User contributions
Jump to navigation
Jump to search
- 14:55, 4 July 2023 diff hist +190 MEC Trooper (Long War) Adding in the suggestion of not carrying any secondary weapons current
- 06:52, 23 April 2020 diff hist +38 m Jaeger (Long War) →Long-range ITZ cannon
- 00:53, 18 April 2020 diff hist +15 m Archer (Long War) →Mobile Artillery
- 00:51, 18 April 2020 diff hist +41 m Valkyrie (Long War) →Tactical Advice
- 00:42, 18 April 2020 diff hist +89 m Pathfinder (Long War) →SS Marksman
- 00:41, 18 April 2020 diff hist +116 m Goliath (Long War) →Anti-Melee Punisher
- 00:39, 18 April 2020 diff hist +1,002 Goliath (Long War) Adding a new build
- 18:21, 25 February 2020 diff hist +122 Assault (Long War) →R&G Operative
- 15:00, 24 February 2020 diff hist +131 Scout (Long War) →Covert Operator
- 22:45, 12 February 2020 diff hist +47 Scout (Long War) Combat Stims might not have a lot of uses, but they can be extremely helpful to Covert Operatives
- 00:16, 1 April 2019 diff hist +168 Missions (Long War) Just a small update to recommend bringing single-target specialists rather than ITZ teams.
- 02:47, 26 March 2019 diff hist +158 m Goliath (Long War) →Mobile Fortress
- 02:41, 26 March 2019 diff hist +89 Goliath (Long War) Steadfast is better than Flush at LCPL because it stops panic chains, which can otherwise happen with all the shots your Goliath takes.