Difference between revisions of "Template:Ammunition (LW2)"

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{| class="wikitable" width="100%" style="text-align: center"
 
{| class="wikitable" width="100%" style="text-align: center"
! Name !! Effect !! Supplies !! Alloys !! Elerium !! Cores !! Special Items
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! Name !! Effect !! Supplies !! Alloys !! Elerium Crystals !! Elerium Cores !! Special Items
 
|- style="vertical-align:top;"
 
|- style="vertical-align:top;"
 
| Armor Piercing Rounds || Your hits ignore 2 armor. || 5 || 1 || 0 || 0 || -
 
| Armor Piercing Rounds || Your hits ignore 2 armor. || 5 || 1 || 0 || 0 || -

Revision as of 12:43, 10 February 2017

Name Effect Supplies Alloys Elerium Crystals Elerium Cores Special Items
Armor Piercing Rounds Your hits ignore 2 armor. 5 1 0 0 -
Tracer Rounds Your weapons have +5 aim. 5 0 1 0 -
Talon Rounds Your weapons have +10 crit chance and do +1 damage on critical hits. 10 1 0 0 1x Sectoid Corpse
Dragon Rounds Your weapons do +1 damage and can set enemies on fire. 10 1 0 1 1x Muton Elite Corpse
Venom Rounds Your weapons do +1 damage and may poison enemies. 10 0 0 1 1x Viper Corpse
Bluescreen Rounds Your weapons do +3 damage to mechanical enemies and remove some defensive shields. 10 0 1 0 1x ADVENT Mec Wreck
Redscreen Rounds Lowers target's hack defense by 25 with every hit. 5 0 0 0 1x Drone Wreck
Shredder Rounds Shreds 1 enemy armor with every hit. 10 1 0 0 1x ADVENT Turret Wreck
Needle Rounds Does +2 damage to nonrobotic ADVENT. 10 1 0 0 1x ADVENT Turret Corpse
Stiletto Rounds Does +2 damage to nonrobotic aliens. 10 1 0 0 1x Faceless Corpse
Flechette Rounds Does +2 damage to unarmored targets. 10 1 0 0 1x Archon (LW2)Archon Corpse