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- 19:02, 20 August 2022 diff hist +309 Known Bugs (Apocalypse) moved Marsec Dimension Probe to Cityscape; added wrong manufacturer bug for Alien Gas missile
- 10:49, 20 August 2022 diff hist +27 m Civilian →See Also current
- 10:46, 20 August 2022 diff hist +38 m Civilian →Tips on Dealing with Civilians: Chryssalids again
- 10:44, 20 August 2022 diff hist +197 Civilian →General Information: The page would be incomplete without mentioning Chryssalids!; also added a bit more info
- 09:44, 20 August 2022 diff hist +691 Civilian added images and a bit of info
- 09:24, 20 August 2022 diff hist +42 N File:EU civilians.png Civilian Sprites from UFO:EU current
- 09:16, 20 August 2022 diff hist +41 N File:TFTD civilians.png Civilian sprites from TFTD. current
- 21:44, 19 August 2022 diff hist +114 m Known Bugs (TFTD) →Ufopaedia Discrepancies: Coelacanth/G. Cannon discrepancy added
- 21:09, 19 August 2022 diff hist +1,836 Zombie (TFTD) rewrite current
- 20:04, 19 August 2022 diff hist +3,369 Organizations added section on vehicle parks; will reorganize/rewrite the rest of the page later
- 18:58, 19 August 2022 diff hist +1,119 Cityscape Fighting (Apocalypse) →Illegal Flyer: adding info on which vehicles are selected for attack; "flyer" is the in-game spelling; clarifying/correcting about Megapol
- 17:59, 18 August 2022 diff hist +295 Government →Cityscape Information: mentioning that you buy base sites from the Govt
- 22:51, 17 August 2022 diff hist 0 m Alien Stats (TFTD) corrected Zombie MC Strength current
- 22:49, 17 August 2022 diff hist +22 m Bio-Drone added heights + melee hit chance current
- 22:47, 17 August 2022 diff hist +2 m Hallucinoid added heights
- 22:47, 17 August 2022 diff hist +2 m Tentaculat added heights
- 22:45, 17 August 2022 diff hist +2 m Calcinite added heights current
- 22:45, 17 August 2022 diff hist +2 m Xarquid added heights
- 22:43, 17 August 2022 diff hist +2 m Triscene added heights current
- 22:42, 17 August 2022 diff hist +2 m Deep One added heights current
- 22:42, 17 August 2022 diff hist +2 m Tasoth current
- 22:41, 17 August 2022 diff hist +2 m Lobster Man added heights current
- 22:41, 17 August 2022 diff hist +2 m Gill Man added heights current
- 22:40, 17 August 2022 diff hist +2 m Aquatoid added heights current
- 22:40, 17 August 2022 diff hist -79 Zombie (TFTD) stats confirmed, height added
- 14:27, 10 August 2022 diff hist -21 m Agents (Apocalypse) Android recruits are not any rarer than Hybrids; you need relations ≥0 with the relevant organization to recruit either ("Neutral" means relations are anywhere from -25 to +25, so it may not be enough)
- 14:08, 10 August 2022 diff hist +100 m Relations (Apocalypse) →Buying Better Relationships: added hyperlink
- 12:11, 9 August 2022 diff hist +375 User talk:Hobbes →Thumbnail
- 18:17, 7 August 2022 diff hist +317 Zombie (TFTD) rewrite WIP
- 17:48, 7 August 2022 diff hist +18 m Overviews of Aliens (TFTD) →Zombie - Fallen Aquanaut: hyperlink to main article
- 11:04, 7 August 2022 diff hist +236 m Medi-Kit (Apocalypse) a few spelling fixes and added note that you cannot heal others with this
- 10:37, 7 August 2022 diff hist +133 m Megaspawn (Apocalypse) →Tactical Notes: rewriting/reordering
- 10:20, 7 August 2022 diff hist +26 m Psimorph (Apocalypse) →Bugs: rewording
- 10:14, 7 August 2022 diff hist +210 Hyperworm (Apocalypse) minor rewriting and removing repeated info
- 05:45, 6 August 2022 diff hist +328 Talk:Cut items and features (Apocalypse) →Yet another page: new section
- 05:41, 6 August 2022 diff hist +18 m Advanced Security Station (Apocalypse) specifying turret weapon
- 05:41, 6 August 2022 diff hist +23 m Security Station (Apocalypse) specifying turret weapon
- 05:33, 6 August 2022 diff hist +384 User talk:Darkpast →Graph
- 17:27, 5 August 2022 diff hist +111 m Ground Vehicles (Apocalypse) →Civilian Vehicles: note on police cars
- 17:24, 5 August 2022 diff hist +101 m Air Vehicles (Apocalypse) →Civilian Vehicles: the Commander gets to use an Air Taxi
- 17:22, 5 August 2022 diff hist +130 m Manual Control (Apocalypse) →Notes
- 17:20, 5 August 2022 diff hist +248 Ground Vehicles (Apocalypse) →Civilian Vehicles: added basic info
- 17:16, 5 August 2022 diff hist +307 Ground Vehicles (Apocalypse) →Military Vehicles: basic description
- 17:11, 5 August 2022 diff hist -46 m Air Vehicles (Apocalypse) →Civilian Vehicles: the game quite clearly states that vehicles are only available to the upper classes and organizations
- 17:03, 5 August 2022 diff hist -17 m Police Hovercar (Apocalypse) →Cityscape Information: rewording
- 16:59, 5 August 2022 diff hist +1,256 Marsec added Battlescape info on guards/raiders and loot; split off Apocalypse and Interceptor sections; the Other References still needs to be cleaned up (most info should go on a separate "cultural references in X-COM" (or similar) page
- 16:47, 5 August 2022 diff hist +29 m Superdynamics →Battlescape Information: wording
- 16:28, 5 August 2022 diff hist +63 Nanotech →Cityscape Information: turns out medi-kits can be acquired even if Nanotech is hostile - by raiding Megapol
- 16:24, 5 August 2022 diff hist +866 Megapol added Battlescape info on guards/raiders and loot
- 16:12, 5 August 2022 diff hist +934 Cult of Sirius added Battlescape info on guards/raiders and loot