Difference between revisions of "Thermo Generator (Long War)"
Jump to navigation
Jump to search
m (Changed category from HQ Facilities to Facilities. Updated Facilities Data Box to b14. Added note about adjacency bonus.) |
|||
Line 20: | Line 20: | ||
Must be built over steam vents. | Must be built over steam vents. | ||
+ | ==See also == | ||
+ | {{ Facilities (Long War) Navbar}} | ||
[[Category: Long War]] | [[Category: Long War]] | ||
[[Category: Facilities (Long War)]] | [[Category: Facilities (Long War)]] |
Revision as of 11:40, 9 January 2015
Stub
This page is currently empty or currently missing key content. Possibly due to EXALT sabotage. Please help fight the alien menace by filling this page with relevant info. Remove this stub after the page has been completed to a minimum. |
Effect | - | |||||||||
Adjacency Bonus | Power generator (+3 power) | |||||||||
Prerequisites | - | |||||||||
Other | - | |||||||||
Build costs |
| |||||||||
Normal |
| |||||||||
Quick |
| |||||||||
Maintenance | §§35 | |||||||||
Power | 0 |
Supplies 25 power, which is required to construct additional facilities.
Each adjacent Fission Generator, Thermo Generator or Elerium Generator supplies an additional 3 power.
Must be built over steam vents.