Difference between revisions of "Template:Ammunition (LW2)"
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| Stiletto Rounds || Does +2 damage to nonrobotic aliens. || 10 || 1 || 0 || 0 || 1x [[Faceless (LW2)|Faceless]] Corpse | | Stiletto Rounds || Does +2 damage to nonrobotic aliens. || 10 || 1 || 0 || 0 || 1x [[Faceless (LW2)|Faceless]] Corpse | ||
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− | | Flechette Rounds || Does +2 damage to unarmored targets. || 10 || 1 || 0 || 0 || 1x [[Archon (LW2)Archon]] Corpse | + | | Flechette Rounds || Does +2 damage to unarmored targets. || 10 || 1 || 0 || 0 || 1x [[Archon (LW2)|Archon]] Corpse |
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Revision as of 15:08, 10 February 2017
Name | Effect | Supplies | Alloys | Elerium Crystals | Elerium Cores | Special Items |
---|---|---|---|---|---|---|
Armor Piercing Rounds | Your hits ignore 2 armor. | 5 | 1 | 0 | 0 | - |
Tracer Rounds | Your weapons have +5 aim. | 5 | 0 | 1 | 0 | - |
Talon Rounds | Your weapons have +10 crit chance and do +1 damage on critical hits. | 10 | 1 | 0 | 0 | 1x Sectoid Corpse |
Dragon Rounds | Your weapons do +1 damage and can set enemies on fire. | 10 | 1 | 0 | 1 | 1x Muton Elite Corpse |
Venom Rounds | Your weapons do +1 damage and may poison enemies. | 10 | 0 | 0 | 1 | 1x Viper Corpse |
Bluescreen Rounds | Your weapons do +3 damage to mechanical enemies and remove some defensive shields. | 10 | 0 | 1 | 0 | 1x ADVENT Mec Wreck |
Redscreen Rounds | Lowers target's hack defense by 25 with every hit. | 5 | 0 | 0 | 0 | 1x Drone Wreck |
Shredder Rounds | Shreds 1 enemy armor with every hit. | 10 | 1 | 0 | 0 | 1x ADVENT Turret Wreck |
Needle Rounds | Does +2 damage to nonrobotic ADVENT. | 10 | 1 | 0 | 0 | 1x ADVENT Turret Corpse |
Stiletto Rounds | Does +2 damage to nonrobotic aliens. | 10 | 1 | 0 | 0 | 1x Faceless Corpse |
Flechette Rounds | Does +2 damage to unarmored targets. | 10 | 1 | 0 | 0 | 1x Archon Corpse |