Vessels (Piratez)

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Quick Reference Guide

Vessels Max. Speed Accel. Rate Fuel Cap. Refuel Rate Radar Range (nm) Light Wpn. Slot(s) Missile Wpn. Slot(s) Heavy Wpn. Slot(s) Dodge Bonus** Accuracy Bonus** Toughness Repair Bonus** Hands Vehicles Cost/Rent/Sell Transfer Time Destroyed Pnt.
Skyranger 500 1 1,250 * 50 50 0 0 0 None None 25 None 12 2 450,000 / 40,000 / 300,000 24 -200
Pigeon 300 1 2,250 * 75 1000 0 0 0 None None 25 None 9 1 375,000 / 40,000 / 300,000 24 -200
Pachyderm 2,750 4 200 50 300 1 0 0 None None 150 None 8 1 1,150,000 / 75,000 / 750,000 12 -250
Deliverator 3,750 6 210 35 750 2 0 0 18 None 200 None 10 1 ** / 100,000 / 1,250,000 12 -300
Drakkar 3,000 5 400 25 600 *** 1 3 0 None None 250 None 14 3 ** / 175,000 / 3,000,000 12 -350
Bonaventura 1,500 2 500 20 400 2 0 2 None None 300 None 18 2 ** / 200,000 / 2,500,000 12 -400
Thunderhorse 2,250 3 600 15 750 2 0 2 None None 350 None 22 4 ** / 225,000 / 3,500,000 12 -500
Leviathan 2,500 3 750 10 600 *** 2 0 2 None None 500 None 30 4 ** / 225,000 / 3,500,000 12 -600
Hunter-Killer 3,250 5 240 60 600 *** 2 2 0 21 None 175 None 2 0 ** / 75,000 / 1,500,000 12 -250
Predator 4,000 6 350 50 600 2 2 0 18 None 225 None 2 0 ** / 100,000 / 1,750,000 12 -300
Nightmare 5,000 8 420 30 750 2 2 0 18 None 275 None 2 0 ** / 125,000 / 2,650,000 12 -300
Sabre 6,000 10 320 40 900 2 2 0 24 None 325 3 1 0 ** / 175,000 / 3,400,000 12 -350
Brave Whaler 5,250 9 390 30 900 0 3 0 9 None 200 None 1 0 ** / 140,000 / 2,000,000 12 -300
Baracuda 4,000 7 200 50 600 3 0 0 39 None 200 None 1 0 ** / 110,000 / 2,000,000 12 -300
Crab 3,500 4 350 35 750 1 0 1 15 None 525 3 6 0 ** / 120,000 / 2,000,000 12 -350
Kraken 2,000 3 300 15 1100 0 0 3 None 15 900 2 6 0 ** / 150,000 / 2,750,000 12 -400
Dragon 2,750 3 300 10 1,250 0 0 4 None 20 1,200 2 10 0 ** / 225,000 / 3,750,000 12 -550
Prospector 1,250 2 120 30 750 1 0 0 None None 200 None 12 1 ** / -400,000 / 1,250,000 12 -200
Dog of War 3,500 5 315 35 750 3 1 0 18 None 350 None 0 0 2,400,000 **** / 800,000 / 800,000 12 -50
Spy Zeppelin 100 1 2,000 ***** 50 1,250 0 0 0 None None 25 None 0 0 ** / 25,000 / 350,000 96 -50
Conqueror 1,250 2 25,000 500 2,000 0 0 4 None None 1,750 None 36 1 ** / 0 / 0 9 ****** -10,000

* This vessel does not require Nuclear Fuel to operate.
** This vessel cannot be purchased and must be manufactured.
*** This vessel is missing a radarRange value; currently has a Radar Range larger than 600.
**** This vessel requires completed research topic "Contacts: The Mercenaries" in order to purchase from the Black Market.
***** This vessel does not expend any fuel if it is patrolling / stationary.
****** This vessel is missing a transferTime value; currently has a transfer time of 9 hours.

Interceptors

Imperial Probe
Runabout

A small non-combat vessel that poses little threat to your craft. Used by Academicians and Traders in most missions. The crew ranges from 4 to 7 members, half of them civilian.

Used by:
The AcademyThe Church of SiriusThe Traders Guild

BanditsHumanistsRaiders

Mission Types:
Daily BusinessDiplomacySurvey
Source: Piratez Bootypedia


Scout
Runabout

A small non-combat vessel that poses little threat to your craft. Used by Academicians and Traders in most missions. The crew ranges from 4 to 7 members, half of them civilian.

Used by:
The AcademyThe Church of SiriusThe Traders Guild

BanditsHumanistsRaiders

Mission Types:
Daily BusinessDiplomacySurvey
Source: Piratez Bootypedia


SEK-SKOUT
Runabout

A small non-combat vessel that poses little threat to your craft. Used by Academicians and Traders in most missions. The crew ranges from 4 to 7 members, half of them civilian.

Used by:
The AcademyThe Church of SiriusThe Traders Guild

BanditsHumanistsRaiders

Mission Types:
Daily BusinessDiplomacySurvey
Source: Piratez Bootypedia

Troop Transporters

Boarding Torpedo
Runabout

A small non-combat vessel that poses little threat to your craft. Used by Academicians and Traders in most missions. The crew ranges from 4 to 7 members, half of them civilian.

Used by:
The AcademyThe Church of SiriusThe Traders Guild

BanditsHumanistsRaiders

Mission Types:
Daily BusinessDiplomacySurvey
Source: Piratez Bootypedia


Courier
Runabout

A small non-combat vessel that poses little threat to your craft. Used by Academicians and Traders in most missions. The crew ranges from 4 to 7 members, half of them civilian.

Used by:
The AcademyThe Church of SiriusThe Traders Guild

BanditsHumanistsRaiders

Mission Types:
Daily BusinessDiplomacySurvey
Source: Piratez Bootypedia


Cutter
Runabout

A small non-combat vessel that poses little threat to your craft. Used by Academicians and Traders in most missions. The crew ranges from 4 to 7 members, half of them civilian.

Used by:
The AcademyThe Church of SiriusThe Traders Guild

BanditsHumanistsRaiders

Mission Types:
Daily BusinessDiplomacySurvey
Source: Piratez Bootypedia


Excavator
Runabout

A small non-combat vessel that poses little threat to your craft. Used by Academicians and Traders in most missions. The crew ranges from 4 to 7 members, half of them civilian.

Used by:
The AcademyThe Church of SiriusThe Traders Guild

BanditsHumanistsRaiders

Mission Types:
Daily BusinessDiplomacySurvey
Source: Piratez Bootypedia


Fighter
Runabout

A small non-combat vessel that poses little threat to your craft. Used by Academicians and Traders in most missions. The crew ranges from 4 to 7 members, half of them civilian.

Alternate Classes:
Government Fighter
Used by:
The AcademyThe Church of SiriusThe Traders Guild

BanditsHumanistsRaiders

Mission Types:
Daily BusinessDiplomacySurvey
Source: Piratez Bootypedia


Gunboat
Runabout

A small non-combat vessel that poses little threat to your craft. Used by Academicians and Traders in most missions. The crew ranges from 4 to 7 members, half of them civilian.

Used by:
The AcademyThe Church of SiriusThe Traders Guild

BanditsHumanistsRaiders

Mission Types:
Daily BusinessDiplomacySurvey
Source: Piratez Bootypedia


Hanabu
Runabout

A small non-combat vessel that poses little threat to your craft. Used by Academicians and Traders in most missions. The crew ranges from 4 to 7 members, half of them civilian.

Used by:
The AcademyThe Church of SiriusThe Traders Guild

BanditsHumanistsRaiders

Mission Types:
Daily BusinessDiplomacySurvey
Source: Piratez Bootypedia


Hopper
Runabout

A small non-combat vessel that poses little threat to your craft. Used by Academicians and Traders in most missions. The crew ranges from 4 to 7 members, half of them civilian.

Used by:
The AcademyThe Church of SiriusThe Traders Guild

BanditsHumanistsRaiders

Mission Types:
Daily BusinessDiplomacySurvey
Source: Piratez Bootypedia


Light Gunboat
Runabout

A small non-combat vessel that poses little threat to your craft. Used by Academicians and Traders in most missions. The crew ranges from 4 to 7 members, half of them civilian.

Used by:
The AcademyThe Church of SiriusThe Traders Guild

BanditsHumanistsRaiders

Mission Types:
Daily BusinessDiplomacySurvey
Source: Piratez Bootypedia


Messenger
Runabout

A small non-combat vessel that poses little threat to your craft. Used by Academicians and Traders in most missions. The crew ranges from 4 to 7 members, half of them civilian.

Used by:
The AcademyThe Church of SiriusThe Traders Guild

BanditsHumanistsRaiders

Mission Types:
Daily BusinessDiplomacySurvey
Source: Piratez Bootypedia


Raider
Runabout

A small non-combat vessel that poses little threat to your craft. Used by Academicians and Traders in most missions. The crew ranges from 4 to 7 members, half of them civilian.

Used by:
The AcademyThe Church of SiriusThe Traders Guild

BanditsHumanistsRaiders

Mission Types:
Daily BusinessDiplomacySurvey
Source: Piratez Bootypedia


Runabout
Runabout

A small non-combat vessel that poses little threat to your craft. Used by Academicians and Traders in most missions. The crew ranges from 4 to 7 members, half of them civilian.

Used by:
The AcademyThe Church of SiriusThe Traders Guild

BanditsHumanistsRaiders

Mission Types:
Daily BusinessDiplomacySurvey
Source: Piratez Bootypedia


SEKAR
Runabout

A small non-combat vessel that poses little threat to your craft. Used by Academicians and Traders in most missions. The crew ranges from 4 to 7 members, half of them civilian.

Used by:
The AcademyThe Church of SiriusThe Traders Guild

BanditsHumanistsRaiders

Mission Types:
Daily BusinessDiplomacySurvey
Source: Piratez Bootypedia


Smuggler Ship
Runabout

A small non-combat vessel that poses little threat to your craft. Used by Academicians and Traders in most missions. The crew ranges from 4 to 7 members, half of them civilian.

Alternate Classes:
Smuggler Ship - Milenio
Used by:
The AcademyThe Church of SiriusThe Traders Guild

BanditsHumanistsRaiders

Mission Types:
Daily BusinessDiplomacySurvey
Source: Piratez Bootypedia

Multi-Role Vessels

Envoy
Runabout

A small non-combat vessel that poses little threat to your craft. Used by Academicians and Traders in most missions. The crew ranges from 4 to 7 members, half of them civilian.

Used by:
The AcademyThe Church of SiriusThe Traders Guild

BanditsHumanistsRaiders

Mission Types:
Daily BusinessDiplomacySurvey
Source: Piratez Bootypedia


Escort
Runabout

A small non-combat vessel that poses little threat to your craft. Used by Academicians and Traders in most missions. The crew ranges from 4 to 7 members, half of them civilian.

Used by:
The AcademyThe Church of SiriusThe Traders Guild

BanditsHumanistsRaiders

Mission Types:
Daily BusinessDiplomacySurvey
Source: Piratez Bootypedia


Gunship
Runabout

A small non-combat vessel that poses little threat to your craft. Used by Academicians and Traders in most missions. The crew ranges from 4 to 7 members, half of them civilian.

Used by:
The AcademyThe Church of SiriusThe Traders Guild

BanditsHumanistsRaiders

Mission Types:
Daily BusinessDiplomacySurvey
Source: Piratez Bootypedia


Heavy Gunship
Runabout

A small non-combat vessel that poses little threat to your craft. Used by Academicians and Traders in most missions. The crew ranges from 4 to 7 members, half of them civilian.

Used by:
The AcademyThe Church of SiriusThe Traders Guild

BanditsHumanistsRaiders

Mission Types:
Daily BusinessDiplomacySurvey
Source: Piratez Bootypedia


Military Transport
Runabout

A small non-combat vessel that poses little threat to your craft. Used by Academicians and Traders in most missions. The crew ranges from 4 to 7 members, half of them civilian.

Used by:
The AcademyThe Church of SiriusThe Traders Guild

BanditsHumanistsRaiders

Mission Types:
Daily BusinessDiplomacySurvey
Source: Piratez Bootypedia


Ordinator
Runabout

A small non-combat vessel that poses little threat to your craft. Used by Academicians and Traders in most missions. The crew ranges from 4 to 7 members, half of them civilian.

Used by:
The AcademyThe Church of SiriusThe Traders Guild

BanditsHumanistsRaiders

Mission Types:
Daily BusinessDiplomacySurvey
Source: Piratez Bootypedia


SEK-TRAK
Runabout

A small non-combat vessel that poses little threat to your craft. Used by Academicians and Traders in most missions. The crew ranges from 4 to 7 members, half of them civilian.

Used by:
The AcademyThe Church of SiriusThe Traders Guild

BanditsHumanistsRaiders

Mission Types:
Daily BusinessDiplomacySurvey
Source: Piratez Bootypedia


Shrine Ship
Runabout

A small non-combat vessel that poses little threat to your craft. Used by Academicians and Traders in most missions. The crew ranges from 4 to 7 members, half of them civilian.

Used by:
The AcademyThe Church of SiriusThe Traders Guild

BanditsHumanistsRaiders

Mission Types:
Daily BusinessDiplomacySurvey
Source: Piratez Bootypedia


Supply Ship
Runabout

A small non-combat vessel that poses little threat to your craft. Used by Academicians and Traders in most missions. The crew ranges from 4 to 7 members, half of them civilian.

Used by:
The AcademyThe Church of SiriusThe Traders Guild

BanditsHumanistsRaiders

Mission Types:
Daily BusinessDiplomacySurvey
Source: Piratez Bootypedia

Other Vessels

Imperial Probe
Runabout

A small non-combat vessel that poses little threat to your craft. Used by Academicians and Traders in most missions. The crew ranges from 4 to 7 members, half of them civilian.

Used by:
The AcademyThe Church of SiriusThe Traders Guild

BanditsHumanistsRaiders

Mission Types:
Daily BusinessDiplomacySurvey
Source: Piratez Bootypedia


Scout
Runabout

A small non-combat vessel that poses little threat to your craft. Used by Academicians and Traders in most missions. The crew ranges from 4 to 7 members, half of them civilian.

Used by:
The AcademyThe Church of SiriusThe Traders Guild

BanditsHumanistsRaiders

Mission Types:
Daily BusinessDiplomacySurvey
Source: Piratez Bootypedia


SEK-SKOUT
Runabout

A small non-combat vessel that poses little threat to your craft. Used by Academicians and Traders in most missions. The crew ranges from 4 to 7 members, half of them civilian.

Used by:
The AcademyThe Church of SiriusThe Traders Guild

BanditsHumanistsRaiders

Mission Types:
Daily BusinessDiplomacySurvey
Source: Piratez Bootypedia