Difference between revisions of "Alien Containment"

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== General Information ==
 
== General Information ==
  
This is required to hold captured aliens, as it provides the enviroment that is needed to keep them alive for extended periods of time.<br>
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This is required to hold captured aliens, as it provides the enviroment that is needed to keep them alive for extended periods of time. Several research advances that are necessary to completing the game require the presence of a particular alien species in Alien Containment.
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A single Alien Containment can hold an indefinite amount of aliens, however, only ten different types. For example, it can hold many Sectoid Soldiers, but not a single alien unit of each rank and race.<br>
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A single Alien Containment facility can hold any number of alien individuals from up to ten different combinations of alien species and rank. For example, one facility can hold any number of [[Sectoid]] Soldiers, but cannot hold alien units of every rank and race all at the same time.
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Whilst this is available from the start of the game, the default starting base does not include this faculity. It is recommended that you build one as soon as possible.
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Whilst this facility can be built from the start of the game, the default starting base does not include this facility.
  
 
== Statistics ==
 
== Statistics ==

Revision as of 11:00, 29 March 2006

General Information

This is required to hold captured aliens, as it provides the enviroment that is needed to keep them alive for extended periods of time. Several research advances that are necessary to completing the game require the presence of a particular alien species in Alien Containment.

A single Alien Containment facility can hold any number of alien individuals from up to ten different combinations of alien species and rank. For example, one facility can hold any number of Sectoid Soldiers, but cannot hold alien units of every rank and race all at the same time.

Whilst this facility can be built from the start of the game, the default starting base does not include this facility.

Statistics

Construction Time: 18 days
Construction Cost: $400,000
Maintenance Cost: $15,000/month

See Also