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- 09:18, 27 May 2024 diff hist 0 Weapon Effectiveness (TFTD) →Front: typo correction current
- 08:52, 27 May 2024 diff hist +43 Weapon Effectiveness (TFTD) →Front: Jet Harpoon/Sonic Pistol/autofire for Gauss Pistol
- 14:16, 26 May 2024 diff hist +107 Weapon Effectiveness (TFTD) →Front: starting %TU/kill
- 05:54, 21 May 2024 diff hist +4 Weapon Effectiveness (TFTD) →Tasoth: Gauss Rifle
- 07:12, 15 May 2024 diff hist +16 Weapon Effectiveness (TFTD) →Tasoth: Gauss Pistol/Heavy Gauss
- 00:31, 13 May 2024 diff hist +12 Weapon Effectiveness (TFTD) →Tasoth: GC-AP/HJC-AP
- 09:38, 9 May 2024 diff hist -45 Weapon Effectiveness (TFTD) →Tasoth: starting 8hk
- 00:15, 9 May 2024 diff hist +2 Weapon Effectiveness (TFTD) →Lobster Man: Sonic Pistol
- 13:58, 7 May 2024 diff hist +7 Armour (TFTD) →Armour Types: TFTD still uses British spelling for armour current
- 13:55, 7 May 2024 diff hist -121 Armour (TFTD) PAA gets the IA modifiers in actual play
- 00:06, 7 May 2024 diff hist +8 Weapon Effectiveness (TFTD) →Lobster Man: Small Torpedo/PDG
- 09:47, 5 May 2024 diff hist +4 Weapon Effectiveness (TFTD) →Lobster Man: GC-HE and Large Torpedo
- 00:24, 3 May 2024 diff hist +6 Weapon Effectiveness (TFTD) →Tables: slight improvement on Gauss Rifle vs. Lobbie bounding; PDG vs. Hallucinoid 2HK
- 08:18, 1 May 2024 diff hist -36 Weapon Effectiveness (TFTD) →Lobster Man: setting up 8-hit kills
- 12:31, 22 April 2024 diff hist +7 Weapon Effectiveness (TFTD) →Calcinite: Gauss Pistol/Jet Harpoon autofire calcs
- 05:12, 20 April 2024 diff hist +12 Weapon Effectiveness (TFTD) →Calcinite: will bound Gauss Pistol and Jet Harpoon better, but I have to finish recoding one of my utilities to do it
- 14:35, 16 April 2024 diff hist +7 Weapon Effectiveness (TFTD) →Calcinite: GC-AP and Heavy Gauss
- 09:38, 15 April 2024 diff hist -6 Weapon Effectiveness (TFTD) →Calcinite: starting 8hk
- 06:41, 15 April 2024 diff hist -226 Weapon Effectiveness (TFTD) removing type from the ones with 8hk to save space
- 01:49, 15 April 2024 diff hist +32 Weapon Effectiveness (TFTD) →Triscene: rest; HTL 7-hit omitted due to difficulty
- 16:51, 12 April 2024 diff hist -16 Weapon Effectiveness (TFTD) →Triscene: starting %TU/kill and 7hks
- 11:41, 10 April 2024 diff hist +8 Weapon Effectiveness (TFTD) →Hallucinoid: 2HK for HJC, better bounding on Small/Large Torpedo
- 22:11, 6 April 2024 diff hist +26 Weapon Effectiveness (TFTD) →Lobster Man: PDG/MPE
- 00:40, 30 March 2024 diff hist +40 Weapon Effectiveness (TFTD) →Lobster Man: Large Torpedo/Sonic Pistol
- 07:52, 28 March 2024 diff hist +14 m Terrorist (Alien Rank) typo current
- 03:03, 24 March 2024 diff hist -1 m UFOs →UFO Behavior: typo current
- 06:25, 23 March 2024 diff hist +25 Weapon Effectiveness (TFTD) →Lobster Man: Hydro-Jet/Sonic-Blasta/Magna-Blast
- 00:13, 20 March 2024 diff hist +40 Weapon Effectiveness (TFTD) →Lobster Man: Small Torpedo/Pulser/DPL/Tazer
- 03:43, 13 March 2024 diff hist +18 Weapon Effectiveness (TFTD) →Lobster Man: Heavy Gauss/Sonic Cannon
- 04:46, 10 March 2024 diff hist +74 Weapon Effectiveness (TFTD) →Deep One: Dart Gun 8-hit and decent bounding
- 03:31, 10 March 2024 diff hist +75 Weapon Effectiveness (TFTD) →Gill Man: 8-hit kills and better bounding on Dart Gun
- 02:35, 9 March 2024 diff hist +33 Weapon Effectiveness (TFTD) →Lobster Man: GC/partial HJC/Gauss Rifle/Magna-Blast
- 08:23, 2 March 2024 diff hist -39 Weapon Effectiveness (TFTD) →Lobster Man: starting 7-hit kills and %TU/kill
- 06:32, 2 March 2024 diff hist +79 User:Magic9mushroom →Sectopod: High Explosive current
- 12:28, 29 February 2024 diff hist +73 User:Magic9mushroom →Sectopod: Large Rockets; "Clearly, there is some room for improvement here."
- 11:28, 22 February 2024 diff hist -2 User:Magic9mushroom →Cyberdisc: better bounding on Pistol/Rifle
- 23:33, 21 February 2024 diff hist +51 User:Magic9mushroom →Sectopod: Heavy Plasma
- 23:23, 20 February 2024 diff hist +66 User:Magic9mushroom →Sectopod: Alien Grenade
- 09:04, 19 February 2024 diff hist +80 User:Magic9mushroom →Sectopod: Heavy Laser
- 02:42, 16 February 2024 diff hist +53 User:Magic9mushroom →Sectopod
- 23:10, 14 February 2024 diff hist +77 User:Magic9mushroom →Sectopod: Small Launcher
- 12:42, 14 February 2024 diff hist +83 User:Magic9mushroom →Sectopod: Blaster
- 01:36, 14 February 2024 diff hist +23 User:Magic9mushroom →Cyberdisc: lousy bounding on the Proximity Grenade; don't think I have anything else to do on this one in the foreseeable future
- 23:51, 11 February 2024 diff hist +78 User:Magic9mushroom →Cyberdisc: Heavy Laser
- 05:45, 11 February 2024 diff hist +31 User:Magic9mushroom →Cyberdisc: Small Rocket
- 05:50, 6 February 2024 diff hist -2 User:Magic9mushroom →Weapon Effectiveness (UFO): even at 81 TU, the reload time makes Aimed better than Snap, so I'm choosing to respect that
- 03:37, 6 February 2024 diff hist +84 User:Magic9mushroom →Cyberdisc
- 04:16, 5 February 2024 diff hist +2,191 User:Magic9mushroom →Cyberdisc: setting up Sectopod from front
- 22:55, 4 February 2024 diff hist +79 User:Magic9mushroom →Cyberdisc: Plasma Rifle
- 05:12, 4 February 2024 diff hist +64 User:Magic9mushroom →Cyberdisc