|Size
 
|Usage
 
|Accuracy Modifier
 
|Cartridge(s) || Ammo Count
 
|Type || Amount
 
|Damage Bonus(es)
 
|Additional Effect(s)
 
|- align="center" style="background-color: white;"
 
|10 || 19
 
|3x2
 
|Aimed Shot - 75% base TUs<br>Snap Shot - 45% base TUs<br>Throw - 25% base TUs, 20 Energy
 
|Aimed - 1.0*Firing<br>Snap - 0.55*Firing
 
|Explosive Rocket || 1
 
|Concussive || 100
 
|None
 
|Limited Accurate Aimed Range (20 tiles); Reload Cost 25 TUs
 
|- align = "right" style="font-weight: bolder;background: #c0c0c0;"
 
| colspan="5" rowspan="2"| Alternate Ammunition
 
| align="center" style="font-weight: normal;background-color: white;" |Incendiary Rocket || align="center" style="font-weight: normal;background-color: white;" |1
 
| align="center" style="font-weight: normal;background-color: white;" |Incendiary || align="center" style="font-weight: normal;background-color: white;" |120
 
| align = "right" style="font-weight: bolder;background: #c0c0c0;" rowspan="2" | Ammunition Effect(s)
 
| align="center" style="font-weight: normal;background-color: white;" | Reduces Current Morale of Affected by 40%
 
 
|-
 
|-
| align="center" style="font-weight: normal;background-color: white;" |Fusion Rocket || align="center" style="font-weight: normal;background-color: white;" |1
+
| 50
| align="center" style="font-weight: normal;background-color: white;" |Concussive || align="center" style="font-weight: normal;background-color: white;" |200
+
| HMG Clip/PS
| align="center" style="font-weight: normal;background-color: white;" | None
+
| 40
|}
+
| Piercing
<br />
+
| 69
{|
+
| None
|+ style="text-align:left;"| '''Notes:'''
+
| Inflicts 0.5*Dmg to Daze
| Lorem ipsum
 
|}
 
</div>
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
{{Ref Open | title = [[Shoulder Launcher (Piratez)|Shoulder Launcher]] }}
 
<div class="mw-collapsible">
 
[[Image: Weapon_Ranged_Shoulder_Launcher_Bigob_Piratez.gif|left|link=Shoulder Launcher (Piratez)|Shoulder Launcher]]
 
Three in one! Not only this marvel of ergonomics is able to fire Stun Bombs, we have adapted it for various munitions of our own design. It sits on a soldier's shoulder and is activated and aimed with a mere thought.<br>Fast Reload (10)<br><br>
 
{| {{StdTable}} border = "1" cellpadding = "2"
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
| colspan="2" |Weight
 
| colspan="3" |
 
| colspan="2" |Ammunition
 
| colspan="2" |Damage
 
| colspan="2" |
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
|Unloaded || Loaded
 
|Size
 
|Usage
 
|Accuracy Modifier
 
|Cartridge(s) || Ammo Count
 
|Type || Amount
 
|Damage Bonus(es)
 
|Additional Effect(s)
 
|- align="center" style="background-color: white;"
 
|10 || 13
 
|2x2
 
|Aimed Shot - 30% base TUs<br>Throw - 25% base TUs, 20 Energy
 
|0.8*Firing
 
|Stun Bomb || 1
 
|Stun || 90
 
|None
 
|Limited Accurate Aimed Range (20 tiles); Reload Cost 10 TUs
 
|- align = "right" style="font-weight: bolder;background: #c0c0c0;"
 
| colspan="5" rowspan="2"| Alternate Ammunition
 
| align="center" style="font-weight: normal;background-color: white;" |Fire Bomb || align="center" style="font-weight: normal;background-color: white;" |1
 
| align="center" style="font-weight: normal;background-color: white;" |Incendiary || align="center" style="font-weight: normal;background-color: white;" |60
 
| align = "right" style="font-weight: bolder;background: #c0c0c0;" rowspan="2" | Ammunition Effect(s)
 
| align="center" style="font-weight: normal;background-color: white;" | Reduces Current Morale of Affected by 30%
 
 
|-
 
|-
| align="center" style="font-weight: normal;background-color: white;" |Smoke Bomb || align="center" style="font-weight: normal;background-color: white;" |1
+
| 45
| align="center" style="font-weight: normal;background-color: white;" |Smoke || align="center" style="font-weight: normal;background-color: white;" |60
+
| HMG Small Clip/PS
| align="center" style="font-weight: normal;background-color: white;" | Blast Radius (in tiles): 5
+
| 20
|}
+
| Piercing
<br />
+
| 69
{|
+
| None
|+ style="text-align:left;"| '''Notes:'''
+
| Inflicts 0.5*Dmg to Daze
| Lorem ipsum
 
|}
 
</div>
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
{{Ref Open | title = [[Tornado Rocket Mortar (Piratez)|Tornado Rocket Mortar]] }}
 
<div class="mw-collapsible">
 
[[Image: Weapon_Ranged_3RL_Bigob_Piratez.gif|left|link=Tornado Rocket Mortar (Piratez)|Tornado Rocket Mortar]]
 
A half-portable (loaded weight = 80) terrain remodelling kit. Holds three rounds. Perfect for all your heavy support needs.<br>X-Slow Reload (30)<br><br>
 
{| {{StdTable}} border = "1" cellpadding = "2"
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
| colspan="2" |Weight
 
| colspan="3" |
 
| colspan="2" |Ammunition
 
| colspan="2" |Damage
 
| colspan="2" |
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
|Unloaded || Loaded
 
|Size
 
|Usage
 
|Accuracy Modifier
 
|Cartridge(s) || Ammo Count
 
|Type || Amount
 
|Damage Bonus(es)
 
|Additional Effect(s)
 
|- align="center" style="background-color: white;"
 
|65 || 80
 
|3x2
 
|Aimed Shot - 70% base TUs<br>Throw - 25% base TUs, 20 Energy
 
|1.05*Firing
 
|Tornado Rockets/HE || 3
 
|Concussive || 120
 
|None
 
|Blast Radius (in tiles): 7<br>Limited Accurate Aimed Range (20 tiles); Reload Cost 30 TUs
 
|- align = "right" style="font-weight: bolder;background: #c0c0c0;"
 
| colspan="5" rowspan="2"| Alternate Ammunition
 
| align="center" style="font-weight: normal;background-color: white;" |Tornado Rockets/Plasma || align="center" style="font-weight: normal;background-color: white;" |3
 
| align="center" style="font-weight: normal;background-color: white;" |Concussive || align="center" style="font-weight: normal;background-color: white;" |160
 
| align = "right" style="font-weight: bolder;background: #c0c0c0;" rowspan="2" | Ammunition Effect(s)
 
| align="center" style="font-weight: normal;background-color: white;" | None
 
 
|-
 
|-
| align="center" style="font-weight: normal;background-color: white;" |Tornado Rockets/Fusion || align="center" style="font-weight: normal;background-color: white;" |3
+
| 90
| align="center" style="font-weight: normal;background-color: white;" |Concussive || align="center" style="font-weight: normal;background-color: white;" |220
+
| HMG Ammo Crate/PS
| align="center" style="font-weight: normal;background-color: white;" | None
+
| 200
|}
+
| Piercing
<br />
+
| 69
{|
+
| None
|+ style="text-align:left;"| '''Notes:'''
+
| Inflicts 0.5*Dmg to Daze
| Lorem ipsum
+
|-
|}
+
| Hydra Laser
</div>
+
| Heavy Weapon
{{Ref Close | source = Piratez Bootypedia}}
+
| 20
</div>
+
| 24
 
+
| 3x2
= Bows =
+
| Aimed - 65% base TUs<br />Snap - 30% base TUs<br />Auto - 44% base TUs<br />Throw - 30 TUs, 20 Energy
<div class="mw-collapsible mw-collapsed">
+
| Aimed - 1*(0.65*Firing+35)<br />Snap - 0.65*(0.65*Firing+35)<br />Auto - 0.55*(0.65*Firing+35)
{{Ref Open | title = [[Combat Bow (Piratez)|Combat Bow]] }}
+
| Hydra Laser Clip
<div class="mw-collapsible">
+
| 24
[[Image: Weapon_Ranged_Bow_Bigob_Piratez.gif|left|link=Combat Bow (Piratez)|Combat Bow]]
+
| Laser
It's a BOW. Made for combat. It ain't getting any simpler than that, mate. Wt: 8.<br>Skill: THROWING<br>POWER Bonus: THROWING*0.5 + STRENGTH*0.1<br>Aimed Shot Accurate Range Cap (25)<br>150% Range Acc Penalties, Max Range: 52"
+
| 38
<br><br>
+
| None
{| {{StdTable}} border = "1" cellpadding = "2"
+
|  
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
+
|-
| colspan="2" |Weight
+
| rowspan="3" | Autolaser
| colspan="3" |
+
| rowspan="3" | Heavy Weapon
| colspan="2" |Ammunition
+
| rowspan="3" | 26
| colspan="2" |Damage
+
| rowspan="3" | 31
| colspan="2" |
+
| rowspan="3" | 3x2
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
+
| rowspan="3" | Snap - 30% base TUs<br />Auto - 48% base TUs<br />Throw - 30 TUs, 20 Energy
|Unloaded || Loaded
+
| rowspan="3" | Snap - 0.7*(0.65*Firing+35)<br />Auto - 0.65*(0.65*Firing+35)
|Size
+
| Autolaser Clip
|Usage
+
| 30
|Accuracy Modifier
+
| Laser
|Cartridge(s) || Ammo Count
+
| 40
|Type || Amount
+
| None
|Damage Bonus(es)
+
|  
|Additional Effect(s)
+
|-
|- align="center" style="background-color: white;"
+
| Autolaser Clip/Adv
| colspan="2" | 8
+
| 90
|3x2
+
| Laser
|Aimed Shot - 30 TUs, 12 Energy<br>Throw - 25% base TUs, 16 Energy
+
| 50
|1.35*(Throwing*1.0)
+
| None
| colspan="2" | Unlimited
+
|  
|Cutting || 0
+
|-
|Damage+((Strength*0.1)+(Throwing*0.5))
+
| Autolaser Clip/AP
|Limited Accurate Aimed Range (25 tiles)
+
| 40
|}
+
| Laser
<br />
+
| 65
{|
+
| None
|+ style="text-align:left;"| '''Notes:'''
+
|  
| Arcing shots, so sometimes kneeling is necessary to fire it (especially indoors).
+
|-
|}
+
| Marsec Multilaser
</div>
+
| Heavy Weapons
{{Ref Close | source = Piratez Bootypedia}}
+
| 100
<br />
+
| 120
{{Ref Open | title = [[Future Bow (Piratez)|Future Bow]] }}
+
| 3x2
<div class="mw-collapsible">
+
| Aimed - 44% base TUs<br />Snap - 44% base TUs<br />Throw - 30 TUs, 20 Energy
[[Image: Weapon_Ranged_Neon_Bow_Bigob_Piratez.png|left|link=Future Bow (Piratez)|Future Bow]]
+
| Aimed - 0.9*(0.5*Firing+0.5*Strength)<br />Snap - 0.65*(0.5*Firing+0.5*Strength)
Where's the neon light coming from? It's coming from the future, baby.<br>Skill: THROWING<br>POWER Bonus: THROWING*0.5 + STRENGTH*0.4<br>Aimed Shot Accurate Range Cap (30)<br><br>
+
| Multilaser Battery
{| {{StdTable}} border = "1" cellpadding = "2"
+
| 24
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
+
| Laser
| colspan="2" |Weight
+
| 115
| colspan="3" |
+
| None
| colspan="2" |Ammunition
+
|
| colspan="2" |Damage
+
|-
| colspan="2" |
+
| rowspan="2" | XG Chaingun
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
+
| rowspan="2" | Heavy Weapons
|Unloaded || Loaded
+
| rowspan="2" | 30
|Size
+
| rowspan="2" | 36
|Usage
+
| rowspan="2" | 3x2
|Accuracy Modifier
+
| rowspan="2" | Snap - 20% base TUs<br />Auto - 45% base TUs<br />Throw - 30 TUs, 20 Energy
|Cartridge(s) || Ammo Count
+
| rowspan="2" | Snap - 0.6*(0.65*Firing+35)<br />Auto - 0.5*(0.65*Firing+35)
|Type || Amount
+
| XG Chaingun Clip
|Damage Bonus(es)
+
| 50
|Additional Effect(s)
+
| Piercing
|- align="center" style="background-color: white;"
+
| 70
| colspan="2" | 12
+
| None
|3x2
+
| Inflicts 0.5*Dmg to Daze
|Aimed Shot - 30 TUs, 16 Energy<br>Throw - 25% base TUs, 20 Energy
+
|-
|1.50*(Throwing*1.0)
+
| XG Chaingun Clip/Aqua
| colspan="2" | Unlimited
+
| 50
|Cutting || 10
+
| Piercing
|Damage+((Strength*0.4)+(Throwing*0.5))
+
| 55
|Limited Accurate Aimed Range (30 tiles)
+
| None
|}
+
| Inflicts 0.5*Dmg to Daze
<br />
+
|-
{|
+
| Heavy Gauss
|+ style="text-align:left;"| '''Notes:'''
+
| Heavy Weapon
| Arcing shots, so sometimes kneeling is necessary to fire it (especially indoors).
+
| 44
|}
+
| 50
</div>
+
| 3x2
{{Ref Close | source = Piratez Bootypedia}}
+
| Snap - 30% base TUs<br />Auto - 48% base TUs<br />Throw - 30 TUs, 20 Energy
<br />
+
| Snap - 0.55*(0.65*Firing+35)<br />Auto - 0.5*(0.65*Firing+35)
{{Ref Open | title = [[Hunting Bow (Piratez)|Hunting Bow]] }}
+
| Heavy Gauss Clip
<div class="mw-collapsible">
+
| 28
[[Image: Weapon_Ranged_HuntingBow_Bigob_Piratez.gif|left|link=Hunting Bow (Piratez)|Hunting Bow]]
+
| Piercing
A primitive but not so simple weapon, very popular amongst Turanian hunters. The curved shape holds surprising power and doesn't require much effort to keep drawn. Wt: 6.<br>Skill: THROWING<br>POWER Bonus: THROWING*0.5<br>200% Range Acc Penalties, Max Range: 36"
+
| 100
<br><br>
+
| None
{| {{StdTable}} border = "1" cellpadding = "2"
+
| Inflicts 0.5*Dmg to Daze
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
+
|-
| colspan="2" |Weight
+
| Flechette Multicannon
| colspan="3" |
+
| Heavy Weapon
| colspan="2" |Ammunition
+
| 35
| colspan="2" |Damage
+
| 35
| colspan="2" |
+
| 3x2
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
+
| Snap - 30% base TUs<br />Auto - 32% base TUs<br />Throw - 30 TUs, 20 Energy
|Unloaded || Loaded
+
| Snap - 1.5*(0.65*Firing+35)<br />Auto - 1.2*(0.65*Firing+35)
|Size
+
| None
|Usage
+
| 64
|Accuracy Modifier
+
| Cutting
|Cartridge(s) || Ammo Count
+
| 40
|Type || Amount
+
| None
|Damage Bonus(es)
+
| +8 Projectiles, Inflicts 0.5*Dmg to Daze
|Additional Effect(s)
+
|-
|- align="center" style="background-color: white;"
+
| UAC Plasmagun
| colspan="2" | 6
+
| Heavy Weapon
|2x2
+
| 25
|Snap Shot - 25 TUs, 10 Energy<br>Throw - 25% base TUs, 12 Energy
+
| 30
|1.55*(Throwing*1.0)
+
| 3x1
| colspan="2" | Unlimited
+
| Snap - 26% base TUs<br />Auto - 44% base TUs<br />Throw - 30 TUs, 20 Energy
|Cutting || 0
+
| Snap - 0.75<br />Auto - 0.50
|Damage+(Throwing*0.5))
+
| UAC Plasmagun Battery
|Limited Accurate Snap Range (18 tiles)
+
| 30
|}
+
| Plasma
<br />
+
| 60
{|
+
| None
|+ style="text-align:left;"| '''Notes:'''
+
| Ignites Target if Dmg > 25, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale
| A small, quick fire bow that fits on the belt.  Give it to good throwers to ensure decent damage.<BR>
+
|-
Arcing shots, so sometimes kneeling is necessary to fire it (especially indoors).
+
| Mining Laser
|}
+
| Heavy Weapon
</div>
+
| 40
{{Ref Close | source = Piratez Bootypedia}}
+
| 40
<br />
+
| 3x2
{{Ref Open | title = [[Longbow (Piratez)|Longbow]] }}
+
| Aimed - 95% base TUs<br />Throw - 30 TUs, 20 Energy
<div class="mw-collapsible">
+
| Aimed - 0.25*(0.5*Firing+50)
[[Image: Weapon_Ranged_Longbow_Bigob_Piratez.png|left|link=Longbow (Piratez)|Longbow]]
+
| None
A heavy bow for strong gals. Requires a lot of Stamina to pull.<br>Skill: THROWING<br>POWER Bonus: THROWING*0.5 + STRENGTH*0.4<br>Aimed Shot Accurate Range Cap (30)<br><br>
+
| Unlimited
{| {{StdTable}} border = "1" cellpadding = "2"
+
| Laser
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
+
| 100
| colspan="2" |Weight
+
| None
| colspan="3" |
+
|  
| colspan="2" |Ammunition
+
|-
| colspan="2" |Damage
+
| Rail Driver
| colspan="2" |
+
| Heavy Weapon
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
+
| 32
|Unloaded || Loaded
+
| 36
|Size
+
| 3x2
|Usage
+
| Aimed - 75% base TUs<br />Snap - 45% base TUs<br />Throw - 30 TUs, 20 Energy
|Accuracy Modifier
+
| Aimed - 0.75<br />Snap - 0.45
|Cartridge(s) || Ammo Count
+
| Rail Coil
|Type || Amount
+
| 3
|Damage Bonus(es)
+
| Piercing
|Additional Effect(s)
+
| 140
|- align="center" style="background-color: white;"
+
| None
| colspan="2" | 16
+
| Inflicts 0.5*Dmg to Daze
|3x2
+
|-
|Aimed Shot - 40 TUs, 24 Energy<br>Throw - 25% base TUs, 16 Energy
+
| Irradiator
|1.25*(Throwing*1.0)
+
| Heavy Weapon
| colspan="2" | Unlimited
+
| 34
|Cutting || 0
+
| 46
|Damage+((Strength*0.4)+(Throwing*0.5))
+
| 3x2
|Limited Accurate Aimed Range (30 tiles)
+
| Snap - 40% base TUs<br />Throw - 30 TUs, 20 Energy
|}
+
| Snap - 0.60*(0.5*Firing+50)
<br />
+
| Irradiator Cell
{|
+
| 16
|+ style="text-align:left;"| '''Notes:'''
+
| Plasma
| Arcing shots, so sometimes kneeling is necessary to fire it (especially indoors).
+
| 32
|}
+
| None
</div>
+
| Inflicts 6*Dmg to Energy, Inflicts 3*Dmg to TU, Restores 2*Dmg to Daze
{{Ref Close | source = Piratez Bootypedia}}
+
|-
<br />
+
| Microwave Cooker
{{Ref Open | title = [[X-Bow (Piratez)|X-Bow]] }}
+
| Heavy Weapon
<div class="mw-collapsible">
+
| 38
[[Image: Weapon_Ranged_Crossbow_Bigob_Piratez.gif|left|link=X-Bow (Piratez)|X-Bow]]
+
| 50
Well a bit dated design, I admit - but it needs no ammo! Be careful with that g-string though, or whatever it's called. It can break yer eye. Oh yeah, and generally better not give this weapon to slow people. Wt: 14.<br>POWER Bonus: FIRING*0.1<br>Aimed Shot Accurate Range Cap (20)<br>150% Range Acc Penalties"
+
| 3x2
{| {{StdTable}} border = "1" cellpadding = "2"
+
| Snap - 65% base TUs<br />Throw - 30 TUs, 20 Energy
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
+
| Snap - 1.5*(0.5*Firing+50)
| colspan="2" |Weight
+
| Microwave Cooker Clip
| colspan="3" |
+
| 6
| colspan="2" |Ammunition
+
| Electric
| colspan="2" |Damage
+
| 150
| colspan="2" |
+
| None
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
+
| +3 Projectiles, Inflicts 1*Dmg to Daze
|Unloaded || Loaded
+
|-
|Size
+
| Lightning Thrower
|Usage
+
| Heavy Weapon
|Accuracy Modifier
+
| 36
|Cartridge(s) || Ammo Count
+
| 48
|Type || Amount
+
| 3x2
|Damage Bonus(es)
+
| Snap - 40% base TUs<br />Throw - 30 TUs, 20 Energy
|Additional Effect(s)
+
| Snap - 0.5*(0.5*Firing+50)
|- align="center" style="background-color: white;"
+
| Lightning Thrower Cell
| colspan="2" | 12
+
| 9
|3x1
+
| Plasma
|Aimed Shot - 44 TUs, 15 Energy<br>Snap Shot - 32 TUs, 15 Energy<br>Throw - 25% base TUs, 20 Energy
+
| 150
|Aimed - 1.1*Firing<br>Snap - 0.65*Firing
+
| None
| colspan="2" | Unlimited
+
| Inflicts 1.5*Dmg to Daze
|Piercing || 30
+
|-
|Damage+(Firing*0.1)
+
| UAC Chaingun
|Limited Accurate Aimed Range (20 tiles)
+
| Heavy Weapon
|}
+
| 18
<br />
+
| 24
{|
+
| 3x1
|+ style="text-align:left;"| '''Notes:'''
+
| Auto - 40% base TUs<br />Throw - 30 TUs, 20 Energy
| Lorem ipsum
+
| Auto - 0.35*(0.65*Firing+35)
|}
+
| UAC Chaingun Ammo
</div>
+
| 60
{{Ref Close | source = Piratez Bootypedia}}
+
| Piercing
</div>
+
| 36
 
+
| None
= Flamers =
+
| Inflicts 0.5*Dmg to Daze
<div class="mw-collapsible mw-collapsed">
+
|-
{{Ref Open | title = [[Arena Fireball Launcher (Piratez)|Arena Fireball Launcher]] }}
+
| Rotogun
<div class="mw-collapsible">
+
| Heavy Weapon
[[Image: Weapon_Ranged_Fireball_Launcher_Bigob_Piratez.gif|left|link=Arena Fireball Launcher (Piratez)|Arena Fireball Launcher]]
+
| 30
This nuclear-powered old Arena favorite appeals to everyone's inner pyromaniac. As it never runs out of juice, turning battlefields into seas of flames was never that easy before!<br>200% Range Acc Penalties<br>Limited Range (25)<br><br>
+
| 39
{| {{StdTable}} border = "1" cellpadding = "2"
+
| 3x2
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
+
| Auto - 70% base TUs<br />Throw - 30 TUs, 20 Energy
| colspan="2" |Weight
+
| Auto - 0.25*(0.65*Firing+35)
| colspan="3" |
+
| Rotogun Ammo
| colspan="2" |Ammunition
+
| 60
| colspan="2" |Damage
+
| Piercing
| colspan="2" |
+
| 42
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
+
| None
|Unloaded || Loaded
+
| Inflicts 0.75*Dmg to Daze
|Size
+
|-
|Usage
+
| rowspan="2" | Minigun
|Accuracy Modifier
+
| rowspan="2" | Heavy Weapon
|Cartridge(s) || Ammo Count
+
| rowspan="2" | 20
|Type || Amount
+
| 40
|Damage Bonus(es)
+
| rowspan="2" | 3x2
|Additional Effect(s)
+
| rowspan="2" | Auto - 70% base TUs<br />Throw - 30 TUs, 20 Energy
|- align="center" style="background-color: white;"
+
| rowspan="2" | Auto - 0.3*(0.65*Firing+35)
| colspan="2" | 28
+
| Minigun Ammo Pack
|3x2
+
| 300
|Snap Shot - 20% base TUs<br>Throw - 25% base TUs, 20 Energy
+
| Piercing
|0.90*Firing
+
| 30
| colspan="2" | Unlimited
+
| None
|Incendiary || 100
+
| Inflicts 0.5*Dmg to Daze
|None
+
|-
|Limited Accurate Snap Range (25 tiles)
+
| 36
|}
+
| Minigun Ammo Pack/PS
<br />
+
| 300
{|
+
| Piercing
|+ style="text-align:left;"| '''Notes:'''
+
| 37
| Purchased through the Black Market once research project "Contacts: Death Realms' Arena" has been completed.
+
| None
|}
+
| Inflicts 0.5*Dmg to Daze
</div>
+
|-
{{Ref Close | source = Piratez Bootypedia}}
+
| Vulcan Minigun
<br />
+
| Heavy Weapon
{{Ref Open | title = [[Flamethrower (Piratez)|Flamethrower]] }}
+
| 68
<div class="mw-collapsible">
+
| 90
[[Image: Weapon_Ranged_Flamethrower_Bigob_Piratez.gif|left|link=Flamethrower (Piratez)|Flamethrower]]
+
| 3x2
It's a flamethrower. It throws flames. Powerful, ignores low obstacles, but has a limited range (9).<br>Slow Reload (20)<br><br>
+
| Auto - 75% base TUs<br />Throw - 30 TUs, 20 Energy
{| {{StdTable}} border = "1" cellpadding = "2"
+
| Auto - 0.3*(0.65*Firing+35)
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
+
| Vulcan Ammo x100
| colspan="2" |Weight
+
| 100
| colspan="3" |
+
| Piercing
| colspan="2" |Ammunition
+
| 65
| colspan="2" |Damage
+
| None
| colspan="2" |
+
| Inflicts 0.5*Dmg to Daze
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
+
|-
|Unloaded || Loaded
+
| Fatty
|Size
+
| Heavy Weapon
|Usage
+
| 40
|Accuracy Modifier
+
| 40
|Cartridge(s) || Ammo Count
+
| 3x2
|Type || Amount
+
| Auto - 62% base TUs<br />Throw - 30 TUs, 20 Energy
|Damage Bonus(es)
+
| Auto - 0.4*(0.65*Firing+35)
|Additional Effect(s)
+
| None
|- align="center" style="background-color: white;"
+
| Unlimited
|11 || 16
+
| Laser
|3x1
+
| 44
|Auto Shot - 38% base TUs<br>Throw - 25% base TUs, 20 Energy
+
| None
|0.2*Firing
+
|  
|Napalm Flask || 32
+
|-
|Incendiary || 20
+
| rowspan="7" | LACC
|None
+
| rowspan="7" | Heavy Weapon
|On Auto Shot: Confers 8 Attacks; Reduces Current Morale of Affected by 30%<br>Limited Accurate Auto Range (9 tiles); Reload Cost 20 TUs; Blast Radius 1 per Attack; Arcing shots
+
| rowspan="7" | 15
|}
+
| rowspan="7" | 21
<br />
+
| rowspan="7" | 3x2
{|
+
| rowspan="6" | Aimed - 70% base TUs<br />Snap - 30% base TUs<br />Auto - 40% base TUs<br />Throw - 30 TUs, 20 Energy
|+ style="text-align:left;"| '''Notes:'''
+
| rowspan="6" | Aimed - 1.15<br />Snap - 0.65<br />Auto - 0.40
| Lorem ipsum
+
| LACC-AP Ammo
|}
+
| 12
</div>
+
| Piercing
{{Ref Close | source = Piratez Bootypedia}}
+
| 45
<br />
+
| None
{{Ref Open | title = [[Heavy Flamer (Piratez)|Heavy Flamer]] }}
+
| Inflicts 0.5*Dmg to Daze
<div class="mw-collapsible">
+
|-
[[Image: Weapon_Ranged_Heavy_Flamer_Bigob_Piratez.gif|left|link=Heavy Flamer (Piratez)|Heavy Flamer]]
+
| LACC-HE Ammo
A perfect tool for spreading chaos and mayhem. Has much better range (15) and area coverage than the standard flamethrower, but the ammo supply is limited to 4 uses per tank.<br>V.Slow Reload (25)<br><br>
+
| 12
{| {{StdTable}} border = "1" cellpadding = "2"
+
| Concussive
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
+
| 40
| colspan="2" |Weight
+
| None
| colspan="3" |
+
| Inflicts 0.75*Dmg to Daze
| colspan="2" |Ammunition
+
|-
| colspan="2" |Damage
+
| LACC-WP Ammo
| colspan="2" |
+
| 12
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
+
| Burn
|Unloaded || Loaded
+
| 30
|Size
+
| None
|Usage
+
| Inflicts 20*Dmg to Morale
|Accuracy Modifier
+
|-
|Cartridge(s) || Ammo Count
+
| LACC-PS Ammo
|Type || Amount
+
| 12
|Damage Bonus(es)
+
| Piercing
|Additional Effect(s)
+
| 60
|- align="center" style="background-color: white;"
+
| None
|24 || 34
+
| Inflicts 0.5*Dmg to Daze
|3x2
+
|-
|Auto Shot - 42% base TUs<br>Throw - 25% base TUs, 20 Energy
+
| LACC-Aqua Ammo
|0.2*Firing
+
| 12
|Heavy Flamer Tank || 40
+
| Cutting
|Incendiary || 30
+
| 26
|None
+
| None
|On Auto Shot: Confers 10 Attacks; Reduces Current Morale of Affected by 35%<br>Limited Accurate Auto Range (15 tiles); Reload Cost 25 TUs; Blast Radius 2 per Attack; Arcing Shots
+
|  
|}
+
|-
<br />
+
| LACC-Nuke Ammo
{|
+
| 12
|+ style="text-align:left;"| '''Notes:'''
+
| Concussive
| Lorem ipsum
+
| 60
|}
+
| None
</div>
+
| Inflicts 0.75*Dmg to Daze
{{Ref Close | source = Piratez Bootypedia}}
+
|-
<br />
+
| Hit - 15 TUs, 10 Energy
{{Ref Open | title = [[Long Range Flamer (Piratez)|Long Range Flamer]] }}
+
| Hit - 0.7*(50+0.5*Melee)
<div class="mw-collapsible">
+
| Gunbutt
[[Image: Weapon_Ranged_Flamegun_Bigob_Piratez.png|left|link=Long Range Flamer (Piratez)|Long Range Flamer]]
+
| -
Difficult in operation, but allows to throw some flames up to 20 tiles away. Half the fire rate of a normal Flamethrower.<br>Slow Reload (20)<br><br>
+
| Daze
{| {{StdTable}} border = "1" cellpadding = "2"
+
| 20
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
+
| Damage+0.5*Strength
| colspan="2" |Weight
+
| Inflicts 0.2*Dmg to Health
| colspan="3" |
+
|-
| colspan="2" |Ammunition
+
| rowspan="7" | Light Cannon
| colspan="2" |Damage
+
| rowspan="7" | Heavy Weapon
| colspan="2" |
+
| rowspan="7" | 20
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
+
| rowspan="7" | 26
|Unloaded || Loaded
+
| rowspan="7" | 3x1
|Size
+
| rowspan="6" | Aimed - 70% base TUs<br />Snap - 33% base TUs<br />Throw - 30 TUs, 20 Energy
|Usage
+
| rowspan="6" | Aimed - 0.85<br />Snap - 0.60
|Accuracy Modifier
+
| LC-AP Ammo
|Cartridge(s) || Ammo Count
+
| 6
|Type || Amount
+
| Piercing
|Damage Bonus(es)
+
| 60
|Additional Effect(s)
+
| None
|- align="center" style="background-color: white;"
+
| Inflicts 0.5*Dmg to Daze
|14 || 19
+
|-
|3x1
+
| LC-HE Ammo
|Auto Shot - 52% base TUs<br>Throw - 25% base TUs, 20 Energy
+
| 6
|0.25*Firing
+
| Concussive
|Napalm Flask || 32
+
| 52
|Incendiary || 20
+
| None
|None
+
| Inflicts 0.5*Dmg to Daze
|On Auto Shot: Confers 4 Attacks; Reduces Current Morale of Affected by 30%<br>Limited Accurate Auto Range (20 tiles); Reload Cost 20 TUs; Blast Radius 1 per Attack; Arcing shots
+
|-
|}
+
| LC-EP Ammo
<br />
+
| 6
{|
+
| Electric
|+ style="text-align:left;"| '''Notes:'''
+
| 30
| Lorem ipsum
+
| None
|}
+
| +5 Projectiles, Inflicts 2*Dmg to Daze
</div>
+
|-
{{Ref Close | source = Piratez Bootypedia}}
+
| LC-PS Ammo
</div>
+
| 6
 
+
| Piercing
= Handguns =
+
| 80
<div class="mw-collapsible mw-collapsed">
+
| None
{{Ref Open | title = [[Assault Pistol (Piratez)|Assault Pistol]] }}
+
| Inflicts 0.5*Dmg to Daze
<div class="mw-collapsible">
+
|-
[[Image: BIGOBS03.GIF|left|link=Assault Pistol (Piratez)|Assault Pistol]]
+
| LC-Aqua Ammo
Might not look like much, but has a capacity of 15 bullets and can fire them really fast, while still packing almost as much of a punch as a long arm.<br>Aimed Shot Accurate Range Cap (20)<br><br>
+
| 6
{| {{StdTable}} border = "1" cellpadding = "2"
+
| Cutting
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
+
| 33
| colspan="2" |Weight
+
| None
| colspan="3" |
+
| +2 Projectiles
| colspan="2" |Ammunition
+
|-
| colspan="2" |Damage
+
| LC-Nuke Ammo
| colspan="2" |
+
| 6
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
+
| Concussive
|Unloaded || Loaded
+
| 80
|Size
+
| None
|Usage
+
| Inflicts 0.75*Dmg to Daze
|Accuracy Modifier
+
|-
|Cartridge(s) || Ammo Count
+
| Hit - 16 TUs, 12 Energy
|Type || Amount
+
| Hit - 0.75*(50+0.5*Melee)
|Damage Bonus(es)
+
| Gunbutt
|Additional Effect(s)
+
| -
|- align="center" style="background-color: white;"
+
| Daze
|4 || 6
+
| 20
|2x1
+
| Damage+0.6*Strength
|Aimed Shot - 30% base TUs<br>Snap Shot - 16% base TUs<br>Throw - 25% base TUs, 8 Energy
+
| Inflicts 0.2*Dmg to Health
|Aimed - 0.7*Firing<br>Snap - 0.45*Firing
+
|-
|Assault Pistol Clip || 15
+
| rowspan="6" | Auto-Cannon
|Piercing || 25
+
| rowspan="6" | Heavy Weapon
|None
+
| rowspan="6" | 44
|Limited Accurate Aimed Range (20 tiles)
+
| rowspan="6" | 56
|}
+
| rowspan="6" | 3x2
<br />
+
| rowspan="6" | Aimed - 40% base TUs<br />Snap - 30% base TUs<br />Auto - 45% base TUs<br />Throw - 30 TUs, 20 Energy
{|
+
| rowspan="6" | Aimed - 0.65*(0.65*Firing+35)<br />Snap - 0.6*(0.65*Firing+35)<br />Auto - 0.35*(0.65*Firing+35)
|+ style="text-align:left;"| '''Notes:'''
+
| AC-AP Ammo
| Lorem ipsum
+
| 12
|}
+
| Piercing
</div>
+
| 75
{{Ref Close | source = Piratez Bootypedia}}
+
| None
<br />
+
| Inflicts 0.5*Dmg to Daze
{{Ref Open | title = [[Clockwork Gun (Piratez)|Clockwork Gun]] }}
+
|-
<div class="mw-collapsible">
+
| AC-HE Ammo
[[Image: Weapon_Ranged_Clockwork_ Gun_Bigob_Piratez.png|left|link=Clockwork Gun (Piratez)|Clockwork Gun]]
+
| 12
Expensive and insanely intricate, but it does deliver standard flintlock balls faster than anything else.<br>Increased Accurate Range (20)<br>Slow Reload (20)<br><br>
+
| Concussive
{| {{StdTable}} border = "1" cellpadding = "2"
+
| 66
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
+
| None
| colspan="2" |Weight
+
| Inflicts 0.75*Dmg to Daze
| colspan="3" |
+
|-
| colspan="2" |Ammunition
+
| AC-Gas Ammo
| colspan="2" |Damage
+
| 12
| colspan="2" |
+
| Choking
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
+
| 50
|Unloaded || Loaded
+
| None
|Size
+
| AoE Radius (4), Inflicts 2*Dmg to Health, 1*Dmg to Daze, 4*Dmg to Energy, 2*Dmg to Morale
|Usage
+
|-
|Accuracy Modifier
+
| AC-PS Ammo
|Cartridge(s) || Ammo Count
+
| 12
|Type || Amount
+
| Piercing
|Damage Bonus(es)
+
| 95
|Additional Effect(s)
+
| None
|- align="center" style="background-color: white;"
+
| Inflicts 0.5*Dmg to Daze
|8 || 10
+
|-
|2x1
+
| AC-Aqua Ammo
|Auto Shot - 28% base TUs<br>Throw - 25% base TUs, 12 Energy
+
| 12
|0.5*Firing
+
| Cutting
|Flintlock Balls || 3
+
| 42
|Piercing || 29
+
| None
|None
+
|  
|On Auto Shot: Confers 3 Attacks<br>Extended Accurate Auto Range (20 tiles); Reload Cost 20 TUs
+
|-
|}
+
| AC-Nuke Ammo
<br />
+
| 12
{|
+
| Concussive
|+ style="text-align:left;"| '''Notes:'''
+
| 100
| Lorem ipsum
+
| None
|}
+
| Inflicts 0.75*Dmg to Daze
</div>
+
|-
{{Ref Close | source = Piratez Bootypedia}}
+
| rowspan="6" | MP Autocannon
<br />
+
| rowspan="6" | Heavy Weapon
{{Ref Open | title = [[Confederate Eagle (Piratez)|Confederate Eagle]] }}
+
| rowspan="6" | 36
<div class="mw-collapsible">
+
| rowspan="6" | 48
[[Image: Weapon_Ranged_Heavy_Pistol_Bigob_Piratez.gif|left|link=Confederate Eagle (Piratez)|Confederate Eagle]]
+
| rowspan="6" | 3x2
Rumor is, the Confederates use these pistols to kill bears. Canadians point out that a true gentleman prefers a scoped rifle. And has a king, as opposed to a board of wealthiest slave owners.<br>Aimed Shot Accurate Range Cap (20)<br><br>
+
| rowspan="6" | Aimed - 50% base TUs<br />Snap - 25% base TUs<br />Auto - 50% base TUs<br />Throw - 30 TUs, 20 Energy
{| {{StdTable}} border = "1" cellpadding = "2"
+
| rowspan="6" | Aimed - 0.24*(0.65*Firing+35)<br />Snap - 0.16*(0.65*Firing+35)<br />Auto - 0.12*(0.65*Firing+35)
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
+
| AC-AP Ammo
| colspan="2" |Weight
+
| 12
| colspan="3" |
+
| Piercing
| colspan="2" |Ammunition
+
| 75
| colspan="2" |Damage
+
| None
| colspan="2" |
+
| Inflicts 0.5*Dmg to Daze
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
+
|-
|Unloaded || Loaded
+
| AC-HE Ammo
|Size
+
| 12
|Usage
+
| Concussive
|Accuracy Modifier
+
| 66
|Cartridge(s) || Ammo Count
+
| None
|Type || Amount
+
| Inflicts 0.75*Dmg to Daze
|Damage Bonus(es)
+
|-
|Additional Effect(s)
+
| AC-Gas Ammo
|- align="center" style="background-color: white;"
+
| 12
|8 || 11
+
| Choking
|2x1
+
| 50
|Aimed Shot - 36% base TUs<br>Snap Shot - 20% base TUs<br>Throw - 25% base TUs, 16 Energy
+
| None
|Aimed - 0.8*Firing<br>Snap - 0.5*Firing
+
| AoE Radius (4), Inflicts 2*Dmg to Health, 1*Dmg to Daze, 4*Dmg to Energy, 2*Dmg to Morale
|Eagle Clip || 7
+
|-
|Piercing || 37
+
| AC-PS Ammo
|None
+
| 12
|Limited Accurate Aimed Range (20 tiles)
+
| Piercing
|- align = "right" style="font-weight: bolder;background: #c0c0c0;"
+
| 95
| colspan="5" | Alternate Ammunition
+
| None
| align="center" style="font-weight: normal;background-color: white;" |Eagle Clip/MAG || align="center" style="font-weight: normal;background-color: white;" |5
+
| Inflicts 0.5*Dmg to Daze
| align="center" style="font-weight: normal;background-color: white;" |Piercing || align="center" style="font-weight: normal;background-color: white;" |50
+
|-
| align = "right" style="font-weight: bolder;background: #c0c0c0;" | Ammunition Effect(s)
+
| AC-Aqua Ammo
| align="center" style="font-weight: normal;background-color: white;" | None
+
| 12
|}
+
| Cutting
<br />
+
| 42
{|
+
| None
|+ style="text-align:left;"| '''Notes:'''
+
|  
| Lorem ipsum
+
|-
|}
+
| AC-Nuke Ammo
</div>
+
| 12
{{Ref Close | source = Piratez Bootypedia}}
+
| Concussive
<br />
+
| 100
{{Ref Open | title = [[Dart Pistol (Piratez)|Dart Pistol]] }}
+
| None
<div class="mw-collapsible">
+
| Inflicts 0.75*Dmg to Daze
[[Image: Weapon_Ranged_Dart_Pistol_Bigob_Piratez.gif|left|link=Dart Pistol (Piratez)|Dart Pistol]]
 
As we possess tranquilizers so potent that a mere drop can stun a horse (or any other mythical creature), it has become practical to design a more efficient, compact stun weapon.<br>Aimed Shot Accurate Range Cap (15)<br>200% Range Acc Penalties<br><br>
 
{| {{StdTable}} border = "1" cellpadding = "2"
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
| colspan="2" |Weight
 
| colspan="3" |
 
| colspan="2" |Ammunition
 
| colspan="2" |Damage
 
| colspan="2" |
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
|Unloaded || Loaded
 
|Size
 
|Usage
 
|Accuracy Modifier
 
|Cartridge(s) || Ammo Count
 
|Type || Amount
 
|Damage Bonus(es)
 
|Additional Effect(s)
 
|- align="center" style="background-color: white;"
 
|5 || 7
 
|2x1
 
|Aimed Shot - 32% base TUs<br>Snap Shot - 20% base TUs<br>Throw - 25% base TUs, 10 Energy
 
|Aimed - 0.8*Firing<br>Snap - 0.5*Firing
 
|Dart Tranquilizers || 4
 
|Stun || 60
 
|None
 
|Limited Accurate Aimed Range (15 tiles)
 
|}
 
<br />
 
{|
 
|+ style="text-align:left;"| '''Notes:'''
 
| Lorem ipsum
 
|}
 
</div>
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
{{Ref Open | title = [[EuroSyndicate Laspistol (Piratez)|EuroSyndicate Laspistol]] }}
 
<div class="mw-collapsible">
 
[[Image: Weapon_Ranged_ESPistol_Bigob_Piratez.gif|left|link=EuroSyndicate Laspistol (Piratez)|EuroSyndicate Laspistol]]
 
One of the most powerful handguns in the world - if you can afford it.<br>Aimed Shot Accurate Range Cap (25)<br><br>
 
{| {{StdTable}} border = "1" cellpadding = "2"
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
| colspan="2" |Weight
 
| colspan="3" |
 
| colspan="2" |Ammunition
 
| colspan="2" |Damage
 
| colspan="2" |
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
|Unloaded || Loaded
 
|Size
 
|Usage
 
|Accuracy Modifier
 
|Cartridge(s) || Ammo Count
 
|Type || Amount
 
|Damage Bonus(es)
 
|Additional Effect(s)
 
|- align="center" style="background-color: white;"
 
|6 || 9
 
|2x1
 
|Aimed Shot - 32% base TUs<br>Snap Shot - 20% base TUs<br>Throw - 25% base TUs, 12 Energy
 
|Aimed - 0.9*Firing<br>Snap - 0.65*Firing
 
|EuroSyndicate LP-Clip || 12
 
|Laser || 55
 
|None
 
|Limited Accurate Aimed Range (25 tiles)
 
|}
 
<br />
 
{|
 
|+ style="text-align:left;"| '''Notes:'''
 
| Purchased through the Black Market once research project "Contacts: EuroSyndicate" has been completed.
 
|}
 
</div>
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
{{Ref Open | title = [[Flintlock Pistol (Piratez)|Flintlock Pistol]] }}
 
<div class="mw-collapsible">
 
[[Image: Weapon_Ranged_Flintlock_Pistol_Bigob_Piratez.gif|left|link=Flintlock Pistol (Piratez)|Flintlock Pistol]]
 
The most commonly used firearm on Earth. Very simple and quite deadly.<br>V.Slow Reload (25)<br><br>
 
{| {{StdTable}} border = "1" cellpadding = "2"
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
| colspan="2" |Weight
 
| colspan="3" |
 
| colspan="2" |Ammunition
 
| colspan="2" |Damage
 
| colspan="2" |
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
|Unloaded || Loaded
 
|Size
 
|Usage
 
|Accuracy Modifier
 
|Cartridge(s) || Ammo Count
 
|Type || Amount
 
|Damage Bonus(es)
 
|Additional Effect(s)
 
|- align="center" style="background-color: white;"
 
|6 || 8
 
|2x1
 
|Snap Shot - 20% base TUs<br>Throw - 25% base TUs, 12 Energy
 
|0.45*Firing
 
|Flintlock Balls || 3
 
|Piercing || 29
 
|None
 
|Limited Accurate Aimed Range (20 tiles); Reload Cost 25 TUs
 
|}
 
<br />
 
{|
 
|+ style="text-align:left;"| '''Notes:'''
 
| Lorem ipsum
 
|}
 
</div>
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
{{Ref Open | title = [[Gauss Pistol (Piratez)|Gauss Pistol]] }}
 
<div class="mw-collapsible">
 
[[Image: Weapon_Ranged_Gauss_Pistol_Bigob_Piratez.gif|left|link=Gauss Pistol (Piratez)|Gauss Pistol]]
 
A Gauss Pistol accelerates a projectile in an electro-magnetic coil, to hypersonic speeds. For massive damage.<br>Aimed Shot Accurate Range Cap (20)<br><br>
 
{| {{StdTable}} border = "1" cellpadding = "2"
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
| colspan="2" |Weight
 
| colspan="3" |
 
| colspan="2" |Ammunition
 
| colspan="2" |Damage
 
| colspan="2" |
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
|Unloaded || Loaded
 
|Size
 
|Usage
 
|Accuracy Modifier
 
|Cartridge(s) || Ammo Count
 
|Type || Amount
 
|Damage Bonus(es)
 
|Additional Effect(s)
 
|- align="center" style="background-color: white;"
 
|13 || 16
 
|2x1
 
|Aimed Shot - 40% base TUs<br>Snap Shot - 22% base TUs<br>Throw - 25% base TUs, 20 Energy
 
|Aimed - 0.8*Firing<br>Snap - 0.55*Firing
 
|Gauss Pistol Clip || 7
 
|Piercing || 70
 
|None
 
|Limited Accurate Aimed Range (20 tiles)
 
|}
 
<br />
 
{|
 
|+ style="text-align:left;"| '''Notes:'''
 
| Lorem ipsum
 
|}
 
</div>
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
{{Ref Open | title = [[Handcannon (Piratez)|Handcannon]] }}
 
<div class="mw-collapsible">
 
[[Image: Weapon_Ranged_Slugga_Bigob_Piratez.gif|left|link=Handcannon (Piratez)|Handcannon]]
 
Such power for a single-handed weapon!<br>Aimed Shot Accurate Range Cap (20)<br>Slow Reload (20)<br><br>
 
{| {{StdTable}} border = "1" cellpadding = "2"
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
| colspan="2" |Weight
 
| colspan="3" |
 
| colspan="2" |Ammunition
 
| colspan="2" |Damage
 
| colspan="2" |
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
|Unloaded || Loaded
 
|Size
 
|Usage
 
|Accuracy Modifier
 
|Cartridge(s) || Ammo Count
 
|Type || Amount
 
|Damage Bonus(es)
 
|Additional Effect(s)
 
|- align="center" style="background-color: white;"
 
|12 || 14
 
|2x1
 
|Aimed Shot - 36% base TUs<br>Snap Shot - 22% base TUs<br>Throw - 25% base TUs, 20 Energy
 
|Aimed - 0.65*Firing<br>Snap - 0.45*Firing
 
|Handcannon Rounds || 4
 
|Piercing || 44
 
|None
 
|Limited Accurate Aimed Range (20 tiles); Reload Cost 20 TUs
 
|- align = "right" style="font-weight: bolder;background: #c0c0c0;"
 
| colspan="5" | Alternate Ammunition
 
| align="center" style="font-weight: normal;background-color: white;" |Handcannon HE Rounds || align="center" style="font-weight: normal;background-color: white;" |4
 
| align="center" style="font-weight: normal;background-color: white;" |Concussive || align="center" style="font-weight: normal;background-color: white;" |50
 
| align = "right" style="font-weight: bolder;background: #c0c0c0;" | Ammunition Effect(s)
 
| align="center" style="font-weight: normal;background-color: white;" | Blast Radius (in tiles): 2
 
|}
 
<br />
 
{|
 
|+ style="text-align:left;"| '''Notes:'''
 
| Lorem ipsum
 
|}
 
</div>
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
{{Ref Open | title = [[Heavy Plasma Pistol (Piratez)|Heavy Plasma Pistol]] }}
 
<div class="mw-collapsible">
 
[[Image: Weapon_Ranged_Plasma_Pistol_Lt_Bigob_Piratez.gif|left|link=Heavy Plasma Pistol (Piratez)|Heavy Plasma Pistol]]
 
Probably the most powerful handgun in the universe. Yep.<br>Aimed Shot Accurate Range Cap (25)<br>Energy Blast (2)<br><br>
 
{| {{StdTable}} border = "1" cellpadding = "2"
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
| colspan="2" |Weight
 
| colspan="3" |
 
| colspan="2" |Ammunition
 
| colspan="2" |Damage
 
| colspan="2" |
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
|Unloaded || Loaded
 
|Size
 
|Usage
 
|Accuracy Modifier
 
|Cartridge(s) || Ammo Count
 
|Type || Amount
 
|Damage Bonus(es)
 
|Additional Effect(s)
 
|- align="center" style="background-color: white;"
 
|12 || 15
 
|2x1
 
|Aimed Shot - 36% base TUs<br>Snap Shot - 22% base TUs<br>Throw - 25% base TUs, 18 Energy
 
|Aimed - 0.85*Firing<br>Snap - 0.6*Firing
 
|Heavy Plasma Pistol Clip || 9
 
|Concussive || 70
 
|None
 
|Blast Radius (in tiles): 2; On Attack: Inflicts 75% Dmg to Terrain, On Hit: Inflicts 100% Plasma Dmg, Reduces Current Morale of Affected by 5%, May Set Affected on Fire if Dmg Inflicted Greater Than 10<br>Limited Accurate Aimed Range (25 tiles)
 
|}
 
<br />
 
{|
 
|+ style="text-align:left;"| '''Notes:'''
 
| Lorem ipsum
 
|}
 
</div>
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
{{Ref Open | title = [[Holdout Pistol (Piratez)|Holdout Pistol]] }}
 
<div class="mw-collapsible">
 
[[Image: Weapon_Ranged_Holdout_Pistol_Bigob_Piratez.gif|left|link=Holdout Pistol (Piratez)|Holdout Pistol]]
 
Put in yer pocket. As a last resort, blow yer brains out, but it might well take several shots.<br>Aimed Shot Accurate Range Cap (20)<br><br>
 
{| {{StdTable}} border = "1" cellpadding = "2"
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
| colspan="2" |Weight
 
| colspan="3" |
 
| colspan="2" |Ammunition
 
| colspan="2" |Damage
 
| colspan="2" |
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
|Unloaded || Loaded
 
|Size
 
|Usage
 
|Accuracy Modifier
 
|Cartridge(s) || Ammo Count
 
|Type || Amount
 
|Damage Bonus(es)
 
|Additional Effect(s)
 
|- align="center" style="background-color: white;"
 
|2 || 4
 
|1x1
 
|Aimed Shot - 30% base TUs<br>Snap Shot - 15% base TUs<br>Throw - 25% base TUs, 8 Energy
 
|Aimed - 0.55*Firing<br>Snap - 0.4*Firing
 
|Holdout Pistol Clip || 10
 
|Piercing || 20
 
|None
 
|Limited Accurate Aimed Range (20 tiles)
 
|}
 
<br />
 
{|
 
|+ style="text-align:left;"| '''Notes:'''
 
| Lorem ipsum
 
|}
 
</div>
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
{{Ref Open | title = [[Kruger (Piratez)|Kruger]] }}
 
<div class="mw-collapsible">
 
[[Image: Weapon_Ranged_Kruger_Bigob_Piratez.gif|left|link=Kruger (Piratez)|Kruger]]
 
This ramshackle handgun is of Earth origin, even if the inspiration and parts likely aren't. Accuracy isn't its forte, but it was built for characters who only shoot from point-blank distance, and preferably only once - the damage it deals is quite fearsome.<br><br>
 
{| {{StdTable}} border = "1" cellpadding = "2"
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
| colspan="2" |Weight
 
| colspan="3" |
 
| colspan="2" |Ammunition
 
| colspan="2" |Damage
 
| colspan="2" |
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
|Unloaded || Loaded
 
|Size
 
|Usage
 
|Accuracy Modifier
 
|Cartridge(s) || Ammo Count
 
|Type || Amount
 
|Damage Bonus(es)
 
|Additional Effect(s)
 
|- align="center" style="background-color: white;"
 
|7 || 10
 
|2x1
 
|Snap Shot - 22% base TUs<br>Throw - 25% base TUs, 14 Energy
 
|0.4*Firing
 
|Kruger Plasma Canister || 8
 
|Plasma || 65
 
|None
 
|None
 
|}
 
<br />
 
{|
 
|+ style="text-align:left;"| '''Notes:'''
 
| Lorem ipsum
 
|}
 
</div>
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
{{Ref Open | title = [[Laspistol (Piratez)|Laspistol]] }}
 
<div class="mw-collapsible">
 
[[Image: Weapon_Ranged_Laspistol_Bigob_Piratez.gif|left|link=Laspistol (Piratez)|Laspistol]]
 
What a laser is, everyone sees. It might not be extremely powerful, but it's very accurate and burns through various forms of advanced armor like a sting. A burning one, that is. It uses two kinds of batteries: an advanced one and the one we can actually manufacture (of about a third the capacity of the former).<br>Aimed Shot Accurate Range Cap (25)<br><br>
 
{| {{StdTable}} border = "1" cellpadding = "2"
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
| colspan="2" |Weight
 
| colspan="3" |
 
| colspan="2" |Ammunition
 
| colspan="2" |Damage
 
| colspan="2" |
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
|Unloaded || Loaded
 
|Size
 
|Usage
 
|Accuracy Modifier
 
|Cartridge(s) || Ammo Count
 
|Type || Amount
 
|Damage Bonus(es)
 
|Additional Effect(s)
 
|- align="center" style="background-color: white;"
 
|5 || 7
 
|2x1
 
|Aimed Shot - 32% base TUs<br>Auto Shot - 30% base TUs<br>Snap Shot - 20% base TUs<br>Throw - 25% base TUs, 10 Energy
 
|Aimed - 0.85*Firing<br>Auto - 0.4*Firing<br>Snap - 0.65*Firing
 
|Laspistol Clip || 9
 
|Laser || 34
 
|None
 
|Limited Accurate Aimed Range (25 tiles), Limited Accurate Auto Range (11 tiles)
 
|- align = "right" style="font-weight: bolder;background: #c0c0c0;"
 
| colspan="5" | Alternate Ammunition
 
| align="center" style="font-weight: normal;background-color: white;" |Laspistol Clip/Adv || align="center" style="font-weight: normal;background-color: white;" |24
 
| align="center" style="font-weight: normal;background-color: white;" |Laser || align="center" style="font-weight: normal;background-color: white;" |38
 
| align = "right" style="font-weight: bolder;background: #c0c0c0;" | Ammunition Effect(s)
 
| align="center" style="font-weight: normal;background-color: white;" | None
 
|}
 
<br />
 
{|
 
|+ style="text-align:left;"| '''Notes:'''
 
| Lorem ipsum
 
|}
 
</div>
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
{{Ref Open | title = [[Magnum (Piratez)|Magnum]] }}
 
<div class="mw-collapsible">
 
[[Image: Weapon_Ranged_Magnum_Bigob_Piratez.gif|left|link=Magnum (Piratez)|Magnum]]
 
This gun be deadly.<br>Aimed Shot Accurate Range Cap (25)<br><br>
 
{| {{StdTable}} border = "1" cellpadding = "2"
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
| colspan="2" |Weight
 
| colspan="3" |
 
| colspan="2" |Ammunition
 
| colspan="2" |Damage
 
| colspan="2" |
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
|Unloaded || Loaded
 
|Size
 
|Usage
 
|Accuracy Modifier
 
|Cartridge(s) || Ammo Count
 
|Type || Amount
 
|Damage Bonus(es)
 
|Additional Effect(s)
 
|- align="center" style="background-color: white;"
 
|8 || 10
 
|2x1
 
|Aimed Shot - 45% base TUs<br>Snap Shot - 30% base TUs<br>Throw - 25% base TUs, 16 Energy
 
|Aimed - 0.95*Firing<br>Snap - 0.65*Firing
 
|Magnum Drum || 5
 
|Piercing || 38
 
|None
 
|Limited Accurate Aimed Range (25 tiles)
 
|- align = "right" style="font-weight: bolder;background: #c0c0c0;"
 
| colspan="5" | Alternate Ammunition
 
| align="center" style="font-weight: normal;background-color: white;" |Magnum Drum/Acid || align="center" style="font-weight: normal;background-color: white;" |5
 
| align="center" style="font-weight: normal;background-color: white;" |Acid || align="center" style="font-weight: normal;background-color: white;" |44
 
| align = "right" style="font-weight: bolder;background: #c0c0c0;" | Ammunition Effect(s)
 
| align="center" style="font-weight: normal;background-color: white;" | None
 
|}
 
<br />
 
{|
 
|+ style="text-align:left;"| '''Notes:'''
 
| Lorem ipsum
 
|}
 
</div>
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
{{Ref Open | title = [[Manstopper (Piratez)|Manstopper]] }}
 
<div class="mw-collapsible">
 
[[Image: Weapon_Ranged_Colt45_Bigob_Piratez.gif|left|link=Manstopper (Piratez)|Manstopper]]
 
High-powered and sought-after pistol. A very robust design; an ellegant weapon for less barbaric times. Wt: 5/7.<br>Aimed Shot Accurate Range Cap (20)<br><br>
 
{| {{StdTable}} border = "1" cellpadding = "2"
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
| colspan="2" |Weight
 
| colspan="3" |
 
| colspan="2" |Ammunition
 
| colspan="2" |Damage
 
| colspan="2" |
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
|Unloaded || Loaded
 
|Size
 
|Usage
 
|Accuracy Modifier
 
|Cartridge(s) || Ammo Count
 
|Type || Amount
 
|Damage Bonus(es)
 
|Additional Effect(s)
 
|- align="center" style="background-color: white;"
 
|5 || 7
 
|2x1
 
|Aimed Shot - 32% base TUs<br>Snap Shot - 18% base TUs<br>Throw - 25% base TUs, 10 Energy
 
|Aimed - 0.7*Firing<br>Snap - 0.55*Firing
 
|Manstopper Clip || 7
 
|Piercing || 30
 
|None
 
|Limited Accurate Aimed Range (20 tiles)
 
|- align = "right" style="font-weight: bolder;background: #c0c0c0;"
 
| colspan="5" | Alternate Ammunition
 
| align="center" style="font-weight: normal;background-color: white;" |Manstopper Clip/EPulse || align="center" style="font-weight: normal;background-color: white;" |7
 
| align="center" style="font-weight: normal;background-color: white;" |Laser || align="center" style="font-weight: normal;background-color: white;" |36
 
| align = "right" style="font-weight: bolder;background: #c0c0c0;" | Ammunition Effect(s)
 
| align="center" style="font-weight: normal;background-color: white;" | Inflicts 100% Stun Dmg
 
|}
 
<br />
 
{|
 
|+ style="text-align:left;"| '''Notes:'''
 
| Lorem ipsum
 
|}
 
</div>
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
{{Ref Open | title = [[Officer's Pistol (Piratez)|Officer's Pistol]] }}
 
<div class="mw-collapsible">
 
[[Image: Weapon_Ranged_Luger_Bigob_Piratez.png|left|link=Officer's Pistol (Piratez)|Officer's Pistol]]
 
Almost unmatched in accuracy, thanks to its high-quality workmanship and stability gained through weight. Good shooters inflict more damage with this weapon.<br>POWER Bonus: FIRING*0.2<br>Aimed Shot Accurate Range Cap (20)<br><br>
 
{| {{StdTable}} border = "1" cellpadding = "2"
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
| colspan="2" |Weight
 
| colspan="3" |
 
| colspan="2" |Ammunition
 
| colspan="2" |Damage
 
| colspan="2" |
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
|Unloaded || Loaded
 
|Size
 
|Usage
 
|Accuracy Modifier
 
|Cartridge(s) || Ammo Count
 
|Type || Amount
 
|Damage Bonus(es)
 
|Additional Effect(s)
 
|- align="center" style="background-color: white;"
 
|8 || 11
 
|2x1
 
|Aimed Shot - 32% base TUs<br>Snap Shot - 22% base TUs<br>Throw - 25% base TUs, 12 Energy
 
|Aimed - 0.85*Firing<br>Snap - 0.6*Firing
 
|Officer's Pistol Clip || 12
 
|Piercing || 14
 
|Damage+(Firing*0.2)
 
|Limited Accurate Aimed Range (20 tiles)
 
|}
 
<br />
 
{|
 
|+ style="text-align:left;"| '''Notes:'''
 
| Lorem ipsum
 
|}
 
</div>
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
{{Ref Open | title = [[Ol' Revolver (Piratez)|Ol' Revolver]] }}
 
<div class="mw-collapsible">
 
[[Image: Weapon_Ranged_Revolver_Bigob_Piratez.gif|left|link=Ol' Revolver (Piratez)|Ol' Revolver]]
 
Reliable - as there isn't much that could break here. Cheap for the same reason. Six-chamber drum and an overall oldtimer (sic) feel, but the combat capacity is rather lacking.<br>Aimed Shot Accurate Range Cap (20)<br><br>
 
{| {{StdTable}} border = "1" cellpadding = "2"
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
| colspan="2" |Weight
 
| colspan="3" |
 
| colspan="2" |Ammunition
 
| colspan="2" |Damage
 
| colspan="2" |
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
|Unloaded || Loaded
 
|Size
 
|Usage
 
|Accuracy Modifier
 
|Cartridge(s) || Ammo Count
 
|Type || Amount
 
|Damage Bonus(es)
 
|Additional Effect(s)
 
|- align="center" style="background-color: white;"
 
|5 || 7
 
|2x1
 
|Aimed Shot - 32% base TUs<br>Snap Shot - 18% base TUs<br>Throw - 25% base TUs, 10 Energy
 
|Aimed - 0.75*Firing<br>Snap - 0.45*Firing
 
|Revolver Drum || 6
 
|Piercing || 26
 
|None
 
|Limited Accurate Aimed Range (20 tiles)
 
|}
 
<br />
 
{|
 
|+ style="text-align:left;"| '''Notes:'''
 
| Lorem ipsum
 
|}
 
</div>
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
{{Ref Open | title = [[Plasma Pistol (Piratez)|Plasma Pistol]] }}
 
<div class="mw-collapsible">
 
[[Image: BIGOBS32.GIF|left|link=Plasma Pistol (Piratez)|Plasma Pistol]]
 
The Stellar Empire plasma weapons are very compact and lack any real trigger or sights. It is magic, baby, and you need to give this pistol a nice rub and a few caring words to get it to shoot. But when it does, it hits hard, quick and with exceptional accuracy.<br>Aimed Shot Accurate Range Cap (25)<br><br>
 
{| {{StdTable}} border = "1" cellpadding = "2"
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
| colspan="2" |Weight
 
| colspan="3" |
 
| colspan="2" |Ammunition
 
| colspan="2" |Damage
 
| colspan="2" |
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
|Unloaded || Loaded
 
|Size
 
|Usage
 
|Accuracy Modifier
 
|Cartridge(s) || Ammo Count
 
|Type || Amount
 
|Damage Bonus(es)
 
|Additional Effect(s)
 
|- align="center" style="background-color: white;"
 
|3 || 6
 
|2x1
 
|Aimed Shot - 32% base TUs<br>Auto Shot - 28% base TUs<br>Snap Shot - 18% base TUs<br>Throw - 25% base TUs, 10 Energy
 
|Aimed - 0.8*Firing<br>Auto - 0.45*Firing<br>Snap - 0.65*Firing
 
|Plasma Pistol Clip || 26
 
|Plasma || 52
 
|None
 
|Limited Accurate Aimed Range (25 tiles), Limited Accurate Auto Range (11 tiles)
 
|}
 
<br />
 
{|
 
|+ style="text-align:left;"| '''Notes:'''
 
| Only usable once research project "Unlocking Stellar Empire Weapons" has been completed.
 
|}
 
</div>
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
{{Ref Open | title = [[Rusty Niner (Piratez)|Rusty Niner]] }}
 
<div class="mw-collapsible">
 
[[Image: Weapon_Ranged_Old_Pistol_Bigob_Piratez.png|left|link=Rusty Niner (Piratez)|Rusty Niner]]
 
This oldboy (sic) might not be hi-tech, but a gun is a gun. Especially if you're short on cash. Sports a single-row 9-round clip.<br>Aimed Shot Accurate Range Cap (20)<br><br>
 
{| {{StdTable}} border = "1" cellpadding = "2"
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
| colspan="2" |Weight
 
| colspan="3" |
 
| colspan="2" |Ammunition
 
| colspan="2" |Damage
 
| colspan="2" |
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
|Unloaded || Loaded
 
|Size
 
|Usage
 
|Accuracy Modifier
 
|Cartridge(s) || Ammo Count
 
|Type || Amount
 
|Damage Bonus(es)
 
|Additional Effect(s)
 
|- align="center" style="background-color: white;"
 
|4 || 6
 
|2x1
 
|Aimed Shot - 30% base TUs<br>Snap Shot - 16% base TUs<br>Throw - 25% base TUs, 8 Energy
 
|Aimed - 0.65*Firing<br>Snap - 0.45*Firing
 
|Niner Clip || 9
 
|Piercing || 23
 
|None
 
|Limited Accurate Aimed Range (20 tiles)
 
|- align = "right" style="font-weight: bolder;background: #c0c0c0;"
 
| colspan="5" | Alternate Ammunition
 
| align="center" style="font-weight: normal;background-color: white;" |Niner Clip/EPulse || align="center" style="font-weight: normal;background-color: white;" |9
 
| align="center" style="font-weight: normal;background-color: white;" |Laser || align="center" style="font-weight: normal;background-color: white;" |23
 
| align = "right" style="font-weight: bolder;background: #c0c0c0;" | Ammunition Effect(s)
 
| align="center" style="font-weight: normal;background-color: white;" | +3 Projectiles per Shot; Inflicts 100% Stun Dmg
 
|}
 
<br />
 
{|
 
|+ style="text-align:left;"| '''Notes:'''
 
| Lorem ipsum
 
|}
 
</div>
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
{{Ref Open | title = [[Scorchy (Piratez)|Scorchy]] }}
 
<div class="mw-collapsible">
 
[[Image: Weapon_Ranged_Assault_Las_Bigob_Piratez.gif|left|link=Scorchy (Piratez)|Scorchy]]
 
The smallest of nuclear-powered lasers, will never run out of ammo. Talk about convenience.<br>Aimed Shot Accurate Range Cap (25)<br><br>
 
{| {{StdTable}} border = "1" cellpadding = "2"
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
| colspan="2" |Weight
 
| colspan="3" |
 
| colspan="2" |Ammunition
 
| colspan="2" |Damage
 
| colspan="2" |
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
|Unloaded || Loaded
 
|Size
 
|Usage
 
|Accuracy Modifier
 
|Cartridge(s) || Ammo Count
 
|Type || Amount
 
|Damage Bonus(es)
 
|Additional Effect(s)
 
|- align="center" style="background-color: white;"
 
| colspan="2" | 10
 
|2x1
 
|Aimed Shot - 36% base TUs<br>Auto Shot - 30% base TUs<br>Snap Shot - 22% base TUs<br>Throw - 25% base TUs, 20 Energy
 
|Aimed - 0.95*Firing<br>Auto - 0.5*Firing<br>Snap - 0.7*Firing
 
| colspan="2" | Unlimited
 
|Laser || 44
 
|None
 
|Limited Accurate Aimed Range (25 tiles); Limited Accurate Auto Range (11 tiles)
 
|}
 
<br />
 
{|
 
|+ style="text-align:left;"| '''Notes:'''
 
| Lorem ipsum
 
|}
 
</div>
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
{{Ref Open | title = [[Self-Charging Laspistol (Piratez)|Self-Charging Laspistol]] }}
 
<div class="mw-collapsible">
 
[[Image: Weapon_Ranged_Laspistol_Lt_Bigob_Piratez.gif|left|link=Self-Charging Laspistol (Piratez)|Self-Charging Laspistol]]
 
While not very powerful, this mysterious weapon will magically never run out of charge.<br>Aimed Shot Accurate Range Cap (25)<br><br>
 
{| {{StdTable}} border = "1" cellpadding = "2"
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
| colspan="2" |Weight
 
| colspan="3" |
 
| colspan="2" |Ammunition
 
| colspan="2" |Damage
 
| colspan="2" |
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
|Unloaded || Loaded
 
|Size
 
|Usage
 
|Accuracy Modifier
 
|Cartridge(s) || Ammo Count
 
|Type || Amount
 
|Damage Bonus(es)
 
|Additional Effect(s)
 
|- align="center" style="background-color: white;"
 
| colspan="2" | 5
 
|2x1
 
|Aimed Shot - 30% base TUs<br>Snap Shot - 16% base TUs<br>Throw - 25% base TUs, 10 Energy
 
|Aimed - 0.8*Firing<br>Snap - 0.6*Firing
 
| colspan="2" | Unlimited
 
|Laser || 26
 
|None
 
|Limited Accurate Aimed Range (25 tiles)
 
|}
 
<br />
 
{|
 
|+ style="text-align:left;"| '''Notes:'''
 
| Lorem ipsum
 
|}
 
</div>
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
{{Ref Open | title = [[Small Revolver (Piratez)|Small Revolver]] }}
 
<div class="mw-collapsible">
 
[[Image: Weapon_Ranged_Small_Revolver_Bigob_Piratez.gif|left|link=Small Revolver (Piratez)|Small Revolver]]
 
Rumor is, the Confederates use these pistols to kill bears. Canadians point out that a true gentleman prefers a scoped rifle. And has a king, as opposed to a board of wealthiest slave owners.<br>Aimed Shot Accurate Range Cap (20)<br><br>
 
{| {{StdTable}} border = "1" cellpadding = "2"
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
| colspan="2" |Weight
 
| colspan="3" |
 
| colspan="2" |Ammunition
 
| colspan="2" |Damage
 
| colspan="2" |
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
|Unloaded || Loaded
 
|Size
 
|Usage
 
|Accuracy Modifier
 
|Cartridge(s) || Ammo Count
 
|Type || Amount
 
|Damage Bonus(es)
 
|Additional Effect(s)
 
|- align="center" style="background-color: white;"
 
|2 || 4
 
|1x1
 
|Aimed Shot - 28% base TUs<br>Snap Shot - 16% base TUs<br>Throw - 25% base TUs, 8 Energy
 
|Aimed - 0.55*Firing<br>Snap - 0.45*Firing
 
|Small Revolver Drum || 5
 
|Piercing || 22
 
|None
 
|Limited Accurate Aimed Range (20 tiles)
 
|}
 
<br />
 
{|
 
|+ style="text-align:left;"| '''Notes:'''
 
| Lorem ipsum
 
|}
 
</div>
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
{{Ref Open | title = [[Smartpistol (Piratez)|Smartpistol]] }}
 
<div class="mw-collapsible">
 
[[Image: Weapon_Ranged_Pistol_Adv_Bigob_Piratez.gif|left|link=Smartpistol (Piratez)|Smartpistol]]
 
Electronically-aided aiming marries pistol's inherent rate of fire with a very high accuracy.<br>Aimed Shot Accurate Range Cap (20)<br><br>
 
{| {{StdTable}} border = "1" cellpadding = "2"
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
| colspan="2" |Weight
 
| colspan="3" |
 
| colspan="2" |Ammunition
 
| colspan="2" |Damage
 
| colspan="2" |
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
|Unloaded || Loaded
 
|Size
 
|Usage
 
|Accuracy Modifier
 
|Cartridge(s) || Ammo Count
 
|Type || Amount
 
|Damage Bonus(es)
 
|Additional Effect(s)
 
|- align="center" style="background-color: white;"
 
|4 || 6
 
|2x1
 
|Aimed Shot - 26% base TUs<br>Snap Shot - 14% base TUs<br>Throw - 25% base TUs, 8 Energy
 
|Aimed - 0.85*Firing<br>Snap - 0.7*Firing
 
|Assault Pistol Clip || 15
 
|Piercing || 25
 
|None
 
|Limited Accurate Aimed Range (20 tiles)
 
|- align = "right" style="font-weight: bolder;background: #c0c0c0;"
 
| colspan="5" | Alternate Ammunition
 
| align="center" style="font-weight: normal;background-color: white;" |Smartpistol Clip || align="center" style="font-weight: normal;background-color: white;" |22
 
| align="center" style="font-weight: normal;background-color: white;" |Piercing || align="center" style="font-weight: normal;background-color: white;" |25
 
| align = "right" style="font-weight: bolder;background: #c0c0c0;" | Ammunition Effect(s)
 
| align="center" style="font-weight: normal;background-color: white;" | None
 
|}
 
<br />
 
{|
 
|+ style="text-align:left;"| '''Notes:'''
 
| Lorem ipsum
 
|}
 
</div>
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
{{Ref Open | title = [[Snubby (Piratez)|Snubby]] }}
 
<div class="mw-collapsible">
 
[[Image: Weapon_Ranged_Snubby_Bigob_Piratez.gif|left|link=Snubby (Piratez)|Snubby]]
 
A compact six-shooter that packs quite a wallop - to both the target and the user.<br>Aimed Shot Accurate Range Cap (20)<br><br>
 
{| {{StdTable}} border = "1" cellpadding = "2"
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
| colspan="2" |Weight
 
| colspan="3" |
 
| colspan="2" |Ammunition
 
| colspan="2" |Damage
 
| colspan="2" |
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
|Unloaded || Loaded
 
|Size
 
|Usage
 
|Accuracy Modifier
 
|Cartridge(s) || Ammo Count
 
|Type || Amount
 
|Damage Bonus(es)
 
|Additional Effect(s)
 
|- align="center" style="background-color: white;"
 
|6 || 8
 
|2x1
 
|Aimed Shot - 32% base TUs<br>Snap Shot - 20% base TUs<br>Throw - 25% base TUs, 12 Energy
 
|Aimed - 0.7*Firing<br>Snap - 0.5*Firing
 
|Snubby Drum || 6
 
|Piercing || 32
 
|None
 
|Limited Accurate Aimed Range (20 tiles)
 
|- align = "right" style="font-weight: bolder;background: #c0c0c0;"
 
| colspan="5" | Alternate Ammunition
 
| align="center" style="font-weight: normal;background-color: white;" |Snubby HVAP Drum || align="center" style="font-weight: normal;background-color: white;" |6
 
| align="center" style="font-weight: normal;background-color: white;" |Piercing || align="center" style="font-weight: normal;background-color: white;" |48
 
| align = "right" style="font-weight: bolder;background: #c0c0c0;" | Ammunition Effect(s)
 
| align="center" style="font-weight: normal;background-color: white;" | None
 
|}
 
<br />
 
{|
 
|+ style="text-align:left;"| '''Notes:'''
 
| Lorem ipsum
 
|}
 
</div>
 
{{Ref Close | source = Piratez Bootypedia}}
 
</div>
 
 
 
= Heavy Weapons =
 
<div class="mw-collapsible mw-collapsed">
 
{{Ref Open | title = [[Assault Cannon (Piratez)|Assault Cannon]] }}
 
<div class="mw-collapsible">
 
[[Image: Weapon_Ranged_Cannon_Bigob_Piratez.gif|left|link=Assault Cannon (Piratez)|Assault Cannon]]
 
Few things in life beat decapitating someone with a cannonball. The cast-iron cannonballs, obviously, do not explode and lack range, but hit with a massive impact.<br>V.Slow Reload (25)<br>Special: Deals at least half damage. +50% Stun.<br><br>Expl. Cannonballs, as their name implies, do explode. <BR>
 
{| {{StdTable}} border = "1" cellpadding = "2"
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
| colspan="2" |Weight
 
| colspan="3" |
 
| colspan="2" |Ammunition
 
| colspan="2" |Damage
 
| colspan="2" |
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
|Unloaded || Loaded
 
|Size
 
|Usage
 
|Accuracy Modifier
 
|Cartridge(s) || Ammo Count
 
|Type || Amount
 
|Damage Bonus(es)
 
|Additional Effect(s)
 
|- align="center" style="background-color: white;"
 
|21 || 24
 
|3x2
 
|Snap Shot - 55% base TUs<br>Throw - 25% base TUs, 20 Energy
 
|0.65*Firing
 
|Cannonball || 1
 
|Concussive || 80
 
|None
 
|On Hit: Inflicts 50% Stun Dmg<br>Reload Cost 25 TUs
 
|- align = "right" style="font-weight: bolder;background: #c0c0c0;"
 
| colspan="5" | Alternate Ammunition
 
| align="center" style="font-weight: normal;background-color: white;" |Exploding Cannonball || align="center" style="font-weight: normal;background-color: white;" |1
 
| align="center" style="font-weight: normal;background-color: white;" |Concussive || align="center" style="font-weight: normal;background-color: white;" |60
 
| align = "right" style="font-weight: bolder;background: #c0c0c0;" | Ammunition Effect(s)
 
| align="center" style="font-weight: normal;background-color: white;" | On Hit: Inflicts no Stun Dmg/No auto-50%??<br>Reload Cost 25 TUs.<BR> Blast radius 5, impact fuzed.<BR>Stuns have been seen.
 
 
 
|}
 
<br />
 
{|
 
|+ style="text-align:left;"| '''Notes:'''
 
| Arcing shots, so sometimes kneeling is necessary to fire it. <br><br>Expl. Cannonballs essentially turn this gun into artillery. Cheap, inaccurate artillery, that will definitely kill **somebody**.
 
|}
 
</div>
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
{{Ref Open | title = [[Blaster Launcher (Piratez)|Blaster Launcher]] }}
 
<div class="mw-collapsible">
 
[[Image: BIGOBS35.GIF|left|link=Blaster Launcher (Piratez)|Blaster Launcher]]
 
Stellar Empire's infantry support weapon, firing powerful missiles, guided by YOUR MIND. When you click to fire the weapon it will generate 'way points' for the missile to follow. When you have positioned enough way points click on the special launch icon.<br>Slow Reload (20)<br><br>
 
{| {{StdTable}} border = "1" cellpadding = "2"
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
| colspan="2" |Weight
 
| colspan="3" |
 
| colspan="2" |Ammunition
 
| colspan="2" |Damage
 
| colspan="2" |
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
|Unloaded || Loaded
 
|Size
 
|Usage
 
|Accuracy Modifier
 
|Cartridge(s) || Ammo Count
 
|Type || Amount
 
|Damage Bonus(es)
 
|Additional Effect(s)
 
|- align="center" style="background-color: white;"
 
|16 || 22
 
|3x2
 
|Aimed Shot - 85% base TUs<br>Throw - 25% base TUs, 20 Energy
 
|1.2*Firing
 
|Blaster Bomb || 1
 
|Concussive || 200
 
|None
 
|Blast Radius (in tiles): 10<br>Confers Waypoints; Reload Cost 20 TUs
 
|}
 
<br />
 
{|
 
|+ style="text-align:left;"| '''Notes:'''
 
| Only usable once research project "Blaster Launcher" has been completed.
 
|}
 
</div>
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
{{Ref Open | title = [[Assault Grenade Launcher (Piratez)|Assault Grenade Launcher]] }}
 
<div class="mw-collapsible">
 
[[Image: Weapon_Ranged_AGL_Bigob_Piratez.gif|left|link=Assault Grenade Launcher (Piratez)|Assault Grenade Launcher]]
 
Doctor Wang's Express Pain Delivery System reaches far out into the battlefield and its 8-round magazine makes sure the party never stops. Sometimes, distance is just a number.<br>Aimed Shot Accurate Range Cap (20)<br><br>
 
{| {{StdTable}} border = "1" cellpadding = "2"
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
| colspan="2" |Weight
 
| colspan="3" |
 
| colspan="2" |Ammunition
 
| colspan="2" |Damage
 
| colspan="2" |
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
|Unloaded || Loaded
 
|Size
 
|Usage
 
|Accuracy Modifier
 
|Cartridge(s) || Ammo Count
 
|Type || Amount
 
|Damage Bonus(es)
 
|Additional Effect(s)
 
|- align="center" style="background-color: white;"
 
|10 || 20
 
|3x1
 
|Aimed Shot - 68% base TUs<br>Snap Shot - 30% base TUs<br>Throw - 25% base TUs, 20 Energy
 
|Aimed - 0.8*Firing<br>Snap - 0.55*Firing
 
|AGL Drum || 8
 
|Concussive || 50
 
|None
 
|Blast Radius (in tiles): 4<br>Limited Accurate Aimed Range (20 tiles)
 
|}
 
<br />
 
{|
 
|+ style="text-align:left;"| '''Notes:'''
 
| Purchased through the Black Market once research project "Contacts: Dr. Wang's Death Emporium" has been completed.
 
|}
 
</div>
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
{{Ref Open | title = [[Auto-Cannon (Piratez)|Auto-Cannon]] }}
 
<div class="mw-collapsible">
 
[[Image: BIGOBS07.GIF|left|link=Auto-Cannon (Piratez)|Auto-Cannon]]
 
Deliciously destructive, but too heavy for most people to even lift.<br>Increased Accurate Autofire Range (20)<br>50% Range Acc Penalties<br>V.Slow Reload (25)<br><br>
 
{| {{StdTable}} border = "1" cellpadding = "2"
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
| colspan="2" |Weight
 
| colspan="3" |
 
| colspan="2" |Ammunition
 
| colspan="2" |Damage
 
| colspan="2" |
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
|Unloaded || Loaded
 
|Size
 
|Usage
 
|Accuracy Modifier
 
|Cartridge(s) || Ammo Count
 
|Type || Amount
 
|Damage Bonus(es)
 
|Additional Effect(s)
 
|- align="center" style="background-color: white;"
 
|36 || 45
 
|3x2
 
|Aimed Shot - 70% base TUs<br>Auto Shot - 40% base TUs<br>Snap Shot - 33% base TUs<br>Throw - 25% base TUs, 20 Energy
 
|Aimed - 0.8*Firing<br>Auto - 0.35*Firing<br>Snap - 0.6*Firing
 
|AC-AP Ammo || 12
 
|Piercing || 70
 
|None
 
|Extended Accurate Auto Range (20 tiles); Reload Cost 25 TUs
 
|- align = "right" style="font-weight: bolder;background: #c0c0c0;"
 
| colspan="5" rowspan="2"| Alternate Ammunition
 
| align="center" style="font-weight: normal;background-color: white;" |AC-HE Ammo || align="center" style="font-weight: normal;background-color: white;" |12
 
| align="center" style="font-weight: normal;background-color: white;" |Concussive || align="center" style="font-weight: normal;background-color: white;" |62
 
| align = "right" style="font-weight: bolder;background: #c0c0c0;" rowspan="2" | Ammunition Effect(s)
 
| align="center" style="font-weight: normal;background-color: white;" | None
 
 
|-
 
|-
| align="center" style="font-weight: normal;background-color: white;" |AC-I Ammo || align="center" style="font-weight: normal;background-color: white;" |12
+
| Marsec Mega-Cannon
| align="center" style="font-weight: normal;background-color: white;" |Incendiary || align="center" style="font-weight: normal;background-color: white;" |60
+
| Heavy Weapon
| align="center" style="font-weight: normal;background-color: white;" | None
+
| 90
|}
+
| 115
<br />
+
| 3x2
{|
+
| Aimed - 60% base TUs<br />Snap - 40% base TUs<br />Throw - 30 TUs, 20 Energy
|+ style="text-align:left;"| '''Notes:'''
+
| Aimed - 0.85*(0.5*Firing+50)<br />Snap - 0.6*(0.5*Firing+50)
| Lorem ipsum
+
| MMC-HE/DP Shells
|}
+
| 8
</div>
+
| Concussive
{{Ref Close | source = Piratez Bootypedia}}
+
| 140
<br />
+
| None
{{Ref Open | title = [[BFG (Piratez)|BFG]] }}
+
| AoE Radius (4), Inflicts 0.75*Dmg to Daze
<div class="mw-collapsible">
 
[[Image: Weapon_Ranged_BFG_Bigob_Piratez.gif|left|link=BFG (Piratez)|BFG]]
 
And Man said, Let There Be Light.<br>Aimed Shot Accurate Range Cap (25)<br>Slow Reload (20)<br><br>
 
{| {{StdTable}} border = "1" cellpadding = "2"
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
| colspan="2" |Weight
 
| colspan="3" |
 
| colspan="2" |Ammunition
 
| colspan="2" |Damage
 
| colspan="2" |
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
|Unloaded || Loaded
 
|Size
 
|Usage
 
|Accuracy Modifier
 
|Cartridge(s) || Ammo Count
 
|Type || Amount
 
|Damage Bonus(es)
 
|Additional Effect(s)
 
|- align="center" style="background-color: white;"
 
| 30 || 40
 
|3x2
 
|Aimed Shot - 45% base TUs<br>Throw - 25% base TUs, 20 Energy
 
|1.25*Firing
 
|BFG Battery || 6
 
|Concussive || 240
 
|None
 
|May Set Affected on Fire if Dmg Inflicted Greater Than 10<br>Limited Accurate Aimed Range (25 tiles); Reload Cost 20 TUs
 
|}
 
<br />
 
{|
 
|+ style="text-align:left;"| '''Notes:'''
 
| Lorem ipsum
 
|}
 
</div>
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
{{Ref Open | title = [[Canister Launcher (Piratez)|Canister Launcher]] }}
 
<div class="mw-collapsible">
 
[[Image: Weapon_Ranged_Canister_Gun_Bigob_Piratez.png|left|link=Canister Launcher (Piratez)|Canister Launcher]]
 
A medium-range terror weapon, electronically locked and prone to explode, with fatal results, in any 'unauthorized' hands. It launches capsules with extra-deadly acidic load, enough to eat away a good chunk of armor and liquify (sic) a living human in seconds with a direct hit. The incendiary ammo damages armor as well.<br>Aimed Shot Accurate Range Cap (15)<br>150% Range Acc Penalties<br><br>
 
{| {{StdTable}} border = "1" cellpadding = "2"
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
| colspan="2" |Weight
 
| colspan="3" |
 
| colspan="2" |Ammunition
 
| colspan="2" |Damage
 
| colspan="2" |
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
|Unloaded || Loaded
 
|Size
 
|Usage
 
|Accuracy Modifier
 
|Cartridge(s) || Ammo Count
 
|Type || Amount
 
|Damage Bonus(es)
 
|Additional Effect(s)
 
|- align="center" style="background-color: white;"
 
|11 || 14
 
|3x1
 
|Aimed Shot - 70% base TUs<br>Snap Shot - 36% base TUs<br>Throw - 25% base TUs, 20 Energy
 
|Aimed - 0.9*Firing<br>Snap - 0.5*Firing
 
|Canister Clip /Acid || 3
 
|Acid || 80
 
|None
 
|On Hit: Reduces Target's Armor by (Damage*0.1)<br>Limited Accurate Aimed Range (15 tiles)
 
|- align = "right" style="font-weight: bolder;background: #c0c0c0;"
 
| colspan="5" | Alternate Ammunition
 
| align="center" style="font-weight: normal;background-color: white;" |Canister Clip /Incendiary || align="center" style="font-weight: normal;background-color: white;" |3
 
| align="center" style="font-weight: normal;background-color: white;" |Incendiary || align="center" style="font-weight: normal;background-color: white;" |60
 
| align = "right" style="font-weight: bolder;background: #c0c0c0;" | Ammunition Effect(s)
 
| align="center" style="font-weight: normal;background-color: white;" | On Attack: Inflicts 100% Dmg to Terrain<br>On Hit: Reduces Target's Armor by (Damage*0.5)
 
|}
 
<br />
 
{|
 
|+ style="text-align:left;"| '''Notes:'''
 
| Only usable once research project "Canister Launcher" has been completed.
 
|}
 
</div>
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
{{Ref Open | title = [[Grenade Launcher (Piratez)|Grenade Launcher]] }}
 
<div class="mw-collapsible">
 
[[Image: Weapon_Ranged_GL_Bigob_Piratez.gif|left|link=Grenade Launcher (Piratez)|Grenade Launcher]]
 
Lobs grenades over distances impossible to achieve by throwing. The grenades come in three sorts, and detonate on impact. Skill and patience is needed to use this weapon in an accurate manner.<br>Aimed Shot Accurate Range Cap (25)<br><br>
 
{| {{StdTable}} border = "1" cellpadding = "2"
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
| colspan="2" |Weight
 
| colspan="3" |
 
| colspan="2" |Ammunition
 
| colspan="2" |Damage
 
| colspan="2" |
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
|Unloaded || Loaded
 
|Size
 
|Usage
 
|Accuracy Modifier
 
|Cartridge(s) || Ammo Count
 
|Type || Amount
 
|Damage Bonus(es)
 
|Additional Effect(s)
 
|- align="center" style="background-color: white;"
 
|8 || 11
 
|3x1
 
|Aimed Shot - 70% base TUs<br>Snap Shot - 40% base TUs<br>Throw - 25% base TUs, 16 Energy
 
|Aimed - 0.85*Firing<br>Snap - 0.5*Firing
 
|Launcher Grenade/HE || 1
 
|Concussive || 60
 
|None
 
|Blast Radius (in tiles): 4<br>Limited Accurate Aimed Range (25 tiles)
 
|- align = "right" style="font-weight: bolder;background: #c0c0c0;"
 
| colspan="5" rowspan="5"| Alternate Ammunition
 
| align="center" style="font-weight: normal;background-color: white;" |Launcher Grenade/Incendiary || align="center" style="font-weight: normal;background-color: white;" |1
 
| align="center" style="font-weight: normal;background-color: white;" |Incendiary || align="center" style="font-weight: normal;background-color: white;" |60
 
| align = "right" style="font-weight: bolder;background: #c0c0c0;" rowspan="5" | Ammunition Effect(s)
 
| align="center" style="font-weight: normal;background-color: white;" | Reduces Current Morale of Affected by 30%
 
 
|-
 
|-
| align="center" style="font-weight: normal;background-color: white;" |Launcher Grenade/Smoke || align="center" style="font-weight: normal;background-color: white;" |1
+
| EuroSyndicate Heavy Laser
| align="center" style="font-weight: normal;background-color: white;" |Smoke || align="center" style="font-weight: normal;background-color: white;" |60
+
| Heavy Weapon
| align="center" style="font-weight: normal;background-color: white;" | Blast Radius (in tiles): 5
+
| 32
 +
| 38
 +
| 3x2
 +
| Aimed - 85% base TUs<br />Snap - 30% base TUs<br />Auto - 75% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| Aimed - 1.1*(0.65*Firing+35)<br />Snap - 0.75*(0.65*Firing+35)<br />Auto - 0.55*(0.65*Firing+35)
 +
| EuroSyndicate HVL-Clip
 +
| 21
 +
| Laser
 +
| 65
 +
| None
 +
|  
 
|-
 
|-
| align="center" style="font-weight: normal;background-color: white;" |Launcher Grenade/FAE || align="center" style="font-weight: normal;background-color: white;" |1
+
| rowspan="3" | Heavy Laser
| align="center" style="font-weight: normal;background-color: white;" |Incendiary || align="center" style="font-weight: normal;background-color: white;" |120
+
| rowspan="3" | Heavy Weapon
| align="center" style="font-weight: normal;background-color: white;" | Reduces Current Morale of Affected by 40%
+
| rowspan="3" | 24
 +
| rowspan="3" | 28
 +
| rowspan="3" | 3x2
 +
| rowspan="3" | Aimed - 80% base TUs<br />Snap - 33% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| rowspan="3" | Aimed - 1.20<br />Snap - 0.70
 +
| H-Las Clip
 +
| 5
 +
| Laser
 +
| 65
 +
| None
 +
|  
 
|-
 
|-
| align="center" style="font-weight: normal;background-color: white;" |Launcher Grenade/Plasma || align="center" style="font-weight: normal;background-color: white;" |1
+
| H-Las Clip/Adv
| align="center" style="font-weight: normal;background-color: white;" |Concussive || align="center" style="font-weight: normal;background-color: white;" |90
+
| 20
| align="center" style="font-weight: normal;background-color: white;" | None
+
| Laser
 +
| 70
 +
| None
 +
|  
 
|-
 
|-
| align="center" style="font-weight: normal;background-color: white;" |Launcher Grenade/Fusion || align="center" style="font-weight: normal;background-color: white;" |1
+
| H-Las Clip/AP
| align="center" style="font-weight: normal;background-color: white;" |Concussive || align="center" style="font-weight: normal;background-color: white;" |120
+
| 10
| align="center" style="font-weight: normal;background-color: white;" | None
+
| Laser
|}
+
| 90
<br />
+
| None
{|
+
|  
|+ style="text-align:left;"| '''Notes:'''
+
|-
| Lorem ipsum
+
| rowspan="3" | Portable Lascannon
|}
+
| rowspan="3" | Heavy Weapon
</div>
+
| rowspan="3" | 48
{{Ref Close | source = Piratez Bootypedia}}
+
| rowspan="3" | 60
<br />
+
| rowspan="3" | 3x2
{{Ref Open | title = [[Heavy Cannon (Piratez)|Heavy Cannon]] }}
+
| rowspan="3" | Aimed - 85% base TUs<br />Snap - 55% base TUs<br />Throw - 30 TUs, 20 Energy
<div class="mw-collapsible">
+
| rowspan="3" | Aimed - 0.60<br />Snap - 0.25
[[Image: BIGOBS11.GIF|left|link=Heavy Cannon (Piratez)|Heavy Cannon]]
+
| MP Lascannon Clip
The heavy cannon cannon is a devastating, but cumbersome, weapon.<br>Aimed Shot Accurate Range Cap (25)<br>Slow Reload (20)<br><br>
+
| 5
{| {{StdTable}} border = "1" cellpadding = "2"
+
| Laser
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
+
| 100
| colspan="2" |Weight
+
| None
| colspan="3" |
+
|  
| colspan="2" |Ammunition
+
|-
| colspan="2" |Damage
+
| MP Lascannon Clip/Adv
| colspan="2" |
+
| 5
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
+
| Laser
|Unloaded || Loaded
+
| 150
|Size
+
| None
|Usage
+
|  
|Accuracy Modifier
+
|-
|Cartridge(s) || Ammo Count
+
| MP Lascannon Clip/AP
|Type || Amount
+
| 3
|Damage Bonus(es)
+
| Laser
|Additional Effect(s)
+
| 225
|- align="center" style="background-color: white;"
+
| None
|18 || 24
+
|  
|3x2
+
|-
|Aimed Shot - 70% base TUs<br>Snap Shot - 33% base TUs<br>Throw - 25% base TUs, 20 Energy
+
| Sonic Cannon
|Aimed - 0.85*Firing<br>Snap - 0.6*Firing
+
| Heavy Weapon
|HC-AP Ammo || 6
+
| 16
|Piercing || 60
+
| 20
|None
+
| 3x2
|Limited Accurate Aimed Range (25 tiles); Reload Cost 20 TUs
+
| Aimed - 75% base TUs<br />Snap - 50% base TUs<br />Throw - 30 TUs, 20 Energy
|- align = "right" style="font-weight: bolder;background: #c0c0c0;"
+
| Aimed - 1.60<br />Snap - 1.20
| colspan="5" rowspan="2"| Alternate Ammunition
+
| Sonic Cannon Clip
| align="center" style="font-weight: normal;background-color: white;" |HC-HE Ammo || align="center" style="font-weight: normal;background-color: white;" |6
+
| 10
| align="center" style="font-weight: normal;background-color: white;" |Concussive || align="center" style="font-weight: normal;background-color: white;" |52
+
| Concussive
| align = "right" style="font-weight: bolder;background: #c0c0c0;" rowspan="2" | Ammunition Effect(s)
+
| 133
| align="center" style="font-weight: normal;background-color: white;" | None
+
| None
 +
|  
 
|-
 
|-
| align="center" style="font-weight: normal;background-color: white;" |HC-HEAT Ammo || align="center" style="font-weight: normal;background-color: white;" |6
+
| rowspan="3" | Canister Launcher
| align="center" style="font-weight: normal;background-color: white;" |Plasma || align="center" style="font-weight: normal;background-color: white;" |85
+
| rowspan="3" | Heavy Weapon
| align="center" style="font-weight: normal;background-color: white;" | None
+
| rowspan="3" | 11
|}
+
| rowspan="3" | 14
<br />
+
| rowspan="3" | 3x1
{|
+
| rowspan="3" | Aimed - 70% base TUs<br />Snap - 36% base TUs<br />Throw - 30 TUs, 20 Energy
|+ style="text-align:left;"| '''Notes:'''
+
| rowspan="3" | Aimed - 0.9*(0.65*Firing+35)<br />Snap - 0.5*(0.65*Firing+35)
| Lorem ipsum
+
| Canister Clip /Chem
|}
+
| 3
</div>
+
| Chem
{{Ref Close | source = Piratez Bootypedia}}
+
| 80
<br />
+
| None
{{Ref Open | title = [[Portable Lascannon (Piratez)|Portable Lascannon]] }}
+
| Inflicts 0.5*Dmg to Daze, 5.0*Dmg to Morale
<div class="mw-collapsible">
+
|-
[[Image: BIGOBS06.GIF|left|link=Portable Lascannon (Piratez)|Portable Lascannon]]
+
| Canister Clip /Incendiary
After fooling around with laser construction a bit, we can now assemble an improved (ie bigger) version of a Heavy Laser that won't explode due to stress. It is so big it has to be shoulder-mounted, but it easily blasts through even heaviest armor with unerring accuracy.<br>Slow Reload (20)<br><br>
+
| 3
{| {{StdTable}} border = "1" cellpadding = "2"
+
| Burn
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
+
| 40
| colspan="2" |Weight
+
| None
| colspan="3" |
+
| Inflicts 1.5*Dmg to Health, 10*Dmg to Morale, 1.5*Dmg to TUs
| colspan="2" |Ammunition
+
|-
| colspan="2" |Damage
+
| Canister Clip /Gas
| colspan="2" |
+
| 3
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
+
| Chem
|Unloaded || Loaded
+
| 40
|Size
+
| None
|Usage
+
| AoE Radius (3), Inflicts 1.2*Dmg to Health, 0.6*Dmg to Daze, 2*Dmg to Energy, 2.4*Dmg to Morale
|Accuracy Modifier
+
|-
|Cartridge(s) || Ammo Count
+
| Toxigun
|Type || Amount
+
| Heavy Weapon
|Damage Bonus(es)
+
| 9
|Additional Effect(s)
+
| 14
|- align="center" style="background-color: white;"
+
| 3x1
|36 || 44
+
| Auto - 65% base TUs<br />Throw - 30 TUs, 16 Energy
|3x2
+
| Auto - 0.30
|Aimed Shot - 85% base TUs<br>Snap Shot - 40% base TUs<br>Throw - 25% base TUs, 20 Energy
+
| Toxin Tank
|Aimed - 1.35*Firing<br>Snap - 0.85*Firing
+
| 24
|Portable Lascannon Clip || 6
+
| Chem
|Laser || 110
+
| 75
|None
+
| None
|Reload Cost 20 TUs
+
| Inflicts 0.5*Dmg to Daze, 5.0*Dmg to Morale
|}
+
|-
<br />
+
| rowspan="2" | Ballista
{|
+
| rowspan="2" | Heavy Weapon
|+ style="text-align:left;"| '''Notes:'''
+
| rowspan="2" | 24
| Lorem ipsum
+
| 32
|}
+
| rowspan="2" | 3x2
</div>
+
| rowspan="2" | Aimed - 64% base TUs, 25 Energy<br />Throw - 30 TUs, 20 Energy
{{Ref Close | source = Piratez Bootypedia}}
+
| rowspan="2" | Aimed - 0.5*(0.5*Firing+0.5*Bravery)
<br />
+
| Ballista Bolts
{{Ref Open | title = [[Recoilless Rifle (Piratez)|Recoilless Rifle]] }}
+
| 5
<div class="mw-collapsible">
+
| Piercing
[[Image: Weapon_Ranged_Recoilless_Rifle_Bigob_Piratez.png|left|link=Recoilless Rifle (Piratez)|Recoilless Rifle]]
+
| 66
The R-Rifle fires heavy armor piercing shells.<br>V.Slow Reload (25)<br><br>
+
| None
{| {{StdTable}} border = "1" cellpadding = "2"
+
| Inflicts 0.75*Dmg to Daze
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
+
|-
| colspan="2" |Weight
+
| 36
| colspan="3" |
+
| Baby Nuke
| colspan="2" |Ammunition
+
| 1
| colspan="2" |Damage
+
| Concussive
| colspan="2" |
+
| 300
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
+
| None
|Unloaded || Loaded
+
| Inflicts 1*Dmg to Daze, Inflicts 10*Dmg to TUs, Inflicts 20*Dmg to Energy, Inflicts 20*Dmg to Morale
|Size
+
|-
|Usage
+
| rowspan="6" | Assault Cannon
|Accuracy Modifier
+
| rowspan="6" | Explosive Weapon
|Cartridge(s) || Ammo Count
+
| rowspan="6" | 21
|Type || Amount
+
| rowspan="6" | 24
|Damage Bonus(es)
+
| rowspan="6" | 3x2
|Additional Effect(s)
+
| rowspan="5" | Snap - 50% base TUs<br />Throw - 30 TUs, 20 Energy
|- align="center" style="background-color: white;"
+
| rowspan="5" | Snap - 0.65
|15 || 20
+
| Cannonball
|3x1
+
| 1
|Aimed Shot - 70% base TUs<br>Snap Shot - 55% base TUs<br>Throw - 25% base TUs, 20 Energy
+
| Piercing
|Aimed - 1.0*Firing<br>Snap - 0.7*Firing
+
| 80
|R-Rifle Shell || 1
+
| None
|Piercing || 125
+
| Uses Concussive Resistance, Inflicts 1.5*Dmg to Daze
|None
+
|-
|Reload Cost 25 TUs
+
| Explosive Cannonball
|}
+
| 1
<br />
+
| Concussive
{|
+
| 60
|+ style="text-align:left;"| '''Notes:'''
+
| None
| Lorem ipsum
+
| AoE Radius (5), Inflicts 1*Dmg to Daze
|}
+
|-
</div>
+
| Pyrotechnic Cannonball
{{Ref Close | source = Piratez Bootypedia}}
+
| 1
</div>
+
| Concussive
 
+
| 40
= Machine Guns =
+
| None
<div class="mw-collapsible mw-collapsed">
+
| AoE Radius (6), Ignites Target if Dmg > 25, Inflicts 2.5*Dmg to TUs, 5*Dmg to Morale, Inflicts 1.5*Dmg to Daze
{{Ref Open | title = [[37mm Rifle (Piratez)|37mm Rifle]] }}
+
|-
<div class="mw-collapsible">
+
| Cannonball o'Acid
[[Image: Weapon_Ranged_SHvy_Rifle_Bigob_Piratez.gif|left|link=37mm Rifle (Piratez)|37mm Rifle]]
+
| 1
With over 60 kgs of loaded weight and a recoil that'd knock over a horse, this weapon is not recommended for beginners.<br>Slow Reload (20)<br><br>
+
| Chem
{| {{StdTable}} border = "1" cellpadding = "2"
+
| 60
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
+
| None
| colspan="2" |Weight
+
| AoE Radius (6), Inflicts 0.5*Dmg to Daze, Inflicts 1.5*Dmg to Health
| colspan="3" |
+
|-
| colspan="2" |Ammunition
+
| Superconductive Cannonball
| colspan="2" |Damage
+
| 1
| colspan="2" |
+
| Concussive
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
+
| 78
|Unloaded || Loaded
+
| None
|Size
+
| Uses Electric Resistance, AoE Radius (7),<br /> Inflicts 1.5*Dmg to Daze
|Usage
 
|Accuracy Modifier
 
|Cartridge(s) || Ammo Count
 
|Type || Amount
 
|Damage Bonus(es)
 
|Additional Effect(s)
 
|- align="center" style="background-color: white;"
 
|60 || 66
 
|3x2
 
|Aimed Shot - 70% base TUs<br>Snap Shot - 42% base TUs<br>Throw - 25% base TUs, 20 Energy
 
|Aimed - 1.1*Firing<br>Snap - 0.7*Firing
 
|37mm Rifle Ammo || 9
 
|Piercing || 95
 
|None
 
|Reload Cost 20 TUs
 
|}
 
<br />
 
{|
 
|+ style="text-align:left;"| '''Notes:'''
 
| Lorem ipsum
 
|}
 
</div>
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
{{Ref Open | title = [[Autogun (Piratez)|Autogun]] }}
 
<div class="mw-collapsible">
 
[[Image: Weapon_Ranged_SAW_2_Bigob_Piratez.gif|left|link=Autogun (Piratez)|Autogun]]
 
Fires lightweight munitions with considerable accuracy in full-auto mode. A blend between a rifle and a machinegun (sic), allows to take Snap and Aimed shots as well, but isn't very good at this. 4-round bursts.<br>Increased Accurate Autofire Range (15)<br>Slow Reload (20)<br><br>
 
{| {{StdTable}} border = "1" cellpadding = "2"
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
| colspan="2" |Weight
 
| colspan="3" |
 
| colspan="2" |Ammunition
 
| colspan="2" |Damage
 
| colspan="2" |
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
|Unloaded || Loaded
 
|Size
 
|Usage
 
|Accuracy Modifier
 
|Cartridge(s) || Ammo Count
 
|Type || Amount
 
|Damage Bonus(es)
 
|Additional Effect(s)
 
|- align="center" style="background-color: white;"
 
|10 || 15
 
|3x1
 
|Aimed Shot - 65% base TUs<br>Auto Shot - 32% base TUs<br>Snap Shot - 26% base TUs<br>Throw - 25% base TUs, 20 Energy
 
|Aimed - 0.85*Firing<br>Auto - 0.55*Firing<br>Snap - 0.6*Firing
 
|Autogun Ammo || 50
 
|Piercing || 28
 
|None
 
|On Auto Shot: Confers 4 Attack<br>Extended Accurate Auto Range (20 tiles); Reload Cost 20 TUs
 
|- align = "right" style="font-weight: bolder;background: #c0c0c0;"
 
| colspan="5" | Alternate Ammunition
 
| align="center" style="font-weight: normal;background-color: white;" |Autogun Ammo/PS || align="center" style="font-weight: normal;background-color: white;" |70
 
| align="center" style="font-weight: normal;background-color: white;" |Piercing || align="center" style="font-weight: normal;background-color: white;" |32
 
| align = "right" style="font-weight: bolder;background: #c0c0c0;" | Ammunition Effect(s)
 
| align="center" style="font-weight: normal;background-color: white;" | None
 
|}
 
<br />
 
{|
 
|+ style="text-align:left;"| '''Notes:'''
 
| Lorem ipsum
 
|}
 
</div>
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
{{Ref Open | title = [[Autolaser (Piratez)|Autolaser]] }}
 
<div class="mw-collapsible">
 
[[Image: Weapon_Ranged_Auto_Laser_Bigob_Piratez.gif|left|link=Autolaser (Piratez)|Autolaser]]
 
A laser-equivalent of a machinegun (sic). A bit less punch than a Lasgun, plus serious encumbrance, but few weapons can rival its ability to lay down a large weight of accurate long-range fire. 6-round bursts.<br>Increased Accurate Autofire Range (25)<br>Slow Reload (20)<br><br>
 
{| {{StdTable}} border = "1" cellpadding = "2"
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
| colspan="2" |Weight
 
| colspan="3" |
 
| colspan="2" |Ammunition
 
| colspan="2" |Damage
 
| colspan="2" |
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
|Unloaded || Loaded
 
|Size
 
|Usage
 
|Accuracy Modifier
 
|Cartridge(s) || Ammo Count
 
|Type || Amount
 
|Damage Bonus(es)
 
|Additional Effect(s)
 
|- align="center" style="background-color: white;"
 
|27 || 32
 
|3x2
 
|Auto Shot - 20% base TUs<br>Throw - 25% base TUs, 16 Energy
 
|0.5*Firing
 
|Autolaser Clip || 30
 
|Laser || 48
 
|None
 
|On Auto Shot: Confers 6 Attacks<br>Extended Accurate Auto Range (25 tiles); Reload Cost 20 TUs
 
|- align = "right" style="font-weight: bolder;background: #c0c0c0;"
 
| colspan="5" | Alternate Ammunition
 
| align="center" style="font-weight: normal;background-color: white;" |Autolaser Clip/Adv || align="center" style="font-weight: normal;background-color: white;" |90
 
| align="center" style="font-weight: normal;background-color: white;" |Laser || align="center" style="font-weight: normal;background-color: white;" |56
 
| align = "right" style="font-weight: bolder;background: #c0c0c0;" | Ammunition Effect(s)
 
| align="center" style="font-weight: normal;background-color: white;" | None
 
|}
 
<br />
 
{|
 
|+ style="text-align:left;"| '''Notes:'''
 
| Lorem ipsum
 
|}
 
</div>
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
{{Ref Open | title = [[Boarding Gun (Piratez)|Boarding Gun]] }}
 
<div class="mw-collapsible">
 
[[Image: Weapon_Ranged_Shoota_Bigob_Piratez.gif|left|link=Boarding Gun (Piratez)|Boarding Gun]]
 
Heavy bolts of lead<br>Make his victims full of dread<br>V.Slow Reload (25)<br><br>
 
{| {{StdTable}} border = "1" cellpadding = "2"
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
| colspan="2" |Weight
 
| colspan="3" |
 
| colspan="2" |Ammunition
 
| colspan="2" |Damage
 
| colspan="2" |
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
|Unloaded || Loaded
 
|Size
 
|Usage
 
|Accuracy Modifier
 
|Cartridge(s) || Ammo Count
 
|Type || Amount
 
|Damage Bonus(es)
 
|Additional Effect(s)
 
|- align="center" style="background-color: white;"
 
|28 || 36
 
|3x1
 
|Aimed Shot - 60% base TUs<br>Auto Shot - 36% base TUs<br>Snap Shot - 28% base TUs<br>Throw - 25% base TUs, 20 Energy
 
|Aimed - 0.9*Firing<br>Auto - 0.35*Firing<br>Snap - 0.6*Firing
 
|Boarding Gun Ammo || 45
 
|Piercing || 46
 
|None
 
|Reload Cost 25 TUs
 
|- align = "right" style="font-weight: bolder;background: #c0c0c0;"
 
| colspan="5" | Alternate Ammunition
 
| align="center" style="font-weight: normal;background-color: white;" |Boarding Gun Ammo (S) || align="center" style="font-weight: normal;background-color: white;" |21
 
| align="center" style="font-weight: normal;background-color: white;" |Piercing || align="center" style="font-weight: normal;background-color: white;" |46
 
| align = "right" style="font-weight: bolder;background: #c0c0c0;" | Ammunition Effect(s)
 
| align="center" style="font-weight: normal;background-color: white;" | None
 
|}
 
<br />
 
{|
 
|+ style="text-align:left;"| '''Notes:'''
 
| Lorem ipsum
 
|}
 
</div>
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
{{Ref Open | title = [[Bozar (Piratez)|Bozar]] }}
 
<div class="mw-collapsible">
 
[[Image: Weapon_Ranged_Bozar_Bigob_Piratez.gif|left|link=Bozar (Piratez)|Bozar]]
 
Highly effective stabilisation system, coupled with a TV-scope and heavily reinforced frame allows for exceptionally accurate automatic fire (5-round bursts). HVAP munitions punch through most targets with ease, and sustained barrage can defeat even powered armor.<br>Increased Accurate Auto & Snap Shot Range (30)<br>Slow Reload (20)<br><br>
 
{| {{StdTable}} border = "1" cellpadding = "2"
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
| colspan="2" |Weight
 
| colspan="3" |
 
| colspan="2" |Ammunition
 
| colspan="2" |Damage
 
| colspan="2" |
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
|Unloaded || Loaded
 
|Size
 
|Usage
 
|Accuracy Modifier
 
|Cartridge(s) || Ammo Count
 
|Type || Amount
 
|Damage Bonus(es)
 
|Additional Effect(s)
 
|- align="center" style="background-color: white;"
 
|36 || 42
 
|3x2
 
|Aimed Shot - 70% base TUs<br>Auto Shot - 42% base TUs<br>Snap Shot - 28% base TUs<br>Throw - 25% base TUs, 20 Energy
 
|Aimed - 1.15*Firing<br>Auto - 0.55*Firing<br>Snap - 0.65*Firing
 
|Bozar Clip || 40
 
|Piercing || 60
 
|None
 
|On Auto Shot: Confers 5 Attacks<br>Extended Accurate Auto & Snap Range (30 tiles); Reload Cost 20 TUs
 
|}
 
<br />
 
{|
 
|+ style="text-align:left;"| '''Notes:'''
 
| Lorem ipsum
 
|}
 
</div>
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
{{Ref Open | title = [[Chaingun (Piratez)|Chaingun]] }}
 
<div class="mw-collapsible">
 
[[Image: Weapon_Ranged_Chaingun_Bigob_Piratez.gif|left|link=Chaingun (Piratez)|Chaingun]]
 
Not to be confused with a machine gun, it lacks long-range accuracy and should be rather considered an SMG-equivalent for those strong enough to wield it. 6-round bursts are rather impressive, though.<br>Increased Accurate Autofire Range (15)<br>Slow Reload (20)<br><br>
 
{| {{StdTable}} border = "1" cellpadding = "2"
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
| colspan="2" |Weight
 
| colspan="3" |
 
| colspan="2" |Ammunition
 
| colspan="2" |Damage
 
| colspan="2" |
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
|Unloaded || Loaded
 
|Size
 
|Usage
 
|Accuracy Modifier
 
|Cartridge(s) || Ammo Count
 
|Type || Amount
 
|Damage Bonus(es)
 
|Additional Effect(s)
 
|- align="center" style="background-color: white;"
 
|18 || 24
 
|3x1
 
|Auto Shot - 32% base TUs<br>Throw - 25% base TUs, 20 Energy
 
|0.35*Firing
 
|Chaingun Ammo || 60
 
|Piercing || 36
 
|None
 
|On Auto Shot: Confers 6 Attacks<br>Extended Accurate Auto Range (15 tiles); Reload Cost 20 TUs
 
|}
 
<br />
 
{|
 
|+ style="text-align:left;"| '''Notes:'''
 
| Lorem ipsum
 
|}
 
</div>
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
{{Ref Open | title = [[Custom Shooty Gun (Piratez)|Custom Shooty Gun]] }}
 
<div class="mw-collapsible">
 
[[Image: Weapon_Ranged_ShootaMk2_Bigob_Piratez.png|left|link=Custom Shooty Gun (Piratez)|Custom Shooty Gun]]
 
Like dat Boarding Gun but shootier.<br>5-Round Bursts<br>Increased Accurate Snap & Auto Range (18)<br>V.Slow Reload (25)<br><br>
 
{| {{StdTable}} border = "1" cellpadding = "2"
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
| colspan="2" |Weight
 
| colspan="3" |
 
| colspan="2" |Ammunition
 
| colspan="2" |Damage
 
| colspan="2" |
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
|Unloaded || Loaded
 
|Size
 
|Usage
 
|Accuracy Modifier
 
|Cartridge(s) || Ammo Count
 
|Type || Amount
 
|Damage Bonus(es)
 
|Additional Effect(s)
 
|- align="center" style="background-color: white;"
 
|30 || 38
 
|2x1
 
|Aimed Shot - 60% base TUs<br>Auto Shot - 36% base TUs<br>Snap Shot - 28% base TUs<br>Throw - 25% base TUs, 20 Energy
 
|Aimed - 0.9*Firing<br>Auto - 0.4*Firing<br>Snap - 0.6*Firing
 
|Boarding Gun Ammo || 45
 
|Piercing || 46
 
|None
 
|On Auto Shot: Confers 5 Attacks<br>Extended Accurate Auto & Snap Range (18 tiles); Reload Cost 25 TUs
 
|- align = "right" style="font-weight: bolder;background: #c0c0c0;"
 
| colspan="5" | Alternate Ammunition
 
| align="center" style="font-weight: normal;background-color: white;" |Boarding Gun Ammo (S) || align="center" style="font-weight: normal;background-color: white;" |21
 
| align="center" style="font-weight: normal;background-color: white;" |Piercing || align="center" style="font-weight: normal;background-color: white;" |46
 
| align = "right" style="font-weight: bolder;background: #c0c0c0;" | Ammunition Effect(s)
 
| align="center" style="font-weight: normal;background-color: white;" | None
 
|}
 
<br />
 
{|
 
|+ style="text-align:left;"| '''Notes:'''
 
| Lorem ipsum
 
|}
 
</div>
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
{{Ref Open | title = [[Fatty (Piratez)|Fatty]] }}
 
<div class="mw-collapsible">
 
[[Image: Weapon_Ranged_Gatling_Las_Bigob_Piratez.gif|left|link=Fatty (Piratez)|Fatty]]
 
A gatling laser! Is there really anything more to ask for? Fires in 20-blast bursts and melts everything that stands in the way.<br>Increased Accurate Autofire Range (20)<br>50% Range Acc Penalties<br><br>
 
{| {{StdTable}} border = "1" cellpadding = "2"
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
| colspan="2" |Weight
 
| colspan="3" |
 
| colspan="2" |Ammunition
 
| colspan="2" |Damage
 
| colspan="2" |
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
|Unloaded || Loaded
 
|Size
 
|Usage
 
|Accuracy Modifier
 
|Cartridge(s) || Ammo Count
 
|Type || Amount
 
|Damage Bonus(es)
 
|Additional Effect(s)
 
|- align="center" style="background-color: white;"
 
| colspan="2" | 40
 
|3x2
 
|Auto Shot - 66% base TUs<br>Throw - 25% base TUs, 20 Energy
 
|0.35*Firing
 
| colspan="2" | Unlimited
 
|Laser || 50
 
|None
 
|On Auto Shot: Confers 20 Attacks<br>Extended Accurate Auto Range (20 tiles)
 
|}
 
<br />
 
{|
 
|+ style="text-align:left;"| '''Notes:'''
 
| Lorem ipsum
 
|}
 
</div>
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
{{Ref Open | title = [[Gyro-Stabilized Autogun (Piratez)|Gyro-Stabilized Autogun]] }}
 
<div class="mw-collapsible">
 
[[Image: Weapon_Ranged_SAW_3_Bigob_Piratez.png|left|link=Gyro-Stabilized Autogun (Piratez)|Gyro-Stabilized Autogun]]
 
An Autogun fitted with some spinny bitz, dissipating recoil forces by the use of antigravity (sic), and thus allowing for incredible accuracy of automatic fire. 4-round bursts.<br>Increased Accurate Auto & Snap Shot Range (25)<br>Slow Reload (20)<br><br>
 
{| {{StdTable}} border = "1" cellpadding = "2"
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
| colspan="2" |Weight
 
| colspan="3" |
 
| colspan="2" |Ammunition
 
| colspan="2" |Damage
 
| colspan="2" |
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
|Unloaded || Loaded
 
|Size
 
|Usage
 
|Accuracy Modifier
 
|Cartridge(s) || Ammo Count
 
|Type || Amount
 
|Damage Bonus(es)
 
|Additional Effect(s)
 
|- align="center" style="background-color: white;"
 
|11 || 16
 
|3x1
 
|Aimed Shot - 65% base TUs<br>Auto Shot - 30% base TUs<br>Snap Shot - 26% base TUs<br>Throw - 25% base TUs, 20 Energy
 
|Aimed - 0.85*Firing<br>Auto - 0.65*Firing<br>Snap - 0.7*Firing
 
|Autogun Ammo || 50
 
|Piercing || 28
 
|None
 
|On Auto Shot: Confers 4 Attacks<br>Extended Accurate Auto Range (25 tiles); Reload Cost 20 TUs
 
|- align = "right" style="font-weight: bolder;background: #c0c0c0;"
 
| colspan="5" | Alternate Ammunition
 
| align="center" style="font-weight: normal;background-color: white;" |Autogun Ammo/PS || align="center" style="font-weight: normal;background-color: white;" |70
 
| align="center" style="font-weight: normal;background-color: white;" |Piercing || align="center" style="font-weight: normal;background-color: white;" |32
 
| align = "right" style="font-weight: bolder;background: #c0c0c0;" | Ammunition Effect(s)
 
| align="center" style="font-weight: normal;background-color: white;" | None
 
|}
 
<br />
 
{|
 
|+ style="text-align:left;"| '''Notes:'''
 
| Lorem ipsum
 
|}
 
</div>
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
{{Ref Open | title = [[Heavy Gauss (Piratez)|Heavy Gauss]] }}
 
<div class="mw-collapsible">
 
[[Image: Weapon_Ranged_Gauss_Heavy_Bigob_Piratez.gif|left|link=Heavy Gauss (Piratez)|Heavy Gauss]]
 
A Heavy Gauss fires 4-round bursts of devastatingly powerful projectiles.<br>Increased Accurate Autofire Range (20)<br>Slow Reload (20)<br><br>
 
{| {{StdTable}} border = "1" cellpadding = "2"
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
| colspan="2" |Weight
 
| colspan="3" |
 
| colspan="2" |Ammunition
 
| colspan="2" |Damage
 
| colspan="2" |
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
|Unloaded || Loaded
 
|Size
 
|Usage
 
|Accuracy Modifier
 
|Cartridge(s) || Ammo Count
 
|Type || Amount
 
|Damage Bonus(es)
 
|Additional Effect(s)
 
|- align="center" style="background-color: white;"
 
|36 || 42
 
|3x2
 
|Auto Shot - 48% base TUs<br>Throw - 25% base TUs, 8 Energy
 
|0.5*Firing
 
|Heavy Gauss Clip || 32
 
|Piercing || 100
 
|None
 
|On Auto Shot: Confers 4 Attacks<br>Extended Accurate Auto Range (20 tiles); Reload Cost 20 TUs
 
|}
 
<br />
 
{|
 
|+ style="text-align:left;"| '''Notes:'''
 
| Lorem ipsum
 
|}
 
</div>
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
{{Ref Open | title = [[Heavy Laser (Piratez)|Heavy Laser]] }}
 
<div class="mw-collapsible">
 
[[Image: Weapon_Ranged_MP_Lascannon_Bigob_Piratez.gif|left|link=Heavy Laser (Piratez)|Heavy Laser]]
 
The heavy laser is cumbersome, but extremely effective. The batteries we can manufacture hold only a quarter of the charge, but the firepower loss is minimal.<br><br>
 
{| {{StdTable}} border = "1" cellpadding = "2"
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
| colspan="2" |Weight
 
| colspan="3" |
 
| colspan="2" |Ammunition
 
| colspan="2" |Damage
 
| colspan="2" |
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
|Unloaded || Loaded
 
|Size
 
|Usage
 
|Accuracy Modifier
 
|Cartridge(s) || Ammo Count
 
|Type || Amount
 
|Damage Bonus(es)
 
|Additional Effect(s)
 
|- align="center" style="background-color: white;"
 
|22 || 26
 
|3x2
 
|Aimed Shot - 80% base TUs<br>Snap Shot - 33% base TUs<br>Throw - 25% base TUs, 20 Energy
 
|Aimed - 1.2*Firing<br>Snap - 0.7*Firing
 
|H-Las Clip || 5
 
|Laser || 72
 
|None
 
|None
 
|- align = "right" style="font-weight: bolder;background: #c0c0c0;"
 
| colspan="5" | Alternate Ammunition
 
| align="center" style="font-weight: normal;background-color: white;" |H-Las Clip/Adv || align="center" style="font-weight: normal;background-color: white;" |20
 
| align="center" style="font-weight: normal;background-color: white;" |Laser || align="center" style="font-weight: normal;background-color: white;" |76
 
| align = "right" style="font-weight: bolder;background: #c0c0c0;" | Ammunition Effect(s)
 
| align="center" style="font-weight: normal;background-color: white;" | None
 
|}
 
<br />
 
{|
 
|+ style="text-align:left;"| '''Notes:'''
 
| Lorem ipsum
 
|}
 
</div>
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
{{Ref Open | title = [[Heavy Machine Gun (Piratez)|Heavy Machine Gun]] }}
 
<div class="mw-collapsible">
 
[[Image: Weapon_Ranged_HMG_Bigob_Piratez.gif|left|link=Heavy Machine Gun (Piratez)|Heavy Machine Gun]]
 
The HMG lays down a devastating hail of gunfire, but it is far too heavy for a normal human to use - although such weight provides stability in automatic fire. 8-round bursts.<br>Unlimited Accurate Autofire Range<br>V.Slow Reload (25)<br><br>
 
{| {{StdTable}} border = "1" cellpadding = "2"
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
| colspan="2" |Weight
 
| colspan="3" |
 
| colspan="2" |Ammunition
 
| colspan="2" |Damage
 
| colspan="2" |
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
|Unloaded || Loaded
 
|Size
 
|Usage
 
|Accuracy Modifier
 
|Cartridge(s) || Ammo Count
 
|Type || Amount
 
|Damage Bonus(es)
 
|Additional Effect(s)
 
|- align="center" style="background-color: white;"
 
|40 || 52
 
|3x2
 
|Auto Shot - 90% base TUs<br>Throw - 25% base TUs, 20 Energy
 
|0.5*Firing
 
|HMG Ammo || 48
 
|Piercing || 55
 
|None
 
|On Auto Shot: Confers 8 Attacks<br>Unlimited Accurate Auto Range; Reload Cost 25 TUs
 
|- align = "right" style="font-weight: bolder;background: #c0c0c0;"
 
| colspan="5" rowspan="2"| Alternate Ammunition
 
| align="center" style="font-weight: normal;background-color: white;" |HMG Ammo/PS || align="center" style="font-weight: normal;background-color: white;" |56
 
| align="center" style="font-weight: normal;background-color: white;" |Piercing || align="center" style="font-weight: normal;background-color: white;" |65
 
| align = "right" style="font-weight: bolder;background: #c0c0c0;" rowspan="2" | Ammunition Effect(s)
 
| align="center" style="font-weight: normal;background-color: white;" | None
 
 
|-
 
|-
| align="center" style="font-weight: normal;background-color: white;" |HMG Small Clip/PS || align="center" style="font-weight: normal;background-color: white;" |24
+
| Hit - 18 TUs, 14 Energy
| align="center" style="font-weight: normal;background-color: white;" |Piercing || align="center" style="font-weight: normal;background-color: white;" |65
+
| Hit - 0.7*(50+0.5*Melee)
| align="center" style="font-weight: normal;background-color: white;" | None
+
| Gunbutt
|}
+
| -
<br />
+
| Daze
{|
+
| 25
|+ style="text-align:left;"| '''Notes:'''
+
| Damage+0.65*Strength
| Lorem ipsum
+
| Inflicts 0.5*Dmg to Health
|}
+
|-
</div>
+
| rowspan="8" | Grenade Launcher
{{Ref Close | source = Piratez Bootypedia}}
+
| rowspan="8" | Explosive Weapon
<br />
+
| rowspan="8" | 8
{{Ref Open | title = [[Heavy Plasma (Piratez)|Heavy Plasma]] }}
+
| rowspan="8" | 11
<div class="mw-collapsible">
+
| rowspan="8" | 3x1
[[Image: BIGOBS30.GIF|left|link=Heavy Plasma (Piratez)|Heavy Plasma]]
+
| rowspan="8" | Aimed - 70% base TUs<br />Snap - 35% base TUs<br />Throw - 30 TUs, 16 Energy
This variation of Stellar Empire plasma gun was built for maximum firepower, and that it delivers in abundance. Still light enough to be wielded by any able person, its only shortcoming compared to the Plasma Rifle is slower rate of fire.<br><br>
+
| rowspan="8" | Aimed - 0.85<br />Snap - 0.50
{| {{StdTable}} border = "1" cellpadding = "2"
+
| 40mm Grenade/HE
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
+
| 1
| colspan="2" |Weight
+
| Concussive
| colspan="3" |
+
| 60
| colspan="2" |Ammunition
+
| None
| colspan="2" |Damage
+
| Inflicts 1*Dmg to Daze
| colspan="2" |
+
|-
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
+
| 40mm Grenade/Incendiary
|Unloaded || Loaded
+
| 1
|Size
+
| Burn
|Usage
+
| 60
|Accuracy Modifier
+
| None
|Cartridge(s) || Ammo Count
+
| AoE Radius (5), Inflicts 30.0*Dmg to Morale
|Type || Amount
+
|-
|Damage Bonus(es)
+
| 40mm Grenade/Smoke
|Additional Effect(s)
+
| 1
|- align="center" style="background-color: white;"
+
| Choking
|15 || 18
+
| 40
|3x2
+
| None
|Aimed Shot - 60% base TUs<br>Auto Shot - 42% base TUs<br>Snap Shot - 30% base TUs<br>Throw - 25% base TUs, 20 Energy
+
|  
|Aimed - 1.1*Firing<br>Auto - 0.6*Firing<br>Snap - 0.75*Firing
 
|Heavy Plasma Clip || 35
 
|Plasma || 115
 
|None
 
|None
 
|}
 
<br />
 
{|
 
|+ style="text-align:left;"| '''Notes:'''
 
| Only usable once research project "Unlocking Stellar Empire Weapons" has been completed.
 
|}
 
</div>
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
{{Ref Open | title = [[Hydra Laser (Piratez)|Hydra Laser]] }}
 
<div class="mw-collapsible">
 
[[Image: Weapon_Ranged_Hydra_Laser_Bigob_Piratez.png|left|link=Hydra Laser (Piratez)|Hydra Laser]]
 
Locally manufactured laser weapon, with limited use of alien tech. 4-round bursts.<br>Increased Accurate Auto & Snap Range (20)<br>Aimed Shot Accurate Range Cap (25)<br>Slow Reload (20)<br><br>
 
{| {{StdTable}} border = "1" cellpadding = "2"
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
| colspan="2" |Weight
 
| colspan="3" |
 
| colspan="2" |Ammunition
 
| colspan="2" |Damage
 
| colspan="2" |
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
|Unloaded || Loaded
 
|Size
 
|Usage
 
|Accuracy Modifier
 
|Cartridge(s) || Ammo Count
 
|Type || Amount
 
|Damage Bonus(es)
 
|Additional Effect(s)
 
|- align="center" style="background-color: white;"
 
|20 || 24
 
|3x2
 
|Aimed Shot - 65% base TUs<br>Auto Shot - 44% base TUs<br>Snap Shot - 30% base TUs<br>Throw - 25% base TUs, 20 Energy
 
|Aimed - 1.0*Firing<br>Auto - 0.55*Firing<br>Snap - 0.65*Firing
 
|Hydra Laser Clip || 24
 
|Laser || 44
 
|None
 
|Extended Accurate Auto & Snap Range (20 tiles); Limited Accurate Aimed Range (25 tiles); Reload Cost 20 TUs
 
|}
 
<br />
 
{|
 
|+ style="text-align:left;"| '''Notes:'''
 
| Lorem ipsum
 
|}
 
</div>
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
{{Ref Open | title = [[LACC (Piratez)|LACC]] }}
 
<div class="mw-collapsible">
 
[[Image: Weapon_Ranged_LACC_Bigob_Piratez.gif|left|link=LACC (Piratez)|LACC]]
 
Looks to kill for and a hi-tec (sic) sounding name (whatever it means). This advanced handheld cannon accurately delivers packages full of love even to those who are far, far away.<br>Slow Reload (20)<br><br>
 
{| {{StdTable}} border = "1" cellpadding = "2"
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
| colspan="2" |Weight
 
| colspan="3" |
 
| colspan="2" |Ammunition
 
| colspan="2" |Damage
 
| colspan="2" |
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
|Unloaded || Loaded
 
|Size
 
|Usage
 
|Accuracy Modifier
 
|Cartridge(s) || Ammo Count
 
|Type || Amount
 
|Damage Bonus(es)
 
|Additional Effect(s)
 
|- align="center" style="background-color: white;"
 
|15 || 20
 
|3x2
 
|Aimed Shot - 70% base TUs<br>Auto Shot - 40% base TUs<br>Snap Shot - 30% base TUs<br>Throw - 25% base TUs, 20 Energy
 
|Aimed - 1.1*Firing<br>Auto - 0.4*Firing<br>Snap - 0.65*Firing
 
|LACC-AP Ammo || 12
 
|Piercing || 45
 
|None
 
|Reload Cost 20 TUs
 
|- align = "right" style="font-weight: bolder;background: #c0c0c0;"
 
| colspan="5" rowspan="2"| Alternate Ammunition
 
| align="center" style="font-weight: normal;background-color: white;" |LACC-HE Ammo || align="center" style="font-weight: normal;background-color: white;" |12
 
| align="center" style="font-weight: normal;background-color: white;" |Concussive || align="center" style="font-weight: normal;background-color: white;" |40
 
| align = "right" style="font-weight: bolder;background: #c0c0c0;" rowspan="2" | Ammunition Effect(s)
 
| align="center" style="font-weight: normal;background-color: white;" | None
 
 
|-
 
|-
| align="center" style="font-weight: normal;background-color: white;" |LACC-I Ammo || align="center" style="font-weight: normal;background-color: white;" |12
+
| 40mm Grenade/B-Napalm
| align="center" style="font-weight: normal;background-color: white;" |Incendiary || align="center" style="font-weight: normal;background-color: white;" |40
+
| 1
| align="center" style="font-weight: normal;background-color: white;" | Reduces Current Morale of Affected by 30%
+
| Burn
|}
+
| 120
<br />
+
| None
{|
+
| AoE Radius (8), Inflicts 1.5*Dmg to Health, 45.0*Dmg to Morale
|+ style="text-align:left;"| '''Notes:'''
+
|-
| Lorem ipsum
+
| 40mm Grenade/Hell
|}
+
| 1
</div>
+
| Concussive
{{Ref Close | source = Piratez Bootypedia}}
+
| 90
<br />
+
| None
{{Ref Open | title = [[Machine Gun (Piratez)|Machine Gun]] }}
+
| Inflicts 1*Dmg to Daze
<div class="mw-collapsible">
+
|-
[[Image: Weapon_Ranged_LMG_Bigob_Piratez.gif|left|link=Machine Gun (Piratez)|Machine Gun]]
+
| 40mm Grenade/Fusion
If you want to go autofire, all the time, this baby is just for you. It is however heavy and lacks versatility. 5-round bursts.<br>Increased Accurate Autofire Range (20)<br>Slow Reload (20)<br><br>
+
| 1
{| {{StdTable}} border = "1" cellpadding = "2"
+
| Concussive
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
+
| 120
| colspan="2" |Weight
+
| None
| colspan="3" |
+
| Ignites Target if Dmg > 10, Inflicts 01*Dmg to Daze, 10*Dmg to Energy, 10*Dmg to TUs, 20*Dmg to Morale
| colspan="2" |Ammunition
+
|-
| colspan="2" |Damage
+
| 40mm Grenade/Gas
| colspan="2" |
+
| 1
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
+
| Choking
|Unloaded || Loaded
+
| 50
|Size
+
| None
|Usage
+
| AoE Radius (4), Inflicts 0.8*Dmg to Daze, 4.0*Dmg to Energy, 1.5*Dmg to Health, 3.0*Dmg to Morale
|Accuracy Modifier
+
|-
|Cartridge(s) || Ammo Count
+
| 40mm Grenade/Knockout
|Type || Amount
+
| 1
|Damage Bonus(es)
+
| Daze
|Additional Effect(s)
+
| 50
|- align="center" style="background-color: white;"
+
| None
|13 || 19
+
| Uses Choking Resistance, AoE Radius (4), Inflicts 0.7*Dmg to Daze
|3x1
+
|-
|Auto Shot - 48% base TUs<br>Throw - 25% base TUs, 20 Energy
+
| rowspan="8" | Heavy Grenade Launcher
|0.45*Firing
+
| rowspan="8" | Explosive Weapon
|Machine Gun Ammo || 50
+
| rowspan="8" | 28
|Piercing || 35
+
| rowspan="8" | 40
|None
+
| rowspan="8" | 3x2
|On Auto Shot: Confers 5 Attacks<br>Extended Accurate Auto Range (20 tiles); Reload Cost 20 TUs
+
| rowspan="8" | Aimed - 60% base TUs<br />Snap - 30% base TUs<br />Auto - 40% base TUs<br />Throw - 30 TUs, 20 Energy
|- align = "right" style="font-weight: bolder;background: #c0c0c0;"
+
| rowspan="8" | Aimed - 0.75<br />Snap - 0.50<br />Auto - 0.40
| colspan="5" | Alternate Ammunition
+
| Grenade Pack/HE
| align="center" style="font-weight: normal;background-color: white;" |Machine Gun Ammo/PS || align="center" style="font-weight: normal;background-color: white;" |60
+
| 6
| align="center" style="font-weight: normal;background-color: white;" |Piercing || align="center" style="font-weight: normal;background-color: white;" |40
+
| Concussive
| align = "right" style="font-weight: bolder;background: #c0c0c0;" | Ammunition Effect(s)
+
| 60
| align="center" style="font-weight: normal;background-color: white;" | None
+
| None
|}
+
| Inflicts 1*Dmg to Daze
<br />
+
|-
{|
+
| Grenade Pack/Incendiary
|+ style="text-align:left;"| '''Notes:'''
+
| 6
| Lorem ipsum
+
| Burn
|}
+
| 60
</div>
+
| None
{{Ref Close | source = Piratez Bootypedia}}
+
| AoE Radius (5), Inflicts 30.0*Dmg to Morale
<br />
+
|-
{{Ref Open | title = [[Minigun (Piratez)|Minigun]] }}
+
| Grenade Pack/Smoke
<div class="mw-collapsible">
+
| 6
[[Image: Weapon_Ranged_Minigun_Bigob_Piratez.gif|left|link=Minigun (Piratez)|Minigun]]
+
| Choking
Walk slowly and carry a big gun. Or whatever the saying went. This rotary cannon spews out a hail of bullets, firing in 25-round bursts.<br>Increased Accurate Autofire Range (20).<br>50% Range Acc Penalties<br>X-Slow Reload (30)<br><br>
+
| 40
{| {{StdTable}} border = "1" cellpadding = "2"
+
| None
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
+
|  
| colspan="2" |Weight
+
|-
| colspan="3" |
+
| Grenade Pack/B-Napalm
| colspan="2" |Ammunition
+
| 6
| colspan="2" |Damage
+
| Burn
| colspan="2" |
+
| 120
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
+
| None
|Unloaded || Loaded
+
| AoE Radius (8), Inflicts 1.5*Dmg to Health, 45.0*Dmg to Morale
|Size
+
|-
|Usage
+
| Grenade Pack/Hell
|Accuracy Modifier
+
| 6
|Cartridge(s) || Ammo Count
+
| Concussive
|Type || Amount
+
| 90
|Damage Bonus(es)
+
| None
|Additional Effect(s)
+
| Inflicts 1*Dmg to Daze
|- align="center" style="background-color: white;"
+
|-
|20 || 40
+
| Grenade Pack/Fusion
|3x2
+
| 6
|Auto Shot - 70% base TUs<br>Throw - 25% base TUs, 20 Energy
+
| Concussive
|0.3*Firing
+
| 120
|Minigun Ammo Pack || 250
+
| None
|Piercing || 30
+
| Ignites Target if Dmg > 10, Inflicts 01*Dmg to Daze, 10*Dmg to Energy, 10*Dmg to TUs, 20*Dmg to Morale
|None
+
|-
|On Auto Shot: Confers 20 Attacks<br>Extended Accurate Auto Range (20 tiles); Reload Cost 30 TUs
+
| Grenade Pack/Gas
|- align = "right" style="font-weight: bolder;background: #c0c0c0;"
+
| 6
| colspan="5" | Alternate Ammunition
+
| Choking
| align="center" style="font-weight: normal;background-color: white;" |Minigun Ammo Pack/PS || align="center" style="font-weight: normal;background-color: white;" |250
+
| 50
| align="center" style="font-weight: normal;background-color: white;" |Piercing || align="center" style="font-weight: normal;background-color: white;" |35
+
| None
| align = "right" style="font-weight: bolder;background: #c0c0c0;" | Ammunition Effect(s)
+
| AoE Radius (4), Inflicts 0.8*Dmg to Daze, 4.0*Dmg to Energy, 1.5*Dmg to Health, 3.0*Dmg to Morale
| align="center" style="font-weight: normal;background-color: white;" | None
+
|-
|}
+
| Grenade Pack/Knockout
<br />
+
| 6
{|
+
| Daze
|+ style="text-align:left;"| '''Notes:'''
+
| 50
| Lorem ipsum
+
| None
|}
+
| Uses Choking Resistance, AoE Radius (4), Inflicts 0.7*Dmg to Daze
</div>
+
|-
{{Ref Close | source = Piratez Bootypedia}}
+
| rowspan="2" | Assault Grenade Launcher
<br />
+
| rowspan="2" | Explosive Weapon
{{Ref Open | title = [[Plasma Destroyer (Piratez)|Plasma Destroyer]] }}
+
| rowspan="2" | 12
<div class="mw-collapsible">
+
| rowspan="2" | 24
[[Image: Weapon_Ranged_BPG_Bigob_Piratez.gif|left|link=Plasma Destroyer (Piratez)|Plasma Destroyer]]
+
| rowspan="2" | 3x1
While this weapon is thrice as heavy as the Stellar Empire plasma gun, it packs even more heat and more importantly, can be replicated.<br>Energy Blast (3)<br><br>
+
| rowspan="2" | Aimed - 60% base TUs<br />Snap - 30% base TUs<br />Auto - 85% base TUs<br />Throw - 30 TUs, 20 Energy
{| {{StdTable}} border = "1" cellpadding = "2"
+
| rowspan="2" | Aimed - 0.80<br />Snap - 0.55
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
+
| AGL Drum
| colspan="2" |Weight
+
| 8
| colspan="3" |
+
| Concussive
| colspan="2" |Ammunition
+
| 55
| colspan="2" |Damage
+
| None
| colspan="2" |
+
| Inflicts 1*Dmg to Daze
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
+
|-
|Unloaded || Loaded
+
| AGL Drum/Black Napalm
|Size
+
| 8
|Usage
+
| Burn
|Accuracy Modifier
+
| 60
|Cartridge(s) || Ammo Count
+
| None
|Type || Amount
+
| AoE Radius (4), Inflicts 1.5*Dmg to Health, Inflicts 40*Dmg to Morale, Inflicts 1.5*Dmg to TU
|Damage Bonus(es)
+
|-
|Additional Effect(s)
+
| rowspan="2" | T-T Grenade Launcher
|- align="center" style="background-color: white;"
+
| rowspan="2" | Explosive Weapon
|40 || 46
+
| rowspan="2" | 24
|3x2
+
| rowspan="2" | 33
|Aimed Shot - 65% base TUs<br>Auto Shot - 45% base TUs<br>Snap Shot - 32% base TUs<br>Throw - 25% base TUs, 20 Energy
+
| rowspan="2" | 3x1
|Aimed - 1.2*Firing<br>Auto - 0.5*Firing<br>Snap - 0.7*Firing
+
| rowspan="2" | Aimed - 75% base TUs<br />Snap - 35% base TUs<br />Auto - 85% base TUs<br />Throw - 30 TUs, 20 Energy
|Plasma Destroyer Clip || 24
+
| rowspan="2" | Aimed - 0.75<br />Snap - 0.50<br />Auto - 0.35
|Concussive || 125
+
| T-T GL Rounds/HE
|None
+
| 3
|Blast Radius (in tiles): 3; On Attack: Inflicts 75% Dmg to Terrain, On Hit: Inflicts 100% Plasma Dmg, Reduces Current Morale of Affected by 5%, May Set Affected on Fire if Dmg Inflicted Greater Than 10
+
| Concussive
|}
+
| 80
<br />
+
| None
{|
+
| Inflicts 1*Dmg to Daze
|+ style="text-align:left;"| '''Notes:'''
+
|-
| Lorem ipsum
+
| T-T GL Rounds/Hell
|}
+
| 3
</div>
+
| Concussive
{{Ref Close | source = Piratez Bootypedia}}
+
| 120
<br />
+
| None
{{Ref Open | title = [[Spitfire (Piratez)|Spitfire]] }}
+
| Inflicts 1*Dmg to Daze
<div class="mw-collapsible">
+
|-
[[Image: Weapon_Ranged_Spartan_MG_Bigob_Piratez.png|left|link=Spitfire (Piratez)|Spitfire]]
+
| rowspan="3" | Blizzard Pocket MLRS
A two-barreled area supression (sic) weapon, cumbersome but very deadly. 6-round bursts.<br>Increased Accurate Autofire Range (20)<br>V.Slow Reload (25)<br><br>
+
| rowspan="3" | Explosive Weapon
{| {{StdTable}} border = "1" cellpadding = "2"
+
| rowspan="3" | 16
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
+
| rowspan="3" | 30
| colspan="2" |Weight
+
| rowspan="3" | 2x2
| colspan="3" |
+
| rowspan="3" | Snap - 30% base TUs<br />Auto - 80% base TUs<br />Throw - 30 TUs, 20 Energy
| colspan="2" |Ammunition
+
| rowspan="3" | Snap - 0.40<br />Auto - 0.25
| colspan="2" |Damage
+
| Blizzard Shells/HE
| colspan="2" |
+
| 6
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
+
| Concussive
|Unloaded || Loaded
+
| 60
|Size
+
| None
|Usage
+
| Inflicts 1*Dmg to Daze
|Accuracy Modifier
+
|-
|Cartridge(s) || Ammo Count
+
| Blizzard Shells/Incendiary
|Type || Amount
+
| 6
|Damage Bonus(es)
+
| Burn
|Additional Effect(s)
+
| 60
|- align="center" style="background-color: white;"
+
| None
| 23 || 29
+
| AoE Radius (5), Inflicts 30.0*Dmg to Morale
|3x2
 
|Auto Shot - 42% base TUs<br>Throw - 25% base TUs, 20 Energy
 
|0.3*Firing
 
|Spitfire Ammo/HE || 32
 
|Concussive || 36
 
|None
 
|On Auto Shot: Confers 6 Attacks<br>Extended Accurate Auto Range (20 tiles); Reload Cost 25 TUs
 
|}
 
<br />
 
{|
 
|+ style="text-align:left;"| '''Notes:'''
 
| Lorem ipsum
 
|}
 
</div>
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
{{Ref Open | title = [[Super Shooty Gun (Piratez)|Super Shooty Gun]] }}
 
<div class="mw-collapsible">
 
[[Image: Weapon_Ranged_Shoota_Mk3_Bigob_Piratez.png|left|link=Super Shooty Gun (Piratez)|Super Shooty Gun]]
 
'You can never have too much dakka'<br>                    - Mun Tzu<br>6-Round Bursts<br>Increased Accurate Autofire Range (22)<br>V.Slow Reload (25)<br><br>
 
{| {{StdTable}} border = "1" cellpadding = "2"
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
| colspan="2" |Weight
 
| colspan="3" |
 
| colspan="2" |Ammunition
 
| colspan="2" |Damage
 
| colspan="2" |
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
|Unloaded || Loaded
 
|Size
 
|Usage
 
|Accuracy Modifier
 
|Cartridge(s) || Ammo Count
 
|Type || Amount
 
|Damage Bonus(es)
 
|Additional Effect(s)
 
|- align="center" style="background-color: white;"
 
| 42 || 58
 
|3x2
 
|Auto Shot - 30% base TUs<br>Throw - 25% base TUs, 20 Energy
 
|0.4*Firing
 
|Boarding Gun Ammo || 45
 
|Piercing || 46
 
|None
 
|On Auto Shot: Confers 6 Attacks<br>Extended Accurate Auto Range (22 tiles); Reload Cost 25 TUs
 
|- align = "right" style="font-weight: bolder;background: #c0c0c0;"
 
| colspan="5" | Alternate Ammunition
 
| align="center" style="font-weight: normal;background-color: white;" |Boarding Gun Ammo (L) || align="center" style="font-weight: normal;background-color: white;" |108
 
| align="center" style="font-weight: normal;background-color: white;" |Piercing || align="center" style="font-weight: normal;background-color: white;" |46
 
| align = "right" style="font-weight: bolder;background: #c0c0c0;" | Ammunition Effect(s)
 
| align="center" style="font-weight: normal;background-color: white;" | None
 
|}
 
<br />
 
{|
 
|+ style="text-align:left;"| '''Notes:'''
 
| Lorem ipsum
 
|}
 
</div>
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
{{Ref Open | title = [[UAC Plasmagun (Piratez)|UAC Plasmagun]] }}
 
<div class="mw-collapsible">
 
[[Image: Weapon_Ranged_UAC_Plasma_Bigob_Piratez.gif|left|link=UAC Plasmagun (Piratez)|UAC Plasmagun]]
 
This appears to be a plasma weapon of Earth origin, made by someone called UAC Corporation. Very high rate of fire: 6-round bursts.<br>Increased Accurate Autofire Range (15)<br><br>
 
{| {{StdTable}} border = "1" cellpadding = "2"
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
| colspan="2" |Weight
 
| colspan="3" |
 
| colspan="2" |Ammunition
 
| colspan="2" |Damage
 
| colspan="2" |
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
|Unloaded || Loaded
 
|Size
 
|Usage
 
|Accuracy Modifier
 
|Cartridge(s) || Ammo Count
 
|Type || Amount
 
|Damage Bonus(es)
 
|Additional Effect(s)
 
|- align="center" style="background-color: white;"
 
|12 || 15
 
|3x1
 
|Auto Shot - 44% base TUs<br>Snap Shot - 26% base TUs<br>Throw - 25% base TUs, 20 Energy
 
|Auto - 0.5*Firing<br>Snap - 0.75*Firing
 
|UAC Plasmagun Battery || 30
 
|Plasma || 60
 
|None
 
|On Auto Shot: Confers 6 Attacks<br>Extended Accurate Auto Range (15 tiles)
 
|}
 
<br />
 
{|
 
|+ style="text-align:left;"| '''Notes:'''
 
| Lorem ipsum
 
|}
 
</div>
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
{{Ref Open | title = [[Vulcan RFG (Piratez)|Vulcan RFG]] }}
 
<div class="mw-collapsible">
 
[[Image: Weapon_Ranged_Minigun_2_Bigob_Piratez.gif|left|link=Vulcan RFG (Piratez)|Vulcan RFG]]
 
If a couple of 20-round bursts fired by this heavy minigun isn't enough to clear a farm, I don't know what is.<br>Increased Accurate Autofire Range (Unlimited)<br>X-Slow Reload (30)<br><br>
 
{| {{StdTable}} border = "1" cellpadding = "2"
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
| colspan="2" |Weight
 
| colspan="3" |
 
| colspan="2" |Ammunition
 
| colspan="2" |Damage
 
| colspan="2" |
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
|Unloaded || Loaded
 
|Size
 
|Usage
 
|Accuracy Modifier
 
|Cartridge(s) || Ammo Count
 
|Type || Amount
 
|Damage Bonus(es)
 
|Additional Effect(s)
 
|- align="center" style="background-color: white;"
 
|56 || 68
 
|3x2
 
|Auto Shot - 70% base TUs<br>Throw - 25% base TUs, 20 Energy
 
|0.35*Firing
 
|Vulcan Ammo x100 || 100
 
|Piercing || 65
 
|None
 
|On Auto Shot: Confers 20 Attacks<br>Unlimited Accurate Auto Range; Reload Cost 30 TUs
 
|}
 
<br />
 
{|
 
|+ style="text-align:left;"| '''Notes:'''
 
| Lorem ipsum
 
|}
 
</div>
 
{{Ref Close | source = Piratez Bootypedia}}
 
</div>
 
 
 
= Rifles =
 
<div class="mw-collapsible mw-collapsed">
 
{{Ref Open | title = [[Advanced Lasgun (Piratez)|Advanced Lasgun]] }}
 
<div class="mw-collapsible">
 
[[Image: BIGOBS00.GIF|left|link=Advanced Lasgun (Piratez)|Advanced Lasgun]]
 
Lightweight and powerful, this laser is an ideal standard-issue weapon. It won't ever run out of ammo either so, instead of petty bean-counting, your precious mind can better focus on doing great deeds, Cap'n!<br><br>
 
{| {{StdTable}} border = "1" cellpadding = "2"
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
| colspan="2" |Weight
 
| colspan="3" |
 
| colspan="2" |Ammunition
 
| colspan="2" |Damage
 
| colspan="2" |
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
|Unloaded || Loaded
 
|Size
 
|Usage
 
|Accuracy Modifier
 
|Cartridge(s) || Ammo Count
 
|Type || Amount
 
|Damage Bonus(es)
 
|Additional Effect(s)
 
|- align="center" style="background-color: white;"
 
| colspan="2" | 12
 
|3x1
 
|Aimed Shot - 60% base TUs<br>Auto Shot - 36% base TUs<br>Snap Shot - 25% base TUs<br>Throw - 25% base TUs, 20 Energy
 
|Aimed - 1.3*Firing<br>Auto - 0.55*Firing<br>Snap - 0.8*Firing
 
| colspan="2" | Unlimited
 
|Laser || 56
 
|None
 
|None
 
|}
 
<br />
 
{|
 
|+ style="text-align:left;"| '''Notes:'''
 
| Lorem ipsum
 
|}
 
</div>
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
{{Ref Open | title = [[Assault Rifle (Piratez)|Assault Rifle]] }}
 
<div class="mw-collapsible">
 
[[Image: BIGOBS01.GIF|left|link=Assault Rifle (Piratez)|Assault Rifle]]
 
Jack of all trades, a two-handed weapon that can get you through almost any situation.<br><br>
 
{| {{StdTable}} border = "1" cellpadding = "2"
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
| colspan="2" |Weight
 
| colspan="3" |
 
| colspan="2" |Ammunition
 
| colspan="2" |Damage
 
| colspan="2" |
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
|Unloaded || Loaded
 
|Size
 
|Usage
 
|Accuracy Modifier
 
|Cartridge(s) || Ammo Count
 
|Type || Amount
 
|Damage Bonus(es)
 
|Additional Effect(s)
 
|- align="center" style="background-color: white;"
 
|8 || 11
 
|3x1
 
|Aimed Shot - 60% base TUs<br>Auto Shot - 36% base TUs<br>Snap Shot - 25% base TUs<br>Throw - 25% base TUs, 16 Energy
 
|Aimed - 1.0*Firing<br>Auto - 0.6*Firing<br>Snap - 0.4*Firing
 
|Assault Rifle Clip || 20
 
|Piercing || 30
 
|None
 
|None
 
|- align = "right" style="font-weight: bolder;background: #c0c0c0;"
 
| colspan="5" | Alternate Ammunition
 
| align="center" style="font-weight: normal;background-color: white;" |Assault Rifle Clip/PS || align="center" style="font-weight: normal;background-color: white;" |25
 
| align="center" style="font-weight: normal;background-color: white;" |Piercing || align="center" style="font-weight: normal;background-color: white;" |35
 
| align = "right" style="font-weight: bolder;background: #c0c0c0;" | Ammunition Effect(s)
 
| align="center" style="font-weight: normal;background-color: white;" | None
 
|}
 
<br />
 
{|
 
|+ style="text-align:left;"| '''Notes:'''
 
| Lorem ipsum
 
|}
 
</div>
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
{{Ref Open | title = [[Battle Laser (Piratez)|Battle Laser]] }}
 
<div class="mw-collapsible">
 
[[Image: Weapon_Ranged_Battle_Laser_Bigob_Piratez.gif|left|link=Battle Laser (Piratez)|Battle Laser]]
 
Made with power-suited soldiers in mind, this weapon is darn heavy but delivers equally heavy firepower. Never runs out of juice.<br><br>
 
{| {{StdTable}} border = "1" cellpadding = "2"
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
| colspan="2" |Weight
 
| colspan="3" |
 
| colspan="2" |Ammunition
 
| colspan="2" |Damage
 
| colspan="2" |
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
|Unloaded || Loaded
 
|Size
 
|Usage
 
|Accuracy Modifier
 
|Cartridge(s) || Ammo Count
 
|Type || Amount
 
|Damage Bonus(es)
 
|Additional Effect(s)
 
|- align="center" style="background-color: white;"
 
| colspan="2" | 45
 
|3x1
 
|Aimed Shot - 65% base TUs<br>Auto Shot - 40% base TUs<br>Snap Shot - 28% base TUs<br>Throw - 25% base TUs, 20 Energy
 
|Aimed - 1.25*Firing<br>Auto - 0.55*Firing<br>Snap - 0.8*Firing
 
| colspan="2" | Unlimited
 
|Laser || 80
 
|None
 
|None
 
|}
 
<br />
 
{|
 
|+ style="text-align:left;"| '''Notes:'''
 
| Lorem ipsum
 
|}
 
</div>
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
{{Ref Open | title = [[Battle Rifle (Piratez)|Battle Rifle]] }}
 
<div class="mw-collapsible">
 
[[Image: Weapon_Ranged_Battle_Rifle_Bigob_Piratez.gif|left|link=Battle Rifle (Piratez)|Battle Rifle]]
 
A heavier variant of the standard modern rifle. Powerful and accurate at long ranges, but has a hell of a kick that impedes autofire accuracy. Has a fancy plastic ammo clip, too.<br><br>
 
{| {{StdTable}} border = "1" cellpadding = "2"
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
| colspan="2" |Weight
 
| colspan="3" |
 
| colspan="2" |Ammunition
 
| colspan="2" |Damage
 
| colspan="2" |
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
|Unloaded || Loaded
 
|Size
 
|Usage
 
|Accuracy Modifier
 
|Cartridge(s) || Ammo Count
 
|Type || Amount
 
|Damage Bonus(es)
 
|Additional Effect(s)
 
|- align="center" style="background-color: white;"
 
|12 || 16
 
|3x1
 
|Aimed Shot - 70% base TUs<br>Auto Shot - 38% base TUs<br>Snap Shot - 28% base TUs<br>Throw - 25% base TUs, 20 Energy
 
|Aimed - 1.2*Firing<br>Auto - 0.35*Firing<br>Snap - 0.6*Firing
 
|Battle Rifle Clip || 20
 
|Piercing || 36
 
|None
 
|None
 
|- align = "right" style="font-weight: bolder;background: #c0c0c0;"
 
| colspan="5" | Alternate Ammunition
 
| align="center" style="font-weight: normal;background-color: white;" |Battle Rifle Clip/PS || align="center" style="font-weight: normal;background-color: white;" |20
 
| align="center" style="font-weight: normal;background-color: white;" |Piercing || align="center" style="font-weight: normal;background-color: white;" |42
 
| align = "right" style="font-weight: bolder;background: #c0c0c0;" | Ammunition Effect(s)
 
| align="center" style="font-weight: normal;background-color: white;" | None
 
|}
 
<br />
 
{|
 
|+ style="text-align:left;"| '''Notes:'''
 
| Lorem ipsum
 
|}
 
</div>
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
{{Ref Open | title = [[Bayoneted Musket (Piratez)|Bayoneted Musket]] }}
 
<div class="mw-collapsible">
 
[[Image: Weapon_Ranged_Musket_Bayonet_Bigob_Piratez.png|left|link=Bayoneted Musket (Piratez)|Bayoneted Musket]]
 
Putting a solid bayonet on a Musket drastically improves performance of the weapon. Bayonet's stats below:<br>Accuracy 110%, TU Cost 14.<br>Skill: MELEE/2 + 50<br>POWER: 30 + STRENGTH*0.4 + MELEE*0.1<br>DAMAGE type: CUTTING<br><br>
 
{| {{StdTable}} border = "1" cellpadding = "2"
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
| colspan="2" |Weight
 
| colspan="3" |
 
| colspan="2" |Ammunition
 
| colspan="2" |Damage
 
| colspan="2" |
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
|Unloaded || Loaded
 
|Size
 
|Usage
 
|Accuracy Modifier
 
|Cartridge(s) || Ammo Count
 
|Type || Amount
 
|Damage Bonus(es)
 
|Additional Effect(s)
 
|- align="center" style="background-color: white;"
 
|13 || 15
 
|3x1
 
|Aimed Shot - 60% base TUs<br>Snap Shot - 26% base TUs<br>Throw - 25% base TUs, 20 Energy<br>Hit - 12 TUs, 8 Energy
 
|Aimed - 0.85*Firing<br>Snap - 0.55*Firing<br>Hit - 1.1*((Melee*0.5)+50)
 
|Flintlock Balls || 12
 
|Piercing || 29
 
|Melee Damage+((Strength*0.4)+(Melee*0.1))
 
|Limited Accurate Aimed Range (25 tiles)
 
|- align = "right" style="font-weight: bolder;background: #c0c0c0;"
 
| colspan="5" | Alternate Attack
 
| align="center" style="font-weight: normal;background-color: white;" colspan="2"| Bayonet
 
| align="center" style="font-weight: normal;background-color: white;" |Cutting || align="center" style="font-weight: normal;background-color: white;" |30
 
| align = "right" style="font-weight: bolder;background: #c0c0c0;" | Attack Effect(s)
 
| align="center" style="font-weight: normal;background-color: white;" | None
 
|}
 
<br />
 
{|
 
|+ style="text-align:left;"| '''Notes:'''
 
| Lorem ipsum
 
|}
 
</div>
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
{{Ref Open | title = [[Bayoneted Rifle (Piratez)|Bayoneted Rifle]] }}
 
<div class="mw-collapsible">
 
[[Image: Weapon_Ranged_AK_Bayonet_Bigob_Piratez.png|left|link=Bayoneted Rifle (Piratez)|Bayoneted Rifle]]
 
While setting up our weapon shop, it has occured (sic) to us that we can put a dagger onto a Homefront Rifle, instead of holding it in a pocket. Bayonet's stats below:<br>Accuracy 100%, TU Cost 12.<br>Skill: MELEE/2 + 50<br>POWER: 30 + STRENGTH*0.3 + MELEE*0.1<br>DAMAGE type: CUTTING<br><br>
 
{| {{StdTable}} border = "1" cellpadding = "2"
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
| colspan="2" |Weight
 
| colspan="3" |
 
| colspan="2" |Ammunition
 
| colspan="2" |Damage
 
| colspan="2" |
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
|Unloaded || Loaded
 
|Size
 
|Usage
 
|Accuracy Modifier
 
|Cartridge(s) || Ammo Count
 
|Type || Amount
 
|Damage Bonus(es)
 
|Additional Effect(s)
 
|- align="center" style="background-color: white;"
 
|10 || 13
 
|3x1
 
|Aimed Shot - 55% base TUs<br>Auto Shot - 32% base TUs<br>Snap Shot - 25% base TUs<br>Throw - 25% base TUs, 20 Energy<br>Hit - 12 TUs, 6 Energy
 
|Aimed - 0.9*Firing<br>Auto - 0.35*Firing<br>Snap - 0.55*Firing<br>Hit - 1.0*((Melee*0.5)+50)
 
|Banana Clip || 30
 
|Piercing || 28
 
|Melee Damage+((Strength*0.3)+(Melee*0.1))
 
|None
 
|- align = "right" style="font-weight: bolder;background: #c0c0c0;"
 
| colspan="5" | Alternate Ammunition
 
| align="center" style="font-weight: normal;background-color: white;" |Banana Clip/MAG || align="center" style="font-weight: normal;background-color: white;" |18
 
| align="center" style="font-weight: normal;background-color: white;" |Piercing || align="center" style="font-weight: normal;background-color: white;" |42
 
| align = "right" style="font-weight: bolder;background: #c0c0c0;" | Ammunition Effect(s)
 
| align="center" style="font-weight: normal;background-color: white;" | None
 
|- align = "right" style="font-weight: bolder;background: #c0c0c0;"
 
| colspan="5" | Alternate Attack
 
| align="center" style="font-weight: normal;background-color: white;" colspan="2"| Bayonet
 
| align="center" style="font-weight: normal;background-color: white;" |Cutting || align="center" style="font-weight: normal;background-color: white;" |30
 
| align = "right" style="font-weight: bolder;background: #c0c0c0;" | Attack Effect(s)
 
| align="center" style="font-weight: normal;background-color: white;" | None
 
|}
 
<br />
 
{|
 
|+ style="text-align:left;"| '''Notes:'''
 
| Lorem ipsum
 
|}
 
</div>
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
{{Ref Open | title = [[EuroSyndicate Lasrifle (Piratez)|EuroSyndicate Lasrifle]] }}
 
<div class="mw-collapsible">
 
[[Image: Weapon_Ranged_ESRifle_Bigob_Piratez.gif|left|link=EuroSyndicate Lasrifle (Piratez)|EuroSyndicate Lasrifle]]
 
Despite strict regulations, the Eurosyndicate (sic) clandestinely sells some of their high quality lasguns to third parties, from where they make their way to the black market. The price, however, is anything but low.<br><br>
 
{| {{StdTable}} border = "1" cellpadding = "2"
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
| colspan="2" |Weight
 
| colspan="3" |
 
| colspan="2" |Ammunition
 
| colspan="2" |Damage
 
| colspan="2" |
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
|Unloaded || Loaded
 
|Size
 
|Usage
 
|Accuracy Modifier
 
|Cartridge(s) || Ammo Count
 
|Type || Amount
 
|Damage Bonus(es)
 
|Additional Effect(s)
 
|- align="center" style="background-color: white;"
 
|13 || 16
 
|3x1
 
|Aimed Shot - 55% base TUs<br>Auto Shot - 36% base TUs<br>Snap Shot - 24% base TUs<br>Throw - 25% base TUs, 20 Energy
 
|Aimed - 1.35*Firing<br>Auto - 0.6*Firing<br>Snap - 0.8*Firing
 
|EuroSyndicate LR-Clip || 36
 
|Laser || 70
 
|None
 
|None
 
|}
 
<br />
 
{|
 
|+ style="text-align:left;"| '''Notes:'''
 
| Purchased through the Black Market once research project "Contacts: EuroSyndicate" has been completed.
 
|}
 
</div>
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
{{Ref Open | title = [[Gauss Musket (Piratez)|Gauss Musket]] }}
 
<div class="mw-collapsible">
 
[[Image: Weapon_Ranged_Gauss_Rifle_Bigob_Piratez.gif|left|link=Gauss Musket (Piratez)|Gauss Musket]]
 
A Gauss Musket lacks autofire, but more than makes it up in sheer killing power.<br><br>
 
{| {{StdTable}} border = "1" cellpadding = "2"
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
| colspan="2" |Weight
 
| colspan="3" |
 
| colspan="2" |Ammunition
 
| colspan="2" |Damage
 
| colspan="2" |
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
|Unloaded || Loaded
 
|Size
 
|Usage
 
|Accuracy Modifier
 
|Cartridge(s) || Ammo Count
 
|Type || Amount
 
|Damage Bonus(es)
 
|Additional Effect(s)
 
|- align="center" style="background-color: white;"
 
|21 || 24
 
|3x1
 
|Aimed Shot - 65% base TUs<br>Snap Shot - 30% base TUs<br>Throw - 25% base TUs, 20 Energy
 
|Aimed - 0.95*Firing<br>Snap - 0.75*Firing
 
|Gauss Musket Clip || 15
 
|Piercing || 85
 
|None
 
|None
 
|}
 
<br />
 
{|
 
|+ style="text-align:left;"| '''Notes:'''
 
| Lorem ipsum
 
|}
 
</div>
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
{{Ref Open | title = [[Harpoon Gun (Piratez)|Harpoon Gun]] }}
 
<div class="mw-collapsible">
 
[[Image: Weapon_Ranged_Harpoon_Bigob_Piratez.gif|left|link=Harpoon Gun (Piratez)|Harpoon Gun]]
 
Launches high-impact projectiles for either killing or capturing people with extreme prejudice, depending on ammunition loaded. The weapon however has only a three round clip.<br>Aimed Shot Accurate Range Cap (15)<br>200% Range Acc Penalties<br><br>
 
{| {{StdTable}} border = "1" cellpadding = "2"
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
| colspan="2" |Weight
 
| colspan="3" |
 
| colspan="2" |Ammunition
 
| colspan="2" |Damage
 
| colspan="2" |
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
|Unloaded || Loaded
 
|Size
 
|Usage
 
|Accuracy Modifier
 
|Cartridge(s) || Ammo Count
 
|Type || Amount
 
|Damage Bonus(es)
 
|Additional Effect(s)
 
|- align="center" style="background-color: white;"
 
|8 || 11
 
|3x1
 
|Aimed Shot - 70% base TUs<br>Snap Shot - 38% base TUs<br>Throw - 25% base TUs, 16 Energy
 
|Aimed - 1.1*Firing<br>Snap - 0.7*Firing
 
|Harpoon Bolts || 3
 
|Piercing || 45
 
|None
 
|Limited Accurate Aimed Range (15 tiles)
 
|- align = "right" style="font-weight: bolder;background: #c0c0c0;"
 
| colspan="5" rowspan="2"| Alternate Ammunition
 
| align="center" style="font-weight: normal;background-color: white;" |Harpoon Stun Bolts || align="center" style="font-weight: normal;background-color: white;" |3
 
| align="center" style="font-weight: normal;background-color: white;" |Stun || align="center" style="font-weight: normal;background-color: white;" |50
 
| align = "right" style="font-weight: bolder;background: #c0c0c0;" rowspan="2" | Ammunition Effect(s)
 
| align="center" style="font-weight: normal;background-color: white;" | None
 
 
|-
 
|-
| align="center" style="font-weight: normal;background-color: white;" |Harpoon Tranquilizers || align="center" style="font-weight: normal;background-color: white;" |3
+
| Blizzard Shells/Smoke
| align="center" style="font-weight: normal;background-color: white;" |Stun || align="center" style="font-weight: normal;background-color: white;" |75
+
| 6
| align="center" style="font-weight: normal;background-color: white;" | None
+
| Choking
|}
+
| 40
<br />
+
| None
{|
+
|  
|+ style="text-align:left;"| '''Notes:'''
+
|-
| Lorem ipsum
+
| rowspan="6" | Mortar
|}
+
| rowspan="6" | Explosive Weapon
</div>
+
| rowspan="6" | 18
{{Ref Close | source = Piratez Bootypedia}}
+
| rowspan="6" | 24
<br />
+
| rowspan="6" | 3x2
{{Ref Open | title = [[Homefront Rifle (Piratez)|Homefront Rifle]] }}
+
| rowspan="6" | Aimed - 94% base TUs<br />Throw - 30 TUs, 20 Energy
<div class="mw-collapsible">
+
| rowspan="6" | Aimed - 0.5*(0.5*Firing+0.5*Bravery)
[[Image: Weapon_Ranged_AK_Bigob_Piratez.gif|left|link=Homefront Rifle (Piratez)|Homefront Rifle]]
+
| Mortar Shell/HE
Old as dirt, dirt-cheap and dirt-immune. Less accurate but lighter and with more ammo than a modern rifle.<br><br>
+
| 1
{| {{StdTable}} border = "1" cellpadding = "2"
+
| Concussive
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
+
| 120
| colspan="2" |Weight
+
| None
| colspan="3" |
+
| Inflicts 1*Dmg to Daze
| colspan="2" |Ammunition
+
|-
| colspan="2" |Damage
+
| Mortar Shell/WP
| colspan="2" |
+
| 1
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
+
| Burn
|Unloaded || Loaded
+
| 90
|Size
+
| None
|Usage
+
| AoE Radius (5), Inflicts 20.0*Dmg to Morale
|Accuracy Modifier
+
|-
|Cartridge(s) || Ammo Count
+
| Mortar Shell/Smoke
|Type || Amount
+
| 1
|Damage Bonus(es)
+
| Choking
|Additional Effect(s)
+
| 80
|- align="center" style="background-color: white;"
+
| None
|7 || 10
+
|  
|3x1
+
|-
|Aimed Shot - 55% base TUs<br>Auto Shot - 32% base TUs<br>Snap Shot - 25% base TUs<br>Throw - 25% base TUs, 14 Energy
+
| Mortar Shell/Gas
|Aimed - 0.9*Firing<br>Auto - 0.35*Firing<br>Snap - 0.55*Firing
+
| 1
|Banana Clip || 30
+
| Choking
|Piercing || 28
+
| 140
|None
+
| None
|None
+
| AoE Radius (13), Inflicts 3*Dmg to Health, 1.5*Dmg to Daze, 6*Dmg to Energy, 4*Dmg to Morale
|- align = "right" style="font-weight: bolder;background: #c0c0c0;"
+
|-
| colspan="5" | Alternate Ammunition
+
| Mortar Shell/Hell
| align="center" style="font-weight: normal;background-color: white;" |Banana Clip/MAG || align="center" style="font-weight: normal;background-color: white;" |18
+
| 1
| align="center" style="font-weight: normal;background-color: white;" |Piercing || align="center" style="font-weight: normal;background-color: white;" |42
+
| Concussive
| align = "right" style="font-weight: bolder;background: #c0c0c0;" | Ammunition Effect(s)
+
| 160
| align="center" style="font-weight: normal;background-color: white;" | None
+
| None
|}
+
| Inflicts 1*Dmg to Daze
<br />
+
|-
{|
+
| Mortar Shell/Fusion
|+ style="text-align:left;"| '''Notes:'''
+
| 1
| Lorem ipsum
+
| Concussive
|}
+
| 220
</div>
+
| None
{{Ref Close | source = Piratez Bootypedia}}
+
| Ignites Target if Dmg > 10, Inflicts 1*Dmg to Daze, 10.0*Dmg to Energy, 10.0*Dmg to TUs, 20.0*Dmg to Morale
<br />
 
{{Ref Open | title = [[Hunting Laser (Piratez)|Hunting Laser]] }}
 
<div class="mw-collapsible">
 
[[Image: Weapon_Ranged_Basic_Lasgun_Bigob_Piratez.gif|left|link=Hunting Laser (Piratez)|Hunting Laser]]
 
Made for hunting big game. Big game with really tough hides, if you know what I mean.<br><br>
 
{| {{StdTable}} border = "1" cellpadding = "2"
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
| colspan="2" |Weight
 
| colspan="3" |
 
| colspan="2" |Ammunition
 
| colspan="2" |Damage
 
| colspan="2" |
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
|Unloaded || Loaded
 
|Size
 
|Usage
 
|Accuracy Modifier
 
|Cartridge(s) || Ammo Count
 
|Type || Amount
 
|Damage Bonus(es)
 
|Additional Effect(s)
 
|- align="center" style="background-color: white;"
 
|15 || 18
 
|3x1
 
|Aimed Shot - 70% base TUs<br>Snap Shot - 38% base TUs<br>Throw - 25% base TUs, 20 Energy
 
|Aimed - 1.35*Firing<br>Snap - 0.8*Firing
 
|Hunting Laser Clip || 7
 
|Laser || 54
 
|None
 
|None
 
|}
 
<br />
 
{|
 
|+ style="text-align:left;"| '''Notes:'''
 
| Lorem ipsum
 
|}
 
</div>
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
{{Ref Open | title = [[Hunting Rifle (Piratez)|Hunting Rifle]] }}
 
<div class="mw-collapsible">
 
[[Image: Weapon_Ranged_Huntin_Rifle_Bigob_Piratez.gif|left|link=Hunting Rifle (Piratez)|Hunting Rifle]]
 
Unassuming and little bit rusty, this gun can prove its accuracy if you take some time to aim. The clip holds 5 rounds.<br>Slow Reload (20)<br><br>
 
{| {{StdTable}} border = "1" cellpadding = "2"
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
| colspan="2" |Weight
 
| colspan="3" |
 
| colspan="2" |Ammunition
 
| colspan="2" |Damage
 
| colspan="2" |
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
|Unloaded || Loaded
 
|Size
 
|Usage
 
|Accuracy Modifier
 
|Cartridge(s) || Ammo Count
 
|Type || Amount
 
|Damage Bonus(es)
 
|Additional Effect(s)
 
|- align="center" style="background-color: white;"
 
|8 || 10
 
|3x1
 
|Aimed Shot - 70% base TUs<br>Snap Shot - 33% base TUs<br>Throw - 25% base TUs, 16 Energy
 
|Aimed - 1.25*Firing<br>Snap - 0.7*Firing
 
|Hunting Rifle Ammo || 5
 
|Piercing || 33
 
|None
 
|Reload Cost 20 TUs
 
|- align = "right" style="font-weight: bolder;background: #c0c0c0;"
 
| colspan="5" | Alternate Ammunition
 
| align="center" style="font-weight: normal;background-color: white;" |Hunting Rifle Ammo/PS || align="center" style="font-weight: normal;background-color: white;" |5
 
| align="center" style="font-weight: normal;background-color: white;" |Piercing || align="center" style="font-weight: normal;background-color: white;" |40
 
| align = "right" style="font-weight: bolder;background: #c0c0c0;" | Ammunition Effect(s)
 
| align="center" style="font-weight: normal;background-color: white;" | None
 
|}
 
<br />
 
{|
 
|+ style="text-align:left;"| '''Notes:'''
 
| Lorem ipsum
 
|}
 
</div>
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
{{Ref Open | title = [[Lasgun (Piratez)|Lasgun]] }}
 
<div class="mw-collapsible">
 
[[Image: Weapon_Ranged_Lasgun_Bigob_Piratez.gif|left|link=Lasgun (Piratez)|Lasgun]]
 
The lasgun is pretty much a perfect personal arm - very accurate and quite powerful for its size. Like the pistol, it uses two kinds of batteries - we can only replicate the weaker ones.<br><br>
 
{| {{StdTable}} border = "1" cellpadding = "2"
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
| colspan="2" |Weight
 
| colspan="3" |
 
| colspan="2" |Ammunition
 
| colspan="2" |Damage
 
| colspan="2" |
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
|Unloaded || Loaded
 
|Size
 
|Usage
 
|Accuracy Modifier
 
|Cartridge(s) || Ammo Count
 
|Type || Amount
 
|Damage Bonus(es)
 
|Additional Effect(s)
 
|- align="center" style="background-color: white;"
 
|11 || 14
 
|3x1
 
|Aimed Shot - 60% base TUs<br>Auto Shot - 36% base TUs<br>Snap Shot - 25% base TUs<br>Throw - 25% base TUs, 20 Energy
 
|Aimed - 1.25*Firing<br>Auto - 0.55*Firing<br>Snap - 0.8*Firing
 
|Lasgun Clip || 12
 
|Laser || 46
 
|None
 
|None
 
|- align = "right" style="font-weight: bolder;background: #c0c0c0;"
 
| colspan="5" | Alternate Ammunition
 
| align="center" style="font-weight: normal;background-color: white;" |Lasgun Clip/Adv || align="center" style="font-weight: normal;background-color: white;" |36
 
| align="center" style="font-weight: normal;background-color: white;" |Laser || align="center" style="font-weight: normal;background-color: white;" |52
 
| align = "right" style="font-weight: bolder;background: #c0c0c0;" | Ammunition Effect(s)
 
| align="center" style="font-weight: normal;background-color: white;" | None
 
|}
 
<br />
 
{|
 
|+ style="text-align:left;"| '''Notes:'''
 
| Lorem ipsum
 
|}
 
</div>
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
{{Ref Open | title = [[Light Plasma Gun (Piratez)|Light Plasma Gun]] }}
 
<div class="mw-collapsible">
 
[[Image: Weapon_Ranged_LPG_Bigob_Piratez.gif|left|link=Light Plasma Gun (Piratez)|Light Plasma Gun]]
 
Our own plasma rifle! Now we can do as good as the Stellar Empire! Or close to it. The gun is heavier than the original, the power cell a bit crude, but the firepower cannot be scoffed at. The only thing we couldn't reproduce was the sorcerous aiming system. We replaced it with an electronic targetter (sic), so the gun is slower to aim but exceptionally accurate in the Aimed Shot mode.<br><br>
 
{| {{StdTable}} border = "1" cellpadding = "2"
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
| colspan="2" |Weight
 
| colspan="3" |
 
| colspan="2" |Ammunition
 
| colspan="2" |Damage
 
| colspan="2" |
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
|Unloaded || Loaded
 
|Size
 
|Usage
 
|Accuracy Modifier
 
|Cartridge(s) || Ammo Count
 
|Type || Amount
 
|Damage Bonus(es)
 
|Additional Effect(s)
 
|- align="center" style="background-color: white;"
 
|10 || 14
 
|3x1
 
|Aimed Shot - 60% base TUs<br>Auto Shot - 40% base TUs<br>Snap Shot - 25% base TUs<br>Throw - 25% base TUs, 20 Energy
 
|Aimed - 1.25*Firing<br>Auto - 0.5*Firing<br>Snap - 0.75*Firing
 
|LPG Clip || 24
 
|Plasma || 70
 
|None
 
|None
 
|}
 
<br />
 
{|
 
|+ style="text-align:left;"| '''Notes:'''
 
| Lorem ipsum
 
|}
 
</div>
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
{{Ref Open | title = [[Musket (Piratez)|Musket]] }}
 
<div class="mw-collapsible">
 
[[Image: Weapon_Ranged_Musket_Bigob_Piratez.gif|left|link=Musket (Piratez)|Musket]]
 
A smoothbore long arm. Heavier than a Flintlock Pistol but has better range.<br>Aimed Shot Accurate Range Cap (25)<br>V.Slow Reload (25)<br>GunButt (Stun = 20+STR*0.6, Skill = MA/2+50, Acc = 80%, 18 TUs)<br><br>
 
{| {{StdTable}} border = "1" cellpadding = "2"
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
| colspan="2" |Weight
 
| colspan="3" |
 
| colspan="2" |Ammunition
 
| colspan="2" |Damage
 
| colspan="2" |
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
|Unloaded || Loaded
 
|Size
 
|Usage
 
|Accuracy Modifier
 
|Cartridge(s) || Ammo Count
 
|Type || Amount
 
|Damage Bonus(es)
 
|Additional Effect(s)
 
|- align="center" style="background-color: white;"
 
|10 || 12
 
|3x1
 
|Aimed Shot - 60% base TUs<br>Snap Shot - 26% base TUs<br>Throw - 25% base TUs, 20 Energy
 
|Aimed - 0.85*Firing<br>Snap - 0.55*Firing
 
|Flintlock Balls || 12
 
|Piercing || 29
 
|None
 
|Limited Accurate Aimed Range (25 tiles)
 
|- align = "right" style="font-weight: bolder;background: #c0c0c0;"
 
| colspan="2" | Alternate Attack
 
|align="center" style="font-weight: normal;background-color: white;" | Gun Butt
 
|align="center" style="font-weight: normal;background-color: white;" |18 TUs
 
|align="center" style="font-weight: normal;background-color: white;" | Acc = 80% <br> Skill = MA/2+50
 
| colspan="2" |
 
| align="center" style="font-weight: normal;background-color: white;" |Stun|| align="center" style="font-weight: normal;background-color: white;" |20+STR*0.6
 
| align = "right" style="font-weight: bold;background: #c0c0c0;" | Attack Effect(s)
 
| align="center" style="font-weight: normal;background-color: white;" | Must be in Melee Range
 
|}
 
<br />
 
{|
 
|+ style="text-align:left;"| '''Notes:'''
 
| Lorem ipsum
 
|}
 
</div>
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
{{Ref Open | title = [[Plasma Rifle (Piratez)|Plasma Rifle]] }}
 
<div class="mw-collapsible">
 
[[Image: BIGOBS31.GIF|left|link=Plasma Rifle (Piratez)|Plasma Rifle]]
 
This is a devastatingly powerful weapon based on accelerating particles from within a minute anti-gravity field.<br><br>
 
{| {{StdTable}} border = "1" cellpadding = "2"
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
| colspan="2" |Weight
 
| colspan="3" |
 
| colspan="2" |Ammunition
 
| colspan="2" |Damage
 
| colspan="2" |
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
|Unloaded || Loaded
 
|Size
 
|Usage
 
|Accuracy Modifier
 
|Cartridge(s) || Ammo Count
 
|Type || Amount
 
|Damage Bonus(es)
 
|Additional Effect(s)
 
|- align="center" style="background-color: white;"
 
|6 || 9
 
|3x1
 
|Aimed Shot - 42% base TUs<br>Auto Shot - 32% base TUs<br>Snap Shot - 24% base TUs<br>Throw - 25% base TUs, 12 Energy
 
|Aimed - 1.0*Firing<br>Auto - 0.55*Firing<br>Snap - 0.85*Firing
 
|Plasma Rifle Clip || 28
 
|Plasma || 80
 
|None
 
|None
 
|}
 
<br />
 
{|
 
|+ style="text-align:left;"| '''Notes:'''
 
| Only usable once research project "Unlocking Stellar Empire Weapons" has been completed.
 
|}
 
</div>
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
{{Ref Open | title = [[Python HSR (Piratez)|Python HSR]] }}
 
<div class="mw-collapsible">
 
[[Image: Weapon_Ranged_HSR_Bigob_Piratez.gif|left|link=Python HSR (Piratez)|Python HSR]]
 
It's called Python because it bites. Like a python. The snake. Well, they actually constrict their victims, but let's not get too smartass, shall we? A cool name is a cool name.<br>POWER Bonus (AP): FIRING*0.3<br>Minimum Accurate Range (15)<br>150% Short Range Acc Penalty<br><br>
 
{| {{StdTable}} border = "1" cellpadding = "2"
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
| colspan="2" |Weight
 
| colspan="3" |
 
| colspan="2" |Ammunition
 
| colspan="2" |Damage
 
| colspan="2" |
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
|Unloaded || Loaded
 
|Size
 
|Usage
 
|Accuracy Modifier
 
|Cartridge(s) || Ammo Count
 
|Type || Amount
 
|Damage Bonus(es)
 
|Additional Effect(s)
 
|- align="center" style="background-color: white;"
 
|26 || 30
 
|3x1
 
|Aimed Shot - 80% base TUs<br>Snap Shot - 70% base TUs<br>Throw - 25% base TUs, 10 Energy
 
|Aimed - 1.3*Firing<br>Snap - 0.9*Firing
 
|Python Clip/AP || 5
 
|Piercing || 60
 
|Damage+(Firing*0.3)
 
|Minimum Range (15 tiles)
 
|- align = "right" style="font-weight: bolder;background: #c0c0c0;"
 
| colspan="5" rowspan="2"| Alternate Ammunition
 
| align="center" style="font-weight: normal;background-color: white;" |Python Clip/Acid || align="center" style="font-weight: normal;background-color: white;" |5
 
| align="center" style="font-weight: normal;background-color: white;" |Acid || align="center" style="font-weight: normal;background-color: white;" |85
 
| align = "right" style="font-weight: bolder;background: #c0c0c0;" rowspan="2" | Ammunition Effect(s)
 
| align="center" style="font-weight: normal;background-color: white;" | None
 
 
|-
 
|-
| align="center" style="font-weight: normal;background-color: white;" |Python Clip/HE || align="center" style="font-weight: normal;background-color: white;" |5
+
| rowspan="2" | D. C. Portable Mortar
| align="center" style="font-weight: normal;background-color: white;" |Concussive || align="center" style="font-weight: normal;background-color: white;" |30
+
| rowspan="2" | Explosive Weapon
| align="center" style="font-weight: normal;background-color: white;" | Blast Radius (in tiles): 1
+
| rowspan="2" | 12
|}
+
| 20
<br />
+
| rowspan="2" | 3x1
{|
+
| rowspan="2" | Aimed - 90% base TUs<br />Snap - 60% base TUs<br />Throw - 30 TUs, 20 Energy
|+ style="text-align:left;"| '''Notes:'''
+
| rowspan="2" | Aimed - 0.90<br />Snap - 0.60
| Lorem ipsum
+
| D. C. Shell/HE
|}
+
| 1
</div>
+
| Concussive
{{Ref Close | source = Piratez Bootypedia}}
+
| 110
<br />
+
| None
{{Ref Open | title = [[RCF Carbine (Piratez)|RCF Carbine]] }}
+
| Inflicts 1*Dmg to Daze
<div class="mw-collapsible">
 
[[Image: Weapon_Ranged_M16B_Bigob_Piratez.gif|left|link=RCF Carbine (Piratez)|RCF Carbine]]
 
The Royal Canadian Force Carbine is commonly used by Kingdom's mounted military police and even civilians. It is rather weak but lightweight and accurate.<br><br>
 
{| {{StdTable}} border = "1" cellpadding = "2"
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
| colspan="2" |Weight
 
| colspan="3" |
 
| colspan="2" |Ammunition
 
| colspan="2" |Damage
 
| colspan="2" |
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
|Unloaded || Loaded
 
|Size
 
|Usage
 
|Accuracy Modifier
 
|Cartridge(s) || Ammo Count
 
|Type || Amount
 
|Damage Bonus(es)
 
|Additional Effect(s)
 
|- align="center" style="background-color: white;"
 
|6 || 9
 
|3x1
 
|Aimed Shot - 55% base TUs<br>Auto Shot - 36% base TUs<br>Snap Shot - 25% base TUs<br>Throw - 25% base TUs, 12 Energy
 
|Aimed - 1.05*Firing<br>Auto - 0.45*Firing<br>Snap - 0.65*Firing
 
|RCF Carbine Clip || 20
 
|Piercing || 26
 
|None
 
|None
 
|}
 
<br />
 
{|
 
|+ style="text-align:left;"| '''Notes:'''
 
| Lorem ipsum
 
|}
 
</div>
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
{{Ref Open | title = [[Reaper Rifle (Piratez)|Reaper Rifle]] }}
 
<div class="mw-collapsible">
 
[[Image: Weapon_Ranged_Nitro_Express_Bigob_Piratez.png|left|link=Reaper Rifle (Piratez)|Reaper Rifle]]
 
Very powerful rifle, good for hunting Reapers, as the name implies. Brutal recoil and 3-round clips.<br>POWER Bonus: FIRING*0.4<br>Slow Reload (20)<br><br>
 
{| {{StdTable}} border = "1" cellpadding = "2"
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
| colspan="2" |Weight
 
| colspan="3" |
 
| colspan="2" |Ammunition
 
| colspan="2" |Damage
 
| colspan="2" |
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
|Unloaded || Loaded
 
|Size
 
|Usage
 
|Accuracy Modifier
 
|Cartridge(s) || Ammo Count
 
|Type || Amount
 
|Damage Bonus(es)
 
|Additional Effect(s)
 
|- align="center" style="background-color: white;"
 
|22 || 25
 
|2x1
 
|Aimed Shot - 70% base TUs<br>Snap Shot - 38% base TUs<br>Throw - 25% base TUs, 20 Energy
 
|Aimed - 1.05*Firing<br>Snap - 0.7*Firing
 
|Reaper Rifle Ammo || 3
 
|Piercing || 33
 
|Damage+(Firing*0.4)
 
|Reload Cost 20 TUs
 
|}
 
<br />
 
{|
 
|+ style="text-align:left;"| '''Notes:'''
 
| Lorem ipsum
 
|}
 
</div>
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
{{Ref Open | title = [[Reticulan Lasgun (Piratez)|Reticulan Lasgun]] }}
 
<div class="mw-collapsible">
 
[[Image: Weapon_Ranged_Rel_Laser_Gun_Bigob_Piratez.png|left|link=Reticulan Lasgun (Piratez)|Reticulan Lasgun]]
 
A lightweight laser weapon manufactured by the Reticulans. Lack of any normal sights makes it seemingly impossible to aim, but you will hit if you believe. That's a scientific fact.<br>Skill: FIRING + VooDoo SKILL + VooDoo POWER<br><br>
 
{| {{StdTable}} border = "1" cellpadding = "2"
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
| colspan="2" |Weight
 
| colspan="3" |
 
| colspan="2" |Ammunition
 
| colspan="2" |Damage
 
| colspan="2" |
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
|Unloaded || Loaded
 
|Size
 
|Usage
 
|Accuracy Modifier
 
|Cartridge(s) || Ammo Count
 
|Type || Amount
 
|Damage Bonus(es)
 
|Additional Effect(s)
 
|- align="center" style="background-color: white;"
 
|5 || 8
 
|3x1
 
|Aimed Shot - 44% base TUs<br>Auto Shot - 40% base TUs<br>Snap Shot - 22% base TUs<br>Throw - 25% base TUs, 10 Energy
 
|Aimed - 0.75*((Firing*1.0)+(VooDoo Skill*1.0)+(VooDoo Pwr*1.0))<br>Auto - 0.45*((Firing*1.0)+(VooDoo Skill*1.0)+(VooDoo Pwr*1.0))<br>Snap - 0.55*((Firing*1.0)+(VooDoo Skill*1.0)+(VooDoo Pwr*1.0))
 
|Reticulan Lasgun Clip || 20
 
|Laser || 36
 
|None
 
|None
 
|}
 
<br />
 
{|
 
|+ style="text-align:left;"| '''Notes:'''
 
| Only usable once research project "Reticulan Lasgun" has been completed.
 
|}
 
</div>
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
{{Ref Open | title = [[Smartrifle (Piratez)|Smartrifle]] }}
 
<div class="mw-collapsible">
 
[[Image: Weapon_Ranged_Smartrifle_Bigob_Piratez.gif|left|link=Smartrifle (Piratez)|Smartrifle]]
 
This rifle is probably smarter than anyone else around here, barring you and me, Cap'n. It practically aims itself, and has a very high fire rate (5-round bursts).<br><br>
 
{| {{StdTable}} border = "1" cellpadding = "2"
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
| colspan="2" |Weight
 
| colspan="3" |
 
| colspan="2" |Ammunition
 
| colspan="2" |Damage
 
| colspan="2" |
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
|Unloaded || Loaded
 
|Size
 
|Usage
 
|Accuracy Modifier
 
|Cartridge(s) || Ammo Count
 
|Type || Amount
 
|Damage Bonus(es)
 
|Additional Effect(s)
 
|- align="center" style="background-color: white;"
 
|10 || 14
 
|3x1
 
|Aimed Shot - 48% base TUs<br>Auto Shot - 38% base TUs<br>Snap Shot - 22% base TUs<br>Throw - 25% base TUs, 20 Energy
 
|Aimed - 1.15*Firing<br>Auto - 0.5*Firing<br>Snap - 0.75*Firing
 
|Smartrifle Clip || 50
 
|Piercing || 40
 
|None
 
|On Auto Shot: Confers 5 Attacks
 
|}
 
<br />
 
{|
 
|+ style="text-align:left;"| '''Notes:'''
 
| Lorem ipsum
 
|}
 
</div>
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
{{Ref Open | title = [[Stingy (Piratez)|Stingy]] }}
 
<div class="mw-collapsible">
 
[[Image: Weapon_Ranged_Las_Carbine_Bigob_Piratez.gif|left|link=Stingy (Piratez)|Stingy]]
 
A cheap solution to the problem of a nuclear laser rifle, this gun is somewhat underpowered but also very light - it can be easily used even by the weakest Runts!<br><br>
 
{| {{StdTable}} border = "1" cellpadding = "2"
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
| colspan="2" |Weight
 
| colspan="3" |
 
| colspan="2" |Ammunition
 
| colspan="2" |Damage
 
| colspan="2" |
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
|Unloaded || Loaded
 
|Size
 
|Usage
 
|Accuracy Modifier
 
|Cartridge(s) || Ammo Count
 
|Type || Amount
 
|Damage Bonus(es)
 
|Additional Effect(s)
 
|- align="center" style="background-color: white;"
 
| colspan="2" | 7
 
|3x1
 
|Aimed Shot - 45% base TUs<br>Auto Shot - 32% base TUs<br>Snap Shot - 22% base TUs<br>Throw - 25% base TUs, 14 Energy
 
|Aimed - 1.2*Firing<br>Auto - 0.55*Firing<br>Snap - 0.8*Firing
 
| colspan="2" | Unlimited
 
|Laser || 46
 
|None
 
|None
 
|}
 
<br />
 
{|
 
|+ style="text-align:left;"| '''Notes:'''
 
| Lorem ipsum
 
|}
 
</div>
 
{{Ref Close | source = Piratez Bootypedia}}
 
</div>
 
 
 
= Shotguns =
 
<div class="mw-collapsible mw-collapsed">
 
{{Ref Open | title = [[Blunderbuss (Piratez)|Blunderbuss]] }}
 
<div class="mw-collapsible">
 
[[Image: Weapon_Ranged_Blunderbuss_Bigob_Piratez.gif|left|link=Blunderbuss (Piratez)|Blunderbuss]]
 
A gun not for wee gals it be. Four barrels, each stacked with brass grapnel. Discharge all at once for maximum effect.<br>Aimed Shot Accurate Range Cap (12)<br>Snap&Auto Shot Accurate Range Cap (6)<br>300% Range Acc Penalties<br><br>
 
{| {{StdTable}} border = "1" cellpadding = "2"
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
| colspan="2" |Weight
 
| colspan="3" |
 
| colspan="2" |Ammunition
 
| colspan="2" |Damage
 
| colspan="2" |
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
|Unloaded || Loaded
 
|Size
 
|Usage
 
|Accuracy Modifier
 
|Cartridge(s) || Ammo Count
 
|Type || Amount
 
|Damage Bonus(es)
 
|Additional Effect(s)
 
|- align="center" style="background-color: white;"
 
|22 || 25
 
|3x1
 
|Aimed Shot - 70% base TUs<br>Auto Shot - 32% base TUs<br>Snap Shot - 30% base TUs<br>Throw - 25% base TUs, 20 Energy
 
|Aimed - 1.5*Firing<br>Auto - 1.1*Firing<br>Snap - 1.4*Firing
 
|Blunderbuss Shells || 4
 
|Piercing || 24
 
|None
 
| +5 Projectiles; On Auto Shot: Confers 4 Attacks<br>Limited Accurate Aimed Range (12 tiles), Limited Accurate Auto & Snap Range (6 tiles)
 
|- align = "right" style="font-weight: bolder;background: #c0c0c0;"
 
| colspan="5" rowspan="2"| Alternate Ammunition
 
| align="center" style="font-weight: normal;background-color: white;" |Blunderbuss Acid Shells || align="center" style="font-weight: normal;background-color: white;" |4
 
| align="center" style="font-weight: normal;background-color: white;" |Acid || align="center" style="font-weight: normal;background-color: white;" |30
 
| align = "right" style="font-weight: bolder;background: #c0c0c0;" rowspan="2" | Ammunition Effect(s)
 
| align="center" style="font-weight: normal;background-color: white;" | +5 Projectiles
 
 
|-
 
|-
| align="center" style="font-weight: normal;background-color: white;" |Blunderbuss HE Shells || align="center" style="font-weight: normal;background-color: white;" |4
+
| 24
| align="center" style="font-weight: normal;background-color: white;" |Concussive || align="center" style="font-weight: normal;background-color: white;" |35
+
| Baby Nuke
| align="center" style="font-weight: normal;background-color: white;" | +3 Projectiles
+
| 1
|}
+
| Concussive
<br />
+
| 300
{|
+
| None
|+ style="text-align:left;"| '''Notes:'''
+
| Inflicts 1*Dmg to Daze, Inflicts 10*Dmg to TUs, Inflicts 20*Dmg to Energy, Inflicts 20*Dmg to Morale
| Lorem ipsum
+
|-
|}
+
| rowspan="3" | Tornado Rocket Mortar
</div>
+
| rowspan="3" | Explosive Weapon
{{Ref Close | source = Piratez Bootypedia}}
+
| rowspan="3" | 72
<br />
+
| rowspan="3" | 92
{{Ref Open | title = [[Boom Gun (Piratez)|Boom Gun]] }}
+
| rowspan="3" | 3x2
<div class="mw-collapsible">
+
| rowspan="3" | Aimed - 80% base TUs<br />Auto - 95% base TUs<br />Throw - 25% base TUs, 20 Energy
[[Image: Weapon_Ranged_Boom_Gun_Bigob_Piratez.gif|left|link=Boom Gun (Piratez)|Boom Gun]]
+
| rowspan="3" | Aimed - 1.05<br />Auto - 0.25
This huge scattergun has awesome destructive power, however it is not very effective at long ranges.<br>Aimed Shot Accurate Range Cap (15)<br>Snap Shot Accurate Range Cap (9)<br>300% Range Acc Penalties<br>V.Slow Reload (25)<br><br>
+
| Tornado Rockets/HE
{| {{StdTable}} border = "1" cellpadding = "2"
+
| 3
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
+
| Concussive
| colspan="2" |Weight
+
| 135
| colspan="3" |
+
| None
| colspan="2" |Ammunition
+
| Inflicts 1*Dmg to Daze
| colspan="2" |Damage
 
| colspan="2" |
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
|Unloaded || Loaded
 
|Size
 
|Usage
 
|Accuracy Modifier
 
|Cartridge(s) || Ammo Count
 
|Type || Amount
 
|Damage Bonus(es)
 
|Additional Effect(s)
 
|- align="center" style="background-color: white;"
 
|26 || 31
 
|3x1
 
|Aimed Shot - 70% base TUs<br>Snap Shot - 32% base TUs<br>Throw - 25% base TUs, 20 Energy
 
|Aimed - 1.35*Firing<br>Snap - 1.15*Firing
 
|Boom Gun Shells || 10
 
|Piercing || 50
 
|None
 
| +5 Projectiles<br>Limited Accurate Aimed Range (15 tiles), Limited Accurate Snap Range (9 tiles); Reload Cost 25 TUs
 
|}
 
<br />
 
{|
 
|+ style="text-align:left;"| '''Notes:'''
 
| Lorem ipsum
 
|}
 
</div>
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
{{Ref Open | title = [[CAWS (Piratez)|CAWS]] }}
 
<div class="mw-collapsible">
 
[[Image: Weapon_Ranged_CAWS_Bigob_Piratez.gif|left|link=CAWS (Piratez)|CAWS]]
 
An advanced firearm that can fire two kinds of powerful charges, but the magazine holds only 10 rounds.<br>Aimed Shot Accurate Range Cap (12)<br>Snap Shot Accurate Range Cap (6)<br>250% Range Acc Penalties<br><br>
 
{| {{StdTable}} border = "1" cellpadding = "2"
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
| colspan="2" |Weight
 
| colspan="3" |
 
| colspan="2" |Ammunition
 
| colspan="2" |Damage
 
| colspan="2" |
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
|Unloaded || Loaded
 
|Size
 
|Usage
 
|Accuracy Modifier
 
|Cartridge(s) || Ammo Count
 
|Type || Amount
 
|Damage Bonus(es)
 
|Additional Effect(s)
 
|- align="center" style="background-color: white;"
 
|14 || 17
 
|3x1
 
|Aimed Shot - 65% base TUs<br>Snap Shot - 26% base TUs<br>Throw - 25% base TUs, 20 Energy
 
|Aimed - 1.4*Firing<br>Snap - 1.2*Firing
 
|CAWS Clip/AP || 10
 
|Piercing || 50
 
|None
 
|Limited Accurate Aimed Range (12 tiles), Limited Accurate Snap Range (6 tiles)
 
|- align = "right" style="font-weight: bolder;background: #c0c0c0;"
 
| colspan="5" | Alternate Ammunition
 
| align="center" style="font-weight: normal;background-color: white;" |CAWS Clip/Scatter || align="center" style="font-weight: normal;background-color: white;" |10
 
| align="center" style="font-weight: normal;background-color: white;" |Piercing || align="center" style="font-weight: normal;background-color: white;" |26
 
| align = "right" style="font-weight: bolder;background: #c0c0c0;" | Ammunition Effect(s)
 
| align="center" style="font-weight: normal;background-color: white;" | +4 Projectiles
 
|}
 
<br />
 
{|
 
|+ style="text-align:left;"| '''Notes:'''
 
| Lorem ipsum
 
|}
 
</div>
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
{{Ref Open | title = [[Combat Shotgun (Piratez)|Combat Shotgun]] }}
 
<div class="mw-collapsible">
 
[[Image: Weapon_Ranged_Combat_Shotgun_Bigob_Piratez.gif|left|link=Combat Shotgun (Piratez)|Combat Shotgun]]
 
Carrying more ammo and firing less numerous but more massive pellets, the combat shotgun is considered by some to be worth the extra encumbrance - especially since it can fire in bursts.<br>Aimed Shot Accurate Range Cap (12)<br>Snap&Auto Shot Accurate Range Cap (6)<br>300% Range Acc Penalties<br><br>
 
{| {{StdTable}} border = "1" cellpadding = "2"
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
| colspan="2" |Weight
 
| colspan="3" |
 
| colspan="2" |Ammunition
 
| colspan="2" |Damage
 
| colspan="2" |
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
|Unloaded || Loaded
 
|Size
 
|Usage
 
|Accuracy Modifier
 
|Cartridge(s) || Ammo Count
 
|Type || Amount
 
|Damage Bonus(es)
 
|Additional Effect(s)
 
|- align="center" style="background-color: white;"
 
|10 || 15
 
|3x1
 
|Aimed Shot - 65% base TUs<br>Auto Shot - 38% base TUs<br>Snap Shot - 28% base TUs<br>Throw - 25% base TUs, 20 Energy
 
|Aimed - 1.5*Firing<br>Auto - 0.9*Firing<br>Snap - 1.3*Firing
 
|Combat Shotgun Drum || 12
 
|Piercing || 20
 
|None
 
| +4 Projectiles<br>Limited Accurate Aimed Range (12 tiles), Limited Accurate Auto & Snap Range (6 tiles)
 
|- align = "right" style="font-weight: bolder;background: #c0c0c0;"
 
| colspan="5" | Alternate Ammunition
 
| align="center" style="font-weight: normal;background-color: white;" |Combat Shotgun Drum/I || align="center" style="font-weight: normal;background-color: white;" |12
 
| align="center" style="font-weight: normal;background-color: white;" |Incendiary || align="center" style="font-weight: normal;background-color: white;" |30
 
| align = "right" style="font-weight: bolder;background: #c0c0c0;" | Ammunition Effect(s)
 
| align="center" style="font-weight: normal;background-color: white;" | +3 Projectiles; Reduces Current Morale of Affected by 20%
 
|}
 
<br />
 
{|
 
|+ style="text-align:left;"| '''Notes:'''
 
| Lorem ipsum
 
|}
 
</div>
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
{{Ref Open | title = [[Domestic Shotgun (Piratez)|Domestic Shotgun]] }}
 
<div class="mw-collapsible">
 
[[Image: Weapon_Ranged_Domestic_Shotgun_Bigob_Piratez.gif|left|link=Domestic Shotgun (Piratez)|Domestic Shotgun]]
 
Cheap is the key word. This piece of junk is quite compact, but cannot use high-powered ammo.<br>Accurate Range Cap (6)<br>300% Range Acc Penalties <br>V.Slow Reload (25)<br><br>
 
{| {{StdTable}} border = "1" cellpadding = "2"
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
| colspan="2" |Weight
 
| colspan="3" |
 
| colspan="2" |Ammunition
 
| colspan="2" |Damage
 
| colspan="2" |
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
|Unloaded || Loaded
 
|Size
 
|Usage
 
|Accuracy Modifier
 
|Cartridge(s) || Ammo Count
 
|Type || Amount
 
|Damage Bonus(es)
 
|Additional Effect(s)
 
|- align="center" style="background-color: white;"
 
|5 || 8
 
|3x1
 
|Snap Shot - 30% base TUs<br>Throw - 25% base TUs, 20 Energy
 
|1.25*Firing
 
|Shotgun Shells || 6
 
|Piercing || 18
 
|None
 
| +6 Projectiles<br>Limited Accurate Snap Range (6 tiles); Reload Cost 25 TUs
 
|- align = "right" style="font-weight: bolder;background: #c0c0c0;"
 
| colspan="5" rowspan="2"| Alternate Ammunition
 
| align="center" style="font-weight: normal;background-color: white;" |Shotgun Rubber Slugs || align="center" style="font-weight: normal;background-color: white;" |6
 
| align="center" style="font-weight: normal;background-color: white;" |Stun || align="center" style="font-weight: normal;background-color: white;" |18
 
| align = "right" style="font-weight: bolder;background: #c0c0c0;" rowspan="2" | Ammunition Effect(s)
 
| align="center" style="font-weight: normal;background-color: white;" | None
 
 
|-
 
|-
| align="center" style="font-weight: normal;background-color: white;" |Shotgun Acid Shells || align="center" style="font-weight: normal;background-color: white;" |6
+
| Tornado Rockets/Hell
| align="center" style="font-weight: normal;background-color: white;" |Acid || align="center" style="font-weight: normal;background-color: white;" |23
+
| 3
| align="center" style="font-weight: normal;background-color: white;" | +6 Projectiles
+
| Concussive
|}
+
| 180
<br />
+
| None
{|
+
| Inflicts 1*Dmg to Daze
|+ style="text-align:left;"| '''Notes:'''
+
|-
| Lorem ipsum
+
| Tornado Rockets/Fusion
|}
+
| 3
</div>
+
| Concussive
{{Ref Close | source = Piratez Bootypedia}}
+
| 240
<br />
+
| None
{{Ref Open | title = [[Double-Barreled Shotgun (Piratez)|Double-Barreled Shotgun]] }}
+
| Ignites Target if Dmg > 10, Inflicts 1*Dmg to Daze, 10.0*Dmg to Energy, 10.0*Dmg to TUs, 20.0*Dmg to Morale
<div class="mw-collapsible">
+
|-
[[Image: Weapon_Ranged_DB_Shotgun_Bigob_Piratez.png|left|link=Double-Barreled Shotgun (Piratez)|Double-Barreled Shotgun]]
+
| rowspan="4" | RPG
Simple, thus very reliable.<br>Aimed Shot Accurate Range Cap (12)<br>Snap&Auto Shot Accurate Range Cap (6)<br>300% Range Acc Penalties<br>Fast Reload (10)<br><br>
+
| rowspan="4" | Explosive Weapon
{| {{StdTable}} border = "1" cellpadding = "2"
+
| rowspan="4" | 14
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
+
| rowspan="4" | 20
| colspan="2" |Weight
+
| rowspan="4" | 3x1
| colspan="3" |
+
| rowspan="4" | Aimed - 70% base TUs<br />Snap - 45% base TUs<br />Throw - 30 TUs, 18 Energy
| colspan="2" |Ammunition
+
| rowspan="4" | Aimed - 0.90<br />Snap - 0.55
| colspan="2" |Damage
+
| RPG Round/DP
| colspan="2" |
+
| 1
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
+
| Concussive
|Unloaded || Loaded
+
| 100
|Size
+
| None
|Usage
+
| Inflicts 1*Dmg to Daze
|Accuracy Modifier
 
|Cartridge(s) || Ammo Count
 
|Type || Amount
 
|Damage Bonus(es)
 
|Additional Effect(s)
 
|- align="center" style="background-color: white;"
 
|8 || 10
 
|3x1
 
|Aimed Shot - 60% base TUs<br>Auto Shot - 28% base TUs<br>Snap Shot - 26% base TUs<br>Throw - 25% base TUs, 16 Energy
 
|Aimed - 1.65*Firing<br>Auto - 1.25*Firing<br>Snap - 1.45*Firing
 
|.8g Buckshot || 2
 
|Piercing || 22
 
|None
 
| +7 Projectiles; On Auto Shot: Confers 2 Attacks<br>Limited Accurate Aimed Range (13 tiles), Limited Accurate Auto & Snap Range (7 tiles); Reload Cost 10 TUs
 
|}
 
<br />
 
{|
 
|+ style="text-align:left;"| '''Notes:'''
 
| Lorem ipsum
 
|}
 
</div>
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
{{Ref Open | title = [[Heavy Shotgun (Piratez)|Heavy Shotgun]] }}
 
<div class="mw-collapsible">
 
[[Image: Weapon_Ranged_PA_Shotgun_Bigob_Piratez.gif|left|link=Heavy Shotgun (Piratez)|Heavy Shotgun]]
 
Pretty powerful but, as you guessed it, heavy. Holds 8 rounds.<br>Aimed Shot Accurate Range Cap (12)<br>Snap Shot Accurate Range Cap (6)<br>300% Range Acc Penalties<br>X-Slow Reload (30)<br><br>
 
{| {{StdTable}} border = "1" cellpadding = "2"
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
| colspan="2" |Weight
 
| colspan="3" |
 
| colspan="2" |Ammunition
 
| colspan="2" |Damage
 
| colspan="2" |
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
|Unloaded || Loaded
 
|Size
 
|Usage
 
|Accuracy Modifier
 
|Cartridge(s) || Ammo Count
 
|Type || Amount
 
|Damage Bonus(es)
 
|Additional Effect(s)
 
|- align="center" style="background-color: white;"
 
|12 || 15
 
|3x1
 
|Aimed Shot - 65% base TUs<br>Snap Shot - 32% base TUs<br>Throw - 25% base TUs, 20 Energy
 
|Aimed - 1.65*Firing<br>Snap - 1.45*Firing
 
|Heavy Shotgun Shells || 8
 
|Piercing || 20
 
|None
 
| +6 Projectiles<br>Limited Accurate Aimed Range (12 tiles), Limited Accurate Snap Range (6 tiles); Reload Cost 30 TUs
 
|- align = "right" style="font-weight: bolder;background: #c0c0c0;"
 
| colspan="5" | Alternate Ammunition
 
| align="center" style="font-weight: normal;background-color: white;" |Heavy Shotgun Slugs || align="center" style="font-weight: normal;background-color: white;" |8
 
| align="center" style="font-weight: normal;background-color: white;" |Piercing || align="center" style="font-weight: normal;background-color: white;" |26
 
| align = "right" style="font-weight: bolder;background: #c0c0c0;" | Ammunition Effect(s)
 
| align="center" style="font-weight: normal;background-color: white;" | +2 Projectiles
 
|}
 
<br />
 
{|
 
|+ style="text-align:left;"| '''Notes:'''
 
| Lorem ipsum
 
|}
 
</div>
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
{{Ref Open | title = [[Heavy Slugthrower (Piratez)|Heavy Slugthrower]] }}
 
<div class="mw-collapsible">
 
[[Image: Weapon_Ranged_Slugthrower_Bigob_Piratez.gif|left|link=Heavy Slugthrower (Piratez)|Heavy Slugthrower]]
 
To make extra sure that when you want someone gone, they're gone. Not recommended for hands with Strength below 50.<br>Aimed Shot Accurate Range Cap (14)<br>Snap Shot Accurate Range Cap (8)<br>300% Range Acc Penalties<br>V.Slow Reload (25)<br><br>
 
{| {{StdTable}} border = "1" cellpadding = "2"
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
| colspan="2" |Weight
 
| colspan="3" |
 
| colspan="2" |Ammunition
 
| colspan="2" |Damage
 
| colspan="2" |
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
|Unloaded || Loaded
 
|Size
 
|Usage
 
|Accuracy Modifier
 
|Cartridge(s) || Ammo Count
 
|Type || Amount
 
|Damage Bonus(es)
 
|Additional Effect(s)
 
|- align="center" style="background-color: white;"
 
|36 || 42
 
|3x2
 
|Aimed Shot - 70% base TUs<br>Snap Shot - 30% base TUs<br>Throw - 25% base TUs, 20 Energy
 
|Aimed - 1.6*Firing<br>Snap - 1.4*Firing
 
|Slugthrower Shells || 5
 
|Piercing || 70
 
|None
 
|Limited Accurate Aimed Range (14 tiles), Limited Accurate Snap Range (8 tiles); Reload Cost 25 TUs
 
|}
 
<br />
 
{|
 
|+ style="text-align:left;"| '''Notes:'''
 
| Lorem ipsum
 
|}
 
</div>
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
{{Ref Open | title = [[Military Shotgun (Piratez)|Military Shotgun]] }}
 
<div class="mw-collapsible">
 
[[Image: Weapon_Ranged_Shotgun_Bigob_Piratez.gif|left|link=Military Shotgun (Piratez)|Military Shotgun]]
 
After fooling around with laser construction a bit, we can now assemble an improved (ie bigger) version of a Heavy Laser that won't explode due to stress. It is so big it has to be shoulder-mounted, but it easily blasts through even heaviest armor with unerring accuracy.<br>Slow Reload (20)<br><br>
 
{| {{StdTable}} border = "1" cellpadding = "2"
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
| colspan="2" |Weight
 
| colspan="3" |
 
| colspan="2" |Ammunition
 
| colspan="2" |Damage
 
| colspan="2" |
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
|Unloaded || Loaded
 
|Size
 
|Usage
 
|Accuracy Modifier
 
|Cartridge(s) || Ammo Count
 
|Type || Amount
 
|Damage Bonus(es)
 
|Additional Effect(s)
 
|- align="center" style="background-color: white;"
 
|6 || 9
 
|3x1
 
|Aimed Shot - 65% base TUs<br>Snap Shot - 26% base TUs<br>Throw - 25% base TUs, 12 Energy
 
|Aimed - 1.55*Firing<br>Snap - 1.35*Firing
 
|Shotgun Shells || 6
 
|Laser || 110
 
|None
 
|Limited Accurate Aimed Range (13 tiles), Limited Accurate Snap Range (7 tiles); Reload Cost 30 TUs
 
|- align = "right" style="font-weight: bolder;background: #c0c0c0;"
 
| colspan="5" rowspan="2"| Alternate Ammunition
 
| align="center" style="font-weight: normal;background-color: white;" |Shotgun AP Shells || align="center" style="font-weight: normal;background-color: white;" |6
 
| align="center" style="font-weight: normal;background-color: white;" |Piercing || align="center" style="font-weight: normal;background-color: white;" |40
 
| align = "right" style="font-weight: bolder;background: #c0c0c0;" rowspan="2" | Ammunition Effect(s)
 
| align="center" style="font-weight: normal;background-color: white;" | None
 
 
|-
 
|-
| align="center" style="font-weight: normal;background-color: white;" |Shotgun HEAT Shells || align="center" style="font-weight: normal;background-color: white;" |6
+
| RPG Round/HEAT
| align="center" style="font-weight: normal;background-color: white;" |Plasma || align="center" style="font-weight: normal;background-color: white;" |62
+
| 1
| align="center" style="font-weight: normal;background-color: white;" | None
+
| Concussive
|}
+
| 100
<br />
+
| None
{|
+
| Inflicts 0.75*Dmg to Daze
|+ style="text-align:left;"| '''Notes:'''
+
|-
| Lorem ipsum
+
| RPG Round/FAE
|}
+
| 1
</div>
+
| Concussive
{{Ref Close | source = Piratez Bootypedia}}
+
| 100
<br />
+
| None
{{Ref Open | title = [[Plasma Blunderbuss (Piratez)|Plasma Blunderbuss]] }}
+
| Ignites Target if Dmg > 30, Inflicts 1.25*Dmg to Daze, 1.25*Dmg to Health, 15*Dmg to Morale
<div class="mw-collapsible">
+
|-
[[Image: Weapon_Ranged_Plasma_Shotgun_Bigob_Piratez.gif|left|link=Plasma Blunderbuss (Piratez)|Plasma Blunderbuss]]
+
| RPG Round/Hell
This gun be blastin' good with lots of 'em plasma pellets. In a nutshell.<br>Accurate Range Cap (6)<br>300% Range Acc Penalties<br><br>
+
| 1
{| {{StdTable}} border = "1" cellpadding = "2"
+
| Concussive
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
+
| 150
| colspan="2" |Weight
+
| None
| colspan="3" |
+
| Inflicts 1*Dmg to Daze
| colspan="2" |Ammunition
+
|-
| colspan="2" |Damage
+
| Homing RPG
| colspan="2" |
+
| Explosive Weapon
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
+
| 12
|Unloaded || Loaded
+
| 18
|Size
+
| 3x1
|Usage
+
| Snap - 65% base TUs<br />Throw - 30 TUs, 18 Energy
|Accuracy Modifier
+
| Snap - 1.00
|Cartridge(s) || Ammo Count
+
| RPG Hellfire Round
|Type || Amount
+
| 1
|Damage Bonus(es)
+
| Concussive
|Additional Effect(s)
+
| 120
|- align="center" style="background-color: white;"
+
| None
|18 || 22
+
| Ignites Target if Dmg > 20, Inflicts 0.75*Dmg to Daze, 10*Dmg to Morale
|3x1
+
|-
|Snap Shot - 30% base TUs<br>Throw - 25% base TUs, 20 Energy
+
| rowspan="2" | Recoilless Rifle
|1.5*Firing
+
| rowspan="2" | Explosive Weapon
|Plasma Blunderbuss Clip || 12
+
| rowspan="2" | 20
|Plasma || 40
+
| rowspan="2" | 25
|None
+
| rowspan="2" | 3x1
| +7 Projectiles<br>Limited Accurate Snap Range (6 tiles)
+
| Aimed - 75% base TUs<br />Snap - 55% base TUs<br />Throw - 30 TUs, 20 Energy
|}
+
| Aimed - 1.00<br />Snap - 0.70
<br />
+
| R-Rifle Shell
{|
+
| 1
|+ style="text-align:left;"| '''Notes:'''
+
| Piercing
| Lorem ipsum
+
| 125
|}
+
| None
</div>
+
| Inflicts 0.75*Dmg to Daze
{{Ref Close | source = Piratez Bootypedia}}
+
|-
<br />
+
| Hit - 20 TUs, 14 Energy
{{Ref Open | title = [[Sawed-Off (Piratez)|Sawed-Off]] }}
+
| Hit - 0.8*(50+0.5*Melee)
<div class="mw-collapsible">
+
| Gunbutt
[[Image: Weapon_Ranged_Sawed_Off_Bigob_Piratez.gif|left|link=Sawed-Off (Piratez)|Sawed-Off]]
+
| -
Want a faceful (sic) of buckshot? Naw? Then sure you know someone who wants one.<br>Accurate Range Cap (4)<br>500% Range Acc Penalties<br>Fast Reload (10)<br><br>
+
| Daze
{| {{StdTable}} border = "1" cellpadding = "2"
+
| 30
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
+
| Damage+0.65*Strenght
| colspan="2" |Weight
+
| Inflicts 0.5*Dmg to Health
| colspan="3" |
 
| colspan="2" |Ammunition
 
| colspan="2" |Damage
 
| colspan="2" |
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
|Unloaded || Loaded
 
|Size
 
|Usage
 
|Accuracy Modifier
 
|Cartridge(s) || Ammo Count
 
|Type || Amount
 
|Damage Bonus(es)
 
|Additional Effect(s)
 
|- align="center" style="background-color: white;"
 
|6 || 8
 
|2x1
 
|Auto Shot - 25% base TUs<br>Snap Shot - 22% base TUs<br>Throw - 25% base TUs, 12 Energy
 
|Auto - 1.15*Firing<br>Snap - 1.3*Firing
 
|.8g Buckshot || 2
 
|Piercing || 22
 
|None
 
| +7 Projectiles; On Auto Shot: Confers 2 Attacks<br>Limited Accurate Auto & Snap Range (4 tiles); Reload Cost 10 TUs
 
|}
 
<br />
 
{|
 
|+ style="text-align:left;"| '''Notes:'''
 
| Lorem ipsum
 
|}
 
</div>
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
{{Ref Open | title = [[Smasher (Piratez)|Smasher]] }}
 
<div class="mw-collapsible">
 
[[Image: Weapon_Ranged_Charger_Bigob_Piratez.png|left|link=Smasher (Piratez)|Smasher]]
 
In a bout of genius, no less, we figured out how to make a sustained laser that requires no reloads during battle. Don't ask any questions about the design as it involved a lot of mind-altering drugs. It is a miracle it works at all. Finding uses for it is your job, Cap'n.<br>Accurate Range Cap (10)<br>200% Range Acc Penalties<br><br>
 
{| {{StdTable}} border = "1" cellpadding = "2"
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
| colspan="2" |Weight
 
| colspan="3" |
 
| colspan="2" |Ammunition
 
| colspan="2" |Damage
 
| colspan="2" |
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
|Unloaded || Loaded
 
|Size
 
|Usage
 
|Accuracy Modifier
 
|Cartridge(s) || Ammo Count
 
|Type || Amount
 
|Damage Bonus(es)
 
|Additional Effect(s)
 
|- align="center" style="background-color: white;"
 
| colspan="2" | 9
 
|2x1
 
|Snap Shot - 22% base TUs<br>Throw - 25% base TUs, 18 Energy
 
|0.9*Firing
 
| colspan="2" | Unlimited
 
|Laser || 30
 
|None
 
| +3 Projectiles<br>Limited Accurate Snap Range (10 tiles)
 
|}
 
<br />
 
{|
 
|+ style="text-align:left;"| '''Notes:'''
 
| Lorem ipsum
 
|}
 
</div>
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
{{Ref Open | title = [[Splatty (Piratez)|Splatty]] }}
 
<div class="mw-collapsible">
 
[[Image: Weapon_Ranged_Scatter_Las_Bigob_Piratez.png|left|link=Splatty (Piratez)|Splatty]]
 
Sort of a hybrid laser weapon, firing several barrels at once to achieve a shotgun-like effect. It has much better range than conventional shotguns but their accuracy at close quarters remains unchallenged.<br>200% Range Acc Penalties<br><br>
 
{| {{StdTable}} border = "1" cellpadding = "2"
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
| colspan="2" |Weight
 
| colspan="3" |
 
| colspan="2" |Ammunition
 
| colspan="2" |Damage
 
| colspan="2" |
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
|Unloaded || Loaded
 
|Size
 
|Usage
 
|Accuracy Modifier
 
|Cartridge(s) || Ammo Count
 
|Type || Amount
 
|Damage Bonus(es)
 
|Additional Effect(s)
 
|- align="center" style="background-color: white;"
 
| colspan="2" | 15
 
|3x1
 
|Auto Shot - 36% base TUs<br>Snap Shot - 26% base TUs<br>Throw - 25% base TUs, 20 Energy
 
|Auto - 1.0*Firing<br>Snap - 1.05*Firing
 
| colspan="2" | Unlimited
 
|Laser || 33
 
|None
 
| +4 Projectiles<br>Limited Accurate Snap Range (10 tiles)
 
|}
 
<br />
 
{|
 
|+ style="text-align:left;"| '''Notes:'''
 
| Lorem ipsum
 
|}
 
</div>
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
{{Ref Open | title = [[Super Shotgun (Piratez)|Super Shotgun]] }}
 
<div class="mw-collapsible">
 
[[Image: Weapon_Ranged_Super_Shotgun_Bigob_Piratez.png|left|link=Super Shotgun (Piratez)|Super Shotgun]]
 
A true piece of art.<br>Aimed Shot Accurate Range Cap (16)<br>Snap&Auto Shot Accurate Range Cap (10)<br>250% Range Acc Penalties<br><br>
 
{| {{StdTable}} border = "1" cellpadding = "2"
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
| colspan="2" |Weight
 
| colspan="3" |
 
| colspan="2" |Ammunition
 
| colspan="2" |Damage
 
| colspan="2" |
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
|Unloaded || Loaded
 
|Size
 
|Usage
 
|Accuracy Modifier
 
|Cartridge(s) || Ammo Count
 
|Type || Amount
 
|Damage Bonus(es)
 
|Additional Effect(s)
 
|- align="center" style="background-color: white;"
 
|15 || 20
 
|3x2
 
|Aimed Shot - 65% base TUs<br>Auto Shot - 38% base TUs<br>Snap Shot - 26% base TUs<br>Throw - 25% base TUs, 20 Energy
 
|Aimed - 1.8*Firing<br>Auto - 1.2*Firing<br>Snap - 1.5*Firing
 
|Super Shotgun Clip || 18
 
|Piercing || 36
 
|None
 
| +6 Projectiles; On Auto Shot: Confers 2 Attacks<br>Limited Accurate Aimed Range (16 tiles), Limited Accurate Auto & Snap Range (10 tiles)
 
|}
 
<br />
 
{|
 
|+ style="text-align:left;"| '''Notes:'''
 
| Lorem ipsum
 
|}
 
</div>
 
{{Ref Close | source = Piratez Bootypedia}}
 
</div>
 
 
 
= SMGs =
 
<div class="mw-collapsible mw-collapsed">
 
{{Ref Open | title = [[Assault Laser (Piratez)|Assault Laser]] }}
 
<div class="mw-collapsible">
 
[[Image: Weapon_Ranged_Storm_Laser_Bigob_Piratez.gif|left|link=Assault Laser (Piratez)|Assault Laser]]
 
A lightweight, fast-firing laser weapon.<br>Aimed Shot Accurate Range Cap (25)<br><br>
 
{| {{StdTable}} border = "1" cellpadding = "2"
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
| colspan="2" |Weight
 
| colspan="3" |
 
| colspan="2" |Ammunition
 
| colspan="2" |Damage
 
| colspan="2" |
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
|Unloaded || Loaded
 
|Size
 
|Usage
 
|Accuracy Modifier
 
|Cartridge(s) || Ammo Count
 
|Type || Amount
 
|Damage Bonus(es)
 
|Additional Effect(s)
 
|- align="center" style="background-color: white;"
 
|7 || 10
 
|3x1
 
|Aimed Shot - 45% base TUs<br>Auto Shot - 30% base TUs<br>Snap Shot - 22% base TUs<br>Throw - 25% base TUs, 14 Energy
 
|Aimed - 0.95*Firing<br>Auto - 0.7*Firing<br>Snap - 0.75*Firing
 
|Assault Las Clip || 30
 
|Laser || 36
 
|None
 
|Limited Accurate Aimed Range (25 tiles)
 
|- align = "right" style="font-weight: bolder;background: #c0c0c0;"
 
| colspan="5" | Alternate Ammunition
 
| align="center" style="font-weight: normal;background-color: white;" |Assault Las Clip/Adv || align="center" style="font-weight: normal;background-color: white;" |90
 
| align="center" style="font-weight: normal;background-color: white;" |Laser || align="center" style="font-weight: normal;background-color: white;" |40
 
| align = "right" style="font-weight: bolder;background: #c0c0c0;" | Ammunition Effect(s)
 
| align="center" style="font-weight: normal;background-color: white;" | None
 
|}
 
<br />
 
{|
 
|+ style="text-align:left;"| '''Notes:'''
 
| Lorem ipsum
 
|}
 
</div>
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
{{Ref Open | title = [[Assault SMG (Piratez)|Assault SMG]] }}
 
<div class="mw-collapsible">
 
[[Image: Weapon_Ranged_A_SMG_Bigob_Piratez.gif|left|link=Assault SMG (Piratez)|Assault SMG]]
 
Exceptionally accurate at short ranges, thanks to good stabilization. A very convenient weapon, if not particularly strong. 4-round bursts and 45 caseless rounds in magazine.<br>Aimed Shot Accurate Range Cap (20)<br><br>
 
{| {{StdTable}} border = "1" cellpadding = "2"
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
| colspan="2" |Weight
 
| colspan="3" |
 
| colspan="2" |Ammunition
 
| colspan="2" |Damage
 
| colspan="2" |
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
|Unloaded || Loaded
 
|Size
 
|Usage
 
|Accuracy Modifier
 
|Cartridge(s) || Ammo Count
 
|Type || Amount
 
|Damage Bonus(es)
 
|Additional Effect(s)
 
|- align="center" style="background-color: white;"
 
|6 || 9
 
|3x1
 
|Aimed Shot - 36% base TUs<br>Auto Shot - 30% base TUs<br>Snap Shot - 20% base TUs<br>Throw - 25% base TUs, 12 Energy
 
|Aimed - 0.8*Firing<br>Auto - 0.6*Firing<br>Snap - 0.65*Firing
 
|Assault SMG Clip || 45
 
|Piercing || 25
 
|None
 
|On Auto Shot: Confers 4 Attacks<br>Limited Accurate Aimed Range (20 tiles)
 
|- align = "right" style="font-weight: bolder;background: #c0c0c0;"
 
| colspan="5" | Alternate Ammunition
 
| align="center" style="font-weight: normal;background-color: white;" |Assault SMG Clip/HVAP || align="center" style="font-weight: normal;background-color: white;" |45
 
| align="center" style="font-weight: normal;background-color: white;" |Piercing || align="center" style="font-weight: normal;background-color: white;" |38
 
| align = "right" style="font-weight: bolder;background: #c0c0c0;" | Ammunition Effect(s)
 
| align="center" style="font-weight: normal;background-color: white;" | None
 
|}
 
<br />
 
{|
 
|+ style="text-align:left;"| '''Notes:'''
 
| Lorem ipsum
 
|}
 
</div>
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
{{Ref Open | title = [[Big Ben SMG (Piratez)|Big Ben SMG]] }}
 
<div class="mw-collapsible">
 
[[Image: Weapon_Ranged_50cal_SMG_Bigob_Piratez.gif|left|link=Big Ben SMG (Piratez)|Big Ben SMG]]
 
Heavy and noisy, it kinda lives up to its name. Very popular amongst Rogue Fields' warlords. 4-round bursts.<br>Aimed Shot Accurate Range Cap (20)<br><br>
 
{| {{StdTable}} border = "1" cellpadding = "2"
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
| colspan="2" |Weight
 
| colspan="3" |
 
| colspan="2" |Ammunition
 
| colspan="2" |Damage
 
| colspan="2" |
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
|Unloaded || Loaded
 
|Size
 
|Usage
 
|Accuracy Modifier
 
|Cartridge(s) || Ammo Count
 
|Type || Amount
 
|Damage Bonus(es)
 
|Additional Effect(s)
 
|- align="center" style="background-color: white;"
 
|18 || 22
 
|3x1
 
|Aimed Shot - 45% base TUs<br>Auto Shot - 32% base TUs<br>Snap Shot - 24% base TUs<br>Throw - 25% base TUs, 20 Energy
 
|Aimed - 0.7*Firing<br>Auto - 0.4*Firing<br>Snap - 0.5*Firing
 
|Big Ben SMG Clip || 28
 
|Piercing || 40
 
|None
 
|On Auto Shot: Confers 4 Attacks<br>Limited Accurate Aimed Range (20 tiles)
 
|}
 
<br />
 
{|
 
|+ style="text-align:left;"| '''Notes:'''
 
| Purchased through the Black Market once research project "Contacts: Rogue Fields' Warlords" has been completed.
 
|}
 
</div>
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
{{Ref Open | title = [[Blackmarch SMG (Piratez)|Blackmarch SMG]] }}
 
<div class="mw-collapsible">
 
[[Image: Weapon_Ranged_MP_Bigob_Piratez.png|left|link=Blackmarch SMG (Piratez)|Blackmarch SMG]]
 
Famous for its ergonomics, ingeniously simple design and precision of manufacture, this gun is coveted all over the globe. However, it's scarcely available at best, and its special ammo even more so.<br>Increased Accurate Snapshot Range (18)<br>Aimed Shot Accurate Range Cap (25)<br><br>
 
{| {{StdTable}} border = "1" cellpadding = "2"
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
| colspan="2" |Weight
 
| colspan="3" |
 
| colspan="2" |Ammunition
 
| colspan="2" |Damage
 
| colspan="2" |
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
|Unloaded || Loaded
 
|Size
 
|Usage
 
|Accuracy Modifier
 
|Cartridge(s) || Ammo Count
 
|Type || Amount
 
|Damage Bonus(es)
 
|Additional Effect(s)
 
|- align="center" style="background-color: white;"
 
|7 || 10
 
|3x1
 
|Aimed Shot - 45% base TUs<br>Auto Shot - 32% base TUs<br>Snap Shot - 24% base TUs<br>Throw - 25% base TUs, 14 Energy
 
|Aimed - 0.9*Firing<br>Auto - 0.5*Firing<br>Snap - 0.6*Firing
 
|Blackmarch SMG Clip || 24
 
|Piercing || 30
 
|None
 
|Limited Accurate Aimed Range (25 tiles), Extended Accurate Snap Range (18 tiles)
 
|}
 
<br />
 
{|
 
|+ style="text-align:left;"| '''Notes:'''
 
| Lorem ipsum
 
|}
 
</div>
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
{{Ref Open | title = [[Death Blossom SMG (Piratez)|Death Blossom SMG]] }}
 
<div class="mw-collapsible">
 
[[Image: Weapon_Ranged_Death_Blossom_Bigob_Piratez.gif|left|link=Death Blossom SMG (Piratez)|Death Blossom SMG]]
 
A very heavy, one-handed killing machine. Better than any comparable handgun, as long as you're strong enough to wield it. Fires in 4-round bursts.<br>Aimed Shot Accurate Range Cap (20)<br><br>
 
{| {{StdTable}} border = "1" cellpadding = "2"
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
| colspan="2" |Weight
 
| colspan="3" |
 
| colspan="2" |Ammunition
 
| colspan="2" |Damage
 
| colspan="2" |
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
|Unloaded || Loaded
 
|Size
 
|Usage
 
|Accuracy Modifier
 
|Cartridge(s) || Ammo Count
 
|Type || Amount
 
|Damage Bonus(es)
 
|Additional Effect(s)
 
|- align="center" style="background-color: white;"
 
|20 || 25
 
|2x2
 
|Aimed Shot - 36% base TUs<br>Auto Shot - 32% base TUs<br>Snap Shot - 20% base TUs<br>Throw - 25% base TUs, 20 Energy
 
|Aimed - 0.8*Firing<br>Auto - 0.5*Firing<br>Snap - 0.55*Firing
 
|Blossom Clip/API || 40
 
|Piercing || 42
 
|None
 
|On Auto Shot: Confers 4 Attacks; Reduces Current Morale of Affected by 20%, May Set Affected on Fire if Dmg Inflicted Greater Than 10<br>Limited Accurate Auto Range (20 tiles)
 
|- align = "right" style="font-weight: bolder;background: #c0c0c0;"
 
| colspan="5" rowspan="2"| Alternate Ammunition
 
| align="center" style="font-weight: normal;background-color: white;" |Blossom Clip/HVAP || align="center" style="font-weight: normal;background-color: white;" |40
 
| align="center" style="font-weight: normal;background-color: white;" |Piercing || align="center" style="font-weight: normal;background-color: white;" |60
 
| align = "right" style="font-weight: bolder;background: #c0c0c0;" rowspan="2" | Ammunition Effect(s)
 
| align="center" style="font-weight: normal;background-color: white;" | None
 
 
|-
 
|-
| align="center" style="font-weight: normal;background-color: white;" |Blossom Clip/Acid || align="center" style="font-weight: normal;background-color: white;" |40
+
| rowspan="7" | Rocket Launcher
| align="center" style="font-weight: normal;background-color: white;" |Acid || align="center" style="font-weight: normal;background-color: white;" |30
+
| rowspan="7" | Explosive Weapon
| align="center" style="font-weight: normal;background-color: white;" | +5 Projectiles
+
| rowspan="7" | 22
|}
+
| rowspan="7" | 34
<br />
+
| rowspan="7" | 3x2
{|
+
| rowspan="7" | Aimed - 75% base TUs<br />Snap - 45% base TUs<br />Throw - 30 TUs, 20 Energy
|+ style="text-align:left;"| '''Notes:'''
+
| rowspan="7" | Aimed - 1.00<br />Snap - 0.55
| Lorem ipsum
+
| Explosive-DP Rocket
|}
+
| 1
</div>
+
| Concussive
{{Ref Close | source = Piratez Bootypedia}}
+
| 150
<br />
+
| None
{{Ref Open | title = [[Laser Tommy (Piratez)|Laser Tommy]] }}
+
| Inflicts 1*Dmg to Daze
<div class="mw-collapsible">
+
|-
[[Image: Weapon_Ranged_tommygun_Laser_Bigob_Piratez.gif|left|link=Laser Tommy (Piratez)|Laser Tommy]]
+
| Incendiary Rocket
A remastered Tommy, instead of lead, it fires laser blasts now. More firepower and accuracy, and capable of sporting 5-round bursts.<br>Aimed Shot Accurate Range Cap (25)<br><br>
+
| 1
{| {{StdTable}} border = "1" cellpadding = "2"
+
| Burn
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
+
| 100
| colspan="2" |Weight
+
| None
| colspan="3" |
+
| AoE Radius (9), Inflicts 50*Dmg to Morale, 1*Dmg to TUs, 2*Dmg to Health
| colspan="2" |Ammunition
+
|-
| colspan="2" |Damage
+
| Plasma Rocket
| colspan="2" |
+
| 1
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
+
| Concussive
|Unloaded || Loaded
+
| 200
|Size
+
| None
|Usage
+
| Inflicts 1*Dmg to Daze
|Accuracy Modifier
+
|-
|Cartridge(s) || Ammo Count
+
| MAG Rocket
|Type || Amount
+
| 1
|Damage Bonus(es)
+
| Piercing
|Additional Effect(s)
+
| 240
|- align="center" style="background-color: white;"
+
| None
|10 || 14
+
| Inflicts 0.5*Dmg to Daze
|3x1
+
|-
|Aimed Shot - 45% base TUs<br>Auto Shot - 40% base TUs<br>Snap Shot - 26% base TUs<br>Throw - 25% base TUs, 20 Energy
+
| Flechette Rocketload
|Aimed - 0.85*Firing<br>Auto - 0.6*Firing<br>Snap - 0.65*Firing
+
| 1
|Laser Tommy Clip || 50
+
| Piercing
|Laser || 40
+
| 45
|None
+
| None
|On Auto Shot: Confers 5 Attacks<br>Limited Accurate Aimed Range (25 tiles)
+
| +24 Projectiles, Inflicts 0.5*Dmg to Daze
|}
+
|-
<br />
+
| Fusion Rocket
{|
+
| 1
|+ style="text-align:left;"| '''Notes:'''
+
| Concussive
| Lorem ipsum
+
| 220
|}
+
| None
</div>
+
| Ignites Target if Dmg > 10, Inflicts 1*Dmg to Daze, 10*Dmg to Energy, 10*Dmg to TUs, 20*Dmg to Morale
{{Ref Close | source = Piratez Bootypedia}}
+
|-
<br />
+
| Gas Rocket
{{Ref Open | title = [[Magneto-Plasma Gun (Piratez)|Magneto-Plasma Gun]] }}
+
| 1
<div class="mw-collapsible">
+
| Choking
[[Image: Weapon_Ranged_MPG_Bigob_Piratez.gif|left|link=Magneto-Plasma Gun (Piratez)|Magneto-Plasma Gun]]
+
| 140
Ugly as hell and infernally inaccurate, this human-made lightweight plasma weapon has some kind of charm none the less. Probably due to its impressive firepower. 4-round bursts.<br><br>
+
| None
{| {{StdTable}} border = "1" cellpadding = "2"
+
| Inflicts 1.5*Dmg to Daze, 6*Dmg to Energy, 3*Dmg to Health, 4*Dmg to Morale
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
+
|-
| colspan="2" |Weight
+
| rowspan="7" | Advanced Launcher
| colspan="3" |
+
| rowspan="7" | Explosive Weapon
| colspan="2" |Ammunition
+
| rowspan="7" | 20
| colspan="2" |Damage
+
| rowspan="7" | 32
| colspan="2" |
+
| rowspan="7" | 3x2
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
+
| rowspan="7" | Aimed - 72% base TUs<br />Snap - 52% base TUs<br />Throw - 30 TUs, 18 Energy
|Unloaded || Loaded
+
| rowspan="7" | Aimed - 1.20<br />Snap - 0.65
|Size
+
| Explosive-DP Rocket
|Usage
+
| 1
|Accuracy Modifier
+
| Concussive
|Cartridge(s) || Ammo Count
+
| 150
|Type || Amount
+
| None
|Damage Bonus(es)
+
| Inflicts 1*Dmg to Daze
|Additional Effect(s)
+
|-
|- align="center" style="background-color: white;"
+
| Incendiary Rocket
|8 || 12
+
| 1
|3x1
+
| Burn
|Auto Shot - 36% base TUs<br>Snap Shot - 24% base TUs<br>Throw - 25% base TUs, 16 Energy
+
| 100
|Auto - 0.32*Firing<br>Snap - 0.45*Firing
+
| None
|MPG Clip || 32
+
| AoE Radius (9), Inflicts 50*Dmg to Morale, 1*Dmg to TUs, 2*Dmg to Health
|Plasma || 55
 
|None
 
|On Auto Shot: Confers 4 Attacks
 
|}
 
<br />
 
{|
 
|+ style="text-align:left;"| '''Notes:'''
 
| Lorem ipsum
 
|}
 
</div>
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
{{Ref Open | title = [[Mini-Cougar SMG (Piratez)|Mini-Cougar SMG]] }}
 
<div class="mw-collapsible">
 
[[Image: Weapon_Ranged_HVPDW_Bigob_Piratez.png|left|link=Mini-Cougar SMG (Piratez)|Mini-Cougar SMG]]
 
The ultimate in lightweight sidearm department, fed with HVAP ammo. 40 rounds. 5-round bursts.<br>Aimed Shot Accurate Range Cap (25)<br><br>
 
{| {{StdTable}} border = "1" cellpadding = "2"
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
| colspan="2" |Weight
 
| colspan="3" |
 
| colspan="2" |Ammunition
 
| colspan="2" |Damage
 
| colspan="2" |
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
|Unloaded || Loaded
 
|Size
 
|Usage
 
|Accuracy Modifier
 
|Cartridge(s) || Ammo Count
 
|Type || Amount
 
|Damage Bonus(es)
 
|Additional Effect(s)
 
|- align="center" style="background-color: white;"
 
|5 || 8
 
|2x1
 
|Aimed Shot - 26% base TUs<br>Auto Shot - 28% base TUs<br>Snap Shot - 14% base TUs<br>Throw - 25% base TUs, 10 Energy
 
|Aimed - 0.85*Firing<br>Auto - 0.6*Firing<br>Snap - 0.7*Firing
 
|M-Cougar Clip/HVAP || 40
 
|Piercing || 44
 
|None
 
|On Auto Shot: Confers 5 Attacks<br>Limited Accurate Aimed Range (25 tiles)
 
|}
 
<br />
 
{|
 
|+ style="text-align:left;"| '''Notes:'''
 
| Lorem ipsum
 
|}
 
</div>
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
{{Ref Open | title = [[Reticulan Plasma Gun (Piratez)|Reticulan Plasma Gun]] }}
 
<div class="mw-collapsible">
 
[[Image: Weapon_Ranged_Ret_Plasma_Gun_Bigob_Piratez.gif|left|link=Reticulan Plasma Gun (Piratez)|Reticulan Plasma Gun]]
 
Primitive when compared to Star God's technology, this plasma weapon is quite cumbersome and has trouble focusing its beam at long ranges. Still, it's a full-fledged plasma gun.<br>Aimed Shot Accurate Range Cap (20)<br><br>
 
{| {{StdTable}} border = "1" cellpadding = "2"
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
| colspan="2" |Weight
 
| colspan="3" |
 
| colspan="2" |Ammunition
 
| colspan="2" |Damage
 
| colspan="2" |
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
|Unloaded || Loaded
 
|Size
 
|Usage
 
|Accuracy Modifier
 
|Cartridge(s) || Ammo Count
 
|Type || Amount
 
|Damage Bonus(es)
 
|Additional Effect(s)
 
|- align="center" style="background-color: white;"
 
|15 || 18
 
|2x2
 
|Aimed Shot - 60% base TUs<br>Snap Shot - 30% base TUs<br>Throw - 25% base TUs, 20 Energy
 
|Aimed - 0.9*Firing<br>Snap - 0.6*Firing
 
|Reticulan Plasma Clip || 8
 
|Plasma || 86
 
|None
 
|Limited Accurate Aimed Range (20 tiles)
 
|}
 
<br />
 
{|
 
|+ style="text-align:left;"| '''Notes:'''
 
| Only usable once research project "Reticulan Plasma Gun" has been completed.
 
|}
 
</div>
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
{{Ref Open | title = [[Spraygun (Piratez)|Spraygun]] }}
 
<div class="mw-collapsible">
 
[[Image: Weapon_Ranged_HSMG2_Bigob_Piratez.gif|left|link=Spraygun (Piratez)|Spraygun]]
 
Spray and pray, get a lot of lead into the air and eventually something will hit. This simple gun has a spacious magazine and fires in 4-round bursts.<br>Aimed Shot Accurate Range Cap (20)<br><br>
 
{| {{StdTable}} border = "1" cellpadding = "2"
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
| colspan="2" |Weight
 
| colspan="3" |
 
| colspan="2" |Ammunition
 
| colspan="2" |Damage
 
| colspan="2" |
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
|Unloaded || Loaded
 
|Size
 
|Usage
 
|Accuracy Modifier
 
|Cartridge(s) || Ammo Count
 
|Type || Amount
 
|Damage Bonus(es)
 
|Additional Effect(s)
 
|- align="center" style="background-color: white;"
 
|6 || 9
 
|3x1
 
|Aimed Shot - 42% base TUs<br>Auto Shot - 32% base TUs<br>Snap Shot - 24% base TUs<br>Throw - 25% base TUs, 12 Energy
 
|Aimed - 0.7*Firing<br>Auto - 0.35*Firing<br>Snap - 0.5*Firing
 
|Spraygun Clip || 40
 
|Piercing || 24
 
|None
 
|On Auto Shot: Confers 4 Attacks<br>Limited Accurate Snap Range (20 tiles)
 
|}
 
<br />
 
{|
 
|+ style="text-align:left;"| '''Notes:'''
 
| Despite fast auto and a large clip, non-existent accuracy makes it essentially the shittiest gun in the game. But what can you expect from an ass-cheap SMG?
 
|}
 
</div>
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
{{Ref Open | title = [[Submachine Gun (Piratez)|Submachine Gun]] }}
 
<div class="mw-collapsible">
 
[[Image: Weapon_Ranged_SMG_Bigob_Piratez.gif|left|link=Submachine Gun (Piratez)|Submachine Gun]]
 
One-handed weapon, not very effective but sporting prodigious rate of fire. 5-round bursts.<br>Aimed Shot Accurate Range Cap (20)<br><br>
 
{| {{StdTable}} border = "1" cellpadding = "2"
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
| colspan="2" |Weight
 
| colspan="3" |
 
| colspan="2" |Ammunition
 
| colspan="2" |Damage
 
| colspan="2" |
 
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
 
|Unloaded || Loaded
 
|Size
 
|Usage
 
|Accuracy Modifier
 
|Cartridge(s) || Ammo Count
 
|Type || Amount
 
|Damage Bonus(es)
 
|Additional Effect(s)
 
|- align="center" style="background-color: white;"
 
|5 || 8
 
|2x1
 
|Aimed Shot - 30% base TUs<br>Auto Shot - 30% base TUs<br>Snap Shot - 18% base TUs<br>Throw - 25% base TUs, 10 Energy
 
|Aimed - 0.6*Firing<br>Auto - 0.4*Firing<br>Snap - 0.45*Firing
 
|SMG Clip || 35
 
|Piercing || 20
 
|None
 
|On Auto Shot: Confers 5 Attacks<br>Limited Accurate Aimed Range (20 tiles)
 
|- align = "right" style="font-weight: bolder;background: #c0c0c0;"
 
| colspan="5" rowspan="2"| Alternate Ammunition
 
| align="center" style="font-weight: normal;background-color: white;" |SMG Clip/Acid || align="center" style="font-weight: normal;background-color: white;" |35
 
| align="center" style="font-weight: normal;background-color: white;" |Acid || align="center" style="font-weight: normal;background-color: white;" |27
 
| align = "right" style="font-weight: bolder;background: #c0c0c0;" rowspan="2" | Ammunition Effect(s)
 
| align="center" style="font-weight: normal;background-color: white;" | None
 
 
|-
 
|-
| align="center" style="font-weight: normal;background-color: white;" |SMG Clip/API || align="center" style="font-weight: normal;background-color: white;" |35
+
| Plasma Rocket
| align="center" style="font-weight: normal;background-color: white;" |Piercing || align="center" style="font-weight: normal;background-color: white;" |20
+
| 1
| align="center" style="font-weight: normal;background-color: white;" | Reduces Current Morale of Affected by 20%, May Set Affected on Fire if Dmg Inflicted Greater Than 10
+
| Concussive
|}
+
| 200
<br />
+
| None
{|
+
| Inflicts 1*Dmg to Daze
|+ style="text-align:left;"| '''Notes:'''
+
|-
| Lorem ipsum
+
| MAG Rocket
|}
+
| 1
</div>
+
| Piercing
{{Ref Close | source = Piratez Bootypedia}}
+
| 240
<br />
+
| None
{{Ref Open | title = [[Tommy (Piratez)|Tommy]] }}
+
| Inflicts 0.5*Dmg to Daze
<div class="mw-collapsible">
+
|-
[[Image: Weapon_Ranged_Tommygun_Bigob_Piratez.gif|left|link=Tommy (Piratez)|Tommy]]
+
| Flechette Rocketload
The ultimate in style, it delivers an abundance of cheap firepower. 50-round magazine makes sure you won't run out of ammo quickly, even when firing 5-round bursts.<br>Aimed Shot Accurate Range Cap (20)<br><br>
+
| 1
{| {{StdTable}} border = "1" cellpadding = "2"
+
| Piercing
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
+
| 45
| colspan="2" |Weight
+
| None
| colspan="3" |
+
| +24 Projectiles, Inflicts 0.5*Dmg to Daze
| colspan="2" |Ammunition
+
|-
| colspan="2" |Damage
+
| Fusion Rocket
| colspan="2" |
+
| 1
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
+
| Concussive
|Unloaded || Loaded
+
| 220
|Size
+
| None
|Usage
+
| Ignites Target if Dmg > 10, Inflicts 1*Dmg to Daze, 10*Dmg to Energy, 10*Dmg to TUs, 20*Dmg to Morale
|Accuracy Modifier
+
|-
|Cartridge(s) || Ammo Count
+
| Gas Rocket
|Type || Amount
+
| 1
|Damage Bonus(es)
+
| Choking
|Additional Effect(s)
+
| 140
|- align="center" style="background-color: white;"
+
| None
|10 || 14
+
| Inflicts 1.5*Dmg to Daze, 6*Dmg to Energy, 3*Dmg to Health, 4*Dmg to Morale
|3x1
+
|-
|Aimed Shot - 45% base TUs<br>Auto Shot - 40% base TUs<br>Snap Shot - 26% base TUs<br>Throw - 25% base TUs, 20 Energy
+
| rowspan="4" | Quad Launcher
|Aimed - 0.75*Firing<br>Auto - 0.5*Firing<br>Snap - 0.6*Firing
+
| rowspan="4" | Explosive Weapon
|Tommy Drum || 50
+
| rowspan="4" | 20
|Piercing || 32
+
| rowspan="4" | 40
|None
+
| rowspan="4" | 3x2
|On Auto Shot: Confers 5 Attacks<br>Limited Accurate Aimed Range (20 tiles)
+
| rowspan="4" | Aimed - 70% base TUs<br />Snap - 55% base TUs<br />Auto - 60% base TUs<br />Throw - 30 TUs, 20 Energy
|}
+
| rowspan="4" | Aimed - 0.90<br />Snap - 0.50<br />Auto - 0.40
<br />
+
| Quad Rocket Pack
{|
+
| 4
|+ style="text-align:left;"| '''Notes:'''
+
| Concussive
| Lorem ipsum
+
| 90
|}
+
| None
</div>
+
| Inflicts 1*Dmg to Daze
{{Ref Close | source = Piratez Bootypedia}}
+
|-
<br />
+
| Black Napalm Bomblets
{{Ref Open | title = [[XG Assault (Piratez)|XG Assault]] }}
+
| 16
<div class="mw-collapsible">
+
| Burn
[[Image: Weapon_Ranged_Tommygun_Bigob_Piratez.gif|left|link=XG Assault (Piratez)|XG Assault]]
+
| 90
A powerful assault weapon equipped with laser sights, very useful for urban warfare.<br>Aimed Shot Accurate Range Cap (14)<br>Snap Shot Accurate Range Cap (7)<br>200% Range Acc Penalties<br><br>
+
| None
{| {{StdTable}} border = "1" cellpadding = "2"
+
| AoE Radius (5), Inflicts 1.5*Dmg to Health, 1.5*Dmg to TUs, 40*Dmg to Morale
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
+
|-
| colspan="2" |Weight
+
| Chinese Dragon
| colspan="3" |
+
| 1
| colspan="2" |Ammunition
+
| Concussive
| colspan="2" |Damage
+
| 600
| colspan="2" |
+
| None
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
+
| Inflicts 0.5*Dmg to Daze
|Unloaded || Loaded
+
|-
|Size
+
| Fairy Dragon
|Usage
+
| 1
|Accuracy Modifier
+
| Burn
|Cartridge(s) || Ammo Count
+
| 600
|Type || Amount
+
| None
|Damage Bonus(es)
+
| Inflicts 9*Dmg to Daze, 50*Dmg to Morale
|Additional Effect(s)
+
|-
|- align="center" style="background-color: white;"
+
| UAC Rocket Launcher
|9 || 12
+
| Explosive Weapon
|3x1
+
| 18
|Aimed Shot - 55% base TUs<br>Snap Shot - 22% base TUs<br>Throw - 25% base TUs, 20 Energy
+
| 38
|Aimed - 1.5*Firing<br>Snap - 1.25*Firing
+
| 3x2
|XG Assault Clip || 16
+
| Aimed - 64% base TUs<br />Snap - 36% base TUs<br />Throw - 30 TUs, 20 Energy
|Piercing || 65
+
| Aimed - 1.05<br />Snap - 0.65
|None
+
| UAC Rocket Clip
|Limited Accurate Aimed Range (14 tiles), Limited Accurate Snap Range (7 tiles)
+
| 5
|}
+
| Concussive
<br />
+
| 75
{|
+
| None
|+ style="text-align:left;"| '''Notes:'''
+
| AoE Radius (5), Inflicts 1*Dmg to Daze
| Lorem ipsum
+
|-
|}
+
| Panzerfaust
</div>
+
| Explosive Weapon
{{Ref Close | source = Piratez Bootypedia}}
+
| 20
</div>
+
| 20
 
+
| 3x1
= Sniper Rifles =
+
| Aimed - 68% base TUs<br />Snap - 42% base TUs<br />Throw - 30 TUs, 20 Energy
<div class="mw-collapsible mw-collapsed">
+
| Aimed - 0.75<br />Snap - 0.50
{{Ref Open | title = [[Commando Rifle (Piratez)|Commando Rifle]] }}
+
| None
<div class="mw-collapsible">
+
| 1
[[Image: Weapon_Ranged_Commando_Rifle_Bigob_Piratez.gif|left|link=Commando Rifle (Piratez)|Commando Rifle]]
+
| Concussive
A perfect tool of a patient hunter, with enough power to pierce an armored hide and accuracy to deliver where it counts, all in a relatively compact package. The target-tracking sights allow for exceptionally deadly reaction shooting.<br>Increased Accurate Snapshot Range (22)<br><br>
+
| 150
{| {{StdTable}} border = "1" cellpadding = "2"
+
| None
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
+
| AoE Radius (3), Inflicts 1*Dmg to Daze
| colspan="2" |Weight
+
|-
| colspan="3" |
+
| LASS
| colspan="2" |Ammunition
+
| Explosive Weapon
| colspan="2" |Damage
+
| 8
| colspan="2" |
+
| 8
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
+
| 3x1
|Unloaded || Loaded
+
| Aimed - 60% base TUs<br />Snap - 40% base TUs<br />Throw - 30 TUs, 16 Energy
|Size
+
| Aimed - 0.75<br />Snap - 0.50
|Usage
+
| None
|Accuracy Modifier
+
| 1
|Cartridge(s) || Ammo Count
+
| Concussive
|Type || Amount
+
| 90
|Damage Bonus(es)
+
| None
|Additional Effect(s)
+
|  
|- align="center" style="background-color: white;"
+
|-
|13 || 16
+
| Spore Launcher
|3x1
+
| Explosive Weapon
|Aimed Shot - 20% base TUs<br>Snap Shot - 20% base TUs<br>Throw - 25% base TUs, 20 Energy
+
| 10
|Aimed - 1.4*Firing<br>Snap - 1.05*Firing
+
| 16
|Commando Rifle Clip || 15
+
| 3x2
|Piercing || 50
+
| Aimed - 66% base TUs<br />Snap - 38% base TUs<br />Throw - 30 TUs, 20 Energy
|None
+
| Aimed - 0.75*(1*Firing+0.5*PsiStrength+0.5*PsiSkill)<br />Snap - 0.4*(1*Firing+0.5*PsiStrength+0.5*PsiSkill)
|Extended Accurate Snap Range (22 tiles)
+
| Death Spores
|}
+
| 3
<br />
+
| Choking
{|
+
| 40
|+ style="text-align:left;"| '''Notes:'''
+
| None
| Lorem ipsum
+
| Inflicts 1*Dmg to Health, 6*Dmg to Morale
|}
+
|-
</div>
+
| rowspan="5" | Minilauncher
{{Ref Close | source = Piratez Bootypedia}}
+
| rowspan="5" | Explosive Weapon
<br />
+
| rowspan="5" | 10
{{Ref Open | title = [[Custom Snipin' Gun (Piratez)|Custom Snipin' Gun]] }}
+
| rowspan="5" | 13
<div class="mw-collapsible">
+
| rowspan="5" | 2x2
[[Image: Weapon_Ranged_Sniper_Adv_Bigob_Piratez.png|left|link=Custom Snipin' Gun (Piratez)|Custom Snipin' Gun]]
+
| rowspan="5" | Aimed - 70% base TUs<br />Snap - 40% base TUs<br />Throw - 30 TUs, 20 Energy
Very intricate and precise weapon, made from carefully selected parts and aided by a Slave AI. It has an unique ability of 'double-tapping', two bullets being fired one after another with such rapid succession that there is almost no accuracy loss, even at very long ranges.<br>POWER Bonus: FIRING*0.2<br>Minimum Accurate Range (15)<br><br>
+
| rowspan="5" | Aimed - 1.10<br />Snap - 0.70
{| {{StdTable}} border = "1" cellpadding = "2"
+
| Stun Minibomb
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
+
| 1
| colspan="2" |Weight
+
| Daze
| colspan="3" |
+
| 90
| colspan="2" |Ammunition
+
| None
| colspan="2" |Damage
+
|
| colspan="2" |
+
|-
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
+
| Fire Minibomb
|Unloaded || Loaded
+
| 1
|Size
+
| Burn
|Usage
+
| 60
|Accuracy Modifier
+
| None
|Cartridge(s) || Ammo Count
+
| Inflicts 30*Dmg to Morale, 1*Dmg to TUs
|Type || Amount
+
|-
|Damage Bonus(es)
+
| Acid Minibomb
|Additional Effect(s)
+
| 1
|- align="center" style="background-color: white;"
+
| Chem
|15 || 20
+
| 60
|3x1
+
| None
|Aimed Shot - 72% base TUs<br>Auto Shot - 76% base TUs<br>Snap Shot - 66% base TUs<br>Throw - 25% base TUs, 20 Energy
+
| AoE Radius (5), Uses Choking Resistance, Inflicts 0.5*Dmg to Daze, 1*Dmg to Health
|Aimed - 1.2*Firing<br>Auto - 1.15*Firing<br>Snap - 1.0*Firing
+
|-
|Custom Snipin' Clip || 16
+
| Smoke Minibomb
|Piercing || 42
+
| 1
|Damage+(Firing*0.2)
+
| Choking
|On Auto Shot: Confers 2 Attacks<br>Unlimited Accurate Auto Range; Minimum Range (15 tiles)
+
| 50
|}
+
| None
<br />
+
|  
{|
+
|-
|+ style="text-align:left;"| '''Notes:'''
+
| EMP Minibomb
| Lorem ipsum
+
| 1
|}
+
| Concussive
</div>
+
| 50
{{Ref Close | source = Piratez Bootypedia}}
+
| None
<br />
+
| AoE Radius (5), Uses EMP Resistance, Inflicts 5*Dmg to Daze
{{Ref Open | title = [[Precision Laser (Piratez)|Precision Laser]] }}
+
|-
<div class="mw-collapsible">
+
| rowspan="5" | Shoulder Launcher
[[Image: Weapon_Ranged_Sniper_Laser_Bigob_Piratez.gif|left|link=Precision Laser (Piratez)|Precision Laser]]
+
| rowspan="5" | Explosive Weapon
A rare laser weapon, due to very low production tolerances. Lightweight and extremely accurate.<br>POWER Bonus: FIRING*0.3<br>Increased Accurate Snapshot Range (18)<br>Minimum Accurate Range (15)<br><br>
+
| rowspan="5" | 10
{| {{StdTable}} border = "1" cellpadding = "2"
+
| rowspan="5" | 13
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
+
| rowspan="5" | 2x2
| colspan="2" |Weight
+
| rowspan="5" | Aimed - 30% base TUs<br />Throw - 30 TUs, 20 Energy
| colspan="3" |
+
| rowspan="5" | Aimed - 0.80
| colspan="2" |Ammunition
+
| Stun Minibomb
| colspan="2" |Damage
+
| 1
| colspan="2" |
+
| Daze
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
+
| 90
|Unloaded || Loaded
+
| None
|Size
+
|
|Usage
+
|-
|Accuracy Modifier
+
| Fire Minibomb
|Cartridge(s) || Ammo Count
+
| 1
|Type || Amount
+
| Burn
|Damage Bonus(es)
+
| 60
|Additional Effect(s)
+
| None
|- align="center" style="background-color: white;"
+
| Inflicts 30*Dmg to Morale, 1*Dmg to TUs
|9 || 12
+
|-
|3x1
+
| Acid Minibomb
|Aimed Shot - 75% base TUs<br>Snap Shot - 55% base TUs<br>Throw - 25% base TUs, 18 Energy
+
| 1
|Aimed - 1.4*Firing<br>Snap - 0.9*Firing
+
| Chem
|Precision Las Clip || 8
+
| 60
|Laser || 35
+
| None
|Damage+(Firing*0.3)
+
| AoE Radius (5), Uses Choking Resistance, Inflicts 0.5*Dmg to Daze, 1*Dmg to Health
|Extended Accurate Snap Range (18 tiles); Minimum Range (15 tiles)
+
|-
|- align = "right" style="font-weight: bolder;background: #c0c0c0;"
+
| Smoke Minibomb
| colspan="5" | Alternate Ammunition
+
| 1
| align="center" style="font-weight: normal;background-color: white;" |Precision Las Clip/Adv || align="center" style="font-weight: normal;background-color: white;" |16
+
| Choking
| align="center" style="font-weight: normal;background-color: white;" |Laser || align="center" style="font-weight: normal;background-color: white;" |43
+
| 50
| align = "right" style="font-weight: bolder;background: #c0c0c0;" | Ammunition Effect(s)
+
| None
| align="center" style="font-weight: normal;background-color: white;" | None
+
|  
|}
+
|-
<br />
+
| EMP Minibomb
{|
+
| 1
|+ style="text-align:left;"| '''Notes:'''
+
| Concussive
| Lorem ipsum
+
| 50
|}
+
| None
</div>
+
| AoE Radius (5), Uses EMP Resistance, Inflicts 5*Dmg to Daze
{{Ref Close | source = Piratez Bootypedia}}
+
|-
<br />
+
| Plasma Scorcher
 
+
| Explosive Weapon
{{Ref Open | title = [[Scoped Carbine (Piratez)|Scoped Carbine]] }}
+
| 24
<div class="mw-collapsible">
+
| 30
[[Image: Weapon_Ranged_Scoped_Carbine_Bigob_Piratez.png|left|link=Scoped Carbine  (Piratez)|Scoped Carbine]]
+
| 3x2
Even a beginner will have no trouble handling this weapon. Uses the same magazines as the RCF Carbine. Wt: 7/10.<br />Increased Accurate Snapshot Range (18)<br />GunButt (Stun = 20+STR*0.5, Skill = MA/2+50, Acc = 80%, 18 TUs)<br><br>
+
| Snap - 28% base TUs<br />Auto - 40% base TUs<br />Throw - 30 TUs, 20 Energy
{| {{StdTable}} border = "1" cellpadding = "2"
+
| Snap - 0.50<br />Auto - 0.30
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
+
| Plasma Scorcher Clip
| colspan="2" |Weight
+
| 16
| colspan="3" |
+
| Concussive
| colspan="2" |Ammunition
+
| 120
| colspan="2" |Damage
+
| None
| colspan="2" |
+
| AoE Radius (4), Uses Plasma Resistance, Ignites Target if Dmg > 10, Inflicts 0.75*Dmg to Daze, 5*Dmg to Morale
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
+
|-
|Unloaded || Loaded
+
| EuroSyndicate Ion Cannon
|Size
+
| Explosive Weapon
|Usage
+
| 44
|Accuracy Modifier
+
| 50
|Cartridge(s) || Ammo Count
+
| 3x2
|Type || Amount
+
| Aimed - 75% base TUs<br />Throw - 30 TUs, 20 Energy
|Damage Bonus(es)
+
| Aimed - 1.00
|Additional Effect(s)
+
| EuroSyndicate Ion Cannon Battery
|- align="center" style="background-color: white;"
+
| 5
|7 || 10
+
| Concussive
|3x1
+
| 75
|Aimed Shot - 65% base TUs<br>Snap Shot - 28% base TUs<br>Throw - 25% base TUs, 14 Energy
+
| None
|Aimed - 1.30*Firing<br>Snap - 0.80*Firing
+
| AoE Radius (5), Uses Electric Resistance, Inflicts 1.5*Dmg to Daze, 2*Dmg to TUs
|RCF Carbine Clip || 20
+
|-
|Piercing || 26
+
| BFG
|None
+
| Explosive Weapon
|None
+
| 60
|}
+
| 80
<br />
+
| 3x2
{|
+
| Aimed - 50% base TUs<br />Throw - 30 TUs, 20 Energy
|+ style="text-align:left;"| '''Notes:'''
+
| Aimed - 0.75
| Lorem ipsum
+
| BFG Battery
|}
+
| 6
</div>
+
| Concussive
{{Ref Close | source = Piratez Bootypedia}}
+
| 240
<br />
+
| None
{{Ref Open | title = [[Scoped Rifle (Piratez)|Scoped Rifle]] }}
+
| Uses Plasma Resistance, Ignites Target if Dmg > 10, Inflicts 0.5*Dmg to Daze
<div class="mw-collapsible">
+
|-
[[Image: Weapon_Ranged_Hunting_Rifle_Scoped_Bigob_Piratez.gif|left|link=Scoped Rifle (Piratez)|Scoped Rifle]]
+
| Blaster Launcher
Cleaned up and improved with the addition of a scope, it has accuracy almost on par with a full-sized sniper rifle, while also allowing for unmatchingly (sic) accurate opportunity shots.<br>Increased Accurate Snapshot Range (22)<br>Slow Reload (20)<br><br>
+
| Explosive Weapon
{| {{StdTable}} border = "1" cellpadding = "2"
+
| 16
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
+
| 22
| colspan="2" |Weight
+
| 3x2
| colspan="3" |
+
| Aimed - 85% base TUs<br />Throw - 30 TUs, 20 Energy
| colspan="2" |Ammunition
+
| Aimed - 1.20
| colspan="2" |Damage
+
| Blaster Bomb
| colspan="2" |
+
| 1
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
+
| Concussive
|Unloaded || Loaded
+
| 200
|Size
+
| None
|Usage
+
| Inflicts 1*Dmg to Daze
|Accuracy Modifier
+
|-
|Cartridge(s) || Ammo Count
+
| Lighter
|Type || Amount
+
| Explosive Weapon
|Damage Bonus(es)
+
| 3
|Additional Effect(s)
+
| 3
|- align="center" style="background-color: white;"
+
| 1x1
|9 || 11
+
| Snap - 28% base TUs<br />Throw - 30 TUs, 6 Energy
|3x1
+
| Snap - 1.00
|Aimed Shot - 70% base TUs<br>Snap Shot - 33% base TUs<br>Throw - 25% base TUs, 18 Energy
+
| None
|Aimed - 1.4*Firing<br>Snap - 0.8*Firing
+
| 5
|Hunting Rifle Ammo || 5
+
| Burn
|Piercing || 33
+
| 20
|None
+
| None
|Extended Accurate Snap Range (22 tiles); Reload Cost 20 TUs
+
| AoE Radius (1), Inflicts 20*Dmg to Morale, 1*Dmg to TUs
|- align = "right" style="font-weight: bolder;background: #c0c0c0;"
+
|-
| colspan="5" | Alternate Ammunition
+
| Flamethrower
| align="center" style="font-weight: normal;background-color: white;" |Hunting Rifle Ammo/PS || align="center" style="font-weight: normal;background-color: white;" |5
+
| Explosive Weapon
| align="center" style="font-weight: normal;background-color: white;" |Piercing || align="center" style="font-weight: normal;background-color: white;" |40
+
| 11
| align = "right" style="font-weight: bolder;background: #c0c0c0;" | Ammunition Effect(s)
+
| 16
| align="center" style="font-weight: normal;background-color: white;" | None
+
| 3x1
|}
+
| Auto - 38% base TUs<br />Throw - 30 TUs, 20 Energy
<br />
+
| Auto - 0.20
{|
+
| Fuel Flask
|+ style="text-align:left;"| '''Notes:'''
+
| 32
| Lorem ipsum
+
| Burn
|}
+
| 20
</div>
+
| None
{{Ref Close | source = Piratez Bootypedia}}
+
| AoE Radius (1), Inflicts 25*Dmg to Morale, 1*Dmg to TUs
<br />
+
|-
{{Ref Open | title = [[Sniper Gauss (Piratez)|Sniper Gauss]] }}
+
| Long Range Flamer
<div class="mw-collapsible">
+
| Explosive Weapon
[[Image: Weapon_Ranged_Gauss_Sniper_Bigob_Piratez.gif|left|link=Sniper Gauss (Piratez)|Sniper Gauss]]
+
| 14
Nothing says goodbye like a Gauss bullet.<br>POWER Bonus: FIRING*0.3<br>Minimum Accurate Range (15)<br><br>
+
| 19
{| {{StdTable}} border = "1" cellpadding = "2"
+
| 3x1
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
+
| Auto - 52% base TUs<br />Throw - 30 TUs, 20 Energy
| colspan="2" |Weight
+
| Auto - 0.25
| colspan="3" |
+
| Fuel Flask
| colspan="2" |Ammunition
+
| 32
| colspan="2" |Damage
+
| Burn
| colspan="2" |
+
| 20
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
+
| None
|Unloaded || Loaded
+
| AoE Radius (1), Inflicts 25*Dmg to Morale, 1*Dmg to TUs
|Size
+
|-
|Usage
+
| Heavy Flamer
|Accuracy Modifier
+
| Explosive Weapon
|Cartridge(s) || Ammo Count
+
| 24
|Type || Amount
+
| 34
|Damage Bonus(es)
+
| 3x2
|Additional Effect(s)
+
| Auto - 42% base TUs<br />Throw - 30 TUs, 20 Energy
|- align="center" style="background-color: white;"
+
| Auto - 0.20
|26 || 30
+
| Heavy Flamer Tank
|3x1
+
| 40
|Aimed Shot - 75% base TUs<br>Snap Shot - 65% base TUs<br>Throw - 25% base TUs, 20 Energy
+
| Burn
|Aimed - 1.2*Firing<br>Snap - 0.9*Firing
+
| 30
|Sniper Gauss Clip || 15
+
| None
|Piercing || 80
+
| AoE Radius (2), Inflicts 30.0*Dmg to Morale, 1*Dmg to TUs
|Damage+(Firing*0.3)
+
|-
|Minimum Range (15 tiles)
+
| Marsec Mega-Flamer
|}
+
| Explosive Weapon
<br />
+
| 85
{|
+
| 110
|+ style="text-align:left;"| '''Notes:'''
+
| 3x2
| Lorem ipsum
+
| Snap - 30% base TUs<br />Auto - 45% base TUs<br />Throw - 30 TUs, 20 Energy
|}
+
| Snap - 0.30<br />Auto - 0.20
</div>
+
| Mega-Flamer Tank
{{Ref Close | source = Piratez Bootypedia}}
+
| 40
<br />
+
| Burn
{{Ref Open | title = [[Sniper Rifle (Piratez)|Sniper Rifle]] }}
+
| 120
<div class="mw-collapsible">
+
| None
[[Image: Weapon_Ranged_Sniper_Bigob_Piratez.gif|left|link=Sniper Rifle (Piratez)|Sniper Rifle]]
+
| AoE Radius (3), Inflicts 3*Dmg to Health, 40*Dmg to Morale, 3*Dmg to TUs
Accurate and powerful, but with a slow rate of fire.<br>POWER Bonus: FIRING*0.25<br>Minimum Accurate Range (15)<br>150% Short Range Acc Penalty<br><br>
+
|-
{| {{StdTable}} border = "1" cellpadding = "2"
+
| Arena Fireball Launcher
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
+
| Explosive Weapon
| colspan="2" |Weight
+
| 28
| colspan="3" |
+
| 28
| colspan="2" |Ammunition
+
| 3x2
| colspan="2" |Damage
+
| Snap - 30% base TUs<br />Throw - 30 TUs, 20 Energy
| colspan="2" |
+
| Snap - 0.90
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
+
| None
|Unloaded || Loaded
+
| Unlimited
|Size
+
| Burn
|Usage
+
| 70
|Accuracy Modifier
+
| None
|Cartridge(s) || Ammo Count
+
| AoE Radius (6), Inflicts 40.0*Dmg to Morale, <br />Maximum Range (25)
|Type || Amount
+
|-
|Damage Bonus(es)
+
| Molotov Cocktail
|Additional Effect(s)
+
| Grenades and Bombs
|- align="center" style="background-color: white;"
+
| 3
|12 || 15
+
| 3
|3x1
+
| 1x1
|Aimed Shot - 75% base TUs<br>Snap Shot - 70% base TUs<br>Throw - 25% base TUs, 20 Energy
+
| Aimed - 40 TUs, 6 Energy<br />Throw - 30 TUs, 6 Energy
|Aimed - 1.25*Firing<br>Snap - 0.75*Firing
+
| Aimed - 0.9*(1*Throwing)
|Sniper Rifle Clip || 10
+
| None
|Piercing || 30
+
| 1
|Damage+(Firing*0.25)
+
| Burn
|Minimum Range (15 tiles)
+
| 20
|- align = "right" style="font-weight: bolder;background: #c0c0c0;"
+
| None
| colspan="5" | Alternate Ammunition
+
| AoE Radius (1), Inflicts 30*Dmg to Morale, 1*Dmg to TUs<br />Maximum Range (20)
| align="center" style="font-weight: normal;background-color: white;" |Sniper Rifle Clip/PS || align="center" style="font-weight: normal;background-color: white;" |12
+
|-
| align="center" style="font-weight: normal;background-color: white;" |Piercing || align="center" style="font-weight: normal;background-color: white;" |36
+
| Black Powder Bomb
| align = "right" style="font-weight: bolder;background: #c0c0c0;" | Ammunition Effect(s)
+
| Grenades and Bombs
| align="center" style="font-weight: normal;background-color: white;" | None
+
| 5
|}
+
| 5
<br />
+
| 1x1
{|
+
| Aimed - 50 TUs, 10 Energy<br />Throw - 30 TUs, 10 Energy
|+ style="text-align:left;"| '''Notes:'''
+
| Aimed - 0.85*(1*Throwing)
| Lorem ipsum
+
| None
|}
+
| 1
</div>
+
| Concussive
{{Ref Close | source = Piratez Bootypedia}}
+
| 60
<br />
+
| None
{{Ref Open | title = [[Snuffy (Piratez)|Snuffy]] }}
+
| Inflicts 1*Dmg to Daze, <br />Maximum Range (16)
<div class="mw-collapsible">
+
|-
[[Image: Weapon_Ranged_Sniper_Las_Piratez.gif|left|link=Snuffy (Piratez)|Snuffy]]
+
| Stick Grenade
A rifle-sized nuclear laser, with unmatched accuracy yet still more hitting power than a lasgun. Very easy to use, even for an unexperienced soldier.<br>POWER Bonus: FIRING*0.3<br>Increased Accurate Snapshot Range (22)<br>Minimum Accurate Range (15)<br><br>
+
| Grenades and Bombs
{| {{StdTable}} border = "1" cellpadding = "2"
+
| 3
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
+
| 3
| colspan="2" |Weight
+
| 1x1
| colspan="3" |
+
| Aimed - 45 TUs, 6 Energy<br />Throw - 30 TUs, 6 Energy
| colspan="2" |Ammunition
+
| Aimed - 1.1*(1*Throwing)
| colspan="2" |Damage
+
| None
| colspan="2" |
+
| 1
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
+
| Concussive
|Unloaded || Loaded
+
| 50
|Size
+
| None
|Usage
+
| Inflicts 1*Dmg to Daze, <br />Maximum Range (24)
|Accuracy Modifier
+
|-
|Cartridge(s) || Ammo Count
+
| Spikeball
|Type || Amount
+
| Grenades and Bombs
|Damage Bonus(es)
+
| 4
|Additional Effect(s)
+
| 4
|- align="center" style="background-color: white;"
+
| 1x1
| colspan="2" | 18
+
| Aimed - 35 TUs, 8 Energy<br />Throw - 30 TUs, 8 Energy
|3x1
+
| Aimed - 1.25*(1*Throwing)
|Aimed Shot - 70% base TUs<br>Snap Shot - 38% base TUs<br>Throw - 25% base TUs, 20 Energy
+
| None
|Aimed - 1.35*Firing<br>Snap - 0.85*Firing
+
| 1
| colspan="2" | Unlimited
+
| Concussive
|Laser || 50
+
| 80
|Damage+(Firing*0.3)
+
| None
|Extended Accurate Snap Range (22 tiles); Minimum Range (15 tiles)
+
| Inflicts 1*Dmg to Daze, <br />Maximum Range (12)
|}
+
|-
<br />
+
| Boom Fruit
{|
+
| Grenades and Bombs
|+ style="text-align:left;"| '''Notes:'''
+
| 2
| Lorem ipsum
+
| 2
|}
+
| 1x1
</div>
+
| Aimed - 30 TUs, 6 Energy<br />Throw - 30 TUs, 4 Energy
{{Ref Close | source = Piratez Bootypedia}}
+
| Aimed - 1*(1*Throwing)
</div>
+
| None
 
+
| 1
= Supernatural =
+
| Concussive
<div class="mw-collapsible mw-collapsed">
+
| 52
{{Ref Open | title = [[Hellfire Wand (Piratez)|Hellfire Wand]] }}
+
| None
<div class="mw-collapsible">
+
| Inflicts 0.75*Dmg to Daze, <br />Maximum Range (24)
[[Image: Weapon_Ranged_Skull_Rod_Piratez.gif|left|link=Hellfire Wand (Piratez)|Hellfire Wand]]
+
|-
This wand hosts a soul of a fiery imp. With enough will, it can be bent to do sorceress' bidding - that is, to set everything on fire and send hellish visions to her enemies. Requires VooDoo training. Drains Morale.<br>Skill: VOODOO<br>POWER Bonus: VOODOO MASTERY*0.04<br>200% Range Acc Penalties<br>Special: Stun +200%<br><br>
+
| Flask o' Acid
{| {{StdTable}} border = "1" cellpadding = "2"
+
| Grenades and Bombs
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
+
| 3
| colspan="2" |Weight
+
| 3
| colspan="3" |
+
| 1x1
| colspan="2" |Ammunition
+
| Aimed - 33 TUs, 6 Energy<br />Throw - 30 TUs, 6 Energy
| colspan="2" |Damage
+
| Aimed - 1*(1*Throwing)
| colspan="2" |
+
| None
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
+
| 1
|Unloaded || Loaded
+
| Chem
|Size
+
| 50
|Usage
+
| None
|Accuracy Modifier
+
| Inflicts 0.5*Dmg to Daze, 5.0*Dmg to Morale, <br />Maximum Range (16)
|Cartridge(s) || Ammo Count
+
|-
|Type || Amount
+
| HE Grenade
|Damage Bonus(es)
+
| Grenades and Bombs
|Additional Effect(s)
+
| 3
|- align="center" style="background-color: white;"
+
| 3
| colspan="2" | 4
+
| 1x1
|2x1
+
| Prime - 33 TUs<br />Throw - 30 TUs, 6 Energy
|Snap Shot - 27 TUs, 5 Morale<br>Throw - 25% base TUs, 8 Energy
+
| None
|3.0*(VooDoo Skill*1.0)
+
| None
| colspan="2" | Unlimited
+
| 1
|Incendiary || 0
+
| Concussive
|Damage+((VooDoo Skill*VooDoo Pwr)*0.04)
+
| 55
|Blast Radius (in tiles): 12; Inflicts Stun Dmg of Affected by (Damage*2.0), Reduces Current Morale of Affected by 30%
+
| None
|}
+
| Inflicts 1*Dmg to Daze
<br />
+
|-
{|
+
| Frag Grenade
|+ style="text-align:left;"| '''Notes:'''
+
| Grenades and Bombs
| Lorem ipsum
+
| 4
|}
+
| 4
</div>
+
| 1x1
{{Ref Close | source = Piratez Bootypedia}}
+
| Prime - 33 TUs<br />Throw - 30 TUs, 8 Energy
<br />
+
| None
{{Ref Open | title = [[Hellgun (Piratez)|Hellgun]] }}
+
| None
<div class="mw-collapsible">
+
| 1
[[Image: Weapon_Ranged_Hellgun_Piratez.gif|left|link=Hellgun (Piratez)|Hellgun]]
+
| Concussive
This infernal weapon will never run out of heat. 6-round bursts. Requires VooDoo training. Drains Morale.<br>POWER Bonus: VooDooPOWER*1.5<br>Increased Accurate Autofire Range (15)<br>Special: Sets on Fire<br><br>
+
| 69
{| {{StdTable}} border = "1" cellpadding = "2"
+
| None
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
+
| Inflicts 1*Dmg to Daze
| colspan="2" |Weight
+
|-
| colspan="3" |
+
| Incendiary Grenade
| colspan="2" |Ammunition
+
| Grenades and Bombs
| colspan="2" |Damage
+
| 3
| colspan="2" |
+
| 3
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
+
| 1x1
|Unloaded || Loaded
+
| Prime - 33 TUs<br />Throw - 30 TUs, 6 Energy
|Size
+
| None
|Usage
+
| None
|Accuracy Modifier
+
| 1
|Cartridge(s) || Ammo Count
+
| Burn
|Type || Amount
+
| 40
|Damage Bonus(es)
+
| None
|Additional Effect(s)
+
| AoE Radius (3), Inflicts 30*Dmg to Morale
|- align="center" style="background-color: white;"
+
|-
| colspan="2" | 20
+
| Willie Pete
|3x1
+
| Grenades and Bombs
|Aimed Shot - 65% base TUs, 3 Morale<br>Auto Shot - 38% base TUs, 12 Morale<br>Snap Shot - 24% base TUs, 3 Morale<br>Throw - 25% base TUs, 20 Energy
+
| 3
|Aimed - 0.8*Firing<br>Auto - 0.6*Firing<br>Snap - 0.65*Firing
+
| 3
| colspan="2" | Unlimited
+
| 1x1
|Plasma || 0
+
| Prime - 33 TUs<br />Throw - 30 TUs, 6 Energy
|Damage+(VooDoo Pwr*1.5)
+
| None
|On Auto Shot: Confers 6 Attacks; Reduces Current Morale of Affected by 5%, May Set Affected on Fire if Dmg Inflicted Greater Than 10<br>Extended Accurate Auto Range (15 tiles)
+
| None
|}
+
| 1
<br />
+
| Burn
{|
+
| 50
|+ style="text-align:left;"| '''Notes:'''
+
| None
| Lorem ipsum
+
| Inflicts 25*Dmg to Morale
|}
+
|-
</div>
+
| Poison Gas Grenade
{{Ref Close | source = Piratez Bootypedia}}
+
| Grenades and Bombs
<br />
+
| 3
{{Ref Open | title = [[Pipes of Doom (Piratez)|Pipes of Doom]] }}
+
| 3
<div class="mw-collapsible">
+
| 1x1
[[Image: Weapon_Ranged_Doom_Pipes_2_Piratez.png|left|link=Pipes of Doom (Piratez)|Pipes of Doom]]
+
| Prime - 33 TUs<br />Throw - 30 TUs, 6 Energy
This strange weaponized musical instrument can spit out Celatid's venom in a fashion much alike to what live specimen is capable of. It also emits horrifying noises when played, much like its non-weaponized counterpart.<br>Skill: THROWING<br>Slow Reload (20)<br><br>
+
| None
{| {{StdTable}} border = "1" cellpadding = "2"
+
| None
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
+
| 1
| colspan="2" |Weight
+
| Choking
| colspan="3" |
+
| 50
| colspan="2" |Ammunition
+
| None
| colspan="2" |Damage
+
| Inflicts 1.5*Dmg to Health, 0.8*Dmg to Daze, 4*Dmg to Energy, 3*Dmg to Morale
| colspan="2" |
+
|-
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
+
| Chem Grenade
|Unloaded || Loaded
+
| Grenades and Bombs
|Size
+
| 3
|Usage
+
| 3
|Accuracy Modifier
+
| 1x1
|Cartridge(s) || Ammo Count
+
| Prime - 33 TUs<br />Throw - 30 TUs, 6 Energy
|Type || Amount
+
| None
|Damage Bonus(es)
+
| None
|Additional Effect(s)
+
| 1
|- align="center" style="background-color: white;"
+
| Daze
|10 || 13
+
| 40
|2x2
+
| None
|Snap Shot - 40% base TUs, 6 Energy<br>Throw - 25% base TUs, 20 Energy
+
| Uses Choking Resistance, Inflicts 1*Dmg to Health, 0.5*Dmg to Daze
|1.05*(Throwing*1.0)
+
|-
|Celatid Essence || 8
+
| Plague Bug
|Acid || 80
+
| Grenades and Bombs
|None
+
| 4
|Reload Cost 20 TUs
+
| 4
|}
+
| 1x1
<br />
+
| Prime - 33 TUs<br />Throw - 30 TUs, 8 Energy
{|
+
| None
|+ style="text-align:left;"| '''Notes:'''
+
| None
| Only usable once research project "Pipes of Doom" has been completed.
+
| 1
|}
+
| Choking
</div>
+
| 60
{{Ref Close | source = Piratez Bootypedia}}
+
| None
<br />
+
| AoE Radius (5), Uses Bio Resistance, Inflicts 4*Dmg to Health, 1*Dmg to Daze, 13.5*Dmg to Energy, 3*Dmg to Morale
{{Ref Open | title = [[TK Projector (Piratez)|TK Projector]] }}
+
|-
<div class="mw-collapsible">
+
| Hellerium Grenade
[[Image: Weapon_Ranged_TK_Device_Piratez.png|left|link=TK Projector (Piratez)|TK Projector]]
+
| Grenades and Bombs
This is a conversion of the magical shackles we use to keep our magical girl slaves. It emits a powerful telekinetic wave that stuns people and destroys walls.<br>POWER Bonus: VooDooPOWER*0.5<br>Limited Range (13)<br>Special: Armor -50%, Demolition +200%<br><br>
+
| 3
{| {{StdTable}} border = "1" cellpadding = "2"
+
| 3
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
+
| 1x1
| colspan="2" |Weight
+
| Prime - 33 TUs<br />Throw - 30 TUs, 6 Energy
| colspan="3" |
+
| None
| colspan="2" |Ammunition
+
| None
| colspan="2" |Damage
+
| 1
| colspan="2" |
+
| Concussive
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
+
| 96
|Unloaded || Loaded
+
| None
|Size
+
| Inflicts 1*Dmg to Daze
|Usage
+
|-
|Accuracy Modifier
+
| Sonic Pulser
|Cartridge(s) || Ammo Count
+
| Grenades and Bombs
|Type || Amount
+
| 3
|Damage Bonus(es)
+
| 3
|Additional Effect(s)
+
| 1x1
|- align="center" style="background-color: white;"
+
| Prime - 33 TUs<br />Throw - 30 TUs, 6 Energy
| colspan="2" | 6
+
| None
|2x1
+
| None
|Auto Shot - 36 TUs, 15 Energy<br>Throw - 25% base TUs, 12 Energy
+
| 1
|0.2*1.0
+
| Concussive
| colspan="2" | Unlimited
+
| 100
|Stun || 0
+
| None
|Damage+(VooDoo Pwr*0.5)
+
| Inflicts 1.5*Dmg to Daze
|Increases Wielder's Stun Dmg by +4; On Auto Shot: Confers 8 Attacks; On Attack: Inflicts 150% Damage to Terrain; On Hit: Ignores 30% of Target's Armor<br>Limited Range (20 tiles)
+
|-
|}
+
| Fusion Grenade
<br />
+
| Grenades and Bombs
{|
+
| 4
|+ style="text-align:left;"| '''Notes:'''
+
| 4
| Lorem ipsum
+
| 1x1
|}
+
| Prime - 33 TUs<br />Throw - 30 TUs, 8 Energy
</div>
+
| None
{{Ref Close | source = Piratez Bootypedia}}
+
| None
</div>
+
| 1
 
+
| Concussive
= Miscellaneous =
+
| 125
<div class="mw-collapsible mw-collapsed">
+
| None
{{Ref Open | title = [[Arena Flak Cannon (Piratez)|Arena Flak Cannon]] }}
+
| Inflicts 1*Dmg to Daze
<div class="mw-collapsible">
+
|-
[[Image: Weapon_Ranged_Flak_Cannon_Piratez.gif|left|link=Arena Flak Cannon (Piratez)|Arena Flak Cannon]]
+
| Stun Grenade
Straight from Death-Games arenas, a weapon as whacky as it is deadly, cuts people to shreds with mono-sharpened shrapnel.<br>Aimed Shot Accurate Range Cap (15)<br>Snap&Auto Shot Accurate Range Cap (9)<br>300% Range Acc Penalties<br>Slow Reload (20)<br><br>
+
| Grenades and Bombs
{| {{StdTable}} border = "1" cellpadding = "2"
+
| 3
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
+
| 3
| colspan="2" |Weight
+
| 1x1
| colspan="3" |
+
| Prime - 33 TUs<br />Throw - 30 TUs, 6 Energy
| colspan="2" |Ammunition
+
| None
| colspan="2" |Damage
+
| None
| colspan="2" |
+
| 1
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
+
| Daze
|Unloaded || Loaded
+
| 50
|Size
+
| None
|Usage
+
| Inflicts 1.5*Dmg to TUs
|Accuracy Modifier
+
|-
|Cartridge(s) || Ammo Count
+
| Knockout Grenade
|Type || Amount
+
| Grenades and Bombs
|Damage Bonus(es)
+
| 3
|Additional Effect(s)
+
| 3
|- align="center" style="background-color: white;"
+
| 1x1
|30 || 40
+
| Prime - 33 TUs<br />Throw - 30 TUs, 6 Energy
|3x2
+
| None
|Aimed Shot - 68% base TUs<br>Auto Shot - 42% base TUs<br>Snap Shot - 28% base TUs<br>Throw - 25% base TUs, 20 Energy
+
| None
|Aimed - 1.2*Firing<br>Auto - 1.0*Firing<br>Snap - 1.05*Firing
+
| 1
|Flak Cannon Drum || 36
+
| Daze
|Cutting || 38
+
| 50
|None
+
| None
| +9 Projectiles<br>Limited Accurate Aimed Range (15 tiles); Limited Accurate Auto & Snap Range (9 tiles); Reload Cost 20 TUs
+
| AoE Radius (4), Uses Choking Resistance, Inflicts 0.7*Dmg to Daze
|}
+
|-
<br />
+
| Hallucinogen Gas Grenade
{|
+
| Grenades and Bombs
|+ style="text-align:left;"| '''Notes:'''
+
| 3
| Purchased through the Black Market once research project "Contacts: Death Realms' Arena" has been completed.
+
| 3
|}
+
| 1x1
</div>
+
| Prime - 33 TUs<br />Throw - 30 TUs, 6 Energy
{{Ref Close | source = Piratez Bootypedia}}
+
| None
<br />
+
| None
{{Ref Open | title = [[Blowpipe (Piratez)|Blowpipe]] }}
+
| 1
<div class="mw-collapsible">
+
| Daze
[[Image: Weapon_Ranged_Blowpipe_Piratez.png|left|link=Blowpipe (Piratez)|Blowpipe]]
+
| 50
A very primitive weapon, it is none the less surprisingly effective in close-quarters engagements... Once you master its usage, and blowing ain't as easy as they say. The toxic darts ignore 40% of armor and cause double Stun damage.<br>Skill: THROWING<br>Aimed Shot Accurate Range Cap (15)<br>200% Range Acc Penalties<br><br>
+
| None
{| {{StdTable}} border = "1" cellpadding = "2"
+
| AoE Radius (4), Uses Choking Resistance, Inflicts 0.7*Dmg to Daze, 44*Dmg to Morale
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
+
|-
| colspan="2" |Weight
+
| Riot Grenade
| colspan="3" |
+
| Grenades and Bombs
| colspan="2" |Ammunition
+
| 5
| colspan="2" |Damage
+
| 5
| colspan="2" |
+
| 1x1
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
+
| Prime - 33 TUs<br />Throw - 30 TUs, 6 Energy
|Unloaded || Loaded
+
| None
|Size
+
| None
|Usage
+
| 1
|Accuracy Modifier
+
| Daze
|Cartridge(s) || Ammo Count
+
| 72
|Type || Amount
+
| None
|Damage Bonus(es)
+
| Inflicts 0.75*Dmg to Health, 1.5*Dmg to TUs
|Additional Effect(s)
+
|-
|- align="center" style="background-color: white;"
+
| Dynamite
|3 || 6
+
| Grenades and Bombs
|1x1
+
| 6
|Aimed Shot - 25 TUs, 4 Energy<br>Throw - 25% base TUs, 6 Energy
+
| 6
|1.25*Throwing
+
| 2x1
|Blowpipe Darts/Acid || 3
+
| Prime - 40 TUs<br />Throw - 30 TUs, 12 Energy
|Acid || 22
+
| None
|None
+
| None
|On Hit: Ignores -40% Armor, Inflicts 100% Stun Dmg<br>Limited Accurate Aimed Range (15 tiles)
+
| 1
|}
+
| Concussive
<br />
+
| 84
{|
+
| None
|+ style="text-align:left;"| '''Notes:'''
+
| Inflicts 1*Dmg to Daze
| Only usable once research project "Blowpipe" has been completed.
+
|-
|}
+
| Crate of Violence
</div>
+
| Grenades and Bombs
{{Ref Close | source = Piratez Bootypedia}}
+
| 10
<br />
+
| 10
{{Ref Open | title = [[Disc o'Death (Piratez)|Disc o'Death]] }}
+
| 2x2
<div class="mw-collapsible">
+
| Prime - 33 TUs<br />Throw - 30 TUs, 20 Energy
[[Image: Weapon_Ranged_PDisc_Piratez.gif|left|link=Disc o'Death (Piratez)|Disc o'Death]]
+
| None
A hyper-sharp disc that can easily slice a man in half then safely return to the wielder, thanks to built-in repulsor unit. Maximum range is however limited (11).<br>Skill: THROWING<br>Special: Armor -20%<br><br>
+
| None
{| {{StdTable}} border = "1" cellpadding = "2"
+
| 1
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
+
| Concussive
| colspan="2" |Weight
+
| 90
| colspan="3" |
+
| None
| colspan="2" |Ammunition
+
| Ignites Target if Dmg > 30, Inflicts 1*Dmg to Daze, Inflicts 5*Dmg to Morale
| colspan="2" |Damage
+
|-
| colspan="2" |
+
| High Explosive
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
+
| Grenades and Bombs
|Unloaded || Loaded
+
| 8
|Size
+
| 8
|Usage
+
| 2x1
|Accuracy Modifier
+
| Prime - 40 TUs<br />Throw - 30 TUs, 16 Energy
|Cartridge(s) || Ammo Count
+
| None
|Type || Amount
+
| None
|Damage Bonus(es)
+
| 1
|Additional Effect(s)
+
| Concussive
|- align="center" style="background-color: white;"
+
| 120
| colspan="2" | 12
+
| None
|2x2
+
| Inflicts 1*Dmg to Daze
|Aimed Shot - 25 TUs<br>Snap Shot - 22 TUs<br>Throw - 25% base TUs
+
|-
|Aimed - 1.8*Throwing<br>Snap - 1.2*Throwing
+
| Firebomb
| colspan="2" | Unlimited
+
| Grenades and Bombs
|Cutting || 100
+
| 7
|None
+
| 7
|On Hit: Ignores -20% Armor<br>Limited Range (11 tiles)
+
| 2x1
|}
+
| Prime - 40 TUs<br />Throw - 30 TUs, 14 Energy
<br />
+
| None
{|
+
| None
|+ style="text-align:left;"| '''Notes:'''
+
| 1
| Lorem ipsum
+
| Burn
|}
+
| 100
</div>
+
| None
{{Ref Close | source = Piratez Bootypedia}}
+
| AoE Radius (9), Inflicts 50*Dmg to Morale
<br />
+
|-
{{Ref Open | title = [[Fusion Torch (Piratez)|Fusion Torch]] }}
+
| Poison Gas Bomb
<div class="mw-collapsible">
+
| Grenades and Bombs
[[Image: Weapon_Ranged_Fusion_Torch_Piratez.gif|left|link=Fusion Torch (Piratez)|Fusion Torch]]
+
| 7
This is an expensive, nuclear-powered tool used to cut and weld thick plastasteel plates in shipwrighting and other construction. While your hands are not very likely to become master welders, cutting a man-sized hole in just about anything (including man-sized targets) is easier done than said.<br>Limited Range (1)<br>Slow Reload (20)<br><br>
+
| 7
{| {{StdTable}} border = "1" cellpadding = "2"
+
| 2x1
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
+
| Prime - 40 TUs<br />Throw - 30 TUs, 14 Energy
| colspan="2" |Weight
+
| None
| colspan="3" |
+
| None
| colspan="2" |Ammunition
+
| 1
| colspan="2" |Damage
+
| Choking
| colspan="2" |
+
| 110
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
+
| None
|Unloaded || Loaded
+
| AoE Radius (10), Inflicts 50*Dmg to Morale
|Size
+
|-
|Usage
+
| Satchel Charge
|Accuracy Modifier
+
| Grenades and Bombs
|Cartridge(s) || Ammo Count
+
| 15
|Type || Amount
+
| 15
|Damage Bonus(es)
+
| 2x2
|Additional Effect(s)
+
| Throw - 30 TUs, 20 Energy
|- align="center" style="background-color: white;"
+
| None
|15 || 20
+
| None
|3x2
+
| 1
|Auto Shot - 96% base TUs<br>Throw - 25% base TUs, 20 Energy
+
| Concussive
|2.0*Firing
+
| 150
|Fusion Torch Clip || 6
+
| None
|Plasma || 180
+
| AoE Radius (14), Inflicts 1*Dmg to Daze
|None
+
|-
|Limited Range (1 tile); Reload Cost 20 TUs
+
| Barrel Bomb
|}
+
| Grenades and Bombs
<br />
+
| 30
{|
+
| 30
|+ style="text-align:left;"| '''Notes:'''
+
| 3x2
| Lorem ipsum
+
| Throw - 30 TUs, 20 Energy
|}
+
| None
</div>
+
| None
{{Ref Close | source = Piratez Bootypedia}}
+
| 1
<br />
+
| Concussive
{{Ref Open | title = [[Fuso Knives (Piratez)|Fuso Knives]] }}
+
| 175
<div class="mw-collapsible">
+
| None
[[Image: Weapon_Ranged_Throwing_Knives_Piratez.gif|left|link=Fuso Knives (Piratez)|Fuso Knives]]
+
| AoE Radius (25), Inflicts 1*Dmg to Daze
Straight from the Land of the Rising Sun, they're the best-crafted throwing knives in the world, lightweight and deadly. Each packet contains six of these pointy things.<br>Skill: THROWING*2 - 25<br>POWER Bonus: THROWING*0.9<br>Max Range: 8<br><br>
+
|-
{| {{StdTable}} border = "1" cellpadding = "2"
+
| Solmine Geo Charge
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
+
| Grenades and Bombs
| colspan="2" |Weight
+
| 7
| colspan="3" |
+
| 7
| colspan="2" |Ammunition
+
| 1x2
| colspan="2" |Damage
+
| Prime - 40 TUs<br />Throw - 30 TUs, 14 Energy
| colspan="2" |
+
| None
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
+
| None
|Unloaded || Loaded
+
| 1
|Size
+
| Concussive
|Usage
+
| 150
|Accuracy Modifier
+
| None
|Cartridge(s) || Ammo Count
+
| AoE Radius (9), Inflicts 1*Dmg to Daze
|Type || Amount
+
|-
|Damage Bonus(es)
+
| Nuclear Demo Charge
|Additional Effect(s)
+
| Grenades and Bombs
|- align="center" style="background-color: white;"
+
| 12
| colspan="2" | 4
+
| 12
|2x1
+
| 2x2
|Aimed Shot - 20 TUs, 3 Energy<br>Throw - 25% base TUs, 8 Energy
+
| Prime - 40 TUs<br />Throw - 30 TUs, 20 Energy
|(2.0*Throwing)-25
+
| None
|Fuso Knives || 6
+
| None
|Cutting || 0
+
| 1
|Damage+(Throwing*0.9)
+
| Concussive
|Limited Range (8 tiles); Item Destroyed upon Depletion of Clip
+
| 210
|}
+
| None
<br />
+
| AoE Radius (19), Inflicts 1*Dmg to Daze
{|
+
|-
|+ style="text-align:left;"| '''Notes:'''
+
| Baby Nuke (Timed)
| Item will only be lost if all six knives are thrown; using at most five knives will allow the item to be replenished for free after battle.
+
| Grenades and Bombs
|}
+
| 15
</div>
+
| 15
{{Ref Close | source = Piratez Bootypedia}}
+
| 1x2
<br />
+
| Throw - 30 TUs, 20 Energy
{{Ref Open | title = [[Microwave Cooker (Piratez)|Microwave Cooker]] }}
+
| None
<div class="mw-collapsible">
+
| None
[[Image: Weapon_Ranged_Cooker_Piratez.gif|left|link=Microwave Cooker (Piratez)|Microwave Cooker]]
+
| 1
An extremely powerful, if short-ranged weapon that melts the target by exciting its molecules with EM waves. Can breach through even reinforced plastasteel.<br>Accurate Range Cap (5)<br>250% Range Acc Penalties<br>Limited Range (20)<br>Slow Reload (20)<br><br>
+
| Concussive
{| {{StdTable}} border = "1" cellpadding = "2"
+
| 300
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
+
| None
| colspan="2" |Weight
+
| Ignites Target if Dmg > 10, Inflicts 1*Dmg to Daze, Inflicts 10*Dmg to TUs, Inflicts 20*Dmg to Energy, Inflicts 20*Dmg to Morale
| colspan="3" |
+
|-
| colspan="2" |Ammunition
+
| EMP Grenade
| colspan="2" |Damage
+
| Grenades and Bombs
| colspan="2" |
+
| 6
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
+
| 6
|Unloaded || Loaded
+
| 1x2
|Size
+
| Prime - 33 TUs<br />Throw - 30 TUs, 12 Energy
|Usage
+
| None
|Accuracy Modifier
+
| None
|Cartridge(s) || Ammo Count
+
| 1
|Type || Amount
+
| Concussive
|Damage Bonus(es)
+
| 75
|Additional Effect(s)
+
| None
|- align="center" style="background-color: white;"
+
| AoE Radius (6), Uses EMP Resistance, Inflicts 3*Dmg to Daze
|28 || 34
+
|-
|3x2
+
| Proximity Grenade
|Snap Shot - 65% base TUs<br>Throw - 25% base TUs, 20 Energy
+
| Grenades and Bombs
|1.5*Firing
+
| 3
|Microwave Cooker Clip || 4
+
| 3
|Laser || 150
+
| 1x2
|None
+
| Prime - 33 TUs<br />Throw - 30 TUs, 6 Energy
| +3 Projectiles<br>Limited Accurate Snap Range (5 tiles); Limited Range (20 tiles); Reload Cost 20 TUs
+
| None
|}
+
| None
<br />
+
| 1
{|
+
| Concussive
|+ style="text-align:left;"| '''Notes:'''
+
| 90
| Only usable once research project "Unlocking Stellar Empire Weapons" has been completed.
+
| None
|}
+
| AoE Radius (3), Inflicts 3*Dmg to Daze
</div>
+
|-
{{Ref Close | source = Piratez Bootypedia}}
+
| Landmine
<br />
+
| Grenades and Bombs
{{Ref Open | title = [[Mining Laser (Piratez)|Mining Laser]] }}
+
| 6
<div class="mw-collapsible">
+
| 6
[[Image: Weapon_Ranged_Heavy_Laser_Indie_Piratez.gif|left|link=Mining Laser (Piratez)|Mining Laser]]
+
| 2x2
This continuous-beam laser weapon is a precise and powerful tool for cutting things like rocks or metal sheets. Its integrated heavy-duty capacitors make sure the weapon won't run out of juice during a mining shift, much less a combat engagement.<br>Aimed Shot Accurate Range Cap (6)<br>200% Range Acc Penalties<br><br>
+
| Throw - 30 TUs, 12 Energy
{| {{StdTable}} border = "1" cellpadding = "2"
+
| None
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
+
| None
| colspan="2" |Weight
+
| 1
| colspan="3" |
+
| Concussive
| colspan="2" |Ammunition
+
| 90
| colspan="2" |Damage
+
| None
| colspan="2" |
+
| Inflicts 1*Dmg to Daze
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
+
|-
|Unloaded || Loaded
+
| Spiced Landmine
|Size
+
| Grenades and Bombs
|Usage
+
| 6
|Accuracy Modifier
+
| 6
|Cartridge(s) || Ammo Count
+
| 2x2
|Type || Amount
+
| Throw - 30 TUs, 12 Energy
|Damage Bonus(es)
+
| None
|Additional Effect(s)
+
| None
|- align="center" style="background-color: white;"
+
| 1
| colspan="2" | 32
+
| Concussive
|3x2
+
| 128
|Aimed Shot - 80% base TUs<br>Throw - 25% base TUs, 20 Energy
+
| None
|1.75*Firing
+
| Inflicts 1*Dmg to Daze
| colspan="2" | Unlimited
+
|-
|Laser || 100
+
| Smoke Grenade
|None
+
| Grenades and Bombs
|Limited Accurate Aimed Range (6 tiles)
+
| 6
|}
+
| 6
<br />
+
| 1x1
{|
+
| Prime - 33 TUs<br />Throw - 30 TUs, 6 Energy
|+ style="text-align:left;"| '''Notes:'''
+
| None
| Lorem ipsum
+
| None
|}
+
| 1
</div>
+
| Choking
{{Ref Close | source = Piratez Bootypedia}}
+
| 50
<br />
+
| None
{{Ref Open | title = [[Rail Driver (Piratez)|Rail Driver]] }}
+
|  
<div class="mw-collapsible">
+
|-
[[Image: Weapon_Ranged_Rail_Driver_Piratez.gif|left|link=Rail Driver (Piratez)|Rail Driver]]
+
| Demonic Essence
A mining tool, used to drive superhardened spikes deep into the rock, it can pretty easily drive them into your enemies as well. Used as a weapon, it's rather cumbersome though.<br>Aimed Shot Accurate Range Cap (15)<br>150% Range Acc Penalties<br><br>
+
| Grenades and Bombs
{| {{StdTable}} border = "1" cellpadding = "2"
+
| 4
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
+
| 4
| colspan="2" |Weight
+
| 1x1
| colspan="3" |
+
| Aimed - 33% base TUs, 8 Energy<br />Throw - 30 TUs, 6 Energy
| colspan="2" |Ammunition
+
| Aimed - 0.9*(1*Throwing)
| colspan="2" |Damage
+
| None
| colspan="2" |
+
| 1
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
+
| Mind
|Unloaded || Loaded
+
| 200
|Size
+
| None
|Usage
+
| Ignites Target if Dmg > 1, Inflicts 0.5*Dmg to Daze, 25.0*Dmg to Morale, <br />Maximum Range (14)
|Accuracy Modifier
+
|-
|Cartridge(s) || Ammo Count
+
| Holy Handgrenade of Antioch
|Type || Amount
+
| Grenades and Bombs
|Damage Bonus(es)
+
| 5
|Additional Effect(s)
+
| 5
|- align="center" style="background-color: white;"
+
| 1x1
|22 || 24
+
| Prime - 44 TUs<br />Throw - 30 TUs, 10 Energy
|3x2
+
| None
|Aimed Shot - 65% base TUs<br>Snap Shot - 40% base TUs<br>Throw - 25% base TUs, 20 Energy
+
| None
|Aimed - 0.95*Firing<br>Snap - 0.65*Firing
+
| 1
|Rail Coil || 1
+
| Concussive
|Piercing || 135
+
| 166
|None
+
| None
|Limited Accurate Aimed Range (15 tiles)
+
| Inflicts 1*Dmg to Daze, 1.44*Dmg to Health
|}
+
|-
<br />
+
| Stasis Grenade
{|
+
| Grenades and Bombs
|+ style="text-align:left;"| '''Notes:'''
+
| 3
| Lorem ipsum
+
| 3
 +
| 1x1
 +
| Prime - 33 TUs<br />Throw - 30 TUs, 6 Energy
 +
| None
 +
| None
 +
| 1
 +
| Daze
 +
| 40
 +
| None
 +
| Inflicts 1.25*Dmg to Daze, Restores 0.34*Dmg to Health
 
|}
 
|}
 
</div>
 
</div>
{{Ref Close | source = Piratez Bootypedia}}
+
 
<br />
+
= Bows =
{{Ref Open | title = [[Small Launcher (Piratez)|Small Launcher]] }}
+
<div class="mw-collapsible mw-collapsed">
<div class="mw-collapsible">
+
{{Ref Open | title = Hunting Bow }}
[[Image: BIGOBS37.GIF|left|link=Small Launcher (Piratez)|Small Launcher]]
+
<div class="mw-collapsible">
It took us a lot of work to break the genetic lock that disallowed the weapon to be used by those it was not intended for, ex. us. The weapon itself is curious enough, as it uses anti-gravity to launch special Stun Bombs that are even a greater mystery, as attempts to figure out how they work or even to retro-engineer them failed so far - certainly they don't use any gas.<br><br>
+
[[Image: Weapon_Ranged_HuntingBow_Bigob_Piratez.png|left|Hunting Bow]]
{| {{StdTable}} border = "1" cellpadding = "2"
+
"A primitive but not so simple weapon, very popular amongst Turanian hunters. The curved shape holds surprising power and doesn't require much effort to keep drawn. High Throwing skill is the key to using it effectively. It is only ineffective at long ranges." <br /><br />Flame Arrows - "These arrows are likely to set aflame any stuff they hit. They receive a lower bonus from the archer's Throwing skill than normal Hunting Bow arrows. However, they have higher upfront damage, and reduce enemy Morale, so even laymen can use them to some effect."<br /><br />Poisoned Arrows - "While these arrows do not pack high upfront damage, they're quite dependable, as they debilitate the enemy and ignore some armor."
|- {{StdTable Sub Heading}} align = "center"
+
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| rowspan="3" | 3
 +
| rowspan="3" | 9
 +
| rowspan="3" | 2x2
 +
| rowspan="3" | Snap - 25 TUs, 15 Energy<br />Throw - 30 TUs, 12 Energy
 +
| rowspan="3" | Snap - 1.44*(1*Throwing)
 +
| Hunting Bow Arrows
 +
| 16
 +
| Cutting
 +
| 5
 +
| Damage+0.4*Throwing
 +
| Maximum Range (36)
 +
|-
 +
| Flame Arrows
 +
| 16
 +
| Cutting
 +
| 10
 +
| Damage+0.3*Throwing
 +
| Ignites Target if Dmg > 10, Inflicts 0.5*Dmg to Daze, 15*Dmg to Morale
 +
|-
 +
| Poisoned Arrows
 +
| 16
 +
| Bio
 +
| 5
 +
| Damage+0.25*Throwing
 +
| Inflicts 2*Dmg to Daze, 1*Dmg to TUs
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Give it to good throwers to ensure decent damage.<BR>
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Combat Bow }}
 +
<div class="mw-collapsible">
 +
[[Image: Weapon_Ranged_Bow_Bigob_Piratez.gif|left|Combat Bow]]
 +
"It's a BOW. Made for combat. It ain't getting any simpler than that, mate."<br /><br />Aqua Arrows - "These strange arrows are used by the Deep Ones. They're much sharper than normal arrows, which results in some armor penetration. Upon closer analysis, their material appears similar to Aqua Plastics, hence we can reproduce them."
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| rowspan="2" | 4
 +
| rowspan="2" | 8
 +
| rowspan="2" | 3x2
 +
| rowspan="2" | Aimed - 30 TUs, 22 Energy<br />Throw - 30 TUs, 8 Energy
 +
| rowspan="2" | Aimed - 1.36*(1*Throwing)
 +
| Combat Bow Arrows
 +
| 6
 +
| Cutting
 +
| 10
 +
| Damage+0.4*Throwing+0.1*Strength
 +
| Maximum Range (52)
 +
|-
 +
| Combat Bow Aqua Arrows
 +
| 6
 +
| Cutting
 +
| 12
 +
| Damage+0.4*Throwing+0.1*Strength
 +
|
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Arcing shots, so sometimes kneeling is necessary to fire it (especially indoors).
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Longbow }}
 +
<div class="mw-collapsible">
 +
[[Image: Weapon_Ranged_Longbow_Bigob_Piratez.png|left|Longbow]]
 +
"A heavy bow for strong gals. Requires a lot of Energy to pull, but deals high damage and has a respectable range."
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| 8
 +
| 14
 +
| 3x2
 +
| Aimed - 40 TUs, 33 Energy<br />Throw - 30 TUs, 16 Energy
 +
| Aimed - 1.24*(1*Throwing)
 +
| Longbow Arrows
 +
| 6
 +
| Cutting
 +
| 15
 +
| Damage+0.4*Throwing+0.3*Strength
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Arcing shots, so sometimes kneeling is necessary to fire it (especially indoors).
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Future Bow }}
 +
<div class="mw-collapsible">
 +
[[Image: Weapon_Ranged_Neon_Bow_Bigob_Piratez.png|left|Future Bow]]
 +
"Where's the neon light coming from? It's coming from the future, baby."
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| 12
 +
| 12
 +
| 3x2
 +
| Aimed - 35 TUs, 30 Energy<br />Throw - 30 TUs, 20 Energy
 +
| Aimed - 1.4*(1*Throwing)
 +
| None
 +
| Unlimited
 +
| Plasma
 +
| 25
 +
| Damage+0.6*Throwing
 +
| Inflicts 2*Dmg to Morale
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Arcing shots, so sometimes kneeling is necessary to fire it (especially indoors).
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
</div>
 +
 
 +
= Special Weapons =
 +
<div class="mw-collapsible mw-collapsed">
 +
{{Ref Open | title = Tazogun }}
 +
<div class="mw-collapsible">
 +
[[Image: Taser.gif|left|Tazogun]]
 +
"Stun gun, shooting people with electric discharges. Due to small size, uses powerful electrodes and unstable, high currents, so it can, if abused, cause their death. Has a quite limited range. Contains an internal battery, good for 5 shots. Can be recharged, but often breaks down when used."
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| 5
 +
| 5
 +
| 2x1
 +
| Snap - 24% base TUs<br />Aimed - 48% base TUs<br />Throw - 30 base TUs, 10 Energy
 +
| Snap - 0.6<br />Aimed - 1
 +
| -
 +
| 5
 +
| Electric
 +
| 48
 +
| None
 +
| Inflicts 1*Dmg to Daze, Inflicts 1*Dmg to TUs, Inflicts 0.3*Dmg to Health, <br />Maximum Range (5)
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Tesla Coil }}
 +
<div class="mw-collapsible">
 +
[[Image: Weapon Ranged Tesla Coil Piratez.gif|left|Tesla Coil]]
 +
"Fries your enemies with powerful electric discharges, how cool is that? If they don't die to massive damage, they're damned sure to go down at least. Doesn't really require aiming, but the maximum range is very limited."
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| 12
 +
| 12
 +
| 3x1
 +
| Snap - 16% base TUs<br />Aimed - 32% base TUs<br />Throw - 30 base TUs, 20 Energy
 +
| Snap - 1.25<br />Aimed - 1.25
 +
| -
 +
| Unlimited
 +
| Electric
 +
| 55
 +
| None
 +
| Inflicts 3*Dmg to Daze, <br />Maximum Range (4)
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Good Lookin' Rock }}
 +
<div class="mw-collapsible">
 +
[[Image: Rock.png|left|Good Lookin' Rock]]
 +
"To love, or to throw? It was the first ranged weapon ever invented. A few million years later, it is still very popular in various festivities, sports and religious observances. Melee Attack: 9 TU, Pwr = 5+STR/2"
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| 4
 +
| 4
 +
| 1x1
 +
| Aimed - 25 TUs, 10 Energy<br />Melee - 9 TUs, 2 Energy<br />Throw - 30 TUs, 8 Energy
 +
| Aimed - 0.9*(1*Throwing)<br />Melee - 0.75*(1*Melee)
 +
| None
 +
| 1
 +
| Concussive
 +
| 5
 +
| Aimed - Damage+0.2*Strenght+0.2*Throwing<br />Melee - Damage+1*Melee
 +
| Aimed - Inflicts 1*Dmg to Stun, Maximum Range (18)<br />Melee - Inflicts 1*Dmg to Stun
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Fuso Knives }}
 +
<div class="mw-collapsible">
 +
[[Image: Weapon Ranged Throwing Knives Piratez.gif |left|Fuso Knives]]
 +
"Straight from the Land of the Rising Sun, they're the best-crafted throwing knives in the world, lightweight and deadly. Each set has five of these pointy things. The accuracy is low for paupers, but rises rapidly with high Throwing skill "
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| 4
 +
| 4
 +
| 2x1
 +
| Aimed - 24 TUs, 12 Energy<br />Snap - 22 TUs, 12 Energy<br />Throw - 30 TUs, 8 Energy
 +
| Aimed - 0.85*(0.025*Throwing^2)<br />Snap - 0.5*(0.025*Throwing^2)
 +
| None
 +
| 5
 +
| Cutting
 +
| 0
 +
| Damage+0.008*Throwing^2
 +
| Maximum Range (8)
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Ninja Stars }}
 +
<div class="mw-collapsible">
 +
[[Image: Throwing_Stars.gif |left|Ninja Stars]]
 +
"These cute little things are quite deadly and easier to use than thrown knives. A must have for all assassin-types. A set holds 8 stars."
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| 3
 +
| 3
 +
| 1x1
 +
| Snap - 18 TUs, 6 Energy<br />Throw - 30 TUs, 6 Energy
 +
| Snap - 1*(0.025*Throwing^2)
 +
| None
 +
| 8
 +
| Cutting
 +
| 0
 +
| Damage+0.007*Throwing^2
 +
| Maximum Range (10)
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Sunblades }}
 +
<div class="mw-collapsible">
 +
[[Image: SunBlades.png |left|Sunblades]]
 +
"These elegant, paper-thin Plastasteel blades are made in the symbolic shape of the Sun. They cut through air and foes alike with equal ease. They're stronger and fly further than their scrap metal counterparts, but still can be impeded by thick armor due to their low weight."
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| 4
 +
| 4
 +
| 1x1
 +
| Snap - 20 TUs, 10 Energy<br />Throw - 30 TUs, 8 Energy
 +
| Snap - 0.7*(0.025*Throwing^2)
 +
| None
 +
| 4
 +
| Cutting
 +
| 0
 +
| Damage+0.01*Throwing^2
 +
| Maximum Range (12)
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Magic Cards }}
 +
<div class="mw-collapsible">
 +
[[Image: Weapon Ranged Magic Cards Bigob Piratez.gif |left|Magic Cards]]
 +
"A deck of 52 cards that a skilled magician can use to predict future or decapitate enemies. Each use improves morale of the wielder."
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| 3
 +
| 3
 +
| 1x1
 +
| Aimed - 20 TUs, 7 Energy, +7 Morale<br />Snap - 18 TUs, 7 Energy, +7 Morale<br />Auto - 36 TUs, 14 Energy, +14 Morale<br />Throw - 30 TUs, 6 Energy
 +
| Aimed - 0.7*(0.025*Throwing^2+1.5*PsiSkill)<br />Snap - 0.45*(0.025*Throwing^2+1.5*PsiSkill)<br />Auto - 0.3*(0.025*Throwing^2+1.5*PsiSkill)
 +
| None
 +
| 52
 +
| Cutting
 +
| 0
 +
| Damage+0.007*Throwing^2+0.5*PsiSkill
 +
| Maximum Range (11)
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Javelins }}
 +
<div class="mw-collapsible">
 +
[[Image: Javelins.gif |left|Javelins]]
 +
"A thrown weapon with an acceptable range and solid damage. When used by a strong warrior, they can easily impale a typical enemy, but they tire out really quickly."
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| 9
 +
| 9
 +
| 3x1
 +
| Aimed - 30 TUs, 30 Energy<br />Throw - 30 TUs, 18 Energy
 +
| Aimed - 1.5*(1*Throwing)
 +
| None
 +
| 4
 +
| Piercing
 +
| 25
 +
| Damage+0.3*Throwing+0.35*Strength
 +
| Maximum Range (16)
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Throwing Axes }}
 +
<div class="mw-collapsible">
 +
[[Image: Weapon Ranged Throwing Axes Bigob Piratez.png |left|Throwing Axes]]
 +
"Very strong and accurate thrown weapon with a limited range. Hurled with enough force, it might even cleave through some armor."
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| 8
 +
| 8
 +
| 2x2
 +
| Aimed - 25 TUs, 25 Energy<br />Throw - 30 TUs, 16 Energy
 +
| Aimed - 1.5*(1*Throwing)
 +
| None
 +
| 3
 +
| Cutting
 +
| 30
 +
| Damage+0.2*Throwing+0.4*Strength
 +
| Maximum Range (14)
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Ring-Dang-Doo }}
 +
<div class="mw-collapsible">
 +
[[Image: Golden_Disc.gif |left|Ring-Dang-Doo]]
 +
"This Dazzling Disc is a weird weapon that returns to the wielder after each throw. The dazing display of light is a visual effect of force that stuns the target. The disc ignores a fair amount of armor and has a max. range of 24."
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| 5
 +
| 5
 +
| 2x2
 +
| Aimed - 30 TUs, 20 Energy<br />Throw - 30 TUs, 10 Energy
 +
| Aimed - 1*(1*Throwing)
 +
| None
 +
| Unlimited
 +
| Daze
 +
| 10
 +
| Damage+0.6*Throwing
 +
| Maximum Range (25), Inflicts 0.1*Dmg to Health
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Disc o'Death }}
 +
<div class="mw-collapsible">
 +
[[Image: DiscofDeath.gif |left|Disc o'Death]]
 +
"A hyper-sharp disc that can easily slice a man in half then safely return to the wielder, thanks to built-in repulsor unit. However, its maximum range is limited."
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| 12
 +
| 12
 +
| 2x2
 +
| Aimed - 25 TUs<br />Snap - 25 TUs<br />Throw - 30 TUs, 20 Energy
 +
| Aimed - 1.8*(1*Throwing)<br />Snap - 1.2*(1*Throwing)
 +
| None
 +
| Unlimited
 +
| Cutting
 +
| 100
 +
| None
 +
| Maximum Range (11)
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Throwing Hammer }}
 +
<div class="mw-collapsible">
 +
[[Image: Small Hammer.png |left|Throwing Hammer]]
 +
"A brutal thrown weapon, designed to break armor. Requires both hands to throw, for a proper overhead swing. Single-use."
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| 6
 +
| 6
 +
| 2x1
 +
| Aimed - 35 TUs, 30 Energy<br />Throw - 30 TUs, 12 Energy
 +
| Aimed - 1.25*(1*Throwing)
 +
| None
 +
| 1
 +
| Concussive
 +
| 30
 +
| Damage+0.1*Throwing+0.7*Strength
 +
| Maximum Range (16), Inflicts 1*Dmg to Daze
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Electric Net }}
 +
<div class="mw-collapsible">
 +
[[Image: Electric_Net.gif |left|Electric Net]]
 +
"This weapon delivers huge Stun damage, and also drains enemy Energy and TUs. It is, however, rather tricky to use. Ignores Shock Immunity. Maximum range = 12."
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| 8
 +
| 8
 +
| 2x2
 +
| Aimed - 72% Base TUs, 20 Energy<br />Throw - 30 TUs, 16 Energy
 +
| Aimed - 0.4*(0.025*Throwing^2)
 +
| None
 +
| Unlimited
 +
| Electric
 +
| 110
 +
| None
 +
| Maximum Range (12), Inflicts 1*Dmg to Daze, Inflicts 0.1*Dmg to Health, Inflicts 3*Dmg to TUs, Inflicts 3*Dmg to Energy
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Blowpipe }}
 +
<div class="mw-collapsible">
 +
[[Image: Weapon Ranged Blowpipe Piratez.png |left|Blowpipe]]
 +
"A very primitive weapon, it is none the less surprisingly effective in close-quarters engagements... Once you master its usage, and blowing ain't as easy as they say. The toxic darts ignore 50% of armor and cause quad Shock damage. Does not cause Fatal Wounds. The more endurance a Gal has, the stronger this pipe becomes in her hands."
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| 3
 +
| 5
 +
| 1x1
 +
| Aimed - 30 TUs, 12 Energy<br />Throw - 30 TUs, 6 Energy
 +
| Aimed - 1.5*(0.025*Throwing^2)
 +
| Blowpipe Poison Darts
 +
| 3
 +
| Bio
 +
| 5
 +
| None
 +
| Inflicts 2*Dmg to Daze, Inflicts 1*Dmg to TUs, <br />Maximum Range (18)
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Pipes of Doom }}
 +
<div class="mw-collapsible">
 +
[[Image: Weapon Ranged Doom Pipes 2 Piratez.png |left|Pipes of Doom]]
 +
"This strange weaponized musical instrument can spit out Celatid venom in a fashion much like what a live specimen is capable of. It also emits horrifying noises when played, much like its non-weaponized counterpart."
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| 10
 +
| 13
 +
| 2x2
 +
| Snap - 40% base TUs, 10 Energy<br />Throw - 30 TUs, 20 Energy
 +
| Snap - 1.05*(0.5*Throwing+0.5*Bravery)
 +
| Celatid Essence
 +
| 8
 +
| Chem
 +
| 80
 +
| None
 +
| Inflicts 0.5*Dmg to Daze, 5*Dmg to Morale
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = X-Bow }}
 +
<div class="mw-collapsible">
 +
[[Image: Weapon Ranged Crossbow Bigob Piratez.gif |left|X-Bow]]
 +
"Well it's a bit dated design, I admit - but it penetrates armor quite well! Be careful with that g-string though, or whatever it's called. It can break yer eye. Going fast is, as always, the key."
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| 10
 +
| 15
 +
| 3x1
 +
| Aimed - 85% Base TUs, 20 Energy<br />Snap - 70% Base TUs, 20 Energy<br />Throw - 30 TUs, 20 Energy
 +
| Aimed - 1.25<br />Snap - 0.75
 +
| X-Bow Bolts
 +
| 10
 +
| Piercing
 +
| 34
 +
| None
 +
| Inflicts 0.5*Dmg to Daze
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Coral X-Bow }}
 +
<div class="mw-collapsible">
 +
[[Image: Crossbow_Coral.png |left|Coral X-Bow]]
 +
"This crossbow, used by the denizens of the depths, made from cunningly cultivated coral, lacks complex mechanisms, thus allowing for faster operation. For the same reason, shooting it costs a lot of energy, and the accuracy suffers."
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| 14
 +
| 20
 +
| 2x2
 +
| Snap - 66% Base TUs, 30 Energy<br />Throw - 30 TUs, 20 Energy
 +
| Snap - 1.00
 +
| Coral X-Bow Bolts
 +
| 12
 +
| Piercing
 +
| 38
 +
| None
 +
| Inflicts 0.5*Dmg to Daze
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Flintlock Pistol }}
 +
<div class="mw-collapsible">
 +
[[Image: Flintlock Pistol.gif |left|Flintlock Pistol]]
 +
"The most commonly used firearm on Earth. Very simple and quite deadly, it often stuns whom it fails to kill, but has trouble penetrating armor. GunButt (Daze = 10+STR*0.4, Skill = MA, Acc = 70%, 9 TUs)"<br /><br />Flintlock Gas-Balls - "This nasty flintlock ammo releases a cloud of poisonous gas upon impact, resulting in 12-24 HP loss for unprotected targets (standard 400% Choking resistance), as well as up to half as much Stun damage. The foul gas also drains Energy and Morale.{NEWLINE}Gas Balls are too fragile to be fired from long-barreled muskets."<br /><br /> Flintlock WP-Balls - "WP means White Phosphorous. It is a chemical that burns in a high temperature, even if submerged in water. This special type of incendiary ammunition deals considerable upfront damage, while also ignoring enemy armor."
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| rowspan="5" | 6
 +
| rowspan="5" | 8
 +
| rowspan="5" | 2x1
 +
| rowspan="4" | Aimed - 48% base TUs<br />Snap - 36% base TUs<br />Throw - 30 TUs, 12 Energy
 +
| rowspan="4" | Aimed - 0.88<br />Snap - 0.66
 +
| Flintlock Balls
 +
| 3
 +
| Piercing
 +
| 42
 +
| None
 +
| Inflicts 0.75*Dmg to Daze
 +
|-
 +
| Flintlock SC-Balls
 +
| 3
 +
| Concussive
 +
| 38
 +
| None
 +
| AoE Radius (7), Inflicts 1.5*Dmg to Daze, Uses Electric Resistance
 +
|-
 +
| Flintlock Gas-Balls
 +
| 3
 +
| Choking
 +
| 30
 +
| None
 +
| AoE Radius (2), Inflicts 0.6*Dmg to Health, 0.3*Dmg to Daze, 1.5*Dmg to Energy, 1*Dmg to Morale
 +
|-
 +
| Flintlock WP-Balls
 +
| 3
 +
| Brun
 +
| 32
 +
| None
 +
| Inflicts 25*Dmg to Morale
 +
|-
 +
| Hit - 9 TUs, 4 Energy
 +
| Hit - 0.7*(1*Melee)
 +
| Gun Butt
 +
| -
 +
| Daze
 +
| 10
 +
| Damage+0.4*Strength
 +
| Inflicts 0.3*Dmg to Health
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Clockwork Gun }}
 +
<div class="mw-collapsible">
 +
[[Image: Weapon Ranged Clockwork Gun Bigob Piratez.png |left|Clockwork Gun]]
 +
"Expensive and insanely intricate, but it does deliver standard flintlock balls faster than anything else."
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| rowspan="4" | 9
 +
| rowspan="4" | 11
 +
| rowspan="4" | 2x1
 +
| rowspan="4" | Auto - 28% base TUs<br />Throw - 30 TUs, 18 Energy
 +
| rowspan="4" | Auto - 0.50
 +
| Flintlock Balls
 +
| 3
 +
| Piercing
 +
| 42
 +
| None
 +
| Inflicts 0.75*Dmg to Daze
 +
|-
 +
| Flintlock SC-Balls
 +
| 3
 +
| Concussive
 +
| 38
 +
| None
 +
| AoE Radius (7), Inflicts 1.5*Dmg to Daze, Uses Electric Resistance
 +
|-
 +
| Flintlock Gas-Balls
 +
| 3
 +
| Choking
 +
| 30
 +
| None
 +
| AoE Radius (2), Inflicts 0.6*Dmg to Health, 0.3*Dmg to Daze, 1.5*Dmg to Energy, 1*Dmg to Morale
 +
|-
 +
| Flintlock WP-Balls
 +
| 3
 +
| Brun
 +
| 32
 +
| None
 +
| Inflicts 25*Dmg to Morale
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Musket }}
 +
<div class="mw-collapsible">
 +
[[Image: Musket.png |left|Musket]]
 +
"A smoothbore long arm. Heavier than a Flintlock Pistol but has better range. GunButt (Daze = 20+STR*0.6, Skill = MA/2+50, Acc = 80%, 16 TUs)"
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| rowspan="4" | 12
 +
| rowspan="4" | 14
 +
| rowspan="4" | 3x1
 +
| rowspan="3" | Aimed - 60% base TUs<br />Snap - 33% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| rowspan="3" | Aimed - 0.80<br />Snap - 0.45
 +
| Flintlock Balls
 +
| 3
 +
| Piercing
 +
| 42
 +
| None
 +
| Inflicts 0.75*Dmg to Daze
 +
|-
 +
| Flintlock SC-Balls
 +
| 3
 +
| Concussive
 +
| 38
 +
| None
 +
| AoE Radius (7), Inflicts 1.5*Dmg to Daze, Uses Electric Resistance
 +
|-
 +
| Flintlock WP-Balls
 +
| 3
 +
| Brun
 +
| 32
 +
| None
 +
| Inflicts 25*Dmg to Morale
 +
|-
 +
| Hit - 16 TUs, 6 Energy
 +
| Hit - 0.8*(50+0.5*Melee)
 +
| Gun Butt
 +
| -
 +
| Daze
 +
| 20
 +
| Damage+0.6*Strength
 +
| Inflicts 0.2*Dmg to Health
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Bayoneted Musket }}
 +
<div class="mw-collapsible">
 +
[[Image: Musket_Bayonet.png |left|Bayoneted Musket]]
 +
"Putting a solid bayonet on a Musket drastically improves performance of the weapon."
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| rowspan="4" | 15
 +
| rowspan="4" | 17
 +
| rowspan="4" | 3x1
 +
| rowspan="3" | Aimed - 60% base TUs<br />Snap - 30% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| rowspan="3" | Aimed - 0.80<br />Snap - 0.45
 +
| Flintlock Balls
 +
| 3
 +
| Piercing
 +
| 42
 +
| None
 +
| Inflicts 0.75*Dmg to Daze
 +
|-
 +
| Flintlock SC-Balls
 +
| 3
 +
| Concussive
 +
| 38
 +
| None
 +
| AoE Radius (7), Inflicts 1.5*Dmg to Daze, Uses Electric Resistance
 +
|-
 +
| Flintlock WP-Balls
 +
| 3
 +
| Brun
 +
| 32
 +
| None
 +
| Inflicts 25*Dmg to Morale
 +
|-
 +
| Hit - 14 TUs, 10 Energy
 +
| Hit - 1.1*(50+0.5*Melee)
 +
| Bayonet
 +
| -
 +
| Cutting
 +
| 30
 +
| Damage+0.4*Strength+0.1*Melee
 +
| None
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Harquebus }}
 +
<div class="mw-collapsible">
 +
[[Image: Harquebus.png |left|Harquebus]]
 +
"This primitive gun might not be the best at shooting things, but it has an impressive melee option."
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| rowspan="5" | 18
 +
| rowspan="5" | 20
 +
| rowspan="5" | 3x1
 +
| rowspan="4" | Aimed - 60% base TUs<br />Snap - 40% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| rowspan="4" | Aimed - 0.75<br />Snap - 0.60
 +
| Flintlock Balls
 +
| 3
 +
| Piercing
 +
| 42
 +
| None
 +
| Inflicts 0.75*Dmg to Daze
 +
|-
 +
| Flintlock SC-Balls
 +
| 3
 +
| Concussive
 +
| 38
 +
| None
 +
| AoE Radius (7), Inflicts 1.5*Dmg to Daze, Uses Electric Resistance
 +
|-
 +
| Flintlock Gas-Balls
 +
| 3
 +
| Choking
 +
| 30
 +
| None
 +
| AoE Radius (2), Inflicts 0.6*Dmg to Health, 0.3*Dmg to Daze, 1.5*Dmg to Energy, 1*Dmg to Morale
 +
|-
 +
| Flintlock WP-Balls
 +
| 3
 +
| Brun
 +
| 32
 +
| None
 +
| Inflicts 25*Dmg to Morale
 +
|-
 +
| Hit - 16 TUs, 12 Energy
 +
| Hit - 1.15*(50+0.5*Melee)
 +
| Bayonet
 +
| -
 +
| Cutting
 +
| 40
 +
| Damage+0.6*Strength+0.15*Melee
 +
| None
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Air Musket }}
 +
<div class="mw-collapsible">
 +
[[Image: PS Musket.gif |left|Air Musket]]
 +
"A much more accurate musket variant. It does not use gunpowder; instead, it launches projectiles with compressed air, utilizing a highly pressurized air tank. This tank will easily last throughout any engagement. This weapon works underwater. GunButt (Daze = 25+STR*0.65, Skill = MA/2+50, Acc = 85%, 18 TUs)"
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| rowspan="4" | 20
 +
| rowspan="4" | 22
 +
| rowspan="4" | 3x1
 +
| rowspan="3" | Aimed - 72% base TUs<br />Snap - 32% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| rowspan="3" | Aimed - 1.15<br />Snap - 0.75
 +
| Flintlock Balls
 +
| 3
 +
| Piercing
 +
| 42
 +
| None
 +
| Inflicts 0.75*Dmg to Daze
 +
|-
 +
| Flintlock SC-Balls
 +
| 3
 +
| Concussive
 +
| 38
 +
| None
 +
| AoE Radius (7), Inflicts 1.5*Dmg to Daze, Uses Electric Resistance
 +
|-
 +
| Flintlock WP-Balls
 +
| 3
 +
| Brun
 +
| 32
 +
| None
 +
| Inflicts 25*Dmg to Morale
 +
|-
 +
| Hit - 18 TUs, 10 Energy
 +
| Hit - 0.85*(50+0.5*Melee)
 +
| Gunbutt
 +
| -
 +
| Daze
 +
| 25
 +
| Damage+0.65*Strength
 +
| None
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = O'Harty's Gun }}
 +
<div class="mw-collapsible">
 +
[[Image: Weapon Ranged O'Harty's Gun Bigob Piratez.png |left|O'Harty's Gun]]
 +
"It can, in theory, fire most medium-sized pistol munitions. Legend has it, the name comes from the inventor who imagined this could possibly be any good idea."
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| rowspan="6" | 7
 +
| rowspan="6" | 9
 +
| rowspan="6" | 3x1
 +
| rowspan="6" | Aimed - 43% base TUs<br />Snap - 25% base TUs<br />Auto - 65% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| rowspan="6" | Aimed - 0.77*(0.5*Firing+0.5*Bravery)<br />Snap - 0.57*(0.5*Firing+0.5*Bravery)<br />Auto - 0.17*(0.5*Firing+0.5*Bravery)
 +
| Small Revolver Drum
 +
| 5
 +
| Piercing
 +
| 22
 +
| None
 +
| Inflicts 0.5*Dmg to Daze
 +
|-
 +
| Niner Clip
 +
| 9
 +
| Piercing
 +
| 23
 +
| None
 +
| Inflicts 0.5*Dmg to Daze
 +
|-
 +
| Six-Shooter Drum
 +
| 6
 +
| Piercing
 +
| 26
 +
| None
 +
| Inflicts 0.5*Dmg to Daze
 +
|-
 +
| Silver Snake Drum
 +
| 6
 +
| Piercing
 +
| 20
 +
| Damage+0.1*Firing+0.15*Bravery
 +
| Inflicts 0.5*Dmg to Daze
 +
|-
 +
| Manstopper Clip
 +
| 7
 +
| Piercing
 +
| 30
 +
| None
 +
| Inflicts 0.75*Dmg to Daze
 +
|-
 +
| Snubby Drum
 +
| 6
 +
| Piercing
 +
| 32
 +
| None
 +
| Inflicts 0.75*Dmg to Daze
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Dart Pistol }}
 +
<div class="mw-collapsible">
 +
[[Image: Weapon Ranged Dart Pistol Bigob Piratez.gif |left|Dart Pistol]]
 +
"There are tranquilizers so potent that a mere drop can stun a horse (or any other mythical creature), so such a weapon would be extremely effective - if we had such tranquilizers. Somehow though, the weapon is very popular amongst the brainy types, since its basic ammo stuns, drains energy and damages armor."
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| rowspan="2" | 5
 +
| rowspan="2" | 7
 +
| rowspan="2" | 2x1
 +
| rowspan="2" | Snap - 20% base TUs<br />Throw - 30 TUs, 10 Energy
 +
| rowspan="2

Latest revision as of 21:31, 2 December 2018

There is a large range of firearms that will eventually be available to your pirates, but initially you will be stuck with rudimentary guns until you salvage more advanced types from enemies, as well as manufacturing your own through research. Although ranged weapons do not scale like melee weapons do, different types of ammunition can be researched, unlocking new cartridges for certain firearms. If you are behind in weapon research or haven't encountered all the factions, this mechanic is useful in staying toe-to-toe with enemies. In addition, it allows your hands to carry alternate types of ammo in preparation for enemy resistances and vulnerabilities.

Ranged weapons are best categorized by their statistics, rather than just their type of damage like vanilla X-Com (Ballistics, Laser, Plasma). They are as follows:

  • Bows
  • Special Weapons
  • Pistols
  • Shotguns
  • SMGs
  • Rifles
  • Sniper Rifles
  • Heavy Weapons
  • Explosive Weapons
  • Grenades and Bombs


Quick Reference Guide

Weight Ammunition Damage
Weapon Type Unloaded Loaded Size Usage Accuracy Modifier Cartridge(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
Hunting Bow Bows 3 9 2x2 Snap - 25 TUs, 15 Energy
Throw - 30 TUs, 12 Energy
Snap - 1.44*(1*Throwing) Hunting Bow Arrows 16 Cutting 5 Damage+0.4*Throwing Maximum Range (36)
Flame Arrows 16 Cutting 10 Damage+0.3*Throwing Ignites Target if Dmg > 10, Inflicts 0.5*Dmg to Daze, 15*Dmg to Morale
Poisoned Arrows 16 Bio 5 Damage+0.25*Throwing Inflicts 2*Dmg to Daze, 1*Dmg to TUs
Combat Bow Bows 4 8 3x2 Aimed - 30 TUs, 22 Energy
Throw - 30 TUs, 8 Energy
Aimed - 1.36*(1*Throwing) Combat Bow Arrows 6 Cutting 10 Damage+0.4*Throwing+0.1*Strength Maximum Range (52)
Combat Bow Aqua Arrows 6 Cutting 12 Damage+0.4*Throwing+0.1*Strength
Longbow Bows 8 14 3x2 Aimed - 40 TUs, 33 Energy
Throw - 30 TUs, 16 Energy
Aimed - 1.24*(1*Throwing) Longbow Arrows 6 Cutting 15 Damage+0.4*Throwing+0.3*Strength
Future Bow Bows 12 12 3x2 Aimed - 35 TUs, 30 Energy
Throw - 30 TUs, 20 Energy
Aimed - 1.4*(1*Throwing) None Unlimited Plasma 25 Damage+0.6*Throwing Inflicts 2*Dmg to Morale
Tazogun Stunguns 5 5 2x1 Snap - 24% base TUs
Aimed - 48% base TUs
Throw - 30 base TUs, 10 Energy
Snap - 0.6
Aimed - 1
- 5 Electric 48 None Inflicts 1*Dmg to Daze, Inflicts 1*Dmg to TUs, Inflicts 0.3*Dmg to Health,
Maximum Range (5)
Tesla Coil Stunguns 12 12 3x1 Snap - 16% base TUs
Aimed - 32% base TUs
Throw - 30 base TUs, 20 Energy
Snap - 1.25
Aimed - 1.25
- Unlimited Electric 55 None Inflicts 3*Dmg to Daze,
Maximum Range (4)
Good Lookin' Rock Throwing Weapon 4 4 1x1 Aimed - 25 TUs, 10 Energy
Melee - 9 TUs, 2 Energy
Throw - 30 TUs, 8 Energy
Aimed - 0.9*(1*Throwing)
Melee - 0.75*(1*Melee)
None 1 Concussive 5 Aimed - Damage+0.2*Strenght+0.2*Throwing
Melee - Damage+1*Melee
Aimed - Inflicts 1*Dmg to Daze, Maximum Range (18)
Melee - Inflicts 1*Dmg to Daze
Fuso Knives Throwing Weapon 4 4 2x1 Aimed - 24 TUs, 12 Energy
Snap - 22 TUs, 12 Energy
Throw - 30 TUs, 8 Energy
Aimed - 0.85*(0.025*Throwing^2)
Snap - 0.5*(0.025*Throwing^2)
None 5 Cutting 0 Damage+0.008*Throwing^2 Maximum Range (8)
Ninja Stars Throwing Weapon 3 3 1x1 Snap - 18 TUs, 6 Energy
Throw - 30 TUs, 6 Energy
Snap - 1*(0.025*Throwing^2) None 8 Cutting 0 Damage+0.007*Throwing^2 Maximum Range (10)
Sunblades Throwing Weapon 4 4 1x1 Snap - 20 TUs, 10 Energy
Throw - 30 TUs, 8 Energy
Snap - 0.7*(0.025*Throwing^2) None 4 Cutting 0 Damage+0.01*Throwing^2 Maximum Range (12)
Magic Cards Throwing Weapon 3 3 1x1 Aimed - 20 TUs, 7 Energy, +7 Morale
Snap - 18 TUs, 7 Energy, +7 Morale
Auto - 36 TUs, 14 Energy, +14 Morale
Throw - 30 TUs, 6 Energy
Aimed - 0.7*(0.025*Throwing^2+1.5*PsiSkill)
Snap - 0.45*(0.025*Throwing^2+1.5*PsiSkill)
Auto - 0.3*(0.025*Throwing^2+1.5*PsiSkill)
None 52 Cutting 0 Damage+0.007*Throwing^2+0.5*PsiSkill Maximum Range (11)
Javelins Throwing Weapon 9 9 3x1 Aimed - 30 TUs, 30 Energy
Throw - 30 TUs, 18 Energy
Aimed - 1.5*(1*Throwing) None 4 Piercing 25 Damage+0.3*Throwing+0.35*Strength Maximum Range (16)
Throwing Axes Throwing Weapon 8 8 2x2 Aimed - 25 TUs, 25 Energy
Throw - 30 TUs, 16 Energy
Aimed - 1.5*(1*Throwing) None 3 Cutting 30 Damage+0.2*Throwing+0.4*Strength Maximum Range (14)
Ring-Dang-Doo Throwing Weapon 5 5 2x2 Aimed - 30 TUs, 20 Energy
Throw - 30 TUs, 10 Energy
Aimed - 1*(1*Throwing) None Unlimited Daze 10 Damage+0.6*Throwing Maximum Range (25), Inflicts 0.1*Dmg to Health
Disc o'Death Throwing Weapon 12 12 2x2 Aimed - 25 TUs
Snap - 25 TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.8*(1*Throwing)
Snap - 1.2*(1*Throwing)
None Unlimited Cutting 100 None Maximum Range (11)
Throwing Hammer Throwing Weapon 6 6 2x1 Aimed - 35 TUs, 30 Energy
Throw - 30 TUs, 12 Energy
Aimed - 1.25*(1*Throwing) None 1 Concussive 30 Damage+0.1*Throwing+0.7*Strength Maximum Range (16), Inflicts 1*Dmg to Daze
Electric Net Throwing Weapon 8 8 2x2 Aimed - 72% Base TUs, 20 Energy
Throw - 30 TUs, 16 Energy
Aimed - 0.4*(0.025*Throwing^2) None Unlimited Electric 110 None Maximum Range (12), Inflicts 1*Dmg to Daze, Inflicts 0.1*Dmg to Health, Inflicts 3*Dmg to TUs, Inflicts 3*Dmg to Energy
Blowpipe Air-Propelled 3 5 1x1 Aimed - 30 TUs, 12 Energy
Throw - 30 TUs, 6 Energy
Aimed - 1.5*(0.025*Throwing^2) Blowpipe Poison Darts 3 Bio 5 None Inflicts 2*Dmg to Daze, Inflicts 1*Dmg to TUs,
Maximum Range (18)
Pipes of Doom Air-Propelled 10 13 2x2 Snap - 40% base TUs, 10 Energy
Throw - 30 TUs, 20 Energy
Snap - 1.05*(0.5*Throwing+0.5*Bravery) Celatid Essence 8 Chem 80 None Inflicts 0.5*Dmg to Daze, 5*Dmg to Morale
X-Bow Crossbows 10 15 3x1 Aimed - 85% Base TUs, 20 Energy
Snap - 70% Base TUs, 20 Energy
Throw - 30 TUs, 20 Energy
Aimed - 1.25
Snap - 0.75
X-Bow Bolts 10 Piercing 34 None Inflicts 0.5*Dmg to Daze
Coral X-Bow Crossbows 14 20 2x2 Snap - 66% Base TUs, 30 Energy
Throw - 30 TUs, 20 Energy
Snap - 1.00 Coral X-Bow Bolts 12 Piercing 38 None Inflicts 0.5*Dmg to Daze
Flintlock Pistol Antique and Scrap Guns 6 8 2x1 Aimed - 48% base TUs
Snap - 36% base TUs
Throw - 30 TUs, 12 Energy
Aimed - 0.88
Snap - 0.66
Flintlock Balls 3 Piercing 42 None Inflicts 0.75*Dmg to Daze
Flintlock SC-Balls 3 Concussive 38 None AoE Radius (7), Inflicts 1.5*Dmg to Daze, Uses Electric Resistance
Flintlock Gas-Balls 3 Choking 30 None AoE Radius (2), Inflicts 0.6*Dmg to Health, 0.3*Dmg to Daze, 1.5*Dmg to Energy, 1*Dmg to Morale
Flintlock WP-Balls 3 Brun 32 None Inflicts 25*Dmg to Morale
Hit - 9 TUs, 4 Energy Hit - 0.7*(1*Melee) Gun Butt - Daze 10 Damage+0.4*Strength Inflicts 0.3*Dmg to Health
Clockwork Gun Antique and Scrap Guns 9 11 2x1 Auto - 28% base TUs
Throw - 30 TUs, 18 Energy
Auto - 0.50 Flintlock Balls 3 Piercing 42 None Inflicts 0.75*Dmg to Daze
Flintlock SC-Balls 3 Concussive 38 None AoE Radius (7), Inflicts 1.5*Dmg to Daze, Uses Electric Resistance
Flintlock Gas-Balls 3 Choking 30 None AoE Radius (2), Inflicts 0.6*Dmg to Health, 0.3*Dmg to Daze, 1.5*Dmg to Energy, 1*Dmg to Morale
Flintlock WP-Balls 3 Brun 32 None Inflicts 25*Dmg to Morale
Musket Antique and Scrap Guns 12 14 3x1 Aimed - 60% base TUs
Snap - 33% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.80
Snap - 0.45
Flintlock Balls 3 Piercing 42 None Inflicts 0.75*Dmg to Daze
Flintlock SC-Balls 3 Concussive 38 None AoE Radius (7), Inflicts 1.5*Dmg to Daze, Uses Electric Resistance
Flintlock WP-Balls 3 Brun 32 None Inflicts 25*Dmg to Morale
Hit - 16 TUs, 6 Energy Hit - 0.8*(50+0.5*Melee) Gun Butt - Daze 20 Damage+0.6*Strength Inflicts 0.2*Dmg to Health
Bayoneted Musket Antique and Scrap Guns 15 17 3x1 Aimed - 60% base TUs
Snap - 30% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.80
Snap - 0.45
Flintlock Balls 3 Piercing 42 None Inflicts 0.75*Dmg to Daze
Flintlock SC-Balls 3 Concussive 38 None AoE Radius (7), Inflicts 1.5*Dmg to Daze, Uses Electric Resistance
Flintlock WP-Balls 3 Brun 32 None Inflicts 25*Dmg to Morale
Hit - 14 TUs, 10 Energy Hit - 1.1*(50+0.5*Melee) Bayonet - Cutting 30 Damage+0.4*Strength+0.1*Melee None
Harquebus Antique and Scrap Guns 18 20 3x1 Aimed - 60% base TUs
Snap - 40% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.75
Snap - 0.60
Flintlock Balls 3 Piercing 42 None Inflicts 0.75*Dmg to Daze
Flintlock SC-Balls 3 Concussive 38 None AoE Radius (7), Inflicts 1.5*Dmg to Daze, Uses Electric Resistance
Flintlock Gas-Balls 3 Choking 30 None AoE Radius (2), Inflicts 0.6*Dmg to Health, 0.3*Dmg to Daze, 1.5*Dmg to Energy, 1*Dmg to Morale
Flintlock WP-Balls 3 Brun 32 None Inflicts 25*Dmg to Morale
Hit - 16 TUs, 12 Energy Hit - 1.15*(50+0.5*Melee) Bayonet - Cutting 40 Damage+0.6*Strength+0.15*Melee None
Air Musket Antique and Scrap Guns 20 22 3x1 Aimed - 72% base TUs
Snap - 32% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.15
Snap - 0.75
Flintlock Balls 3 Piercing 42 None Inflicts 0.75*Dmg to Daze
Flintlock SC-Balls 3 Concussive 38 None AoE Radius (7), Inflicts 1.5*Dmg to Daze, Uses Electric Resistance
Flintlock WP-Balls 3 Brun 32 None Inflicts 25*Dmg to Morale
Hit - 18 TUs, 10 Energy Hit - 0.85*(50+0.5*Melee) Gunbutt - Daze 25 Damage+0.65*Strength None
O'Harty's Gun Antique and Scrap Guns 7 9 3x1 Aimed - 43% base TUs
Snap - 25% base TUs
Auto - 65% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.77*(0.5*Firing+0.5*Bravery)
Snap - 0.57*(0.5*Firing+0.5*Bravery)
Auto - 0.17*(0.5*Firing+0.5*Bravery)
Small Revolver Drum 5 Piercing 22 None Inflicts 0.5*Dmg to Daze
Niner Clip 9 Piercing 23 None Inflicts 0.5*Dmg to Daze
Six-Shooter Drum 6 Piercing 26 None Inflicts 0.5*Dmg to Daze
Silver Snake Drum 6 Piercing 20 Damage+0.1*Firing+0.15*Bravery Inflicts 0.5*Dmg to Daze
Manstopper Clip 7 Piercing 30 None Inflicts 0.75*Dmg to Daze
Snubby Drum 6 Piercing 32 None Inflicts 0.75*Dmg to Daze
Dart Pistol Underwater Guns 5 7 2x1 Snap - 20% base TUs
Throw - 30 TUs, 10 Energy
Snap - 0.65*(0.5*Firing+0.5*Bravery) Sleep Dart Clip 4 Bio 25 None Inflicts 2*Dmg to Daze, Inflicts 3*Dmg to Energy
Tranq Dart Clip 4 Daze 60 None
Harpoon Gun Underwater Guns 12 16 3x1 Aimed - 70% Base TUs
Snap - 38% Base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.1
Snap - 0.70
Harpoon Bolts 3 Piercing 45 None Inflicts 0.5*Dmg to Daze,
Maximum Range (18)
Harpoon Stun Bolts 3 Daze 50 None
Harpoon Tranquilizers 3 Daze 75 None
Harpoon Carbine Underwater Guns 15 19 3x1 Aimed - 65% Base TUs
Snap - 30% Base TUs
Auto - 40% Base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.65
Snap - 0.30
Auto - 0.40
Harpoon Bolts 3 Piercing 45 None Inflicts 0.5*Dmg to Daze,
Maximum Range (16)
Harpoon Stun Bolts 3 Daze 50 None
Harpoon Tranquilizers 3 Daze 75 None
Reticulan Electrogun Misc. Special Weapons 18 21 3x2 Aimed - 60% Base TUs
Snap- 40% Base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.25*(0.5*Firing+1*PsiStrength+1*PsiSkill)
Snap - 1*(0.5*Firing+1*PsiStrength+1*PsiSkill)
Reticulan Electrogun Clip 5 Laser 90 None Inflicts 1*Dmg to Daze, 0.5*Dmg to TUs, 0*Dmg to Health
Tear Gas Can Misc. Special Weapons 3 3 1x1 Aimed - 25% Base TUs
Throw - 30 TUs, 6 Energy
Aimed - 1.50 - 2 Choking 20 None Inflicts 0.6*Dmg to Daze, Inflicts 1.2*Dmg to TUs,
Maximum Range (4)
Zapper Misc. Special Weapons 5 5 2x1 Snap - 30% Base TUs
Throw - 30 TUs, 10 Energy
Aimed - 1.20 - Unlimited Electric 50 None Inflicts 1*Dmg to Daze, Inflicts 0.5*Dmg to TUs, Inflicts 0*Dmg to Health,
Maximum Range (9)
Laserfist Misc. Special Weapons 6 6 2x1 Auto - 72% Base TUs, 20 Energy
Snap - 22% Base TUs, 20 Energy
Melee - 8 TUs, 4 Energy
Throw - 30 TUs, 12 Energy
Auto - 1*(0.5*Firing+0.5*Reactions)
Snap - 1.1*(0.5*Firing+0.5*Reactions)
Melee - 0.8*(1*Melee)
- Unlimited Shot - Laser
Melee - Daze
Shot - 20
Melee - 0
Melee - Damage+0.6*Strenght+0.2*Melee Melee - Inflicts 0.2*Dmg to Health
Laserball Misc. Special Weapons 15 15 2x2 Aimed - 32% Base TUs
Snap - 8% Base TUs
Auto - 24% Base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.2*(0.5*Reactions+50)
Snap - 0.9*(0.5*Reactions+50)
Auto - 0.8*(0.5*Reactions+50)
- Unlimited Laser 25 None
Fire Extinguisher Misc. Special Weapons 9 9 2x2 Aimed - 64% Base TUs
Melee - 16 TUs, 6 Energy
Throw - 30 TUs, 18 Energy
Aimed - 1.00
Melee - 0.65*(0.5*Melee+50)
- 3 Shot - Choking
Melee - Daze
Shot - 40
Melee - 20
Melee - Damage+0.6*Strenght Shot - Inflicts 0.6*Dmg to Daze, 0.4*Dmg to TUs
Melee - Inflicts 0.5*Dmg to Health
Maximum Range (6)
Fusion Torch Misc. Special Weapons 15 20 3x2 Auto - 96% Base TUs
Throw - 30 TUs, 20 Energy
Auto - 2.00 Fusion Torch Cell 6 Shot - Plasma Shot - 185 None Ignites Target if Dmg > 25, Inflicts 10*Dmg to Morale
Maximum Range (9)
Holdout Pistol Pistol 2 4 1x1 Aimed - 26% base TUs
Snap - 13% base TUs
Throw - 30 TUs, 8 Energy
Aimed - 0.65
Snap - 0.56
Holdout Pistol Clip 10 Piercing 20 None Inflicts 0.5*Dmg to Daze
Holdout Pistol Clip/Sly 10 Piercing 20 None Inflicts 0.75*Dmg to Daze, Inflicts 1.5*Dmg to Health, Inflicts 5.0*Dmg to Morale
Black Adder Pistol 3 5 1x1 Aimed - 24% base TUs
Snap - 12% base TUs
Snap - 20% base TUs
Throw - 30 TUs, 8 Energy
Aimed - 0.80
Snap - 0.72
Snap - 0.60
Holdout Pistol Clip 10 Piercing 20 None Inflicts 0.5*Dmg to Daze
Holdout Pistol Clip/Sly 10 Piercing 20 None Inflicts 0.75*Dmg to Daze, Inflicts 1.5*Dmg to Health, Inflicts 5.0*Dmg to Morale
Small Revolver Pistol 2 4 1x1 Aimed - 27% base TUs
Snap - 15% base TUs
Throw - 30 TUs, 8 Energy
Aimed - 0.7*Firing
Snap - 0.66*Firing
Small Revolver Drum 5 Piercing 22 None Inflicts 0.5*Dmg to Daze
Small Revolver Drum/Sly 5 Piercing 22 None Inflicts 0.75*Dmg to Daze, Inflicts 1.5*Dmg to Health, Inflicts 5*Dmg to Morale
Rusty Niner Pistol 4 6 2x1 Aimed - 32% base TUs
Snap - 16% base TUs
Throw - 30 TUs, 8 Energy
Aimed - 0.75
Snap - 0.65
Niner Clip 9 Piercing 23 None Inflicts 0.5*Dmg to Daze
Niner Clip/Sly 9 Piercing 23 None Inflicts 0.75*Dmg to Daze, Inflicts 1.5*Dmg to Health, Inflicts 5*Dmg to Morale
Niner Clip/EPulse 9 Electric 20 None +3 Projectiles, Inflicts 2.0*Dmg to Daze
Shiny Niner Pistol 4 6 2x1 Aimed - 30% base TUs
Snap - 16% base TUs
Throw - 30 TUs, 8 Energy
Aimed - 0.82
Snap - 0.70
Niner Clip 9 Piercing 23 None Inflicts 0.5*Dmg to Daze
Niner Clip/Sly 9 Piercing 23 None Inflicts 0.75*Dmg to Daze, Inflicts 1.5*Dmg to Health, Inflicts 5*Dmg to Morale
Niner Clip/EPulse 9 Electric 20 None +3 Projectiles, Inflicts 2.0*Dmg to Daze
Ol' Revolver Pistol 6 8 2x1 Aimed - 30% base TUs
Snap - 15% base TUs
Throw - 30 TUs, 10 Energy
Aimed - 0.75
Snap - 0.60
Six-Shooter Drum 6 Piercing 26 None Inflicts 0.5*Dmg to Daze
Six-Shooter Drum/Sly 6 Piercing 26 None Inflicts 0.75*Dmg to Daze, Inflicts 1.5*Dmg to Health, Inflicts 5*Dmg to Morale
Six-Shooter Pistol 5 7 2x1 Aimed - 32% base TUs
Snap - 18% base TUs
Throw - 30 TUs, 10 Energy
Aimed - 0.85
Snap - 0.65
Six-Shooter Drum 6 Piercing 26 None Inflicts 0.5*Dmg to Daze
Six-Shooter Drum/Sly 6 Piercing 26 None Inflicts 0.75*Dmg to Daze, Inflicts 1.5*Dmg to Health, Inflicts 5*Dmg to Morale
Police Revolver Pistol 6 8 2x1 Aimed - 28% base TUs
Snap - 17% base TUs
Throw - 30 TUs, 12 Energy
Aimed - 0.78
Snap - 0.72
Six-Shooter Drum 6 Piercing 26 None Inflicts 0.5*Dmg to Daze
Six-Shooter Drum/Sly 6 Piercing 26 None Inflicts 0.75*Dmg to Daze, Inflicts 1.5*Dmg to Health, Inflicts 5*Dmg to Morale
Silver Snake Pistol 7 9 2x1 Aimed - 32% base TUs
Snap - 19% base TUs
Throw - 30 TUs, 14 Energy
Aimed - 0.90
Snap - 0.60
Silver Snake Drum 6 Piercing 20 Damage+0.1*Firing+0.15*Bravery Inflicts 0.5*Dmg to Daze
Precision Pistol Pistol 7 10 2x1 Aimed - 32% base TUs
Snap - 22% base TUs
Throw - 30 TUs, 14 Energy
Aimed - 0.96
Snap - 0.78
Precision Pistol Clip 12 Piercing 14 Damage+0.25*Firing Inflicts 0.5*Dmg to Daze
Officer's Pistol Pistol 5 7 2x1 Aimed - 30% base TUs
Snap - 18% base TUs
Throw - 30 TUs, 10 Energy
Aimed - 0.90
Snap - 0.75
Officer's Pistol Clip 8 Piercing 15 Damage+5*Rank Inflicts 0.5*Dmg to Daze
Suppressed Pistol Pistol 5 7 2x1 Aimed - 28% base TUs
Snap - 16% base TUs
Throw - 30 TUs, 8 Energy
Aimed - 0.75*0.5*Firing+0.5*Reaction
Snap - 0.60*0.5*Firing+0.5*Reaction
Suppressed Pistol Clip 14 Piercing 10 Damage+0.25*Reactions Inflicts 0.5*Dmg to Daze
Blackmarch Pistol Pistol 3 5 2x1 Aimed - 25% base TUs
Snap - 15% base TUs
Auto - 23% base TUs
Throw - 30 TUs, 8 Energy
Aimed - 0.70
Snap - 0.70
Auto - 0.50
Blackmarch Pistol Clip 18 Piercing 22 None Inflicts 0.5*Dmg to Daze
Assault Pistol Pistol 5 7 2x1 Aimed - 30% base TUs
Snap - 15% base TUs
Throw - 30 TUs, 8 Energy
Aimed - 0.80
Snap - 0.70
Assault Pistol Clip 15 Piercing 25 None Inflicts 0.5*Dmg to Daze
Assault Pistol Clip/Sly 15 Piercing 25 None Inflicts 0.75*Dmg to Daze, Inflicts 1.5*Dmg to Health, Inflicts 5*Dmg to Morale
Smartpistol Pistol 6 8 2x1 Aimed - 24% base TUs
Snap - 14% base TUs
Throw - 30 TUs, 8 Energy
Aimed - 0.95
Snap - 0.90
Assault Pistol Clip 15 Piercing 25 None Inflicts 0.5*Dmg to Daze
Assault Pistol Clip/Sly 15 Piercing 25 None Inflicts 0.75*Dmg to Daze, Inflicts 1.5*Dmg to Health, Inflicts 5*Dmg to Morale
Smartpistol Clip 22 Piercing 25 Damage+0.1*Reactions Inflicts 0.5*Dmg to Daze
Manstopper Pistol 5 7 2x1 Aimed - 32% base TUs
Snap - 18% base TUs
Throw - 30 TUs, 10 Energy
Aimed - 0.84
Snap - 0.72
Manstopper Clip 7 Piercing 30 None Inflicts 0.75*Dmg to Daze
Manstopper Clip/Sly 7 Piercing 30 None Inflicts 1*Dmg to Daze, Inflicts 1.5*Dmg to Health, Inflicts 5*Dmg to Morale
Manstopper Clip/EPulse 7 Electric 42 None Inflicts 2.0*Dmg to Daze
Snubby Pistol 6 8 2x1 Aimed - 26% base TUs
Snap - 20% base TUs
Throw - 30 TUs, 12 Energy
Aimed - 0.76
Snap - 0.74
Snubby Drum 6 Piercing 32 None Inflicts 0.75*Dmg to Daze
Snubby Drum/Sly 6 Piercing 32 None Inflicts 1*Dmg to Daze, Inflicts 1.5*Dmg to Health, Inflicts 5*Dmg to Morale
Snubby HVAP Drum 6 Piercing 48 None Inflicts 0.75*Dmg to Daze
Commando Pistol Pistol 9 12 2x1 Aimed - 32% base TUs
Snap - 21% base TUs
Throw - 30 TUs, 14 Energy
Aimed - 0.90
Snap - 0.75
Commando Pistol Clip/AP 10 Piercing 35 None Inflicts 0.5*Dmg to Daze
Confederate Eagle Pistol 9 12 2x1 Aimed - 32% base TUs
Snap - 22% base TUs
Throw - 30 TUs, 16 Energy
Aimed - 0.85
Snap - 0.70
Eagle Clip 7 Piercing 39 None Inflicts 0.75*Dmg to Daze
Eagle Clip/MAG 5 Piercing 50 None Inflicts 0.75*Dmg to Daze
Magnum Pistol 9 11 2x1 Aimed - 40% base TUs
Snap - 30% base TUs
Throw - 30 TUs, 16 Energy
Aimed - 1.10
Snap - 0.85
Magnum Drum 5 Piercing 38 None Inflicts 0.75*Dmg to Daze
Magnum Drum/Chem 5 Chem 44 None Inflicts 0.75*Dmg to Daze, 5.0*Dmg to Morale
Super Magnum Pistol 11 13 2x1 Aimed - 30% base TUs
Snap - 22% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.10
Snap - 0.90
Magnum Drum 5 Piercing 38 None Inflicts 0.75*Dmg to Daze
Magnum Drum/Chem 5 Chem 44 None Inflicts 0.75*Dmg to Daze, 5.0*Dmg to Morale
Magnum Drum/Mercury 5 Piercing 32 Damage+0.25*Reactions Inflicts 0.75*Dmg to Daze
Handcannon Pistol 12 14 2x1 Aimed - 36% base TUs
Snap - 23% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.75
Snap - 0.60
Handcannon Rounds 4 Piercing 42 Damage+0.15*Bravery Inflicts 0.75*Dmg to Daze
Handcannon HE Rounds 4 Concussive 54 None Inflicts 0.75*Dmg to Daze
Handcannon Arcane Rounds 4 Mind 28 Damage+0.52*PsiStrength Inflicts 1.5*Dmg to Daze, 7*Dmg to Morale
Kustom Handcannon Pistol 16 18 2x1 Aimed - 36% base TUs
Snap - 22% base TUs
Auto - 26% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.75
Snap - 0.65
Auto - 0.50
Kustom Handcannon Clip 8 Piercing 45 Damage+0.1*Bravery Inflicts 0.75*Dmg to Daze
Kustom Handcannon Shells 8 Piercing 22 Damage+0.05*Bravery + 4 Projectiles, Inflicts 0.75*Dmg to Daze
Hit - 10 TUs, 8 Energy Hit - 0.7*(1*Melee) Gunbutt - Daze 15 Damage+0.25*Strength+0.25*Bravery Inflicts 0.3*Dmg to Health
Pocket Las-Charger Pistol 4 4 1x1 Aimed - 32% base TUs
Snap - 24% base TUs
Throw - 30 TUs, 8 Energy
Aimed - 0.86
Snap - 0.82
None Unlimited Laser 16 None
Self-Charging Laspistol Pistol 6 6 2x1 Aimed - 30% base TUs
Snap - 16% base TUs
Throw - 30 TUs, 12 Energy
Aimed - 0.90
Snap - 0.78
None Unlimited Laser 22 None
NERF Laspistol Pistol 6 8 2x1 Aimed - 32% base TUs
Snap - 22% base TUs
Throw - 30 TUs, 12 Energy
Aimed - 0.85
Snap - 0.80
NERF Laspistol Clip 8 Laser 30 None
M-Laspistol Pistol 12 15 2x1 Aimed - 33% base TUs
Snap - 22% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.88
Snap - 0.76
M-Laspistol Clip 5 Laser 40 None
Hit - 12 TUs, 8 Energy Hit - 0.7*(50+0.5*Melee) Gunbutt - Daze 15 Damage+0.4*Strength Inflicts 0.3*Dmg to Health
Laslock Pistol Pistol 7 9 2x1 Aimed - 32% base TUs
Snap - 24% base TUs
Throw - 30 TUs, 12 Energy
Aimed - 0.77*(0.01*Firing^2+0.5*Bravery)
Snap - 0.52*(0.01*Firing^2+0.5*Bravery)
Laslock Pistol Clip 3 Laser 33 Damage+1*Rank^2+0.1*Bravery
EuroSyndicate Laspistol Pistol 8 11 2x1 Aimed - 32% base TUs
Snap - 20% base TUs
Throw - 30 TUs, 14 Energy
Aimed - 1.00
Snap - 0.85
EuroSyndicate LP-Clip 10 Laser 45 None
Space Rangers' Lawpistol Pistol 10 13 2x1 Aimed - 42% base TUs
Snap - 26% base TUs
Throw - 30 TUs, 18 Energy
Aimed - 1.20
Snap - 0.90
SRs' Lawpistol Clip 8 Laser 50 None
Gauss Pistol Pistol 13 16 2x1 Aimed - 40% base TUs
Snap - 22% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.85
Snap - 0.75
Gauss Pistol Clip 7 Piercing 70 None Inflicts 0.5*Dmg to Daze
Kruger Pistol 11 14 2x1 Snap - 24% base TUs
Throw - 30 TUs, 14 Energy
Snap - 0.95 Kruger Plasma Canister 5 Plasma 65 None Inflicts 0.5*Dmg to Daze
i-Gun Pistol 7 10 2x2 Auto - 26% base TUs
Throw - 30 TUs, 14 Energy
Auto - 0.50 i-Gun Battery 7 Plasma 42 None Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale
Haxxor One Pistol 13 16 3x1 Aimed - 72% base TUs
Snap - 36% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.15
Snap - 0.75
i-Gun Battery 7 Plasma 42 None Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale
X-Plasma Pistol Pistol 12 15 2x1 Aimed - 36% base TUs
Snap - 22% base TUs
Throw - 30 TUs, 18 Energy
Aimed - 0.95
Snap - 0.80
X-Plasma Pistol Clip 9 Plasma 70 None Inflicts 0.5*Dmg to Daze, 5*Dmg to Morale
Gothic Raygun Pistol 5 8 2x1 Aimed - 30% base TUs
Snap - 25% base TUs
Throw - 30 TUs, 14 Energy
Aimed - 1.00
Snap - 0.60
Raygun Battery 6 Plasma 50 None Inflicts 0.5*Dmg to Daze, 2*Dmg to Morale
Sonic Pistol Pistol 3 6 2x1 Aimed - 45% base TUs
Snap - 30% base TUs
Throw - 30 TUs, 6 Energy
Aimed - 1.35
Snap - 1.00
Sonic Pistol Clip 20 Concussive 80 None
Heat Ray Pistol 5 7 2x1 Snap - 22% base TUs
Throw - 30 TUs, 10 Energy
Snap - 1.10 Heat Ray Cell 10 Burning 60 None Inflicts 15*Dmg to Morale
Submachine Gun Pistol 5 8 2x1 Aimed - 30% base TUs
Snap - 24% base TUs
Auto - 36% base TUs
Throw - 30 TUs, 10 Energy
Aimed - 0.65
Snap - 0.45
Auto - 0.40
SMG Clip 35 Piercing 20 None Inflicts 0.5*Dmg to Daze
SMG Clip/Chem 35 Chem 22 None Inflicts 0.5*Dmg to Daze, 5*Dmg to Morale
SMG Clip/I 35 Piercing 20 None Uses Burn Resistance, Ignites Target if Dmg > 5, Inflicts 10*Dmg to Morale
Spikey SMG Pistol 7 10 2x1 Aimed - 30% base TUs
Snap - 24% base TUs
Auto - 36% base TUs
Throw - 30 TUs, 14 Energy
Aimed - 0.65
Snap - 0.50
Auto - 0.45
SMG Clip 35 Piercing 20 None Inflicts 0.5*Dmg to Daze
SMG Clip/Chem 35 Chem 22 None Inflicts 0.5*Dmg to Daze, 5*Dmg to Morale
SMG Clip/I 35 Piercing 20 None Uses Burn Resistance, Ignites Target if Dmg > 5, Inflicts 10*Dmg to Morale
Hit - 9 TUs, 5 Energy Hit - 0.75*(1.0*Melee) Gun Butt - Daze 10 Damage+0.5*Strength+0.1*Melee Inflicts 0.4*Dmg to Health, Inflicts 5*Dmg to Morale
Skorpion SMG Pistol 6 9 2x1 Aimed - 30% base TUs
Snap - 28% base TUs
Auto - 36% base TUs
Throw - 30 TUs, 12 Energy
Aimed - 0.75
Snap - 0.50
Auto - 0.35
Skorpion Clip/API 21 Piercing 22 None Ignites Target if Dmg > 5.0, Inflicts 15.0*Dmg to Morale
Justiciar Pistol 9 12 2x1 Aimed - 28% base TUs
Snap - 18% base TUs
Auto - 32% base TUs
Throw - 30 TUs, 10 Energy
Aimed - 1.00
Snap - 0.80
Auto - 0.60
Justiciar Clip 15 Piercing 28 Damage+0.1*Reactions+0.1*Bravery Inflicts 0.5*Dmg to Daze
Mini-Cougar SMG Pistol 5 8 2x1 Aimed - 24% base TUs
Snap - 14% base TUs
Auto - 22% base TUs
Throw - 30 TUs, 10 Energy
Aimed - 0.95
Snap - 0.85
Auto - 0.70
M-Cougar Clip/HVAP 40 Piercing 43 None Inflicts 0.5*Dmg to Daze
M-Cougar Clip/ETAP 40 Piercing 35 None Inflicts 0.5*Dmg to Daze
Painbringer SMG Pistol 15 20 2x2 Aimed - 33% base TUs
Snap - 26% base TUs
Auto - 40% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.75
Snap - 0.55
Auto - 0.55
Painbringer Clip 50 Piercing 33 None Inflicts 0.75*Dmg to Daze
Painbringer Clip/Chem 50 Chem 35 None Inflicts 0.5*Dmg to Daze, Inflicts 5*Dmg to Morale
Death Blossom SMG Pistol 20 25 2x2 Aimed - 36% base TUs
Snap - 28% base TUs
Auto - 40% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.85
Snap - 0.65
Auto - 0.60
Blossom Clip/API 40 Piercing 42 None Ignites Target if Dmg > 5.0, Inflicts 15*Dmg to Morale
Blossom Clip/HVAP 40 Piercing 60 None Inflicts 0.5*Dmg to Daze
Blossom Clip/Chem 40 Chem 22 None +5 Projectiles, Inflicts 0.5*Dmg to Daze, 5.0*Dmg to Morale
Laspistol Pistol 5 7 2x1 Aimed - 32% base TUs
Snap - 20% base TUs
Auto - 30% base TUs
Throw - 30 TUs, 10 Energy
Aimed - 0.95
Snap - 0.80
Auto - 0.50
Laspistol Clip 9 Laser 32 None
Laspistol Clip/Adv 24 Laser 36 None
Laspistol Clip/AP 12 Laser 46 None
Scorchy Pistol 12 12 2x1 Aimed - 36% base TUs
Snap - 22% base TUs
Auto - 30% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.00
Snap - 0.85
Auto - 0.60
None Unlimited Laser 36 None
Hit - 9 TUs, 8 Energy Hit - 0.7*(1*Melee) Gunbutt - Daze 10 Damage+0.4*Strength Inflicts 0.3*Dmg to Health
XG Pistol Pistol 6 8 2x1 Aimed - 30% base TUs
Snap - 16% base TUs
Auto - 20% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.95
Snap - 0.90
Auto - 0.70
XG Pistol Clip 12 Piercing 45 Damage+0.2*Reactions Inflicts 0.5*Dmg to Daze
XG Pistol Clip/Aqua 12 Piercing 45 None Inflicts 0.5*Dmg to Daze
Hit - 9 TUs, 4 Energy Hit - 0.7*(1*Melee) Gunbutt - Daze 10 Damage+0.4*Strength Inflicts 0.3*Dmg to Health
Plasma Pistol Pistol 4 6 2x1 Aimed - 32% base TUs
Snap - 18% base TUs
Auto - 28% base TUs
Throw - 30 TUs, 8 Energy
Aimed - 0.90
Snap - 0.80
Auto - 0.55
Plasma Pistol Clip 26 Plasma 52 None Inflicts 0.5*Dmg to Daze, 2*Dmg to Morale
Master Plasma Pistol Pistol 5 7 2x1 Aimed - 32% base TUs
Snap - 16% base TUs
Auto - 28% base TUs
Throw - 30 TUs, 10 Energy
Aimed - 1.05
Snap - 0.90
Auto - 0.65
Master Plasma Pistol Clip 18 Plasma 72 None Inflicts 0.5*Dmg to Daze, 2*Dmg to Morale
Smasher Pistol 10 10 2x1 Snap - 22% base TUs
Throw - 30 TUs, 20 Energy
Snap - 1.1*(0.5*Firing+50) None Unlimited Laser 25 None +3 Projectiles
Plasma Caster Pistol 9 12 2x1 Snap - 22% base TUs
Throw - 25% base TUs, 20 Energy
Snap - 0.5*(0.5*Firing+50) Plasma Caster Clip 8 Plasma 35 None +4 Projectiles, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale
Sawed-Off Shotgun 6 8 2x1 Snap - 23% base TUs
Auto - 28% base TUs
Throw - 30 TUs, 12 Energy
Snap - 1.35
Auto - 1.05
.8g Buckshot 2 Piercing 20 None +9 Projectiles, Inflicts 0.5*Dmg to Daze
.6g Buckshot 2 Piercing 24 None +5 Projectiles, Inflicts 0.75*Dmg to Daze
Chem Buckshot 2 Chem 20 None +7 Projectiles, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale
Super Sawed-Off Shotgun 12 14 2x1 Snap - 25% base TUs
Auto - 30% base TUs
Throw - 30 TUs, 20 Energy
Snap - 1.5*(0.5*Firing+50)
Auto - 1.25*(0.5*Firing+50)
.8g Buckshot 2 Piercing 20 None +9 Projectiles, Inflicts 0.5*Dmg to Daze
.6g Buckshot 2 Piercing 24 None +5 Projectiles, Inflicts 0.75*Dmg to Daze
Chem Buckshot 2 Chem 20 None +7 Projectiles, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale
Double-Barreled Shotgun Shotgun 8 10 3x1 Aimed - 65% base TUs
Snap - 28% base TUs
Auto - 32% base TUs
Throw - 30 TUs, 16 Energy
Aimed - 1.7*(0.5*Firing+50)
Snap - 1.45*(0.5*Firing+50)
Auto - 1.15*(0.5*Firing+50)
.8g Buckshot 2 Piercing 20 None +9 Projectiles, Inflicts 0.5*Dmg to Daze
.6g Buckshot 2 Piercing 24 None +5 Projectiles, Inflicts 0.75*Dmg to Daze
Chem Buckshot 2 Chem 20 None +7 Projectiles, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale
Hit - 15 TUs, 6 Energy Hit - 0.75*(50+0.5*Melee) Gun Butt - Daze 20 Damage+0.5*Strength Inflicts 0.2*Dmg to Health
Shotgun Fist Shotgun 5 8 2x1 Auto - 25% base TUs, 10 Daze, 1 Health
Throw - 30 TUs, 10 Energy
Auto - 0.75 Birdshot 4 Piercing 14 None +7 Projectiles, Inflicts 0.5*Dmg to Daze
Hit - 8 TUs, 3 Energy Hit - 0.6*(1*Melee) Gun Butt - Daze 0 Damage+0.6*Strength+0.2*Melee Inflicts 0.2*Dmg to Health
Small Shotgun Shotgun 6 9 2x1 Snap - 30% base TUs
Throw - 30 TUs, 12 Energy
Snap - 1.40 Birdshot 4 Piercing 14 None +7 Projectiles, Inflicts 0.5*Dmg to Daze
Mini Shotgun Shotgun 5 8 2x1 Snap - 29% base TUs
Throw - 30 TUs, 10 Energy
Snap - 1.50*(0.5*Firing+50) Birdshot 4 Piercing 14 None +7 Projectiles, Inflicts 0.5*Dmg to Daze
Ol' Shotgun Shotgun 8 11 3x1 Aimed - 62% base TUs
Snap - 36% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.4*(0.5*Firing+50)
Snap - 1.3*(0.5*Firing+50)
Birdshot 4 Piercing 15 None +7 Projectiles, Inflicts 0.5*Dmg to Daze
Domestic Shotgun Shotgun 6 9 3x1 Aimed - 60% base TUs
Snap - 30% base TUs
Throw - 30 TUs, 10 Energy
Aimed - 1.3*(0.5*Firing+50)
Snap - 1.25*(0.5*Firing+50)
Shotgun Shells 6 Piercing 18 None +6 Projectiles, Inflicts 0.5*Dmg to Daze
Shotgun Rubber Slugs 6 Daze 20 None
Shotgun Chem Shells 6 Chem 18 None +5 Projectiles, Inflicts 0.5*Dmg to Daze, 5.0*Dmg to Morale
Police Shotgun Shotgun 9 12 3x1 Aimed - 72% base TUs
Snap - 40% base TUs
Throw - 30 TUs, 18 Energy
Aimed - 1.75*(0.5*Firing+50)
Snap - 1.5*(0.5*Firing+50)
Shotgun Shells 6 Piercing 18 None +6 Projectiles, Inflicts 0.5*Dmg to Daze
Shotgun Rubber Slugs 6 Daze 20 None
Shotgun Chem Shells 6 Chem 18 None +5 Projectiles, Inflicts 0.5*Dmg to Daze, 5.0*Dmg to Morale
Hit - 15 TUs, 6 Energy Hit - 0.8*(0.5*Melee+50) Gunbutt - Daze 20 Damage+0.5*Strength 0.2*Dmg to Health
Military Shotgun Shotgun 9 12 3x1 Aimed - 60% base TUs
Snap - 28% base TUs
Throw - 30 TUs, 18 Energy
Aimed - 1.55*(0.5*Firing+50)
Snap - 1.35*(0.5*Firing+50)
Shotgun Shells 6 Piercing 18 None +6 Projectiles, Inflicts 0.5*Dmg to Daze
Shotgun AP Shells 6 Piercing 45 None Inflicts 1*Dmg to Daze
Shotgun HEAT Shells 6 Plasma 66 None Ignites Target if Dmg > 25,Inflicts 0.5*Dmg to Daze, 2*Dmg to Morale
Smart Shotgun Shotgun 10 13 3x1 Aimed - 44% base TUs
Snap - 27% base TUs
Throw - 30 TUs, 18 Energy
Aimed - 1.6*(0.5*Firing+50)
Snap - 1.6*(0.5*Firing+50)
Shotgun Shells 6 Piercing 18 None +6 Projectiles, Inflicts 0.5*Dmg to Daze
Shotgun AP Shells 6 Piercing 45 None Inflicts 1*Dmg to Daze
Shotgun HEAT Shells 6 Plasma 66 None Ignites Target if Dmg > 25,Inflicts 0.5*Dmg to Daze, 2*Dmg to Morale
Heavy Shotgun Shotgun 12 15 3x1 Aimed - 70% base TUs
Snap - 40% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.65*(0.5*Firing+50)
Snap - 1.45*(0.5*Firing+50)
Heavy Shotgun Shells 8 Piercing 20 None +6 Projectiles, Inflicts 0.5*Dmg to Daze
Heavy Shotgun Slugs 8 Piercing 30 None +2 Projectiles, Inflicts 0.75*Dmg to Daze
Hit - 16 TUs, 9 Energy Hit - 0.8*(50+0.5*Melee) Gun Butt - Daze 20 Damage+0.6*Strength Inflicts 0.2*Dmg to Health
UAC Shotgun Shotgun 21 24 3x1 Aimed - 66% base TUs
Snap - 38% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.75*(0.5*Firing+50)
Snap - 1.50*(0.5*Firing+50)
UAC Shotgun Shells 4 Piercing 24 None +6 Projectiles, Inflicts 0.5*Dmg to Daze
Hit - 16 TUs, 9 Energy Hit - 0.8*(50+0.5*Melee) Gun Butt - Daze 20 Damage+0.65*Strength Inflicts 0.2*Dmg to Health
Assault Shotgun Shotgun 15 19 3x1 Aimed - 66% base TUs
Snap - 28% base TUs
Auto - 32% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.5*(0.5*Firing+50)
Snap - 1.4*(0.5*Firing+50)
Auto - 1.15*(0.5*Firing+50)
Assault Shotgun Drum 16 Piercing 16 None +11 Projectiles, Inflicts 0.5*Dmg to Daze
Assault Shotgun Drum/Rubber 16 Daze 8 None +11 Projectiles, Inflicts 0.25*Dmg to Health
Hit - 15 TUs, 10 Energy Hit - 0.8*(50+0.5*Melee) Gunbutt - Daze 20 Damage+0.5*Strength Inflicts 0.2*Dmg to Health
Combat Shotgun Shotgun 12 16 3x1 Aimed - 64% base TUs
Snap - 28% base TUs
Auto - 38% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.4*(0.5*Firing+50)
Snap - 1.25*(0.5*Firing+50)
Auto - 0.9*(0.5*Firing+50)
Combat Shotgun Drum 12 Piercing 22 None +4 Projectiles, Inflicts 0.5*Dmg to Daze
Combat Shotgun Drum/I 12 Piercing 20 None +4 Projectiles, Uses Burn Resistance, Ignites Target if Dmg > 5, Inflicts 10.0*Dmg to Morale
Hit - 16 TUs, 8 Energy Hit - 0.8*(50+0.5*Melee) Gunbutt - Daze 20 Damage+0.6*Strength Inflicts 0.2*Dmg to Health
Trench Gun Shotgun 14 18 3x1 Aimed - 62% base TUs
Snap - 26% base TUs
Auto - 36% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.4*(0.5*Firing+50)
Snap - 1.25*(0.5*Firing+50)
Auto - 0.9*(0.5*Firing+50)
Combat Shotgun Drum 12 Piercing 22 None +4 Projectiles, Inflicts 0.5*Dmg to Daze
Combat Shotgun Drum/I 12 Piercing 20 None +4 Projectiles, Uses Burn Resistance, Ignites Target if Dmg > 5, Inflicts 10.0*Dmg to Morale
Hit - 16 TUs, 8 Energy Hit - 0.8*(50+0.5*Melee) Bayonet - Cutting 20 Damage+0.6*Strength Inflicts 0.2*Dmg to Health
Street Sweeper Shotgun 16 20 3x1 Aimed - 66% base TUs
Snap - 28% base TUs
Auto - 40% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.5*(0.5*Firing+50)
Snap - 1.3*(0.5*Firing+50)
Auto - 1*(0.5*Firing+50)
Combat Shotgun Drum 12 Piercing 22 None +4 Projectiles, Inflicts 0.5*Dmg to Daze
Combat Shotgun Drum/I 12 Piercing 20 None +4 Projectiles, Uses Burn Resistance, Ignites Target if Dmg > 5, Inflicts 10.0*Dmg to Morale
Blunderbuss Shotgun 22 25 3x1 Aimed - 70% base TUs
Snap - 30% base TUs
Auto - 35% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.5*(0.5*Firing+50)
Snap - 1.4*(0.5*Firing+50)
Auto - 1.1*(0.5*Firing+50)
Blunderbuss Shells 4 Piercing 25 None +5 Projectiles, Inflicts 0.5*Dmg to Daze
Blunderbuss Chem Shells 4 Chem 25 None +4 Projectiles, Inflicts 0.5*Dmg to Daze, 5.0*Dmg to Morale
Blunderbuss HE Shells 4 Concussive 40 None Inflicts 0.75*Dmg to Daze
Kustom Blunderbuss Shotgun 26 33 3x1 Aimed - 44% base TUs
Snap - 26% base TUs
Auto - 28% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.55*(0.5*Firing+50)
Snap - 1.45*(0.5*Firing+50)
Auto - 1.2*(0.5*Firing+50)
Blunderbuss Bling Drum 16 Piercing 25 Damage+0.1*TU +3 Projectiles, Inflicts 0.5*Dmg to Daze, 4.0*Dmg to TUs
Blunderbuss Chem Drum 16 Chem 25 None +4 Projectiles, Inflicts 0.5*Dmg to Daze, 5*Dmg to Morale
Blunderbuss HE Drum 16 Concussive 40 None Inflicts 0.75*Dmg to Daze
29 Blunderbuss Shells 4 Piercing 25 None +5 Projectiles, Inflicts 0.5*Dmg to Daze
Blunderbuss Chem Shells 4 Chem 25 None +4 Projectiles, Inflicts 0.5*Dmg to Daze, 5.0*Dmg to Morale
Blunderbuss HE Shells 4 Concussive 40 None Inflicts 0.75*Dmg to Daze
Heavy Slugthrower Shotgun 40 48 3x2 Aimed - 70% base TUs
Snap - 35% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.2*(0.5*Firing+50)
Snap - 1.1*(0.5*Firing+50)
Slugthrower Shells 4 Piercing 80 None Inflicts 1*Dmg to Daze
Slugthrower Shells/HE 4 Concussive 65 None Inflicts 0.75*Dmg to Daze
Slugthrower Shells/Chem 4 Chem 26 None +8 Projectiles, Inflicts 0.5*Dmg to Daze, Inflicts 5*Dmg to Morale
CAWS Shotgun 14 17 3x1 Aimed - 55% base TUs
Snap - 26% base TUs
Throw - 03 TUs, 20 Energy
Aimed - 1.4*(0.5*Firing+50)
Snap - 1.2*(0.5*Firing+50)
CAWS Clip/AP 10 Piercing 50 None Inflicts 1*Dmg to Daze
CAWS Clip/Scatter 10 Piercing 26 None +4 Projectiles, Inflicts 0.5*Dmg to Daze
CAWS Clip/Aqua 10 Cutting 28 None +2 Projectiles
Super Shotgun Shotgun 15 20 3x2 Aimed - 45% base TUs
Snap - 24% base TUs
Auto - 36% base TUs
Throw - 25% base TUs, 20 Energy
Aimed - 1.8*(0.5*Firing+50)
Snap - 1.5*(0.5*Firing+50)
Auto - 1.2*(0.5*Firing+50)
Super Shotgun Clip 18 Piercing 36 None +6 Projectiles, Inflicts 0.5*Dmg to Daze
Super Shotgun Clip/HVAP 18 Piercing 55 None +3 Projectiles, Inflicts 0.75*Dmg to Daze
Mammoth Chain Shotgun Shotgun 40 65 3x2 Aimed - 64% base TUs
Snap - 23% base TUs
Auto - 32% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.5*(0.5*Firing+50)
Snap - 1.25*(0.5*Firing+50)
Auto - 1*(0.5*Firing+50)
Mammoth Chain Shotgun Drum 50 Piercing 25 None +9 Projectiles, Inflicts 0.5*Dmg to Daze
Arena Flak Cannon Shotgun 35 50 3x2 Aimed - 68% base TUs
Snap - 30% base TUs
Auto - 42% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.2*(0.5*Firing+50)
Snap - 1.05*(0.5*Firing+50)
Auto - 1*(0.5*Firing+50)
Flak Cannon Drum 36 Cutting 38 None +9 Projectiles
O.G.R.E. Shotgun Shotgun 30 34 3x1 Aimed - 68% base TUs
Snap - 30% base TUs
Auto - 34% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.5*(0.5*Firing+50)
Snap - 1.25*(0.5*Firing+50)
Auto - 1.1*(0.5*Firing+50)
O.G.R.E. Shells 2 Piercing 30 None +11 Projectiles, Inflicts 0.5*Dmg to Daze
Hit - 20 TUs, 20 Energy Hit - 0.75*(50+0.5*Melee) Gunbutt - Daze 30 Damage+0.7*Strength Inflicts 0.2*Dmg to Health
Boom Gun Shotgun 29 36 3x1 Aimed - 70% base TUs
Snap - 32% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.35*(0.5*Firing+50)
Snap - 1.15*(0.5*Firing+50)
Boom Gun Shells 10 Piercing 50 None +5 Projectiles, Inflicts 0.5*Dmg to Daze
Laslock Shotgun Shotgun 8 11 2x1 Aimed - 25% base TUs
Snap - 22% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1*(0.5*Firing+50)
Snap - 1.25*(0.5*Firing+50)
Laslock Shotgun Clip 6 Laser 16 Damage+3*Rank +5 Projectiles
Space Rangers' Shotgun Shotgun 14 18 3x1 Snap - 26% base TUs
Throw - 30 TUs, 20 Energy
Snap - 1.2*(0.5*Firing+50) SRs' Shotgun Clip 9 Laser 35 None +5 Projectiles
Splatty Shotgun 25 25 3x1 Snap - 26% base TUs
Auto - 40% base TUs
Throw - 30 TUs, 20 Energy
Snap - 1.05*(0.5*Firing+50)
Auto - 1*(0.5*Firing+50)
None Unlimited Laser 28 None +4 Projectiles
Flechette Gun Shotgun 15 15 2x1 Snap - 23% base TUs
Throw - 30 TUs, 20 Energy
Snap - 2*(0.5*Firing+50) None 16 Cutting 32 None +3 Projectiles, Inflicts 0.5*Dmg to Daze
Plasma Blunderbuss Shotgun 18 22 3x1 Snap - 30% base TUs
Throw - 30 TUs, 20 Energy
Snap - 1.5*(0.5*Firing+50) Plasma Blunderbuss Clip 12 Plasma 40 None +9 Projectiles, Inflicts 0.5*Dmg to Daze, 2*Dmg to Morale
UAC Carbine SMG 6 9 3x1 Aimed - 46% base TUs
Snap - 18% base TUs
Auto - 28% base TUs
Throw - 30 TUs, 12 Energy
Aimed - 1*(0.65*Firing+35)
Snap - 0.7*(0.65*Firing+35
Auto - 0.5*(0.65*Firing+35
Spraygun Clip 40 Piercing 24 None Inflicts 0.5*Dmg to Daze
Spraygun Clip/Aqua 40 Cutting 16 None
Spraygun SMG 6 9 3x1 Aimed - 42% base TUs
Snap - 30% base TUs
Auto - 42% base TUs
Throw - 30 TUs, 12 Energy
Aimed - 0.65*(0.65*Firing+35)
Snap - 0.4*(0.65*Firing+35)
Auto - 0.35*(0.65*Firing+35)
Spraygun Clip 40 Piercing 24 None Inflicts 0.5*Dmg to Daze
Spraygun Clip/Aqua 40 Cutting 16 None
Messer SMG 6 9 3x1 Aimed - 44% base TUs
Snap - 30% base TUs
Auto - 44% base TUs
Throw - 30 TUs, 12 Energy
Aimed - 0.75*(0.65*Firing+35)
Snap - 0.45*(0.65*Firing+35)
Auto - 0.45*(0.65*Firing+35)
Spraygun Clip 40 Piercing 24 None Inflicts 0.5*Dmg to Daze
Spraygun Clip/Aqua 40 Cutting 16 None
Linux SMG SMG 17 21 3x1 Aimed - 44% base TUs
Snap - 24% base TUs
Auto - 28% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.75*(0.65*Firing+35)
Snap - 0.55*(0.65*Firing+35)
Auto - 0.35*(0.65*Firing+35)
Linux SMG Clip 32 Piercing 32 Damage+0.1*Bravery Inflicts 0.5*Dmg to Daze
Hit - 16 TUs, 12 Energy Hit - 0.8*(50+0.5*Melee) Gunbutt - Daze 20 Damage+0.6*Strength Inflicts 0.2*Dmg to Health
Linux Mandrake SMG SMG 18 22 3x1 Aimed - 40% base TUs
Snap - 22% base TUs
Auto - 28% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.75*(0.65*Firing+35)
Snap - 0.75*(0.65*Firing+35)
Auto - 0.4*(0.65*Firing+35)
Linux SMG Clip 32 Piercing 32 Damage+0.1*Bravery Inflicts 0.5*Dmg to Daze
Hit - 16 TUs, 12 Energy Hit - 0.8*(50+0.5*Melee) Gunbutt - Daze 20 Damage+0.6*Strength Inflicts 0.2*Dmg to Health
Linux Origami SMG SMG 20 24 3x1 Aimed - 40% base TUs
Snap - 22% base TUs
Auto - 28% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.75*(0.65*Firing+35)
Snap - 0.75*(0.65*Firing+35)
Auto - 0.55*(0.65*Firing+35)
Linux SMG Clip 32 Piercing 32 Damage+0.1*Bravery Inflicts 0.5*Dmg to Daze
Hit - 14 TUs, 13 Energy Hit - 0.8*(50+0.5*Melee) Gunbutt - Daze 35 Damage+0.6*Strength Inflicts 0.1*Dmg to Health
Blackmarch SMG SMG 7 10 3x1 Aimed - 45% base TUs
Snap - 24% base TUs
Auto - 32% base TUs
Throw - 30 TUs, 14 Energy
Aimed - 0.9*(0.65*Firing+35)
Snap - 0.75*(0.65*Firing+35)
Auto - 0.5*(0.65*Firing+35)
Blackmarch SMG Clip 24 Piercing 30 None Inflicts 0.5*Dmg to Daze
EuroSyndicate SMG SMG 13 17 3x1 Aimed - 48% base TUs
Snap - 24% base TUs
Auto - 32% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.8*(0.65*Firing+35)
Snap - 0.75*(0.65*Firing+35)
Auto - 0.45*(0.65*Firing+35)
ES SMG Clip 32 Piercing 35 None Inflicts 0.5*Dmg to Daze
ES SMG Clip/Aqua 32 Cutting 21 None
Mini SMG SMG 5 8 2x1 Aimed - 40% base TUs
Snap - 28% base TUs
Auto - 40% base TUs
Throw - 30 TUs, 10 Energy
Aimed - 0.6*(0.65*Firing+35)
Snap - 0.55*(0.65*Firing+35)
Auto - 0.5*(0.65*Firing+35)
Mini SMG Clip 72 Piercing 18 None Inflicts 0.5*Dmg to Daze
Assault SMG SMG 6 9 3x1 Aimed - 36% base TUs
Snap - 20% base TUs
Auto - 30% base TUs
Throw - 03 TUs, 12 Energy
Aimed - 0.8*(0.65*Firing+35)
Snap - 0.75*(0.65*Firing+35)
Auto - 0.6*(0.65*Firing+35)
Assault SMG Clip 45 Piercing 25 None Inflicts 0.5*Dmg to Daze
Assault SMG Clip/HVAP 45 Piercing 38 None Inflicts 0.5*Dmg to Daze
Big Ben SMG SMG 18 22 3x1 Aimed - 40% base TUs
Snap - 22% base TUs
Auto - 32% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.75*(0.65*Firing+35)
Snap - 0.65*(0.65*Firing+35)
Auto - 0.45*(0.65*Firing+35)
Big Ben SMG Clip 28 Piercing 40 None Inflicts 0.75*Dmg to Daze
Hit - 12 TUs, 12 Energy Hit - 0.7*(50+0.5*Melee) Gunbutt - Daze 20 Damage+0.5*Strength Inflicts 0.5*Dmg to Health
Tommy SMG 11 15 3x1 Aimed - 45% base TUs
Snap - 35% base TUs
Auto - 40% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.85*(0.65*Firing+35)
Snap - 0.6*(0.65*Firing+35)
Auto - 0.5*(0.65*Firing+35)
Tommy Drum 50 Piercing 32 None Inflicts 0.75*Dmg to Daze
Hit - 15 TUs, 7 Energy Hit - 0.8*(50+0.5*Melee) Gunbutt - Daze 20 Damage+0.5*Strength Inflicts 0.2*Dmg to Health
Laser Tommy SMG 11 15 3x1 Aimed - 45% base TUs
Snap - 26% base TUs
Auto - 40% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.95*(0.65*Firing+35)
Snap - 0.65*(0.65*Firing+35)
Auto - 0.6*(0.65*Firing+35)
Laser Tommy Clip 50 Laser 33 None
Hit - 15 TUs, 7 Energy Hit - 0.8*(50+0.5*Melee) Gunbutt - Daze 20 Damage+0.5*Strength Inflicts 0.2*Dmg to Health
Assault Laser SMG 7 10 3x1 Aimed - 45% base TUs
Snap - 22% base TUs
Auto - 30% base TUs
Throw - 30 TUs, 14 Energy
Aimed - 0.9*(0.65*Firing+35)
Snap - 0.85*(0.65*Firing+35)
Auto - 0.7*(0.65*Firing+35)
Assault Las Clip 30 Laser 32 None
Assault Las Clip/Adv 90 Laser 36 None
Assault Las Clip/AP 45 Laser 44 None
Stingy SMG 9 9 3x1 Aimed - 45% base TUs
Snap - 22% base TUs
Auto - 32% base TUs
Throw - 30 TUs, 18 Energy
Aimed - 1.2*(0.65*Firing+35)
Snap - 0.9*(0.65*Firing+35)
Auto - 0.55*(0.65*Firing+35)
None Unlimited Laser 35 None
Magneto-Plasma Gun SMG 16 20 3x1 Snap - 24% base TUs
Auto - 36% base TUs
Throw - 30 TUs, 16 Energy
Snap - 0.52*(0.65*Firing+35)
Auto - 0.32*(0.65*Firing+35)
MPG Clip 24 Plasma 55 None Ignites Target if Dmg > 25, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale
Plasma Subrifle SMG 6 9 3x1 Snap - 22% base TUs
Throw - 30 TUs, 12 Energy
Snap - 0.82*(0.65*Firing+35) Plasma Subrifle Clip 22 Plasma 64 None Ignites Target if Dmg > 25, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale
Automatic Harpoon Gun SMG 24 30 3x1 Aimed - 68% base TUs
Snap - 28% base TUs
Auto - 38% base TUs
Throw - 30 TUs, 14 Energy
Aimed - 0.8*(0.65*Firing+35)
Snap - 0.55*(0.65*Firing+35)
Auto - 0.4*(0.65*Firing+35)
Auto-Harpoon Clip/Aqua 16 Cutting 45 None
Auto-Harpoon Clip/Poison 16 Chem 45 None Inflicts 2*Dmg to Daze
Auto-Harpoon Clip/Tranq 16 Daze 75 None
Homefront Rifle Rifle 7 10 3x1 Aimed - 55% base TUs
Snap - 25% base TUs
Auto - 32% base TUs
Throw - 30 TUs, 14 Energy
Aimed - 1.05
Snap - 0.65
Auto - 0.35
Banana Clip 30 Piercing 28 None Inflicts 0.5*Dmg to Daze
Banana Clip/MAG 18 Piercing 47 None Inflicts 0.5*Dmg to Daze
Bayoneted Rifle Rifle 10 13 3x1 Aimed - 55% base TUs
Snap - 25% base TUs
Auto - 32% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.05
Snap - 0.65
Auto - 0.35
Banana Clip 30 Piercing 28 None Inflicts 0.5*Dmg to Daze
Banana Clip/MAG 18 Piercing 47 None Inflicts 0.5*Dmg to Daze
Hit - 13 TUs, 6 Energy Hit - 1*(50+0.5*Melee) Bayonet - Cutting 30 Damage+0.3*Strength+0.1*Melee None
Ramshackle Rifle Rifle 7 10 3x1 Aimed - 60% base TUs
Snap - 30% base TUs
Throw - 30 TUs, 14 Energy
Aimed - 1.00
Snap - 0.60
RCF Carbine Clip 30 Piercing 26 None Inflicts 0.5*Dmg to Daze
RCF Carbine Clip/EP 30 Electric 36 None Inflicts 2*Dmg to Daze
RCF Carbine Rifle 6 9 3x1 Aimed - 55% base TUs
Snap - 24% base TUs
Auto - 36% base TUs
Throw - 30 TUs, 12 Energy
Aimed - 1.20
Snap - 0.75
Auto - 0.45
RCF Carbine Clip 30 Piercing 26 None Inflicts 0.5*Dmg to Daze
RCF Carbine Clip/EP 30 Electric 36 None Inflicts 2*Dmg to Daze
Bullpup Carbine Rifle 6 9 3x1 Aimed - 55% base TUs
Snap - 22% base TUs
Auto - 30% base TUs
Throw - 30 TUs, 12 Energy
Aimed - 1.00
Snap - 0.70
Auto - 0.45
RCF Carbine Clip 30 Piercing 26 None Inflicts 0.5*Dmg to Daze
RCF Carbine Clip/EP 30 Electric 36 None Inflicts 2*Dmg to Daze
Scoped Carbine Rifle 7 10 3x1 Aimed - 65% base TUs
Snap - 28% base TUs
Throw - 30 TUs, 14 Energy
Aimed - 1.35
Snap - 0.85
RCF Carbine Clip 30 Piercing 26 None Inflicts 0.5*Dmg to Daze
RCF Carbine Clip/EP 30 Electric 36 None Inflicts 2*Dmg to Daze
Hit - 15 TUs, 4 Energy Hit - 0.7*(50+0.5*Melee) Gunbutt - Daze 20 Damage+0.5*Strength Inflicts 0.2*Dmg to Health
Auto Rifle Rifle 8 11 3x1 Aimed - 64% base TUs
Snap - 26% base TUs
Auto - 32% base TUs
Throw - 30 TUs, 18 Energy
Aimed - 1.00
Snap - 0.75
Auto - 0.40
Assault Rifle Clip 20 Piercing 30 None Inflicts 0.5*Dmg to Daze
Assault Rifle Clip/AP 15 Piercing 30 None Inflicts 0.9*Dmg to Health
Assault Rifle Clip/PS 25 Piercing 37 None Inflicts 0.5*Dmg to Daze
Assault Rifle Rifle 8 11 3x1 Aimed - 60% base TUs
Snap - 25% base TUs
Auto - 36% base TUs
Throw - 30 TUs, 16 Energy
Aimed - 1.20
Snap - 0.70
Auto - 0.45
Assault Rifle Clip 20 Piercing 30 None Inflicts 0.5*Dmg to Daze
Assault Rifle Clip/AP 15 Piercing 30 None Inflicts 0.9*Dmg to Health
Assault Rifle Clip/PS 25 Piercing 37 None Inflicts 0.5*Dmg to Daze
Hit - 15 TUs, 5 Energy Hit - 0.8*(50+0.5*Melee) Gunbutt - Daze 20 Damage+0.5*Strength Inflicts 0.2*Dmg to Health
Infantry Rifle Rifle 14 18 3x1 Aimed - 75% base TUs
Snap - 30% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.15
Snap - 0.75
Battle Rifle Clip 20 Piercing 36 None Inflicts 0.5*Dmg to Daze
Battle Rifle Clip/AP 15 Piercing 36 None Inflicts 0.9*Dmg to Health
Battle Rifle Clip/PS 20 Piercing 45 None Inflicts 0.5*Dmg to Daze
Hit - 16 TUs, 9 Energy Hit - 0.8*(50+0.5*Melee) Gunbutt - Daze 20 Damage+0.6*Strength Inflicts 0.2*Dmg to Health
Battle Rifle Rifle 12 16 3x1 Aimed - 70% base TUs
Snap - 28% base TUs
Auto - 38% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.25
Snap - 0.70
Auto - 0.35
Battle Rifle Clip 20 Piercing 36 None Inflicts 0.5*Dmg to Daze
Battle Rifle Clip/AP 15 Piercing 36 None Inflicts 0.9*Dmg to Health
Battle Rifle Clip/PS 20 Piercing 45 None Inflicts 0.5*Dmg to Daze
Hit - 15 TUs, 8 Energy Hit - 0.8*(50+0.5*Melee) Gunbutt - Daze 20 Damage+0.5*Strength Inflicts 0.2*Dmg to Health
Omega Rifle Rifle 9 12 3x1 Aimed - 50% base TUs
Snap - 24% base TUs
Auto - 30% base TUs
Throw - 30 TUs, 18 Energy
Aimed - 1.20
Snap - 0.80
Auto - 0.55
Omega Rifle Clip 30 Piercing 32 None Inflicts 0.5*Dmg to Daze
Omega Rifle Clip/AP 24 Piercing 32 None Inflicts 0.9*Dmg to Health
Omega Rifle Clip/ETAP 30 Piercing 41 None Inflicts 0.5*Dmg to Daze
Smartrifle Rifle 15 20 3x1 Aimed - 48% base TUs
Snap - 22% base TUs
Auto - 38% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.15
Snap - 0.90
Auto - 0.50
Smartrifle Clip 40 Piercing 44 None Inflicts 0.5*Dmg to Daze
Smartrifle Clip/HVAP 40 Piercing 50 None Inflicts 0.5*Dmg to Daze
Hit - 15 TUs, 6 Energy Hit - 0.75*(50+0.5*Melee) Gunbutt - Daze 20 Damage+0.5*Strength Inflicts 0.2*Dmg to Health
UAC Rifle Rifle 12 15 3x1 Aimed - 60% base TUs
Snap - 25% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.90
Snap - 0.60
UAC Rifle Clip 12 Piercing 30 None +2 Projectiles, Inflicts 0.5*Dmg to Daze
Boarding Gun Rifle 26 34 3x1 Aimed - 60% base TUs
Snap - 28% base TUs
Auto - 36% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.80
Snap - 0.60
Auto - 0.35
Boarding Gun Ammo 45 Piercing 40 Damage+0.1*Bravery Inflicts 0.66*Dmg to Daze
30 Boarding Gun Ammo (S) 21 Piercing 40 Damage+0.1*Bravery Inflicts 0.66*Dmg to Daze
Custom Shooty Gun Rifle 34 42 3x2 Aimed - 60% base TUs
Snap - 28% base TUs
Auto - 36% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.80
Snap - 0.60
Auto - 0.40
Boarding Gun Ammo 45 Piercing 40 Damage+0.1*Bravery Inflicts 0.66*Dmg to Daze
38 Boarding Gun Ammo (S) 21 Piercing 40 Damage+0.1*Bravery Inflicts 0.66*Dmg to Daze
Super Shooty Gun Rifle 42 50 3x2 Snap - 30% base TUs
Auto - 30% base TUs
Throw - 30 TUs, 20 Energy
Snap - 0.50
Auto - 0.40
Boarding Gun Ammo 45 Piercing 40 Damage+0.1*Bravery Inflicts 0.66*Dmg to Daze
58 Boarding Gun Ammo (L) 108 Piercing 40 Damage+0.15*Bravery Inflicts 0.66*Dmg to Daze
37mm Rifle Rifle 64 72 3x2 Aimed - 80% base TUs
Snap - 40% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.25
Snap - 0.75
37mm Rifle Ammo 9 Piercing 100 None Inflicts 0.5*Dmg to Daze
Super-Self-Charger Rifle 12 12 3x1 Aimed - 70% base TUs
Snap - 35% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.15
Snap - 0.80
None Unlimited Laser 36 None
Hit - 14 TUs, 8 Energy Hit - 1.25*(50+0.5*Melee) Bayonet - Plasma 45 Damage+0.3*Melee Ignites Target if Dmg > 25, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale
M-Lasgun Rifle 25 29 3x1 Aimed - 50% base TUs
Snap - 28% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.00
Snap - 0.75
M-Lasgun Clip 10 Laser 50 None
Hit - 14 TUs, 16 Energy Hit - 0.7*(50+0.5*Melee) Gunbutt - Daze 25 Damage+0.55*Strength Inflicts 0.5*Dmg to Health
Lasgun Rifle 10 13 3x1 Aimed - 60% base TUs
Snap - 25% base TUs
Auto - 36% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.25
Snap - 0.85
Auto - 0.55
Lasgun Clip 12 Laser 40 None
Lasgun Clip/Adv 36 Laser 48 None
Lasgun Clip/AP 18 Laser 60 None
Custom Lasgun Rifle 15 18 3x1 Aimed - 53% base TUs
Snap - 23% base TUs
Auto - 33% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.40
Snap - 0.95
Auto - 0.60
Lasgun Clip 12 Laser 40 None
Lasgun Clip/Adv 36 Laser 48 None
Lasgun Clip/AP 18 Laser 60 None
Hit - 15 TUs, 10 Energy Hit - 0.8*(50+0.5*Melee) Gunbutt - Daze 20 Damage+0.5*Strength Inflicts 0.2*Dmg to Health
Advanced Lasgun Rifle 18 18 3x1 Aimed - 60% base TUs
Snap - 25% base TUs
Auto - 36% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.30
Snap - 0.85
Auto - 0.55
None Unlimited Laser 45 None
EuroSyndicate Lasrifle Rifle 16 19 3x1 Aimed - 55% base TUs
Snap - 26% base TUs
Auto - 38% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.35
Snap - 0.85
Auto - 0.60
EuroSyndicate LR-Clip 20 Laser 50 None
Marsec Lasgun Rifle 20 25 3x1 Aimed - 54% base TUs
Snap - 18% base TUs
Auto - 45% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.30
Snap - 0.65
Auto - 0.50
Marsec Lasgun Clip 25 Laser 65 None
Battle Laser Rifle 40 40 3x1 Aimed - 70% base TUs
Snap - 28% base TUs
Auto - 40% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.20
Snap - 0.80
Auto - 0.55
None Unlimited Laser 66 None
Reticulan Lasgun Rifle 5 8 3x1 Aimed - 44% base TUs
Snap - 22% base TUs
Auto - 40% base TUs
Throw - 30 TUs, 10 Energy
Aimed - 0.8*(0.5*Firing+1*PsiStrength+1*PsiSkill)
Snap - 0.7*(0.5*Firing+1*PsiStrength+1*PsiSkill)
Auto - 0.6*(0.5*Firing+1*PsiStrength+1*PsiSkill)
Reticulan Lasgun Clip 20 Laser 27 None
Rail Rifle Rifle 16 19 3x1 Aimed - 70% base TUs
Snap - 27% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.90
Snap - 0.70
Rail Rifle Clip 12 Piercing 60 None Inflicts 0.5*Dmg to Daze
Gauss Musket Rifle 23 26 3x1 Aimed - 75% base TUs
Snap - 30% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.95
Snap - 0.70
Gauss Musket Clip 14 Piercing 85 None Inflicts 0.5*Dmg to Daze
XG Assault Rifle 9 12 3x1 Aimed - 45% base TUs
Snap - 25% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.50
Snap - 1.25
XG Assault Clip 16 Piercing 60 Damage+0.25*Bravery Inflicts 0.5*Dmg to Daze
XG Assault Clip/Aqua 16 Piercing 60 None Inflicts 0.5*Dmg to Daze
Hit - 15 TUs, 6 Energy Hit - 0.8*(50+0.5*Melee) Gunbutt - Daze 20 Damage+0.5*Strength Inflicts 0.2*Dmg to Health
XG Rifle Rifle 10 13 3x1 Aimed - 45% base TUs
Snap - 20% base TUs
Auto - 30% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.20
Snap - 0.90
Auto - 0.60
XG Rifle Clip 24 Piercing 55 Damage+0.15*Firing Inflicts 0.5*Dmg to Daze
XG Rifle Clip/Aqua 24 Piercing 55 None Inflicts 0.5*Dmg to Daze
Hit - 15 TUs, 6 Energy Hit - 0.8*(50+0.5*Melee) Gunbutt - Daze 20 Damage+0.5*Strength Inflicts 0.2*Dmg to Health
Sonic Rifle Rifle 6 9 3x1 Aimed - 60% base TUs
Snap - 40% base TUs
Throw - 30 TUs, 12 Energy
Aimed - 1.50
Snap - 1.15
Sonic Rifle Clip 15 Concussive 95 None
Reticulan Plasma Gun Rifle 22 26 2x2 Aimed - 60% base TUs
Snap - 30% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.80
Snap - 0.65
Reticulan Plasma Clip 8 Plasma 86 None Ignites Target if Dmg > 25, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale
Nova Fusion Rifle Rifle 20 24 3x1 Snap - 28% base TUs
Throw - 30 TUs, 20 Energy
Snap - 1.20 Nova Clip 12 Plasma 84 None Ignites Target if Dmg > 25, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale
Heavy Particle Accelerator Rifle 30 35 3x2 Snap - 32% base TUs
Throw - 30 TUs, 20 Energy
Snap - 0.85 HPA Clip 10 Plasma 100 None Ignites Target if Dmg > 25, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale
Light Plasma Gun Rifle 10 14 3x1 Aimed - 55% base TUs
Snap - 25% base TUs
Auto - 75% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.30
Snap - 0.80
Auto - 1.00
LPG Clip 24 Plasma 70 None Ignites Target if Dmg > 25, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale
Plasma Rifle Rifle 8 11 3x1 Aimed - 42% base TUs
Snap - 24% base TUs
Auto - 32% base TUs
Throw - 30 TUs, 16 Energy
Aimed - 1.00
Snap - 0.90
Auto - 0.55
Plasma Rifle Clip 28 Plasma 80 None Ignites Target if Dmg > 25, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale
Heavy Plasma Rifle 16 20 3x2 Aimed - 60% base TUs
Snap - 30% base TUs
Auto - 42% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.10
Snap - 0.77
Auto - 0.60
Heavy Plasma Clip 35 Plasma 115 None Ignites Target if Dmg > 25, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale
X-Plasma Destroyer Rifle 40 46 3x2 Aimed - 65% base TUs
Snap - 32% base TUs
Auto - 45% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.20
Snap - 0.70
Auto - 0.50
X-Plasma Destroyer Clip 24 Concussive 125 None AoE Radius (3), Uses Plasma Resistance, Ignites Target if Dmg > 10, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale
Hellgun Rifle 20 20 3x1 Aimed - 65% base TUs, 16 Energy, 4 Morale
Snap - 24% base TUs, 16 Energy, 4 Morale
Auto - 38% base TUs, 48 Energy, 15 Morale
Throw - 30 TUs, 20 Energy
Aimed - 0.80
Snap - 0.65
Auto - 0.60
None Unlimited Plasma 0 Damage+1.25*PsiStrength+0.5*PsiSkill Ignites Target if Dmg > 10.0, Inflicts 0.5*Dmg to Daze, 5.0*Dmg to Morale
Ol' Carbine Sniper Rifle 6 9 3x1 Aimed - 45% base TUs
Snap - 35% base TUs
Throw - 30 TUs, 12 Energy
Aimed - 1.20
Snap - 0.90
Ol' Carbine Ammo 12 Piercing 24 None Inflicts 0.5*Dmg to Daze
Ol' Carbine Ammo/EP 12 Electric 30 None +1 Projectile, Inflicts 2*Dmg to Daze
Hit - 15 TUs, 4 Energy Hit - 0.8*(50+0.5*Melee) Gunbutt - Daze 20 Damage+0.5*Strength Inflicts 0.2*Dmg to Health
Varmint Rifle Sniper Rifle 6 8 3x1 Aimed - 50% base TUs
Snap - 30% base TUs
Throw - 30 TUs, 12 Energy
Aimed - 1.35
Snap - 0.75
Varmint Rifle Ammo 8 Piercing 22 None Inflicts 0.5*Dmg to Daze
Hunting Rifle Sniper Rifle 8 10 3x1 Aimed - 70% base TUs
Snap - 33% base TUs
Throw - 30 TUs, 16 Energy
Aimed - 1.30
Snap - 0.72
Hunting Rifle Ammo 5 Piercing 33 None Inflicts 0.5*Dmg to Daze
Hunting Rifle Ammo/PS 5 Piercing 40 None Inflicts 0.5*Dmg to Daze
Hit - 15 TUs, 5 Energy Hit - 0.75*(50+0.5*Melee) Gunbutt - Daze 20 Damage+0.5*Strength Inflicts 0.2*Dmg to Health
Scoped Rifle Sniper Rifle 9 11 3x1 Aimed - 70% base TUs
Snap - 33% base TUs
Throw - 30 TUs, 18 Energy
Aimed - 1.40
Snap - 0.80
Hunting Rifle Ammo 5 Piercing 33 None Inflicts 0.5*Dmg to Daze
Hunting Rifle Ammo/PS 5 Piercing 40 None Inflicts 0.5*Dmg to Daze
Hit - 15 TUs, 5 Energy Hit - 0.75*(50+0.5*Melee) Gunbutt - Daze 20 Damage+0.5*Strength Inflicts 0.2*Dmg to Health
Scout Rifle Sniper Rifle 10 12 3x1 Aimed - 60% base TUs
Snap - 30% base TUs
Throw - 30 TUs, 16 Energy
Aimed - 1.10
Snap - 0.90
Hunting Rifle Ammo 5 Piercing 33 None Inflicts 0.5*Dmg to Daze
Hunting Rifle Ammo/PS 5 Piercing 40 None Inflicts 0.5*Dmg to Daze
Dragoon Rifle Sniper Rifle 15 18 3x1 Aimed - 75% base TUs
Snap - 40% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.90
Snap - 0.60
Dragoon Rifle Ammo 5 Piercing 20 Damage+0.3*Firing Inflicts 0.5*Dmg to Daze
Hit - 16 TUs, 10 Energy Hit - 0.8*(50+0.5*Melee) Gunbutt - Daze 20 Damage+0.6*Strength Inflicts 0.2*Dmg to Health
Reaper Rifle Sniper Rifle 22 25 3x1 Aimed - 72% base TUs
Snap - 38% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.05
Snap - 0.72
Reaper Rifle Ammo 3 Piercing 33 Damage+0.2*Firing+0.2*Bravery Inflicts 0.5*Dmg to Daze
Hit - 16 TUs, 14 Energy Hit - 0.8*(50+0.5*Melee) Gunbutt - Daze 20 Damage+0.6*Strength Inflicts 0.2*Dmg to Health
Blackmarch Rifle Sniper Rifle 12 15 3x1 Aimed - 72% base TUs
Snap - 32% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.50
Snap - 1.00
Blackmarch Rifle Clip 15 Piercing 30 Damage+0.1*Firing+0.1*Reactions Inflicts 0.5*Dmg to Daze
Commando Rifle Sniper Rifle 16 19 3x1 Aimed - 50% base TUs
Snap - 30% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.40
Snap - 1.10
Commando Rifle Clip 15 Piercing 35 Damage+0.3*Reactions Inflicts 0.5*Dmg to Daze
Commando Rifle Clip/HVAP 15 Piercing 50 Damage+0.3*Reactions Inflicts 0.5*Dmg to Daze
EuroSyndicate Markslaser Sniper Rifle 17 20 3x1 Aimed - 75% base TUs
Snap - 40% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.50
Snap - 0.90
EuroSyndicate MLas-Clip 10 Laser 55 None
Space Rangers' Jaeger Carbine Sniper Rifle 7 10 3x1 Aimed - 64% base TUs
Snap - 32% base TUs
Throw - 30 TUs, 14 Energy
Aimed - 1.50
Snap - 1.00
SRs' Jaeger Clip 12 Laser 50 None
Flintlock Rifle Sniper Rifle 16 18 3x1 Aimed - 82% base TUs
Snap - 66% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.1*(0.01*Firing^2+0.5*Bravery)
Snap - 0.5*(0.01*Firing^2+0.5*Bravery)
Minnie Bullet 2 Piercing 30 Damage+0.15*Firing+0.15*Bravery Inflicts 0.75*Dmg to Daze
Hit - 16 TUs, 10 Energy Hit - 0.65*(50+0.5*Melee) Gunbutt - Daze 20 Damage+0.6*Strength Inflicts 0.2*Dmg to Health
Light Sniper Rifle Sniper Rifle 10 13 3x1 Aimed - 78% base TUs
Snap - 48% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.25*(0.01*Firing^2+0.5*Reactions)
Snap - 0.5*(0.01*Firing^2+0.5*Reactions)
Lt. Sniper R. Clip 7 Piercing 25 Damage+0.2*Firing Inflicts 0.5*Dmg to Daze
Sniper Rifle Sniper Rifle 13 16 3x1 Aimed - 86% base TUs
Snap - 70% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.5*(0.01*Firing^2)
Snap - 0.6*(0.01*Firing^2)
Sniper Rifle Clip 8 Piercing 30 Damage+0.25*Firing Inflicts 0.5*Dmg to Daze
Sniper Rifle Clip/AP 6 Piercing 33 Damage+0.25*Firing
Sniper Rifle Clip/PS 10 Piercing 44 Damage+0.25*Firing Inflicts 0.5*Dmg to Daze
Custom Snipin' Gun Sniper Rifle 15 19 3x1 Aimed - 88% base TUs
Snap - 66% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.4*(0.01*Firing^2)
Snap - 0.7*(0.01*Firing^2)
Custom Snipin' Clip 16 Piercing 42 Damage+0.2*Firing Inflicts 0.5*Dmg to Daze
Custom Snipin' Clip/HVAP 16 Piercing 64 Damage+0.2*Firing Inflicts 0.5*Dmg to Daze
Python HSR Sniper Rifle 26 30 3x1 Aimed - 90% base TUs
Snap - 74% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.6*(0.01*Firing^2)
Snap - 0.65*(0.01*Firing^2)
Python Clip/AP 5 Piercing 70 Damage+0.3*Firing Inflicts 0.5*Dmg to Daze
Python Clip/Chem 5 Chem 85 None Inflicts 0.5*Dmg to Daze, 5.0*Dmg to Morale
Python Clip/HE 5 Concussive 60 None AoE Radius (1), Inflicts 0.75*Dmg to Daze
Hunting Laser Sniper Rifle 16 19 3x1 Aimed - 75% base TUs
Snap - 38% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.35
Snap - 0.80
Hunting Laser Clip 7 Laser 45 None
Hit - 16 TUs, 10 Energy Hit - 0.8*(50+0.5*Melee) Gunbutt - Daze 20 Damage+0.6*Strength Inflicts 0.2*Dmg to Health
Precision Laser Sniper Rifle 9 12 3x1 Aimed - 84% base TUs
Snap - 42% base TUs
Throw - 30 TUs, 18 Energy
Aimed - 1.75*(0.01*Firing^2)
Snap - 0.8*(0.01*Firing^2)
Precision Las Clip 8 Laser 25 Damage+0.3*Firing
Precision Las Clip/Adv 16 Laser 33 Damage+0.3*Firing
Precision Las Clip/AP 8 Laser 50 Damage+0.3*Firing
Snuffy Sniper Rifle 22 22 3x1 Aimed - 80% base TUs
Snap - 38% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.65*(0.01*Firing^2)
Snap - 0.7*(0.01*Firing^2)
None Unlimited Laser 36 Damage+0.3*Firing
XG Sniper Rifle Sniper Rifle 20 24 3x1 Aimed - 85% base TUs
Snap - 70% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.6*(0.01*Firing^2)
Snap - 0.8*(0.01*Firing^2)
XG Sniper Rifle Clip 8 Piercing 60 Damage+0.25*Firing Inflicts 0.5*Dmg to Daze
XG Sniper Rifle Clip/Aqua 8 Piercing 60 Damage+0.25*Firing +2 Projectiles, Inflicts 0.5*Dmg to Daze
Sniper Gauss Sniper Rifle 27 31 3x1 Aimed - 88% base TUs
Snap - 65% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.4*(0.01*Firing^2)
Snap - 0.6*(0.01*Firing^2)
Sniper Gauss Clip 10 Piercing 80 Damage+0.25*Firing Inflicts 0.5*Dmg to Daze
Plasma Eliminator Sniper Rifle 30 35 3x1 Snap - 40% base TUs
Throw - 30 TUs, 20 Energy
Snap - 0.5*(0.01*Firing^2) Plasma Eliminator Clip 25 Plasma 145 None Ignites Target if Dmg > 25, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale
Autogun Heavy Weapon 9 14 3x1 Aimed - 65% base TUs
Snap - 30% base TUs
Auto - 32% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.85
Snap - 0.60
Auto - 0.55
Autogun Ammo 50 Piercing 28 None Inflicts 0.5*Dmg to Daze
Autogun Ammo/PS 70 Piercing 35 None Inflicts 0.5*Dmg to Daze
Hit - 15 TUs, 6 Energy Hit - 0.65*(50+0.5*Melee) Gunbutt - Daze 20 Damage+0.5*Strength Inflicts 0.2*Dmg to Health
Gyro-Stabilized Autogun Heavy Weapon 10 15 3x1 Aimed - 65% base TUs
Snap - 28% base TUs
Auto - 30% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.85
Snap - 0.70
Auto - 0.65
Autogun Ammo 50 Piercing 28 None Inflicts 0.5*Dmg to Daze
Autogun Ammo/PS 70 Piercing 35 None Inflicts 0.5*Dmg to Daze
Hit - 15 TUs, 6 Energy Hit - 0.65*(50+0.5*Melee) Gunbutt - Daze 20 Damage+0.5*Strength Inflicts 0.2*Dmg to Health
Meridian's Special Autogun Heavy Weapon 12 17 3x1 Aimed - 65% base TUs
Snap - 26% base TUs
Auto - 30% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.75*(1*Firing+0.5*PsiStrength+0.5*PsiSkill)
Snap - 0.7*(1*Firing+0.5*PsiStrength+0.5*PsiSkill)
Auto - 0.65*(1*Firing+0.5*PsiStrength+0.5*PsiSkill)
Autogun Ammo 50 Piercing 28 None Inflicts 0.5*Dmg to Daze
Autogun Ammo/PS 70 Piercing 35 None Inflicts 0.5*Dmg to Daze
Autogun Arcane Ammo 50 Mind 14 Damage+0.26*PsiStrength Inflicts 1.5*Dmg to Daze, 7*Dmg to Morale
Hit - 15 TUs, 8 Energy Hit - 0.65*(50+0.5*Melee) Gunbutt - Daze 20 Damage+0.4*Strength+0.2*PsiSkill Inflicts 0.2*Dmg to Health
Assault Machinegun Heavy Weapon 15 21 3x1 Snap - 45% base TUs
Auto - 45% base TUs
Throw - 30 TUs, 20 Energy
Snap - 0.45*(0.65*Firing+35)
Auto - 0.45*(0.65*Firing+35)
AMG Ammo 50 Piercing 35 None Inflicts 0.5*Dmg to Daze
AMG Ammo/AP 40 Piercing 35 None Inflicts 0.9*Dmg to Health
AMG Ammo/PS 60 Piercing 44 None Inflicts 0.5*Dmg to Daze
Hit - 16 TUs, 8 Energy Hit - 0.6*(50+0.5*Melee) Gunbutt - Daze 20 Damage+0.6*Strength Inflicts 0.2*Dmg to Health
Smartgun Heavy Weapon 18 24 3x1 Snap - 30% base TUs
Auto - 40% base TUs
Throw - 30 TUs, 20 Energy
Snap - 0.6*(0.5*Firing+50)
Auto - 0.6*(0.5*Firing+50)
AMG Ammo 50 Piercing 35 None Inflicts 0.5*Dmg to Daze
AMG Ammo/AP 40 Piercing 35 None Inflicts 0.9*Dmg to Health
AMG Ammo/PS 60 Piercing 44 None Inflicts 0.5*Dmg to Daze
Hit - 16 TUs, 10 Energy Hit - 0.6*(50+0.5*Melee) Gunbutt - Daze 20 Damage+0.6*Strength Inflicts 0.2*Dmg to Health
Spitfire Heavy Weapon 25 31 3x2 Snap - 36% base TUs
Auto - 42% base TUs
Throw - 30 TUs, 20 Energy
Snap - 0.3*(0.65*Firing+35)
Auto - 0.3*(0.65*Firing+35)
Spitfire Ammo/HE 36 Concussive 36 None Inflicts 0.75*Dmg to Daze
Hit - 18 TUs, 16 Energy Hit - 0.6*(50+0.5*Melee) Gunbutt - Daze 25 Damage+0.65*Strength Inflicts 0.2*Dmg to Health
Asuka Rifle Heavy Weapon 20 26 3x1 Aimed - 82% base TUs
Snap - 40% base TUs
Auto - 65% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.26
Snap - 0.88
Auto - 0.52
Asuka Rifle Clip 32 Piercing 45 Damage+0.2*Firing Inflicts 0.5*Dmg to Daze
Bossar Heavy Weapon 35 43 3x2 Aimed - 70% base TUs
Snap - 30% base TUs
Auto - 42% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.15*(0.65*Firing+35)
Snap - 0.65*(0.65*Firing+35)
Auto - 0.55*(0.65*Firing+35)
Bossar Clip 40 Piercing 60 None Inflicts 0.5*Dmg to Daze
Machinegun Heavy Weapon 24 32 3x2 Snap - 33% base TUs
Auto - 50% base TUs
Throw - 30 TUs, 20 Energy
Snap - 0.25*(0.65*Firing+35)
Auto - 0.25*(0.65*Firing+35)
Machinegun Ammo Belt 64 Piercing 36 None Inflicts 0.5*Dmg to Daze
31 MG Ammo Belt/PS 64 Piercing 44 None Inflicts 0.5*Dmg to Daze
34 MG Ammo Belt/MAG 64 Piercing 54 None Inflicts 0.5*Dmg to Daze
72 MG Ammo Crate 400 Piercing 36 None Inflicts 0.5*Dmg to Daze
64 MG Ammo Crate/PS 400 Piercing 44 None Inflicts 0.5*Dmg to Daze
84 MG Ammo Crate/MAG 400 Piercing 54 None Inflicts 0.5*Dmg to Daze
Heavy Machine Gun Heavy Weapon 40 52 3x2 Snap - 50% base TUs
Auto - 85% base TUs
Throw - 30 TUs, 20 Energy
Snap - 0.22*(0.65*Firing+35)
Auto - 0.22*(0.65*Firing+35)
HMG Clip 40 Piercing 55 None Inflicts 0.5*Dmg to Daze
46 HMG Small Clip 20 Piercing 55 None Inflicts 0.5*Dmg to Daze
100 HMG Ammo Crate 200 Piercing 55 None Inflicts 0.5*Dmg to Daze
50 HMG Clip/PS 40 Piercing 69 None Inflicts 0.5*Dmg to Daze
45 HMG Small Clip/PS 20 Piercing 69 None Inflicts 0.5*Dmg to Daze
90 HMG Ammo Crate/PS 200 Piercing 69 None Inflicts 0.5*Dmg to Daze
Hydra Laser Heavy Weapon 20 24 3x2 Aimed - 65% base TUs
Snap - 30% base TUs
Auto - 44% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1*(0.65*Firing+35)
Snap - 0.65*(0.65*Firing+35)
Auto - 0.55*(0.65*Firing+35)
Hydra Laser Clip 24 Laser 38 None
Autolaser Heavy Weapon 26 31 3x2 Snap - 30% base TUs
Auto - 48% base TUs
Throw - 30 TUs, 20 Energy
Snap - 0.7*(0.65*Firing+35)
Auto - 0.65*(0.65*Firing+35)
Autolaser Clip 30 Laser 40 None
Autolaser Clip/Adv 90 Laser 50 None
Autolaser Clip/AP 40 Laser 65 None
Marsec Multilaser Heavy Weapons 100 120 3x2 Aimed - 44% base TUs
Snap - 44% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.9*(0.5*Firing+0.5*Strength)
Snap - 0.65*(0.5*Firing+0.5*Strength)
Multilaser Battery 24 Laser 115 None
XG Chaingun Heavy Weapons 30 36 3x2 Snap - 20% base TUs
Auto - 45% base TUs
Throw - 30 TUs, 20 Energy
Snap - 0.6*(0.65*Firing+35)
Auto - 0.5*(0.65*Firing+35)
XG Chaingun Clip 50 Piercing 70 None Inflicts 0.5*Dmg to Daze
XG Chaingun Clip/Aqua 50 Piercing 55 None Inflicts 0.5*Dmg to Daze
Heavy Gauss Heavy Weapon 44 50 3x2 Snap - 30% base TUs
Auto - 48% base TUs
Throw - 30 TUs, 20 Energy
Snap - 0.55*(0.65*Firing+35)
Auto - 0.5*(0.65*Firing+35)
Heavy Gauss Clip 28 Piercing 100 None Inflicts 0.5*Dmg to Daze
Flechette Multicannon Heavy Weapon 35 35 3x2 Snap - 30% base TUs
Auto - 32% base TUs
Throw - 30 TUs, 20 Energy
Snap - 1.5*(0.65*Firing+35)
Auto - 1.2*(0.65*Firing+35)
None 64 Cutting 40 None +8 Projectiles, Inflicts 0.5*Dmg to Daze
UAC Plasmagun Heavy Weapon 25 30 3x1 Snap - 26% base TUs
Auto - 44% base TUs
Throw - 30 TUs, 20 Energy
Snap - 0.75
Auto - 0.50
UAC Plasmagun Battery 30 Plasma 60 None Ignites Target if Dmg > 25, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale
Mining Laser Heavy Weapon 40 40 3x2 Aimed - 95% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.25*(0.5*Firing+50) None Unlimited Laser 100 None
Rail Driver Heavy Weapon 32 36 3x2 Aimed - 75% base TUs
Snap - 45% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.75
Snap - 0.45
Rail Coil 3 Piercing 140 None Inflicts 0.5*Dmg to Daze
Irradiator Heavy Weapon 34 46 3x2 Snap - 40% base TUs
Throw - 30 TUs, 20 Energy
Snap - 0.60*(0.5*Firing+50) Irradiator Cell 16 Plasma 32 None Inflicts 6*Dmg to Energy, Inflicts 3*Dmg to TU, Restores 2*Dmg to Daze
Microwave Cooker Heavy Weapon 38 50 3x2 Snap - 65% base TUs
Throw - 30 TUs, 20 Energy
Snap - 1.5*(0.5*Firing+50) Microwave Cooker Clip 6 Electric 150 None +3 Projectiles, Inflicts 1*Dmg to Daze
Lightning Thrower Heavy Weapon 36 48 3x2 Snap - 40% base TUs
Throw - 30 TUs, 20 Energy
Snap - 0.5*(0.5*Firing+50) Lightning Thrower Cell 9 Plasma 150 None Inflicts 1.5*Dmg to Daze
UAC Chaingun Heavy Weapon 18 24 3x1 Auto - 40% base TUs
Throw - 30 TUs, 20 Energy
Auto - 0.35*(0.65*Firing+35) UAC Chaingun Ammo 60 Piercing 36 None Inflicts 0.5*Dmg to Daze
Rotogun Heavy Weapon 30 39 3x2 Auto - 70% base TUs
Throw - 30 TUs, 20 Energy
Auto - 0.25*(0.65*Firing+35) Rotogun Ammo 60 Piercing 42 None Inflicts 0.75*Dmg to Daze
Minigun Heavy Weapon 20 40 3x2 Auto - 70% base TUs
Throw - 30 TUs, 20 Energy
Auto - 0.3*(0.65*Firing+35) Minigun Ammo Pack 300 Piercing 30 None Inflicts 0.5*Dmg to Daze
36 Minigun Ammo Pack/PS 300 Piercing 37 None Inflicts 0.5*Dmg to Daze
Vulcan Minigun Heavy Weapon 68 90 3x2 Auto - 75% base TUs
Throw - 30 TUs, 20 Energy
Auto - 0.3*(0.65*Firing+35) Vulcan Ammo x100 100 Piercing 65 None Inflicts 0.5*Dmg to Daze
Fatty Heavy Weapon 40 40 3x2 Auto - 62% base TUs
Throw - 30 TUs, 20 Energy
Auto - 0.4*(0.65*Firing+35) None Unlimited Laser 44 None
LACC Heavy Weapon 15 21 3x2 Aimed - 70% base TUs
Snap - 30% base TUs
Auto - 40% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.15
Snap - 0.65
Auto - 0.40
LACC-AP Ammo 12 Piercing 45 None Inflicts 0.5*Dmg to Daze
LACC-HE Ammo 12 Concussive 40 None Inflicts 0.75*Dmg to Daze
LACC-WP Ammo 12 Burn 30 None Inflicts 20*Dmg to Morale
LACC-PS Ammo 12 Piercing 60 None Inflicts 0.5*Dmg to Daze
LACC-Aqua Ammo 12 Cutting 26 None
LACC-Nuke Ammo 12 Concussive 60 None Inflicts 0.75*Dmg to Daze
Hit - 15 TUs, 10 Energy Hit - 0.7*(50+0.5*Melee) Gunbutt - Daze 20 Damage+0.5*Strength Inflicts 0.2*Dmg to Health
Light Cannon Heavy Weapon 20 26 3x1 Aimed - 70% base TUs
Snap - 33% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.85
Snap - 0.60
LC-AP Ammo 6 Piercing 60 None Inflicts 0.5*Dmg to Daze
LC-HE Ammo 6 Concussive 52 None Inflicts 0.5*Dmg to Daze
LC-EP Ammo 6 Electric 30 None +5 Projectiles, Inflicts 2*Dmg to Daze
LC-PS Ammo 6 Piercing 80 None Inflicts 0.5*Dmg to Daze
LC-Aqua Ammo 6 Cutting 33 None +2 Projectiles
LC-Nuke Ammo 6 Concussive 80 None Inflicts 0.75*Dmg to Daze
Hit - 16 TUs, 12 Energy Hit - 0.75*(50+0.5*Melee) Gunbutt - Daze 20 Damage+0.6*Strength Inflicts 0.2*Dmg to Health
Auto-Cannon Heavy Weapon 44 56 3x2 Aimed - 40% base TUs
Snap - 30% base TUs
Auto - 45% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.65*(0.65*Firing+35)
Snap - 0.6*(0.65*Firing+35)
Auto - 0.35*(0.65*Firing+35)
AC-AP Ammo 12 Piercing 75 None Inflicts 0.5*Dmg to Daze
AC-HE Ammo 12 Concussive 66 None Inflicts 0.75*Dmg to Daze
AC-Gas Ammo 12 Choking 50 None AoE Radius (4), Inflicts 2*Dmg to Health, 1*Dmg to Daze, 4*Dmg to Energy, 2*Dmg to Morale
AC-PS Ammo 12 Piercing 95 None Inflicts 0.5*Dmg to Daze
AC-Aqua Ammo 12 Cutting 42 None
AC-Nuke Ammo 12 Concussive 100 None Inflicts 0.75*Dmg to Daze
MP Autocannon Heavy Weapon 36 48 3x2 Aimed - 50% base TUs
Snap - 25% base TUs
Auto - 50% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.24*(0.65*Firing+35)
Snap - 0.16*(0.65*Firing+35)
Auto - 0.12*(0.65*Firing+35)
AC-AP Ammo 12 Piercing 75 None Inflicts 0.5*Dmg to Daze
AC-HE Ammo 12 Concussive 66 None Inflicts 0.75*Dmg to Daze
AC-Gas Ammo 12 Choking 50 None AoE Radius (4), Inflicts 2*Dmg to Health, 1*Dmg to Daze, 4*Dmg to Energy, 2*Dmg to Morale
AC-PS Ammo 12 Piercing 95 None Inflicts 0.5*Dmg to Daze
AC-Aqua Ammo 12 Cutting 42 None
AC-Nuke Ammo 12 Concussive 100 None Inflicts 0.75*Dmg to Daze
Marsec Mega-Cannon Heavy Weapon 90 115 3x2 Aimed - 60% base TUs
Snap - 40% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.85*(0.5*Firing+50)
Snap - 0.6*(0.5*Firing+50)
MMC-HE/DP Shells 8 Concussive 140 None AoE Radius (4), Inflicts 0.75*Dmg to Daze
EuroSyndicate Heavy Laser Heavy Weapon 32 38 3x2 Aimed - 85% base TUs
Snap - 30% base TUs
Auto - 75% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.1*(0.65*Firing+35)
Snap - 0.75*(0.65*Firing+35)
Auto - 0.55*(0.65*Firing+35)
EuroSyndicate HVL-Clip 21 Laser 65 None
Heavy Laser Heavy Weapon 24 28 3x2 Aimed - 80% base TUs
Snap - 33% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.20
Snap - 0.70
H-Las Clip 5 Laser 65 None
H-Las Clip/Adv 20 Laser 70 None
H-Las Clip/AP 10 Laser 90 None
Portable Lascannon Heavy Weapon 48 60 3x2 Aimed - 85% base TUs
Snap - 55% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.60
Snap - 0.25
MP Lascannon Clip 5 Laser 100 None
MP Lascannon Clip/Adv 5 Laser 150 None
MP Lascannon Clip/AP 3 Laser 225 None
Sonic Cannon Heavy Weapon 16 20 3x2 Aimed - 75% base TUs
Snap - 50% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.60
Snap - 1.20
Sonic Cannon Clip 10 Concussive 133 None
Canister Launcher Heavy Weapon 11 14 3x1 Aimed - 70% base TUs
Snap - 36% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.9*(0.65*Firing+35)
Snap - 0.5*(0.65*Firing+35)
Canister Clip /Chem 3 Chem 80 None Inflicts 0.5*Dmg to Daze, 5.0*Dmg to Morale
Canister Clip /Incendiary 3 Burn 40 None Inflicts 1.5*Dmg to Health, 10*Dmg to Morale, 1.5*Dmg to TUs
Canister Clip /Gas 3 Chem 40 None AoE Radius (3), Inflicts 1.2*Dmg to Health, 0.6*Dmg to Daze, 2*Dmg to Energy, 2.4*Dmg to Morale
Toxigun Heavy Weapon 9 14 3x1 Auto - 65% base TUs
Throw - 30 TUs, 16 Energy
Auto - 0.30 Toxin Tank 24 Chem 75 None Inflicts 0.5*Dmg to Daze, 5.0*Dmg to Morale
Ballista Heavy Weapon 24 32 3x2 Aimed - 64% base TUs, 25 Energy
Throw - 30 TUs, 20 Energy
Aimed - 0.5*(0.5*Firing+0.5*Bravery) Ballista Bolts 5 Piercing 66 None Inflicts 0.75*Dmg to Daze
36 Baby Nuke 1 Concussive 300 None Inflicts 1*Dmg to Daze, Inflicts 10*Dmg to TUs, Inflicts 20*Dmg to Energy, Inflicts 20*Dmg to Morale
Assault Cannon Explosive Weapon 21 24 3x2 Snap - 50% base TUs
Throw - 30 TUs, 20 Energy
Snap - 0.65 Cannonball 1 Piercing 80 None Uses Concussive Resistance, Inflicts 1.5*Dmg to Daze
Explosive Cannonball 1 Concussive 60 None AoE Radius (5), Inflicts 1*Dmg to Daze
Pyrotechnic Cannonball 1 Concussive 40 None AoE Radius (6), Ignites Target if Dmg > 25, Inflicts 2.5*Dmg to TUs, 5*Dmg to Morale, Inflicts 1.5*Dmg to Daze
Cannonball o'Acid 1 Chem 60 None AoE Radius (6), Inflicts 0.5*Dmg to Daze, Inflicts 1.5*Dmg to Health
Superconductive Cannonball 1 Concussive 78 None Uses Electric Resistance, AoE Radius (7),
Inflicts 1.5*Dmg to Daze
Hit - 18 TUs, 14 Energy Hit - 0.7*(50+0.5*Melee) Gunbutt - Daze 25 Damage+0.65*Strength Inflicts 0.5*Dmg to Health
Grenade Launcher Explosive Weapon 8 11 3x1 Aimed - 70% base TUs
Snap - 35% base TUs
Throw - 30 TUs, 16 Energy
Aimed - 0.85
Snap - 0.50
40mm Grenade/HE 1 Concussive 60 None Inflicts 1*Dmg to Daze
40mm Grenade/Incendiary 1 Burn 60 None AoE Radius (5), Inflicts 30.0*Dmg to Morale
40mm Grenade/Smoke 1 Choking 40 None
40mm Grenade/B-Napalm 1 Burn 120 None AoE Radius (8), Inflicts 1.5*Dmg to Health, 45.0*Dmg to Morale
40mm Grenade/Hell 1 Concussive 90 None Inflicts 1*Dmg to Daze
40mm Grenade/Fusion 1 Concussive 120 None Ignites Target if Dmg > 10, Inflicts 01*Dmg to Daze, 10*Dmg to Energy, 10*Dmg to TUs, 20*Dmg to Morale
40mm Grenade/Gas 1 Choking 50 None AoE Radius (4), Inflicts 0.8*Dmg to Daze, 4.0*Dmg to Energy, 1.5*Dmg to Health, 3.0*Dmg to Morale
40mm Grenade/Knockout 1 Daze 50 None Uses Choking Resistance, AoE Radius (4), Inflicts 0.7*Dmg to Daze
Heavy Grenade Launcher Explosive Weapon 28 40 3x2 Aimed - 60% base TUs
Snap - 30% base TUs
Auto - 40% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.75
Snap - 0.50
Auto - 0.40
Grenade Pack/HE 6 Concussive 60 None Inflicts 1*Dmg to Daze
Grenade Pack/Incendiary 6 Burn 60 None AoE Radius (5), Inflicts 30.0*Dmg to Morale
Grenade Pack/Smoke 6 Choking 40 None
Grenade Pack/B-Napalm 6 Burn 120 None AoE Radius (8), Inflicts 1.5*Dmg to Health, 45.0*Dmg to Morale
Grenade Pack/Hell 6 Concussive 90 None Inflicts 1*Dmg to Daze
Grenade Pack/Fusion 6 Concussive 120 None Ignites Target if Dmg > 10, Inflicts 01*Dmg to Daze, 10*Dmg to Energy, 10*Dmg to TUs, 20*Dmg to Morale
Grenade Pack/Gas 6 Choking 50 None AoE Radius (4), Inflicts 0.8*Dmg to Daze, 4.0*Dmg to Energy, 1.5*Dmg to Health, 3.0*Dmg to Morale
Grenade Pack/Knockout 6 Daze 50 None Uses Choking Resistance, AoE Radius (4), Inflicts 0.7*Dmg to Daze
Assault Grenade Launcher Explosive Weapon 12 24 3x1 Aimed - 60% base TUs
Snap - 30% base TUs
Auto - 85% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.80
Snap - 0.55
AGL Drum 8 Concussive 55 None Inflicts 1*Dmg to Daze
AGL Drum/Black Napalm 8 Burn 60 None AoE Radius (4), Inflicts 1.5*Dmg to Health, Inflicts 40*Dmg to Morale, Inflicts 1.5*Dmg to TU
T-T Grenade Launcher Explosive Weapon 24 33 3x1 Aimed - 75% base TUs
Snap - 35% base TUs
Auto - 85% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.75
Snap - 0.50
Auto - 0.35
T-T GL Rounds/HE 3 Concussive 80 None Inflicts 1*Dmg to Daze
T-T GL Rounds/Hell 3 Concussive 120 None Inflicts 1*Dmg to Daze
Blizzard Pocket MLRS Explosive Weapon 16 30 2x2 Snap - 30% base TUs
Auto - 80% base TUs
Throw - 30 TUs, 20 Energy
Snap - 0.40
Auto - 0.25
Blizzard Shells/HE 6 Concussive 60 None Inflicts 1*Dmg to Daze
Blizzard Shells/Incendiary 6 Burn 60 None AoE Radius (5), Inflicts 30.0*Dmg to Morale
Blizzard Shells/Smoke 6 Choking 40 None
Mortar Explosive Weapon 18 24 3x2 Aimed - 94% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.5*(0.5*Firing+0.5*Bravery) Mortar Shell/HE 1 Concussive 120 None Inflicts 1*Dmg to Daze
Mortar Shell/WP 1 Burn 90 None AoE Radius (5), Inflicts 20.0*Dmg to Morale
Mortar Shell/Smoke 1 Choking 80 None
Mortar Shell/Gas 1 Choking 140 None AoE Radius (13), Inflicts 3*Dmg to Health, 1.5*Dmg to Daze, 6*Dmg to Energy, 4*Dmg to Morale
Mortar Shell/Hell 1 Concussive 160 None Inflicts 1*Dmg to Daze
Mortar Shell/Fusion 1 Concussive 220 None Ignites Target if Dmg > 10, Inflicts 1*Dmg to Daze, 10.0*Dmg to Energy, 10.0*Dmg to TUs, 20.0*Dmg to Morale
D. C. Portable Mortar Explosive Weapon 12 20 3x1 Aimed - 90% base TUs
Snap - 60% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.90
Snap - 0.60
D. C. Shell/HE 1 Concussive 110 None Inflicts 1*Dmg to Daze
24 Baby Nuke 1 Concussive 300 None Inflicts 1*Dmg to Daze, Inflicts 10*Dmg to TUs, Inflicts 20*Dmg to Energy, Inflicts 20*Dmg to Morale
Tornado Rocket Mortar Explosive Weapon 72 92 3x2 Aimed - 80% base TUs
Auto - 95% base TUs
Throw - 25% base TUs, 20 Energy
Aimed - 1.05
Auto - 0.25
Tornado Rockets/HE 3 Concussive 135 None Inflicts 1*Dmg to Daze
Tornado Rockets/Hell 3 Concussive 180 None Inflicts 1*Dmg to Daze
Tornado Rockets/Fusion 3 Concussive 240 None Ignites Target if Dmg > 10, Inflicts 1*Dmg to Daze, 10.0*Dmg to Energy, 10.0*Dmg to TUs, 20.0*Dmg to Morale
RPG Explosive Weapon 14 20 3x1 Aimed - 70% base TUs
Snap - 45% base TUs
Throw - 30 TUs, 18 Energy
Aimed - 0.90
Snap - 0.55
RPG Round/DP 1 Concussive 100 None Inflicts 1*Dmg to Daze
RPG Round/HEAT 1 Concussive 100 None Inflicts 0.75*Dmg to Daze
RPG Round/FAE 1 Concussive 100 None Ignites Target if Dmg > 30, Inflicts 1.25*Dmg to Daze, 1.25*Dmg to Health, 15*Dmg to Morale
RPG Round/Hell 1 Concussive 150 None Inflicts 1*Dmg to Daze
Homing RPG Explosive Weapon 12 18 3x1 Snap - 65% base TUs
Throw - 30 TUs, 18 Energy
Snap - 1.00 RPG Hellfire Round 1 Concussive 120 None Ignites Target if Dmg > 20, Inflicts 0.75*Dmg to Daze, 10*Dmg to Morale
Recoilless Rifle Explosive Weapon 20 25 3x1 Aimed - 75% base TUs
Snap - 55% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.00
Snap - 0.70
R-Rifle Shell 1 Piercing 125 None Inflicts 0.75*Dmg to Daze
Hit - 20 TUs, 14 Energy Hit - 0.8*(50+0.5*Melee) Gunbutt - Daze 30 Damage+0.65*Strenght Inflicts 0.5*Dmg to Health
Rocket Launcher Explosive Weapon 22 34 3x2 Aimed - 75% base TUs
Snap - 45% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.00
Snap - 0.55
Explosive-DP Rocket 1 Concussive 150 None Inflicts 1*Dmg to Daze
Incendiary Rocket 1 Burn 100 None AoE Radius (9), Inflicts 50*Dmg to Morale, 1*Dmg to TUs, 2*Dmg to Health
Plasma Rocket 1 Concussive 200 None Inflicts 1*Dmg to Daze
MAG Rocket 1 Piercing 240 None Inflicts 0.5*Dmg to Daze
Flechette Rocketload 1 Piercing 45 None +24 Projectiles, Inflicts 0.5*Dmg to Daze
Fusion Rocket 1 Concussive 220 None Ignites Target if Dmg > 10, Inflicts 1*Dmg to Daze, 10*Dmg to Energy, 10*Dmg to TUs, 20*Dmg to Morale
Gas Rocket 1 Choking 140 None Inflicts 1.5*Dmg to Daze, 6*Dmg to Energy, 3*Dmg to Health, 4*Dmg to Morale
Advanced Launcher Explosive Weapon 20 32 3x2 Aimed - 72% base TUs
Snap - 52% base TUs
Throw - 30 TUs, 18 Energy
Aimed - 1.20
Snap - 0.65
Explosive-DP Rocket 1 Concussive 150 None Inflicts 1*Dmg to Daze
Incendiary Rocket 1 Burn 100 None AoE Radius (9), Inflicts 50*Dmg to Morale, 1*Dmg to TUs, 2*Dmg to Health
Plasma Rocket 1 Concussive 200 None Inflicts 1*Dmg to Daze
MAG Rocket 1 Piercing 240 None Inflicts 0.5*Dmg to Daze
Flechette Rocketload 1 Piercing 45 None +24 Projectiles, Inflicts 0.5*Dmg to Daze
Fusion Rocket 1 Concussive 220 None Ignites Target if Dmg > 10, Inflicts 1*Dmg to Daze, 10*Dmg to Energy, 10*Dmg to TUs, 20*Dmg to Morale
Gas Rocket 1 Choking 140 None Inflicts 1.5*Dmg to Daze, 6*Dmg to Energy, 3*Dmg to Health, 4*Dmg to Morale
Quad Launcher Explosive Weapon 20 40 3x2 Aimed - 70% base TUs
Snap - 55% base TUs
Auto - 60% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.90
Snap - 0.50
Auto - 0.40
Quad Rocket Pack 4 Concussive 90 None Inflicts 1*Dmg to Daze
Black Napalm Bomblets 16 Burn 90 None AoE Radius (5), Inflicts 1.5*Dmg to Health, 1.5*Dmg to TUs, 40*Dmg to Morale
Chinese Dragon 1 Concussive 600 None Inflicts 0.5*Dmg to Daze
Fairy Dragon 1 Burn 600 None Inflicts 9*Dmg to Daze, 50*Dmg to Morale
UAC Rocket Launcher Explosive Weapon 18 38 3x2 Aimed - 64% base TUs
Snap - 36% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.05
Snap - 0.65
UAC Rocket Clip 5 Concussive 75 None AoE Radius (5), Inflicts 1*Dmg to Daze
Panzerfaust Explosive Weapon 20 20 3x1 Aimed - 68% base TUs
Snap - 42% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.75
Snap - 0.50
None 1 Concussive 150 None AoE Radius (3), Inflicts 1*Dmg to Daze
LASS Explosive Weapon 8 8 3x1 Aimed - 60% base TUs
Snap - 40% base TUs
Throw - 30 TUs, 16 Energy
Aimed - 0.75
Snap - 0.50
None 1 Concussive 90 None
Spore Launcher Explosive Weapon 10 16 3x2 Aimed - 66% base TUs
Snap - 38% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.75*(1*Firing+0.5*PsiStrength+0.5*PsiSkill)
Snap - 0.4*(1*Firing+0.5*PsiStrength+0.5*PsiSkill)
Death Spores 3 Choking 40 None Inflicts 1*Dmg to Health, 6*Dmg to Morale
Minilauncher Explosive Weapon 10 13 2x2 Aimed - 70% base TUs
Snap - 40% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.10
Snap - 0.70
Stun Minibomb 1 Daze 90 None
Fire Minibomb 1 Burn 60 None Inflicts 30*Dmg to Morale, 1*Dmg to TUs
Acid Minibomb 1 Chem 60 None AoE Radius (5), Uses Choking Resistance, Inflicts 0.5*Dmg to Daze, 1*Dmg to Health
Smoke Minibomb 1 Choking 50 None
EMP Minibomb 1 Concussive 50 None AoE Radius (5), Uses EMP Resistance, Inflicts 5*Dmg to Daze
Shoulder Launcher Explosive Weapon 10 13 2x2 Aimed - 30% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.80 Stun Minibomb 1 Daze 90 None
Fire Minibomb 1 Burn 60 None Inflicts 30*Dmg to Morale, 1*Dmg to TUs
Acid Minibomb 1 Chem 60 None AoE Radius (5), Uses Choking Resistance, Inflicts 0.5*Dmg to Daze, 1*Dmg to Health
Smoke Minibomb 1 Choking 50 None
EMP Minibomb 1 Concussive 50 None AoE Radius (5), Uses EMP Resistance, Inflicts 5*Dmg to Daze
Plasma Scorcher Explosive Weapon 24 30 3x2 Snap - 28% base TUs
Auto - 40% base TUs
Throw - 30 TUs, 20 Energy
Snap - 0.50
Auto - 0.30
Plasma Scorcher Clip 16 Concussive 120 None AoE Radius (4), Uses Plasma Resistance, Ignites Target if Dmg > 10, Inflicts 0.75*Dmg to Daze, 5*Dmg to Morale
EuroSyndicate Ion Cannon Explosive Weapon 44 50 3x2 Aimed - 75% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.00 EuroSyndicate Ion Cannon Battery 5 Concussive 75 None AoE Radius (5), Uses Electric Resistance, Inflicts 1.5*Dmg to Daze, 2*Dmg to TUs
BFG Explosive Weapon 60 80 3x2 Aimed - 50% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.75 BFG Battery 6 Concussive 240 None Uses Plasma Resistance, Ignites Target if Dmg > 10, Inflicts 0.5*Dmg to Daze
Blaster Launcher Explosive Weapon 16 22 3x2 Aimed - 85% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.20 Blaster Bomb 1 Concussive 200 None Inflicts 1*Dmg to Daze
Lighter Explosive Weapon 3 3 1x1 Snap - 28% base TUs
Throw - 30 TUs, 6 Energy
Snap - 1.00 None 5 Burn 20 None AoE Radius (1), Inflicts 20*Dmg to Morale, 1*Dmg to TUs
Flamethrower Explosive Weapon 11 16 3x1 Auto - 38% base TUs
Throw - 30 TUs, 20 Energy
Auto - 0.20 Fuel Flask 32 Burn 20 None AoE Radius (1), Inflicts 25*Dmg to Morale, 1*Dmg to TUs
Long Range Flamer Explosive Weapon 14 19 3x1 Auto - 52% base TUs
Throw - 30 TUs, 20 Energy
Auto - 0.25 Fuel Flask 32 Burn 20 None AoE Radius (1), Inflicts 25*Dmg to Morale, 1*Dmg to TUs
Heavy Flamer Explosive Weapon 24 34 3x2 Auto - 42% base TUs
Throw - 30 TUs, 20 Energy
Auto - 0.20 Heavy Flamer Tank 40 Burn 30 None AoE Radius (2), Inflicts 30.0*Dmg to Morale, 1*Dmg to TUs
Marsec Mega-Flamer Explosive Weapon 85 110 3x2 Snap - 30% base TUs
Auto - 45% base TUs
Throw - 30 TUs, 20 Energy
Snap - 0.30
Auto - 0.20
Mega-Flamer Tank 40 Burn 120 None AoE Radius (3), Inflicts 3*Dmg to Health, 40*Dmg to Morale, 3*Dmg to TUs
Arena Fireball Launcher Explosive Weapon 28 28 3x2 Snap - 30% base TUs
Throw - 30 TUs, 20 Energy
Snap - 0.90 None Unlimited Burn 70 None AoE Radius (6), Inflicts 40.0*Dmg to Morale,
Maximum Range (25)
Molotov Cocktail Grenades and Bombs 3 3 1x1 Aimed - 40 TUs, 6 Energy
Throw - 30 TUs, 6 Energy
Aimed - 0.9*(1*Throwing) None 1 Burn 20 None AoE Radius (1), Inflicts 30*Dmg to Morale, 1*Dmg to TUs
Maximum Range (20)
Black Powder Bomb Grenades and Bombs 5 5 1x1 Aimed - 50 TUs, 10 Energy
Throw - 30 TUs, 10 Energy
Aimed - 0.85*(1*Throwing) None 1 Concussive 60 None Inflicts 1*Dmg to Daze,
Maximum Range (16)
Stick Grenade Grenades and Bombs 3 3 1x1 Aimed - 45 TUs, 6 Energy
Throw - 30 TUs, 6 Energy
Aimed - 1.1*(1*Throwing) None 1 Concussive 50 None Inflicts 1*Dmg to Daze,
Maximum Range (24)
Spikeball Grenades and Bombs 4 4 1x1 Aimed - 35 TUs, 8 Energy
Throw - 30 TUs, 8 Energy
Aimed - 1.25*(1*Throwing) None 1 Concussive 80 None Inflicts 1*Dmg to Daze,
Maximum Range (12)
Boom Fruit Grenades and Bombs 2 2 1x1 Aimed - 30 TUs, 6 Energy
Throw - 30 TUs, 4 Energy
Aimed - 1*(1*Throwing) None 1 Concussive 52 None Inflicts 0.75*Dmg to Daze,
Maximum Range (24)
Flask o' Acid Grenades and Bombs 3 3 1x1 Aimed - 33 TUs, 6 Energy
Throw - 30 TUs, 6 Energy
Aimed - 1*(1*Throwing) None 1 Chem 50 None Inflicts 0.5*Dmg to Daze, 5.0*Dmg to Morale,
Maximum Range (16)
HE Grenade Grenades and Bombs 3 3 1x1 Prime - 33 TUs
Throw - 30 TUs, 6 Energy
None None 1 Concussive 55 None Inflicts 1*Dmg to Daze
Frag Grenade Grenades and Bombs 4 4 1x1 Prime - 33 TUs
Throw - 30 TUs, 8 Energy
None None 1 Concussive 69 None Inflicts 1*Dmg to Daze
Incendiary Grenade Grenades and Bombs 3 3 1x1 Prime - 33 TUs
Throw - 30 TUs, 6 Energy
None None 1 Burn 40 None AoE Radius (3), Inflicts 30*Dmg to Morale
Willie Pete Grenades and Bombs 3 3 1x1 Prime - 33 TUs
Throw - 30 TUs, 6 Energy
None None 1 Burn 50 None Inflicts 25*Dmg to Morale
Poison Gas Grenade Grenades and Bombs 3 3 1x1 Prime - 33 TUs
Throw - 30 TUs, 6 Energy
None None 1 Choking 50 None Inflicts 1.5*Dmg to Health, 0.8*Dmg to Daze, 4*Dmg to Energy, 3*Dmg to Morale
Chem Grenade Grenades and Bombs 3 3 1x1 Prime - 33 TUs
Throw - 30 TUs, 6 Energy
None None 1 Daze 40 None Uses Choking Resistance, Inflicts 1*Dmg to Health, 0.5*Dmg to Daze
Plague Bug Grenades and Bombs 4 4 1x1 Prime - 33 TUs
Throw - 30 TUs, 8 Energy
None None 1 Choking 60 None AoE Radius (5), Uses Bio Resistance, Inflicts 4*Dmg to Health, 1*Dmg to Daze, 13.5*Dmg to Energy, 3*Dmg to Morale
Hellerium Grenade Grenades and Bombs 3 3 1x1 Prime - 33 TUs
Throw - 30 TUs, 6 Energy
None None 1 Concussive 96 None Inflicts 1*Dmg to Daze
Sonic Pulser Grenades and Bombs 3 3 1x1 Prime - 33 TUs
Throw - 30 TUs, 6 Energy
None None 1 Concussive 100 None Inflicts 1.5*Dmg to Daze
Fusion Grenade Grenades and Bombs 4 4 1x1 Prime - 33 TUs
Throw - 30 TUs, 8 Energy
None None 1 Concussive 125 None Inflicts 1*Dmg to Daze
Stun Grenade Grenades and Bombs 3 3 1x1 Prime - 33 TUs
Throw - 30 TUs, 6 Energy
None None 1 Daze 50 None Inflicts 1.5*Dmg to TUs
Knockout Grenade Grenades and Bombs 3 3 1x1 Prime - 33 TUs
Throw - 30 TUs, 6 Energy
None None 1 Daze 50 None AoE Radius (4), Uses Choking Resistance, Inflicts 0.7*Dmg to Daze
Hallucinogen Gas Grenade Grenades and Bombs 3 3 1x1 Prime - 33 TUs
Throw - 30 TUs, 6 Energy
None None 1 Daze 50 None AoE Radius (4), Uses Choking Resistance, Inflicts 0.7*Dmg to Daze, 44*Dmg to Morale
Riot Grenade Grenades and Bombs 5 5 1x1 Prime - 33 TUs
Throw - 30 TUs, 6 Energy
None None 1 Daze 72 None Inflicts 0.75*Dmg to Health, 1.5*Dmg to TUs
Dynamite Grenades and Bombs 6 6 2x1 Prime - 40 TUs
Throw - 30 TUs, 12 Energy
None None 1 Concussive 84 None Inflicts 1*Dmg to Daze
Crate of Violence Grenades and Bombs 10 10 2x2 Prime - 33 TUs
Throw - 30 TUs, 20 Energy
None None 1 Concussive 90 None Ignites Target if Dmg > 30, Inflicts 1*Dmg to Daze, Inflicts 5*Dmg to Morale
High Explosive Grenades and Bombs 8 8 2x1 Prime - 40 TUs
Throw - 30 TUs, 16 Energy
None None 1 Concussive 120 None Inflicts 1*Dmg to Daze
Firebomb Grenades and Bombs 7 7 2x1 Prime - 40 TUs
Throw - 30 TUs, 14 Energy
None None 1 Burn 100 None AoE Radius (9), Inflicts 50*Dmg to Morale
Poison Gas Bomb Grenades and Bombs 7 7 2x1 Prime - 40 TUs
Throw - 30 TUs, 14 Energy
None None 1 Choking 110 None AoE Radius (10), Inflicts 50*Dmg to Morale
Satchel Charge Grenades and Bombs 15 15 2x2 Throw - 30 TUs, 20 Energy None None 1 Concussive 150 None AoE Radius (14), Inflicts 1*Dmg to Daze
Barrel Bomb Grenades and Bombs 30 30 3x2 Throw - 30 TUs, 20 Energy None None 1 Concussive 175 None AoE Radius (25), Inflicts 1*Dmg to Daze
Solmine Geo Charge Grenades and Bombs 7 7 1x2 Prime - 40 TUs
Throw - 30 TUs, 14 Energy
None None 1 Concussive 150 None AoE Radius (9), Inflicts 1*Dmg to Daze
Nuclear Demo Charge Grenades and Bombs 12 12 2x2 Prime - 40 TUs
Throw - 30 TUs, 20 Energy
None None 1 Concussive 210 None AoE Radius (19), Inflicts 1*Dmg to Daze
Baby Nuke (Timed) Grenades and Bombs 15 15 1x2 Throw - 30 TUs, 20 Energy None None 1 Concussive 300 None Ignites Target if Dmg > 10, Inflicts 1*Dmg to Daze, Inflicts 10*Dmg to TUs, Inflicts 20*Dmg to Energy, Inflicts 20*Dmg to Morale
EMP Grenade Grenades and Bombs 6 6 1x2 Prime - 33 TUs
Throw - 30 TUs, 12 Energy
None None 1 Concussive 75 None AoE Radius (6), Uses EMP Resistance, Inflicts 3*Dmg to Daze
Proximity Grenade Grenades and Bombs 3 3 1x2 Prime - 33 TUs
Throw - 30 TUs, 6 Energy
None None 1 Concussive 90 None AoE Radius (3), Inflicts 3*Dmg to Daze
Landmine Grenades and Bombs 6 6 2x2 Throw - 30 TUs, 12 Energy None None 1 Concussive 90 None Inflicts 1*Dmg to Daze
Spiced Landmine Grenades and Bombs 6 6 2x2 Throw - 30 TUs, 12 Energy None None 1 Concussive 128 None Inflicts 1*Dmg to Daze
Smoke Grenade Grenades and Bombs 6 6 1x1 Prime - 33 TUs
Throw - 30 TUs, 6 Energy
None None 1 Choking 50 None
Demonic Essence Grenades and Bombs 4 4 1x1 Aimed - 33% base TUs, 8 Energy
Throw - 30 TUs, 6 Energy
Aimed - 0.9*(1*Throwing) None 1 Mind 200 None Ignites Target if Dmg > 1, Inflicts 0.5*Dmg to Daze, 25.0*Dmg to Morale,
Maximum Range (14)
Holy Handgrenade of Antioch Grenades and Bombs 5 5 1x1 Prime - 44 TUs
Throw - 30 TUs, 10 Energy
None None 1 Concussive 166 None Inflicts 1*Dmg to Daze, 1.44*Dmg to Health
Stasis Grenade Grenades and Bombs 3 3 1x1 Prime - 33 TUs
Throw - 30 TUs, 6 Energy
None None 1 Daze 40 None Inflicts 1.25*Dmg to Daze, Restores 0.34*Dmg to Health

Bows

Hunting Bow
Hunting Bow

"A primitive but not so simple weapon, very popular amongst Turanian hunters. The curved shape holds surprising power and doesn't require much effort to keep drawn. High Throwing skill is the key to using it effectively. It is only ineffective at long ranges."

Flame Arrows - "These arrows are likely to set aflame any stuff they hit. They receive a lower bonus from the archer's Throwing skill than normal Hunting Bow arrows. However, they have higher upfront damage, and reduce enemy Morale, so even laymen can use them to some effect."

Poisoned Arrows - "While these arrows do not pack high upfront damage, they're quite dependable, as they debilitate the enemy and ignore some armor."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
3 9 2x2 Snap - 25 TUs, 15 Energy
Throw - 30 TUs, 12 Energy
Snap - 1.44*(1*Throwing) Hunting Bow Arrows 16 Cutting 5 Damage+0.4*Throwing Maximum Range (36)
Flame Arrows 16 Cutting 10 Damage+0.3*Throwing Ignites Target if Dmg > 10, Inflicts 0.5*Dmg to Daze, 15*Dmg to Morale
Poisoned Arrows 16 Bio 5 Damage+0.25*Throwing Inflicts 2*Dmg to Daze, 1*Dmg to TUs


Notes:
Give it to good throwers to ensure decent damage.
Source: Piratez Bootypedia


Combat Bow
Combat Bow

"It's a BOW. Made for combat. It ain't getting any simpler than that, mate."

Aqua Arrows - "These strange arrows are used by the Deep Ones. They're much sharper than normal arrows, which results in some armor penetration. Upon closer analysis, their material appears similar to Aqua Plastics, hence we can reproduce them."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
4 8 3x2 Aimed - 30 TUs, 22 Energy
Throw - 30 TUs, 8 Energy
Aimed - 1.36*(1*Throwing) Combat Bow Arrows 6 Cutting 10 Damage+0.4*Throwing+0.1*Strength Maximum Range (52)
Combat Bow Aqua Arrows 6 Cutting 12 Damage+0.4*Throwing+0.1*Strength


Notes:
Arcing shots, so sometimes kneeling is necessary to fire it (especially indoors).
Source: Piratez Bootypedia


Longbow
Longbow

"A heavy bow for strong gals. Requires a lot of Energy to pull, but deals high damage and has a respectable range."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
8 14 3x2 Aimed - 40 TUs, 33 Energy
Throw - 30 TUs, 16 Energy
Aimed - 1.24*(1*Throwing) Longbow Arrows 6 Cutting 15 Damage+0.4*Throwing+0.3*Strength


Notes:
Arcing shots, so sometimes kneeling is necessary to fire it (especially indoors).
Source: Piratez Bootypedia


Future Bow
Future Bow

"Where's the neon light coming from? It's coming from the future, baby."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
12 12 3x2 Aimed - 35 TUs, 30 Energy
Throw - 30 TUs, 20 Energy
Aimed - 1.4*(1*Throwing) None Unlimited Plasma 25 Damage+0.6*Throwing Inflicts 2*Dmg to Morale


Notes:
Arcing shots, so sometimes kneeling is necessary to fire it (especially indoors).
Source: Piratez Bootypedia


Special Weapons

Tazogun
Tazogun

"Stun gun, shooting people with electric discharges. Due to small size, uses powerful electrodes and unstable, high currents, so it can, if abused, cause their death. Has a quite limited range. Contains an internal battery, good for 5 shots. Can be recharged, but often breaks down when used."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
5 5 2x1 Snap - 24% base TUs
Aimed - 48% base TUs
Throw - 30 base TUs, 10 Energy
Snap - 0.6
Aimed - 1
- 5 Electric 48 None Inflicts 1*Dmg to Daze, Inflicts 1*Dmg to TUs, Inflicts 0.3*Dmg to Health,
Maximum Range (5)


Notes:
Lorem ipsum
Source: Piratez Bootypedia


Tesla Coil
Tesla Coil

"Fries your enemies with powerful electric discharges, how cool is that? If they don't die to massive damage, they're damned sure to go down at least. Doesn't really require aiming, but the maximum range is very limited."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
12 12 3x1 Snap - 16% base TUs
Aimed - 32% base TUs
Throw - 30 base TUs, 20 Energy
Snap - 1.25
Aimed - 1.25
- Unlimited Electric 55 None Inflicts 3*Dmg to Daze,
Maximum Range (4)


Notes:
Lorem ipsum
Source: Piratez Bootypedia


Good Lookin' Rock
Good Lookin' Rock

"To love, or to throw? It was the first ranged weapon ever invented. A few million years later, it is still very popular in various festivities, sports and religious observances. Melee Attack: 9 TU, Pwr = 5+STR/2"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
4 4 1x1 Aimed - 25 TUs, 10 Energy
Melee - 9 TUs, 2 Energy
Throw - 30 TUs, 8 Energy
Aimed - 0.9*(1*Throwing)
Melee - 0.75*(1*Melee)
None 1 Concussive 5 Aimed - Damage+0.2*Strenght+0.2*Throwing
Melee - Damage+1*Melee
Aimed - Inflicts 1*Dmg to Stun, Maximum Range (18)
Melee - Inflicts 1*Dmg to Stun


Notes:
Lorem ipsum
Source: Piratez Bootypedia


Fuso Knives
Fuso Knives

"Straight from the Land of the Rising Sun, they're the best-crafted throwing knives in the world, lightweight and deadly. Each set has five of these pointy things. The accuracy is low for paupers, but rises rapidly with high Throwing skill "

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
4 4 2x1 Aimed - 24 TUs, 12 Energy
Snap - 22 TUs, 12 Energy
Throw - 30 TUs, 8 Energy
Aimed - 0.85*(0.025*Throwing^2)
Snap - 0.5*(0.025*Throwing^2)
None 5 Cutting 0 Damage+0.008*Throwing^2 Maximum Range (8)


Notes:
Lorem ipsum
Source: Piratez Bootypedia


Ninja Stars
Ninja Stars

"These cute little things are quite deadly and easier to use than thrown knives. A must have for all assassin-types. A set holds 8 stars."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
3 3 1x1 Snap - 18 TUs, 6 Energy
Throw - 30 TUs, 6 Energy
Snap - 1*(0.025*Throwing^2) None 8 Cutting 0 Damage+0.007*Throwing^2 Maximum Range (10)


Notes:
Lorem ipsum
Source: Piratez Bootypedia


Sunblades
Sunblades

"These elegant, paper-thin Plastasteel blades are made in the symbolic shape of the Sun. They cut through air and foes alike with equal ease. They're stronger and fly further than their scrap metal counterparts, but still can be impeded by thick armor due to their low weight."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
4 4 1x1 Snap - 20 TUs, 10 Energy
Throw - 30 TUs, 8 Energy
Snap - 0.7*(0.025*Throwing^2) None 4 Cutting 0 Damage+0.01*Throwing^2 Maximum Range (12)


Notes:
Lorem ipsum
Source: Piratez Bootypedia


Magic Cards
Magic Cards

"A deck of 52 cards that a skilled magician can use to predict future or decapitate enemies. Each use improves morale of the wielder."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
3 3 1x1 Aimed - 20 TUs, 7 Energy, +7 Morale
Snap - 18 TUs, 7 Energy, +7 Morale
Auto - 36 TUs, 14 Energy, +14 Morale
Throw - 30 TUs, 6 Energy
Aimed - 0.7*(0.025*Throwing^2+1.5*PsiSkill)
Snap - 0.45*(0.025*Throwing^2+1.5*PsiSkill)
Auto - 0.3*(0.025*Throwing^2+1.5*PsiSkill)
None 52 Cutting 0 Damage+0.007*Throwing^2+0.5*PsiSkill Maximum Range (11)


Notes:
Lorem ipsum
Source: Piratez Bootypedia


Javelins
Javelins

"A thrown weapon with an acceptable range and solid damage. When used by a strong warrior, they can easily impale a typical enemy, but they tire out really quickly."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
9 9 3x1 Aimed - 30 TUs, 30 Energy
Throw - 30 TUs, 18 Energy
Aimed - 1.5*(1*Throwing) None 4 Piercing 25 Damage+0.3*Throwing+0.35*Strength Maximum Range (16)


Notes:
Lorem ipsum
Source: Piratez Bootypedia


Throwing Axes
Throwing Axes

"Very strong and accurate thrown weapon with a limited range. Hurled with enough force, it might even cleave through some armor."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
8 8 2x2 Aimed - 25 TUs, 25 Energy
Throw - 30 TUs, 16 Energy
Aimed - 1.5*(1*Throwing) None 3 Cutting 30 Damage+0.2*Throwing+0.4*Strength Maximum Range (14)


Notes:
Lorem ipsum
Source: Piratez Bootypedia


Ring-Dang-Doo
Ring-Dang-Doo

"This Dazzling Disc is a weird weapon that returns to the wielder after each throw. The dazing display of light is a visual effect of force that stuns the target. The disc ignores a fair amount of armor and has a max. range of 24."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
5 5 2x2 Aimed - 30 TUs, 20 Energy
Throw - 30 TUs, 10 Energy
Aimed - 1*(1*Throwing) None Unlimited Daze 10 Damage+0.6*Throwing Maximum Range (25), Inflicts 0.1*Dmg to Health


Notes:
Lorem ipsum
Source: Piratez Bootypedia


Disc o'Death
Disc o'Death

"A hyper-sharp disc that can easily slice a man in half then safely return to the wielder, thanks to built-in repulsor unit. However, its maximum range is limited."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
12 12 2x2 Aimed - 25 TUs
Snap - 25 TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.8*(1*Throwing)
Snap - 1.2*(1*Throwing)
None Unlimited Cutting 100 None Maximum Range (11)


Notes:
Lorem ipsum
Source: Piratez Bootypedia


Throwing Hammer
Throwing Hammer

"A brutal thrown weapon, designed to break armor. Requires both hands to throw, for a proper overhead swing. Single-use."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
6 6 2x1 Aimed - 35 TUs, 30 Energy
Throw - 30 TUs, 12 Energy
Aimed - 1.25*(1*Throwing) None 1 Concussive 30 Damage+0.1*Throwing+0.7*Strength Maximum Range (16), Inflicts 1*Dmg to Daze


Notes:
Lorem ipsum
Source: Piratez Bootypedia


Electric Net
Electric Net

"This weapon delivers huge Stun damage, and also drains enemy Energy and TUs. It is, however, rather tricky to use. Ignores Shock Immunity. Maximum range = 12."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
8 8 2x2 Aimed - 72% Base TUs, 20 Energy
Throw - 30 TUs, 16 Energy
Aimed - 0.4*(0.025*Throwing^2) None Unlimited Electric 110 None Maximum Range (12), Inflicts 1*Dmg to Daze, Inflicts 0.1*Dmg to Health, Inflicts 3*Dmg to TUs, Inflicts 3*Dmg to Energy


Notes:
Lorem ipsum
Source: Piratez Bootypedia


Blowpipe
Blowpipe

"A very primitive weapon, it is none the less surprisingly effective in close-quarters engagements... Once you master its usage, and blowing ain't as easy as they say. The toxic darts ignore 50% of armor and cause quad Shock damage. Does not cause Fatal Wounds. The more endurance a Gal has, the stronger this pipe becomes in her hands."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
3 5 1x1 Aimed - 30 TUs, 12 Energy
Throw - 30 TUs, 6 Energy
Aimed - 1.5*(0.025*Throwing^2) Blowpipe Poison Darts 3 Bio 5 None Inflicts 2*Dmg to Daze, Inflicts 1*Dmg to TUs,
Maximum Range (18)


Notes:
Lorem ipsum
Source: Piratez Bootypedia


Pipes of Doom
Pipes of Doom

"This strange weaponized musical instrument can spit out Celatid venom in a fashion much like what a live specimen is capable of. It also emits horrifying noises when played, much like its non-weaponized counterpart."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
10 13 2x2 Snap - 40% base TUs, 10 Energy
Throw - 30 TUs, 20 Energy
Snap - 1.05*(0.5*Throwing+0.5*Bravery) Celatid Essence 8 Chem 80 None Inflicts 0.5*Dmg to Daze, 5*Dmg to Morale


Notes:
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Source: Piratez Bootypedia


X-Bow
X-Bow

"Well it's a bit dated design, I admit - but it penetrates armor quite well! Be careful with that g-string though, or whatever it's called. It can break yer eye. Going fast is, as always, the key."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
10 15 3x1 Aimed - 85% Base TUs, 20 Energy
Snap - 70% Base TUs, 20 Energy
Throw - 30 TUs, 20 Energy
Aimed - 1.25
Snap - 0.75
X-Bow Bolts 10 Piercing 34 None Inflicts 0.5*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Coral X-Bow
Coral X-Bow

"This crossbow, used by the denizens of the depths, made from cunningly cultivated coral, lacks complex mechanisms, thus allowing for faster operation. For the same reason, shooting it costs a lot of energy, and the accuracy suffers."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
14 20 2x2 Snap - 66% Base TUs, 30 Energy
Throw - 30 TUs, 20 Energy
Snap - 1.00 Coral X-Bow Bolts 12 Piercing 38 None Inflicts 0.5*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Flintlock Pistol
Flintlock Pistol

"The most commonly used firearm on Earth. Very simple and quite deadly, it often stuns whom it fails to kill, but has trouble penetrating armor. GunButt (Daze = 10+STR*0.4, Skill = MA, Acc = 70%, 9 TUs)"

Flintlock Gas-Balls - "This nasty flintlock ammo releases a cloud of poisonous gas upon impact, resulting in 12-24 HP loss for unprotected targets (standard 400% Choking resistance), as well as up to half as much Stun damage. The foul gas also drains Energy and Morale.{NEWLINE}Gas Balls are too fragile to be fired from long-barreled muskets."

Flintlock WP-Balls - "WP means White Phosphorous. It is a chemical that burns in a high temperature, even if submerged in water. This special type of incendiary ammunition deals considerable upfront damage, while also ignoring enemy armor."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
6 8 2x1 Aimed - 48% base TUs
Snap - 36% base TUs
Throw - 30 TUs, 12 Energy
Aimed - 0.88
Snap - 0.66
Flintlock Balls 3 Piercing 42 None Inflicts 0.75*Dmg to Daze
Flintlock SC-Balls 3 Concussive 38 None AoE Radius (7), Inflicts 1.5*Dmg to Daze, Uses Electric Resistance
Flintlock Gas-Balls 3 Choking 30 None AoE Radius (2), Inflicts 0.6*Dmg to Health, 0.3*Dmg to Daze, 1.5*Dmg to Energy, 1*Dmg to Morale
Flintlock WP-Balls 3 Brun 32 None Inflicts 25*Dmg to Morale
Hit - 9 TUs, 4 Energy Hit - 0.7*(1*Melee) Gun Butt - Daze 10 Damage+0.4*Strength Inflicts 0.3*Dmg to Health


Notes:
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Source: Piratez Bootypedia


Clockwork Gun
Clockwork Gun

"Expensive and insanely intricate, but it does deliver standard flintlock balls faster than anything else."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
9 11 2x1 Auto - 28% base TUs
Throw - 30 TUs, 18 Energy
Auto - 0.50 Flintlock Balls 3 Piercing 42 None Inflicts 0.75*Dmg to Daze
Flintlock SC-Balls 3 Concussive 38 None AoE Radius (7), Inflicts 1.5*Dmg to Daze, Uses Electric Resistance
Flintlock Gas-Balls 3 Choking 30 None AoE Radius (2), Inflicts 0.6*Dmg to Health, 0.3*Dmg to Daze, 1.5*Dmg to Energy, 1*Dmg to Morale
Flintlock WP-Balls 3 Brun 32 None Inflicts 25*Dmg to Morale


Notes:
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Source: Piratez Bootypedia


Musket
Musket

"A smoothbore long arm. Heavier than a Flintlock Pistol but has better range. GunButt (Daze = 20+STR*0.6, Skill = MA/2+50, Acc = 80%, 16 TUs)"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
12 14 3x1 Aimed - 60% base TUs
Snap - 33% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.80
Snap - 0.45
Flintlock Balls 3 Piercing 42 None Inflicts 0.75*Dmg to Daze
Flintlock SC-Balls 3 Concussive 38 None AoE Radius (7), Inflicts 1.5*Dmg to Daze, Uses Electric Resistance
Flintlock WP-Balls 3 Brun 32 None Inflicts 25*Dmg to Morale
Hit - 16 TUs, 6 Energy Hit - 0.8*(50+0.5*Melee) Gun Butt - Daze 20 Damage+0.6*Strength Inflicts 0.2*Dmg to Health


Notes:
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Source: Piratez Bootypedia


Bayoneted Musket
Bayoneted Musket

"Putting a solid bayonet on a Musket drastically improves performance of the weapon."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
15 17 3x1 Aimed - 60% base TUs
Snap - 30% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.80
Snap - 0.45
Flintlock Balls 3 Piercing 42 None Inflicts 0.75*Dmg to Daze
Flintlock SC-Balls 3 Concussive 38 None AoE Radius (7), Inflicts 1.5*Dmg to Daze, Uses Electric Resistance
Flintlock WP-Balls 3 Brun 32 None Inflicts 25*Dmg to Morale
Hit - 14 TUs, 10 Energy Hit - 1.1*(50+0.5*Melee) Bayonet - Cutting 30 Damage+0.4*Strength+0.1*Melee None


Notes:
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Source: Piratez Bootypedia


Harquebus
Harquebus

"This primitive gun might not be the best at shooting things, but it has an impressive melee option."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
18 20 3x1 Aimed - 60% base TUs
Snap - 40% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.75
Snap - 0.60
Flintlock Balls 3 Piercing 42 None Inflicts 0.75*Dmg to Daze
Flintlock SC-Balls 3 Concussive 38 None AoE Radius (7), Inflicts 1.5*Dmg to Daze, Uses Electric Resistance
Flintlock Gas-Balls 3 Choking 30 None AoE Radius (2), Inflicts 0.6*Dmg to Health, 0.3*Dmg to Daze, 1.5*Dmg to Energy, 1*Dmg to Morale
Flintlock WP-Balls 3 Brun 32 None Inflicts 25*Dmg to Morale
Hit - 16 TUs, 12 Energy Hit - 1.15*(50+0.5*Melee) Bayonet - Cutting 40 Damage+0.6*Strength+0.15*Melee None


Notes:
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Source: Piratez Bootypedia


Air Musket
Air Musket

"A much more accurate musket variant. It does not use gunpowder; instead, it launches projectiles with compressed air, utilizing a highly pressurized air tank. This tank will easily last throughout any engagement. This weapon works underwater. GunButt (Daze = 25+STR*0.65, Skill = MA/2+50, Acc = 85%, 18 TUs)"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
20 22 3x1 Aimed - 72% base TUs
Snap - 32% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.15
Snap - 0.75
Flintlock Balls 3 Piercing 42 None Inflicts 0.75*Dmg to Daze
Flintlock SC-Balls 3 Concussive 38 None AoE Radius (7), Inflicts 1.5*Dmg to Daze, Uses Electric Resistance
Flintlock WP-Balls 3 Brun 32 None Inflicts 25*Dmg to Morale
Hit - 18 TUs, 10 Energy Hit - 0.85*(50+0.5*Melee) Gunbutt - Daze 25 Damage+0.65*Strength None


Notes:
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Source: Piratez Bootypedia


O'Harty's Gun
O'Harty's Gun

"It can, in theory, fire most medium-sized pistol munitions. Legend has it, the name comes from the inventor who imagined this could possibly be any good idea."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
7 9 3x1 Aimed - 43% base TUs
Snap - 25% base TUs
Auto - 65% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.77*(0.5*Firing+0.5*Bravery)
Snap - 0.57*(0.5*Firing+0.5*Bravery)
Auto - 0.17*(0.5*Firing+0.5*Bravery)
Small Revolver Drum 5 Piercing 22 None Inflicts 0.5*Dmg to Daze
Niner Clip 9 Piercing 23 None Inflicts 0.5*Dmg to Daze
Six-Shooter Drum 6 Piercing 26 None Inflicts 0.5*Dmg to Daze
Silver Snake Drum 6 Piercing 20 Damage+0.1*Firing+0.15*Bravery Inflicts 0.5*Dmg to Daze
Manstopper Clip 7 Piercing 30 None Inflicts 0.75*Dmg to Daze
Snubby Drum 6 Piercing 32 None Inflicts 0.75*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Dart Pistol
Dart Pistol

"There are tranquilizers so potent that a mere drop can stun a horse (or any other mythical creature), so such a weapon would be extremely effective - if we had such tranquilizers. Somehow though, the weapon is very popular amongst the brainy types, since its basic ammo stuns, drains energy and damages armor."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
5 7 2x1 Snap - 20% base TUs
Throw - 30 TUs, 10 Energy
Snap - 0.65*(0.5*Firing+0.5*Bravery) Sleep Dart Clip 4 Bio 25 None Inflicts 2*Dmg to Daze, Inflicts 3*Dmg to Energy
Tranq Dart Clip 4 Daze 60 None


Notes:
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Source: Piratez Bootypedia


Harpoon Gun
Harpoon Gun

"Launches high-impact projectiles for either killing or capturing people with extreme prejudice, depending on ammunition loaded. The weapon however has only a three round clip."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
12 16 3x1 Aimed - 70% Base TUs
Snap - 38% Base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.1
Snap - 0.70
Harpoon Bolts 3 Piercing 45 None Inflicts 0.5*Dmg to Daze,
Maximum Range (18)
Harpoon Stun Bolts 3 Daze 50 None
Harpoon Tranquilizers 3 Daze 75 None


Notes:
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Source: Piratez Bootypedia


Harpoon Carbine
Harpoon Carbine

"A three-barreled version of Harpoon Gun, designed for higher intensity underwater combat. It also allows for faster reload."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
15 19 3x1 Aimed - 65% Base TUs
Snap - 30% Base TUs
Auto - 40% Base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.65
Snap - 0.30
Auto - 0.40
Harpoon Bolts 3 Piercing 45 None Inflicts 0.5*Dmg to Daze,
Maximum Range (16)
Harpoon Stun Bolts 3 Daze 50 None
Harpoon Tranquilizers 3 Daze 75 None


Notes:
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Source: Piratez Bootypedia


Reticulan Electrogun
Reticulan Electrogun

"A powerful stun weapon employed by the Reticulans. Loses power over long ranges. Ignores Shock Immunity."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
18 21 3x2 Aimed - 60% Base TUs
Snap- 40% Base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.25*(0.5*Firing+1*PsiStrength+1*PsiSkill)
Snap - 1*(0.5*Firing+1*PsiStrength+1*PsiSkill)
Reticulan Electrogun Clip 5 Laser 90 None Inflicts 1*Dmg to Daze, 0.5*Dmg to TUs, 0*Dmg to Health


Notes:
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Source: Piratez Bootypedia


Tear Gas Can
Tear Gas Can

"Go for their eyes! An amazing solution for boarding actions! Any target caught in the attack zone has their TUs reduced by 24-48 (assuming standard 400% smoke vulnerability), and suffers half as much Stun damage. The can is good for 2 attacks, and has an effective attack range of 4."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
3 3 1x1 Aimed - 25% Base TUs
Throw - 30 TUs, 6 Energy
Aimed - 1.50 - 2 Choking 20 None Inflicts 0.6*Dmg to Daze, Inflicts 1.2*Dmg to TUs,
Maximum Range (4)


Notes:
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Source: Piratez Bootypedia


Zapper
Zapper

"This charming piece zaps people with electrical currents. Causes Stun instead of Health damage. Hard to replicate, it's unlikely to become a mainstay weapon, and, while boasting high accurracy, it has a very limited range and takes a noticeable moment to charge-up, thus disallowing faster re-fire rate."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
5 5 2x1 Snap - 30% Base TUs
Throw - 30 TUs, 10 Energy
Aimed - 1.20 - Unlimited Electric 50 None Inflicts 1*Dmg to Daze, Inflicts 0.5*Dmg to TUs, Inflicts 0*Dmg to Health,
Maximum Range (9)


Notes:
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Source: Piratez Bootypedia


Laserfist
Laserfist

"Our first shot at self-charging weaponry. The Laserfist needs no clips and is very accurate at short ranges thanks to its laser pointer, however it is rather useless at long ranges. It can also be used as a pretty effective stun weapon: Melee (Daze = STR*0.6 + MA*0.2, Skill = MA, Acc = 80%, 8 TUs)"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
6 6 2x1 Auto - 72% Base TUs, 20 Energy
Snap - 22% Base TUs, 20 Energy
Melee - 8 TUs, 4 Energy
Throw - 30 TUs, 12 Energy
Auto - 1*(0.5*Firing+0.5*Reactions)
Snap - 1.1*(0.5*Firing+0.5*Reactions)
Melee - 0.8*(1*Melee)
- Unlimited Shot - Laser
Melee - Daze
Shot - 20
Melee - 0
Melee - Damage+0.6*Strenght+0.2*Melee Melee - Inflicts 0.2*Dmg to Health (9)


Notes:
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Source: Piratez Bootypedia


Laserball
Laserball

"A shoulder-mounted intelligent weapon. Anyone who is being mean to you will get a laser beam, or a dozen. You don't even need to know how to shoot, just squint your eyes and press the button. This won't help honing your skills much, but do you even need them now?"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
15 15 2x2 Aimed - 32% Base TUs
Snap - 8% Base TUs
Auto - 24% Base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.2*(0.5*Reactions+50)
Snap - 0.9*(0.5*Reactions+50)
Auto - 0.8*(0.5*Reactions+50)
- Unlimited Laser 25 None


Notes:
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Source: Piratez Bootypedia


Fire Extinguisher
Fire Extinguisher

"Used to put out people who are on fire. Be careful, it's not harmless and causes up to 32 Stun & TUs damage (assuming standard 400% smoke vulnerability). It can also be used to whack opponents senseless (Stun = 20+STR*0.6, Skill = MA/2+50, Acc = 65%, 16 TUs, high secondary lethal damage) Limited Range (6)"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
9 9 2x2 Aimed - 64% Base TUs
Melee - 16 TUs, 6 Energy
Throw - 30 TUs, 18 Energy
Aimed - 1.00
Melee - 0.65*(0.5*Melee+50)
- 3 Shot - Choking
Melee - Daze
Shot - 40
Melee - 20
Melee - Damage+0.6*Strenght Shot - Inflicts 0.6*Dmg to Daze, 0.4*Dmg to TUs
Melee - Inflicts 0.5*Dmg to Health
Maximum Range (6)


Notes:
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Source: Piratez Bootypedia


Fusion Torch
Fusion Torch

"This is an expensive, nuclear-powered tool used to cut and weld thick plastasteel plates in shipwrighting and other construction. While your hands are not very likely to become master welders, cutting a man-sized hole in just about anything (including man-sized targets) is easier done than said."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
15 20 3x2 Auto - 96% Base TUs
Throw - 30 TUs, 20 Energy
Auto - 2.00 Fusion Torch Cell 6 Shot - Plasma Shot - 185 None Ignites Target if Dmg > 25, Inflicts 10*Dmg to Morale
Maximum Range (9)


Notes:
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Source: Piratez Bootypedia


Pistols

Holdout Pistol
Holdout Pistol

"Put in yer pocket. As a last resort, blow yer brains out, but it might well take several shots."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
2 4 1x1 Aimed - 26% base TUs
Snap - 13% base TUs
Throw - 30 TUs, 8 Energy
Aimed - 0.65
Snap - 0.56
Holdout Pistol Clip 10 Piercing 20 None Inflicts 0.5*Dmg to Daze
Holdout Pistol Clip/Sly 10 Piercing 20 None Inflicts 0.75*Dmg to Daze, Inflicts 1.5*Dmg to Health, Inflicts 5.0*Dmg to Morale


Notes:
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Source: Piratez Bootypedia


Black Adder
Black Adder

"The fastest pistol of them all. Also, the most handy one in melee combat. Uses same clips as the Holdout Pistol."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
3 5 1x1 Aimed - 24% base TUs
Snap - 12% base TUs
Snap - 20% base TUs
Throw - 30 TUs, 8 Energy
Aimed - 0.80
Snap - 0.72
Snap - 0.60
Holdout Pistol Clip 10 Piercing 20 None Inflicts 0.5*Dmg to Daze
Holdout Pistol Clip/Sly 10 Piercing 20 None Inflicts 0.75*Dmg to Daze, Inflicts 1.5*Dmg to Health, Inflicts 5.0*Dmg to Morale


Notes:
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Source: Piratez Bootypedia


Small Revolver
Small Revolver

"Holds surprisingly big bullets for such a tiny weapon. That still means these bullets are just less ...tiny."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
2 4 1x1 Aimed - 27% base TUs
Snap - 15% base TUs
Throw - 30 TUs, 8 Energy
Aimed - 0.7*Firing
Snap - 0.66*Firing
Small Revolver Drum 5 Piercing 22 None Inflicts 0.5*Dmg to Daze
Small Revolver Drum/Sly 5 Piercing 22 None Inflicts 0.75*Dmg to Daze, Inflicts 1.5*Dmg to Health, Inflicts 5*Dmg to Morale


Notes:
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Source: Piratez Bootypedia


Rusty Niner
Rusty Niner

"This oldboy might not be hi-tech, but a gun is a gun. Especially if you're short on cash. Sports a single-row 9-round clip."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
4 6 2x1 Aimed - 32% base TUs
Snap - 16% base TUs
Throw - 30 TUs, 8 Energy
Aimed - 0.75
Snap - 0.65
Niner Clip 9 Piercing 23 None Inflicts 0.5*Dmg to Daze
Niner Clip/Sly 9 Piercing 23 None Inflicts 0.75*Dmg to Daze, Inflicts 1.5*Dmg to Health, Inflicts 5*Dmg to Morale
Niner Clip/EPulse 9 Electric 20 None +3 Projectiles, Inflicts 2.0*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Shiny Niner
Shiny Niner

"Cleaned up and returned to its former glory. Increased accuracy, especially at longer ranges."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
4 6 2x1 Aimed - 30% base TUs
Snap - 16% base TUs
Throw - 30 TUs, 8 Energy
Aimed - 0.82
Snap - 0.70
Niner Clip 9 Piercing 23 None Inflicts 0.5*Dmg to Daze
Niner Clip/Sly 9 Piercing 23 None Inflicts 0.75*Dmg to Daze, Inflicts 1.5*Dmg to Health, Inflicts 5*Dmg to Morale
Niner Clip/EPulse 9 Electric 20 None +3 Projectiles, Inflicts 2.0*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Ol' Revolver
Ol' Revolver

"My very first pistol was a cap and ball Colt Shoot as fast as lightnin' but she loads a mite slow Loads a mite slow, soon found out It can get you into trouble but it can't get you out. - Traditional"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
6 8 2x1 Aimed - 30% base TUs
Snap - 15% base TUs
Throw - 30 TUs, 10 Energy
Aimed - 0.75
Snap - 0.60
Six-Shooter Drum 6 Piercing 26 None Inflicts 0.5*Dmg to Daze
Six-Shooter Drum/Sly 6 Piercing 26 None Inflicts 0.75*Dmg to Daze, Inflicts 1.5*Dmg to Health, Inflicts 5*Dmg to Morale


Notes:
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Source: Piratez Bootypedia


Six-Shooter
Six-Shooter

"Reliable - as there isn't much that could break here. Cheap for the same reason. Six-chamber drum and an overall oldtimer feel, but the combat capacity is rather lacking."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
5 7 2x1 Aimed - 32% base TUs
Snap - 18% base TUs
Throw - 30 TUs, 10 Energy
Aimed - 0.85
Snap - 0.65
Six-Shooter Drum 6 Piercing 26 None Inflicts 0.5*Dmg to Daze
Six-Shooter Drum/Sly 6 Piercing 26 None Inflicts 0.75*Dmg to Daze, Inflicts 1.5*Dmg to Health, Inflicts 5*Dmg to Morale


Notes:
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Source: Piratez Bootypedia


Police Revolver
Police Revolver

"A well-made revolver optimized for quick firing, but with a limited long-range capacity."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
6 8 2x1 Aimed - 28% base TUs
Snap - 17% base TUs
Throw - 30 TUs, 12 Energy
Aimed - 0.78
Snap - 0.72
Six-Shooter Drum 6 Piercing 26 None Inflicts 0.5*Dmg to Daze
Six-Shooter Drum/Sly 6 Piercing 26 None Inflicts 0.75*Dmg to Daze, Inflicts 1.5*Dmg to Health, Inflicts 5*Dmg to Morale


Notes:
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Source: Piratez Bootypedia


Silver Snake
Silver Snake

"A finely crafted revolver, which only an intrepid gunslinger can use to its full capacity."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
7 9 2x1 Aimed - 32% base TUs
Snap - 19% base TUs
Throw - 30 TUs, 14 Energy
Aimed - 0.90
Snap - 0.60
Silver Snake Drum 6 Piercing 20 Damage+0.1*Firing+0.15*Bravery Inflicts 0.5*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Precision Pistol
Precision Pistol

"Almost unmatched in accuracy, thanks to its high-quality workmanship and stability gained through weight. Skilled shooters will receive a substantial bonus to damage done with this weapon."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
7 10 2x1 Aimed - 32% base TUs
Snap - 22% base TUs
Throw - 30 TUs, 14 Energy
Aimed - 0.96
Snap - 0.78
Precision Pistol Clip 12 Piercing 14 Damage+0.25*Firing Inflicts 0.5*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Officer's Pistol
Officer's Pistol

"A true classic, coveted by its owners. Such is the royalty of this pistol, that the higher ranking the shooter, the more damage she will inflict. It seems cursed, too, as some otherwise weak enemies can be so well trained in the use of this weapon, that it is surprisingly deadly in their hands."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
5 7 2x1 Aimed - 30% base TUs
Snap - 18% base TUs
Throw - 30 TUs, 10 Energy
Aimed - 0.90
Snap - 0.75
Officer's Pistol Clip 8 Piercing 15 Damage+5*Rank Inflicts 0.5*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Suppressed Pistol
Suppressed Pistol

"A small pistol with a big metal tube screwed to the front of it. Supposedly it allows the users to take advantage of their stealth when aiming for kill shots. Reactions are the key to using it well."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
5 7 2x1 Aimed - 28% base TUs
Snap - 16% base TUs
Throw - 30 TUs, 8 Energy
Aimed - 0.75*0.5*Firing+0.5*Reaction
Snap - 0.60*0.5*Firing+0.5*Reaction
Suppressed Pistol Clip 14 Piercing 10 Damage+0.25*Reactions Inflicts 0.5*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Blackmarch Pistol
Blackmarch Pistol

"Good balance, light weight and smooth trigger operation allow this weapon to be fired very fast in snap mode (2 rounds per autoshot) without any serious accuracy loss."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
3 5 2x1 Aimed - 25% base TUs
Snap - 15% base TUs
Auto - 23% base TUs
Throw - 30 TUs, 8 Energy
Aimed - 0.70
Snap - 0.70
Auto - 0.50
Blackmarch Pistol Clip 18 Piercing 22 None Inflicts 0.5*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Assault Pistol
Assault Pistol

"A little heavy for the moderate punch it provides, but has a capacity of 15 bullets and can fire them really fast, and with acceptable accuracy, even at slightly longer ranges."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
5 7 2x1 Aimed - 30% base TUs
Snap - 15% base TUs
Throw - 30 TUs, 8 Energy
Aimed - 0.80
Snap - 0.70
Assault Pistol Clip 15 Piercing 25 None Inflicts 0.5*Dmg to Daze
Assault Pistol Clip/Sly 15 Piercing 25 None Inflicts 0.75*Dmg to Daze, Inflicts 1.5*Dmg to Health, Inflicts 5*Dmg to Morale


Notes:
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Source: Piratez Bootypedia


Smartpistol
Smartpistol

"Electronically-aided aiming marries pistol's inherent rate of fire with a very high accuracy. The PS ammo receives a bonus to damage for high Reactions, with the clip size increased to 22."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
6 8 2x1 Aimed - 24% base TUs
Snap - 14% base TUs
Throw - 30 TUs, 8 Energy
Aimed - 0.95
Snap - 0.90
Assault Pistol Clip 15 Piercing 25 None Inflicts 0.5*Dmg to Daze
Assault Pistol Clip/Sly 15 Piercing 25 None Inflicts 0.75*Dmg to Daze, Inflicts 1.5*Dmg to Health, Inflicts 5*Dmg to Morale
Smartpistol Clip 22 Piercing 25 Damage+0.1*Reactions Inflicts 0.5*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Manstopper
Manstopper

"High-powered and sought-after pistol. A very robust design; an elegant weapon from less barbaric times."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
5 7 2x1 Aimed - 32% base TUs
Snap - 18% base TUs
Throw - 30 TUs, 10 Energy
Aimed - 0.84
Snap - 0.72
Manstopper Clip 7 Piercing 30 None Inflicts 0.75*Dmg to Daze
Manstopper Clip/Sly 7 Piercing 30 None Inflicts 1*Dmg to Daze, Inflicts 1.5*Dmg to Health, Inflicts 5*Dmg to Morale
Manstopper Clip/EPulse 7 Electric 42 None Inflicts 2.0*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Snubby
Snubby

"A compact six-shooter that packs quite a wallop - to both the target and the user. It lacks, however, in the long range department."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
6 8 2x1 Aimed - 26% base TUs
Snap - 20% base TUs
Throw - 30 TUs, 12 Energy
Aimed - 0.76
Snap - 0.74
Snubby Drum 6 Piercing 32 None Inflicts 0.75*Dmg to Daze
Snubby Drum/Sly 6 Piercing 32 None Inflicts 1*Dmg to Daze, Inflicts 1.5*Dmg to Health, Inflicts 5*Dmg to Morale
Snubby HVAP Drum 6 Piercing 48 None Inflicts 0.75*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Commando Pistol
Commando Pistol

"A heavy pistol used by various special forces to make sure that their targets go down quickly. It has good stopping power and increased range. Carries 10 caseless, armor piercing rounds in the magazine."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
9 12 2x1 Aimed - 32% base TUs
Snap - 21% base TUs
Throw - 30 TUs, 14 Energy
Aimed - 0.90
Snap - 0.75
Commando Pistol Clip/AP 10 Piercing 35 None Inflicts 0.5*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Confederate Eagle
Confederate Eagle

"Rumor is, the Confederates use these pistols to kill bears. Canadians point out that a true gentleman prefers a scoped rifle. And answers only to royalty, as opposed to a board of the wealthiest slave owners."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
9 12 2x1 Aimed - 32% base TUs
Snap - 22% base TUs
Throw - 30 TUs, 16 Energy
Aimed - 0.85
Snap - 0.70
Eagle Clip 7 Piercing 39 None Inflicts 0.75*Dmg to Daze
Eagle Clip/MAG 5 Piercing 50 None Inflicts 0.75*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Magnum
Magnum

"This gun be deadly."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
9 11 2x1 Aimed - 40% base TUs
Snap - 30% base TUs
Throw - 30 TUs, 16 Energy
Aimed - 1.10
Snap - 0.85
Magnum Drum 5 Piercing 38 None Inflicts 0.75*Dmg to Daze
Magnum Drum/Chem 5 Chem 44 None Inflicts 0.75*Dmg to Daze, 5.0*Dmg to Morale


Notes:
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Source: Piratez Bootypedia


Super Magnum
Super Magnum

"This handcannon can fire the same rounds as the Magnum, but is otherwise superior in every way. Its special Mercury ammo is especially devastating if fired properly (high Reactions are important)"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
11 13 2x1 Aimed - 30% base TUs
Snap - 22% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.10
Snap - 0.90
Magnum Drum 5 Piercing 38 None Inflicts 0.75*Dmg to Daze
Magnum Drum/Chem 5 Chem 44 None Inflicts 0.75*Dmg to Daze, 5.0*Dmg to Morale
Magnum Drum/Mercury 5 Piercing 32 Damage+0.25*Reactions Inflicts 0.75*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Handcannon
Handcannon

"Such power for a single-handed weapon! It will be especially effective for those with huge guts. Soft lead bullets however struggle against heavy armor."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
12 14 2x1 Aimed - 36% base TUs
Snap - 23% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.75
Snap - 0.60
Handcannon Rounds 4 Piercing 42 Damage+0.15*Bravery Inflicts 0.75*Dmg to Daze
Handcannon HE Rounds 4 Concussive 54 None Inflicts 0.75*Dmg to Daze
Handcannon Arcane Rounds 4 Mind 28 Damage+0.52*PsiStrength Inflicts 1.5*Dmg to Daze, 7*Dmg to Morale


Notes:
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Source: Piratez Bootypedia


Kustom Handcannon
Kustom Handcannon

"An upgraded version of the Handcannon, this weapon is as robust as it is heavy. So heavy it is quite an effective brawling weapon. GunButt (Daze = 15+STR*0.25+BRA*0.25, Skill = MA, Acc = 70%, 10 TUs)"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
16 18 2x1 Aimed - 36% base TUs
Snap - 22% base TUs
Auto - 26% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.75
Snap - 0.65
Auto - 0.50
Kustom Handcannon Clip 8 Piercing 45 Damage+0.1*Bravery Inflicts 0.75*Dmg to Daze
Kustom Handcannon Shells 8 Piercing 22 Damage+0.05*Bravery + 4 Projectiles, Inflicts 0.75*Dmg to Daze
Hit - 10 TUs, 8 Energy Hit - 0.7*(1*Melee) Gunbutt - Daze 15 Damage+0.25*Strength+0.25*Bravery Inflicts 0.3*Dmg to Health


Notes:
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Source: Piratez Bootypedia


Pocket Las-Charger
Pocket Las-Charger

"Well-liked by the Academicians, this pistol is small and handy, quite accurate, and the large battery won't run out of juice during enagement. Downsides: high price, dismal power (mitigated by armor piercing, true for all lasers) and the tendency of the aforementioned battery to go up in flames."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
4 4 1x1 Aimed - 32% base TUs
Snap - 24% base TUs
Throw - 30 TUs, 8 Energy
Aimed - 0.86
Snap - 0.82
None Unlimited Laser 16 None


Notes:
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Source: Piratez Bootypedia


Self-Charging Laspistol
Self-Charging Laspistol

"While not very powerful, this mysterious weapon will magically never run out of charge. No, we totally don't plug it to the hideout's power grid to recharge. Seriously."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
6 6 2x1 Aimed - 30% base TUs
Snap - 16% base TUs
Throw - 30 TUs, 12 Energy
Aimed - 0.90
Snap - 0.78
None Unlimited Laser 22 None


Notes:
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Source: Piratez Bootypedia


NERF Laspistol
NERF Laspistol

"A simple laser weapon for those who have the cash to buy it."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
6 8 2x1 Aimed - 32% base TUs
Snap - 22% base TUs
Throw - 30 TUs, 12 Energy
Aimed - 0.85
Snap - 0.80
NERF Laspistol Clip 8 Laser 30 None


Notes:
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Source: Piratez Bootypedia


M-Laspistol
M-Laspistol

"A heavy laspistol used by the Mutant Alliance. Pretty strong but has a low shot count. Gun Butt: Daze = 15+STR*0.4, Skill = MA/2+50, Acc = 70%, 12 TUs)."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
12 15 2x1 Aimed - 33% base TUs
Snap - 22% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.88
Snap - 0.76
M-Laspistol Clip 5 Laser 40 None
Hit - 12 TUs, 8 Energy Hit - 0.7*(50+0.5*Melee) Gunbutt - Daze 15 Damage+0.4*Strength Inflicts 0.3*Dmg to Health


Notes:
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Source: Piratez Bootypedia


Laslock Pistol
Laslock Pistol

"Powerful, classy, deals reliable damage, but difficult to master."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
7 9 2x1 Aimed - 32% base TUs
Snap - 24% base TUs
Throw - 30 TUs, 12 Energy
Aimed - 0.77*(0.01*Firing^2+0.5*Bravery)
Snap - 0.52*(0.01*Firing^2+0.5*Bravery)
Laslock Pistol Clip 3 Laser 33 Damage+1*Rank^2+0.1*Bravery


Notes:
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Source: Piratez Bootypedia


EuroSyndicate Laspistol
EuroSyndicate Laspistol

"One of the most powerful handguns in the world - if you can afford it."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
8 11 2x1 Aimed - 32% base TUs
Snap - 20% base TUs
Throw - 30 TUs, 14 Energy
Aimed - 1.00
Snap - 0.85
EuroSyndicate LP-Clip 10 Laser 45 None


Notes:
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Source: Piratez Bootypedia


Space Rangers' Lawpistol
Space Rangers' Lawpistol

"Weapons like these are made for the Space Rangers of the Stellar Empire and lack the boring perfection of their military designs, thus being quite cool. The Lawpistol (oh irony) is probably the most powerful laser pistol in existence, if rather slow to fire."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
10 13 2x1 Aimed - 42% base TUs
Snap - 26% base TUs
Throw - 30 TUs, 18 Energy
Aimed - 1.20
Snap - 0.90
SRs' Lawpistol Clip 8 Laser 50 None


Notes:
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Source: Piratez Bootypedia


Gauss Pistol
Gauss Pistol

"A Gauss Pistol accelerates a projectile in an electro-magnetic coil, to hypersonic speeds. For massive damage. Weapon's firing mechanism is blocked by seemingly unbreakable encryption."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
13 16 2x1 Aimed - 40% base TUs
Snap - 22% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.85
Snap - 0.75
Gauss Pistol Clip 7 Piercing 70 None Inflicts 0.5*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Kruger
Kruger

"This ramshackle handgun is of Earth origin, even if the inspiration and parts likely aren't. Accuracy isn't its forte, but it was built for characters who only shoot from point-blank distance, and preferably only once - the damage it deals is quite fearsome."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
11 14 2x1 Snap - 24% base TUs
Throw - 30 TUs, 14 Energy
Snap - 0.95 Kruger Plasma Canister 5 Plasma 65 None Inflicts 0.5*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


i-Gun
i-Gun

"Also known as 'Arrr-My-Bat'ry's-Dead-Gun', it fires only in double-shot mode, while its fashion-designed battery holds 7 shots. Widely available in Traders' Guild's outlets, although the price isn't low. It's also pretty heavy, but its plasma projectiles are fairly destructive."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
7 10 2x2 Auto - 26% base TUs
Throw - 30 TUs, 14 Energy
Auto - 0.50 i-Gun Battery 7 Plasma 42 None Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale


Notes:
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Source: Piratez Bootypedia


Haxxor One
Haxxor One

"The first attempt from the Sky Ninjas to break up the stranglehold of the Traders' Guild upon the arms market. It is a weirdly constructed long range weapon which uses i-Gun clips. Watch out when using it, for the Traders' Guild may sue you for the infringement on their intellectual property, ha ha har!"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
13 16 3x1 Aimed - 72% base TUs
Snap - 36% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.15
Snap - 0.75
i-Gun Battery 7 Plasma 42 None Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale


Notes:
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Source: Piratez Bootypedia


X-Plasma Pistol
X-Plasma Pistol

"Probably the most powerful handgun in the universe. Yep. Special: Plasma Blast (2)"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
12 15 2x1 Aimed - 36% base TUs
Snap - 22% base TUs
Throw - 30 TUs, 18 Energy
Aimed - 0.95
Snap - 0.80
X-Plasma Pistol Clip 9 Plasma 70 None Inflicts 0.5*Dmg to Daze, 5*Dmg to Morale


Notes:
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Source: Piratez Bootypedia


Gothic Raygun
Gothic Raygun

"We commandeered a Raygun while we were escaping. It is a powerful weapon that can easily evaporate a landlubber, but finding ammo might be a lil' problem."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
5 8 2x1 Aimed - 30% base TUs
Snap - 25% base TUs
Throw - 30 TUs, 14 Energy
Aimed - 1.00
Snap - 0.60
Raygun Battery 6 Plasma 50 None Inflicts 0.5*Dmg to Daze, 2*Dmg to Morale


Notes:
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Source: Piratez Bootypedia


Sonic Pistol
Sonic Pistol

"A weird but stupendously powerful weapon of the depths that uses the destructive force of pure tone, just like that trick with breaking glass with voice, only much nastier. It's used by Aquatoids as a sidearm, and sometimes given to Deep One chiefs. Loses power over long ranges. Special: Damages Armor; Demolition +33%"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
3 6 2x1 Aimed - 45% base TUs
Snap - 30% base TUs
Throw - 30 TUs, 6 Energy
Aimed - 1.35
Snap - 1.00
Sonic Pistol Clip 20 Concussive 80 None


Notes:
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Source: Piratez Bootypedia


Heat Ray
Heat Ray

"Turns people to steaming slag through the application of the steamy love of an infrared heating beam. Very accurate up-close but does lose focus over distance."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
5 7 2x1 Snap - 22% base TUs
Throw - 30 TUs, 10 Energy
Snap - 1.10 Heat Ray Cell 10 Burning 60 None Inflicts 15*Dmg to Morale


Notes:
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Source: Piratez Bootypedia


Submachine Gun
Submachine Gun

"One-handed weapon, not very effective but sporting prodigious rate of fire."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
5 8 2x1 Aimed - 30% base TUs
Snap - 24% base TUs
Auto - 36% base TUs
Throw - 30 TUs, 10 Energy
Aimed - 0.65
Snap - 0.45
Auto - 0.40
SMG Clip 35 Piercing 20 None Inflicts 0.5*Dmg to Daze
SMG Clip/Chem 35 Chem 22 None Inflicts 0.5*Dmg to Daze, 5*Dmg to Morale
SMG Clip/I 35 Piercing 20 None Uses Burn Resistance, Ignites Target if Dmg > 5, Inflicts 10*Dmg to Morale


Notes:
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Source: Piratez Bootypedia


Spikey SMG
Spikey SMG

"An unholy union of a SMG and Spiked Knuckles (See SMG stats). Extra weight increases Auto and Snap ranges by 1. GunButt (Daze = 10+STR*0.5+MA*0.1, Skill = MA, Acc = 75%, 9 TUs, +50% Lethal)"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
7 10 2x1 Aimed - 30% base TUs
Snap - 24% base TUs
Auto - 36% base TUs
Throw - 30 TUs, 14 Energy
Aimed - 0.65
Snap - 0.50
Auto - 0.45
SMG Clip 35 Piercing 20 None Inflicts 0.5*Dmg to Daze
SMG Clip/Chem 35 Chem 22 None Inflicts 0.5*Dmg to Daze, 5*Dmg to Morale
SMG Clip/I 35 Piercing 20 None Uses Burn Resistance, Ignites Target if Dmg > 5, Inflicts 10*Dmg to Morale
Hit - 9 TUs, 5 Energy Hit - 0.75*(1.0*Melee) Gun Butt - Daze 10 Damage+0.5*Strength+0.1*Melee Inflicts 0.4*Dmg to Health, Inflicts 5*Dmg to Morale


Notes:
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Source: Piratez Bootypedia


Skorpion SMG
Skorpion SMG

"A little heavy, one-handed peashooter. Uses special API ammo that sets targets on fire."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
6 9 2x1 Aimed - 30% base TUs
Snap - 28% base TUs
Auto - 36% base TUs
Throw - 30 TUs, 12 Energy
Aimed - 0.75
Snap - 0.50
Auto - 0.35
Skorpion Clip/API 21 Piercing 22 None Ignites Target if Dmg > 5.0, Inflicts 15.0*Dmg to Morale


Notes:
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Source: Piratez Bootypedia


Justiciar
Justiciar

"A very finely made pistol with great accuracy. It fires armor-piercing ammo. However, its effective range is somewhat low. High Bravery and Reactions both increase the damage it inflicts. Uses Sat Uplink, thus suffering only a half of the normal no-LoS penalty."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
9 12 2x1 Aimed - 28% base TUs
Snap - 18% base TUs
Auto - 32% base TUs
Throw - 30 TUs, 10 Energy
Aimed - 1.00
Snap - 0.80
Auto - 0.60
Justiciar Clip 15 Piercing 28 Damage+0.1*Reactions+0.1*Bravery Inflicts 0.5*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Mini-Cougar SMG
Mini-Cougar SMG

"The ultimate in lightweight sidearm department, fed with HVAP or ETAP (-25% target's armor) ammo. 40 rounds. Extended effective range."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
5 8 2x1 Aimed - 24% base TUs
Snap - 14% base TUs
Auto - 22% base TUs
Throw - 30 TUs, 10 Energy
Aimed - 0.95
Snap - 0.85
Auto - 0.70
M-Cougar Clip/HVAP 40 Piercing 43 None Inflicts 0.5*Dmg to Daze
M-Cougar Clip/ETAP 40 Piercing 35 None Inflicts 0.5*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Painbringer SMG
Painbringer SMG

"Redefines the rules of its kind of weapons. High stability and electric bitz allow it to stay on target while spewing bullets with reckless abandon. A clip contains no less than 50 rounds."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
15 20 2x2 Aimed - 33% base TUs
Snap - 26% base TUs
Auto - 40% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.75
Snap - 0.55
Auto - 0.55
Painbringer Clip 50 Piercing 33 None Inflicts 0.75*Dmg to Daze
Painbringer Clip/Chem 50 Chem 35 None Inflicts 0.5*Dmg to Daze, Inflicts 5*Dmg to Morale


Notes:
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Source: Piratez Bootypedia


Death Blossom SMG
Death Blossom SMG

"A very heavy, one-handed killing machine. Better than any comparable handgun, as long as you're strong enough to wield it."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
20 25 2x2 Aimed - 36% base TUs
Snap - 28% base TUs
Auto - 40% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.85
Snap - 0.65
Auto - 0.60
Blossom Clip/API 40 Piercing 42 None Ignites Target if Dmg > 5.0, Inflicts 15*Dmg to Morale
Blossom Clip/HVAP 40 Piercing 60 None Inflicts 0.5*Dmg to Daze
Blossom Clip/Chem 40 Chem 22 None +5 Projectiles, Inflicts 0.5*Dmg to Daze, 5.0*Dmg to Morale


Notes:
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Source: Piratez Bootypedia


Laspistol
Laspistol

"What a laser is, everyone sees. It might not be extremely powerful, but it's very accurate and burns through various forms of advanced armor like a sting. A burning one, that is."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
5 7 2x1 Aimed - 32% base TUs
Snap - 20% base TUs
Auto - 30% base TUs
Throw - 30 TUs, 10 Energy
Aimed - 0.95
Snap - 0.80
Auto - 0.50
Laspistol Clip 9 Laser 32 None
Laspistol Clip/Adv 24 Laser 36 None
Laspistol Clip/AP 12 Laser 46 None


Notes:
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Source: Piratez Bootypedia


Scorchy
Scorchy

"The smallest of the nuclear-powered lasers, will never run out of ammo. Talk about convenience. GunButt (Daze = 10+STR*0.4, Skill = MA, Acc = 70%, 9 TUs)"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
12 12 2x1 Aimed - 36% base TUs
Snap - 22% base TUs
Auto - 30% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.00
Snap - 0.85
Auto - 0.60
None Unlimited Laser 36 None
Hit - 9 TUs, 8 Energy Hit - 0.7*(1*Melee) Gunbutt - Daze 10 Damage+0.4*Strength Inflicts 0.3*Dmg to Health


Notes:
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Source: Piratez Bootypedia


XG Pistol
XG Pistol

"Younger and prettier sister to the known-and-loved Gauss Pistol, she has less bite but can fire in quick, accurate bursts. Aqua rounds are weaker but reduce effective Enemy Armor by 20% and can be used Underwater."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
6 8 2x1 Aimed - 30% base TUs
Snap - 16% base TUs
Auto - 20% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.95
Snap - 0.90
Auto - 0.70
XG Pistol Clip 12 Piercing 45 Damage+0.2*Reactions Inflicts 0.5*Dmg to Daze
XG Pistol Clip/Aqua 12 Piercing 45 None Inflicts 0.5*Dmg to Daze
Hit - 9 TUs, 4 Energy Hit - 0.7*(1*Melee) Gunbutt - Daze 10 Damage+0.4*Strength Inflicts 0.3*Dmg to Health


Notes:
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Source: Piratez Bootypedia


Plasma Pistol
Plasma Pistol

"The Stellar Empire plasma weapons are very compact and lack any real trigger or sights. It is magic, baby, and you need to give this pistol a nice rub and a few caring words to get it to shoot. But when it does, it hits hard, quick and with exceptional accuracy."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
4 6 2x1 Aimed - 32% base TUs
Snap - 18% base TUs
Auto - 28% base TUs
Throw - 30 TUs, 8 Energy
Aimed - 0.90
Snap - 0.80
Auto - 0.55
Plasma Pistol Clip 26 Plasma 52 None Inflicts 0.5*Dmg to Daze, 2*Dmg to Morale


Notes:
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Source: Piratez Bootypedia


Master Plasma Pistol
Master Plasma Pistol

"An intricately crafted version of Stellar Empire plasma pistol, plated with Plastagold. Will make a good trophy, as the ammo is hard to get."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
5 7 2x1 Aimed - 32% base TUs
Snap - 16% base TUs
Auto - 28% base TUs
Throw - 30 TUs, 10 Energy
Aimed - 1.05
Snap - 0.90
Auto - 0.65
Master Plasma Pistol Clip 18 Plasma 72 None Inflicts 0.5*Dmg to Daze, 2*Dmg to Morale


Notes:
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Source: Piratez Bootypedia


Smasher
Smasher

"In a bout of genius, no less, we figured out how to make a sustained laser that requires no reloads during battle. Don't ask any questions about the design as it involved a lot of mind-altering drugs. It is a miracle it works at all. Finding uses for it is your job, Cap'n."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
10 10 2x1 Snap - 22% base TUs
Throw - 30 TUs, 20 Energy
Snap - 1.1*(0.5*Firing+50) None Unlimited Laser 25 None +3 Projectiles


Notes:
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Source: Piratez Bootypedia


Plasma Caster
Plasma Caster

"A third-rate Stellar Empire weapon. A shotgun-like pistol (or a pistol-like shotgun). It dispenses hot plasma quite generously, even up to fairly long range, but is not accurate. Possibly useful as a flamethrower."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
9 12 2x1 Snap - 22% base TUs
Throw - 25% base TUs, 20 Energy
Snap - 0.5*(0.5*Firing+50) Plasma Caster Clip 8 Plasma 35 None +4 Projectiles, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale


Notes:
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Source: Piratez Bootypedia


Shotguns

Sawed-Off
Sawed-Off

"Want a faceful of buckshot? Naw? Then surely you know someone who wants some."
.6g Buckshot - "Used in double barreled shotguns, these shells carry heavier projectiles and expanded charges. The pellets are not only stronger, but also have more stopping power, and achieve much tighter groupings."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
6 8 2x1 Snap - 23% base TUs
Auto - 28% base TUs
Throw - 30 TUs, 12 Energy
Snap - 1.35
Auto - 1.05
.8g Buckshot 2 Piercing 20 None +9 Projectiles, Inflicts 0.5*Dmg to Daze
.6g Buckshot 2 Piercing 24 None +5 Projectiles, Inflicts 0.75*Dmg to Daze
Chem Buckshot 2 Chem 20 None +7 Projectiles, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale


Notes:
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Source: Piratez Bootypedia


Super Sawed-Off
Super Sawed-Off

"A finely crafted weapon with laser sights. Quite low spread and faster reload. Can be wielded 1-handedly if you're strong enough."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
12 14 2x1 Snap - 25% base TUs
Auto - 30% base TUs
Throw - 30 TUs, 20 Energy
Snap - 1.5*(0.5*Firing+50)
Auto - 1.25*(0.5*Firing+50)
.8g Buckshot 2 Piercing 20 None +9 Projectiles, Inflicts 0.5*Dmg to Daze
.6g Buckshot 2 Piercing 24 None +5 Projectiles, Inflicts 0.75*Dmg to Daze
Chem Buckshot 2 Chem 20 None +7 Projectiles, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale


Notes:
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Source: Piratez Bootypedia


Double-Barreled Shotgun
Double-Barreled Shotgun

"Simple, thus very reliable. GunButt (Daze = 20+STR*0.5, Skill = MA/2+50, Acc = 75%, 15 TUs)"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
8 10 3x1 Aimed - 65% base TUs
Snap - 28% base TUs
Auto - 32% base TUs
Throw - 30 TUs, 16 Energy
Aimed - 1.7*(0.5*Firing+50)
Snap - 1.45*(0.5*Firing+50)
Auto - 1.15*(0.5*Firing+50)
.8g Buckshot 2 Piercing 20 None +9 Projectiles, Inflicts 0.5*Dmg to Daze
.6g Buckshot 2 Piercing 24 None +5 Projectiles, Inflicts 0.75*Dmg to Daze
Chem Buckshot 2 Chem 20 None +7 Projectiles, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale
Hit - 15 TUs, 6 Energy Hit - 0.75*(50+0.5*Melee) Gun Butt - Daze 20 Damage+0.5*Strength Inflicts 0.2*Dmg to Health


Notes:
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Source: Piratez Bootypedia


Shotgun Fist
Shotgun Fist

"A strange contraption, designed to be an ultimate melee weapon of sorts. Firing this thing inflicts 1 point of Health damage and 10 Stun, regardless of armor; it must be worn over naked skin, because of tight leather straps. As you'd expect, range isn't exactly it's forte. Melee (Daze = STR*0.6 + MA*0.2, Skill = MA, Acc = 60%, 8 TUs)"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
5 8 2x1 Auto - 25% base TUs, 10 Daze, 1 Health
Throw - 30 TUs, 10 Energy
Auto - 0.75 Birdshot 4 Piercing 14 None +7 Projectiles, Inflicts 0.5*Dmg to Daze
Hit - 8 TUs, 3 Energy Hit - 0.6*(1*Melee) Gun Butt - Daze 0 Damage+0.6*Strength+0.2*Melee Inflicts 0.2*Dmg to Health


Notes:
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Source: Piratez Bootypedia


Small Shotgun
Small Shotgun

"Handy, fast and pretty accurate, but only at low ranges. Can be Infiltrated but is a two-handed weapon."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
6 9 2x1 Snap - 30% base TUs
Throw - 30 TUs, 12 Energy
Snap - 1.40 Birdshot 4 Piercing 14 None +7 Projectiles, Inflicts 0.5*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Mini Shotgun
Mini Shotgun

"A miniaturized yet pretty effective shotgun, quite useful for Infiltration missions."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
5 8 2x1 Snap - 29% base TUs
Throw - 30 TUs, 10 Energy
Snap - 1.50*(0.5*Firing+50) Birdshot 4 Piercing 14 None +7 Projectiles, Inflicts 0.5*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Ol' Shotgun
Ol' Shotgun

"This weapon sure has seen ye olde days."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
8 11 3x1 Aimed - 62% base TUs
Snap - 36% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.4*(0.5*Firing+50)
Snap - 1.3*(0.5*Firing+50)
Birdshot 4 Piercing 15 None +7 Projectiles, Inflicts 0.5*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Domestic Shotgun
Domestic Shotgun

"Cheap is the key word. This piece of junk is quite compact, but cannot use high-powered ammo. Aimed shots are unimpressive."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
6 9 3x1 Aimed - 60% base TUs
Snap - 30% base TUs
Throw - 30 TUs, 10 Energy
Aimed - 1.3*(0.5*Firing+50)
Snap - 1.25*(0.5*Firing+50)
Shotgun Shells 6 Piercing 18 None +6 Projectiles, Inflicts 0.5*Dmg to Daze
Shotgun Rubber Slugs 6 Daze 20 None
Shotgun Chem Shells 6 Chem 18 None +5 Projectiles, Inflicts 0.5*Dmg to Daze, 5.0*Dmg to Morale


Notes:
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Source: Piratez Bootypedia


Police Shotgun
Police Shotgun

"This type of shotgun is sleek and well-made, has a good range, but takes some time to aim properly. GunButt (Daze = 20+STR*0.5, Skill = MA/2+50, Acc = 80%, 15 TUs))"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
9 12 3x1 Aimed - 72% base TUs
Snap - 40% base TUs
Throw - 30 TUs, 18 Energy
Aimed - 1.75*(0.5*Firing+50)
Snap - 1.5*(0.5*Firing+50)
Shotgun Shells 6 Piercing 18 None +6 Projectiles, Inflicts 0.5*Dmg to Daze
Shotgun Rubber Slugs 6 Daze 20 None
Shotgun Chem Shells 6 Chem 18 None +5 Projectiles, Inflicts 0.5*Dmg to Daze, 5.0*Dmg to Morale
Hit - 15 TUs, 6 Energy Hit - 0.8*(0.5*Melee+50) Gunbutt - Daze 20 Damage+0.5*Strength 0.2*Dmg to Health


Notes:
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Source: Piratez Bootypedia


Military Shotgun
Military Shotgun

"A good, semi-automatic weapon for short-range firefights. Better range than with standard shotguns. However, magazine holds only 6 shells."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
9 12 3x1 Aimed - 60% base TUs
Snap - 28% base TUs
Throw - 30 TUs, 18 Energy
Aimed - 1.55*(0.5*Firing+50)
Snap - 1.35*(0.5*Firing+50)
Shotgun Shells 6 Piercing 18 None +6 Projectiles, Inflicts 0.5*Dmg to Daze
Shotgun AP Shells 6 Piercing 45 None Inflicts 1*Dmg to Daze
Shotgun HEAT Shells 6 Plasma 66 None Ignites Target if Dmg > 25,Inflicts 0.5*Dmg to Daze, 2*Dmg to Morale


Notes:
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Source: Piratez Bootypedia


Smart Shotgun
Smart Shotgun

"A pimped-up version of the Military Shotgun."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
10 13 3x1 Aimed - 44% base TUs
Snap - 27% base TUs
Throw - 30 TUs, 18 Energy
Aimed - 1.6*(0.5*Firing+50)
Snap - 1.6*(0.5*Firing+50)
Shotgun Shells 6 Piercing 18 None +6 Projectiles, Inflicts 0.5*Dmg to Daze
Shotgun AP Shells 6 Piercing 45 None Inflicts 1*Dmg to Daze
Shotgun HEAT Shells 6 Plasma 66 None Ignites Target if Dmg > 25,Inflicts 0.5*Dmg to Daze, 2*Dmg to Morale


Notes:
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Source: Piratez Bootypedia


Heavy Shotgun
Heavy Shotgun

"Strong and dependable, but, as you guessed it, heavy. Holds 8 rounds. GunButt (Daze = 20+STR*0.6, Skill = MA/2+50, Acc = 80%, 16 TUs)"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
Shotgun 12 15 3x1 Aimed - 70% base TUs
Snap - 40% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.65*(0.5*Firing+50)
Snap - 1.45*(0.5*Firing+50)
Heavy Shotgun Shells 8 Piercing 20 None +6 Projectiles, Inflicts 0.5*Dmg to Daze
Heavy Shotgun Slugs 8 Piercing 30 None +2 Projectiles, Inflicts 0.75*Dmg to Daze
Hit - 16 TUs, 9 Energy Hit - 0.8*(50+0.5*Melee) Gun Butt - Daze 20 Damage+0.6*Strength Inflicts 0.2*Dmg to Health


Notes:
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Source: Piratez Bootypedia


UAC Shotgun
UAC Shotgun

"A classic UAC weapon. There is a rumor that original UAC Shotguns were usable in 0-G, so this one is apparently unoriginal. A hard hitting, dependable shotgun. GunButt (Daze = 20+STR*0.65, Skill = MA/2+50, Acc = 80%, 16 TUs)"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
21 24 3x1 Aimed - 66% base TUs
Snap - 38% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.75*(0.5*Firing+50)
Snap - 1.50*(0.5*Firing+50)
UAC Shotgun Shells 4 Piercing 24 None +6 Projectiles, Inflicts 0.5*Dmg to Daze
Hit - 16 TUs, 9 Energy Hit - 0.8*(50+0.5*Melee) Gun Butt - Daze 20 Damage+0.65*Strength Inflicts 0.2*Dmg to Health


Notes:
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Source: Piratez Bootypedia


Assault Shotgun
Assault Shotgun

"Fires a lot of low-powered pellets, quickly dispatching unarmored targets. Warning: rubber shot can be lethal. GunButt (Daze = 20+STR*0.5, Skill = MA/2+50, Acc = 80%, 15 TUs)"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
15 19 3x1 Aimed - 66% base TUs
Snap - 28% base TUs
Auto - 32% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.5*(0.5*Firing+50)
Snap - 1.4*(0.5*Firing+50)
Auto - 1.15*(0.5*Firing+50)
Assault Shotgun Drum 16 Piercing 16 None +11 Projectiles, Inflicts 0.5*Dmg to Daze
Assault Shotgun Drum/Rubber 16 Daze 8 None +11 Projectiles, Inflicts 0.25*Dmg to Health
Hit - 15 TUs, 10 Energy Hit - 0.8*(50+0.5*Melee) Gunbutt - Daze 20 Damage+0.5*Strength Inflicts 0.2*Dmg to Health


Notes:
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Source: Piratez Bootypedia


Combat Shotgun
Combat Shotgun

"Carrying more ammo and firing less numerous but more massive pellets, the gun is considered by some to be worth the extra encumbrance - especially since it can fire in bursts. GunButt (Daze = 20+STR*0.6, Skill = MA/2+50, Acc = 80%, 16 TUs)"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
12 16 3x1 Aimed - 64% base TUs
Snap - 28% base TUs
Auto - 38% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.4*(0.5*Firing+50)
Snap - 1.25*(0.5*Firing+50)
Auto - 0.9*(0.5*Firing+50)
Combat Shotgun Drum 12 Piercing 22 None +4 Projectiles, Inflicts 0.5*Dmg to Daze
Combat Shotgun Drum/I 12 Piercing 20 None +4 Projectiles, Uses Burn Resistance, Ignites Target if Dmg > 5, Inflicts 10.0*Dmg to Morale
Hit - 16 TUs, 8 Energy Hit - 0.8*(50+0.5*Melee) Gunbutt - Daze 20 Damage+0.6*Strength Inflicts 0.2*Dmg to Health


Notes:
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Source: Piratez Bootypedia


Trench Gun
Trench Gun

"There is an old tale of a wee mystic from northwestern Blackmarch who fought off a whole Humanist Pogrom using nothing but a gun like this one. Uses standard Combat Shotgun ammo, is equipped with a stabby implement."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
14 18 3x1 Aimed - 62% base TUs
Snap - 26% base TUs
Auto - 36% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.4*(0.5*Firing+50)
Snap - 1.25*(0.5*Firing+50)
Auto - 0.9*(0.5*Firing+50)
Combat Shotgun Drum 12 Piercing 22 None +4 Projectiles, Inflicts 0.5*Dmg to Daze
Combat Shotgun Drum/I 12 Piercing 20 None +4 Projectiles, Uses Burn Resistance, Ignites Target if Dmg > 5, Inflicts 10.0*Dmg to Morale
Hit - 16 TUs, 8 Energy Hit - 0.8*(50+0.5*Melee) Bayonet - Cutting 20 Damage+0.6*Strength Inflicts 0.2*Dmg to Health


Notes:
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Source: Piratez Bootypedia


Street Sweeper
Street Sweeper

"As the name implies, it's pretty good for clean up duty. Uses normal Combat Shotgun shells but is more accurate."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
16 20 3x1 Aimed - 66% base TUs
Snap - 28% base TUs
Auto - 40% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.5*(0.5*Firing+50)
Snap - 1.3*(0.5*Firing+50)
Auto - 1*(0.5*Firing+50)
Combat Shotgun Drum 12 Piercing 22 None +4 Projectiles, Inflicts 0.5*Dmg to Daze
Combat Shotgun Drum/I 12 Piercing 20 None +4 Projectiles, Uses Burn Resistance, Ignites Target if Dmg > 5, Inflicts 10.0*Dmg to Morale


Notes:
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Source: Piratez Bootypedia


Blunderbuss
Blunderbuss

"A gun not for wee gals it be. Four barrels, each stacked with brass grapnel. Discharge all at once for maximum effect."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
22 25 3x1 Aimed - 70% base TUs
Snap - 30% base TUs
Auto - 35% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.5*(0.5*Firing+50)
Snap - 1.4*(0.5*Firing+50)
Auto - 1.1*(0.5*Firing+50)
Blunderbuss Shells 4 Piercing 25 None +5 Projectiles, Inflicts 0.5*Dmg to Daze
Blunderbuss Chem Shells 4 Chem 25 None +4 Projectiles, Inflicts 0.5*Dmg to Daze, 5.0*Dmg to Morale
Blunderbuss HE Shells 4 Concussive 40 None Inflicts 0.75*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Kustom Blunderbuss
Kustom Blunderbuss

"We took what's best and got rid of the rest. Time is money, and the Golden ammo will favor those who have a lot of it, while taking it away from anyone it hits."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
26 33 3x1 Aimed - 44% base TUs
Snap - 26% base TUs
Auto - 28% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.55*(0.5*Firing+50)
Snap - 1.45*(0.5*Firing+50)
Auto - 1.2*(0.5*Firing+50)
Blunderbuss Bling Drum 16 Piercing 25 Damage+0.1*TU +3 Projectiles, Inflicts 0.5*Dmg to Daze, 4.0*Dmg to TUs
Blunderbuss Chem Drum 16 Chem 25 None +4 Projectiles, Inflicts 0.5*Dmg to Daze, 5*Dmg to Morale
Blunderbuss HE Drum 16 Concussive 40 None Inflicts 0.75*Dmg to Daze
29 Blunderbuss Shells 4 Piercing 25 None +5 Projectiles, Inflicts 0.5*Dmg to Daze
Blunderbuss Chem Shells 4 Chem 25 None +4 Projectiles, Inflicts 0.5*Dmg to Daze, 5.0*Dmg to Morale
Blunderbuss HE Shells 4 Concussive 40 None Inflicts 0.75*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Heavy Slugthrower
Heavy Slugthrower

"This weapon fires air-propelled missiles that work both underwater and on the surface. To make sure that when you want someone gone, they're gone. The massive impact of its slug ammo crushes armor and deals severe Shock."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
40 48 3x2 Aimed - 70% base TUs
Snap - 35% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.2*(0.5*Firing+50)
Snap - 1.1*(0.5*Firing+50)
Slugthrower Shells 4 Piercing 80 None Inflicts 1*Dmg to Daze
Slugthrower Shells/HE 4 Concussive 65 None Inflicts 0.75*Dmg to Daze
Slugthrower Shells/Chem 4 Chem 26 None +8 Projectiles, Inflicts 0.5*Dmg to Daze, Inflicts 5*Dmg to Morale


Notes:
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Source: Piratez Bootypedia


CAWS
CAWS

"An advanced firearm that can fire two kinds of powerful charges, but the magazine holds only 10 rounds. It has a better range than normal shotguns and can be wielded single-handedly with lessened accuracy penalty."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
14 17 3x1 Aimed - 55% base TUs
Snap - 26% base TUs
Throw - 03 TUs, 20 Energy
Aimed - 1.4*(0.5*Firing+50)
Snap - 1.2*(0.5*Firing+50)
CAWS Clip/AP 10 Piercing 50 None Inflicts 1*Dmg to Daze
CAWS Clip/Scatter 10 Piercing 26 None +4 Projectiles, Inflicts 0.5*Dmg to Daze
CAWS Clip/Aqua 10 Cutting 28 None +2 Projectiles


Notes:
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Source: Piratez Bootypedia


Super Shotgun
Super Shotgun

"A true piece of art. Exceptional range for a shotgun."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
15 20 3x2 Aimed - 45% base TUs
Snap - 24% base TUs
Auto - 36% base TUs
Throw - 25% base TUs, 20 Energy
Aimed - 1.8*(0.5*Firing+50)
Snap - 1.5*(0.5*Firing+50)
Auto - 1.2*(0.5*Firing+50)
Super Shotgun Clip 18 Piercing 36 None +6 Projectiles, Inflicts 0.5*Dmg to Daze
Super Shotgun Clip/HVAP 18 Piercing 55 None +3 Projectiles, Inflicts 0.75*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Mammoth Chain Shotgun
Mammoth Chain Shotgun

"A belt-fed death machine of black steel, a blend between a shotgun and a minigun. Its internal stabilization allows you to throw an unprecedented amount of hot lead at your enemies with relative precision."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
40 65 3x2 Aimed - 64% base TUs
Snap - 23% base TUs
Auto - 32% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.5*(0.5*Firing+50)
Snap - 1.25*(0.5*Firing+50)
Auto - 1*(0.5*Firing+50)
Mammoth Chain Shotgun Drum 50 Piercing 25 None +9 Projectiles, Inflicts 0.5*Dmg to Daze


Notes:
Lorem ipsum
Source: Piratez Bootypedia


Arena Flak Cannon
Arena Flak Cannon

"Straight from Death-Games arenas, a weapon as whacky as it is deadly, cuts people to shreds with mono-sharpened shrapnel."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
35 50 3x2 Aimed - 68% base TUs
Snap - 30% base TUs
Auto - 42% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.2*(0.5*Firing+50)
Snap - 1.05*(0.5*Firing+50)
Auto - 1*(0.5*Firing+50)
Flak Cannon Drum 36 Cutting 38 None +9 Projectiles


Notes:
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Source: Piratez Bootypedia


O.G.R.E. Shotgun
O.G.R.E. Shotgun

"A big ol' boomstick, dispensing heavy pellets with unmatched generosity. Just watch your encumbrance. GunButt (Daze = 30+STR*0.7, Skill = MA/2+50, Acc = 75%, 20 TUs)"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
30 34 3x1 Aimed - 68% base TUs
Snap - 30% base TUs
Auto - 34% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.5*(0.5*Firing+50)
Snap - 1.25*(0.5*Firing+50)
Auto - 1.1*(0.5*Firing+50)
O.G.R.E. Shells 2 Piercing 30 None +11 Projectiles, Inflicts 0.5*Dmg to Daze
Hit - 20 TUs, 20 Energy Hit - 0.75*(50+0.5*Melee) Gunbutt - Daze 30 Damage+0.7*Strength Inflicts 0.2*Dmg to Health


Notes:
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Source: Piratez Bootypedia


Boom Gun
Boom Gun

"This huge scattergun has awesome destructive power, however it is not very effective at long ranges."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
29 36 3x1 Aimed - 70% base TUs
Snap - 32% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.35*(0.5*Firing+50)
Snap - 1.15*(0.5*Firing+50)
Boom Gun Shells 10 Piercing 50 None +5 Projectiles, Inflicts 0.5*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Laslock Shotgun
Laslock Shotgun

"A funky weapon for funky Captains, that, according to some, has more of a morale effect than actual usefulness. It employs two stacks of 6 small lasers each to deliver a wide-spread blast."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
8 11 2x1 Aimed - 25% base TUs
Snap - 22% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1*(0.5*Firing+50)
Snap - 1.25*(0.5*Firing+50)
Laslock Shotgun Clip 6 Laser 16 Damage+3*Rank +5 Projectiles


Notes:
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Source: Piratez Bootypedia


Space Rangers' Shotgun
Space Rangers' Shotgun

"The swiftness and close-range firepower of this weapon make sure no criminal hideout can provide protection to wretched evil-doers... Oh wait."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
14 18 3x1 Snap - 26% base TUs
Throw - 30 TUs, 20 Energy
Snap - 1.2*(0.5*Firing+50) SRs' Shotgun Clip 9 Laser 35 None +5 Projectiles


Notes:
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Source: Piratez Bootypedia


Splatty
Splatty

"Sort of a hybrid laser weapon, firing several barrels at once to achieve a shotgun-like effect. It has much better range than conventional shotguns but their accuracy at close quarters remains unchallenged."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
25 25 3x1 Snap - 26% base TUs
Auto - 40% base TUs
Throw - 30 TUs, 20 Energy
Snap - 1.05*(0.5*Firing+50)
Auto - 1*(0.5*Firing+50)
None Unlimited Laser 28 None +4 Projectiles


Notes:
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Source: Piratez Bootypedia


Flechette Gun
Flechette Gun

"Like all otherworldly Flechette weapons, this small two-handed gun contains a solid block of alien metal which gives it basically unlimited ammunition of tiny, sharp particles. However, the gun tends to break down after some use. Extremely devastating at close ranges."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
15 15 2x1 Snap - 23% base TUs
Throw - 30 TUs, 20 Energy
Snap - 2*(0.5*Firing+50) None 16 Cutting 32 None +3 Projectiles, Inflicts 0.5*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Plasma Blunderbuss
Plasma Blunderbuss

"This gun be blastin' good with lots of 'em plasma pellets. In a nutshell."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
18 22 3x1 Snap - 30% base TUs
Throw - 30 TUs, 20 Energy
Snap - 1.5*(0.5*Firing+50) Plasma Blunderbuss Clip 12 Plasma 40 None +9 Projectiles, Inflicts 0.5*Dmg to Daze, 2*Dmg to Morale


Notes:
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Source: Piratez Bootypedia


SMGs

UAC Carbine
UAC Carbine

"An ancient gun, however in good condition due to being fully made of plastic and containing very few moving parts. Uses commonly found Spraygun ammo, but fires it with high accuracy. Can fire two shots in rapid succession. Even an idiot can use it."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
6 9 3x1 Aimed - 46% base TUs
Snap - 18% base TUs
Auto - 28% base TUs
Throw - 30 TUs, 12 Energy
Aimed - 1*(0.65*Firing+35)
Snap - 0.7*(0.65*Firing+35
Auto - 0.5*(0.65*Firing+35
Spraygun Clip 40 Piercing 24 None Inflicts 0.5*Dmg to Daze
Spraygun Clip/Aqua 40 Cutting 16 None


Notes:
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Source: Piratez Bootypedia


Spraygun
Spraygun

"Spray and pray, get a lot of lead into the air and eventually something will hit. This simple gun has a spacious magazine and sturdy, if imprecise, mechanism."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
6 9 3x1 Aimed - 42% base TUs
Snap - 30% base TUs
Auto - 42% base TUs
Throw - 30 TUs, 12 Energy
Aimed - 0.65*(0.65*Firing+35)
Snap - 0.4*(0.65*Firing+35)
Auto - 0.35*(0.65*Firing+35)
Spraygun Clip 40 Piercing 24 None Inflicts 0.5*Dmg to Daze
Spraygun Clip/Aqua 40 Cutting 16 None


Notes:
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Source: Piratez Bootypedia


Messer
Messer

"A Spraygun done better. Very greasy. Uses the same magazines."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
6 9 3x1 Aimed - 44% base TUs
Snap - 30% base TUs
Auto - 44% base TUs
Throw - 30 TUs, 12 Energy
Aimed - 0.75*(0.65*Firing+35)
Snap - 0.45*(0.65*Firing+35)
Auto - 0.45*(0.65*Firing+35)
Spraygun Clip 40 Piercing 24 None Inflicts 0.5*Dmg to Daze
Spraygun Clip/Aqua 40 Cutting 16 None


Notes:
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Source: Piratez Bootypedia


Linux SMG
Linux SMG

"So, after getting some knowledge about firearms, we have made our own 'linux' SMG, which means custom, ramshackle and home-made. It ain't a Boarding Gun but has some good kick. GunButt (Daze = 20+STR*0.6, Skill = MA/2+50, Acc = 80%, 16 TUs)"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
17 21 3x1 Aimed - 44% base TUs
Snap - 24% base TUs
Auto - 28% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.75*(0.65*Firing+35)
Snap - 0.55*(0.65*Firing+35)
Auto - 0.35*(0.65*Firing+35)
Linux SMG Clip 32 Piercing 32 Damage+0.1*Bravery Inflicts 0.5*Dmg to Daze
Hit - 16 TUs, 12 Energy Hit - 0.8*(50+0.5*Melee) Gunbutt - Daze 20 Damage+0.6*Strength Inflicts 0.2*Dmg to Health


Notes:
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Source: Piratez Bootypedia


Linux Mandrake SMG
Linux Mandrake SMG

"This version of the Linux has been fitted with clever laser-pointer bitz, thus increasing some accuracies and decreasing aiming time. Auto & Snap ranges are increased by 2 each, too."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
18 22 3x1 Aimed - 40% base TUs
Snap - 22% base TUs
Auto - 28% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.75*(0.65*Firing+35)
Snap - 0.75*(0.65*Firing+35)
Auto - 0.4*(0.65*Firing+35)
Linux SMG Clip 32 Piercing 32 Damage+0.1*Bravery Inflicts 0.5*Dmg to Daze
Hit - 16 TUs, 12 Energy Hit - 0.8*(50+0.5*Melee) Gunbutt - Daze 20 Damage+0.6*Strength Inflicts 0.2*Dmg to Health


Notes:
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Source: Piratez Bootypedia


Linux Origami SMG
Linux Origami SMG

"Even better than the last, the Origami Linux is gyro-stabilized for better autofire accuracy and rate of fire. Also, we've fitted a shock device into its butt, increasing stun power of its melee attacks by 15, while halving lethality."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
20 24 3x1 Aimed - 40% base TUs
Snap - 22% base TUs
Auto - 28% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.75*(0.65*Firing+35)
Snap - 0.75*(0.65*Firing+35)
Auto - 0.55*(0.65*Firing+35)
Linux SMG Clip 32 Piercing 32 Damage+0.1*Bravery Inflicts 0.5*Dmg to Daze
Hit - 14 TUs, 13 Energy Hit - 0.8*(50+0.5*Melee) Gunbutt - Daze 35 Damage+0.6*Strength Inflicts 0.1*Dmg to Health


Notes:
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Source: Piratez Bootypedia


Blackmarch SMG
Blackmarch SMG

"Famous for its ergonomics, ingeniously simple design and precision of manufacture, this gun is coveted all over the globe. However, it's scarcely available at best, and its special ammo even more so."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
7 10 3x1 Aimed - 45% base TUs
Snap - 24% base TUs
Auto - 32% base TUs
Throw - 30 TUs, 14 Energy
Aimed - 0.9*(0.65*Firing+35)
Snap - 0.75*(0.65*Firing+35)
Auto - 0.5*(0.65*Firing+35)
Blackmarch SMG Clip 24 Piercing 30 None Inflicts 0.5*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


EuroSyndicate SMG
EuroSyndicate SMG

"A bit cumbersome, but well-made, SMG, firing powerful 10mm caseless ammo stored in 32-round magazines. Well-liked by urban warriors all over the globe and widely exported."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
13 17 3x1 Aimed - 48% base TUs
Snap - 24% base TUs
Auto - 32% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.8*(0.65*Firing+35)
Snap - 0.75*(0.65*Firing+35)
Auto - 0.45*(0.65*Firing+35)
ES SMG Clip 32 Piercing 35 None Inflicts 0.5*Dmg to Daze
ES SMG Clip/Aqua 32 Cutting 21 None


Notes:
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Source: Piratez Bootypedia


Mini SMG
Mini SMG

"A short-range, low-powered SMG used primarily by police and prison guards. It is compact enough to allow infiltration. Suffers only 20% Acc penalty when used single-handed."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
5 8 2x1 Aimed - 40% base TUs
Snap - 28% base TUs
Auto - 40% base TUs
Throw - 30 TUs, 10 Energy
Aimed - 0.6*(0.65*Firing+35)
Snap - 0.55*(0.65*Firing+35)
Auto - 0.5*(0.65*Firing+35)
Mini SMG Clip 72 Piercing 18 None Inflicts 0.5*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Assault SMG
Assault SMG

"Exceptionally accurate at short ranges, thanks to good stabilization. A very convenient weapon, if not particularly strong. 45 caseless rounds in magazine. Bullets ignore 10% of enemy's armor. Suffers only 10% Acc penalty when used single-handed."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
6 9 3x1 Aimed - 36% base TUs
Snap - 20% base TUs
Auto - 30% base TUs
Throw - 03 TUs, 12 Energy
Aimed - 0.8*(0.65*Firing+35)
Snap - 0.75*(0.65*Firing+35)
Auto - 0.6*(0.65*Firing+35)
Assault SMG Clip 45 Piercing 25 None Inflicts 0.5*Dmg to Daze
Assault SMG Clip/HVAP 45 Piercing 38 None Inflicts 0.5*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Big Ben SMG
Big Ben SMG

"Heavy and noisy, it kinda lives up to its name. Very popular amongst Rogue Fields' warlords. Suffers only 25% Acc penalty when used single-handed. GunButt (Daze = 20+STR*0.5, Skill = MA/2+50, Acc = 70%, 12 TUs, extra lethal)"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
18 22 3x1 Aimed - 40% base TUs
Snap - 22% base TUs
Auto - 32% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.75*(0.65*Firing+35)
Snap - 0.65*(0.65*Firing+35)
Auto - 0.45*(0.65*Firing+35)
Big Ben SMG Clip 28 Piercing 40 None Inflicts 0.75*Dmg to Daze
Hit - 12 TUs, 12 Energy Hit - 0.7*(50+0.5*Melee) Gunbutt - Daze 20 Damage+0.5*Strength Inflicts 0.5*Dmg to Health


Notes:
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Source: Piratez Bootypedia


Tommy
Tommy

"The ultimate in style, it delivers an abundance of cheap firepower. 50-round magazine makes sure you won't run out of ammo quickly, even when firing 5-round bursts. GunButt (Daze = 20+STR*0.5, Skill = MA/2+50, Acc = 80%, 15 TUs)"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
11 15 3x1 Aimed - 45% base TUs
Snap - 35% base TUs
Auto - 40% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.85*(0.65*Firing+35)
Snap - 0.6*(0.65*Firing+35)
Auto - 0.5*(0.65*Firing+35)
Tommy Drum 50 Piercing 32 None Inflicts 0.75*Dmg to Daze
Hit - 15 TUs, 7 Energy Hit - 0.8*(50+0.5*Melee) Gunbutt - Daze 20 Damage+0.5*Strength Inflicts 0.2*Dmg to Health


Notes:
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Source: Piratez Bootypedia


Laser Tommy
Laser Tommy

"A remastered Tommy, instead of lead, it fires laser blasts now. More firepower and accuracy. GunButt (Daze = 20+STR*0.5, Skill = MA/2+50, Acc = 80%, 15 TUs)"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
11 15 3x1 Aimed - 45% base TUs
Snap - 26% base TUs
Auto - 40% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.95*(0.65*Firing+35)
Snap - 0.65*(0.65*Firing+35)
Auto - 0.6*(0.65*Firing+35)
Laser Tommy Clip 50 Laser 33 None
Hit - 15 TUs, 7 Energy Hit - 0.8*(50+0.5*Melee) Gunbutt - Daze 20 Damage+0.5*Strength Inflicts 0.2*Dmg to Health


Notes:
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Source: Piratez Bootypedia


Assault Laser
Assault Laser

"A lightweight, fast-firing laser weapon. Suffers only 15% Acc penalty when used single-handed."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
7 10 3x1 Aimed - 45% base TUs
Snap - 22% base TUs
Auto - 30% base TUs
Throw - 30 TUs, 14 Energy
Aimed - 0.9*(0.65*Firing+35)
Snap - 0.85*(0.65*Firing+35)
Auto - 0.7*(0.65*Firing+35)
Assault Las Clip 30 Laser 32 None
Assault Las Clip/Adv 90 Laser 36 None
Assault Las Clip/AP 45 Laser 44 None


Notes:
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Source: Piratez Bootypedia


Stingy
Stingy

"A cheap solution to the problem of a nuclear laser rifle, this gun is somewhat underpowered but also very light - it can be easily used even by the weakest Runts!"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
9 9 3x1 Aimed - 45% base TUs
Snap - 22% base TUs
Auto - 32% base TUs
Throw - 30 TUs, 18 Energy
Aimed - 1.2*(0.65*Firing+35)
Snap - 0.9*(0.65*Firing+35)
Auto - 0.55*(0.65*Firing+35)
None Unlimited Laser 35 None


Notes:
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Source: Piratez Bootypedia


Magneto-Plasma Gun
Magneto-Plasma Gun

"Ugly as hell and infernally inaccurate, this human-made lightweight plasma weapon has some kind of charm none the less. Probably due to its impressive firepower."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
16 20 3x1 Snap - 24% base TUs
Auto - 36% base TUs
Throw - 30 TUs, 16 Energy
Snap - 0.52*(0.65*Firing+35)
Auto - 0.32*(0.65*Firing+35)
MPG Clip 24 Plasma 55 None Ignites Target if Dmg > 25, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale


Notes:
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Source: Piratez Bootypedia


Plasma Subrifle
Plasma Subrifle

"The Stellar Empire considers this one a second-tier weapon, a dumbed-down, less magical version of a Plasma Rifle. It is often found in the hands of those unworthy to be trusted with better Plasma weapons."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
6 9 3x1 Snap - 22% base TUs
Throw - 30 TUs, 12 Energy
Snap - 0.82*(0.65*Firing+35) Plasma Subrifle Clip 22 Plasma 64 None Ignites Target if Dmg > 25, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale


Notes:
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Source: Piratez Bootypedia


Automatic Harpoon Gun
Automatic Harpoon Gun

"This underwater-capable gun fires Aqua Plastic bolts, which are not only lighter than normal, but also reduce enemy armor by 20% (all ammo types)."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
24 30 3x1 Aimed - 68% base TUs
Snap - 28% base TUs
Auto - 38% base TUs
Throw - 30 TUs, 14 Energy
Aimed - 0.8*(0.65*Firing+35)
Snap - 0.55*(0.65*Firing+35)
Auto - 0.4*(0.65*Firing+35)
Auto-Harpoon Clip/Aqua 16 Cutting 45 None
Auto-Harpoon Clip/Poison 16 Chem 45 None Inflicts 2*Dmg to Daze
Auto-Harpoon Clip/Tranq 16 Daze 75 None


Notes:
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Source: Piratez Bootypedia


Rifles

Homefront Rifle
Homefront Rifle

"Old as dirt, dirt-cheap and dirt-immune. Less accurate but lighter and with more ammo than a modern rifle."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
7 10 3x1 Aimed - 55% base TUs
Snap - 25% base TUs
Auto - 32% base TUs
Throw - 30 TUs, 14 Energy
Aimed - 1.05
Snap - 0.65
Auto - 0.35
Banana Clip 30 Piercing 28 None Inflicts 0.5*Dmg to Daze
Banana Clip/MAG 18 Piercing 47 None Inflicts 0.5*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Bayoneted Rifle
Bayoneted Rifle

"While setting up our weapon shop, it has occurred to us that we can put a dagger onto a Homefront Rifle, instead of holding it in a pocket. Bayonet's stats below: Accuracy 100%, TU Cost 13; Skill: MELEE/2 + 50 POWER: 30 + STRENGTH*0.3 + MELEE*0.1 DAMAGE type: CUTTING Special: -10% Armor"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
10 13 3x1 Aimed - 55% base TUs
Snap - 25% base TUs
Auto - 32% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.05
Snap - 0.65
Auto - 0.35
Banana Clip 30 Piercing 28 None Inflicts 0.5*Dmg to Daze
Banana Clip/MAG 18 Piercing 47 None Inflicts 0.5*Dmg to Daze
Hit - 13 TUs, 6 Energy Hit - 1*(50+0.5*Melee) Bayonet - Cutting 30 Damage+0.3*Strength+0.1*Melee None


Notes:
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Source: Piratez Bootypedia


Ramshackle Rifle
Ramshackle Rifle

"Its purpose is to deliver RCF bullets to far-off targets. To that end, it works, but nothing more."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
7 10 3x1 Aimed - 60% base TUs
Snap - 30% base TUs
Throw - 30 TUs, 14 Energy
Aimed - 1.00
Snap - 0.60
RCF Carbine Clip 30 Piercing 26 None Inflicts 0.5*Dmg to Daze
RCF Carbine Clip/EP 30 Electric 36 None Inflicts 2*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


RCF Carbine
RCF Carbine

"The Royal Canadian Force Carbine is commonly used by the Kingdom's mounted military police and even civilians. It is rather weak but lightweight and accurate."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
6 9 3x1 Aimed - 55% base TUs
Snap - 24% base TUs
Auto - 36% base TUs
Throw - 30 TUs, 12 Energy
Aimed - 1.20
Snap - 0.75
Auto - 0.45
RCF Carbine Clip 30 Piercing 26 None Inflicts 0.5*Dmg to Daze
RCF Carbine Clip/EP 30 Electric 36 None Inflicts 2*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Bullpup Carbine
Bullpup Carbine

"This design allows for easier handling in Auto and Snap modes, but decreases long range accuracy. Uses the ubiquitous RCF Carbine clips, but the magazines have a tendency to fall off if not carefully secured. Slow Reload (20); Less 1-H Penalty (35%)"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
6 9 3x1 Aimed - 55% base TUs
Snap - 22% base TUs
Auto - 30% base TUs
Throw - 30 TUs, 12 Energy
Aimed - 1.00
Snap - 0.70
Auto - 0.45
RCF Carbine Clip 30 Piercing 26 None Inflicts 0.5*Dmg to Daze
RCF Carbine Clip/EP 30 Electric 36 None Inflicts 2*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Scoped Carbine
Scoped Carbine

"Even a beginner will have no trouble handling this weapon. Uses the same magazines as the RCF Carbine. Increased Accurate Snapshot Range (18) GunButt (Daze = 20+STR*0.5, Skill = MA/2+50, Acc = 70%, 15 TUs)"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
7 10 3x1 Aimed - 65% base TUs
Snap - 28% base TUs
Throw - 30 TUs, 14 Energy
Aimed - 1.35
Snap - 0.85
RCF Carbine Clip 30 Piercing 26 None Inflicts 0.5*Dmg to Daze
RCF Carbine Clip/EP 30 Electric 36 None Inflicts 2*Dmg to Daze
Hit - 15 TUs, 4 Energy Hit - 0.7*(50+0.5*Melee) Gunbutt - Daze 20 Damage+0.5*Strength Inflicts 0.2*Dmg to Health


Notes:
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Source: Piratez Bootypedia


Auto Rifle
Auto Rifle

"6.5mm caseless rifle, optimized for medium-range engagements."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
8 11 3x1 Aimed - 64% base TUs
Snap - 26% base TUs
Auto - 32% base TUs
Throw - 30 TUs, 18 Energy
Aimed - 1.00
Snap - 0.75
Auto - 0.40
Assault Rifle Clip 20 Piercing 30 None Inflicts 0.5*Dmg to Daze
Assault Rifle Clip/AP 15 Piercing 30 None Inflicts 0.9*Dmg to Health
Assault Rifle Clip/PS 25 Piercing 37 None Inflicts 0.5*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Assault Rifle
Assault Rifle

"Jack of all trades, a two-handed weapon that can get you through almost any situation. GunButt (Daze = 20+STR*0.5, Skill = MA/2+50, Acc = 80%, 18 TUs)"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
8 11 3x1 Aimed - 60% base TUs
Snap - 25% base TUs
Auto - 36% base TUs
Throw - 30 TUs, 16 Energy
Aimed - 1.20
Snap - 0.70
Auto - 0.45
Assault Rifle Clip 20 Piercing 30 None Inflicts 0.5*Dmg to Daze
Assault Rifle Clip/AP 15 Piercing 30 None Inflicts 0.9*Dmg to Health
Assault Rifle Clip/PS 25 Piercing 37 None Inflicts 0.5*Dmg to Daze
Hit - 15 TUs, 5 Energy Hit - 0.8*(50+0.5*Melee) Gunbutt - Daze 20 Damage+0.5*Strength Inflicts 0.2*Dmg to Health


Notes:
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Source: Piratez Bootypedia


Infantry Rifle
Infantry Rifle

"A semi-automatic classic equipped with them good ol' iron sights. So good, actually, that they increase accurate Snap Shot range to 18. The name comes from the fact that most militaries see no reason to pay for better rifles to arm their footmen. GunButt (Daze = 20+STR*0.6, Skill = MA/2+50, Acc = 80%, 16 TUs)"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
14 18 3x1 Aimed - 75% base TUs
Snap - 30% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.15
Snap - 0.75
Battle Rifle Clip 20 Piercing 36 None Inflicts 0.5*Dmg to Daze
Battle Rifle Clip/AP 15 Piercing 36 None Inflicts 0.9*Dmg to Health
Battle Rifle Clip/PS 20 Piercing 45 None Inflicts 0.5*Dmg to Daze
Hit - 16 TUs, 9 Energy Hit - 0.8*(50+0.5*Melee) Gunbutt - Daze 20 Damage+0.6*Strength Inflicts 0.2*Dmg to Health


Notes:
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Source: Piratez Bootypedia


Battle Rifle
Battle Rifle

"A heavier variant of the standard modern rifle. Powerful and accurate at long ranges, but has a hell of a kick that impedes autofire accuracy. Has a fancy plastic ammo clip, too. GunButt (Daze = 20+STR*0.5, Skill = MA/2+50, Acc = 80%, 15 TUs)"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
12 16 3x1 Aimed - 70% base TUs
Snap - 28% base TUs
Auto - 38% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.25
Snap - 0.70
Auto - 0.35
Battle Rifle Clip 20 Piercing 36 None Inflicts 0.5*Dmg to Daze
Battle Rifle Clip/AP 15 Piercing 36 None Inflicts 0.9*Dmg to Health
Battle Rifle Clip/PS 20 Piercing 45 None Inflicts 0.5*Dmg to Daze
Hit - 15 TUs, 8 Energy Hit - 0.8*(50+0.5*Melee) Gunbutt - Daze 20 Damage+0.5*Strength Inflicts 0.2*Dmg to Health


Notes:
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Source: Piratez Bootypedia


Omega Rifle
Omega Rifle

"A highly advanced assault rifle model. ETAP bullets ignore 25% of enemy's armor."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
9 12 3x1 Aimed - 50% base TUs
Snap - 24% base TUs
Auto - 30% base TUs
Throw - 30 TUs, 18 Energy
Aimed - 1.20
Snap - 0.80
Auto - 0.55
Omega Rifle Clip 30 Piercing 32 None Inflicts 0.5*Dmg to Daze
Omega Rifle Clip/AP 24 Piercing 32 None Inflicts 0.9*Dmg to Health
Omega Rifle Clip/ETAP 30 Piercing 41 None Inflicts 0.5*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Smartrifle
Smartrifle

"This rifle is probably smarter than anyone else around here, barring you and me, Cap'n. It practically aims itself, and has a very high fire rate. GunButt (Daze = 20+STR*0.5, Skill = MA/2+50, Acc = 75%, 15 TUs)"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
15 20 3x1 Aimed - 48% base TUs
Snap - 22% base TUs
Auto - 38% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.15
Snap - 0.90
Auto - 0.50
Smartrifle Clip 40 Piercing 44 None Inflicts 0.5*Dmg to Daze
Smartrifle Clip/HVAP 40 Piercing 50 None Inflicts 0.5*Dmg to Daze
Hit - 15 TUs, 6 Energy Hit - 0.75*(50+0.5*Melee) Gunbutt - Daze 20 Damage+0.5*Strength Inflicts 0.2*Dmg to Health


Notes:
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Source: Piratez Bootypedia


UAC Rifle
UAC Rifle

"A weird rifle design that sends three bullets instead of one, almost instantaneously, any time the trigger is pressed. Tends to be quite deadly if it hits, which makes it well-liked across the world."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
12 15 3x1 Aimed - 60% base TUs
Snap - 25% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.90
Snap - 0.60
UAC Rifle Clip 12 Piercing 30 None +2 Projectiles, Inflicts 0.5*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Boarding Gun
Boarding Gun

"Heavy bolts of lead Make his victims full of dread - Heavy Metal Chronicles"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
26 34 3x1 Aimed - 60% base TUs
Snap - 28% base TUs
Auto - 36% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.80
Snap - 0.60
Auto - 0.35
Boarding Gun Ammo 45 Piercing 40 Damage+0.1*Bravery Inflicts 0.66*Dmg to Daze
30 Boarding Gun Ammo (S) 21 Piercing 40 Damage+0.1*Bravery Inflicts 0.66*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Custom Shooty Gun
Custom Shooty Gun

"Like dat Boarding Gun but shootier."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
34 42 3x2 Aimed - 60% base TUs
Snap - 28% base TUs
Auto - 36% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.80
Snap - 0.60
Auto - 0.40
Boarding Gun Ammo 45 Piercing 40 Damage+0.1*Bravery Inflicts 0.66*Dmg to Daze
38 Boarding Gun Ammo (S) 21 Piercing 40 Damage+0.1*Bravery Inflicts 0.66*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Super Shooty Gun
Super Shooty Gun

"'You can never have too much dakka' - Mun Tzu"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
42 50 3x2 Snap - 30% base TUs
Auto - 30% base TUs
Throw - 30 TUs, 20 Energy
Snap - 0.50
Auto - 0.40
Boarding Gun Ammo 45 Piercing 40 Damage+0.1*Bravery Inflicts 0.66*Dmg to Daze
58 Boarding Gun Ammo (L) 108 Piercing 40 Damage+0.15*Bravery Inflicts 0.66*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


37mm Rifle
37mm Rifle

"With over 60 kgs of loaded weight and a recoil that'd knock over a horse, this weapon is not recommended for beginners."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
64 72 3x2 Aimed - 80% base TUs
Snap - 40% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.25
Snap - 0.75
37mm Rifle Ammo 9 Piercing 100 None Inflicts 0.5*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Super-Self-Charger
Super-Self-Charger

"A reliable, if a bit experimental, laser weapon that never runs out of power. The beam can be refocused into a plasma bayonet with the following stats: Accuracy 125%, TU Cost 14 Skill: MELEE/2 + 50 POWER: 45 + MELEE*0.3 DAMAGE type: PLASMA"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
12 12 3x1 Aimed - 70% base TUs
Snap - 35% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.15
Snap - 0.80
None Unlimited Laser 36 None
Hit - 14 TUs, 8 Energy Hit - 1.25*(50+0.5*Melee) Bayonet - Plasma 45 Damage+0.3*Melee Ignites Target if Dmg > 25, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale


Notes:
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Source: Piratez Bootypedia


M-Lasgun
M-Lasgun

"A large laser gun that can inflict some serious damage, but is quite bulky. Manufactured by the Mutant Alliance. Gun Butt: Daze = 25+STR*0.55, Skill = MA/2+50, Acc = 70%, 14 TUs)."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
25 29 3x1 Aimed - 50% base TUs
Snap - 28% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.00
Snap - 0.75
M-Lasgun Clip 10 Laser 50 None
Hit - 14 TUs, 16 Energy Hit - 0.7*(50+0.5*Melee) Gunbutt - Daze 25 Damage+0.55*Strength Inflicts 0.5*Dmg to Health


Notes:
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Source: Piratez Bootypedia


Lasgun
Lasgun

"The lasgun is pretty much a perfect personal arm - very accurate and quite powerful for its size. Like the pistol, it uses two kinds of batteries - we can only replicate the weaker ones."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
10 13 3x1 Aimed - 60% base TUs
Snap - 25% base TUs
Auto - 36% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.25
Snap - 0.85
Auto - 0.55
Lasgun Clip 12 Laser 40 None
Lasgun Clip/Adv 36 Laser 48 None
Lasgun Clip/AP 18 Laser 60 None


Notes:
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Source: Piratez Bootypedia


Custom Lasgun
Custom Lasgun

"This lasgun has been improved with the additions of optronic sights for increased precision, laser dot for better close-in accuracy and extra cooling for increased rate of fire. It also has a proper stock that can be used to bash enemies."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)¨
15 18 3x1 Aimed - 53% base TUs
Snap - 23% base TUs
Auto - 33% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.40
Snap - 0.95
Auto - 0.60
Lasgun Clip 12 Laser 40 None
Lasgun Clip/Adv 36 Laser 48 None
Lasgun Clip/AP 18 Laser 60 None
Hit - 15 TUs, 10 Energy Hit - 0.8*(50+0.5*Melee) Gunbutt - Daze 20 Damage+0.5*Strength Inflicts 0.2*Dmg to Health


Notes:
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Source: Piratez Bootypedia


Advanced Lasgun
Advanced Lasgun

"Accurate and powerful, this laser is an ideal standard-issue weapon. It won't ever run out of ammo either, so, instead of puny beam-counting, your precious mind can better focus on doing great deeds, Cap'n!"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
18 18 3x1 Aimed - 60% base TUs
Snap - 25% base TUs
Auto - 36% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.30
Snap - 0.85
Auto - 0.55
None Unlimited Laser 45 None


Notes:
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Source: Piratez Bootypedia


EuroSyndicate Lasrifle
EuroSyndicate Lasrifle

"A very powerful and accurate lasgun, fast to aim and capable of autofire. The only drawback is average clip capacity (15). A truly exquisite weapon."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
16 19 3x1 Aimed - 55% base TUs
Snap - 26% base TUs
Auto - 38% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.35
Snap - 0.85
Auto - 0.60
EuroSyndicate LR-Clip 20 Laser 50 None


Notes:
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Source: Piratez Bootypedia


Marsec Lasgun
Marsec Lasgun

"A UV-based, multi-barreled laser, Mark 542. Standard-issue weapon of Marsec Colonial Marines."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
20 25 3x1 Aimed - 54% base TUs
Snap - 18% base TUs
Auto - 45% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.30
Snap - 0.65
Auto - 0.50
Marsec Lasgun Clip 25 Laser 65 None


Notes:
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Source: Piratez Bootypedia


Battle Laser
Battle Laser

"Made with power-suited soldiers in mind, this weapon is darn heavy but delivers equally heavy firepower. Never runs out of juice."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
40 40 3x1 Aimed - 70% base TUs
Snap - 28% base TUs
Auto - 40% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.20
Snap - 0.80
Auto - 0.55
None Unlimited Laser 66 None


Notes:
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Source: Piratez Bootypedia


Reticulan Lasgun
Reticulan Lasgun

"A lightweight laser weapon manufactured by the Reticulans. Lack of any normal sights makes it seemingly impossible to aim, but you will hit if you believe. That's a scientific fact."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
5 8 3x1 Aimed - 44% base TUs
Snap - 22% base TUs
Auto - 40% base TUs
Throw - 30 TUs, 10 Energy
Aimed - 0.8*(0.5*Firing+1*PsiStrength+1*PsiSkill)
Snap - 0.7*(0.5*Firing+1*PsiStrength+1*PsiSkill)
Auto - 0.6*(0.5*Firing+1*PsiStrength+1*PsiSkill)
Reticulan Lasgun Clip 20 Laser 27 None


Notes:
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Source: Piratez Bootypedia


Rail Rifle
Rail Rifle

"An Earth-built Gauss-like weapon. Much weaker than alien counterparts, but also less bulky and still pretty deadly."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
16 19 3x1 Aimed - 70% base TUs
Snap - 27% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.90
Snap - 0.70
Rail Rifle Clip 12 Piercing 60 None Inflicts 0.5*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Gauss Musket
Gauss Musket

"A Gauss Musket lacks autofire, but more than makes it up in sheer killing power. Weapon's firing mechanism is blocked by seemingly unbreakable encryption."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
23 26 3x1 Aimed - 75% base TUs
Snap - 30% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.95
Snap - 0.70
Gauss Musket Clip 14 Piercing 85 None Inflicts 0.5*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


XG Assault
XG Assault

"A powerful assault weapon equipped with laser sights, very useful for urban warfare. Aqua rounds are weaker but reduce effective Enemy Armor by 20% and can be used Underwater."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
9 12 3x1 Aimed - 45% base TUs
Snap - 25% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.50
Snap - 1.25
XG Assault Clip 16 Piercing 60 Damage+0.25*Bravery Inflicts 0.5*Dmg to Daze
XG Assault Clip/Aqua 16 Piercing 60 None Inflicts 0.5*Dmg to Daze
Hit - 15 TUs, 6 Energy Hit - 0.8*(50+0.5*Melee) Gunbutt - Daze 20 Damage+0.5*Strength Inflicts 0.2*Dmg to Health


Notes:
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Source: Piratez Bootypedia


XG Rifle
XG Rifle

"A Smartrifle on steroids, in a smaller package to boot. Aqua rounds are weaker but reduce effective Enemy Armor by 20% and can be used Underwater."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
10 13 3x1 Aimed - 45% base TUs
Snap - 20% base TUs
Auto - 30% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.20
Snap - 0.90
Auto - 0.60
XG Rifle Clip 24 Piercing 55 Damage+0.15*Firing Inflicts 0.5*Dmg to Daze
XG Rifle Clip/Aqua 24 Piercing 55 None Inflicts 0.5*Dmg to Daze
Hit - 15 TUs, 6 Energy Hit - 0.8*(50+0.5*Melee) Gunbutt - Daze 20 Damage+0.5*Strength Inflicts 0.2*Dmg to Health


Notes:
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Source: Piratez Bootypedia


Sonic Rifle
Sonic Rifle

"The mainstay weapon of T'leth hordes. Which is a scary thought. Not much more powerful than the pistol, slower to fire, but has a better range. Special: Damages Armor; Demolition +33%"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
6 9 3x1 Aimed - 60% base TUs
Snap - 40% base TUs
Throw - 30 TUs, 12 Energy
Aimed - 1.50
Snap - 1.15
Sonic Rifle Clip 15 Concussive 95 None


Notes:
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Source: Piratez Bootypedia


Reticulan Plasma Gun
Reticulan Plasma Gun

"Primitive when compared to Star God technology, this plasma weapon is quite cumbersome and has trouble focusing its beam at long ranges. Still, it's a full-fledged plasma gun."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
22 26 2x2 Aimed - 60% base TUs
Snap - 30% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.80
Snap - 0.65
Reticulan Plasma Clip 8 Plasma 86 None Ignites Target if Dmg > 25, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale


Notes:
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Source: Piratez Bootypedia


Nova Fusion Rifle
Nova Fusion Rifle

"A Human rendition of the Reticulan Plasma Gun. The plasma projectile was given a spin, which greatly improved accuracy and efficiency, at the price of even more limited range. Humans consider it an improvement."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
20 24 3x1 Snap - 28% base TUs
Throw - 30 TUs, 20 Energy
Snap - 1.20 Nova Clip 12 Plasma 84 None Ignites Target if Dmg > 25, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale


Notes:
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Source: Piratez Bootypedia


Heavy Particle Accelerator
Heavy Particle Accelerator

"Complexity is a relative thing. Just look at this one: made of custom parts, very primitive as far as Fusion weapons go, but at the same time, a product of complex and arcane technology. Increased Accurate Snapshot Range (15) Power loss over distance (onset at 16 tiles, -4 per tile)."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
30 35 3x2 Snap - 32% base TUs
Throw - 30 TUs, 20 Energy
Snap - 0.85 HPA Clip 10 Plasma 100 None Ignites Target if Dmg > 25, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale


Notes:
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Source: Piratez Bootypedia


Light Plasma Gun
Light Plasma Gun

"Our own plasma rifle! Now we can do as good as the Stellar Empire! Or close to it. The gun is heavier than the original, the power cell a bit crude, but the triple shot mode is extremely useful."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
10 14 3x1 Aimed - 55% base TUs
Snap - 25% base TUs
Auto - 75% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.30
Snap - 0.80
Auto - 1.00
LPG Clip 24 Plasma 70 None Ignites Target if Dmg > 25, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale


Notes:
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Source: Piratez Bootypedia


Plasma Rifle
Plasma Rifle

"This is a devastatingly powerful weapon based on accelerating particles from within a minute anti-gravity field. Standard-issue Stellar Empire weapon, probably existing in like, countless numbers across the galaxy. Don't they ever innovate?"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
8 11 3x1 Aimed - 42% base TUs
Snap - 24% base TUs
Auto - 32% base TUs
Throw - 30 TUs, 16 Energy
Aimed - 1.00
Snap - 0.90
Auto - 0.55
Plasma Rifle Clip 28 Plasma 80 None Ignites Target if Dmg > 25, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale


Notes:
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Source: Piratez Bootypedia


Heavy Plasma
Heavy Plasma

"This variation of Stellar Empire plasma gun was built for maximum firepower, and that it delivers in abundance. Still light enough to be wielded by any able person, its only shortcoming compared to the Plasma Rifle is slower rate of fire."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
16 20 3x2 Aimed - 60% base TUs
Snap - 30% base TUs
Auto - 42% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.10
Snap - 0.77
Auto - 0.60
Heavy Plasma Clip 35 Plasma 115 None Ignites Target if Dmg > 25, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale


Notes:
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Source: Piratez Bootypedia


X-Plasma Destroyer
X-Plasma Destroyer

"While this weapon is thrice as heavy as the Stellar Empire plasma gun, it packs even more heat and more importantly, can be replicated. Plasma Blast (3)"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
40 46 3x2 Aimed - 65% base TUs
Snap - 32% base TUs
Auto - 45% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.20
Snap - 0.70
Auto - 0.50
X-Plasma Destroyer Clip 24 Concussive 125 None AoE Radius (3), Uses Plasma Resistance, Ignites Target if Dmg > 10, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale


Notes:
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Source: Piratez Bootypedia


Hellgun
Hellgun

"This infernal weapon will never run out of heat. Requires VooDoo training and Summoning Circle. Drains Morale & Energy."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
20 20 3x1 Aimed - 65% base TUs, 16 Energy, 4 Morale
Snap - 24% base TUs, 16 Energy, 4 Morale
Auto - 38% base TUs, 48 Energy, 15 Morale
Throw - 30 TUs, 20 Energy
Aimed - 0.80
Snap - 0.65
Auto - 0.60
None Unlimited Plasma 0 Damage+1.25*PsiStrength+0.5*PsiSkill Ignites Target if Dmg > 10.0, Inflicts 0.5*Dmg to Daze, 5.0*Dmg to Morale


Notes:
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Source: Piratez Bootypedia


Sniper Rifles

Ol' Carbine
Ol' Carbine

"A classic. Deals low damage but is very reliable."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
6 9 3x1 Aimed - 45% base TUs
Snap - 35% base TUs
Throw - 30 TUs, 12 Energy
Aimed - 1.20
Snap - 0.90
Ol' Carbine Ammo 12 Piercing 24 None Inflicts 0.5*Dmg to Daze
Ol' Carbine Ammo/EP 12 Electric 30 None +1 Projectile, Inflicts 2*Dmg to Daze
Hit - 15 TUs, 4 Energy Hit - 0.8*(50+0.5*Melee) Gunbutt - Daze 20 Damage+0.5*Strength Inflicts 0.2*Dmg to Health


Notes:
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Source: Piratez Bootypedia


Varmint Rifle
Varmint Rifle

"A lightweight weapon, effective against all manner of small creatures."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
6 8 3x1 Aimed - 50% base TUs
Snap - 30% base TUs
Throw - 30 TUs, 12 Energy
Aimed - 1.35
Snap - 0.75
Varmint Rifle Ammo 8 Piercing 22 None Inflicts 0.5*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Hunting Rifle
Hunting Rifle

"Unassuming and little bit rusty, this gun can prove its accuracy if you take some time to aim. The clip holds 5 rounds. GunButt (Daze = 20+STR*0.5, Skill = MA/2+50, Acc = 75%, 15 TUs)"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
8 10 3x1 Aimed - 70% base TUs
Snap - 33% base TUs
Throw - 30 TUs, 16 Energy
Aimed - 1.30
Snap - 0.72
Hunting Rifle Ammo 5 Piercing 33 None Inflicts 0.5*Dmg to Daze
Hunting Rifle Ammo/PS 5 Piercing 40 None Inflicts 0.5*Dmg to Daze
Hit - 15 TUs, 5 Energy Hit - 0.75*(50+0.5*Melee) Gunbutt - Daze 20 Damage+0.5*Strength Inflicts 0.2*Dmg to Health


Notes:
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Source: Piratez Bootypedia


Scoped Rifle
Scoped Rifle

"Cleaned up and improved with the addition of a scope, it has accuracy almost on par with a full-sized sniper rifle, while also allowing for very accurate opportunity shots. GunButt (Daze = 20+STR*0.5, Skill = MA/2+50, Acc = 75%, 15 TUs)"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
9 11 3x1 Aimed - 70% base TUs
Snap - 33% base TUs
Throw - 30 TUs, 18 Energy
Aimed - 1.40
Snap - 0.80
Hunting Rifle Ammo 5 Piercing 33 None Inflicts 0.5*Dmg to Daze
Hunting Rifle Ammo/PS 5 Piercing 40 None Inflicts 0.5*Dmg to Daze
Hit - 15 TUs, 5 Energy Hit - 0.75*(50+0.5*Melee) Gunbutt - Daze 20 Damage+0.5*Strength Inflicts 0.2*Dmg to Health


Notes:
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Source: Piratez Bootypedia


Scout Rifle
Scout Rifle

"Very accurate due to electronic sights. Easy to use. Fires standard Hunting Rifle rounds."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
10 12 3x1 Aimed - 60% base TUs
Snap - 30% base TUs
Throw - 30 TUs, 16 Energy
Aimed - 1.10
Snap - 0.90
Hunting Rifle Ammo 5 Piercing 33 None Inflicts 0.5*Dmg to Daze
Hunting Rifle Ammo/PS 5 Piercing 40 None Inflicts 0.5*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Dragoon Rifle
Dragoon Rifle

"A sturdy, high-powered rifle, often used by dragoons, as the name implies, since it is too heavy for infantry to carry around easily. Its craftsmutantship is of very high quality, but it requires equal care from the user. GunButt (Daze = 20+STR*0.6, Skill = MA/2+50, Acc = 80%, 16 TUs)"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
15 18 3x1 Aimed - 75% base TUs
Snap - 40% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.90
Snap - 0.60
Dragoon Rifle Ammo 5 Piercing 20 Damage+0.3*Firing Inflicts 0.5*Dmg to Daze
Hit - 16 TUs, 10 Energy Hit - 0.8*(50+0.5*Melee) Gunbutt - Daze 20 Damage+0.6*Strength Inflicts 0.2*Dmg to Health


Notes:
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Source: Piratez Bootypedia


Reaper Rifle
Reaper Rifle

"Very powerful rifle, good for hunting Reapers, as the name implies. Brutal recoil and 3-round clips. POWER Bonus: FIRING*0.2 + BRAVERY*0.2 Aimed Shot Accurate Range Cap (30) Slow Reload (20) Special: Enemy Armor +20% GunButt (Daze = 20+STR*0.6, Skill = MA/2+50, Acc = 80%, 16 TUs)"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
22 25 3x1 Aimed - 72% base TUs
Snap - 38% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.05
Snap - 0.72
Reaper Rifle Ammo 3 Piercing 33 Damage+0.2*Firing+0.2*Bravery Inflicts 0.5*Dmg to Daze
Hit - 16 TUs, 14 Energy Hit - 0.8*(50+0.5*Melee) Gunbutt - Daze 20 Damage+0.6*Strength Inflicts 0.2*Dmg to Health


Notes:
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Source: Piratez Bootypedia


Blackmarch Rifle
Blackmarch Rifle

"Extremely accurate."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
12 15 3x1 Aimed - 72% base TUs
Snap - 32% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.50
Snap - 1.00
Blackmarch Rifle Clip 15 Piercing 30 Damage+0.1*Firing+0.1*Reactions Inflicts 0.5*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Commando Rifle
Commando Rifle

"A perfect tool of a patient hunter, with enough power to pierce an armored hide and accuracy to deliver where it counts, all in a relatively compact package. The target-tracking sights allow for exceptionally deadly reaction shooting."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
16 19 3x1 Aimed - 50% base TUs
Snap - 30% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.40
Snap - 1.10
Commando Rifle Clip 15 Piercing 35 Damage+0.3*Reactions Inflicts 0.5*Dmg to Daze
Commando Rifle Clip/HVAP 15 Piercing 50 Damage+0.3*Reactions Inflicts 0.5*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


EuroSyndicate Markslaser
EuroSyndicate Markslaser

"Despite strict regulations, the Eurosyndicate clandestinely sells some of their high quality lasguns to third parties, from whence they make their way to the black market. The price, however, is anything but low."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
17 20 3x1 Aimed - 75% base TUs
Snap - 40% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.50
Snap - 0.90
EuroSyndicate MLas-Clip 10 Laser 55 None


Notes:
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Source: Piratez Bootypedia


Space Rangers' Jaeger Carbine
Space Rangers' Jaeger Carbine

"Extremely accurate, it makes sure no-one escapes the eye of Space Ranger justice. Especially effective in ambushes. Do not let the size deceive you, it's mostly plastic and much lighter than it looks."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
7 10 3x1 Aimed - 64% base TUs
Snap - 32% base TUs
Throw - 30 TUs, 14 Energy
Aimed - 1.50
Snap - 1.00
SRs' Jaeger Clip 12 Laser 50 None


Notes:
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Source: Piratez Bootypedia


Flintlock Rifle
Flintlock Rifle

"Requires a lot of skill to use effectively, but can be very deadly in skilled hands. GunButt (Daze = 20+STR*0.5, Skill = MA/2+50, Acc = 65%, 16 TUs)"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
16 18 3x1 Aimed - 82% base TUs
Snap - 66% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.1*(0.01*Firing^2+0.5*Bravery)
Snap - 0.5*(0.01*Firing^2+0.5*Bravery)
Minnie Bullet 2 Piercing 30 Damage+0.15*Firing+0.15*Bravery Inflicts 0.75*Dmg to Daze
Hit - 16 TUs, 10 Energy Hit - 0.65*(50+0.5*Melee) Gunbutt - Daze 20 Damage+0.6*Strength Inflicts 0.2*Dmg to Health


Notes:
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Source: Piratez Bootypedia


Light Sniper Rifle
Light Sniper Rifle

"A lightweight sniper rifle with 7-round clip, easier to handle than its more brutish, heavier counterparts. Good for crowd control."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
10 13 3x1 Aimed - 78% base TUs
Snap - 48% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.25*(0.01*Firing^2+0.5*Reactions)
Snap - 0.5*(0.01*Firing^2+0.5*Reactions)
Lt. Sniper R. Clip 7 Piercing 25 Damage+0.2*Firing Inflicts 0.5*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Sniper Rifle
Sniper Rifle

"Accurate and powerful, but with a slow rate of fire."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
13 16 3x1 Aimed - 86% base TUs
Snap - 70% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.5*(0.01*Firing^2)
Snap - 0.6*(0.01*Firing^2)
Sniper Rifle Clip 8 Piercing 30 Damage+0.25*Firing Inflicts 0.5*Dmg to Daze
Sniper Rifle Clip/AP 6 Piercing 33 Damage+0.25*Firing
Sniper Rifle Clip/PS 10 Piercing 44 Damage+0.25*Firing Inflicts 0.5*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Custom Snipin' Gun
Custom Snipin' Gun

"Very intricate weapon with a unique ability of 'double-tapping', two bullets being fired one after another with such rapid succession that there is almost no accuracy loss, even at long ranges."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
15 19 3x1 Aimed - 88% base TUs
Snap - 66% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.4*(0.01*Firing^2)
Snap - 0.7*(0.01*Firing^2)
Custom Snipin' Clip 16 Piercing 42 Damage+0.2*Firing Inflicts 0.5*Dmg to Daze
Custom Snipin' Clip/HVAP 16 Piercing 64 Damage+0.2*Firing Inflicts 0.5*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Python HSR
Python HSR

"Python because it bites. Like the snake. Well they actually constrict victims but let's not fret over the details, right?"
AP Clip - "This type of Python HSR ammo gets a bonus to POWER = FIRING*0.3 and reduces enemy armor by 20%. Note that other types of ammo do not get that bonus. Like all other Python HSR clips, a magazine holds 5 rounds."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
26 30 3x1 Aimed - 90% base TUs
Snap - 74% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.6*(0.01*Firing^2)
Snap - 0.65*(0.01*Firing^2)
Python Clip/AP 5 Piercing 70 Damage+0.3*Firing Inflicts 0.5*Dmg to Daze
Python Clip/Chem 5 Chem 85 None Inflicts 0.5*Dmg to Daze, 5.0*Dmg to Morale
Python Clip/HE 5 Concussive 60 None AoE Radius (1), Inflicts 0.75*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Hunting Laser
Hunting Laser

"Made for hunting big game. Big game with really tough hides, if you know what I mean. GunButt (Daze = 20+STR*0.6, Skill = MA/2+50, Acc = 80%, 16 TUs)"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
16 19 3x1 Aimed - 75% base TUs
Snap - 38% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.35
Snap - 0.80
Hunting Laser Clip 7 Laser 45 None
Hit - 16 TUs, 10 Energy Hit - 0.8*(50+0.5*Melee) Gunbutt - Daze 20 Damage+0.6*Strength Inflicts 0.2*Dmg to Health


Notes:
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Source: Piratez Bootypedia


Precision Laser
Precision Laser

"A rare laser weapon, due to very low production tolerances. Lightweight and extremely accurate."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
9 12 3x1 Aimed - 84% base TUs
Snap - 42% base TUs
Throw - 30 TUs, 18 Energy
Aimed - 1.75*(0.01*Firing^2)
Snap - 0.8*(0.01*Firing^2)
Precision Las Clip 8 Laser 25 Damage+0.3*Firing
Precision Las Clip/Adv 16 Laser 33 Damage+0.3*Firing
Precision Las Clip/AP 8 Laser 50 Damage+0.3*Firing


Notes:
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Source: Piratez Bootypedia


Snuffy
Snuffy

"A rifle-sized nuclear laser, with unmatched accuracy yet still more hitting power than a lasgun."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
22 22 3x1 Aimed - 80% base TUs
Snap - 38% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.65*(0.01*Firing^2)
Snap - 0.7*(0.01*Firing^2)
None Unlimited Laser 36 Damage+0.3*Firing


Notes:
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Source: Piratez Bootypedia


XG Sniper Rifle
XG Sniper Rifle

"This powerful electromagnetic sniper rifle can discharge three rounds rapid before it swerves off the shot line. These rounds travel faster than in normal XG weapons and therefore have a better armor penetration rating (25%). Aqua rounds are weaker but penetrate armor even better and can be used Underwater."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
20 24 3x1 Aimed - 85% base TUs
Snap - 70% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.6*(0.01*Firing^2)
Snap - 0.8*(0.01*Firing^2)
XG Sniper Rifle Clip 8 Piercing 60 Damage+0.25*Firing Inflicts 0.5*Dmg to Daze
XG Sniper Rifle Clip/Aqua 8 Piercing 60 Damage+0.25*Firing +2 Projectiles, Inflicts 0.5*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Sniper Gauss
Sniper Gauss

"Nothing says goodbye like a Gauss bullet.{NEWLINE}Weapon's firing mechanism is blocked by seemingly unbreakable encryption."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
27 31 3x1 Aimed - 88% base TUs
Snap - 65% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.4*(0.01*Firing^2)
Snap - 0.6*(0.01*Firing^2)
Sniper Gauss Clip 10 Piercing 80 Damage+0.25*Firing Inflicts 0.5*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Plasma Eliminator
Plasma Eliminator

"Elite forces' plasma weapon which is insanely difficult to operate due to its sophisticated interface. Once mastered, though, it fully lives up to its name."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
30 35 3x1 Snap - 40% base TUs
Throw - 30 TUs, 20 Energy
Snap - 0.5*(0.01*Firing^2) Plasma Eliminator Clip 25 Plasma 145 None Ignites Target if Dmg > 25, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale


Notes:
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Source: Piratez Bootypedia


Heavy Weapons

Autogun
Autogun

"Fires lightweight munitions with considerable accuracy in full-auto mode. A blend between a rifle and a machinegun, it can take Snap and Aimed shots as well, but isn't very good at this. GunButt (Daze = 20+STR*0.5, Skill = MA/2+50, Acc = 65%, 15 TUs)"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
9 14 3x1 Aimed - 65% base TUs
Snap - 30% base TUs
Auto - 32% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.85
Snap - 0.60
Auto - 0.55
Autogun Ammo 50 Piercing 28 None Inflicts 0.5*Dmg to Daze
Autogun Ammo/PS 70 Piercing 35 None Inflicts 0.5*Dmg to Daze
Hit - 15 TUs, 6 Energy Hit - 0.65*(50+0.5*Melee) Gunbutt - Daze 20 Damage+0.5*Strength Inflicts 0.2*Dmg to Health


Notes:
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Source: Piratez Bootypedia


Gyro-Stabilized Autogun
Gyro-Stabilized Autogun

"An Autogun fitted with some spinny bitz, dissipating recoil forces by the use of antigravity, and thus allowing for incredible accuracy of automatic fire. GunButt (Daze = 20+STR*0.5, Skill = MA/2+50, Acc = 65%, 15 TUs)"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
10 15 3x1 Aimed - 65% base TUs
Snap - 28% base TUs
Auto - 30% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.85
Snap - 0.70
Auto - 0.65
Autogun Ammo 50 Piercing 28 None Inflicts 0.5*Dmg to Daze
Autogun Ammo/PS 70 Piercing 35 None Inflicts 0.5*Dmg to Daze
Hit - 15 TUs, 6 Energy Hit - 0.65*(50+0.5*Melee) Gunbutt - Daze 20 Damage+0.5*Strength Inflicts 0.2*Dmg to Health


Notes:
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Source: Piratez Bootypedia


Meridian's Special Autogun
Meridian's Special Autogun

"Inspired by the works of Meridian, an alchemist of old. Fitted with magical bitz, it allows for insanely good accuracy in the hands of a wizard, and has increased gun butt damage."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
12 17 3x1 Aimed - 65% base TUs
Snap - 26% base TUs
Auto - 30% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.75*(1*Firing+0.5*PsiStrength+0.5*PsiSkill)
Snap - 0.7*(1*Firing+0.5*PsiStrength+0.5*PsiSkill)
Auto - 0.65*(1*Firing+0.5*PsiStrength+0.5*PsiSkill)
Autogun Ammo 50 Piercing 28 None Inflicts 0.5*Dmg to Daze
Autogun Ammo/PS 70 Piercing 35 None Inflicts 0.5*Dmg to Daze
Autogun Arcane Ammo 50 Mind 14 Damage+0.26*PsiStrength Inflicts 1.5*Dmg to Daze, 7*Dmg to Morale
Hit - 15 TUs, 8 Energy Hit - 0.65*(50+0.5*Melee) Gunbutt - Daze 20 Damage+0.4*Strength+0.2*PsiSkill Inflicts 0.2*Dmg to Health


Notes:
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Source: Piratez Bootypedia


Assault Machinegun
Assault Machinegun

"If you want to go autofire, all the time, this baby is just for you. It is heavy, however and lacks versatility. GunButt (Daze = 20+STR*0.6, Skill = MA/2+50, Acc = 60%, 16 TUs)"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
15 21 3x1 Snap - 45% base TUs
Auto - 45% base TUs
Throw - 30 TUs, 20 Energy
Snap - 0.45*(0.65*Firing+35)
Auto - 0.45*(0.65*Firing+35)
AMG Ammo 50 Piercing 35 None Inflicts 0.5*Dmg to Daze
AMG Ammo/AP 40 Piercing 35 None Inflicts 0.9*Dmg to Health
AMG Ammo/PS 60 Piercing 44 None Inflicts 0.5*Dmg to Daze
Hit - 16 TUs, 8 Energy Hit - 0.6*(50+0.5*Melee) Gunbutt - Daze 20 Damage+0.6*Strength Inflicts 0.2*Dmg to Health


Notes:
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Source: Piratez Bootypedia


Smartgun
Smartgun

"This upgraded version of the AMG has an auto-aim module, allowing for faster target acquisition and increased accuracy. GunButt (Daze = 20+STR*0.6, Skill = MA/2+50, Acc = 60%, 16 TUs)"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
18 24 3x1 Snap - 30% base TUs
Auto - 40% base TUs
Throw - 30 TUs, 20 Energy
Snap - 0.6*(0.5*Firing+50)
Auto - 0.6*(0.5*Firing+50)
AMG Ammo 50 Piercing 35 None Inflicts 0.5*Dmg to Daze
AMG Ammo/AP 40 Piercing 35 None Inflicts 0.9*Dmg to Health
AMG Ammo/PS 60 Piercing 44 None Inflicts 0.5*Dmg to Daze
Hit - 16 TUs, 10 Energy Hit - 0.6*(50+0.5*Melee) Gunbutt - Daze 20 Damage+0.6*Strength Inflicts 0.2*Dmg to Health


Notes:
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Source: Piratez Bootypedia


Spitfire
Spitfire

"A two-barreled area suppression weapon, cumbersome but very deadly. GunButt (Daze = 25+STR*0.65, Skill = MA/2+50, Acc = 60%, 18 TUs)"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
25 31 3x2 Snap - 36% base TUs
Auto - 42% base TUs
Throw - 30 TUs, 20 Energy
Snap - 0.3*(0.65*Firing+35)
Auto - 0.3*(0.65*Firing+35)
Spitfire Ammo/HE 36 Concussive 36 None Inflicts 0.75*Dmg to Daze
Hit - 18 TUs, 16 Energy Hit - 0.6*(50+0.5*Melee) Gunbutt - Daze 25 Damage+0.65*Strength Inflicts 0.2*Dmg to Health


Notes:
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Source: Piratez Bootypedia


Asuka Rifle
Asuka Rifle

"This weapon is made from adamantine polish plastasteel. All worksdwarfship is of the finest quality. It menaces with a large bore of foe slaying. (Uses Sat Uplink, thus suffering only a half of the normal no-LoS penalty. Batteries included.)"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
20 26 3x1 Aimed - 82% base TUs
Snap - 40% base TUs
Auto - 65% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.26
Snap - 0.88
Auto - 0.52
Asuka Rifle Clip 32 Piercing 45 Damage+0.2*Firing Inflicts 0.5*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Bossar
Bossar

"A highly effective stabilisation system, coupled with a TV-scope and heavily reinforced frame allows for exceptionally accurate automatic fire. HVAP munitions punch through most targets with ease, and a sustained barrage can defeat even powered armor."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
35 43 3x2 Aimed - 70% base TUs
Snap - 30% base TUs
Auto - 42% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.15*(0.65*Firing+35)
Snap - 0.65*(0.65*Firing+35)
Auto - 0.55*(0.65*Firing+35)
Bossar Clip 40 Piercing 60 None Inflicts 0.5*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Machinegun
Machinegun

"An area-denial weapon, ready to stop any barbaric horde trying to overrun your lines. The accuracy looks lousy but it doubles once the shooter kneels down and uses the tripod."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
24 32 3x2 Snap - 33% base TUs
Auto - 50% base TUs
Throw - 30 TUs, 20 Energy
Snap - 0.25*(0.65*Firing+35)
Auto - 0.25*(0.65*Firing+35)
Machinegun Ammo Belt 64 Piercing 36 None Inflicts 0.5*Dmg to Daze
31 MG Ammo Belt/PS 64 Piercing 44 None Inflicts 0.5*Dmg to Daze
34 MG Ammo Belt/MAG 64 Piercing 54 None Inflicts 0.5*Dmg to Daze
72 MG Ammo Crate 400 Piercing 36 None Inflicts 0.5*Dmg to Daze
64 MG Ammo Crate/PS 400 Piercing 44 None Inflicts 0.5*Dmg to Daze
84 MG Ammo Crate/MAG 400 Piercing 54 None Inflicts 0.5*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Heavy Machine Gun
Heavy Machine Gun

"The HMG lays down a devastating hail of gunfire, but it is far too heavy for a normal human to use - although such weight provides stability in automatic fire. Accuracy x2 when kneeling."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
40 52 3x2 Snap - 50% base TUs
Auto - 85% base TUs
Throw - 30 TUs, 20 Energy
Snap - 0.22*(0.65*Firing+35)
Auto - 0.22*(0.65*Firing+35)
HMG Clip 40 Piercing 55 None Inflicts 0.5*Dmg to Daze
46 HMG Small Clip 20 Piercing 55 None Inflicts 0.5*Dmg to Daze
100 HMG Ammo Crate 200 Piercing 55 None Inflicts 0.5*Dmg to Daze
50 HMG Clip/PS 40 Piercing 69 None Inflicts 0.5*Dmg to Daze
45 HMG Small Clip/PS 20 Piercing 69 None Inflicts 0.5*Dmg to Daze
90 HMG Ammo Crate/PS 200 Piercing 69 None Inflicts 0.5*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Hydra Laser
Hydra Laser

"Locally manufactured laser weapon, with limited use of alien tech. Quite accurate at medium-long ranges."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
20 24 3x2 Aimed - 65% base TUs
Snap - 30% base TUs
Auto - 44% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1*(0.65*Firing+35)
Snap - 0.65*(0.65*Firing+35)
Auto - 0.55*(0.65*Firing+35)
Hydra Laser Clip 24 Laser 38 None


Notes:
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Source: Piratez Bootypedia


Autolaser
Autolaser

"A laser-equivalent of a machinegun. Incurs serious encumbrance, but few weapons can rival its ability to lay down a large weight of accurate long-range fire."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
26 31 3x2 Snap - 30% base TUs
Auto - 48% base TUs
Throw - 30 TUs, 20 Energy
Snap - 0.7*(0.65*Firing+35)
Auto - 0.65*(0.65*Firing+35)
Autolaser Clip 30 Laser 40 None
Autolaser Clip/Adv 90 Laser 50 None
Autolaser Clip/AP 40 Laser 65 None


Notes:
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Source: Piratez Bootypedia


Marsec Multilaser
Marsec Multilaser

"This deadly laser weapon fires volleys of extremely powerful blasts to decimate the enemy."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
100 120 3x2 Aimed - 44% base TUs
Snap - 44% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.9*(0.5*Firing+0.5*Strength)
Snap - 0.65*(0.5*Firing+0.5*Strength)
Multilaser Battery 24 Laser 115 None


Notes:
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Source: Piratez Bootypedia


XG Chaingun
XG Chaingun

"A squad support weapon. Fires a hail of deadly Gauss bullets with a quite impressive accuracy. Aqua rounds are weaker but reduce effective Enemy Armor by 20% and can be used Underwater. Accuracy x1.75 when kneeling"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
30 36 3x2 Snap - 20% base TUs
Auto - 45% base TUs
Throw - 30 TUs, 20 Energy
Snap - 0.6*(0.65*Firing+35)
Auto - 0.5*(0.65*Firing+35)
XG Chaingun Clip 50 Piercing 70 None Inflicts 0.5*Dmg to Daze
XG Chaingun Clip/Aqua 50 Piercing 55 None Inflicts 0.5*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Heavy Gauss
Heavy Gauss

"A Heavy Gauss fires bursts of devastatingly powerful projectiles. Weapon's firing mechanism is blocked by seemingly unbreakable encryption."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
44 50 3x2 Snap - 30% base TUs
Auto - 48% base TUs
Throw - 30 TUs, 20 Energy
Snap - 0.55*(0.65*Firing+35)
Auto - 0.5*(0.65*Firing+35)
Heavy Gauss Clip 28 Piercing 100 None Inflicts 0.5*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Flechette Multicannon
Flechette Multicannon

"This double-barreled beauty can fire a lot more tiny metal needles than its smaller sisters. It is also more robust."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
35 35 3x2 Snap - 30% base TUs
Auto - 32% base TUs
Throw - 30 TUs, 20 Energy
Snap - 1.5*(0.65*Firing+35)
Auto - 1.2*(0.65*Firing+35)
None 64 Cutting 40 None +8 Projectiles, Inflicts 0.5*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


UAC Plasmagun
UAC Plasmagun

"This appears to be a plasma weapon of Earth origin, made by someone called UAC Corporation. Very high rate of fire."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
25 30 3x1 Snap - 26% base TUs
Auto - 44% base TUs
Throw - 30 TUs, 20 Energy
Snap - 0.75
Auto - 0.50
UAC Plasmagun Battery 30 Plasma 60 None Ignites Target if Dmg > 25, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale


Notes:
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Source: Piratez Bootypedia


Mining Laser
Mining Laser

"This continuous-beam laser weapon is a powerful tool for cutting things like rocks or metal sheets, drilling through multiple layers of all but the toughest materials. Its integrated heavy-duty capacitors make sure the weapon won't run out of juice during a mining shift, much less a combat engagement. Loses 5 Power per every tile after the 2nd Max Range: 20 Accuracy x2 when kneeling; Demolition +50%."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
40 40 3x2 Aimed - 95% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.25*(0.5*Firing+50) None Unlimited Laser 100 None


Notes:
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Source: Piratez Bootypedia


Rail Driver
Rail Driver

"A mining tool, used to drive superhardened spikes deep into the rock, it can pretty easily drive them into your enemies as well. Used as a weapon, it's rather cumbersome though."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
32 36 3x2 Aimed - 75% base TUs
Snap - 45% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.75
Snap - 0.45
Rail Coil 3 Piercing 140 None Inflicts 0.5*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Irradiator
Irradiator

"Irradiates the target with hard gamma rays. Low overall power but great armor penetration (-75%). In addition to normal damage, it drains target's Energy and disrupts their movement. A weird side-effect is removal of Stun damage. Loses some power at ranges above 15 tiles. Reactions Disrupt (x3); Energy Drain (x6); Demolition -50%"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
34 46 3x2 Snap - 40% base TUs
Throw - 30 TUs, 20 Energy
Snap - 0.60*(0.5*Firing+50) Irradiator Cell 16 Plasma 32 None Inflicts 6*Dmg to Energy, Inflicts 3*Dmg to TU, Restores 2*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Microwave Cooker
Microwave Cooker

"An extremely powerful, if short-ranged weapon that melts the target by exciting its molecules with EM waves. Can breach through even reinforced plastasteel. Loses some power at ranges above 5 tiles. Shock x2, ignores Shock Immunity"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
38 50 3x2 Snap - 65% base TUs
Throw - 30 TUs, 20 Energy
Snap - 1.5*(0.5*Firing+50) Microwave Cooker Clip 6 Electric 150 None +3 Projectiles, Inflicts 1*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Lightning Thrower
Lightning Thrower

"A power of the ancient gods; it hurls a deadly thunderball at enemies. Those without high Electricity resistance become but charred remains when hit by this. Loses some power at ranges above 15 tiles. Shock x3, ignores Shock Immunity"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
36 48 3x2 Snap - 40% base TUs
Throw - 30 TUs, 20 Energy
Snap - 0.5*(0.5*Firing+50) Lightning Thrower Cell 9 Plasma 150 None Inflicts 1.5*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


UAC Chaingun
UAC Chaingun

"Not to be confused with a machine gun, it lacks long-range accuracy and should be rather considered an SMG-equivalent for those strong enough to wield it. Damages armor."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
18 24 3x1 Auto - 40% base TUs
Throw - 30 TUs, 20 Energy
Auto - 0.35*(0.65*Firing+35) UAC Chaingun Ammo 60 Piercing 36 None Inflicts 0.5*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Rotogun
Rotogun

"An inaccurate weapon that can, none the less, generate an impressive volume of fire. It is also primitive enough to be constructed in an Extractor. Not very effective against heavy armor."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
30 39 3x2 Auto - 70% base TUs
Throw - 30 TUs, 20 Energy
Auto - 0.25*(0.65*Firing+35) Rotogun Ammo 60 Piercing 42 None Inflicts 0.75*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Minigun
Minigun

"Walk slowly and carry a big gun. Or however the saying went. This rotary cannon spews out a hail of bullets. Hits inflict slight armor damage even if they don't penetrate it."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
20 40 3x2 Auto - 70% base TUs
Throw - 30 TUs, 20 Energy
Auto - 0.3*(0.65*Firing+35) Minigun Ammo Pack 300 Piercing 30 None Inflicts 0.5*Dmg to Daze
36 Minigun Ammo Pack/PS 300 Piercing 37 None Inflicts 0.5*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Vulcan Minigun
Vulcan Minigun

"If a couple of bursts fired by this heavy minigun isn't enough to clear a farm, I don't know what is. Damages armor."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
68 90 3x2 Auto - 75% base TUs
Throw - 30 TUs, 20 Energy
Auto - 0.3*(0.65*Firing+35) Vulcan Ammo x100 100 Piercing 65 None Inflicts 0.5*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Fatty
Fatty

"A gatling laser! Is there really anything more to ask for? Works well at both short and long ranges."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
40 40 3x2 Auto - 62% base TUs
Throw - 30 TUs, 20 Energy
Auto - 0.4*(0.65*Firing+35) None Unlimited Laser 44 None


Notes:
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Source: Piratez Bootypedia


LACC
LACC

"This advanced handheld cannon accurately delivers packages full of love even to those who are far, far away. Fairly good at penetrating armor, too."
WP Ammo - "This type of LACC ammo is filled with White Phosphorous agent, which is an incendiary that deals full damage (instead of normal 5-10)."
PS Ammo - "This type of LACC ammo uses Plastasteel for +33% increase in firepower. Otherwise it's just like normal AP ammo."
Nuke Ammo - "This type of LACC ammo uses a Hellerium nuclear explosive for its charge, resulting in +50% increase in power. Otherwise it's just like normal HE ammo."
Aqua Ammo - "This type of LACC ammo fires three Aqua Plastic needles instead of a single solid projectile. The needles strike in a tight grouping and ignore 50% of enemy's armor."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
15 21 3x2 Aimed - 70% base TUs
Snap - 30% base TUs
Auto - 40% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.15
Snap - 0.65
Auto - 0.40
LACC-AP Ammo 12 Piercing 45 None Inflicts 0.5*Dmg to Daze
LACC-HE Ammo 12 Concussive 40 None Inflicts 0.75*Dmg to Daze
LACC-WP Ammo 12 Burn 30 None Inflicts 20*Dmg to Morale
LACC-PS Ammo 12 Piercing 60 None Inflicts 0.5*Dmg to Daze
LACC-Aqua Ammo 12 Cutting 26 None
LACC-Nuke Ammo 12 Concussive 60 None Inflicts 0.75*Dmg to Daze
Hit - 15 TUs, 10 Energy Hit - 0.7*(50+0.5*Melee) Gunbutt - Daze 20 Damage+0.5*Strength Inflicts 0.2*Dmg to Health


Notes:
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Source: Piratez Bootypedia


Light Cannon
Light Cannon

"The Light Cannon is a devastating but cumbersome weapon. Limited accurate range. AP ammo ignores 30% of enemy's armor."
EP Ammo - "This type of Light Cannon ammo contains 6 electro-pulse pellets, fairly effective at killing and stunning enemies (Shock x4, ignores Shock immunity)."
PS Ammo - "This type of Light Cannon ammo uses Plastasteel for +33% increase in firepower. Otherwise it's just like normal AP ammo."
Nuke Ammo - "This type of Light Cannon ammo uses a Hellerium nuclear explosive for its charge, resulting in +50% increase in power. Otherwise it's just like normal HE ammo."
Aqua Ammo - "This type of Light Cannon ammo fires three Aqua Plastic needles instead of a single solid projectile. The needles strike in a tight grouping and ignore 50% of enemy's armor."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
20 26 3x1 Aimed - 70% base TUs
Snap - 33% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.85
Snap - 0.60
LC-AP Ammo 6 Piercing 60 None Inflicts 0.5*Dmg to Daze
LC-HE Ammo 6 Concussive 52 None Inflicts 0.5*Dmg to Daze
LC-EP Ammo 6 Electric 30 None +5 Projectiles, Inflicts 2*Dmg to Daze
LC-PS Ammo 6 Piercing 80 None Inflicts 0.5*Dmg to Daze
LC-Aqua Ammo 6 Cutting 33 None +2 Projectiles
LC-Nuke Ammo 6 Concussive 80 None Inflicts 0.75*Dmg to Daze
Hit - 16 TUs, 12 Energy Hit - 0.75*(50+0.5*Melee) Gunbutt - Daze 20 Damage+0.6*Strength Inflicts 0.2*Dmg to Health


Notes:
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Source: Piratez Bootypedia


Auto-Cannon
Auto-Cannon

"Deliciously destructive, but too heavy for most people to even lift. It has limited accuracy but very good range. AP ammo ignores 25% of enemy's armor."
Gas Ammo - "This type of Auto Cannon ammo releases poisonous gas on impact. The gas has a radius of 4 and can deal as much as 80 HP damage on an unprotected target."
PS Ammo - "This type of Auto Cannon ammo uses Plastasteel for +33% increase in firepower. Otherwise it's just like normal AP ammo."
Nuke Ammo - "This type of Auto Cannon ammo uses a Hellerium nuclear explosive for its charge, resulting in +50% increase in power. Otherwise it's just like normal HE ammo."
Aqua Ammo - "This type of Auto Cannon ammo fires three Aqua Plastic needles instead of a single solid projectile. The needles strike in a tight grouping and ignore 50% of enemy's armor."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
44 56 3x2 Aimed - 40% base TUs
Snap - 30% base TUs
Auto - 45% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.65*(0.65*Firing+35)
Snap - 0.6*(0.65*Firing+35)
Auto - 0.35*(0.65*Firing+35)
AC-AP Ammo 12 Piercing 75 None Inflicts 0.5*Dmg to Daze
AC-HE Ammo 12 Concussive 66 None Inflicts 0.75*Dmg to Daze
AC-Gas Ammo 12 Choking 50 None AoE Radius (4), Inflicts 2*Dmg to Health, 1*Dmg to Daze, 4*Dmg to Energy, 2*Dmg to Morale
AC-PS Ammo 12 Piercing 95 None Inflicts 0.5*Dmg to Daze
AC-Aqua Ammo 12 Cutting 42 None
AC-Nuke Ammo 12 Concussive 100 None Inflicts 0.75*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


MP Autocannon
MP Autocannon

"A heavy support weapon, lobbing Autocannon shells over very long distances. Accuracy x3 when kneeling"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
36 48 3x2 Aimed - 50% base TUs
Snap - 25% base TUs
Auto - 50% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.24*(0.65*Firing+35)
Snap - 0.16*(0.65*Firing+35)
Auto - 0.12*(0.65*Firing+35)
AC-AP Ammo 12 Piercing 75 None Inflicts 0.5*Dmg to Daze
AC-HE Ammo 12 Concussive 66 None Inflicts 0.75*Dmg to Daze
AC-Gas Ammo 12 Choking 50 None AoE Radius (4), Inflicts 2*Dmg to Health, 1*Dmg to Daze, 4*Dmg to Energy, 2*Dmg to Morale
AC-PS Ammo 12 Piercing 95 None Inflicts 0.5*Dmg to Daze
AC-Aqua Ammo 12 Cutting 42 None
AC-Nuke Ammo 12 Concussive 100 None Inflicts 0.75*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Marsec Mega-Cannon
Marsec Mega-Cannon

"The basic assault weapon of the Mobile Infantry, it fires big high-explosive shells that ignore 20% of target's armor."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
90 115 3x2 Aimed - 60% base TUs
Snap - 40% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.85*(0.5*Firing+50)
Snap - 0.6*(0.5*Firing+50)
MMC-HE/DP Shells 8 Concussive 140 None AoE Radius (4), Inflicts 0.75*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


EuroSyndicate Heavy Laser
EuroSyndicate Heavy Laser

"This heavy weapon is only sold to trusted Eurosyndicate partners."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
32 38 3x2 Aimed - 85% base TUs
Snap - 30% base TUs
Auto - 75% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.1*(0.65*Firing+35)
Snap - 0.75*(0.65*Firing+35)
Auto - 0.55*(0.65*Firing+35)
EuroSyndicate HVL-Clip 21 Laser 65 None


Notes:
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Source: Piratez Bootypedia


Heavy Laser
Heavy Laser

"The heavy laser is cumbersome, but extremely effective. The batteries we can manufacture hold only a quarter of the charge, but the firepower loss is minimal."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
24 28 3x2 Aimed - 80% base TUs
Snap - 33% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.20
Snap - 0.70
H-Las Clip 5 Laser 65 None
H-Las Clip/Adv 20 Laser 70 None
H-Las Clip/AP 10 Laser 90 None


Notes:
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Source: Piratez Bootypedia


Portable Lascannon
Portable Lascannon

"An improved (ie bigger) version of a Heavy Laser; so big it has to be shoulder-mounted, but it easily blasts through even the heaviest armor: the Lascannon has improved armor-piercing effectiveness. Special: Accuracy x2 when kneeling."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
48 60 3x2 Aimed - 85% base TUs
Snap - 55% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.60
Snap - 0.25
MP Lascannon Clip 5 Laser 100 None
MP Lascannon Clip/Adv 5 Laser 150 None
MP Lascannon Clip/AP 3 Laser 225 None


Notes:
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Source: Piratez Bootypedia


Sonic Cannon
Sonic Cannon

"A bulky musical weapon, bringing the phonic hurt up to a considerable range. The Walls of Jericho are no longer safe. Special: Damages Armor; Demolition +33%"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
16 20 3x2 Aimed - 75% base TUs
Snap - 50% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.60
Snap - 1.20
Sonic Cannon Clip 10 Concussive 133 None


Notes:
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Source: Piratez Bootypedia


Canister Launcher
Canister Launcher

"A medium-range terror weapon, electronically locked and prone to explode, with fatal results, in any 'unauthorized' hands. It launches capsules with extra-deadly chemic load, enough to eat away a good chunk of armor and liquify a living human in seconds with a direct hit. The incendiary ammo damages armor as well."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
11 14 3x1 Aimed - 70% base TUs
Snap - 36% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.9*(0.65*Firing+35)
Snap - 0.5*(0.65*Firing+35)
Canister Clip /Chem 3 Chem 80 None Inflicts 0.5*Dmg to Daze, 5.0*Dmg to Morale
Canister Clip /Incendiary 3 Burn 40 None Inflicts 1.5*Dmg to Health, 10*Dmg to Morale, 1.5*Dmg to TUs
Canister Clip /Gas 3 Chem 40 None AoE Radius (3), Inflicts 1.2*Dmg to Health, 0.6*Dmg to Daze, 2*Dmg to Energy, 2.4*Dmg to Morale


Notes:
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Source: Piratez Bootypedia


Toxigun
Toxigun

"Sprays unfortunates with a toxic solution of the most vile kind. Small tank size and lousy accuracy, though."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
9 14 3x1 Auto - 65% base TUs
Throw - 30 TUs, 16 Energy
Auto - 0.30 Toxin Tank 24 Chem 75 None Inflicts 0.5*Dmg to Daze, 5.0*Dmg to Morale


Notes:
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Source: Piratez Bootypedia


Ballista
Ballista

"Looks like an x-bow, mean like a cannon, works like a bow. What the hell is it? Accuracy x2 when kneeling; 25 Energy/Shot"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
24 32 3x2 Aimed - 64% base TUs, 25 Energy
Throw - 30 TUs, 20 Energy
Aimed - 0.5*(0.5*Firing+0.5*Bravery) Ballista Bolts 5 Piercing 66 None Inflicts 0.75*Dmg to Daze
36 Baby Nuke 1 Concussive 300 None Inflicts 1*Dmg to Daze, Inflicts 10*Dmg to TUs, Inflicts 20*Dmg to Energy, Inflicts 20*Dmg to Morale


Notes:
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Source: Piratez Bootypedia


Explosive Weapons

Assault Cannon
Assault Cannon

"Few things in life beat decapitating someone with a cannonball. The cast-iron cannonballs hit with a massive impact and make a mockery of light armor, but do not explode. GunButt (Daze = 25+STR*0.65, Skill = MA/2+50, Acc = 75%, 18 TUs, Extra Lethal)"
Pyrotechnic Cannonball - "This cannonball has low power, but maximum blast radius. It goes up with a very loud bang, causing some stun, time units and morale damage, and can start many fires. Special: Shock x2, Incendiary"
Cannonball o'Acid - "A cannonball filled with bad, bad acid. Does 6-18 points of extra armor damage and nicely covers a moderate area. Special: Extra Damage (Items: 50%, Demolition: 100%)"
Superconductive Cannonball - "Instead of relying on chemicals, this explosive device uses Superconductive Wire to store the energy. It can be fired from an Assault Cannon; any other weapon would probably have too high exit velocity and the projectile would shatter upon firing. In addition to causing more devastation than a standard Cannonball, this one also causes thrice as much extra Stun damage (ignoring Shock Immunity), but only half damage to Items."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
21 24 3x2 Snap - 50% base TUs
Throw - 30 TUs, 20 Energy
Snap - 0.65 Cannonball 1 Piercing 80 None Uses Concussive Resistance, Inflicts 1.5*Dmg to Daze
Explosive Cannonball 1 Concussive 60 None AoE Radius (5), Inflicts 1*Dmg to Daze
Pyrotechnic Cannonball 1 Concussive 40 None AoE Radius (6), Ignites Target if Dmg > 25, Inflicts 2.5*Dmg to TUs, 5*Dmg to Morale, Inflicts 1.5*Dmg to Daze
Cannonball o'Acid 1 Chem 60 None AoE Radius (6), Inflicts 0.5*Dmg to Daze, Inflicts 1.5*Dmg to Health
Superconductive Cannonball 1 Concussive 78 None Uses Electric Resistance, AoE Radius (7),
Inflicts 1.5*Dmg to Daze
Hit - 18 TUs, 14 Energy Hit - 0.7*(50+0.5*Melee) Gunbutt - Daze 25 Damage+0.65*Strength Inflicts 0.5*Dmg to Health


Notes:
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Source: Piratez Bootypedia


Grenade Launcher
Grenade Launcher

"Lobs grenades over distances impossible to achieve by throwing. The grenades come in three sorts, and detonate on impact. Skill and patience is needed to use this weapon in an accurate manner. Accuracy x1.5 when kneeling; -1/3 no-LoS acc. penalty."
40mm Black Napalm - "Black Napalm is an incendiary agent spiked with Hellerium. It features a very large blast and extra HP damage, all in a small package."
40mm Hell - "A Hellerium explosive grenade for the Grenade Launcher."
40mm Fusion - "A Fusion explosive grenade for the Grenade Launcher."
40mm Gas - "A Poison Gas grenade for the Grenade Launcher. Has the same effect as a standard Poison Gas Grenade."
40mm Knockout - "A Knockout Gas grenade for the Grenade Launcher. Has the same effect as a standard Knockout Grenade."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
8 11 3x1 Aimed - 70% base TUs
Snap - 35% base TUs
Throw - 30 TUs, 16 Energy
Aimed - 0.85
Snap - 0.50
40mm Grenade/HE 1 Concussive 60 None Inflicts 1*Dmg to Daze
40mm Grenade/Incendiary 1 Burn 60 None AoE Radius (5), Inflicts 30.0*Dmg to Morale
40mm Grenade/Smoke 1 Choking 40 None
40mm Grenade/B-Napalm 1 Burn 120 None AoE Radius (8), Inflicts 1.5*Dmg to Health, 45.0*Dmg to Morale
40mm Grenade/Hell 1 Concussive 90 None Inflicts 1*Dmg to Daze
40mm Grenade/Fusion 1 Concussive 120 None Ignites Target if Dmg > 10, Inflicts 01*Dmg to Daze, 10*Dmg to Energy, 10*Dmg to TUs, 20*Dmg to Morale
40mm Grenade/Gas 1 Choking 50 None AoE Radius (4), Inflicts 0.8*Dmg to Daze, 4.0*Dmg to Energy, 1.5*Dmg to Health, 3.0*Dmg to Morale
40mm Grenade/Knockout 1 Daze 50 None Uses Choking Resistance, AoE Radius (4), Inflicts 0.7*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Heavy Grenade Launcher
Heavy Grenade Launcher

"The heavy grenade launcher uses the same grade of ammunition as the normal one, but loaded in packs of 6. What it lacks in finesse, it makes up in firing rate."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
28 40 3x2 Aimed - 60% base TUs
Snap - 30% base TUs
Auto - 40% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.75
Snap - 0.50
Auto - 0.40
Grenade Pack/HE 6 Concussive 60 None Inflicts 1*Dmg to Daze
Grenade Pack/Incendiary 6 Burn 60 None AoE Radius (5), Inflicts 30.0*Dmg to Morale
Grenade Pack/Smoke 6 Choking 40 None
Grenade Pack/B-Napalm 6 Burn 120 None AoE Radius (8), Inflicts 1.5*Dmg to Health, 45.0*Dmg to Morale
Grenade Pack/Hell 6 Concussive 90 None Inflicts 1*Dmg to Daze
Grenade Pack/Fusion 6 Concussive 120 None Ignites Target if Dmg > 10, Inflicts 01*Dmg to Daze, 10*Dmg to Energy, 10*Dmg to TUs, 20*Dmg to Morale
Grenade Pack/Gas 6 Choking 50 None AoE Radius (4), Inflicts 0.8*Dmg to Daze, 4.0*Dmg to Energy, 1.5*Dmg to Health, 3.0*Dmg to Morale
Grenade Pack/Knockout 6 Daze 50 None Uses Choking Resistance, AoE Radius (4), Inflicts 0.7*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Assault Grenade Launcher
Assault Grenade Launcher

"Doctor Wang's Express Pain Delivery System reaches far out into the battlefield and its 8-round magazine makes sure the party never stops. Sometimes, distance is just a number."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
12 24 3x1 Aimed - 60% base TUs
Snap - 30% base TUs
Auto - 85% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.80
Snap - 0.55
AGL Drum 8 Concussive 55 None Inflicts 1*Dmg to Daze
AGL Drum/Black Napalm 8 Burn 60 None AoE Radius (4), Inflicts 1.5*Dmg to Health, Inflicts 40*Dmg to Morale, Inflicts 1.5*Dmg to TU


Notes:
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Source: Piratez Bootypedia


T-T Grenade Launcher
T-T Grenade Launcher

"A heavy grenade launcher with extended range. The trajectory prediction computer cuts the no-LoS penalty by half, but to fully utilize it, the shooter needs to steady herself and focus (Accuracy x1.75 when kneeling)."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
24 33 3x1 Aimed - 75% base TUs
Snap - 35% base TUs
Auto - 85% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.75
Snap - 0.50
Auto - 0.35
T-T GL Rounds/HE 3 Concussive 80 None Inflicts 1*Dmg to Daze
T-T GL Rounds/Hell 3 Concussive 120 None Inflicts 1*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Blizzard Pocket MLRS
Blizzard Pocket MLRS

"A single-handed short range rocket launcher. Can launch all six rockets at once, but it's anyone's guess where they'll end up."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
16 30 2x2 Snap - 30% base TUs
Auto - 80% base TUs
Throw - 30 TUs, 20 Energy
Snap - 0.40
Auto - 0.25
Blizzard Shells/HE 6 Concussive 60 None Inflicts 1*Dmg to Daze
Blizzard Shells/Incendiary 6 Burn 60 None AoE Radius (5), Inflicts 30.0*Dmg to Morale
Blizzard Shells/Smoke 6 Choking 40 None


Notes:
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Source: Piratez Bootypedia


Mortar
Mortar

"Prolonged sieges being your thing? Brutally simple and tested in countless wars, the Mortar is going to do all the work for you. Just seize a good position, sit back and enjoy fireworks. Accuracy x3 when kneeling. Halved no-LoS acc. penalty."
Gas Shell - "A poisonous gas shell for the Mortar. A simple and clean solution to the problem of numerical superiority. Has a huge radius of effect (13)."
Hell Shell - "A Hellerium explosive shell for the Mortar."
Fusion Shell - "A Fusion explosive shell for the Mortar."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
18 24 3x2 Aimed - 94% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.5*(0.5*Firing+0.5*Bravery) Mortar Shell/HE 1 Concussive 120 None Inflicts 1*Dmg to Daze
Mortar Shell/WP 1 Burn 90 None AoE Radius (5), Inflicts 20.0*Dmg to Morale
Mortar Shell/Smoke 1 Choking 80 None
Mortar Shell/Gas 1 Choking 140 None AoE Radius (13), Inflicts 3*Dmg to Health, 1.5*Dmg to Daze, 6*Dmg to Energy, 4*Dmg to Morale
Mortar Shell/Hell 1 Concussive 160 None Inflicts 1*Dmg to Daze
Mortar Shell/Fusion 1 Concussive 220 None Ignites Target if Dmg > 10, Inflicts 1*Dmg to Daze, 10.0*Dmg to Energy, 10.0*Dmg to TUs, 20.0*Dmg to Morale


Notes:
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Source: Piratez Bootypedia


D. C. Portable Mortar
D. C. Portable Mortar

"Rumored for its ability to shoot Baby Nukes. Otherwise it employs complex gizmos to allow out-of-LoS mortar fire on the move. Halved no-LoS acc. penalty."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
12 20 3x1 Aimed - 90% base TUs
Snap - 60% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.90
Snap - 0.60
D. C. Shell/HE 1 Concussive 110 None Inflicts 1*Dmg to Daze
24 Baby Nuke 1 Concussive 300 None Inflicts 1*Dmg to Daze, Inflicts 10*Dmg to TUs, Inflicts 20*Dmg to Energy, Inflicts 20*Dmg to Morale


Notes:
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Source: Piratez Bootypedia


Tornado Rocket Mortar
Tornado Rocket Mortar

"A half-portable terrain remodelling kit. Holds three rounds. Perfect for all your heavy support needs. Halved no-LoS acc. penalty."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
72 92 3x2 Aimed - 80% base TUs
Auto - 95% base TUs
Throw - 25% base TUs, 20 Energy
Aimed - 1.05
Auto - 0.25
Tornado Rockets/HE 3 Concussive 135 None Inflicts 1*Dmg to Daze
Tornado Rockets/Hell 3 Concussive 180 None Inflicts 1*Dmg to Daze
Tornado Rockets/Fusion 3 Concussive 240 None Ignites Target if Dmg > 10, Inflicts 1*Dmg to Daze, 10.0*Dmg to Energy, 10.0*Dmg to TUs, 20.0*Dmg to Morale


Notes:
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Source: Piratez Bootypedia


RPG
RPG

"Portable and affordable, this humble weapon puts the capability to engage heavily armored targets into the hands of a common man. The DP shells have a larger blast and demolition power, while the HEAT ones pierce armor better."
RPG Hell Rounds - "No special effects, just a concentrated Hellerium blast for the win."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
14 20 3x1 Aimed - 70% base TUs
Snap - 45% base TUs
Throw - 30 TUs, 18 Energy
Aimed - 0.90
Snap - 0.55
RPG Round/DP 1 Concussive 100 None Inflicts 1*Dmg to Daze
RPG Round/HEAT 1 Concussive 100 None Inflicts 0.75*Dmg to Daze
RPG Round/FAE 1 Concussive 100 None Ignites Target if Dmg > 30, Inflicts 1.25*Dmg to Daze, 1.25*Dmg to Health, 15*Dmg to Morale
RPG Round/Hell 1 Concussive 150 None Inflicts 1*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Homing RPG
Homing RPG

"This fancy launcher is known for its homing Hellfire rounds which ignore half of target's armor."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
12 18 3x1 Snap - 65% base TUs
Throw - 30 TUs, 18 Energy
Snap - 1.00 RPG Hellfire Round 1 Concussive 120 None Ignites Target if Dmg > 20, Inflicts 0.75*Dmg to Daze, 10*Dmg to Morale


Notes:
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Source: Piratez Bootypedia


Recoilless Rifle
Recoilless Rifle

"The R-Rifle fires heavy armor piercing shells."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
20 25 3x1 Aimed - 75% base TUs
Snap - 55% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.00
Snap - 0.70
R-Rifle Shell 1 Piercing 125 None Inflicts 0.75*Dmg to Daze
Hit - 20 TUs, 14 Energy Hit - 0.8*(50+0.5*Melee) Gunbutt - Daze 30 Damage+0.65*Strenght Inflicts 0.5*Dmg to Health


Notes:
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Source: Piratez Bootypedia


Rocket Launcher
Rocket Launcher

"This sophisticated and expensive laser-guided system delivers various kinds of payloads with high accuracy and devastating effect. Satisfaction guaranteed."
Plasma Rocket - "A standard rocket, equipped with a Hellerium warhead for a bigger bang."
MAG Rocket - "Instead of an explosive, this rocket accelerates a magnetic projectile for maximum armor penetration."
Flechette Rocketload - "This round changes the Rocket Launcher into an arguably largest handheld shotgun in the world."
Fusion Rocket - "Fusion-warhead-equipped rocked for maximum F-Force."
Gas Rocket - "A rocket with a potent poisonous gas warhead. Anything unprotected within its blast area (13) is most likely to breath its last."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
22 34 3x2 Aimed - 75% base TUs
Snap - 45% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.00
Snap - 0.55
Explosive-DP Rocket 1 Concussive 150 None Inflicts 1*Dmg to Daze
Incendiary Rocket 1 Burn 100 None AoE Radius (9), Inflicts 50*Dmg to Morale, 1*Dmg to TUs, 2*Dmg to Health
Plasma Rocket 1 Concussive 200 None Inflicts 1*Dmg to Daze
MAG Rocket 1 Piercing 240 None Inflicts 0.5*Dmg to Daze
Flechette Rocketload 1 Piercing 45 None +24 Projectiles, Inflicts 0.5*Dmg to Daze
Fusion Rocket 1 Concussive 220 None Ignites Target if Dmg > 10, Inflicts 1*Dmg to Daze, 10*Dmg to Energy, 10*Dmg to TUs, 20*Dmg to Morale
Gas Rocket 1 Choking 140 None Inflicts 1.5*Dmg to Daze, 6*Dmg to Energy, 3*Dmg to Health, 4*Dmg to Morale


Notes:
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Source: Piratez Bootypedia


Advanced Launcher
Advanced Launcher

"Built completely from Plastasteel and equipped with a state-of-the-art targeter, this rocket launcher is lighter, more accurate and faster to fire than most."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
20 32 3x2 Aimed - 72% base TUs
Snap - 52% base TUs
Throw - 30 TUs, 18 Energy
Aimed - 1.20
Snap - 0.65
Explosive-DP Rocket 1 Concussive 150 None Inflicts 1*Dmg to Daze
Incendiary Rocket 1 Burn 100 None AoE Radius (9), Inflicts 50*Dmg to Morale, 1*Dmg to TUs, 2*Dmg to Health
Plasma Rocket 1 Concussive 200 None Inflicts 1*Dmg to Daze
MAG Rocket 1 Piercing 240 None Inflicts 0.5*Dmg to Daze
Flechette Rocketload 1 Piercing 45 None +24 Projectiles, Inflicts 0.5*Dmg to Daze
Fusion Rocket 1 Concussive 220 None Ignites Target if Dmg > 10, Inflicts 1*Dmg to Daze, 10*Dmg to Energy, 10*Dmg to TUs, 20*Dmg to Morale
Gas Rocket 1 Choking 140 None Inflicts 1.5*Dmg to Daze, 6*Dmg to Energy, 3*Dmg to Health, 4*Dmg to Morale


Notes:
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Source: Piratez Bootypedia


Quad Launcher
Quad Launcher

"You want some Wang? Wanton destruction is on its way!
Chinese Dragon - "'Just like Hiroshima' - Dr. Wang This missile is especially favored by Lo Wang, called by some God of Death, or the Red Dragon of the East. It can evaporate anything, including the user - stand closer than 50 tiles from the epicentre and you're as good as dead."
Fairy Dragon - "The flames of love, the flames of love I'm drowning in the sea of love And enough is never enough When I find myself deep in your eyes Over and over again The flames of love - Disco, the legendary bard"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
20 40 3x2 Aimed - 70% base TUs
Snap - 55% base TUs
Auto - 60% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.90
Snap - 0.50
Auto - 0.40
Quad Rocket Pack 4 Concussive 90 None Inflicts 1*Dmg to Daze
Black Napalm Bomblets 16 Burn 90 None AoE Radius (5), Inflicts 1.5*Dmg to Health, 1.5*Dmg to TUs, 40*Dmg to Morale
Chinese Dragon 1 Concussive 600 None Inflicts 0.5*Dmg to Daze
Fairy Dragon 1 Burn 600 None Inflicts 9*Dmg to Daze, 50*Dmg to Morale


Notes:
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Source: Piratez Bootypedia


UAC Rocket Launcher
UAC Rocket Launcher

"This advanced weapon shoots fast and accurately. It's small rockets, have plastic warheads which do not only ignore 20% armor, but also damage it. A magazine holds 5 rounds, and reloading goes quite swiftly. Its main drawback is low accuracy at long ranges."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
18 38 3x2 Aimed - 64% base TUs
Snap - 36% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.05
Snap - 0.65
UAC Rocket Clip 5 Concussive 75 None AoE Radius (5), Inflicts 1*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Panzerfaust
Panzerfaust

"A single-shot, discardable anti-tank missile launcher with a huge, unwieldy warhead. But just look at the damage. It's a lot of mullah for a bang, but sometimes you just need that little extra oomph. Ignores 25% of target's armor (instead of normal 40% as better-made HEAT warheads do). Warning: effective range is very limited."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
20 20 3x1 Aimed - 68% base TUs
Snap - 42% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.75
Snap - 0.50
None 1 Concussive 150 None AoE Radius (3), Inflicts 1*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


LASS
LASS

"Launcher, Assault, Single Shot. A compact and lightweight weapon, for these moments when nothing else would really do. It delivers a decent punch with 25% armor penetration, just enough to get rid of that brick wall or a pesky armored car. Not recommended against real tanks."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
8 8 3x1 Aimed - 60% base TUs
Snap - 40% base TUs
Throw - 30 TUs, 16 Energy
Aimed - 0.75
Snap - 0.50
None 1 Concussive 90 None


Notes:
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Source: Piratez Bootypedia


Spore Launcher
Spore Launcher

"Launches very nasty spores that cause damage upon inhalation. Non-smoke resistant armor is useless against them. Skill: FIRING + VooDoo SKILL*0.5 + VooDoo POWER*0.5"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
10 16 3x2 Aimed - 66% base TUs
Snap - 38% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.75*(1*Firing+0.5*PsiStrength+0.5*PsiSkill)
Snap - 0.4*(1*Firing+0.5*PsiStrength+0.5*PsiSkill)
Death Spores 3 Choking 40 None Inflicts 1*Dmg to Health, 6*Dmg to Morale


Notes:
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Source: Piratez Bootypedia


Minilauncher
Minilauncher

"It took us a lot of work to break the genetic lock that disallowed the weapon to be used by those it was not intended for, eg. us. The weapon itself is curious enough, as it uses anti-gravity to launch special Stun Minibombs that are an even greater mystery."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
10 13 2x2 Aimed - 70% base TUs
Snap - 40% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.10
Snap - 0.70
Stun Minibomb 1 Daze 90 None
Fire Minibomb 1 Burn 60 None Inflicts 30*Dmg to Morale, 1*Dmg to TUs
Acid Minibomb 1 Chem 60 None AoE Radius (5), Uses Choking Resistance, Inflicts 0.5*Dmg to Daze, 1*Dmg to Health
Smoke Minibomb 1 Choking 50 None
EMP Minibomb 1 Concussive 50 None AoE Radius (5), Uses EMP Resistance, Inflicts 5*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Shoulder Launcher
Shoulder Launcher

"Three in one! Not only is this marvel of ergonomics able to fire Stun Bombs, we have adapted it for various munitions of our own design. It sits on a soldier's shoulder and is activated and aimed with a mere thought. Fast Reload (10)."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
10 13 2x2 Aimed - 30% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.80 Stun Minibomb 1 Daze 90 None
Fire Minibomb 1 Burn 60 None Inflicts 30*Dmg to Morale, 1*Dmg to TUs
Acid Minibomb 1 Chem 60 None AoE Radius (5), Uses Choking Resistance, Inflicts 0.5*Dmg to Daze, 1*Dmg to Health
Smoke Minibomb 1 Choking 50 None
EMP Minibomb 1 Concussive 50 None AoE Radius (5), Uses EMP Resistance, Inflicts 5*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Plasma Scorcher
Plasma Scorcher

"An intimidating assault weapon that melts people and bulkheads to slag. Plasma Blast (4)"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
24 30 3x2 Snap - 28% base TUs
Auto - 40% base TUs
Throw - 30 TUs, 20 Energy
Snap - 0.50
Auto - 0.30
Plasma Scorcher Clip 16 Concussive 120 None AoE Radius (4), Uses Plasma Resistance, Ignites Target if Dmg > 10, Inflicts 0.75*Dmg to Daze, 5*Dmg to Morale


Notes:
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Source: Piratez Bootypedia


EuroSyndicate Ion Cannon
EuroSyndicate Ion Cannon

"An experimental weapon that creates a sizzling, deadly ball of lightning where it hits. Special: Enemy Armor /2; Reactions Disrupt (x2); Shock x3, Ignores Shock Immunity"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
44 50 3x2 Aimed - 75% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.00 EuroSyndicate Ion Cannon Battery 5 Concussive 75 None AoE Radius (5), Uses Electric Resistance, Inflicts 1.5*Dmg to Daze, 2*Dmg to TUs


Notes:
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Source: Piratez Bootypedia


BFG
BFG

"And Man said, Let There Be Light."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
60 80 3x2 Aimed - 50% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.75 BFG Battery 6 Concussive 240 None Uses Plasma Resistance, Ignites Target if Dmg > 10, Inflicts 0.5*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Blaster Launcher
Blaster Launcher

"Stellar Empire's infantry support weapon. It's better than any other portable launcher, so we call it Bustier Launcher. It fires powerful missiles, guided by YOUR MIND. When you click to fire the weapon it will generate up to 7 'way points' for the missile to follow. When you have positioned enough way points click on the special launch icon. The missile burns up its mass for fuel as it flies, thus shedding 2.5 Power for each tile it flies after the 20th. The dispersed Hellerium cloud explosion that follows is extremely good at damaging armor (extra damage = 1/5th of hit's power)"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
16 22 3x2 Aimed - 85% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.20 Blaster Bomb 1 Concussive 200 None Inflicts 1*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Lighter
Lighter

"A convenient tool to set something on fire. Internal tank holds 5 charges. Refillable, but people often don't bother to do so. Special: Reactions Disrupt (x1) Limited range (3)."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
3 3 1x1 Snap - 28% base TUs
Throw - 30 TUs, 6 Energy
Snap - 1.00 None 5 Burn 20 None AoE Radius (1), Inflicts 20*Dmg to Morale, 1*Dmg to TUs


Notes:
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Source: Piratez Bootypedia


Flamethrower
Flamethrower

"It's a flamethrower. It throws flames. Powerful, ignores low obstacles, but has a limited range (9). Special: Reactions Disrupt (x1)"
Fuel Tank - "A tank of highly flammable liquid, used in flamethrowers, tools and vehicles."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
11 16 3x1 Auto - 38% base TUs
Throw - 30 TUs, 20 Energy
Auto - 0.20 Fuel Flask 32 Burn 20 None AoE Radius (1), Inflicts 25*Dmg to Morale, 1*Dmg to TUs


Notes:
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Source: Piratez Bootypedia


Long Range Flamer
Long Range Flamer

"Difficult in operation, but allows you to throw some flames up to 20 tiles away. Special: Reactions Disrupt (x1)"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
14 19 3x1 Auto - 52% base TUs
Throw - 30 TUs, 20 Energy
Auto - 0.25 Fuel Flask 32 Burn 20 None AoE Radius (1), Inflicts 25*Dmg to Morale, 1*Dmg to TUs


Notes:
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Source: Piratez Bootypedia


Heavy Flamer
Heavy Flamer

"A perfect tool for spreading chaos and mayhem. Has much better range (15) and area coverage than the standard flamethrower, but the ammo supply is limited to 4 uses per tank. Special: Reactions Disrupt (x1)"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
24 34 3x2 Auto - 42% base TUs
Throw - 30 TUs, 20 Energy
Auto - 0.20 Heavy Flamer Tank 40 Burn 30 None AoE Radius (2), Inflicts 30.0*Dmg to Morale, 1*Dmg to TUs


Notes:
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Source: Piratez Bootypedia


Marsec Mega-Flamer
Marsec Mega-Flamer

"Launches streams of superheated flame (triple damage) up to a very considerable range. The fire is so hot that it damages terrain and items."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
85 110 3x2 Snap - 30% base TUs
Auto - 45% base TUs
Throw - 30 TUs, 20 Energy
Snap - 0.30
Auto - 0.20
Mega-Flamer Tank 40 Burn 120 None AoE Radius (3), Inflicts 3*Dmg to Health, 40*Dmg to Morale, 3*Dmg to TUs


Notes:
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Source: Piratez Bootypedia


Arena Fireball Launcher
Arena Fireball Launcher

"This nuclear-powered old Arena favorite appeals to everyone's inner pyromaniac. As it never runs out of juice, turning battlefields into seas of flames has never been easier!"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
28 28 3x2 Snap - 30% base TUs
Throw - 30 TUs, 20 Energy
Snap - 0.90 None Unlimited Burn 70 None AoE Radius (6), Inflicts 40.0*Dmg to Morale,
Maximum Range (25)


Notes:
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Source: Piratez Bootypedia


Grenades and Bombs

Molotov Cocktail
Molotov Cocktail

"Fire and forget, but don't forget to light it up before throwing (a common swabbie mistake). It's not a grenade! Special: Reactions Disrupt (x1) Max Range: 20."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
3 3 1x1 Aimed - 40 TUs, 6 Energy
Throw - 30 TUs, 6 Energy
Aimed - 0.9*(1*Throwing) None 1 Burn 20 None AoE Radius (1), Inflicts 30*Dmg to Morale, 1*Dmg to TUs
Maximum Range (20)


Notes:
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Source: Piratez Bootypedia


Black Powder Bomb
Black Powder Bomb

"Caution: contains large doses of pure, concentrated anarchy. Use with care to avoid starting an accidental social upheaval. Max Range: 16."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
5 5 1x1 Aimed - 50 TUs, 10 Energy
Throw - 30 TUs, 10 Energy
Aimed - 0.85*(1*Throwing) None 1 Concussive 60 None Inflicts 1*Dmg to Daze,
Maximum Range (16)


Notes:
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Source: Piratez Bootypedia


Stick Grenade
Stick Grenade

"No timer, no hassle, just pull the pin and throw. The ingenious stick device assures it can be thrown pretty far even by weak people. Max Range: 22."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
3 3 1x1 Aimed - 45 TUs, 6 Energy
Throw - 30 TUs, 6 Energy
Aimed - 1.1*(1*Throwing) None 1 Concussive 50 None Inflicts 1*Dmg to Daze,
Maximum Range (24)


Notes:
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Source: Piratez Bootypedia


Spikeball
Spikeball

"Lo Wang's Bang. Max Range: 12."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
4 4 1x1 Aimed - 35 TUs, 8 Energy
Throw - 30 TUs, 8 Energy
Aimed - 1.25*(1*Throwing) None 1 Concussive 80 None Inflicts 1*Dmg to Daze,
Maximum Range (12)


Notes:
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Source: Piratez Bootypedia


Boom Fruit
Boom Fruit

"These dangerous fruits can be found in Zones, particularly Steel Forests. They explode when violently shaken (or bitten). Looks like the plant uses the explosion to spread its spores, and maybe create some fertilizer from the unwary as an added bonus. Max Range: 24."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
2 2 1x1 Aimed - 30 TUs, 6 Energy
Throw - 30 TUs, 4 Energy
Aimed - 1*(1*Throwing) None 1 Concussive 52 None Inflicts 0.75*Dmg to Daze,
Maximum Range (24)


Notes:
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Source: Piratez Bootypedia


Flask o' Acid
Flask o' Acid

"Single-use, easily breakable glass object containing a highly reactive substance. Do not ingest. Seriously. Max Range: 16. Special: Instant Armor Damage (0-25)"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
3 3 1x1 Aimed - 33 TUs, 6 Energy
Throw - 30 TUs, 6 Energy
Aimed - 1*(1*Throwing) None 1 Chem 50 None Inflicts 0.5*Dmg to Daze, 5.0*Dmg to Morale,
Maximum Range (16)


Notes:
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Source: Piratez Bootypedia


HE Grenade
HE Grenade

"Light and convenient tool for exploding people. Results not guaranteed when used for demolition or against modern body armor, but it can be thrown pretty far. Like most grenades, explodes at the end of the turn it has been primed."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
3 3 1x1 Prime - 33 TUs
Throw - 30 TUs, 6 Energy
None None 1 Concussive 55 None Inflicts 1*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Frag Grenade
Frag Grenade

"A strong explosive charge, contained within a fragmentating metal shell. It brings more violence to your doorstep than a HE grenade, but weighs more."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
4 4 1x1 Prime - 33 TUs
Throw - 30 TUs, 8 Energy
None None 1 Concussive 69 None Inflicts 1*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Incendiary Grenade
Incendiary Grenade

"Similar to Molotovs but equipped with a timer and a more powerful charge. It only deals standard fire damage, but has a nasty effect on enemy Morale."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
3 3 1x1 Prime - 33 TUs
Throw - 30 TUs, 6 Energy
None None 1 Burn 40 None AoE Radius (3), Inflicts 30*Dmg to Morale


Notes:
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Source: Piratez Bootypedia


Willie Pete
Willie Pete

"Burn baby burn, flames are getting higher! Causes very intense incineration within a limited radius (3); unlike normal fire weapons, WP causes high initial damage to the target, and can destroy fragile items. Other WP shells work in a similar fashion."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
3 3 1x1 Prime - 33 TUs
Throw - 30 TUs, 6 Energy
None None 1 Burn 50 None Inflicts 25*Dmg to Morale


Notes:
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Source: Piratez Bootypedia


Poison Gas Grenade
Poison Gas Grenade

"This grenade releases a cloud of poisonous gas in a 4-tile radius. It can cause 30-60 Health damage to an unprotected, humanlike target, which usually leads to a gruesome death."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
3 3 1x1 Prime - 33 TUs
Throw - 30 TUs, 6 Energy
None None 1 Choking 50 None Inflicts 1.5*Dmg to Health, 0.8*Dmg to Daze, 4*Dmg to Energy, 3*Dmg to Morale


Notes:
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Source: Piratez Bootypedia


Chem Grenade
Chem Grenade

"A type of grenade that sprays everything with highly corrosive acid. Highly damaging to terrain and items, living targets are usually mobile enough to avoid the majority of the splash, but they still will lose extra 4-12 points of armor, and the intense pain may cause them to faint. Special: Extra Damage (Stun: 25%, Items: 50%, Demolition: 100%)"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
3 3 1x1 Prime - 33 TUs
Throw - 30 TUs, 6 Energy
None None 1 Daze 40 None Uses Choking Resistance, Inflicts 1*Dmg to Health, 0.5*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Plague Bug
Plague Bug

"This small and vicious bugger is actually a bioweapon. When excited in a certain way, it explodes in a cloud of plague spores, infecting the targets with a deadly disease. It is all the more dangerous, as it ignores all known forms of defense except for natural resistance and sufficiently thick Bottom armor. The biological nature of this grenade comes with perks: it has a mind of its own, thus increasing base accuracy and reducing no-LoS inaccuracy. It is fast to prime, however, it cannot be unprimed, so be careful when exciting it..."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
4 4 1x1 Prime - 33 TUs
Throw - 30 TUs, 8 Energy
None None 1 Choking 60 None AoE Radius (5), Uses Bio Resistance, Inflicts 4*Dmg to Health, 1*Dmg to Daze, 13.5*Dmg to Energy, 3*Dmg to Morale


Notes:
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Source: Piratez Bootypedia


Hellerium Grenade
Hellerium Grenade

"These nuclear grenades are secured by a simple electronic lock. By employing a Slave AI, we were able to break the code quite easily and now we can use these grenades at will - they pack quite a punch for their small size."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
3 3 1x1 Prime - 33 TUs
Throw - 30 TUs, 6 Energy
None None 1 Concussive 96 None Inflicts 1*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Sonic Pulser
Sonic Pulser

"A grenade of a similar potency to a Hellerium one, but much more efficient. Special: Demolition +50%"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
3 3 1x1 Prime - 33 TUs
Throw - 30 TUs, 6 Energy
None None 1 Concussive 100 None Inflicts 1.5*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Fusion Grenade
Fusion Grenade

"Our own version of a vanilla Hellerium Grenade, stronger and heavier than the tiny original, and with no stupid code-locks."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
4 4 1x1 Prime - 33 TUs
Throw - 30 TUs, 8 Energy
None None 1 Concussive 125 None Inflicts 1*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Stun Grenade
Stun Grenade

"It makes a bang loud enough to likely stun an unarmored human target. Even if the target is not downed, any Stun damage it took translates into Time Units loss, suppressing Reaction Fire. Special: Armor +50%; Reactions Disrupt (x1.5)"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
3 3 1x1 Prime - 33 TUs
Throw - 30 TUs, 6 Energy
None None 1 Daze 50 None Inflicts 1.5*Dmg to TUs


Notes:
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Source: Piratez Bootypedia


Knockout Grenade
Knockout Grenade

"Works exactly like a Smoke Grenade, with a twist - it's filled with a drugged gas, that delivers about quadruple Stun damage to those who are hit by the initial explosion. No more dangerous than a standard smoke after that. It won't have any effect on enemies who are immune to smoke."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
3 3 1x1 Prime - 33 TUs
Throw - 30 TUs, 6 Energy
None None 1 Daze 50 None AoE Radius (4), Uses Choking Resistance, Inflicts 0.7*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Hallucinogen Gas Grenade
Hallucinogen Gas Grenade

"Contains a package of a very funny gas that can cause all sorts of visions. Potent enough to punch through weak gas masks. Can be used either recreationally or to capture people."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
3 3 1x1 Prime - 33 TUs
Throw - 30 TUs, 6 Energy
None None 1 Daze 50 None AoE Radius (4), Uses Choking Resistance, Inflicts 0.7*Dmg to Daze, 44*Dmg to Morale


Notes:
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Source: Piratez Bootypedia


Riot Grenade
Riot Grenade

"A heavy, thrown explosive used by Military Police. Its primary function is to stun and confuse victims, but it is known for being often quite lethal. Its explosion is very spectacular to watch, though. Special: Reactions Disrupt (x1.5); Extra Damage (Lethal): 75%"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
5 5 1x1 Prime - 33 TUs
Throw - 30 TUs, 6 Energy
None None 1 Daze 72 None Inflicts 0.75*Dmg to Health, 1.5*Dmg to TUs


Notes:
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Source: Piratez Bootypedia


Dynamite
Dynamite

"Dynamite. Dyna-mite. A home-made high explosive, for those special situations where you absolutely, positively need something blown to kingdom come. Can't be thrown as far as a grenade, so make sure you put it into worthy hands. Accuracy: 75%; Demolition +50%"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
6 6 2x1 Prime - 40 TUs
Throw - 30 TUs, 12 Energy
None None 1 Concussive 84 None Inflicts 1*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Crate of Violence
Crate of Violence

"Very unwieldy to throw, but still goes a long way. Literally: the shrapnel remains dangerous in a far wider area than you'd think. Blast radius is 9 tiles, and the Crate still inflicts half of its damage at blast's edge. Special: Extra Fire Damage; Double Damage Radius; Armor Damage Accuracy: 40%"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
10 10 2x2 Prime - 33 TUs
Throw - 30 TUs, 20 Energy
None None 1 Concussive 90 None Ignites Target if Dmg > 30, Inflicts 1*Dmg to Daze, Inflicts 5*Dmg to Morale


Notes:
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Source: Piratez Bootypedia


High Explosive
High Explosive

"With the power to blow most buildings to kingdom come, occupants included, this handheld problem solver is sometimes named 'a perfect gift for a girl who has everything'. It is even provided with a sophisticated, unerring timer (which, as research shows, is almost never used). It wasn't designed as a thrown weapon, though, so high Strength is a must if you plan to use it offensively, Cap'n. Accuracy: 65%; Demolition +25%"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
8 8 2x1 Prime - 40 TUs
Throw - 30 TUs, 16 Energy
None None 1 Concussive 120 None Inflicts 1*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Firebomb
Firebomb

"A powerful explosive device that coats everything within a huge radius with burning napalm. Good for preliminary clearing of large ships and buildings, as it has a devastating morale effect and doesn't evaporate the loot. Accuracy: 65%"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
7 7 2x1 Prime - 40 TUs
Throw - 30 TUs, 14 Energy
None None 1 Burn 100 None AoE Radius (9), Inflicts 50*Dmg to Morale


Notes:
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Source: Piratez Bootypedia


Poison Gas Bomb
Poison Gas Bomb

"A dreadful weapon, perfect for clearing buildings and crafts from all life in a clean, silent and non-smelly manner. Can cause 45-90 lethal damage to a normal target, and the damage remains constant across the whole effective radius (10). Accuracy: 65%"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
7 7 2x1 Prime - 40 TUs
Throw - 30 TUs, 14 Energy
None None 1 Choking 110 None AoE Radius (10), Inflicts 50*Dmg to Morale


Notes:
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Source: Piratez Bootypedia


Satchel Charge
Satchel Charge

"A satchel filled with high explosives. Used by peaceful folks for mining, demolition and mass carnage purposes. Danger: huge explosion radius. Damages armor. Unlike grenades, it can be effectively used underwater. Decreased blast dropoff (75%). Accuracy: 50%"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
15 15 2x2 Throw - 30 TUs, 20 Energy None None 1 Concussive 150 None AoE Radius (14), Inflicts 1*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Barrel Bomb
Barrel Bomb

"A barrel filled with explosives. Lacks concentrated power to break the hardest walls, but second to none in mass demolition due to its extended blast radius (25). Decreased blast dropoff (60%); Penalty vs. Armor (+25%). Accuracy: 35%"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
30 30 3x2 Throw - 30 TUs, 20 Energy None None 1 Concussive 175 None AoE Radius (25), Inflicts 1*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Solmine Geo Charge
Solmine Geo Charge

"A type of Hellerium mine used in Hellerium mining. How ironic. Accuracy: 65%; Demolition +33%"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
7 7 1x2 Prime - 40 TUs
Throw - 30 TUs, 14 Energy
None None 1 Concussive 150 None AoE Radius (9), Inflicts 1*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Nuclear Demo Charge
Nuclear Demo Charge

"An explosive pack powerful enough to break the outer hull of a warship. After setting this up, it is generally advisable to get the hell out of there. The blast radius is truly awesome. Accuracy: 50%"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
12 12 2x2 Prime - 40 TUs
Throw - 30 TUs, 20 Energy
None None 1 Concussive 210 None AoE Radius (19), Inflicts 1*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Baby Nuke (Timed)
Baby Nuke (Timed)

"A Baby Nuke with a timed detonator affixed to it. Warning: for no logical reason whatsoever, armed Baby Nukes are very dangerous in use. We think they're cursed. They will explode after set time even if held in inventory, and disarming takes a whole turn. Accuracy: 50%"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
15 15 1x2 Throw - 30 TUs, 20 Energy None None 1 Concussive 300 None Ignites Target if Dmg > 10, Inflicts 1*Dmg to Daze, Inflicts 10*Dmg to TUs, Inflicts 20*Dmg to Energy, Inflicts 20*Dmg to Morale


Notes:
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Source: Piratez Bootypedia


EMP Grenade
EMP Grenade

"A devious explosive device that emits a strong electromagnetic pulse upon exploding. It will fry any robot extra crispy. It even affects people in fancy powered suits. Ignores 3/4 of enemy armor. Shock x6; Does NOT Ignore Shock Resistance. Accuracy: 80%"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
6 6 1x2 Prime - 33 TUs
Throw - 30 TUs, 12 Energy
None None 1 Concussive 75 None AoE Radius (6), Uses EMP Resistance, Inflicts 3*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Proximity Grenade
Proximity Grenade

"A Hellerium explosive of our own design, it is fitted with a crystal-based proximity fuse. Powerful yet lightweight. It has a blast radius of 3 metres. Unlike mines, it has a tracking device and thus is visible on the Minimap."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
3 3 1x2 Prime - 33 TUs
Throw - 30 TUs, 6 Energy
None None 1 Concussive 90 None AoE Radius (3), Inflicts 3*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Landmine
Landmine

"As the old saying goes, few things can sneak up to someone as good as a landmine. This time-honored and ever-popular device of war has a proximity fuse that will detonate as soon as something enters a 1 meter circle around it (note that it can't detect movement above or below it). The force of the explosion is concentrated upwards, so the blast is contained within a 2-meter radius. Just like a DP warhead, it ignores 20% of target's armor. A mine can be destroyed by any explosive attack of 80 Power, including another mine, so be careful and space them out. Accuracy: 50%"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
6 6 2x2 Throw - 30 TUs, 12 Energy None None 1 Concussive 90 None Inflicts 1*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Spiced Landmine
Spiced Landmine

"This mine has been laced with Hellerium, and a special fuse has been developed to make it explode. Dirty and inefficient, but effective design. The explosion is much more powerful, so the kill radius stretches to 4 tiles. N-Mine is destroyed by 100+ damage. Accuracy: 50%"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
6 6 2x2 Throw - 30 TUs, 12 Energy None None 1 Concussive 128 None Inflicts 1*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Smoke Grenade
Smoke Grenade

"Smoke grenades are useful for providing cover in exposed combat situations. Use with care because they can benefit the enemy as well."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
6 6 1x1 Prime - 33 TUs
Throw - 30 TUs, 6 Energy
None None 1 Choking 50 None


Notes:
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Source: Piratez Bootypedia


Demonic Essence
Demonic Essence

"This flask contains what we believe is the soul of a demon. Just don't ask too many questions. The stuff is unspeakably vile so we think throwing it at an enemy will have rather sad consequences to the latter."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
4 4 1x1 Aimed - 33% base TUs, 8 Energy
Throw - 30 TUs, 6 Energy
Aimed - 0.9*(1*Throwing) None 1 Mind 200 None Ignites Target if Dmg > 1, Inflicts 0.5*Dmg to Daze, 25.0*Dmg to Morale,
Maximum Range (14)


Notes:
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Source: Piratez Bootypedia


Holy Handgrenade of Antioch
Holy Handgrenade of Antioch

"And the LORD spake, saying, 'First shalt thou take out the Holy Pin, then shalt thou count to three, no more, no less. Three shall be the number thou shalt count, and the number of the counting shall be three. Four shalt thou not count, neither count thou two, excepting that thou then proceed to three. Five is right out. Once the number three, being the third number, be reached, then lobbest thou thy Holy Hand Grenade of Antioch towards thy foe, who being naughty in My sight, shall snuff it.' - Book of Armaments, Chapter 2, verses 9-21"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
5 5 1x1 Prime - 44 TUs
Throw - 30 TUs, 10 Energy
None None 1 Concussive 166 None Inflicts 1*Dmg to Daze, 1.44*Dmg to Health


Notes:
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Source: Piratez Bootypedia


Stasis Grenade
Stasis Grenade

"This grenade is quite useful for live captures, causing Stun damage unaffected by armor (but affected by Daze Resistance). It also immediately heals up to 20 HP. Stun damage x1.25"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
3 3 1x1 Prime - 33 TUs
Throw - 30 TUs, 6 Energy
None None 1 Daze 40 None Inflicts 1.25*Dmg to Daze, Restores 0.34*Dmg to Health


Notes:
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Source: Piratez Bootypedia