Talk:Shippings (Piratez)
To Do
- List of all enemy ships with Interception pictures and info
- Should Mission Types precede Used by or Used by then Mission Types? (See Scout vs Runabout example)
- Ships need to be organized in some manner - Size? Danger (Fighters are small but very lethal, whereas Supply Ships are large but fairly weak)?
- Similar table extracted from here
- Does any of the vanilla X-Com info apply to OpenXcom / Piratez here? (Weapon ranges, attack intervals, and ship destructions)
- Is UFO weapon accuracy always 60%?
- Individualized ships looking similar to these
--DracoGriffin (talk) 23:42, 21 October 2015 (EDT)
Missions/Used or Used/Missions ?
Runabout | ||
A small non-combat vessel that poses little threat to your craft. Used by Academicians and Traders in most missions. The crew ranges from 4 to 7 members, half of them civilian.
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Source: Piratez Bootypedia
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Runabout | ||
A small non-combat vessel that poses little threat to your craft. Used by Academicians and Traders in most missions. The crew ranges from 4 to 7 members, half of them civilian.
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Source: Piratez Bootypedia
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Interwin.dat
The language in the ruleset (Piratez_Factions.rul) is a little confusing in regards to the numbering of the generic sprites that use the vanilla ship images. I've tried to match them as best I can, but I haven't been able to get a debugged session of the game running to confirm my suppositions.
-Ivan,, 11/23/2015
Okay. got it figured out. Debug sesssion finally working and all the images should be correct now.
.97B
Added all the new shipping, but I did not try to verify values or changes in the pre-existing vessels. Otherwise its up to date with .97B. --IvanDogovich (talk) 12:45, 24 December 2015 (EST)