Difference between revisions of "Template:Grenades (LW2)"
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|Gas Bomb<sup>1</sup> || 2-3 || 10 || || 5 || || no || Poisons Organic enemies (reduces mobility, does damage over time), creates Poison Gas cloud || GasBombProject || 20 || 1 || 1 || 2 || 2 Viper Corpses || 15 | |Gas Bomb<sup>1</sup> || 2-3 || 10 || || 5 || || no || Poisons Organic enemies (reduces mobility, does damage over time), creates Poison Gas cloud || GasBombProject || 20 || 1 || 1 || 2 || 2 Viper Corpses || 15 | ||
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− | |Incendiary Grenade || 4-9 || 10 || || 1 || || over time || Sets terrain & Organic enemies on fire (damage over time, | + | |Incendiary Grenade || 4-9 || 10 || || 1 || || over time || Sets terrain & Organic enemies on fire (damage over time, burning units can only move and basic melee attack) || IncendiaryGrenadeProject || 10 || 1 || 1 || 0 || Officer Corpse || 5 |
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− | |Incendiary Bomb<sup>1</sup> || 4-9 || 10 || || 2 || || over time || Sets terrain & Organic enemies on fire (damage over time, | + | |Incendiary Bomb<sup>1</sup> || 4-9 || 10 || || 2 || || over time || Sets terrain & Organic enemies on fire (damage over time, burning units can only move and basic melee attack) || IncendiaryBombProject || 20 || 1 || 1 || 2 || 2 Officer Corpses || 15 |
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− | |Acid Grenade || || || || || || no || Creates acid pools, damaging enemies, destroying terrain, and doing damage over time || AcidGrenadeProject || 10 || 1 || 1 || 0 || Archon Corpse || 5 | + | |Acid Grenade || 1-3 || 10 || || 1 || 3 || no || Creates acid pools, damaging enemies, destroying terrain, and doing damage over time || AcidGrenadeProject || 10 || 1 || 1 || 0 || Archon Corpse || 5 |
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− | |Acid Bomb<sup>1</sup> || || || || || || no || Creates acid pools, damaging enemies, destroying terrain, and doing damage over time || AcidBombProject || 20 || 1 || 1 || 2 || 2 Archon Corpses || 15 | + | |Acid Bomb<sup>1</sup> || 1-4 || 10 || || 3 || 4 || no || Creates acid pools, damaging enemies, destroying terrain, and doing damage over time || AcidBombProject || 20 || 1 || 1 || 2 || 2 Archon Corpses || 15 |
|- | |- | ||
− | |EMP Grenade || || || || || || no || Only damages mechanical enemies and shields, disorients or incapacitates mechanical enemies || EMPGrenadeProject || 10 || 1 || 1 || 0 || Drone Corpse || 5 | + | |EMP Grenade || 3-7 || 12 || || 3 || || no || Only damages mechanical enemies and shields, disorients or incapacitates mechanical enemies || EMPGrenadeProject || 10 || 1 || 1 || 0 || Drone Corpse || 5 |
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− | |EMP Bomb<sup>1</sup> || || || || || || no || Only damages mechanical enemies and shields, disorients or incapacitates mechanical enemies || EMPBombProject || 20 || 1 || 1 || 2 || Advent MEC Corpse || 15 | + | |EMP Bomb<sup>1</sup> || 5-11 || 12 || || 3 || || no || Only damages mechanical enemies and shields, disorients or incapacitates mechanical enemies || EMPBombProject || 20 || 1 || 1 || 2 || Advent MEC Corpse || 15 |
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− | |Smoke Grenade || || || || || || no || Grants Defense to units in cloud || none || - || - || - || - || - || - | + | |Smoke Grenade || || 15 || || 5 || || no || Grants Defense to units in cloud || none || - || - || - || - || - || - |
|- | |- | ||
− | |Smoke Bomb<sup>1</sup> || || || || || || no || Grants Defense to units in cloud || SmokeBombProject || 10 || 0 || 0 || 0 || - || 10 | + | |Smoke Bomb<sup>1</sup> || || 15 || || 6 || || no || Grants Defense to units in cloud || SmokeBombProject || 10 || 0 || 0 || 0 || - || 10 |
|- | |- | ||
− | |Proximity Mine || || || || || || yes || Explodes when an enemy is within the blast radius || || || || || || || | + | |Proximity Mine || 4-9 || 14 || ?? || 3 || 1 || yes || Explodes when an enemy is within the blast radius || || || || || || || |
|- | |- | ||
|}colspan="9" align="left" style="font-size: smaller"|<sup>1</sup> Upgraded from previous version with Advanced Explosives Proving Ground project. | |}colspan="9" align="left" style="font-size: smaller"|<sup>1</sup> Upgraded from previous version with Advanced Explosives Proving Ground project. |
Revision as of 20:48, 9 February 2017
Weapon | Damage | Range | Terrain Damage | Blast Radius | Shreds | Destroys cover | Effects | Requirements | Supplies | Alloys | Elerium Cores | Elerium Crystals | Other | Sell Cost |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Frag Grenade | 2-5 | 10 | 9 | 3 | 1 | yes | - | none | - | - | - | - | - | - |
Plasma Grenade1 | 4-8 | 10 | 9 | 3 | 2 | yes | - | Plasma Grenade | 10 | 1 | 1 | 0 | - | 5 |
Flashbang Grenade | 12 | 6 | no | Disorients Organic enemies; reduces Aim and Mobility, and disables some abilities | none | - | - | - | - | - | - | |||
Gas Grenade | 1-2 | 10 | 4 | no | Poisons Organic enemies (reduces mobility, does damage over time), creates Poison Gas cloud | GasGrenadeProject | 10 | 1 | 1 | 0 | Viper Corpse | 5 | ||
Gas Bomb1 | 2-3 | 10 | 5 | no | Poisons Organic enemies (reduces mobility, does damage over time), creates Poison Gas cloud | GasBombProject | 20 | 1 | 1 | 2 | 2 Viper Corpses | 15 | ||
Incendiary Grenade | 4-9 | 10 | 1 | over time | Sets terrain & Organic enemies on fire (damage over time, burning units can only move and basic melee attack) | IncendiaryGrenadeProject | 10 | 1 | 1 | 0 | Officer Corpse | 5 | ||
Incendiary Bomb1 | 4-9 | 10 | 2 | over time | Sets terrain & Organic enemies on fire (damage over time, burning units can only move and basic melee attack) | IncendiaryBombProject | 20 | 1 | 1 | 2 | 2 Officer Corpses | 15 | ||
Acid Grenade | 1-3 | 10 | 1 | 3 | no | Creates acid pools, damaging enemies, destroying terrain, and doing damage over time | AcidGrenadeProject | 10 | 1 | 1 | 0 | Archon Corpse | 5 | |
Acid Bomb1 | 1-4 | 10 | 3 | 4 | no | Creates acid pools, damaging enemies, destroying terrain, and doing damage over time | AcidBombProject | 20 | 1 | 1 | 2 | 2 Archon Corpses | 15 | |
EMP Grenade | 3-7 | 12 | 3 | no | Only damages mechanical enemies and shields, disorients or incapacitates mechanical enemies | EMPGrenadeProject | 10 | 1 | 1 | 0 | Drone Corpse | 5 | ||
EMP Bomb1 | 5-11 | 12 | 3 | no | Only damages mechanical enemies and shields, disorients or incapacitates mechanical enemies | EMPBombProject | 20 | 1 | 1 | 2 | Advent MEC Corpse | 15 | ||
Smoke Grenade | 15 | 5 | no | Grants Defense to units in cloud | none | - | - | - | - | - | - | |||
Smoke Bomb1 | 15 | 6 | no | Grants Defense to units in cloud | SmokeBombProject | 10 | 0 | 0 | 0 | - | 10 | |||
Proximity Mine | 4-9 | 14 | ?? | 3 | 1 | yes | Explodes when an enemy is within the blast radius |
colspan="9" align="left" style="font-size: smaller"|1 Upgraded from previous version with Advanced Explosives Proving Ground project.
2Biggest Booms adds +20% critical chance and +2 critical damage, but only for Grenadiers.