Difference between revisions of "Spectre (Piratez)"

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{{CheckOutdated (Piratez)|0.99E.3}}
 
 
{| style="float:right; vertical-align:top"
 
{| style="float:right; vertical-align:top"
 
|
 
|
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| stamina = 100
 
| stamina = 100
 
| health = 150
 
| health = 150
| bravery = 110
+
| bravery = 120
 
| reactions = 100
 
| reactions = 100
 
| firing_accuracy = 10
 
| firing_accuracy = 10
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| armor_rear = 6
 
| armor_rear = 6
 
| armor_under = 6
 
| armor_under = 6
| melee_dodge = 50/25
+
| melee_dodge = None
 
| aggression = 4
 
| aggression = 4
 
| intelligence = 2
 
| intelligence = 2
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{|
 
{|
 
| {{Template:Resistances (Piratez)|=
 
| {{Template:Resistances (Piratez)|=
| special = 0
+
| charm = 0
 
| piercing = 50
 
| piercing = 50
| incendiary = 60
+
| burn = 60
 
| concussive = 50
 
| concussive = 50
 
| laser = 150
 
| laser = 150
 
| plasma = 60
 
| plasma = 60
| stun = 25
+
| daze = 25
 
| cutting = 100
 
| cutting = 100
 
| acid = 100
 
| acid = 100
 
| smoke = 25
 
| smoke = 25
 +
| anti-e511 = 0
 +
| bio = 100
 +
| electric = 100
 +
| emp = 10
 +
| warp = 100
 +
| mind = 150
 +
| heat = 100
 +
| cold = 100
 
}}
 
}}
 
|}
 
|}
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<div style="width:500px">
 
<div style="width:500px">
 
{{Ref Open | title = Spectre Demon }}
 
{{Ref Open | title = Spectre Demon }}
Spectres are nigh-invisible, especially in the dark. Careful for these jaws. When killed, they turn into normal Pinky Demons - looks like the invisibility comes from their magic. CAMO: 20/5. NV: 40. ThV: 50%
+
"Spectres are nigh-invisible, especially in the dark. Be careful for these jaws. When killed, Spectres turn into normal Pinky Demons - looks like the invisibility comes from their magic. INVIS: 20/5. NV: 40. ThV: 50%"
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
</div>
 
</div>
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== Inventory ==
 
== Inventory ==
 
<div class="mw-collapsible mw-collapsed">
 
<div class="mw-collapsible mw-collapsed">
 
+
Under Construction
 
</div>
 
</div>
 
== Associated Research ==
 
== Associated Research ==
 
<div class="mw-collapsible mw-collapsed">
 
<div class="mw-collapsible mw-collapsed">
 +
'''Required by:'''
 +
Essence: Spectre (3) [m]
  
 +
'''Leads to:'''
 +
Spectre Examination
 +
 +
'''Unlocks:'''
 +
Dark Ones Summary
 
</div>
 
</div>
 
== Raw Ruleset Data ==
 
== Raw Ruleset Data ==
 
<div class="mw-collapsible mw-collapsed">
 
<div class="mw-collapsible mw-collapsed">
 
+
    type: STR_DOOM_SPECTRE_TERRORIST
 +
    race: STR_DEMON
 +
    rank: STR_LIVE_TERRORIST
 +
    stats:
 +
      tu: 84
 +
      stamina: 100
 +
      health: 150
 +
      bravery: 120
 +
      reactions: 100
 +
      firing: 10
 +
      throwing: 10
 +
      strength: 110
 +
      psiStrength: 42
 +
      psiSkill: 0
 +
      melee: 100
 +
    armor: DOOM_ARMOR_8
 +
    standHeight: 22
 +
    kneelHeight: 16
 +
    value: 20
 +
    deathSound: 412
 +
    intelligence: 2
 +
    aggression: 4
 +
    energyRecovery: 50
 +
    livingWeapon: true
 +
    builtInWeapons:
 +
      - AUX_DOOM_DEMON_WEAPON
 +
    type: DOOM_ARMOR_8
 +
    spriteSheet: DEM_8.PCK
 +
    spriteInv: MAN_74
 +
    corpseBattle:
 +
      - DOOM_DEMON_CORPSE_1
 +
      - DOOM_DEMON_CORPSE_2
 +
      - DOOM_DEMON_CORPSE_3
 +
      - DOOM_DEMON_CORPSE_4
 +
    corpseGeo: STR_DOOM_DEMON_CORPSE
 +
    visibilityAtDark: 40
 +
    camouflageAtDay: 20
 +
    camouflageAtDark: 5
 +
    heatVision: 50
 +
    frontArmor: 6
 +
    sideArmor: 6
 +
    rearArmor: 6
 +
    underArmor: 6
 +
    drawingRoutine: 5
 +
    size: 2
 +
    fearImmune: false
 +
    createsMeleeThreat: true
 +
    recovery:
 +
      morale:
 +
        moraleCurrent: -0.2
 +
        bravery: 0.2
 +
      stun:
 +
        healthCurrent: 0.25
 +
        health: -0.0625
 +
      health:
 +
        stunNormalized: -0.165
 +
    damageModifier:
 +
      - 0.0
 +
      - 0.5
 +
      - 0.6
 +
      - 0.5
 +
      - 1.5
 +
      - 0.6
 +
      - 0.25
 +
      - 1.0
 +
      - 1.0
 +
      - 0.25
 +
      - 0.0
 +
      - 1.0
 +
      - 1.0
 +
      - 0.1
 +
      - 1.0
 +
      - 1.5
 +
    loftempsSet: [92, 89, 90, 91]
 
</div>
 
</div>
 
== Notes ==
 
== Notes ==

Latest revision as of 10:47, 2 September 2018

Spectre Demon
Time Units 84
Stamina 100
Health 150
Bravery 120
Reactions 100
Firing Accuracy 10
Melee Accuracy 100
Throwing Accuracy 10
Strength 110
VooDoo Skill 0
VooDoo Strength 42


Armor: Front 6
Armor: Sides 6
Armor: Rear 6
Armor: Under 6
Evasion None
Aggression 4
Intelligence 2
Night Vision 40
Energy Recovery 50
Stun Recovery Normal


Dark Ones - Spectre Demon


2X2 Unit? Yes
Height Standing 22
Size Invisible
Bleed Immune? Yes
Ransom $2500
Score 20


Resistances & Vulnerabilities
Charm Piercing Burn Concussive Laser Plasma Daze Cutting Chem Choking Anti-E511 Bio Electric EMP Warp Mind Heat Cold
0% 50% 60% 50% 150% 60% 25% 100% 100% 25% 0% 100% 100% 10% 100% 150% 100% 100%


Bootypedia

Spectre Demon

"Spectres are nigh-invisible, especially in the dark. Be careful for these jaws. When killed, Spectres turn into normal Pinky Demons - looks like the invisibility comes from their magic. INVIS: 20/5. NV: 40. ThV: 50%"

Source: Piratez Bootypedia










Inventory

Under Construction

Associated Research

Required by:
Essence: Spectre (3) [m]
Leads to:
Spectre Examination
Unlocks:
Dark Ones Summary

Raw Ruleset Data

   type: STR_DOOM_SPECTRE_TERRORIST
   race: STR_DEMON
   rank: STR_LIVE_TERRORIST
   stats:
     tu: 84
     stamina: 100
     health: 150
     bravery: 120
     reactions: 100
     firing: 10
     throwing: 10
     strength: 110
     psiStrength: 42
     psiSkill: 0
     melee: 100
   armor: DOOM_ARMOR_8
   standHeight: 22
   kneelHeight: 16
   value: 20
   deathSound: 412
   intelligence: 2
   aggression: 4
   energyRecovery: 50
   livingWeapon: true
   builtInWeapons:
     - AUX_DOOM_DEMON_WEAPON
   type: DOOM_ARMOR_8
   spriteSheet: DEM_8.PCK
   spriteInv: MAN_74
   corpseBattle:
     - DOOM_DEMON_CORPSE_1
     - DOOM_DEMON_CORPSE_2
     - DOOM_DEMON_CORPSE_3
     - DOOM_DEMON_CORPSE_4
   corpseGeo: STR_DOOM_DEMON_CORPSE
   visibilityAtDark: 40
   camouflageAtDay: 20
   camouflageAtDark: 5
   heatVision: 50
   frontArmor: 6
   sideArmor: 6
   rearArmor: 6
   underArmor: 6
   drawingRoutine: 5
   size: 2
   fearImmune: false
   createsMeleeThreat: true
   recovery:
     morale:
       moraleCurrent: -0.2
       bravery: 0.2
     stun:
       healthCurrent: 0.25
       health: -0.0625
     health:
       stunNormalized: -0.165
   damageModifier:
     - 0.0
     - 0.5
     - 0.6
     - 0.5
     - 1.5
     - 0.6
     - 0.25
     - 1.0
     - 1.0
     - 0.25
     - 0.0
     - 1.0
     - 1.0
     - 0.1
     - 1.0
     - 1.5
   loftempsSet: [92, 89, 90, 91]

Notes

Thermal Vision: 50%
Camouflage: 20/5